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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #endif //WX_PRECOMP
48
49 #if wxUSE_CONSTRAINTS
50 #include "wx/layout.h"
51 #endif // wxUSE_CONSTRAINTS
52
53 #include "wx/sizer.h"
54
55 #if wxUSE_DRAG_AND_DROP
56 #include "wx/dnd.h"
57 #endif // wxUSE_DRAG_AND_DROP
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 // ----------------------------------------------------------------------------
72 // static data
73 // ----------------------------------------------------------------------------
74
75 #if defined(__WXPM__)
76 int wxWindowBase::ms_lastControlId = 2000;
77 #else
78 int wxWindowBase::ms_lastControlId = -200;
79 #endif
80
81 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
82
83 // ----------------------------------------------------------------------------
84 // event table
85 // ----------------------------------------------------------------------------
86
87 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
88 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
89 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
90 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
91
92 #if wxUSE_HELP
93 EVT_HELP(-1, wxWindowBase::OnHelp)
94 #endif // wxUSE_HELP
95
96 END_EVENT_TABLE()
97
98 // ============================================================================
99 // implementation of the common functionality of the wxWindow class
100 // ============================================================================
101
102 // ----------------------------------------------------------------------------
103 // initialization
104 // ----------------------------------------------------------------------------
105
106 // the default initialization
107 void wxWindowBase::InitBase()
108 {
109 // no window yet, no parent nor children
110 m_parent = (wxWindow *)NULL;
111 m_windowId = -1;
112 m_children.DeleteContents( FALSE ); // don't auto delete node data
113
114 // no constraints on the minimal window size
115 m_minWidth =
116 m_minHeight =
117 m_maxWidth =
118 m_maxHeight = -1;
119
120 // window is created enabled but it's not visible yet
121 m_isShown = FALSE;
122 m_isEnabled = TRUE;
123
124 // the default event handler is just this window
125 m_eventHandler = this;
126
127 #if wxUSE_VALIDATORS
128 // no validator
129 m_windowValidator = (wxValidator *) NULL;
130 #endif // wxUSE_VALIDATORS
131
132 // use the system default colours
133 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
134 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
135
136 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
137 // so the font is *not* really set - but calls to SetFont() later won't do
138 // anything because m_font appears to be already set!
139 #ifndef __WXMSW__
140 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
141 #endif // __WXMSW__
142
143 // the colours/fonts are default for now
144 m_hasBgCol =
145 m_hasFgCol =
146 m_hasFont = FALSE;
147
148 // no style bits
149 m_exStyle =
150 m_windowStyle = 0;
151
152 // an optimization for the event processing: checking this flag is much
153 // faster than using IsKindOf(CLASSINFO(wxWindow))
154 m_isWindow = TRUE;
155
156 #if wxUSE_CONSTRAINTS
157 // no constraints whatsoever
158 m_constraints = (wxLayoutConstraints *) NULL;
159 m_constraintsInvolvedIn = (wxWindowList *) NULL;
160 #endif // wxUSE_CONSTRAINTS
161
162 m_windowSizer = (wxSizer *) NULL;
163 m_containingSizer = (wxSizer *) NULL;
164 m_autoLayout = FALSE;
165
166 #if wxUSE_DRAG_AND_DROP
167 m_dropTarget = (wxDropTarget *)NULL;
168 #endif // wxUSE_DRAG_AND_DROP
169
170 #if wxUSE_TOOLTIPS
171 m_tooltip = (wxToolTip *)NULL;
172 #endif // wxUSE_TOOLTIPS
173
174 #if wxUSE_CARET
175 m_caret = (wxCaret *)NULL;
176 #endif // wxUSE_CARET
177
178 #if wxUSE_PALETTE
179 m_hasCustomPalette = FALSE;
180 #endif // wxUSE_PALETTE
181
182 m_virtualSize = wxDefaultSize;
183
184 m_minVirtualWidth =
185 m_minVirtualHeight =
186 m_maxVirtualWidth =
187 m_maxVirtualHeight = -1;
188
189 // Whether we're using the current theme for this window (wxGTK only for now)
190 m_themeEnabled = FALSE;
191 }
192
193 // common part of window creation process
194 bool wxWindowBase::CreateBase(wxWindowBase *parent,
195 wxWindowID id,
196 const wxPoint& WXUNUSED(pos),
197 const wxSize& WXUNUSED(size),
198 long style,
199 const wxValidator& validator,
200 const wxString& name)
201 {
202 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
