1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= -2;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= FALSE
;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return TRUE if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl
*text
);
536 // the text we insert
539 // the position where we inserted the text
543 // remove text command
544 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
547 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl
*text
);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl
*text
);
561 // the range of text to delete
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted
;
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
573 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
575 m_compressInserts
= FALSE
;
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand
*command
);
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts
= FALSE
; }
587 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
588 bool IsCompressing() const { return m_compressInserts
; }
591 virtual bool DoCommand(wxCommand
& cmd
)
592 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
593 virtual bool UndoCommand(wxCommand
& cmd
)
594 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
601 // the control we're associated with
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts
;
609 // ============================================================================
611 // ============================================================================
613 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
614 EVT_CHAR(wxTextCtrl::OnChar
)
616 EVT_SIZE(wxTextCtrl::OnSize
)
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
621 // ----------------------------------------------------------------------------
623 // ----------------------------------------------------------------------------
625 void wxTextCtrl::Init()
631 m_isModified
= FALSE
;
642 // init wxScrollHelper
645 // init the undo manager
646 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
652 bool wxTextCtrl::Create(wxWindow
*parent
,
654 const wxString
& value
,
658 const wxValidator
& validator
,
659 const wxString
&name
)
661 if ( style
& wxTE_MULTILINE
)
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
667 if ( !(style
& wxTE_RICH
) )
669 style
|= wxALWAYS_SHOW_SB
;
672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
674 if ( style
& wxTE_WORDWRAP
)
676 // wrapping words means wrapping, hence no horz scrollbar
681 // TODO: support wxTE_NO_VSCROLL (?)
683 // create data object for normal multiline or for controls with line
685 if ( style
& wxHSCROLL
)
686 m_data
.mdata
= new wxTextMultiLineData
;
688 m_data
.wdata
= new wxTextWrappedData
;
692 // this doesn't make sense for single line controls
695 // create data object for single line controls
696 m_data
.sdata
= new wxTextSingleLineData
;
699 #if wxUSE_TWO_WINDOWS
700 if ((style
& wxBORDER_MASK
) == 0)
701 style
|= wxBORDER_SUNKEN
;
704 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
710 SetCursor(wxCURSOR_IBEAM
);
712 if ( style
& wxTE_MULTILINE
)
714 // we should always have at least one line in a multiline control
715 MData().m_lines
.Add(wxEmptyString
);
717 if ( !(style
& wxHSCROLL
) )
719 WData().m_linesData
.Add(new wxWrappedLineData
);
720 WData().InvalidateLinesBelow(0);
723 // we might support it but it's quite useless and other ports don't
725 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
733 m_isEditable
= !(style
& wxTE_READONLY
);
736 InitInsertionPoint();
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
744 wxSizeEvent
sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent
);
750 wxTextCtrl::~wxTextCtrl()
752 delete m_cmdProcessor
;
756 if ( IsSingleLine() )
758 else if ( WrapLines() )
765 // ----------------------------------------------------------------------------
767 // ----------------------------------------------------------------------------
769 void wxTextCtrl::SetValue(const wxString
& value
)
771 if ( IsSingleLine() && (value
== GetValue()) )
777 Replace(0, GetLastPosition(), value
);
779 if ( IsSingleLine() )
781 SetInsertionPoint(0);
784 // TODO: should we generate the event or not, finally?
787 const wxArrayString
& wxTextCtrl::GetLines() const
789 return MData().m_lines
;
792 size_t wxTextCtrl::GetLineCount() const
794 return MData().m_lines
.GetCount();
797 wxString
wxTextCtrl::GetValue() const
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
802 if ( !IsSingleLine() && m_value
.empty() )
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
807 // the first line is special as there is no \n before it, so it's
809 const wxArrayString
& lines
= GetLines();
810 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
811 self
->m_value
<< lines
[0u];
812 size_t count
= lines
.GetCount();
813 for ( size_t n
= 1; n
< count
; n
++ )
815 self
->m_value
<< _T('\n') << lines
[n
];
822 void wxTextCtrl::Clear()
827 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
828 const wxString
& text
)
832 // first, we have to relayout the line entirely
834 // OPT: we might try not to recalc the unchanged part of line
836 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
841 if ( lineData
.IsValid() )
843 rowsOld
= lineData
.GetExtraRowCount();
845 else // line wasn't laid out yet
847 // assume it changed entirely as we can't do anything better
851 // now change the line
852 MData().m_lines
[line
] = text
;
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line
, lineData
);
860 int rowsNew
= lineData
.GetExtraRowCount();
862 if ( rowsNew
!= rowsOld
)
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
867 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
868 rowCount
= wxMax(rowsOld
, rowsNew
);
869 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line
< WData().m_linesData
.GetCount() )
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line
+ 1);
879 // the number of rows changed
885 MData().m_lines
[line
] = text
;
888 // the number of rows didn't change
892 void wxTextCtrl::RemoveLine(wxTextCoord line
)
894 MData().m_lines
.RemoveAt(line
);
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line
) )
902 WData().InvalidateLinesBelow(line
);
905 WData().m_linesData
.RemoveAt(line
);
909 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
911 MData().m_lines
.Insert(text
, line
);
914 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line
);
921 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
923 wxTextCoord colStart
, colEnd
,
927 !PositionToXY(from
, &colStart
, &lineStart
) ||
928 !PositionToXY(to
, &colEnd
, &lineEnd
) )
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
935 #ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
938 wxString textTotal
= GetValue();
939 wxString
textTotalNew(textTotal
, (size_t)from
);
940 textTotalNew
+= text
;
941 if ( (size_t)to
< textTotal
.length() )
942 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
943 #endif // WXDEBUG_TEXT_REPLACE
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld
= m_selStart
,
950 selEndOld
= m_selEnd
;
955 if ( IsSingleLine() )
957 // replace the part of the text with the new value
958 wxString
valueNew(m_value
, (size_t)from
);
960 // remember it for later use
961 wxCoord startNewText
= GetTextWidth(valueNew
);
964 if ( (size_t)to
< m_value
.length() )
966 valueNew
+= m_value
.c_str() + (size_t)to
;
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
972 wxCoord widthNewText
;
974 if ( (size_t)from
< m_value
.length() )
976 // refresh till the end of line
979 else // text appended, not replaced
981 // refresh only the new text
982 widthNewText
= GetTextWidth(text
);
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible
= -1;
991 RefreshPixelRange(0, startNewText
, widthNewText
);
995 //OPT: special case for replacements inside single line?
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1006 bool rowsNumberChanged
= FALSE
;
1009 const wxArrayString
& linesOld
= GetLines();
1012 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1014 if ( line
> lineStart
)
1016 // from the previous line
1017 textOrig
+= _T('\n');
1020 textOrig
+= linesOld
[line
];
1023 // we need to append the '\n' for the last line unless there is no
1025 size_t countOld
= linesOld
.GetCount();
1027 // (2) replace text in the combined string
1029 // (2a) leave the part before replaced area unchanged
1030 wxString
textNew(textOrig
, colStart
);
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText
,
1034 startNewText
= GetTextWidth(textNew
);
1035 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1037 // text appended, refresh just enough to show the new text
1038 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1040 else // text inserted, refresh till the end of line
1045 // (2b) insert new text
1048 // (2c) and append the end of the old text
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel
= (size_t)((to
- from
) + colStart
);
1052 if ( toRel
< textOrig
.length() )
1054 textNew
+= textOrig
.c_str() + toRel
;
1057 // (3) break it into lines
1059 wxArrayString lines
;
1060 const wxChar
*curLineStart
= textNew
.c_str();
1061 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1063 // end of line/text?
