cleanup for 10.5 minimum
[wxWidgets.git] / src / osx / core / evtloop_cf.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/core/evtloop_cf.cpp
3 // Purpose: wxEventLoop implementation common to both Carbon and Cocoa
4 // Author: Vadim Zeitlin
5 // Created: 2009-10-18
6 // RCS-ID: $Id$
7 // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/evtloop.h"
27
28 #if wxUSE_EVENTLOOP_SOURCE
29
30 #ifndef WX_PRECOMP
31 #include "wx/log.h"
32 #include "wx/app.h"
33 #endif
34
35 #include "wx/evtloopsrc.h"
36
37 #include "wx/scopedptr.h"
38
39 #include "wx/osx/private.h"
40 #include "wx/osx/core/cfref.h"
41 #include "wx/thread.h"
42
43 #if wxUSE_GUI
44 #include "wx/nonownedwnd.h"
45 #endif
46
47 // ============================================================================
48 // wxCFEventLoopSource and wxCFEventLoop implementation
49 // ============================================================================
50
51 namespace
52 {
53
54 void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
55 {
56 if ( flags & wxEVENT_SOURCE_INPUT )
57 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
58 if ( flags & wxEVENT_SOURCE_OUTPUT )
59 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
60 }
61
62 void
63 wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
64 CFOptionFlags flags,
65 void *ctxData)
66 {
67 wxLogTrace(wxTRACE_EVT_SOURCE,
68 "CFFileDescriptor callback, flags=%d", flags);
69
70 wxCFEventLoopSource * const
71 source = static_cast<wxCFEventLoopSource *>(ctxData);
72
73 wxEventLoopSourceHandler * const
74 handler = source->GetHandler();
75 if ( flags & kCFFileDescriptorReadCallBack )
76 handler->OnReadWaiting();
77 if ( flags & kCFFileDescriptorWriteCallBack )
78 handler->OnWriteWaiting();
79
80 // we need to re-enable callbacks to be called again
81 EnableDescriptorCallBacks(cffd, source->GetFlags());
82 }
83
84 } // anonymous namespace
85
86 wxEventLoopSource *
87 wxCFEventLoop::AddSourceForFD(int fd,
88 wxEventLoopSourceHandler *handler,
89 int flags)
90 {
91 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
92
93 wxScopedPtr<wxCFEventLoopSource>
94 source(new wxCFEventLoopSource(handler, flags));
95
96 CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
97 wxCFRef<CFFileDescriptorRef>
98 cffd(CFFileDescriptorCreate
99 (
100 kCFAllocatorDefault,
101 fd,
102 true, // close on invalidate
103 wx_cffiledescriptor_callback,
104 &ctx
105 ));
106 if ( !cffd )
107 return NULL;
108
109 wxCFRef<CFRunLoopSourceRef>
110 cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
111 if ( !cfsrc )
112 return NULL;
113
114 CFRunLoopRef cfloop = CFGetCurrentRunLoop();
115 CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
116
117 // Enable the callbacks initially.
118 EnableDescriptorCallBacks(cffd, source->GetFlags());
119
120 source->SetFileDescriptor(cffd.release());
121
122 return source.release();
123 }
124
125 void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
126 {
127 wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
128
129 m_cffd = cffd;
130 }
131
132 wxCFEventLoopSource::~wxCFEventLoopSource()
133 {
134 if ( m_cffd )
135 CFRelease(m_cffd);
136 }
137
138 #endif // wxUSE_EVENTLOOP_SOURCE
139
140 void wxCFEventLoop::OSXCommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
141 {
142 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
143 if ( eventloop )
144 eventloop->CommonModeObserverCallBack(observer, activity);
145 }
146
147 void wxCFEventLoop::OSXDefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
148 {
149 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
150 if ( eventloop )
151 eventloop->DefaultModeObserverCallBack(observer, activity);
152 }
153
154 void wxCFEventLoop::CommonModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
155 {
156 if ( activity & kCFRunLoopBeforeTimers )
157 {
158 // process pending wx events first as they correspond to low-level events
159 // which happened before, i.e. typically pending events were queued by a
160 // previous call to Dispatch() and if we didn't process them now the next
161 // call to it might enqueue them again (as happens with e.g. socket events
162 // which would be generated as long as there is input available on socket
163 // and this input is only removed from it when pending event handlers are
164 // executed)
165
166 if ( wxTheApp )
167 wxTheApp->ProcessPendingEvents();
168 }
169
170 if ( activity & kCFRunLoopBeforeWaiting )
171 {
172 if ( ProcessIdle() )
173 {
174 WakeUp();
175 }
176 else
177 {
178 #if wxUSE_THREADS
179 wxMutexGuiLeaveOrEnter();
180 #endif
181 }
182 }
183 }
184
185 void
