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added automatic growing of in-place wxTextCtrls for generic wxListCtrl and wxTreeCtrl
[wxWidgets.git] / src / common / sizer.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sizer.cpp
3 // Purpose: provide new wxSizer class for layout
4 // Author: Robert Roebling and Robin Dunn
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "sizer.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #include "wx/sizer.h"
24 #include "wx/utils.h"
25 #include "wx/statbox.h"
26 #include "wx/notebook.h"
27
28 //---------------------------------------------------------------------------
29
30 IMPLEMENT_ABSTRACT_CLASS(wxSizerItem, wxObject);
31 IMPLEMENT_ABSTRACT_CLASS(wxSizer, wxObject);
32 IMPLEMENT_ABSTRACT_CLASS(wxGridSizer, wxSizer);
33 IMPLEMENT_ABSTRACT_CLASS(wxFlexGridSizer, wxGridSizer);
34 IMPLEMENT_ABSTRACT_CLASS(wxBoxSizer, wxSizer);
35 IMPLEMENT_ABSTRACT_CLASS(wxStaticBoxSizer, wxBoxSizer);
36 #if wxUSE_NOTEBOOK
37 IMPLEMENT_ABSTRACT_CLASS(wxNotebookSizer, wxSizer);
38 #endif
39
40 //---------------------------------------------------------------------------
41 // wxSizerItem
42 //---------------------------------------------------------------------------
43
44 wxSizerItem::wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData )
45 {
46 m_window = (wxWindow *) NULL;
47 m_sizer = (wxSizer *) NULL;
48 m_option = option;
49 m_border = border;
50 m_flag = flag;
51 m_userData = userData;
52
53 // minimal size is the initial size
54 m_minSize.x = width;
55 m_minSize.y = height;
56
57 SetRatio(width, height);
58
59 // size is set directly
60 m_size = m_minSize;
61 }
62
63 wxSizerItem::wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData )
64 {
65 m_window = window;
66 m_sizer = (wxSizer *) NULL;
67 m_option = option;
68 m_border = border;
69 m_flag = flag;
70 m_userData = userData;
71
72 // minimal size is the initial size
73 m_minSize = window->GetSize();
74
75 // aspect ratio calculated from initial size
76 SetRatio(m_minSize);
77
78 // size is calculated later
79 // m_size = ...
80 }
81
82 wxSizerItem::wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
83 {
84 m_window = (wxWindow *) NULL;
85 m_sizer = sizer;
86 m_option = option;
87 m_border = border;
88 m_flag = flag;
89 m_userData = userData;
90
91 // minimal size is calculated later
92 // m_minSize = ...
93 m_ratio = 0;
94
95 // size is calculated later
96 // m_size = ...
97 }
98
99 wxSizerItem::~wxSizerItem()
100 {
101 if (m_userData)
102 delete m_userData;
103 if (m_sizer)
104 delete m_sizer;
105 }
106
107
108 wxSize wxSizerItem::GetSize()
109 {
110 wxSize ret;
111 if (IsSizer())
112 ret = m_sizer->GetSize();
113 else
114 if (IsWindow())
115 ret = m_window->GetSize();
116 else ret = m_size;
117
118 if (m_flag & wxWEST)
119 ret.x += m_border;
120 if (m_flag & wxEAST)
121 ret.x += m_border;
122 if (m_flag & wxNORTH)
123 ret.y += m_border;
124 if (m_flag & wxSOUTH)
125 ret.y += m_border;
126
127 return ret;
128 }
129
130 wxSize wxSizerItem::CalcMin()
131 {
132 wxSize ret;
133 if (IsSizer())
134 {
135 ret = m_sizer->GetMinSize();
136 // if we have to preserve aspect ratio _AND_ this is
137 // the first-time calculation, consider ret to be initial size
138 if ((m_flag & wxSHAPED) && !m_ratio) SetRatio(ret);
139 }
140
141 /*
142 The minimum size of a window should be the
143 initial size, as saved in m_minSize, not the
144 current size.