1064 if ( !*p
|| *p
== _T('\n') )
1066 lines
.Add(wxString(curLineStart
, p
));
1070 curLineStart
= p
+ 1;
1074 #ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL
);
1080 if ( lines2
.IsEmpty() )
1082 lines2
.Add(wxEmptyString
);
1085 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1089 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1091 #endif // WXDEBUG_TEXT_REPLACE
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1098 lines
.Add(wxEmptyString
);
1101 size_t nReplaceCount
= lines
.GetCount(),
1104 // (4) merge into the array
1107 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1109 if ( nReplaceLine
< nReplaceCount
)
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1114 rowsNumberChanged
= TRUE
;
1117 UpdateMaxWidth(line
);
1119 else // no more replacement lines
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine
= FALSE
;
1124 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1126 if ( lineDel
== MData().m_lineLongest
)
1128 // we will need to recalc the max line width
1129 deletedLongestLine
= TRUE
;
1132 RemoveLine(lineDel
);
1135 if ( deletedLongestLine
)
1140 // even the line number changed
1141 rowsNumberChanged
= TRUE
;
1143 // update line to exit the loop
1148 // (4c) insert the new lines
1149 if ( nReplaceLine
< nReplaceCount
)
1151 // even the line number changed
1152 rowsNumberChanged
= TRUE
;
1156 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1158 UpdateMaxWidth(lineEnd
);
1160 while ( nReplaceLine
< nReplaceCount
);
1163 // (5) now refresh the changed area
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast
+= text
.length() - to
+ from
;
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged
)
1173 // refresh the line we changed
1176 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1186 // number of rows didn't change, refresh the updated rows and the
1188 if ( lineStart
<= lineEnd
)
1189 RefreshLineRange(lineStart
, lineEnd
);
1191 else // rows number did change
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1202 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1203 if ( lineStart
<= lineEnd
)
1204 RefreshLineRange(lineStart
, lineEnd
);
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd
+ 1, 0);
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY
= TRUE
;
1213 // must recalculate it - will do later
1217 #ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1221 #endif // WXDEBUG_TEXT_REPLACE
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from
+ text
.length());
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld
!= -1 )
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld
< from
)
1236 RefreshTextRange(selStartOld
, from
);
1237 if ( to
< selEndOld
)
1238 RefreshTextRange(to
, selEndOld
);
1242 // now call it to do the rest (not related to refreshing)
1246 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1248 // Replace() only works with correctly ordered arguments, so exchange them
1250 OrderPositions(from
, to
);
1252 Replace(from
, to
, _T(""));
1255 void wxTextCtrl::WriteText(const wxString
& text
)
1257 // replace the selection with the new text
1260 Replace(m_curPos
, m_curPos
, text
);
1263 void wxTextCtrl::AppendText(const wxString
& text
)
1265 SetInsertionPointEnd();
1269 // ----------------------------------------------------------------------------
1271 // ----------------------------------------------------------------------------
1273 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1275 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1276 _T("insertion point position out of range") );
1278 // don't do anything if it didn't change
1279 if ( pos
!= m_curPos
)
1281 DoSetInsertionPoint(pos
);
1284 if ( !IsSingleLine() )
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret
= -1;
1294 void wxTextCtrl::InitInsertionPoint()
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1299 // this will also set the selection anchor correctly
1303 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1305 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1309 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1312 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1314 MoveInsertionPoint(pos
);
1319 void wxTextCtrl::SetInsertionPointEnd()
1321 SetInsertionPoint(GetLastPosition());
1324 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1329 wxTextPos
wxTextCtrl::GetLastPosition() const
1332 if ( IsSingleLine() )
1334 pos
= m_value
.length();
1340 size_t nLineCount
= GetLineCount();
1341 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos
+= GetLines()[nLine
].length() + 1;
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1357 #endif // WXDEBUG_TEXT
1365 // ----------------------------------------------------------------------------
1367 // ----------------------------------------------------------------------------
1369 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1377 wxString
wxTextCtrl::GetSelectionText() const
1381 if ( HasSelection() )
1383 if ( IsSingleLine() )
1385 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1389 wxTextCoord colStart
, lineStart
,
1391 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1392 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd
== lineStart
)
1398 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1400 else // sel on multiple lines
1402 // take the end of the first line
1403 sel
= GetLines()[lineStart
].c_str() + colStart
;
1406 // all intermediate ones
1407 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1409 sel
<< GetLines()[line
] << _T('\n');
1412 // and the start of the last one
1413 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1421 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to
== -1 && from
!= -1 )
1426 to
= GetLastPosition();
1429 if ( from
== -1 || to
== from
)
1433 else // valid sel range
1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig
= to
;
1439 OrderPositions(from
, to
);
1441 wxCHECK_RET( to
<= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1444 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld
= m_selStart
,
1449 selEndOld
= m_selEnd
;
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart
, m_selEnd
);
1457 // refresh only the part of text which became (un)selected if
1459 if ( selStartOld
== m_selStart
)
1461 RefreshTextRange(selEndOld
, m_selEnd
);
1463 else if ( selEndOld
== m_selEnd
)
1465 RefreshTextRange(m_selStart
, selStartOld
);
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld
!= -1 )
1472 RefreshTextRange(selStartOld
, selEndOld
);
1473 if ( m_selStart
!= -1 )
1474 RefreshTextRange(m_selStart
, m_selEnd
);
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow
->Update();
1482 //else: nothing to do
1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig
);
1489 void wxTextCtrl::ClearSelection()
1491 if ( HasSelection() )
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart
= m_selStart
,
1498 // no selection any more
1502 // refresh the old selection
1503 RefreshTextRange(selStart
, selEnd
);
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor
= m_curPos
;
1510 void wxTextCtrl::RemoveSelection()
1512 if ( !HasSelection() )
1515 Remove(m_selStart
, m_selEnd
);
1518 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1519 wxTextPos
*start
, wxTextPos
*end
) const
1526 if ( !HasSelection() )
1528 // no selection at all, hence no selection in this line
1532 wxTextCoord lineStart
, colStart
;
1533 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1534 if ( lineStart
> line
)
1536 // this line is entirely above the selection
1540 wxTextCoord lineEnd
, colEnd
;
1541 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1542 if ( lineEnd
< line
)
1544 // this line is entirely below the selection
1548 if ( line
== lineStart
)
1553 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1555 else if ( line
== lineEnd
)
1558 *start
= lineEnd
== lineStart
? colStart
: 0;
1562 else // the line is entirely inside the selection
1567 *end
= GetLineLength(line
);
1573 // ----------------------------------------------------------------------------
1575 // ----------------------------------------------------------------------------
1577 bool wxTextCtrl::IsModified() const
1579 return m_isModified
;
1582 bool wxTextCtrl::IsEditable() const
1584 // disabled control can never be edited
1585 return m_isEditable
&& IsEnabled();
1588 void wxTextCtrl::MarkDirty()
1590 m_isModified
= TRUE
;
1593 void wxTextCtrl::DiscardEdits()
1595 m_isModified
= FALSE
;
1598 void wxTextCtrl::SetEditable(bool editable
)
1600 if ( editable
!= m_isEditable
)
1602 m_isEditable
= editable
;
1604 // the caret (dis)appears
1607 // the appearance of the control might have changed
1612 // ----------------------------------------------------------------------------
1613 // col/lines <-> position correspondence
1614 // ----------------------------------------------------------------------------
1617 A few remarks about this stuff:
1619 o The numbering of the text control columns/rows starts from 0.
1620 o Start of first line is position 0, its last position is line.length()
1621 o Start of the next line is the last position of the previous line + 1
1624 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1626 if ( IsSingleLine() )
1628 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1630 return m_value
.length();
1634 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1635 _T("line index out of range") );
1637 return GetLines()[line
].length();
1641 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1643 if ( IsSingleLine() )
1645 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1651 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1652 _T("line index out of range") );
1654 return GetLines()[line
];
1658 int wxTextCtrl::GetNumberOfLines() const
1660 // there is always 1 line, even if the text is empty
1661 return IsSingleLine() ? 1 : GetLineCount();
1664 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1666 // note that this method should accept any values of x and y and return -1
1667 // if they are out of range
1668 if ( IsSingleLine() )
1670 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1674 if ( (size_t)y
>= GetLineCount() )
1676 // this position is below the text
1677 return GetLastPosition();
1681 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1683 // +1 is because the positions at the end of this line and of the
1684 // start of the next one are different
1685 pos
+= GetLines()[nLine
].length() + 1;
1688 // take into account also the position in line
1689 if ( (size_t)x
> GetLines()[y
].length() )
1691 // don't return position in the next line
1692 x
= GetLines()[y
].length();
1699 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1700 wxTextCoord
*x
, wxTextCoord
*y
) const
1702 if ( IsSingleLine() )
1704 if ( (size_t)pos
> m_value
.length() )
1716 wxTextPos posCur
= 0;
1717 size_t nLineCount
= GetLineCount();
1718 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1720 // +1 is because the start the start of the next line is one
1721 // position after the end of this one
1722 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1725 // we've found the line, now just calc the column
1733 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1734 _T("XYToPosition() or PositionToXY() broken") );
1735 #endif // WXDEBUG_TEXT
1739 else // go further down
1745 // beyond the last line
1750 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1752 // a normal line has one row
1753 wxTextCoord numRows
= 1;
1757 // add the number of additional rows
1758 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1764 wxTextCoord
wxTextCtrl::GetRowCount() const
1766 wxTextCoord count
= GetLineCount();
1771 count
= GetFirstRowOfLine(count
- 1) +
1772 WData().m_linesData
[count
- 1].GetRowCount();
1778 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1783 if ( !WData().IsValidLine(line
) )
1788 return WData().m_linesData
[line
].GetNextRow();
1791 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1796 if ( !WData().IsValidLine(line
) )
1801 return WData().m_linesData
[line
].GetFirstRow();
1804 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1806 wxCoord
*yOut
) const
1808 wxTextCoord col
, line
;
1810 // optimization for special (but common) case when we already have the col
1812 if ( pos
== m_curPos
)
1817 else // must really calculate col/line from pos
1819 if ( !PositionToXY(pos
, &col
, &line
) )
1823 int hLine
= GetLineHeight();
1825 wxString textLine
= GetLineText(line
);
1826 if ( IsSingleLine() || !WrapLines() )
1828 x
= GetTextWidth(textLine
.Left(col
));
1831 else // difficult case: multline control with line wrap
1833 y
= GetFirstRowOfLine(line
);
1835 wxTextCoord colRowStart
;
1836 y
+= GetRowInLine(line
, col
, &colRowStart
);
1840 // x is the width of the text before this position in this row
1841 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1852 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1854 wxCoord
*yOut
) const
1857 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1860 // finally translate the logical text rect coords into physical client
1862 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1867 wxPoint
wxTextCtrl::GetCaretPosition() const
1869 wxCoord xCaret
, yCaret
;
1870 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1872 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1875 return wxPoint(xCaret
, yCaret
);
1878 // pos may be -1 to show the current position
1879 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1881 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1885 if ( IsSingleLine() )
1887 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1889 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1892 GetViewStart(&xStart
, &yStart
);
1898 PositionToLogicalXY(pos
, &x
, &y
);
1900 wxRect rectText
= GetRealTextArea();
1902 // scroll the position vertically into view: if it is currently above
1903 // it, make it the first one, otherwise the last one
1904 if ( MData().m_scrollRangeY
)
1906 y
/= GetLineHeight();
1912 else // we are currently in or below the view area
1914 // find the last row currently shown
1919 // to find the last row we need to use the generic HitTest
1922 // OPT this is a bit silly: we undo this in HitTest(), so
1923 // it would be better to factor out the common
1924 // functionality into a separate function (OTOH it
1925 // won't probably save us that much)
1926 wxPoint
pt(0, rectText
.height
- 1);
1927 pt
+= GetClientAreaOrigin();
1928 pt
+= m_rectText
.GetPosition();
1929 HitTest(pt
, &col
, &yEnd
);
1931 // find the row inside the line
1932 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1936 // finding the last line is easy if each line has exactly
1938 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1943 // scroll down: the current item should appear at the
1944 // bottom of the view
1945 Scroll(0, y
- (yEnd
- yStart
));
1950 // scroll the position horizontally into view
1952 // we follow what I believe to be Windows behaviour here, that is if
1953 // the position is already entirely in the view we do nothing, but if
1954 // we do have to scroll the window to bring it into view, we scroll it
1955 // not just enough to show the position but slightly more so that this
1956 // position is at 1/3 of the window width from the closest border to it
1957 // (I'm not sure that Windows does exactly this but it looks like this)
1958 if ( MData().m_scrollRangeX
)
1960 // unlike for the rows, xStart doesn't correspond to the starting
1961 // column as they all have different widths, so we need to
1962 // translate everything to pixels
1964 // we want the text between x and x2 be entirely inside the view
1965 // (i.e. the current character)
1967 // make xStart the first visible pixel (and not position)
1968 int wChar
= GetAverageWidth();
1973 // we want the position of this column be 1/3 to the right of
1975 x
-= rectText
.width
/ 3;
1978 Scroll(x
/ wChar
, y
);
1980 else // maybe we're beyond the right border of the view?