186 wxCFEventLoop::DefaultModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer),
187 int WXUNUSED(activity))
188 {
189 /*
190 if ( activity & kCFRunLoopBeforeTimers )
191 {
192 }
193
194 if ( activity & kCFRunLoopBeforeWaiting )
195 {
196 }
197 */
198 }
199
200
201 wxCFEventLoop::wxCFEventLoop()
202 {
203 m_shouldExit = false;
204
205 m_runLoop = CFGetCurrentRunLoop();
206
207 CFRunLoopObserverContext ctxt;
208 bzero( &ctxt, sizeof(ctxt) );
209 ctxt.info = this;
210 m_commonModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
211 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXCommonModeObserverCallBack, &ctxt );
212 CFRunLoopAddObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
213 CFRelease(m_commonModeRunLoopObserver);
214
215 m_defaultModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
216 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXDefaultModeObserverCallBack, &ctxt );
217 CFRunLoopAddObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
218 CFRelease(m_defaultModeRunLoopObserver);
219 }
220
221 wxCFEventLoop::~wxCFEventLoop()
222 {
223 CFRunLoopRemoveObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
224 CFRunLoopRemoveObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
225 }
226
227
228 CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const
229 {
230 return CFRunLoopGetCurrent();
231 }
232
233 void wxCFEventLoop::WakeUp()
234 {
235 CFRunLoopWakeUp(m_runLoop);
236 }
237
238 #if wxUSE_BASE
239
240 void wxMacWakeUp()
241 {
242 wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
243
244 if ( loop )
245 loop->WakeUp();
246 }
247
248 #endif
249
250 bool wxCFEventLoop::YieldFor(long eventsToProcess)
251 {
252 #if wxUSE_THREADS
253 // Yielding from a non-gui thread needs to bail out, otherwise we end up
254 // possibly sending events in the thread too.
255 if ( !wxThread::IsMain() )
256 {
257 return true;
258 }
259 #endif // wxUSE_THREADS
260
261 m_isInsideYield = true;
262 m_eventsToProcessInsideYield = eventsToProcess;
263
264 #if wxUSE_LOG
265 // disable log flushing from here because a call to wxYield() shouldn't
266 // normally result in message boxes popping up &c
267 wxLog::Suspend();
268 #endif // wxUSE_LOG
269
270 // process all pending events:
271 while ( DoProcessEvents() == 1 )
272 ;
273
274 // it's necessary to call ProcessIdle() to update the frames sizes which
275 // might have been changed (it also will update other things set from
276 // OnUpdateUI() which is a nice (and desired) side effect)
277 while ( ProcessIdle() ) {}
278
279 // if there are pending events, we must process them.
280 if (wxTheApp)
281 wxTheApp->ProcessPendingEvents();
282
283 #if wxUSE_LOG
284 wxLog::Resume();
285 #endif // wxUSE_LOG
286 m_isInsideYield = false;
287
288 return true;
289 }
290
291 // implement/override base class pure virtual
292 bool wxCFEventLoop::Pending() const
293 {
294 return true;
295 }
296
297 int wxCFEventLoop::DoProcessEvents()
298 {
299 return DispatchTimeout( 0 );
300 }
301
302 bool wxCFEventLoop::Dispatch()
303 {
304 return DoProcessEvents() != 0;
305 }
306
307 int wxCFEventLoop::DispatchTimeout(unsigned long timeout)
308 {
309 if ( !wxTheApp )
310 return 0;
311
312 int status = DoDispatchTimeout(timeout);
313
314 switch( status )
315 {
316 case 0:
317 break;
318 case -1:
319 if ( m_shouldExit )
320 return 0;
321
322 break;
323 case 1:
324 break;
325 }
326
327 return status;
328 }
329
330 int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout)
331 {
332 SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true);
333 switch( status )
334 {
335 case kCFRunLoopRunFinished:
336 wxFAIL_MSG( "incorrect run loop state" );
337 break;
338 case kCFRunLoopRunStopped:
339 return 0;
340 break;
341 case kCFRunLoopRunTimedOut:
342 return -1;
343 break;
344 case kCFRunLoopRunHandledSource:
345 default:
346 break;
347 }
348 return 1;
349 }
350
351 void wxCFEventLoop::DoRun()
352 {
353 for ( ;; )
354 {
355 // generate and process idle events for as long as we don't
356 // have anything else to do
357 DoProcessEvents();
358
359 // if the "should exit" flag is set, the loop should terminate
360 // but not before processing any remaining messages so while
361 // Pending() returns true, do process them
362 if ( m_shouldExit )
363 {
364 while ( DoProcessEvents() == 1 )
365 ;
366
367 break;
368 }
369 }
370 }
371
372 void wxCFEventLoop::DoStop()
373 {
374 CFRunLoopStop(CFGetCurrentRunLoop());
375 }
376
377 // enters a loop calling OnNextIteration(), Pending() and Dispatch() and
378 // terminating when Exit() is called
379 int wxCFEventLoop::Run()
380 {
381 // event loops are not recursive, you need to create another loop!