145
146 else
147 if (IsWindow())
148 ret = m_window->GetSize();
149 */
150 else ret = m_minSize;
151
152 if (m_flag & wxWEST)
153 ret.x += m_border;
154 if (m_flag & wxEAST)
155 ret.x += m_border;
156 if (m_flag & wxNORTH)
157 ret.y += m_border;
158 if (m_flag & wxSOUTH)
159 ret.y += m_border;
160
161 return ret;
162 }
163
164 void wxSizerItem::SetDimension( wxPoint pos, wxSize size )
165 {
166 if (m_flag & wxSHAPED)
167 {
168 // adjust aspect ratio
169 int rwidth = (int) (size.y * m_ratio);
170 if (rwidth > size.x)
171 {
172 // fit horizontally
173 int rheight = (int) (size.x / m_ratio);
174 // add vertical space
175 if (m_flag & wxALIGN_CENTER_VERTICAL)
176 pos.y += (size.y - rheight) / 2;
177 else if (m_flag & wxALIGN_BOTTOM)
178 pos.y += (size.y - rheight);
179 // use reduced dimensions
180 size.y =rheight;
181 }
182 else if (rwidth < size.x)
183 {
184 // add horizontal space
185 if (m_flag & wxALIGN_CENTER_HORIZONTAL)
186 pos.x += (size.x - rwidth) / 2;
187 else if (m_flag & wxALIGN_RIGHT)
188 pos.x += (size.x - rwidth);
189 size.x = rwidth;
190 }
191 }
192
193 // This is what GetPosition() returns. Since we calculate
194 // borders afterwards, GetPosition() will be the left/top
195 // corner of the surrounding border.
196 m_pos = pos;
197
198 if (m_flag & wxWEST)
199 {
200 pos.x += m_border;
201 size.x -= m_border;
202 }
203 if (m_flag & wxEAST)
204 {
205 size.x -= m_border;
206 }
207 if (m_flag & wxNORTH)
208 {
209 pos.y += m_border;
210 size.y -= m_border;
211 }
212 if (m_flag & wxSOUTH)
213 {
214 size.y -= m_border;
215 }
216
217 if (IsSizer())
218 m_sizer->SetDimension( pos.x, pos.y, size.x, size.y );
219
220 if (IsWindow())
221 m_window->SetSize( pos.x, pos.y, size.x, size.y, wxSIZE_ALLOW_MINUS_ONE );
222
223 m_size = size;
224 }
225
226 bool wxSizerItem::IsWindow()
227 {
228 return (m_window != NULL);
229 }
230
231 bool wxSizerItem::IsSizer()
232 {
233 return (m_sizer != NULL);
234 }
235
236 bool wxSizerItem::IsSpacer()
237 {
238 return (m_window == NULL) && (m_sizer == NULL);
239 }
240
241 //---------------------------------------------------------------------------
242 // wxSizer
243 //---------------------------------------------------------------------------
244
245 wxSizer::wxSizer()
246 {
247 m_children.DeleteContents( TRUE );
248 m_minSize.x = 0;
249 m_minSize.y = 0;
250 }
251
252 wxSizer::~wxSizer()
253 {
254 }
255
256 void wxSizer::Add( wxWindow *window, int option, int flag, int border, wxObject* userData )
257 {
258 m_children.Append( new wxSizerItem( window, option, flag, border, userData ) );
259 }
260
261 void wxSizer::Add( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
262 {
263 m_children.Append( new wxSizerItem( sizer, option, flag, border, userData ) );
264 }
265
266 void wxSizer::Add( int width, int height, int option, int flag, int border, wxObject* userData )
267 {
268 m_children.Append( new wxSizerItem( width, height, option, flag, border, userData ) );
269 }
270
271 void wxSizer::Prepend( wxWindow *window, int option, int flag, int border, wxObject* userData )
272 {
273 m_children.Insert( new wxSizerItem( window, option, flag, border, userData ) );
274 }
275
276 void wxSizer::Prepend( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
277 {
278 m_children.Insert( new wxSizerItem( sizer, option, flag, border, userData ) );
279 }
280
281 void wxSizer::Prepend( int width, int height, int option, int flag, int border, wxObject* userData )
282 {
283 m_children.Insert( new wxSizerItem( width, height, option, flag, border, userData ) );
284 }
285
286 void wxSizer::Insert( int before, wxWindow *window, int option, int flag, int border, wxObject* userData )
287 {