1982 wxTextCoord col
, row
;
1983 if ( PositionToXY(pos
, &col
, &row
) )
1985 wxString lineText
= GetLineText(row
);
1986 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1987 if ( x2
> xStart
+ rectText
.width
)
1989 // we want the position of this column be 1/3 to the
1990 // left of the right edge, i.e. 2/3 right of the left
1992 x2
-= (2*rectText
.width
)/3;
1995 Scroll(x2
/ wChar
, row
);
2001 //else: multiline but no scrollbars, hence nothing to do
2007 // ----------------------------------------------------------------------------
2009 // ----------------------------------------------------------------------------
2012 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2013 distinguish between inlusive/exclusive words and between words and
2014 WORDS (in vim sense) and also, finally, make the set of characters
2015 which make up a word configurable - currently we use the exclusive
2016 WORDS only (coincidentally, this is what Windows edit control does)
2018 For future references, here is what vim help says:
2020 A word consists of a sequence of letters, digits and underscores, or
2021 a sequence of other non-blank characters, separated with white space
2022 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2025 A WORD consists of a sequence of non-blank characters, separated with
2026 white space. An empty line is also considered to be a word and a
2030 static inline bool IsWordChar(wxChar ch
)
2032 return !wxIsspace(ch
);
2035 wxTextPos
wxTextCtrl::GetWordStart() const
2037 if ( m_curPos
== -1 || m_curPos
== 0 )
2040 if ( m_curCol
== 0 )
2042 // go to the end of the previous line
2043 return m_curPos
- 1;
2046 // it shouldn't be possible to learn where the word starts in the password
2051 // start at the previous position
2052 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2053 const wxChar
*p
= p0
+ m_curCol
- 1;
2055 // find the end of the previous word
2056 while ( (p
> p0
) && !IsWordChar(*p
) )
2059 // now find the beginning of this word
2060 while ( (p
> p0
) && IsWordChar(*p
) )
2063 // we might have gone too far
2064 if ( !IsWordChar(*p
) )
2067 return (m_curPos
- m_curCol
) + p
- p0
;
2070 wxTextPos
wxTextCtrl::GetWordEnd() const
2072 if ( m_curPos
== -1 )
2075 wxString line
= GetLineText(m_curRow
);
2076 if ( (size_t)m_curCol
== line
.length() )
2078 // if we're on the last position in the line, go to the next one - if
2080 wxTextPos pos
= m_curPos
;
2081 if ( pos
< GetLastPosition() )
2087 // it shouldn't be possible to learn where the word ends in the password
2090 return GetLastPosition();
2092 // start at the current position
2093 const wxChar
*p0
= line
.c_str();
2094 const wxChar
*p
= p0
+ m_curCol
;
2096 // find the start of the next word
2097 while ( *p
&& !IsWordChar(*p
) )
2100 // now find the end of it
2101 while ( *p
&& IsWordChar(*p
) )
2104 // and find the start of the next word
2105 while ( *p
&& !IsWordChar(*p
) )
2108 return (m_curPos
- m_curCol
) + p
- p0
;
2111 // ----------------------------------------------------------------------------
2113 // ----------------------------------------------------------------------------
2115 void wxTextCtrl::Copy()
2118 if ( HasSelection() )
2120 wxClipboardLocker clipLock
;
2122 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2123 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2124 wxTextDataObject
*data
= new wxTextDataObject(text
);
2125 wxTheClipboard
->SetData(data
);
2127 #endif // wxUSE_CLIPBOARD
2130 void wxTextCtrl::Cut()
2135 bool wxTextCtrl::DoCut()
2137 if ( !HasSelection() )
2147 void wxTextCtrl::Paste()
2152 bool wxTextCtrl::DoPaste()
2155 wxClipboardLocker clipLock
;
2157 wxTextDataObject data
;
2158 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2159 && wxTheClipboard
->GetData(data
) )
2161 // reverse transformation: '\r\n\" -> '\n'
2162 wxString text
= wxTextFile::Translate(data
.GetText(),
2163 wxTextFileType_Unix
);
2164 if ( !text
.empty() )
2171 #endif // wxUSE_CLIPBOARD
2176 // ----------------------------------------------------------------------------
2178 // ----------------------------------------------------------------------------
2180 wxTextCtrlInsertCommand
*
2181 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2183 return (wxTextCtrlInsertCommand
*)
2184 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2188 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2190 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2193 if ( IsCompressing() )
2195 wxTextCtrlInsertCommand
*
2196 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2198 // it is possible that we don't have any last command at all if,
2199 // for example, it was undone since the last Store(), so deal with
2203 cmdInsLast
->Append(cmdIns
);
2207 // don't need to call the base class version
2212 // append the following insert commands to this one
2213 m_compressInserts
= TRUE
;
2215 // let the base class version will do the job normally
2217 else // not an insert command
2219 // stop compressing insert commands - this won't work with the last
2220 // command not being an insert one anyhow
2223 // let the base class version will do the job normally
2226 wxCommandProcessor::Store(command
);
2229 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2231 m_text
+= other
->m_text
;
2234 bool wxTextCtrlInsertCommand::CanUndo() const
2236 return m_from
!= -1;
2239 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2241 // the text is going to be inserted at the current position, remember where
2243 m_from
= text
->GetInsertionPoint();
2245 // and now do insert it
2246 text
->WriteText(m_text
);
2251 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2253 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2255 // remove the text from where we inserted it
2256 text
->Remove(m_from
, m_from
+ m_text
.length());
2261 bool wxTextCtrlRemoveCommand::CanUndo() const
2263 // if we were executed, we should have the text we removed
2264 return !m_textDeleted
.empty();
2267 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2269 text
->SetSelection(m_from
, m_to
);
2270 m_textDeleted
= text
->GetSelectionText();
2271 text
->RemoveSelection();
2276 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2278 // it is possible that the text was deleted and that we can't restore text
2279 // at the same position we removed it any more
2280 wxTextPos posLast
= text
->GetLastPosition();
2281 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2282 text
->WriteText(m_textDeleted
);
2287 void wxTextCtrl::Undo()
2289 // the caller must check it
2290 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2292 m_cmdProcessor
->Undo();
2295 void wxTextCtrl::Redo()
2297 // the caller must check it
2298 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2300 m_cmdProcessor
->Redo();
2303 bool wxTextCtrl::CanUndo() const
2305 return IsEditable() && m_cmdProcessor
->CanUndo();
2308 bool wxTextCtrl::CanRedo() const
2310 return IsEditable() && m_cmdProcessor
->CanRedo();
2313 // ----------------------------------------------------------------------------
2315 // ----------------------------------------------------------------------------
2317 wxSize
wxTextCtrl::DoGetBestClientSize() const
2319 // when we're called for the very first time from Create() we must
2320 // calculate the font metrics here because we can't do it before calling
2321 // Create() (there is no window yet and wxGTK crashes) but we need them
2323 if ( m_heightLine
== -1 )
2325 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2329 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2331 int wChar
= GetAverageWidth(),
2332 hChar
= GetLineHeight();
2334 int widthMin
= wxMax(10*wChar
, 100);
2340 if ( !IsSingleLine() )
2342 // let the control have a reasonable number of lines
2343 int lines
= GetNumberOfLines();
2346 else if ( lines
> 10 )
2353 rectText
.height
= h
;
2354 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2355 return wxSize(rectTotal
.width
, rectTotal
.height
);
2358 void wxTextCtrl::UpdateTextRect()
2360 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2361 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2362 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2364 // code elsewhere is confused by negative rect size
2365 if ( m_rectText
.width
<= 0 )
2366 m_rectText
.width
= 1;
2367 if ( m_rectText
.height
<= 0 )
2368 m_rectText
.height
= 1;
2370 if ( !IsSingleLine() )
2372 // invalidate it so that GetRealTextArea() will recalc it
2373 MData().m_rectTextReal
.width
= 0;
2375 // only scroll this rect when the window is scrolled: note that we have
2376 // to scroll not only the text but the line wrap marks too if we show
2378 wxRect rectText
= GetRealTextArea();
2379 if ( extraSpace
&& *extraSpace
)
2381 rectText
.width
+= *extraSpace
;
2383 SetTargetRect(rectText
);
2385 // relayout all lines
2388 WData().m_rowFirstInvalid
= 0;
2390 // increase timestamp: this means that the lines which had been
2391 // laid out before will be relayd out the next time LayoutLines()
2392 // is called because their timestamp will be smaller than the
2394 WData().m_timestamp
++;
2398 UpdateLastVisible();
2401 void wxTextCtrl::UpdateLastVisible()
2403 // this method is only used for horizontal "scrollbarless" scrolling which
2404 // is used only with single line controls
2405 if ( !IsSingleLine() )
2408 // use (efficient) HitTestLine to find the last visible character
2409 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2411 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2413 case wxTE_HT_BEYOND
:
2414 // everything is visible
2415 SData().m_colLastVisible
= text
.length();
2418 SData().m_posLastVisible
= -1;
2422 case wxTE_HT_BEFORE:
2426 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2429 case wxTE_HT_ON_TEXT
:
2432 // the last entirely seen character is the previous one because
2433 // this one is only partly visible - unless the width of the
2434 // string is exactly the max width
2435 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2436 if ( SData().m_posLastVisible
> m_rectText
.width
)
2438 // this character is not entirely visible, take the
2443 SData().m_posLastVisible
= -1;
2445 //else: we can just see it
2447 SData().m_colLastVisible
= col
;
2452 // calculate the width of the text really shown
2453 if ( SData().m_posLastVisible
== -1 )
2455 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2458 // current value is relative the start of the string text which starts at
2459 // SData().m_colStart, we need an absolute offset into string
2460 SData().m_colLastVisible
+= SData().m_colStart