203 // member variables - check that it has been called (will catch the case
204 // when a new ctor is added which doesn't call InitWindow)
205 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
206
207 #if wxUSE_STATBOX
208 // wxGTK doesn't allow to create controls with static box as the parent so
209 // this will result in a crash when the program is ported to wxGTK so warn
210 // the user about it
211
212 // if you get this assert, the correct solution is to create the controls
213 // as siblings of the static box
214 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
215 _T("wxStaticBox can't be used as a window parent!") );
216 #endif // wxUSE_STATBOX
217
218 // generate a new id if the user doesn't care about it
219 m_windowId = id == -1 ? NewControlId() : id;
220
221 SetName(name);
222 SetWindowStyleFlag(style);
223 SetParent(parent);
224
225 #if wxUSE_VALIDATORS
226 SetValidator(validator);
227 #endif // wxUSE_VALIDATORS
228
229 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
230 // have it too - like this it's possible to set it only in the top level
231 // dialog/frame and all children will inherit it by defult
232 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
233 {
234 SetExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
235 }
236
237 return TRUE;
238 }
239
240 // ----------------------------------------------------------------------------
241 // destruction
242 // ----------------------------------------------------------------------------
243
244 // common clean up
245 wxWindowBase::~wxWindowBase()
246 {
247 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
248
249 // FIXME if these 2 cases result from programming errors in the user code
250 // we should probably assert here instead of silently fixing them
251
252 // Just in case the window has been Closed, but we're then deleting
253 // immediately: don't leave dangling pointers.
254 wxPendingDelete.DeleteObject(this);
255
256 // Just in case we've loaded a top-level window via LoadNativeDialog but
257 // we weren't a dialog class
258 wxTopLevelWindows.DeleteObject(this);
259
260 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
261
262 #if wxUSE_CARET
263 if ( m_caret )
264 delete m_caret;
265 #endif // wxUSE_CARET
266
267 #if wxUSE_VALIDATORS
268 if ( m_windowValidator )
269 delete m_windowValidator;
270 #endif // wxUSE_VALIDATORS
271
272 #if wxUSE_CONSTRAINTS
273 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
274 // at deleted windows as they delete themselves.
275 DeleteRelatedConstraints();
276
277 if ( m_constraints )
278 {
279 // This removes any dangling pointers to this window in other windows'
280 // constraintsInvolvedIn lists.
281 UnsetConstraints(m_constraints);
282 delete m_constraints;
283 m_constraints = NULL;
284 }
285
286 #endif // wxUSE_CONSTRAINTS
287
288 if ( m_containingSizer )
289 m_containingSizer->Detach( (wxWindow*)this );
290
291 if ( m_windowSizer )
292 delete m_windowSizer;
293
294 #if wxUSE_DRAG_AND_DROP
295 if ( m_dropTarget )
296 delete m_dropTarget;
297 #endif // wxUSE_DRAG_AND_DROP
298
299 #if wxUSE_TOOLTIPS
300 if ( m_tooltip )
301 delete m_tooltip;
302 #endif // wxUSE_TOOLTIPS
303
304 // reset the dangling pointer our parent window may keep to us
305 if ( m_parent && m_parent->GetDefaultItem() == this )
306 {
307 m_parent->SetDefaultItem(NULL);
308 }
309 }
310
311 bool wxWindowBase::Destroy()
312 {
313 delete this;
314
315 return TRUE;
316 }
317
318 bool wxWindowBase::Close(bool force)
319 {
320 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
321 event.SetEventObject(this);
322 #if WXWIN_COMPATIBILITY
323 event.SetForce(force);
324 #endif // WXWIN_COMPATIBILITY
325 event.SetCanVeto(!force);
326
327 // return FALSE if window wasn't closed because the application vetoed the
328 // close event
329 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
330 }
331
332 bool wxWindowBase::DestroyChildren()
333 {
334 wxWindowList::Node *node;
335 for ( ;; )
336 {
337 // we iterate until the list becomes empty
338 node = GetChildren().GetFirst();
339 if ( !node )
340 break;
341
342 wxWindow *child = node->GetData();
343
344 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
345
346 child->Show(FALSE);
347 delete child;
348
349 wxASSERT_MSG( !GetChildren().Find(child),
350 wxT("child didn't remove itself using RemoveChild()") );
351 }
352
353 return TRUE;
354 }
355
356 // ----------------------------------------------------------------------------