288 m_children.Insert( before, new wxSizerItem( window, option, flag, border, userData ) );
289 }
290
291 void wxSizer::Insert( int before, wxSizer *sizer, int option, int flag, int border, wxObject* userData )
292 {
293 m_children.Insert( before, new wxSizerItem( sizer, option, flag, border, userData ) );
294 }
295
296 void wxSizer::Insert( int before, int width, int height, int option, int flag, int border, wxObject* userData )
297 {
298 m_children.Insert( before, new wxSizerItem( width, height, option, flag, border, userData ) );
299 }
300
301 bool wxSizer::Remove( wxWindow *window )
302 {
303 wxASSERT( window );
304
305 wxNode *node = m_children.First();
306 while (node)
307 {
308 wxSizerItem *item = (wxSizerItem*)node->Data();
309 if (item->GetWindow() == window)
310 {
311 m_children.DeleteNode( node );
312 return TRUE;
313 }
314 node = node->Next();
315 }
316
317 return FALSE;
318 }
319
320 bool wxSizer::Remove( wxSizer *sizer )
321 {
322 wxASSERT( sizer );
323
324 wxNode *node = m_children.First();
325 while (node)
326 {
327 wxSizerItem *item = (wxSizerItem*)node->Data();
328 if (item->GetSizer() == sizer)
329 {
330 m_children.DeleteNode( node );
331 return TRUE;
332 }
333 node = node->Next();
334 }
335
336 return FALSE;
337 }
338
339 bool wxSizer::Remove( int pos )
340 {
341 wxNode *node = m_children.Nth( pos );
342 if (!node) return FALSE;
343
344 m_children.DeleteNode( node );
345
346 return TRUE;
347 }
348
349 void wxSizer::Fit( wxWindow *window )
350 {
351 window->SetSize( GetMinWindowSize( window ) );
352 }
353
354 void wxSizer::Layout()
355 {
356 CalcMin();
357 RecalcSizes();
358 }
359
360 void wxSizer::SetSizeHints( wxWindow *window )
361 {
362 wxSize size( GetMinWindowSize( window ) );
363 window->SetSizeHints( size.x, size.y );
364 }
365
366 wxSize wxSizer::GetMinWindowSize( wxWindow *window )
367 {
368 wxSize minSize( GetMinSize() );
369 wxSize size( window->GetSize() );
370 wxSize client_size( window->GetClientSize() );
371 return wxSize( minSize.x+size.x-client_size.x,
372 minSize.y+size.y-client_size.y );
373 }
374
375 void wxSizer::SetDimension( int x, int y, int width, int height )
376 {
377 m_position.x = x;
378 m_position.y = y;
379 m_size.x = width;
380 m_size.y = height;
381 CalcMin();
382 RecalcSizes();
383 }
384
385 wxSize wxSizer::GetMinSize()
386 {
387 wxSize ret( CalcMin() );
388 if (ret.x < m_minSize.x) ret.x = m_minSize.x;
389 if (ret.y < m_minSize.y) ret.y = m_minSize.y;
390 return ret;
391 }
392
393 void wxSizer::DoSetMinSize( int width, int height )
394 {
395 m_minSize.x = width;
396 m_minSize.y = height;
397 }
398
399 bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height )
400 {
401 wxASSERT( window );
402
403 wxNode *node = m_children.First();
404 while (node)
405 {
406 wxSizerItem *item = (wxSizerItem*)node->Data();
407 if (item->GetWindow() == window)
408 {
409 item->SetInitSize( width, height );
410 return TRUE;
411 }
412 node = node->Next();
413 }
414
415 node = m_children.First();
416 while (node)
417 {
418 wxSizerItem *item = (wxSizerItem*)node->Data();
419 if (item->GetSizer())
420 {
421 /* It's a sizer, so lets search recursively. */
422 if (item->GetSizer()->DoSetItemMinSize( window, width, height ))
423 {
424 /* A child sizer found the requested windw, exit. */
425 return TRUE;
426 }
427 }
428 node = node->Next();
429 }
430
431 return FALSE;
432 }
433
434 bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height )
435 {
436 wxASSERT( sizer );
437
438 wxNode *node = m_children.First();
439 while (node)
440 {
441 wxSizerItem *item = (wxSizerItem*)node->Data();
442 if (item->GetSizer() == sizer)
443 {
444 item->GetSizer()->DoSetMinSize( width, height );