;
2462 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2463 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2466 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2470 if ( !IsSingleLine() )
2473 // update them immediately because if we are called for the first time,
2474 // we need to create them in order for the base class version to
2475 // position the scrollbars correctly - if we don't do it now, it won't
2476 // happen at all if we don't get more size events
2480 MData().m_updateScrollbarX
=
2481 MData().m_updateScrollbarY
= TRUE
;
2487 wxCoord
wxTextCtrl::GetTotalWidth() const
2490 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2494 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2497 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2501 wxRect
wxTextCtrl::GetRealTextArea() const
2503 // for single line text control it's just the same as text rect
2504 if ( IsSingleLine() )
2507 // the real text area always holds an entire number of lines, so the only
2508 // difference with the text area is a narrow strip along the bottom border
2509 wxRect rectText
= MData().m_rectTextReal
;
2510 if ( !rectText
.width
)
2513 rectText
= m_rectText
;
2515 // when we're called for the very first time, the line height might not
2516 // had been calculated yet, so do get it now
2517 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2518 self
->RecalcFontMetrics();
2520 int hLine
= GetLineHeight();
2521 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2524 self
->MData().m_rectTextReal
= rectText
;
2530 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2532 wxTextCoord
*colRowStart
) const
2534 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2536 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2538 if ( !WData().IsValidLine(line
) )
2541 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2544 rowMax
= lineData
.GetExtraRowCount();
2548 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2551 // it's ok here that row is 1 greater than needed: like this, it is
2552 // counted as a normal (and not extra) row
2554 //else: only one row anyhow
2558 // +1 because we need a real row number, not the extra row one
2559 *colRowStart
= lineData
.GetRowStart(row
);
2561 // this can't happen, of course
2562 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2568 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2570 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2571 // else now and has rather awkward interface for our needs here
2573 lineData
.m_rowsStart
.Empty();
2574 lineData
.m_rowsWidth
.Empty();
2576 const wxString
& text
= GetLineText(line
);
2578 size_t colRowStart
= 0;
2581 size_t lenRow
= GetPartOfWrappedLine
2583 text
.c_str() + colRowStart
,
2587 // remember the start of this row (not for the first one as
2588 // it's always 0) and its width
2590 lineData
.m_rowsStart
.Add(colRowStart
);
2591 lineData
.m_rowsWidth
.Add(widthRow
);
2593 colRowStart
+= lenRow
;
2595 while ( colRowStart
< text
.length() );
2597 // put the current timestamp on it
2598 lineData
.m_timestamp
= WData().m_timestamp
;
2601 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2603 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2605 // if we were called, some line was dirty and if it was dirty we must have
2606 // had m_rowFirstInvalid set to something too
2607 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2608 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2610 wxTextCoord rowFirst
, rowCur
;
2613 // start after the last known valid line
2614 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2615 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2617 else // no valid lines, start at row 0
2623 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2625 // set the starting row for this line
2626 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2627 lineData
.m_rowFirst
= rowCur
;
2629 // had the line been already broken into rows?
2631 // if so, compare its timestamp with the current one: if nothing has
2632 // been changed, don't relayout it
2633 if ( !lineData
.IsValid() ||
2634 (lineData
.m_timestamp
< WData().m_timestamp
) )
2636 // now do break it in rows
2637 LayoutLine(line
, lineData
);
2640 rowCur
+= lineData
.GetRowCount();
2643 // we are now valid at least up to this line, but if it is the last one we
2644 // just don't have any more invalid rows at all
2645 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2650 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2651 self
->WData().m_rowFirstInvalid
= lineLast
;
2653 // also refresh the line end indicators (FIXME shouldn't do it always!)
2654 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2657 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2658 wxCoord
*widthReal
) const
2660 // this function is slow, it shouldn't be called unless really needed
2661 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2666 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2669 case wxTE_HT_BEFORE:
2673 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2676 case wxTE_HT_ON_TEXT
:
2679 // the last entirely seen character is the previous one because
2680 // this one is only partly visible - unless the width of the
2681 // string is exactly the max width
2682 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2683 if ( wReal
> m_rectText
.width
)
2685 // this character is not entirely visible, take the
2692 //else: we can just see it
2694 // wrap at any character or only at words boundaries?
2695 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2697 // find the (last) not word char before this word
2698 wxTextCoord colWordStart
;
2699 for ( colWordStart
= col
;
2700 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2704 if ( colWordStart
> 0 )
2706 if ( colWordStart
!= col
)
2708 // will have to recalc the real width
2714 //else: only a single word, have to wrap it here
2719 case wxTE_HT_BEYOND
:
2723 // we return the number of characters, not the index of the last one
2724 if ( (size_t)col
< s
.length() )
2726 // but don't return more than this (empty) string has
2734 // calc it if not done yet
2735 wReal
= GetTextWidth(s
.Truncate(col
));
2741 // VZ: old, horribly inefficient code which can still be used for checking
2742 // the result (in line, not word, wrap mode only) - to be removed later
2744 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2745 wxClientDC
dc(self
);
2746 dc
.SetFont(GetFont());
2747 self
->DoPrepareDC(dc
);
2749 wxCoord widthMax
= m_rectText
.width
;
2751 // the text which we can keep in this ROW
2754 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2758 dc
.GetTextExtent(str
, &w
, NULL
);
2763 // if we wrapped, the last letter was one too much
2764 if ( str
.length() > 1 )
2767 str
.erase(str
.length() - 1, 1);
2769 else // but always keep at least one letter in each row
2771 // the real width then is the last value of w and not teh one
2776 else // we didn't wrap
2781 wxASSERT( col
== str
.length() );
2785 wxASSERT( *widthReal
== wOld
);
2790 //return str.length();
2796 // OPT: this function is called a lot - would be nice to optimize it but I
2797 // don't really know how yet
2798 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2800 wxTextCoord
*colOut
) const
2802 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2805 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2806 wxClientDC
dc(self
);
2807 dc
.SetFont(GetFont());
2808 self
->DoPrepareDC(dc
);
2811 dc
.GetTextExtent(line
, &width
, NULL
);
2814 // clicking beyond the end of line is equivalent to clicking at
2815 // the end of it, so return the last line column
2816 col
= line
.length();
2819 // unless the line is empty and so doesn't have any column at all -
2820 // in this case return 0, what else can we do?
2824 res
= wxTE_HT_BEYOND
;
2830 res
= wxTE_HT_BEFORE
;
2832 else // we're inside the line
2834 // now calculate the column: first, approximate it with fixed-width
2835 // value and then calculate the correct value iteratively: note that
2836 // we use the first character of the line instead of (average)
2837 // GetCharWidth(): it is common to have lines of dashes, for example,
2838 // and this should give us much better approximation in such case
2840 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2841 dc
.GetTextExtent(line
[0], &width
, NULL
);
2848 else if ( (size_t)col
> line
.length() )
2850 col
= line
.length();
2853 // matchDir is the direction in which we should move to reach the
2854 // character containing the given position
2860 } matchDir
= Match_None
;
2863 // check that we didn't go beyond the line boundary
2869 if ( (size_t)col
> line
.length() )
2871 col
= line
.length();
2875 wxString
strBefore(line
, (size_t)col
);
2876 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2879 if ( matchDir
== Match_Right
)
2881 // we were going to the right and, finally, moved beyond
2882 // the original position - stop on the previous one
2888 if ( matchDir
== Match_None
)
2890 // we just started iterating, now we know that we should
2892 matchDir
= Match_Left
;
2894 //else: we are still to the right of the target, continue
2898 // invert the logic above
2899 if ( matchDir
== Match_Left
)
2901 // with the exception that we don't need to backtrack here
2905 if ( matchDir
== Match_None
)
2908 matchDir
= Match_Right
;
2912 // this is not supposed to happen
2913 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2915 if ( matchDir
== Match_Right
)
2922 // check that we calculated it correctly
2924 if ( res
== wxTE_HT_ON_TEXT
)
2927 wxString text
= line
.Left(col
);
2928 dc
.GetTextExtent(text
, &width1
, NULL
);
2929 if ( (size_t)col
< line
.length() )
2934 dc
.GetTextExtent(text
, &width2
, NULL
);
2936 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2937 _T("incorrect HitTestLine() result") );
2939 else // we return last char
2941 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2944 #endif // WXDEBUG_TEXT
2952 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2953 wxTextCoord
*colOut
,
2954 wxTextCoord
*rowOut
) const
2956 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2959 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2960 wxTextCoord
*colOut
,
2961 wxTextCoord
*rowOut
) const
2963 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2966 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2969 wxTextCoord
*rowOut
,
2970 wxTextCoord
*colStart
,
2971 wxTextCoord
*colEnd
,
2972 wxTextCoord
*colRowStartOut
,
2973 bool deviceCoords
) const
2975 // is the point in the text area or to the right or below it?