357 // size/position related methods
358 // ----------------------------------------------------------------------------
359
360 // centre the window with respect to its parent in either (or both) directions
361 void wxWindowBase::Centre(int direction)
362 {
363 // the position/size of the parent window or of the entire screen
364 wxPoint posParent;
365 int widthParent, heightParent;
366
367 wxWindow *parent = NULL;
368
369 if ( !(direction & wxCENTRE_ON_SCREEN) )
370 {
371 // find the parent to centre this window on: it should be the
372 // immediate parent for the controls but the top level parent for the
373 // top level windows (like dialogs)
374 parent = GetParent();
375 if ( IsTopLevel() )
376 {
377 while ( parent && !parent->IsTopLevel() )
378 {
379 parent = parent->GetParent();
380 }
381 }
382
383 // there is no wxTopLevelWindow under wxMotif yet
384 #ifndef __WXMOTIF__
385 // we shouldn't center the dialog on the iconized window: under
386 // Windows, for example, this places it completely off the screen
387 if ( parent )
388 {
389 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
390 if ( winTop && winTop->IsIconized() )
391 {
392 parent = NULL;
393 }
394 }
395 #endif // __WXMOTIF__
396
397 // did we find the parent?
398 if ( !parent )
399 {
400 // no other choice
401 direction |= wxCENTRE_ON_SCREEN;
402 }
403 }
404
405 if ( direction & wxCENTRE_ON_SCREEN )
406 {
407 // centre with respect to the whole screen
408 wxDisplaySize(&widthParent, &heightParent);
409 }
410 else
411 {
412 if ( IsTopLevel() )
413 {
414 // centre on the parent
415 parent->GetSize(&widthParent, &heightParent);
416
417 // adjust to the parents position
418 posParent = parent->GetPosition();
419 }
420 else
421 {
422 // centre inside the parents client rectangle
423 parent->GetClientSize(&widthParent, &heightParent);
424 }
425 }
426
427 int width, height;
428 GetSize(&width, &height);
429
430 int xNew = -1,
431 yNew = -1;
432
433 if ( direction & wxHORIZONTAL )
434 xNew = (widthParent - width)/2;
435
436 if ( direction & wxVERTICAL )
437 yNew = (heightParent - height)/2;
438
439 xNew += posParent.x;
440 yNew += posParent.y;
441
442 // Base size of the visible dimensions of the display
443 // to take into account the taskbar
444 wxRect rect = wxGetClientDisplayRect();
445 wxSize size (rect.width,rect.height);
446
447 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
448 // but it may mean that the window is placed on other than the main
449 // display. Therefore we only make sure centered window is on the main display
450 // if the parent is at least partially present here.
451 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
452 {
453 if (xNew < 0)
454 xNew = 0;
455 else if (xNew+width > size.x)
456 xNew = size.x-width-1;
457 }
458 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
459 {
460 if (yNew+height > size.y)
461 yNew = size.y-height-1;
462
463 // Make certain that the title bar is initially visible
464 // always, even if this would push the bottom of the
465 // dialog of the visible area of the display
466 if (yNew < 0)
467 yNew = 0;
468 }
469
470 // move the window to this position (keeping the old size but using
471 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
472 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
473 }
474
475 // fits the window around the children
476 void wxWindowBase::Fit()
477 {
478 if ( GetChildren().GetCount() > 0 )
479 {
480 SetClientSize(DoGetBestSize());
481 }
482 //else: do nothing if we have no children
483 }
484
485 // fits virtual size (ie. scrolled area etc.) around children
486 void wxWindowBase::FitInside()
487 {
488 if ( GetChildren().GetCount() > 0 )
489 {
490 SetVirtualSize( GetBestVirtualSize() );
491 }
492 }
493
494 // return the size best suited for the current window
495 wxSize wxWindowBase::DoGetBestSize() const
496 {
497 if ( m_windowSizer )
498 {
499 return m_windowSizer->GetMinSize();
500 }
501 #if wxUSE_CONSTRAINTS
502 else if ( m_constraints )
503 {
504 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
505
506 // our minimal acceptable size is such that all our windows fit inside
507 int maxX = 0,
508 maxY = 0;
509
510 for ( wxWindowList::Node *node = GetChildren().GetFirst();
511 node;
512 node = node->GetNext() )
513 {
514 wxLayoutConstraints *c = node->GetData()->GetConstraints();
515 if ( !c )
516 {
517 // it's not normal that we have an unconstrained child, but
518 // what can we do about it?