445 return TRUE;
446 }
447 node = node->Next();
448 }
449
450 node = m_children.First();
451 while (node)
452 {
453 wxSizerItem *item = (wxSizerItem*)node->Data();
454 if (item->GetSizer())
455 {
456 /* It's a sizer, so lets search recursively. */
457 if (item->GetSizer()->DoSetItemMinSize( sizer, width, height ))
458 {
459 /* A child sizer found the requested windw, exit. */
460 return TRUE;
461 }
462 }
463 node = node->Next();
464 }
465
466 return FALSE;
467 }
468
469 bool wxSizer::DoSetItemMinSize( int pos, int width, int height )
470 {
471 wxNode *node = m_children.Nth( pos );
472 if (!node) return FALSE;
473
474 wxSizerItem *item = (wxSizerItem*) node->Data();
475 if (item->GetSizer())
476 {
477 /* Sizers contains the minimal size in them, if not calculated ... */
478 item->GetSizer()->DoSetMinSize( width, height );
479 }
480 else
481 {
482 /* ... whereas the minimal size of spacers and windows in stored
483 in the item */
484 item->SetInitSize( width, height );
485 }
486
487 return TRUE;
488 }
489
490 //---------------------------------------------------------------------------
491 // wxGridSizer
492 //---------------------------------------------------------------------------
493
494 wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
495 {
496 m_rows = rows;
497 m_cols = cols;
498 m_vgap = vgap;
499 m_hgap = hgap;
500 }
501
502 wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
503 {
504 m_rows = 0;
505 m_cols = cols;
506 m_vgap = vgap;
507 m_hgap = hgap;
508 }
509
510 void wxGridSizer::RecalcSizes()
511 {
512 if (m_children.GetCount() == 0)
513 return;
514
515 int nitems = m_children.GetCount();
516 int nrows = m_rows;
517 int ncols = m_cols;
518
519 if (ncols > 0)
520 nrows = (nitems + ncols-1) / ncols;
521 else
522 ncols = (nitems + nrows-1) / nrows;
523
524 wxSize sz( GetSize() );
525 wxPoint pt( GetPosition() );
526
527 int w = (sz.x - (ncols - 1) * m_hgap) / ncols;
528 int h = (sz.y - (nrows - 1) * m_vgap) / nrows;
529
530 int x = pt.x;
531 for (int c = 0; c < ncols; c++)
532 {
533 int y = pt.y;
534 for (int r = 0; r < nrows; r++)
535 {
536 int i = r * ncols + c;
537 if (i < nitems)
538 {
539 wxNode *node = m_children.Nth( i );
540 wxASSERT( node );
541
542 SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h);
543 }
544 y = y + h + m_vgap;
545 }
546 x = x + w + m_hgap;
547 }
548 }
549
550 wxSize wxGridSizer::CalcMin()
551 {
552 if (m_children.GetCount() == 0)
553 return wxSize(10,10);
554
555 int nitems = m_children.GetCount();
556 int nrows = m_rows;
557 int ncols = m_cols;
558
559 if (ncols > 0)
560 nrows = (nitems + ncols-1) / ncols;
561 else
562 ncols = (nitems + nrows-1) / nrows;
563
564 /* Find the max width and height for any component */
565 int w = 0;
566 int h = 0;
567
568 wxNode *node = m_children.First();
569 while (node)
570 {
571 wxSizerItem *item = (wxSizerItem*)node->Data();
572 wxSize sz( item->CalcMin() );
573 w = wxMax( w, sz.x );
574 h = wxMax( h, sz.y );
575
576 node = node->Next();
577 }
578
579 return wxSize(ncols * w + (ncols-1) * m_hgap,
580 nrows * h + (nrows-1) * m_vgap);
581 }
582
583 void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
584 {
585 wxPoint pt( x,y );
586 wxSize sz( item->CalcMin() );
587 int flag = item->GetFlag();
588
589 if ((flag & wxEXPAND) || (flag & wxSHAPED))
590 {
591 sz = wxSize(w, h);
592 }
593 else
594 {
595 if (flag & wxALIGN_CENTER_HORIZONTAL)
596 {
597 pt.x = x + (w - sz.x) / 2;
598 }
599 else if (flag & wxALIGN_RIGHT)
600 {
601 pt.x = x + (w - sz.x);
602 }
603
604 if (flag & wxALIGN_CENTER_VERTICAL)
605 {
606 pt.y = y + (h - sz.y) / 2;
607 }
608 else if (flag & wxALIGN_BOTTOM)
609 {