382 wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
383
384 // ProcessIdle() and ProcessEvents() below may throw so the code here should
385 // be exception-safe, hence we must use local objects for all actions we
386 // should undo
387 wxEventLoopActivator activate(this);
388
389 // we must ensure that OnExit() is called even if an exception is thrown
390 // from inside ProcessEvents() but we must call it from Exit() in normal
391 // situations because it is supposed to be called synchronously,
392 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
393 // something similar here)
394 #if wxUSE_EXCEPTIONS
395 for ( ;; )
396 {
397 try
398 {
399 #endif // wxUSE_EXCEPTIONS
400
401 DoRun();
402
403 #if wxUSE_EXCEPTIONS
404 // exit the outer loop as well
405 break;
406 }
407 catch ( ... )
408 {
409 try
410 {
411 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
412 {
413 OnExit();
414 break;
415 }
416 //else: continue running the event loop
417 }
418 catch ( ... )
419 {
420 // OnException() throwed, possibly rethrowing the same
421 // exception again: very good, but we still need OnExit() to
422 // be called
423 OnExit();
424 throw;
425 }
426 }
427 }
428 #endif // wxUSE_EXCEPTIONS
429
430 return m_exitcode;
431 }
432
433 // sets the "should exit" flag and wakes up the loop so that it terminates
434 // soon
435 void wxCFEventLoop::Exit(int rc)
436 {
437 m_exitcode = rc;
438 m_shouldExit = true;
439 DoStop();
440 }
441
442 // TODO Move to thread_osx.cpp
443
444 #if wxUSE_THREADS
445
446 // ----------------------------------------------------------------------------
447 // GUI Serialization copied from MSW implementation
448 // ----------------------------------------------------------------------------
449
450 // if it's false, some secondary thread is holding the GUI lock
451 static bool gs_bGuiOwnedByMainThread = true;
452
453 // critical section which controls access to all GUI functions: any secondary
454 // thread (i.e. except the main one) must enter this crit section before doing
455 // any GUI calls
456 static wxCriticalSection *gs_critsectGui = NULL;
457
458 // critical section which protects gs_nWaitingForGui variable
459 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
460
461 // number of threads waiting for GUI in wxMutexGuiEnter()
462 static size_t gs_nWaitingForGui = 0;
463
464 void wxOSXThreadModuleOnInit()
465 {
466 gs_critsectWaitingForGui = new wxCriticalSection();
467 gs_critsectGui = new wxCriticalSection();
468 gs_critsectGui->Enter();
469 }
470
471
472 void wxOSXThreadModuleOnExit()
473 {
474 if ( gs_critsectGui )
475 {
476 if ( !wxGuiOwnedByMainThread() )
477 {
478 gs_critsectGui->Enter();
479 gs_bGuiOwnedByMainThread = true;
480 }
481
482 gs_critsectGui->Leave();
483 wxDELETE(gs_critsectGui);
484 }
485
486 wxDELETE(gs_critsectWaitingForGui);
487 }
488
489
490 // wake up the main thread
491 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
492 {
493 wxMacWakeUp();
494 }
495
496 void wxMutexGuiEnterImpl()
497 {
498 // this would dead lock everything...
499 wxASSERT_MSG( !wxThread::IsMain(),
500 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
501
502 // the order in which we enter the critical sections here is crucial!!
503
504 // set the flag telling to the main thread that we want to do some GUI
505 {
506 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
507
508 gs_nWaitingForGui++;
509 }
510
511 wxWakeUpMainThread();
512
513 // now we may block here because the main thread will soon let us in
514 // (during the next iteration of OnIdle())
515 gs_critsectGui->Enter();
516 }
517
518 void wxMutexGuiLeaveImpl()
519 {
520 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
521
522 if ( wxThread::IsMain() )
523 {
524 gs_bGuiOwnedByMainThread = false;
525 }
526 else
527 {
528 // decrement the number of threads waiting for GUI access now
529 wxASSERT_MSG( gs_nWaitingForGui > 0,
530 wxT("calling wxMutexGuiLeave() without entering it first?") );
531
532 gs_nWaitingForGui--;
533
534 wxWakeUpMainThread();
535 }
536
537 gs_critsectGui->Leave();
538 }
539
540 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
541 {
542 wxASSERT_MSG( wxThread::IsMain(),
543 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
544
545 if ( !gs_critsectWaitingForGui )
546 return;
547
548 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
549
550 if ( gs_nWaitingForGui == 0 )
551 {
552 // no threads are waiting for GUI - so we may acquire the lock without
553 // any danger (but only if we don't already have it)
554 if ( !wxGuiOwnedByMainThread() )
555 {
556 gs_critsectGui->Enter();
557
558 gs_bGuiOwnedByMainThread = true;
559 }
560 //else: already have it, nothing to do
561 }
562 else
563 {
564 // some threads are waiting, release the GUI lock if we have it
565 if ( wxGuiOwnedByMainThread() )
566 wxMutexGuiLeave();
567 //else: some other worker thread is doing GUI
568 }
569 }
570
571 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
572 {
573 return gs_bGuiOwnedByMainThread;
574 }
575
576 #endif