519 continue;
520 }
521
522 int x = c->right.GetValue(),
523 y = c->bottom.GetValue();
524
525 if ( x > maxX )
526 maxX = x;
527
528 if ( y > maxY )
529 maxY = y;
530
531 // TODO: we must calculate the overlaps somehow, otherwise we
532 // will never return a size bigger than the current one :-(
533 }
534
535 return wxSize(maxX, maxY);
536 }
537 #endif // wxUSE_CONSTRAINTS
538 else if ( GetChildren().GetCount() > 0 )
539 {
540 // our minimal acceptable size is such that all our windows fit inside
541 int maxX = 0,
542 maxY = 0;
543
544 for ( wxWindowList::Node *node = GetChildren().GetFirst();
545 node;
546 node = node->GetNext() )
547 {
548 wxWindow *win = node->GetData();
549 if ( win->IsTopLevel()
550 #if wxUSE_STATUSBAR
551 || wxDynamicCast(win, wxStatusBar)
552 #endif // wxUSE_STATUSBAR
553 )
554 {
555 // dialogs and frames lie in different top level windows -
556 // don't deal with them here; as for the status bars, they
557 // don't lie in the client area at all
558 continue;
559 }
560
561 int wx, wy, ww, wh;
562 win->GetPosition(&wx, &wy);
563
564 // if the window hadn't been positioned yet, assume that it is in
565 // the origin
566 if ( wx == -1 )
567 wx = 0;
568 if ( wy == -1 )
569 wy = 0;
570
571 win->GetSize(&ww, &wh);
572 if ( wx + ww > maxX )
573 maxX = wx + ww;
574 if ( wy + wh > maxY )
575 maxY = wy + wh;
576 }
577
578 // for compatibility with the old versions and because it really looks
579 // slightly more pretty like this, add a pad
580 maxX += 7;
581 maxY += 14;
582
583 return wxSize(maxX, maxY);
584 }
585 else
586 {
587 // for a generic window there is no natural best size - just use the
588 // current one
589 return GetSize();
590 }
591 }
592
593 // by default the origin is not shifted
594 wxPoint wxWindowBase::GetClientAreaOrigin() const
595 {
596 return wxPoint(0, 0);
597 }
598
599 // set the min/max size of the window
600 void wxWindowBase::SetSizeHints(int minW, int minH,
601 int maxW, int maxH,
602 int WXUNUSED(incW), int WXUNUSED(incH))
603 {
604 m_minWidth = minW;
605 m_maxWidth = maxW;
606 m_minHeight = minH;
607 m_maxHeight = maxH;
608 }
609
610 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
611 int maxW, int maxH )
612 {
613 m_minVirtualWidth = minW;
614 m_maxVirtualWidth = maxW;
615 m_minVirtualHeight = minH;
616 m_maxVirtualHeight = maxH;
617 }
618
619 void wxWindowBase::DoSetVirtualSize( int x, int y )
620 {
621 if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x )
622 x = m_minVirtualWidth;
623 if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x )
624 x = m_maxVirtualWidth;
625 if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y )
626 y = m_minVirtualHeight;
627 if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y )
628 y = m_maxVirtualHeight;
629
630 m_virtualSize = wxSize(x, y);
631 }
632
633 wxSize wxWindowBase::DoGetVirtualSize() const
634 {
635 wxSize s( GetClientSize() );
636
637 if( m_virtualSize.GetWidth() != -1 )
638 s.SetWidth( m_virtualSize.GetWidth() );
639 if( m_virtualSize.GetHeight() != -1 )
640 s.SetHeight( m_virtualSize.GetHeight() );
641
642 return s;
643 }
644
645 // ----------------------------------------------------------------------------
646 // show/hide/enable/disable the window
647 // ----------------------------------------------------------------------------
648
649 bool wxWindowBase::Show(bool show)
650 {
651 if ( show != m_isShown )
652 {
653 m_isShown = show;
654
655 return TRUE;
656 }
657 else
658 {
659 return FALSE;
660 }
661 }
662
663 bool wxWindowBase::Enable(bool enable)
664 {
665 if ( enable != m_isEnabled )
666 {
667 m_isEnabled = enable;
668
669 return TRUE;
670 }
671 else
672 {
673 return FALSE;
674 }
675 }
676 // ----------------------------------------------------------------------------