610 pt.y = y + (h - sz.y);
611 }
612 }
613
614 item->SetDimension(pt, sz);
615 }
616
617 //---------------------------------------------------------------------------
618 // wxFlexGridSizer
619 //---------------------------------------------------------------------------
620
621 wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap )
622 : wxGridSizer( rows, cols, vgap, hgap )
623 {
624 m_rowHeights = (int*) NULL;
625 m_colWidths = (int*) NULL;
626 }
627
628 wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap )
629 : wxGridSizer( cols, vgap, hgap )
630 {
631 m_rowHeights = (int*) NULL;
632 m_colWidths = (int*) NULL;
633 }
634
635 wxFlexGridSizer::~wxFlexGridSizer()
636 {
637 if (m_rowHeights)
638 delete[] m_rowHeights;
639 if (m_colWidths)
640 delete[] m_colWidths;
641 }
642
643 void wxFlexGridSizer::CreateArrays()
644 {
645 if (m_rowHeights)
646 delete[] m_rowHeights;
647 if (m_colWidths)
648 delete[] m_colWidths;
649
650 if (m_children.GetCount() == 0)
651 return;
652
653 int nitems = m_children.GetCount();
654 int nrows = m_rows;
655 int ncols = m_cols;
656
657 if (ncols > 0)
658 nrows = (nitems + ncols-1) / ncols;
659 else
660 ncols = (nitems + nrows-1) / nrows;
661
662 m_rowHeights = new int[nrows];
663 m_colWidths = new int[ncols];
664
665 for (int col = 0; col < ncols; col++)
666 m_colWidths[ col ] = 0;
667 for (int row = 0; row < nrows; row++)
668 m_rowHeights[ row ] = 0;
669 }
670
671 void wxFlexGridSizer::RecalcSizes()
672 {
673 if (m_children.GetCount() == 0)
674 return;
675
676 int nitems = m_children.GetCount();
677 int nrows = m_rows;
678 int ncols = m_cols;
679
680 if (ncols > 0)
681 nrows = (nitems + ncols-1) / ncols;
682 else
683 ncols = (nitems + nrows-1) / nrows;
684
685 wxSize sz( GetSize() );
686 wxSize minsz( CalcMin() );
687 wxPoint pt( GetPosition() );
688 int delta;
689 size_t idx;
690
691 if ((m_growableRows.GetCount() > 0) && (sz.y > minsz.y))
692 {
693 delta = (sz.y - minsz.y) / m_growableRows.GetCount();
694 for (idx = 0; idx < m_growableRows.GetCount(); idx++)
695 m_rowHeights[ m_growableRows[idx] ] += delta;
696 }
697
698 if ((m_growableCols.GetCount() > 0) && (sz.x > minsz.x))
699 {
700 delta = (sz.x - minsz.x) / m_growableCols.GetCount();
701 for (idx = 0; idx < m_growableCols.GetCount(); idx++)
702 m_colWidths[ m_growableCols[idx] ] += delta;
703 }
704
705 sz = wxSize( pt.x + sz.x, pt.y + sz.y );
706
707 int x = pt.x;
708 for (int c = 0; c < ncols; c++)
709 {
710 int y = pt.y;
711 for (int r = 0; r < nrows; r++)
712 {
713 int i = r * ncols + c;
714 if (i < nitems)
715 {
716 wxNode *node = m_children.Nth( i );
717 wxASSERT( node );
718
719 int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) );
720 int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) );
721
722 SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h);
723 }
724 y = y + m_rowHeights[r] + m_vgap;
725 }
726 x = x + m_colWidths[c] + m_hgap;
727 }
728 }
729
730 wxSize wxFlexGridSizer::CalcMin()
731 {
732 if (m_children.GetCount() == 0)
733 return wxSize(10,10);
734
735 int nitems = m_children.GetCount();
736 int nrows = m_rows;
737 int ncols = m_cols;
738
739 if (ncols > 0)
740 nrows = (nitems + ncols-1) / ncols;
741 else
742 ncols = (nitems + nrows-1) / nrows;
743
744 CreateArrays();
745
746 int col;
747 int row;
748
749 int i = 0;
750 wxNode *node = m_children.First();
751 while (node)
752 {
753 wxSizerItem *item = (wxSizerItem*)node->Data();
754 wxSize sz( item->CalcMin() );
755 row = i / ncols;
756 col = i % ncols;
757 m_rowHeights[ row ] = wxMax( sz.y, m_rowHeights[ row ] );
758 m_colWidths[ col ] = wxMax( sz.x, m_colWidths[ col ] );
759
760 node = node->Next();
761 i++;
762 }
763