2976 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2978 // translate the window coords x0 and y0 into the client coords in the text
2979 // area by adjusting for both the client and text area offsets (unless this
2980 // was already done)
2984 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2985 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2993 // calculate the row (it is really a LINE, not a ROW)
2996 // these vars are used only for WrapLines() case
2997 wxTextCoord colRowStart
= 0;
3000 if ( colRowStartOut
)
3001 *colRowStartOut
= 0;
3003 int hLine
= GetLineHeight();
3006 // and clicking before it is the same as clicking on the first one
3009 res
= wxTE_HT_BEFORE
;
3013 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3015 if ( IsSingleLine() || !WrapLines() )
3017 // in this case row calculation is simple as all lines have the
3018 // same height and so row is the same as line
3019 if ( row
> rowLast
)
3021 // clicking below the text is the same as clicking on the last
3025 res
= wxTE_HT_BELOW
;
3028 else // multline control with line wrap
3030 // use binary search to find the line containing this row
3031 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3033 hi
= linesData
.GetCount(),
3038 const wxWrappedLineData
& lineData
= linesData
[cur
];
3039 if ( !WData().IsValidLine(cur
) )
3041 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3043 if ( row
< rowFirst
)
3049 // our row is after the first row of the cur line:
3050 // obviously, if cur is the last line, it contains this
3051 // row, otherwise we have to test that it is before the
3052 // first row of the next line
3053 bool found
= cur
== linesData
.GetCount() - 1;
3056 // if the row is beyond the end of text, adjust it to
3057 // be the last one and set res accordingly
3058 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3060 res
= wxTE_HT_BELOW
;
3062 row
= lineData
.GetRowCount() + rowFirst
- 1;
3065 else // not the last row
3067 const wxWrappedLineData
&
3068 lineNextData
= linesData
[cur
+ 1];
3069 if ( !WData().IsValidLine(cur
+ 1) )
3070 LayoutLines(cur
+ 1);
3071 found
= row
< lineNextData
.GetFirstRow();
3076 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3077 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3078 GetLines()[cur
].length());
3092 if ( res
== wxTE_HT_ON_TEXT
)
3094 // now find the position in the line
3095 wxString lineText
= GetLineText(row
),
3098 if ( colRowStart
|| rowLen
)
3100 // look in this row only, not in whole line
3101 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3105 // just take the whole string
3111 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3115 if ( colRowStartOut
)
3117 // give them the column offset in this ROW in pixels
3118 *colRowStartOut
= colRowStart
;
3121 // take into account that the ROW doesn't start in the
3122 // beginning of the LINE
3123 *colStart
+= colRowStart
;
3128 // the hit test result we return is for x1, so throw out
3129 // the result for x2 here
3130 int x2
= x1
+ x20
- x10
;
3131 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3133 *colEnd
+= colRowStart
;
3137 else // before/after vertical text span
3141 // fill the column with the first/last position in the
3142 // corresponding line
3143 if ( res
== wxTE_HT_BEFORE
)
3145 else // res == wxTE_HT_BELOW
3146 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3152 // give them the row in text coords (as is)
3159 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3160 wxTextCoord
*lineOut
,
3161 wxTextCoord
*rowInLineOut
) const
3169 int nLines
= GetNumberOfLines();
3172 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3173 for ( line
= 0; line
< nLines
; line
++ )
3175 if ( !WData().IsValidLine(line
) )
3178 if ( row
< linesData
[line
].GetNextRow() )
3180 // we found the right line
3181 rowInLine
= row
- linesData
[line
].GetFirstRow();
3187 if ( line
== nLines
)
3189 // the row is out of range
3193 else // no line wrapping, everything is easy
3195 if ( row
>= nLines
)
3204 *rowInLineOut
= rowInLine
;
3209 // ----------------------------------------------------------------------------
3211 // ----------------------------------------------------------------------------
3214 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3215 scrolling in both horizontal and vertical direction implemented using
3216 wxScrollHelper and the second one is manual scrolling implemented using
3217 SData().m_ofsHorz and used by the single line controls without scroll bar.
3219 The first version (the standard one) always scrolls by fixed amount which is
3220 fine for vertical scrolling as all lines have the same height but is rather
3221 ugly for horizontal scrolling if proportional font is used. This is why we
3222 manually update and use SData().m_ofsHorz which contains the length of the string
3223 which is hidden beyond the left borde. An important property of text
3224 controls using this kind of scrolling is that an entire number of characters
3225 is always shown and that parts of characters never appear on display -
3226 neither in the leftmost nor rightmost positions.
3228 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3229 done as usual for wxScrollWindow.
3232 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3234 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3236 // pos is the logical position to show
3238 // SData().m_ofsHorz is the fisrt logical position shown
3239 if ( pos
< SData().m_ofsHorz
)
3243 HitTestLine(m_value
, pos
, &col
);
3248 wxCoord width
= m_rectText
.width
;
3251 // if we are called from the ctor, m_rectText is not initialized
3252 // yet, so do it now
3254 width
= m_rectText
.width
;
3257 // SData().m_ofsHorz + width is the last logical position shown
3258 if ( pos
> SData().m_ofsHorz
+ width
)
3262 HitTestLine(m_value
, pos
- width
, &col
);
3263 ScrollText(col
+ 1);
3268 // scroll the window horizontally so that the first visible character becomes
3269 // the one at this position
3270 void wxTextCtrl::ScrollText(wxTextCoord col
)
3272 wxASSERT_MSG( IsSingleLine(),
3273 _T("ScrollText() is for single line controls only") );
3275 // never scroll beyond the left border
3279 // OPT: could only get the extent of the part of the string between col
3280 // and SData().m_colStart
3281 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3283 if ( ofsHorz
!= SData().m_ofsHorz
)
3285 // remember the last currently used pixel
3286 int posLastVisible
= SData().m_posLastVisible
;
3287 if ( posLastVisible
== -1 )
3289 // this may happen when we're called very early, during the
3290 // controls construction
3291 UpdateLastVisible();
3293 posLastVisible
= SData().m_posLastVisible
;
3296 // NB1: to scroll to the right, offset must be negative, hence the
3297 // order of operands
3298 int dx
= SData().m_ofsHorz
- ofsHorz
;
3300 // NB2: we call Refresh() below which results in a call to
3301 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3302 SData().m_ofsHorz
= ofsHorz
;
3303 SData().m_colStart
= col
;
3305 // after changing m_colStart, recalc the last visible position: we need
3306 // to recalc the last visible position beore scrolling in order to make
3307 // it appear exactly at the right edge of the text area after scrolling
3308 UpdateLastVisible();
3313 // we want to force the update of it after scrolling
3314 SData().m_colLastVisible
= -1;
3318 // scroll only the rectangle inside which there is the text
3319 wxRect rect
= m_rectText
;
3320 rect
.width
= posLastVisible
;
3322 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3325 we need to manually refresh the part which ScrollWindow() doesn't
3326 refresh (with new API this means the part outside the rect returned
3327 by ScrollNoRefresh): indeed, if we had this:
3331 where '*' is text and 'o' is blank area at the end (too small to
3332 hold the next char) then after scrolling by 2 positions to the left
3337 where 'R' is the area refreshed by ScrollWindow() - but we still
3338 need to refresh the 'o' at the end as it may be now big enough to
3339 hold the new character shifted into view.
3341 when we are scrolling to the right, we need to update this rect as
3342 well because it might have contained something before but doesn't
3343 contain anything any more
3346 // we can combine both rectangles into one when scrolling to the left,
3347 // but we need two separate Refreshes() otherwise
3350 // refresh the uncovered part on the left
3351 Refresh(TRUE
, &rect
);
3353 // and now the area on the right
3354 rect
.x
= m_rectText
.x
+ posLastVisible
;
3355 rect
.width
= m_rectText
.width
- posLastVisible
;
3357 else // scrolling to the left
3359 // just extend the rect covering the uncovered area to the edge of
3361 rect
.width
+= m_rectText
.width
- posLastVisible
;
3364 Refresh(TRUE
, &rect
);
3366 // I don't know exactly why is this needed here but without it we may
3367 // scroll the window again (from the same method) before the previously
3368 // invalidated area is repainted when typing *very* quickly - and this
3369 // may lead to the display corruption
3374 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3376 if ( IsSingleLine() )
3378 // we don't use wxScrollHelper
3380 *xx
= x
+ SData().m_ofsHorz
;
3386 // let the base class do it
3387 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3391 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3393 if ( IsSingleLine() )
3395 // we don't use wxScrollHelper
3397 *xx
= x
- SData().m_ofsHorz
;
3403 // let the base class do it
3404 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3408 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3410 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3411 // useless to call base class version as they don't use normal scrolling
3412 if ( IsSingleLine() && SData().m_ofsHorz
)
3414 // adjust the DC origin if the text is shifted
3415 wxPoint pt
= dc
.GetDeviceOrigin();
3416 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3420 wxScrollHelper::DoPrepareDC(dc
);
3424 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3428 // check if the max width changes after this line was modified
3429 wxCoord widthMaxOld
= MData().m_widthMax
,
3431 GetTextExtent(GetLineText(line
), &width
, NULL
);
3433 if ( line
== MData().m_lineLongest
)
3435 // this line was the longest one, is it still?
3436 if ( width
> MData().m_widthMax
)
3438 MData().m_widthMax
= width
;
3440 else if ( width
< MData().m_widthMax
)
3442 // we need to find the new longest line
3445 //else: its length didn't change, nothing to do
3447 else // it wasn't the longest line, but maybe it became it?