677 // RTTI
678 // ----------------------------------------------------------------------------
679
680 bool wxWindowBase::IsTopLevel() const
681 {
682 return FALSE;
683 }
684
685 // ----------------------------------------------------------------------------
686 // reparenting the window
687 // ----------------------------------------------------------------------------
688
689 void wxWindowBase::AddChild(wxWindowBase *child)
690 {
691 wxCHECK_RET( child, wxT("can't add a NULL child") );
692
693 // this should never happen and it will lead to a crash later if it does
694 // because RemoveChild() will remove only one node from the children list
695 // and the other(s) one(s) will be left with dangling pointers in them
696 wxASSERT_MSG( !GetChildren().Find(child), _T("AddChild() called twice") );
697
698 GetChildren().Append(child);
699 child->SetParent(this);
700 }
701
702 void wxWindowBase::RemoveChild(wxWindowBase *child)
703 {
704 wxCHECK_RET( child, wxT("can't remove a NULL child") );
705
706 GetChildren().DeleteObject(child);
707 child->SetParent((wxWindow *)NULL);
708 }
709
710 bool wxWindowBase::Reparent(wxWindowBase *newParent)
711 {
712 wxWindow *oldParent = GetParent();
713 if ( newParent == oldParent )
714 {
715 // nothing done
716 return FALSE;
717 }
718
719 // unlink this window from the existing parent.
720 if ( oldParent )
721 {
722 oldParent->RemoveChild(this);
723 }
724 else
725 {
726 wxTopLevelWindows.DeleteObject(this);
727 }
728
729 // add it to the new one
730 if ( newParent )
731 {
732 newParent->AddChild(this);
733 }
734 else
735 {
736 wxTopLevelWindows.Append(this);
737 }
738
739 return TRUE;
740 }
741
742 // ----------------------------------------------------------------------------
743 // event handler stuff
744 // ----------------------------------------------------------------------------
745
746 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
747 {
748 wxEvtHandler *handlerOld = GetEventHandler();
749
750 handler->SetNextHandler(handlerOld);
751
752 if ( handlerOld )
753 GetEventHandler()->SetPreviousHandler(handler);
754
755 SetEventHandler(handler);
756 }
757
758 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
759 {
760 wxEvtHandler *handlerA = GetEventHandler();
761 if ( handlerA )
762 {
763 wxEvtHandler *handlerB = handlerA->GetNextHandler();
764 handlerA->SetNextHandler((wxEvtHandler *)NULL);
765
766 if ( handlerB )
767 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
768 SetEventHandler(handlerB);
769
770 if ( deleteHandler )
771 {
772 delete handlerA;
773 handlerA = (wxEvtHandler *)NULL;
774 }
775 }
776
777 return handlerA;
778 }
779
780 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
781 {
782 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
783
784 wxEvtHandler *handlerPrev = NULL,
785 *handlerCur = GetEventHandler();
786 while ( handlerCur )
787 {
788 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
789
790 if ( handlerCur == handler )
791 {
792 if ( handlerPrev )
793 {
794 handlerPrev->SetNextHandler(handlerNext);
795 }
796 else
797 {
798 SetEventHandler(handlerNext);
799 }
800
801 if ( handlerNext )
802 {
803 handlerNext->SetPreviousHandler ( handlerPrev );
804 }
805 handler->SetNextHandler(NULL);
806
807 return TRUE;
808 }
809
810 handlerPrev = handlerCur;
811 handlerCur = handlerNext;
812 }
813
814 wxFAIL_MSG( _T("where has the event handler gone?") );
815
816 return FALSE;
817 }
818
819 // ----------------------------------------------------------------------------
820 // cursors, fonts &c
821 // ----------------------------------------------------------------------------
822
823 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
824 {
825 if ( !colour.Ok() || (colour == m_backgroundColour) )
