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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: colour.h
3 // Purpose: interface of wxColour
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxColour
11
12 A colour is an object representing a combination of Red, Green, and Blue
13 (RGB) intensity values, and is used to determine drawing colours. See the
14 entry for wxColourDatabase for how a pointer to a predefined, named colour
15 may be returned instead of creating a new colour.
16
17 Valid RGB values are in the range 0 to 255.
18
19 You can retrieve the current system colour settings with wxSystemSettings.
20
21 @library{wxcore}
22 @category{gdi}
23
24 @stdobjects
25 - ::wxNullColour - An empty, invalid colour.
26 - ::wxBLACK
27 - ::wxBLUE
28 - ::wxCYAN
29 - ::wxGREEN
30 - ::wxLIGHT_GREY
31 - ::wxRED
32 - ::wxWHITE
33
34 @see wxColourDatabase, wxPen, wxBrush, wxColourDialog, wxSystemSettings
35 */
36 class wxColour : public wxObject
37 {
38 public:
39
40 /**
41 Default constructor.
42 */
43 wxColour();
44
45 /**
46 @param red
47 The red value.
48 @param green
49 The green value.
50 @param blue
51 The blue value.
52 @param alpha
53 The alpha value. Alpha values range from 0 (wxALPHA_TRANSPARENT) to
54 255 (wxALPHA_OPAQUE).
55 */
56 wxColour(unsigned char red, unsigned char green, unsigned char blue,
57 unsigned char alpha = wxALPHA_OPAQUE);
58
59 /**
60 @param colourName
61 The colour name.
62 */
63 wxColour(const wxString& colourName);
64
65 /**
66 Copy constructor.
67 */
68 wxColour(const wxColour& colour);
69
70 /**
71 Returns the alpha value, on platforms where alpha is not yet supported, this
72 always returns wxALPHA_OPAQUE.
73 */
74 unsigned char Alpha() const;
75
76 /**
77 Returns the blue intensity.
78 */
79 unsigned char Blue() const;
80
81 /**
82 Converts this colour to a wxString using the given flags.
83
84 The supported flags are wxC2S_NAME, to obtain the colour name (e.g.
85 wxColour(255,0,0) == "red"), wxC2S_CSS_SYNTAX, to obtain the colour in
86 the "rgb(r,g,b)" or "rgba(r,g,b,a)" syntax (e.g.
87 wxColour(255,0,0,85) == "rgba(255,0,0,0.333)"), and wxC2S_HTML_SYNTAX,
88 to obtain the colour as "#" followed by 6 hexadecimal digits (e.g.
89 wxColour(255,0,0) == "#FF0000").
90
91 This function never fails and always returns a non-empty string but
92 asserts if the colour has alpha channel (i.e. is non opaque) but
93 wxC2S_CSS_SYNTAX (which is the only one supporting alpha) is not
94 specified in flags.
95
96 @since 2.7.0
97 */
98 wxString GetAsString(long flags);
99
100 /**
101 Returns a pixel value which is platform-dependent. On Windows, a COLORREF is
102 returned.
103 On X, an allocated pixel value is returned.
104 -1 is returned if the pixel is invalid (on X, unallocated).
105 */
106 long GetPixel() const;
107
108 /**
109 Returns the green intensity.
110 */
111 unsigned char Green() const;
112
113 /**
114 Returns @true if the colour object is valid (the colour has been initialised
115 with RGB values).
116 */
117 bool IsOk() const;
118
119 /**
120 Returns the red intensity.
121 */
122 unsigned char Red() const;
123
124 //@{
125 /**
126 Sets the RGB intensity values using the given values (first overload),
127 extracting them from the packed long (second overload), using the given
128 string (third overloard).
129
130 When using third form, Set() accepts: colour names (those listed in
131 wxTheColourDatabase()), the CSS-like @c "rgb(r,g,b)" or
132 @c "rgba(r,g,b,a)" syntax (case insensitive) and the HTML-like syntax
133 (i.e. @c "#" followed by 6 hexadecimal digits for red, green, blue
134 components).
135
136 Returns @true if the conversion was successful, @false otherwise.
137
138 @since 2.7.0
139 */
140 void Set(unsigned char red, unsigned char green,
141 unsigned char blue,
142 unsigned char alpha = wxALPHA_OPAQUE);
143 void Set(unsigned long RGB);
144 bool Set(const wxString& str);
145 //@}
146
147 /**
148 Tests the inequality of two colours by comparing individual red, green, blue
149 colours and alpha values.
150 */
151 bool operator !=(const wxColour& colour);
152
153 //@{
154 /**
155 Assignment operator, using a colour name to be found in the colour database.
156
157 @see wxColourDatabase
158 */
159 wxColour operator =(const wxColour& colour);
160 wxColour operator =(const wxString& colourName);
161 //@}
162
163 /**
164 Tests the equality of two colours by comparing individual red, green, blue
165 colours and alpha values.
166 */
167 bool operator ==(const wxColour& colour);
168 };
169
170
171 /** @name Predefined colors. */
172 //@{
173 wxColour wxNullColour;
174 wxColour* wxBLACK;
175 wxColour* wxBLUE;
176 wxColour* wxCYAN;
177 wxColour* wxGREEN;
178 wxColour* wxLIGHT_GREY;
179 wxColour* wxRED;
180 wxColour* wxWHITE;
181 //@}
182
183
184
185 // ============================================================================
186 // Global functions/macros
187 // ============================================================================
188
189 /** @ingroup group_funcmacro_misc */
190 //@{
191
192 /**
193 Converts string to a wxColour best represented by the given string. Returns
194 @true on success.
195
196 @see wxToString(const wxColour&)
197
198 @header{wx/colour.h}
199 */
200 bool wxFromString(const wxString& string, wxColour* colour);
201
202 /**
203 Converts the given wxColour into a string.
204
205 @see wxFromString(const wxString&, wxColour*)
206
207 @header{wx/colour.h}
208 */
209 wxString wxToString(const wxColour& colour);
210
211 //@}
212