3449 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3450 if ( width
> GetMaxWidth() )
3452 MData().m_widthMax
= width
;
3453 MData().m_lineLongest
= line
;
3457 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3460 void wxTextCtrl::RecalcFontMetrics()
3462 m_heightLine
= GetCharHeight();
3463 m_widthAvg
= GetCharWidth();
3466 void wxTextCtrl::RecalcMaxWidth()
3468 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3470 MData().m_widthMax
= -1;
3471 (void)GetMaxWidth();
3474 wxCoord
wxTextCtrl::GetMaxWidth() const
3476 if ( MData().m_widthMax
== -1 )
3480 // OPT: should we remember the widths of all the lines?
3482 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3483 wxClientDC
dc(self
);
3484 dc
.SetFont(GetFont());
3486 self
->MData().m_widthMax
= 0;
3488 size_t count
= GetLineCount();
3489 for ( size_t n
= 0; n
< count
; n
++ )
3492 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3493 if ( width
> MData().m_widthMax
)
3495 // remember the width and the line which has it
3496 self
->MData().m_widthMax
= width
;
3497 self
->MData().m_lineLongest
= n
;
3502 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3504 return MData().m_widthMax
;
3507 void wxTextCtrl::UpdateScrollbars()
3509 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3511 wxSize size
= GetRealTextArea().GetSize();
3513 // is our height enough to show all items?
3514 wxTextCoord nRows
= GetRowCount();
3515 wxCoord lineHeight
= GetLineHeight();
3516 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3518 // is our width enough to show the longest line?
3519 wxCoord charWidth
, maxWidth
;
3520 bool showScrollbarX
;
3523 charWidth
= GetAverageWidth();
3524 maxWidth
= GetMaxWidth();
3525 showScrollbarX
= maxWidth
> size
.x
;
3527 else // never show the horz scrollbar
3529 // just to suppress compiler warnings about using uninit vars below
3530 charWidth
= maxWidth
= 0;
3532 showScrollbarX
= FALSE
;
3535 // calc the scrollbars ranges
3536 int scrollRangeX
= showScrollbarX
3537 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3539 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3541 int scrollRangeXOld
= MData().m_scrollRangeX
,
3542 scrollRangeYOld
= MData().m_scrollRangeY
;
3543 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3546 GetViewStart(&x
, &y
);
3549 // we want to leave the scrollbars at the same position which means
3550 // that x and y have to be adjusted as the number of positions may have
3553 // the number of positions is calculated from knowing that last
3554 // position = range - thumbSize and thumbSize == pageSize which is
3555 // equal to the window width / pixelsPerLine
3556 if ( scrollRangeXOld
)
3558 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3559 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3562 if ( scrollRangeYOld
)
3563 y
*= scrollRangeY
/ scrollRangeYOld
;
3566 SetScrollbars(charWidth
, lineHeight
,
3567 scrollRangeX
, scrollRangeY
,
3569 TRUE
/* no refresh */);
3571 if ( scrollRangeXOld
)
3573 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3574 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3578 MData().m_scrollRangeX
= scrollRangeX
;
3579 MData().m_scrollRangeY
= scrollRangeY
;
3581 // bring the current position in view
3585 MData().m_updateScrollbarX
=
3586 MData().m_updateScrollbarY
= FALSE
;
3589 void wxTextCtrl::OnInternalIdle()
3591 // notice that single line text control never has scrollbars
3592 if ( !IsSingleLine() &&
3593 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3597 wxControl::OnInternalIdle();
3600 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3602 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3603 if ( event
.GetOrientation() == wxHORIZONTAL
)
3605 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3609 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3613 // ----------------------------------------------------------------------------
3615 // ----------------------------------------------------------------------------
3617 void wxTextCtrl::RefreshSelection()
3619 if ( HasSelection() )
3621 RefreshTextRange(m_selStart
, m_selEnd
);
3625 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3627 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3628 _T("no lines to refresh") );
3631 // rect.x is already 0
3632 rect
.width
= m_rectText
.width
;
3633 wxCoord h
= GetLineHeight();
3635 wxTextCoord rowFirst
;
3636 if ( lineFirst
< GetNumberOfLines() )
3638 rowFirst
= GetFirstRowOfLine(lineFirst
);
3640 else // lineFirst == GetNumberOfLines()
3642 // lineFirst may be beyond the last line only if we refresh till
3643 // the end, otherwise it's illegal
3644 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3645 _T("invalid line range") );
3647 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3650 rect
.y
= rowFirst
*h
;
3654 // refresh till this line (inclusive)
3655 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3657 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3659 else // lineLast == 0 means to refresh till the end
3661 // FIXME: calc it exactly
3662 rect
.height
= 32000;
3665 RefreshTextRect(rect
);
3668 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3670 wxCHECK_RET( start
!= -1 && end
!= -1,
3671 _T("invalid RefreshTextRange() arguments") );
3673 // accept arguments in any order as it is more conenient for the caller
3674 OrderPositions(start
, end
);
3676 // this is acceptable but we don't do anything in this case
3680 wxTextPos colStart
, lineStart
;
3681 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3683 // the range is entirely beyond the end of the text, nothing to do
3687 wxTextCoord colEnd
, lineEnd
;
3688 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3690 // the range spans beyond the end of text, refresh to the end
3692 lineEnd
= GetNumberOfLines() - 1;
3695 // refresh all lines one by one
3696 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3698 // refresh the first line from the start of the range to the end, the
3699 // intermediate ones entirely and the last one from the beginning to
3700 // the end of the range
3701 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3703 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3705 // intermediate line or the last one but we need to refresh it
3706 // until the end anyhow - do it
3707 posCount
= wxSTRING_MAXLEN
;
3711 // refresh just the positions in between the start and the end one
3712 posCount
= colEnd
- posStart
;
3716 RefreshColRange(line
, posStart
, posCount
);
3720 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3724 wxString text
= GetLineText(line
);
3726 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3727 _T("invalid RefreshColRange() parameter") );
3729 RefreshPixelRange(line
,
3730 GetTextWidth(text
.Left((size_t)start
)),
3731 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3734 // this method accepts "logical" coords in the sense that they are coordinates
3735 // in a logical line but it can span several rows if we wrap lines and
3736 // RefreshPixelRange() will then refresh several rows
3737 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3741 // we will use line text only in line wrap case
3745 text
= GetLineText(line
);
3748 // special case: width == 0 means to refresh till the end of line
3751 // refresh till the end of visible line
3752 width
= GetTotalWidth();
3756 // refresh till the end of text
3757 wxCoord widthAll
= GetTextWidth(text
);
3759 // extend width to the end of ROW
3760 width
= widthAll
- widthAll
% width
+ width
;
3763 // no need to refresh beyond the end of line
3766 //else: just refresh the specified part
3768 wxCoord h
= GetLineHeight();
3771 rect
.y
= GetFirstRowOfLine(line
)*h
;
3776 // (1) skip all rows which we don't touch at all
3777 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3778 if ( !WData().IsValidLine(line
) )
3781 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3782 size_t rowLast
= lineData
.GetRowCount(),
3784 while ( (row
< rowLast
) &&
3785 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3791 // (2) now refresh all lines except the last one: note that the first
3792 // line is refreshed from the given start to the end, all the next
3794 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3796 rect
.width
= GetTotalWidth() - rect
.x
;
3797 RefreshTextRect(rect
);
3799 width
-= wLine
- rect
.x
;
3803 wLine
= lineData
.GetRowWidth(row
++);
3806 // (3) the code below will refresh the last line
3811 RefreshTextRect(rect
);
3814 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3817 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3818 rect
.width
= rectClient
.width
;
3819 rect
.height
= rectClient
.height
;
3821 // account for the text area offset
3822 rect
.Offset(m_rectText
.GetPosition());
3824 // don't refresh beyond the text area unless we're refreshing the line wrap
3825 // marks in which case textOnly is FALSE
3828 if ( rect
.GetRight() > m_rectText
.GetRight() )
3830 rect
.SetRight(m_rectText
.GetRight());
3832 if ( rect
.width
<= 0 )
3834 // nothing to refresh
3840 // check the bottom boundary always, even for the line wrap marks
3841 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3843 rect
.SetBottom(m_rectText
.GetBottom());
3845 if ( rect
.height
<= 0 )
3847 // nothing to refresh
3852 // never refresh before the visible rect
3853 if ( rect
.x
< m_rectText
.x
)
3854 rect
.x
= m_rectText
.x
;
3856 if ( rect
.y
< m_rectText
.y
)
3857 rect
.y
= m_rectText
.y
;
3859 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3860 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3862 Refresh(TRUE
, &rect
);
3865 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3866 wxTextCoord rowLast
)
3868 if ( WData().m_widthMark
)
3871 rectMarks
.x
= m_rectText
.width
;
3872 rectMarks
.width
= WData().m_widthMark
;
3873 rectMarks
.y
= rowFirst
*GetLineHeight();
3874 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3876 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3880 // ----------------------------------------------------------------------------
3882 // ----------------------------------------------------------------------------
3884 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3886 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3889 // ----------------------------------------------------------------------------
3890 // client area drawing
3891 // ----------------------------------------------------------------------------
3894 Several remarks about wxTextCtrl redraw logic:
3896 1. only the regions which must be updated are redrawn, this means that we
3897 never Refresh() the entire window but use RefreshPixelRange() and
3898 ScrollWindow() which only refresh small parts of it and iterate over the
3899 update region in our DoDraw()
3901 2. the text displayed on the screen is obtained using GetTextToShow(): it
3902 should be used for all drawing/measuring
3905 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3909 textShown
= wxString(_T('*'), text
.length());
3916 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3918 // debugging trick to see the update rect visually
3920 static int s_countUpdates
= -1;