764 int width = 0;
765 for (col = 0; col < ncols; col++)
766 width += m_colWidths[ col ];
767
768 int height = 0;
769 for (row = 0; row < nrows; row++)
770 height += m_rowHeights[ row ];
771
772 return wxSize( width + (ncols-1) * m_hgap,
773 height + (nrows-1) * m_vgap);
774 }
775
776 void wxFlexGridSizer::AddGrowableRow( size_t idx )
777 {
778 m_growableRows.Add( idx );
779 }
780
781 void wxFlexGridSizer::RemoveGrowableRow( size_t WXUNUSED(idx) )
782 {
783 }
784
785 void wxFlexGridSizer::AddGrowableCol( size_t idx )
786 {
787 m_growableCols.Add( idx );
788 }
789
790 void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) )
791 {
792 }
793
794 //---------------------------------------------------------------------------
795 // wxBoxSizer
796 //---------------------------------------------------------------------------
797
798 wxBoxSizer::wxBoxSizer( int orient )
799 {
800 m_orient = orient;
801 }
802
803 void wxBoxSizer::RecalcSizes()
804 {
805 if (m_children.GetCount() == 0)
806 return;
807
808 int delta = 0;
809 int extra = 0;
810 if (m_stretchable)
811 {
812 if (m_orient == wxHORIZONTAL)
813 {
814 delta = (m_size.x - m_fixedWidth) / m_stretchable;
815 extra = (m_size.x - m_fixedWidth) % m_stretchable;
816 }
817 else
818 {
819 delta = (m_size.y - m_fixedHeight) / m_stretchable;
820 extra = (m_size.y - m_fixedHeight) % m_stretchable;
821 }
822 }
823
824 wxPoint pt( m_position );
825
826 wxNode *node = m_children.GetFirst();
827 while (node)
828 {
829 wxSizerItem *item = (wxSizerItem*) node->Data();
830
831 int weight = 1;
832 if (item->GetOption())
833 weight = item->GetOption();
834
835 wxSize size( item->CalcMin() );
836
837 if (m_orient == wxVERTICAL)
838 {
839 wxCoord height = size.y;
840 if (item->GetOption())
841 {
842 height = (delta * weight) + extra;
843 extra = 0; // only the first item will get the remainder as extra size
844 }
845
846 wxPoint child_pos( pt );
847 wxSize child_size( wxSize( size.x, height) );
848
849 if (item->GetFlag() & (wxEXPAND | wxSHAPED))
850 child_size.x = m_size.x;
851 else if (item->GetFlag() & wxALIGN_RIGHT)
852 child_pos.x += m_size.x - size.x;
853 else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL))
854 // XXX wxCENTER is added for backward compatibility;
855 // wxALIGN_CENTER should be used in new code
856 child_pos.x += (m_size.x - size.x) / 2;
857
858 item->SetDimension( child_pos, child_size );
859
860 pt.y += height;
861 }
862 else
863 {
864 wxCoord width = size.x;
865 if (item->GetOption())
866 {
867 width = (delta * weight) + extra;
868 extra = 0; // only the first item will get the remainder as extra size
869 }
870
871 wxPoint child_pos( pt );
872 wxSize child_size( wxSize(width, size.y) );
873
874 if (item->GetFlag() & (wxEXPAND | wxSHAPED))
875 child_size.y = m_size.y;
876 else if (item->GetFlag() & wxALIGN_BOTTOM)
877 child_pos.y += m_size.y - size.y;
878 else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL))
879 // XXX wxCENTER is added for backward compatibility;
880 // wxALIGN_CENTER should be used in new code
881 child_pos.y += (m_size.y - size.y) / 2;
882
883 item->SetDimension( child_pos, child_size );
884
885 pt.x += width;
886 }
887
888 node = node->Next();
889 }
890 }
891
892 wxSize wxBoxSizer::CalcMin()
893 {
894 if (m_children.GetCount() == 0)
895 return wxSize(10,10);
896
897 m_stretchable = 0;
898 m_minWidth = 0;
899 m_minHeight = 0;
900 m_fixedWidth = 0;
901 m_fixedHeight = 0;
902
903 wxNode *node = m_children.GetFirst();
904 while (node)
905 {
906 wxSizerItem *item = (wxSizerItem*) node->Data();
907
908 m_stretchable += item->GetOption();
909
910 wxSize size( item->CalcMin() );
911
912 if (m_orient == wxHORIZONTAL)
