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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/cocoa/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id: evtloop.cpp 54845 2008-07-30 14:52:41Z SC $
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27
28 #ifndef WX_PRECOMP
29 #include "wx/app.h"
30 #endif // WX_PRECOMP
31
32 #include "wx/evtloop.h"
33
34 #include "wx/osx/private.h"
35
36 // ============================================================================
37 // wxEventLoop implementation
38 // ============================================================================
39
40 wxGUIEventLoop::wxGUIEventLoop()
41 {
42 m_sleepTime = 0.0;
43 }
44
45 void wxGUIEventLoop::WakeUp()
46 {
47 extern void wxMacWakeUp();
48
49 wxMacWakeUp();
50 }
51
52 bool wxGUIEventLoop::Pending() const
53 {
54 wxMacAutoreleasePool autoreleasepool;
55 // a pointer to the event is returned if there is one, or nil if not
56 return [[NSApplication sharedApplication]
57 nextEventMatchingMask: NSAnyEventMask
58 untilDate: nil
59 inMode: NSDefaultRunLoopMode
60 dequeue: NO];
61 }
62
63 bool wxGUIEventLoop::Dispatch()
64 {
65 if ( !wxTheApp )
66 return false;
67
68 wxMacAutoreleasePool autoreleasepool;
69
70 if(NSEvent *event = [NSApp
71 nextEventMatchingMask:NSAnyEventMask
72 untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime]
73 inMode:NSDefaultRunLoopMode
74 dequeue: YES])
75 {
76 m_sleepTime = 0.0;
77 [NSApp sendEvent: event];
78 }
79 else
80 {
81 if ( wxTheApp->ProcessIdle() )
82 m_sleepTime = 0.0 ;
83 else
84 {
85 m_sleepTime = 1.0;
86 #if wxUSE_THREADS
87 wxMutexGuiLeave();
88 wxMilliSleep(20);
89 wxMutexGuiEnter();
90 #endif
91 }
92 }
93
94 return true;
95 }
96
97 int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
98 {
99 wxMacAutoreleasePool autoreleasepool;
100
101 NSEvent *event = [NSApp
102 nextEventMatchingMask:NSAnyEventMask
103 untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000]
104 inMode:NSDefaultRunLoopMode
105 dequeue: YES];
106 if ( !event )
107 return -1;
108
109 [NSApp sendEvent: event];
110
111 return true;
112 }