1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.4 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 !include ../../build/msw/config.wat
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
13 # Speed up compilation a bit:
16 ! loaddll wccaxp wccdaxp
17 ! loaddll wcc386 wccd386
19 ! loaddll wppaxp wppdaxp
20 ! loaddll wpp386 wppd386
25 # We need these variables in some bakefile-made rules:
26 WATCOM_CWD = $+ $(%cdrive):$(%cwd) $-
28 ### Conditionally set variables: ###
39 !ifeq DEBUG_FLAG default
60 !ifeq DEBUG_INFO default
65 !ifeq DEBUG_INFO default
77 !ifeq DEBUG_INFO default
78 __DEBUGINFO_1 = debug all
82 !ifeq DEBUG_INFO default
90 __DEBUGINFO_1 = debug all
94 __OPTIMIZEFLAG_2 = -od
97 __OPTIMIZEFLAG_2 = -ot -ox
100 !ifeq RUNTIME_LIBS dynamic
101 __RUNTIME_LIBS_5 = -br
103 !ifeq RUNTIME_LIBS static
107 !ifeq USE_EXCEPTIONS 0
110 !ifeq USE_EXCEPTIONS 1
111 __EXCEPTIONSFLAG_7 = -xs
116 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_html.lib
121 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_adv.lib
126 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_core.lib
131 wxbase$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR).lib
136 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR).lib
140 __LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
144 __LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
148 __LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
152 LIBDIRNAME = .\..\..\lib\wat_lib$(CFG)
155 LIBDIRNAME = .\..\..\lib\wat_dll$(CFG)
159 __WXUNIV_DEFINE_p = -d__WXUNIVERSAL__
163 !ifeq DEBUG_FLAG default
164 __DEBUG_DEFINE_p = -d__WXDEBUG__
168 __DEBUG_DEFINE_p = -d__WXDEBUG__
172 __UNICODE_DEFINE_p = -d_UNICODE
176 __DLLFLAG_p = -dWXUSINGDLL
181 WX_RELEASE_NODOT = 25
183 wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
185 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
186 FORTY_CXXFLAGS = $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm $(__RUNTIME_LIBS_5) &
187 -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) &
188 -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples &
189 -dNOPCH $(__EXCEPTIONSFLAG_7) $(CPPFLAGS) $(CXXFLAGS)
191 $(OBJS)\forty_forty.obj &
192 $(OBJS)\forty_canvas.obj &
193 $(OBJS)\forty_card.obj &
194 $(OBJS)\forty_game.obj &
195 $(OBJS)\forty_pile.obj &
196 $(OBJS)\forty_playerdg.obj &
197 $(OBJS)\forty_scoredg.obj &
198 $(OBJS)\forty_scorefil.obj
203 -if not exist $(OBJS) mkdir $(OBJS)
207 all : .SYMBOLIC $(OBJS)\forty.exe data
210 -if exist $(OBJS)\*.obj del $(OBJS)\*.obj
211 -if exist $(OBJS)\*.res del $(OBJS)\*.res
212 -if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc
213 -if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk
214 -if exist $(OBJS)\forty.exe del $(OBJS)\forty.exe
216 $(OBJS)\forty.exe : $(FORTY_OBJECTS) $(OBJS)\forty_forty.res
217 @%create $(OBJS)\forty.lbc
218 @%append $(OBJS)\forty.lbc option quiet
219 @%append $(OBJS)\forty.lbc name $^@
220 @%append $(OBJS)\forty.lbc option caseexact
221 @%append $(OBJS)\forty.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
222 @for %i in ($(FORTY_OBJECTS)) do @%append $(OBJS)\forty.lbc file %i
223 @for %i in ( $(__WXLIB_HTML_p) $(__WXLIB_ADV_p) $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ) do @%append $(OBJS)\forty.lbc library %i
224 @%append $(OBJS)\forty.lbc option resource=$(OBJS)\forty_forty.res
225 wlink @$(OBJS)\forty.lbc
228 if not exist $(OBJS) mkdir $(OBJS)
229 for %f in (about.htm) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
231 $(OBJS)\forty_forty.obj : .AUTODEPEND .\forty.cpp
232 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
234 $(OBJS)\forty_canvas.obj : .AUTODEPEND .\canvas.cpp
235 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
237 $(OBJS)\forty_card.obj : .AUTODEPEND .\card.cpp
238 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
240 $(OBJS)\forty_game.obj : .AUTODEPEND .\game.cpp
241 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
243 $(OBJS)\forty_pile.obj : .AUTODEPEND .\pile.cpp
244 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
246 $(OBJS)\forty_playerdg.obj : .AUTODEPEND .\playerdg.cpp
247 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
249 $(OBJS)\forty_scoredg.obj : .AUTODEPEND .\scoredg.cpp
250 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
252 $(OBJS)\forty_scorefil.obj : .AUTODEPEND .\scorefil.cpp
253 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
255 $(OBJS)\forty_forty.res : .AUTODEPEND .\forty.rc
256 wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples -dNOPCH $<