1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/apptbase.h
3 // Purpose: declaration of wxAppTraits for MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_MSW_APPTBASE_H_
13 #define _WX_MSW_APPTBASE_H_
15 // ----------------------------------------------------------------------------
16 // wxAppTraits: the MSW version adds extra hooks needed by MSW-only code
17 // ----------------------------------------------------------------------------
19 class WXDLLIMPEXP_BASE wxAppTraits
: public wxAppTraitsBase
22 // wxExecute() support methods
23 // ---------------------------
25 // called before starting to wait for the child termination, may return
26 // some opaque data which will be passed later to AfterChildWaitLoop()
27 virtual void *BeforeChildWaitLoop() = 0;
29 // called after starting to wait for the child termination, the parameter
30 // is the return value of BeforeChildWaitLoop()
31 virtual void AfterChildWaitLoop(void *data
) = 0;
38 // process a message while waiting for a(nother) thread, should return
39 // false if and only if we have to exit the application
40 virtual bool DoMessageFromThreadWait() = 0;
42 // wait for the handle to be signaled, return WAIT_OBJECT_0 if it is or, in
43 // the GUI code, WAIT_OBJECT_0 + 1 if a Windows message arrived
44 virtual WXDWORD
WaitForThread(WXHANDLE hThread
, int flags
) = 0;
45 #endif // wxUSE_THREADS
52 // this method can be overridden by a derived class to always return true
53 // or false to force [not] using the console for output to stderr
55 // by default console applications always return true from here while the
56 // GUI ones only return true if they're being run from console and there is
57 // no other activity happening in this console
58 virtual bool CanUseStderr() = 0;
60 // write text to the console, return true if ok or false on error
61 virtual bool WriteToStderr(const wxString
& text
) = 0;
62 #endif // !__WXWINCE__
66 // implementation of WaitForThread() for the console applications which is
67 // also used by the GUI code if it doesn't [yet|already] dispatch events
68 WXDWORD
DoSimpleWaitForThread(WXHANDLE hThread
);
69 #endif // wxUSE_THREADS
72 #endif // _WX_MSW_APPTBASE_H_