913 {
914 m_minWidth += size.x;
915 m_minHeight = wxMax( m_minHeight, size.y );
916 }
917 else
918 {
919 m_minHeight += size.y;
920 m_minWidth = wxMax( m_minWidth, size.x );
921 }
922
923 if (item->GetOption() == 0)
924 {
925 if (m_orient == wxVERTICAL)
926 {
927 m_fixedHeight += size.y;
928 m_fixedWidth = wxMax( m_fixedWidth, size.x );
929 }
930 else
931 {
932 m_fixedWidth += size.x;
933 m_fixedHeight = wxMax( m_fixedHeight, size.y );
934 }
935 }
936
937 node = node->Next();
938 }
939
940 return wxSize( m_minWidth, m_minHeight );
941 }
942
943 //---------------------------------------------------------------------------
944 // wxStaticBoxSizer
945 //---------------------------------------------------------------------------
946
947 wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient )
948 : wxBoxSizer( orient )
949 {
950 wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") );
951
952 m_staticBox = box;
953 }
954
955 void wxStaticBoxSizer::RecalcSizes()
956 {
957 // this will have to be done platform by platform
958 // as there is no way to guess the thickness of
959 // a wxStaticBox border
960 int top_border = 15;
961 if (m_staticBox->GetLabel().IsEmpty()) top_border = 5;
962 int other_border = 5;
963
964 m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
965
966 wxPoint old_pos( m_position );
967 m_position.x += other_border;
968 m_position.y += top_border;
969 wxSize old_size( m_size );
970 m_size.x -= 2*other_border;
971 m_size.y -= top_border + other_border;
972
973 wxBoxSizer::RecalcSizes();
974
975 m_position = old_pos;
976 m_size = old_size;
977 }
978
979 wxSize wxStaticBoxSizer::CalcMin()
980 {
981 // This will have to be done platform by platform
982 // as there is no way to guess the thickness of
983 // a wxStaticBox border.
984
985 int top_border = 15;
986 if (m_staticBox->GetLabel().IsEmpty()) top_border = 5;
987 int other_border = 5;
988
989 wxSize ret( wxBoxSizer::CalcMin() );
990 ret.x += 2*other_border;
991 ret.y += other_border + top_border;
992
993 return ret;
994 }
995
996 //---------------------------------------------------------------------------
997 // wxNotebookSizer
998 //---------------------------------------------------------------------------
999
1000 #if wxUSE_NOTEBOOK
1001
1002 wxNotebookSizer::wxNotebookSizer( wxNotebook *nb )
1003 {
1004 wxASSERT_MSG( nb, wxT("wxNotebookSizer needs a notebook") );
1005
1006 m_notebook = nb;
1007 }
1008
1009 void wxNotebookSizer::RecalcSizes()
1010 {
1011 m_notebook->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
1012 }
1013
1014 wxSize wxNotebookSizer::CalcMin()
1015 {
1016 // This will have to be done platform by platform
1017 // as there is no way to guess the thickness of
1018 // the wxNotebook tabs and border.
1019
1020 int borderX = 5;
1021 int borderY = 5;
1022 if ((m_notebook->HasFlag(wxNB_RIGHT)) ||
1023 (m_notebook->HasFlag(wxNB_LEFT)))
1024 {
1025 borderX += 90; // improvements later..
1026 }
1027 else
1028 {
1029 borderY += 40; // improvements later..
1030 }
1031
1032 if (m_notebook->GetChildren().GetCount() == 0)
1033 return wxSize(borderX + 10, borderY + 10);
1034
1035 int maxX = 0;
1036 int maxY = 0;
1037
1038 wxWindowList::Node *node = m_notebook->GetChildren().GetFirst();
1039 while (node)
1040 {
1041 wxWindow *item = node->GetData();
1042 wxSizer *itemsizer = item->GetSizer();
1043
1044 if (itemsizer)
1045 {
1046 wxSize subsize( itemsizer->CalcMin() );
1047
1048 if (subsize.x > maxX) maxX = subsize.x;
1049 if (subsize.y > maxY) maxY = subsize.y;
1050 }
1051
1052 node = node->GetNext();
1053 }
1054
1055 return wxSize( borderX + maxX, borderY + maxY );
1056 }
1057
1058 #endif // wxUSE_NOTEBOOK