3921 if ( s_countUpdates
!= -1 )
3923 wxWindowDC
dc(this);
3924 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3925 dc
.SetPen(*wxTRANSPARENT_PEN
);
3926 dc
.DrawRectangle(rectUpdate
);
3928 #endif // WXDEBUG_TEXT
3930 // calculate the range lineStart..lineEnd of lines to redraw
3931 wxTextCoord lineStart
, lineEnd
;
3932 if ( IsSingleLine() )
3939 wxPoint pt
= rectUpdate
.GetPosition();
3940 (void)HitTest(pt
, NULL
, &lineStart
);
3942 pt
.y
+= rectUpdate
.height
;
3943 (void)HitTest(pt
, NULL
, &lineEnd
);
3946 // prepare for drawing
3947 wxCoord hLine
= GetLineHeight();
3949 // these vars will be used for hit testing of the current row
3950 wxCoord y
= rectUpdate
.y
;
3951 const wxCoord x1
= rectUpdate
.x
;
3952 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3955 rectText
.height
= hLine
;
3956 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3958 // we want to always start at the top of the line, otherwise if we redraw a
3959 // rect whose top is in the middle of a line, we'd draw this line shifted
3960 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3962 if ( IsSingleLine() )
3964 rectText
.y
= yClient
;
3966 else // multiline, adjust for scrolling
3968 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3971 wxRenderer
*renderer
= GetRenderer();
3973 // do draw the invalidated parts of each line: note that we iterate here
3974 // over ROWs, not over LINEs
3975 for ( wxTextCoord line
= lineStart
;
3976 y
< rectUpdate
.y
+ rectUpdate
.height
;
3978 rectText
.y
+= hLine
)
3980 // calculate the update rect in text positions for this line
3981 wxTextCoord colStart
, colEnd
, colRowStart
;
3982 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3983 &line
, &colStart
, &colEnd
,
3986 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3988 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3990 if ( line
== lineEnd
)
3992 // we redrew everything
3996 // the update rect is beyond the end of line, no need to redraw
3997 // anything on this line - but continue with the remaining ones
4001 // for single line controls we may additionally cut off everything
4002 // which is to the right of the last visible position
4003 if ( IsSingleLine() )
4005 // don't show the columns which are scrolled out to the left
4006 if ( colStart
< SData().m_colStart
)
4007 colStart
= SData().m_colStart
;
4009 // colEnd may be less than colStart if colStart was changed by the
4011 if ( colEnd
< colStart
)
4014 // don't draw the chars beyond the rightmost one
4015 if ( SData().m_colLastVisible
== -1 )
4017 // recalculate this rightmost column
4018 UpdateLastVisible();
4021 if ( colStart
> SData().m_colLastVisible
)
4023 // don't bother redrawing something that is beyond the last
4028 if ( colEnd
> SData().m_colLastVisible
)
4030 colEnd
= SData().m_colLastVisible
;
4034 // extract the part of line we need to redraw
4035 wxString textLine
= GetTextToShow(GetLineText(line
));
4036 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4038 // now deal with the selection: only do something if at least part of
4039 // the line is selected
4040 wxTextPos selStart
, selEnd
;
4041 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4043 // and if this part is (at least partly) in the current row
4044 if ( (selStart
<= colEnd
) &&
4045 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4047 // these values are relative to the start of the line while the
4048 // string passed to DrawTextLine() is only part of it, so
4049 // adjust the selection range accordingly
4050 selStart
-= colStart
;
4056 if ( (size_t)selEnd
>= text
.length() )
4057 selEnd
= text
.length();
4061 // reset selStart and selEnd to avoid passing them to
4062 // DrawTextLine() below
4068 // calculate the text coords on screen
4069 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4070 wxCoord ofsStart
= GetTextWidth(
4071 textLine
.Mid(colRowStart
,
4072 colStart
- colRowStart
));
4073 rectText
.x
= m_rectText
.x
+ ofsStart
;
4074 rectText
.width
= GetTextWidth(text
);
4077 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4079 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4080 line
, colStart
, colEnd
);
4084 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4086 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4087 _T("shouldn't be called at all") );
4089 wxRenderer
*renderer
= GetRenderer();
4092 rectMark
.x
= rectUpdate
.x
;
4093 rectMark
.width
= rectUpdate
.width
;
4094 wxCoord yTop
= GetClientAreaOrigin().y
;
4095 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4096 wxCoord hLine
= GetLineHeight();
4097 rectMark
.height
= hLine
;
4099 wxTextCoord line
, rowInLine
;
4102 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4103 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4105 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4107 // we went beyond the end of text
4111 // is this row continued on the next one?
4112 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4114 renderer
->DrawLineWrapMark(dc
, rectMark
);
4119 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4121 // hide the caret while we're redrawing the window and show it after we are
4123 wxCaretSuspend
cs(this);
4126 wxDC
& dc
= renderer
->GetDC();
4127 dc
.SetFont(GetFont());
4128 dc
.SetTextForeground(GetForegroundColour());
4130 // get the intersection of the update region with the text area: note that
4131 // the update region is in window coords and text area is in the client
4132 // ones, so it must be shifted before computing intersection
4133 wxRegion rgnUpdate
= GetUpdateRegion();
4135 wxRect rectTextArea
= GetRealTextArea();
4136 wxPoint pt
= GetClientAreaOrigin();
4137 wxRect rectTextAreaAdjusted
= rectTextArea
;
4138 rectTextAreaAdjusted
.x
+= pt
.x
;
4139 rectTextAreaAdjusted
.y
+= pt
.y
;
4140 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4142 // even though the drawing is already clipped to the update region, we must
4143 // explicitly clip it to the rect we will use as otherwise parts of letters
4144 // might be drawn outside of it (if even a small part of a charater is
4145 // inside, HitTest() will return its column and DrawText() can't draw only
4146 // the part of the character, of course)
4148 // FIXME: is this really a bug in wxMSW?
4149 rectTextArea
.width
--;
4151 dc
.SetClippingRegion(rectTextArea
);
4153 // adjust for scrolling
4156 // and now refresh the invalidated parts of the window
4157 wxRegionIterator
iter(rgnUpdate
);
4158 for ( ; iter
.HaveRects(); iter
++ )
4160 wxRect r
= iter
.GetRect();
4162 // this is a workaround for wxGTK::wxRegion bug
4164 if ( !r
.width
|| !r
.height
)
4166 // ignore invalid rect
4171 DoDrawTextInRect(dc
, r
);
4174 // now redraw the line wrap marks (if we draw them)
4175 if ( WrapLines() && WData().m_widthMark
)
4177 // this is the rect inside which line wrap marks are drawn
4179 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4180 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4181 rectMarks
.width
= WData().m_widthMark
;
4182 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4184 rgnUpdate
= GetUpdateRegion();
4185 rgnUpdate
.Intersect(rectMarks
);
4187 wxRect rectUpdate
= rgnUpdate
.GetBox();
4188 if ( rectUpdate
.width
&& rectUpdate
.height
)
4190 // the marks are outside previously set clipping region
4191 dc
.DestroyClippingRegion();
4193 DoDrawLineWrapMarks(dc
, rectUpdate
);
4197 // show caret first time only: we must show it after drawing the text or
4198 // the display can be corrupted when it's hidden
4199 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4207 // ----------------------------------------------------------------------------
4209 // ----------------------------------------------------------------------------
4211 bool wxTextCtrl::SetFont(const wxFont
& font
)
4213 if ( !wxControl::SetFont(font
) )
4216 // and refresh everything, of course
4217 InitInsertionPoint();
4220 // update geometry parameters
4222 RecalcFontMetrics();
4223 if ( !IsSingleLine() )
4229 // recreate it, in fact
4237 bool wxTextCtrl::Enable(bool enable
)
4239 if ( !wxTextCtrlBase::Enable(enable
) )
4242 if (FindFocus() == this && GetCaret() &&
4243 ((enable
&& !GetCaret()->IsVisible()) ||
4244 (!enable
&& GetCaret()->IsVisible())))
4250 void wxTextCtrl::CreateCaret()
4256 // FIXME use renderer
4257 caret
= new wxCaret(this, 1, GetLineHeight());
4259 caret
->SetBlinkTime(0);
4264 // read only controls don't have the caret
4265 caret
= (wxCaret
*)NULL
;
4268 // SetCaret() will delete the old caret if any
4272 void wxTextCtrl::ShowCaret(bool show
)
4274 wxCaret
*caret
= GetCaret();
4277 // (re)position caret correctly
4278 caret
->Move(GetCaretPosition());
4280 // and show it there
4281 if ((show
&& !caret
->IsVisible()) ||
4282 (!show
&& caret
->IsVisible()))
4287 // ----------------------------------------------------------------------------
4288 // vertical scrolling (multiline only)
4289 // ----------------------------------------------------------------------------
4291 size_t wxTextCtrl::GetLinesPerPage() const
4293 if ( IsSingleLine() )
4296 return GetRealTextArea().height
/ GetLineHeight();
4299 wxTextPos
wxTextCtrl::GetPositionAbove()
4301 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4302 _T("can't move cursor vertically in a single line control") );
4304 // move the cursor up by one ROW not by one LINE: this means that
4305 // we should really use HitTest() and not just go to the same
4306 // position in the previous line
4307 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4308 if ( MData().m_xCaret
== -1 )
4310 // remember the initial cursor abscissa
4311 MData().m_xCaret
= pt
.x
;
4315 // use the remembered abscissa
4316 pt
.x
= MData().m_xCaret
;
4319 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4320 pt
.y
-= GetLineHeight();
4322 wxTextCoord col
, row
;
4323 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4325 // can't move further
4326 return INVALID_POS_VALUE
;
4329 return XYToPosition(col
, row
);
4332 wxTextPos
wxTextCtrl::GetPositionBelow()
4334 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4335 _T("can't move cursor vertically in a single line control") );
4337 // see comments for wxACTION_TEXT_UP
4338 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4339 if ( MData().m_xCaret
== -1 )
4341 // remember the initial cursor abscissa
4342 MData().m_xCaret
= pt
.x
;
4346 // use the remembered abscissa
4347 pt
.x
= MData().m_xCaret
;
4350 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4351 pt
.y
+= GetLineHeight();
4353 wxTextCoord col
, row
;
4354 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4356 // can't go further down
4357 return INVALID_POS_VALUE
;
4360 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4361 // from a longer line to a shorter one, for example (OTOH
4362 // wxTE_HT_BEFORE can never happen)
4363 return XYToPosition(col
, row
);
4366 // ----------------------------------------------------------------------------
4368 // ----------------------------------------------------------------------------
4370 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4372 const wxString
& strArg
)
4374 // has the text changed as result of this action?
4375 bool textChanged
= FALSE
;
4377 // the remembered cursor abscissa for multiline text controls is usually
4378 // reset after each user action but for ones which do use it (UP and DOWN
4379 // for example) we shouldn't do it - as indicated by this flag
4380 bool rememberAbscissa
= FALSE
;
4382 // the command this action corresponds to or NULL if this action doesn't
4383 // change text at all or can't be undone
4384 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4389 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4394 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4398 else // not selection nor delete action
4400 action
= actionOrig
;
4403 // set newPos to -2 as it can't become equal to it in the assignments below
4404 // (but it can become -1)
4405 wxTextPos newPos
= INVALID_POS_VALUE
;
4407 if ( action
== wxACTION_TEXT_HOME
)
4409 newPos
= m_curPos
- m_curCol
;
4411 else if ( action
== wxACTION_TEXT_END
)
4413 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4415 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4416 (action
== wxACTION_TEXT_FIRST
) ||
4417 (action
== wxACTION_TEXT_LAST
) )
4419 if ( action
== wxACTION_TEXT_FIRST
)
4421 else if ( action
== wxACTION_TEXT_LAST
)
4422 numArg
= GetLastPosition();
4423 //else: numArg already contains the position
4427 else if ( action
== wxACTION_TEXT_UP
)
4429 if ( !IsSingleLine() )
4431 newPos
= GetPositionAbove();
4433 if ( newPos
!= INVALID_POS_VALUE
)
4435 // remember where the cursor original had been
4436 rememberAbscissa
= TRUE
;
4440 else if ( action
== wxACTION_TEXT_DOWN
)
4442 if ( !IsSingleLine() )
4444 newPos
= GetPositionBelow();
4446 if ( newPos
!= INVALID_POS_VALUE
)
4448 // remember where the cursor original had been
4449 rememberAbscissa
= TRUE
;
4453 else if ( action
== wxACTION_TEXT_LEFT
)
4455 newPos
= m_curPos
- 1;
4457 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4459 newPos
= GetWordStart();
4461 else if ( action
== wxACTION_TEXT_RIGHT
)
4463 newPos
= m_curPos
+ 1;
4465 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4467 newPos
= GetWordEnd();
4469 else if ( action
== wxACTION_TEXT_INSERT
)
4471 if ( IsEditable() && !strArg
.empty() )
4473 // inserting text can be undone
4474 command
= new wxTextCtrlInsertCommand(strArg
);
4479 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4480 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4482 if ( !IsSingleLine() )
4484 size_t count
= GetLinesPerPage();
4485 if ( count
> PAGE_OVERLAP_IN_LINES
)
4487 // pages should overlap slightly to allow the reader to keep
4488 // orientation in the text
4489 count
-= PAGE_OVERLAP_IN_LINES
;
4492 // remember where the cursor original had been
4493 rememberAbscissa
= TRUE
;
4495 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4496 for ( size_t line
= 0; line
< count
; line
++ )
4498 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4499 if ( pos
== INVALID_POS_VALUE
)
4501 // can't move further
4505 MoveInsertionPoint(pos
);
4509 // we implement the Unix scrolling model here: cursor will always
4510 // be on the first line after Page Down and on the last one after
4513 // Windows programs usually keep the cursor line offset constant
4514 // but do we really need it?
4518 // find the line such that when it is the first one, the
4519 // current position is in the last line
4521 for ( size_t line
= 0; line
< count
; line
++ )
4523 pos
= GetPositionAbove();
4524 if ( pos
== INVALID_POS_VALUE
)
4527 MoveInsertionPoint(pos
);
4530 MoveInsertionPoint(newPos
);
4532 PositionToLogicalXY(pos
, NULL
, &y
);
4534 else // scrolled down
4536 PositionToLogicalXY(newPos
, NULL
, &y
);
4539 // scroll vertically only
4543 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4545 SetSelection(GetWordStart(), GetWordEnd());
4547 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4551 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4553 SetSelection(m_selAnchor
, numArg
);
4555 else if ( action
== wxACTION_TEXT_COPY
)
4559 else if ( action
== wxACTION_TEXT_CUT
)
4564 else if ( action
== wxACTION_TEXT_PASTE
)
4569 else if ( action
== wxACTION_TEXT_UNDO
)
4574 else if ( action
== wxACTION_TEXT_REDO
)
4581 return wxControl::PerformAction(action
, numArg
, strArg
);
4584 if ( newPos
!= INVALID_POS_VALUE
)
4586 // bring the new position into the range
4590 wxTextPos posLast
= GetLastPosition();
4591 if ( newPos
> posLast
)
4596 // if we have the selection, remove just it
4598 if ( HasSelection() )
4605 // otherwise delete everything between current position and
4607 if ( m_curPos
!= newPos
)
4612 else // nothing to delete
4614 // prevent test below from working
4615 from
= INVALID_POS_VALUE
;
4617 // and this is just to silent the compiler warning
4622 if ( from
!= INVALID_POS_VALUE
)
4624 command
= new wxTextCtrlRemoveCommand(from
, to
);
4627 else // cursor movement command
4630 DoSetInsertionPoint(newPos
);
4634 SetSelection(m_selAnchor
, m_curPos
);
4636 else // simple movement
4638 // clear the existing selection
4643 if ( !rememberAbscissa
&& !IsSingleLine() )
4645 MData().m_xCaret
= -1;
4651 // execute and remember it to be able to undo it later
4652 m_cmdProcessor
->Submit(command
);
4654 // undoable commands always change text
4657 else // no undoable command
4659 // m_cmdProcessor->StopCompressing()
4664 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4666 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4667 InitCommandEvent(event
);
4668 event
.SetString(GetValue());
4669 GetEventHandler()->ProcessEvent(event
);
4671 // as the text changed...
4672 m_isModified
= TRUE
;
4678 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4680 // only process the key events from "simple keys" here
4681 if ( !event
.HasModifiers() )
4683 int keycode
= event
.GetKeyCode();
4684 if ( keycode
== WXK_RETURN
)
4686 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4688 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4689 InitCommandEvent(event
);
4690 event
.SetString(GetValue());
4691 GetEventHandler()->ProcessEvent(event
);
4693 else // interpret <Enter> normally: insert new line
4695 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4698 else if ( keycode
< 255 && isprint(keycode
) )
4700 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4702 // skip event.Skip() below
4707 // Ctrl-R refreshes the control in debug mode
4708 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4710 #endif // __WXDEBUG__
4715 // ----------------------------------------------------------------------------
4716 // wxStdTextCtrlInputHandler
4717 // ----------------------------------------------------------------------------
4719 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4720 : wxStdInputHandler(inphand
)
4722 m_winCapture
= (wxTextCtrl
*)NULL
;
4726 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4729 wxTextCoord col
, row
;
4730 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4732 wxTextPos pos
= text
->XYToPosition(col
, row
);
4734 // if the point is after the last column we must adjust the position to be
4735 // the last position in the line (unless it is already the last)
4736 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4744 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4745 const wxKeyEvent
& event
,
4748 // we're only interested in key presses
4752 int keycode
= event
.GetKeyCode();
4754 wxControlAction action
;
4756 bool ctrlDown
= event
.ControlDown(),
4757 shiftDown
= event
.ShiftDown();
4760 action
= wxACTION_TEXT_PREFIX_SEL
;
4763 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4764 // treat it first separately
4765 if ( event
.AltDown() )
4767 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4768 action
= wxACTION_TEXT_UNDO
;
4770 else switch ( keycode
)
4774 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4775 : wxACTION_TEXT_HOME
);
4779 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4780 : wxACTION_TEXT_END
);
4785 action
<< wxACTION_TEXT_UP
;
4790 action
<< wxACTION_TEXT_DOWN
;
4794 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4795 : wxACTION_TEXT_LEFT
);
4799 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4800 : wxACTION_TEXT_RIGHT
);
4805 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4806 // to? for now, it's the same as without control
4807 action
<< wxACTION_TEXT_PAGE_DOWN
;
4812 action
<< wxACTION_TEXT_PAGE_UP
;
4818 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4823 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4828 // reset the action as it could be already set to one of the
4830 action
= wxACTION_NONE
;
4837 action
= wxACTION_TEXT_REDO
;
4841 action
= wxACTION_TEXT_COPY
;
4845 action
= wxACTION_TEXT_PASTE
;
4849 action
= wxACTION_TEXT_CUT
;
4853 action
= wxACTION_TEXT_UNDO
;
4859 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4861 consumer
->PerformAction(action
, -1, str
);
4866 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4869 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4870 const wxMouseEvent
& event
)
4872 if ( event
.LeftDown() )
4874 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4876 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4878 m_winCapture
= text
;
4879 m_winCapture
->CaptureMouse();
4883 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4886 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4889 else if ( event
.LeftDClick() )
4891 // select the word the cursor is on
4892 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4894 else if ( event
.LeftUp() )
4898 m_winCapture
->ShowCaret();
4900 m_winCapture
->ReleaseMouse();
4901 m_winCapture
= (wxTextCtrl
*)NULL
;
4905 return wxStdInputHandler::HandleMouse(consumer
, event
);
4908 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4909 const wxMouseEvent
& event
)
4914 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4915 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4918 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4922 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4926 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4927 const wxFocusEvent
& event
)
4929 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4931 // the selection appearance changes depending on whether we have the focus
4932 text
->RefreshSelection();
4934 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4936 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4941 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4945 // never refresh entirely
4949 #endif // wxUSE_TEXTCTRL