826 return FALSE;
827
828 m_backgroundColour = colour;
829
830 m_hasBgCol = TRUE;
831
832 return TRUE;
833 }
834
835 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
836 {
837 if ( !colour.Ok() || (colour == m_foregroundColour) )
838 return FALSE;
839
840 m_foregroundColour = colour;
841
842 m_hasFgCol = TRUE;
843
844 return TRUE;
845 }
846
847 bool wxWindowBase::SetCursor(const wxCursor& cursor)
848 {
849 // setting an invalid cursor is ok, it means that we don't have any special
850 // cursor
851 if ( m_cursor == cursor )
852 {
853 // no change
854 return FALSE;
855 }
856
857 m_cursor = cursor;
858
859 return TRUE;
860 }
861
862 bool wxWindowBase::SetFont(const wxFont& font)
863 {
864 // don't try to set invalid font, always fall back to the default
865 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
866
867 if ( fontOk == m_font )
868 {
869 // no change
870 return FALSE;
871 }
872
873 m_font = fontOk;
874
875 m_hasFont = TRUE;
876
877 return TRUE;
878 }
879
880 #if wxUSE_PALETTE
881
882 void wxWindowBase::SetPalette(const wxPalette& pal)
883 {
884 m_hasCustomPalette = TRUE;
885 m_palette = pal;
886
887 // VZ: can anyone explain me what do we do here?
888 wxWindowDC d((wxWindow *) this);
889 d.SetPalette(pal);
890 }
891
892 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
893 {
894 wxWindow *win = (wxWindow *)this;
895 while ( win && !win->HasCustomPalette() )
896 {
897 win = win->GetParent();
898 }
899
900 return win;
901 }
902
903 #endif // wxUSE_PALETTE
904
905 #if wxUSE_CARET
906 void wxWindowBase::SetCaret(wxCaret *caret)
907 {
908 if ( m_caret )
909 {
910 delete m_caret;
911 }
912
913 m_caret = caret;
914
915 if ( m_caret )
916 {
917 wxASSERT_MSG( m_caret->GetWindow() == this,
918 wxT("caret should be created associated to this window") );
919 }
920 }
921 #endif // wxUSE_CARET
922
923 #if wxUSE_VALIDATORS
924 // ----------------------------------------------------------------------------
925 // validators
926 // ----------------------------------------------------------------------------
927
928 void wxWindowBase::SetValidator(const wxValidator& validator)
929 {
930 if ( m_windowValidator )
931 delete m_windowValidator;
932
933 m_windowValidator = (wxValidator *)validator.Clone();
934
935 if ( m_windowValidator )
936 m_windowValidator->SetWindow(this) ;
937 }
938 #endif // wxUSE_VALIDATORS
939
940 // ----------------------------------------------------------------------------
941 // update region stuff
942 // ----------------------------------------------------------------------------
943
944 wxRect wxWindowBase::GetUpdateClientRect() const
945 {
946 wxRegion rgnUpdate = GetUpdateRegion();
947 rgnUpdate.Intersect(GetClientRect());
948 wxRect rectUpdate = rgnUpdate.GetBox();
949 wxPoint ptOrigin = GetClientAreaOrigin();
950 rectUpdate.x -= ptOrigin.x;
951 rectUpdate.y -= ptOrigin.y;
952
953 return rectUpdate;
954 }
955
956 bool wxWindowBase::IsExposed(int x, int y) const
957 {
958 return m_updateRegion.Contains(x, y) != wxOutRegion;
959 }
960
961 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
962 {
963 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
964 }
965
966 // ----------------------------------------------------------------------------
967 // find child window by id or name
968 // ----------------------------------------------------------------------------
969
970 wxWindow *wxWindowBase::FindWindow( long id )
971 {
972 if ( id == m_windowId )
973 return (wxWindow *)this;
974
975 wxWindowBase *res = (wxWindow *)NULL;
976 wxWindowList::Node *node;
977 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
978 {
979 wxWindowBase *child = node->GetData();
980 res = child->FindWindow( id );
981 }
982
983 return (wxWindow *)res;
984 }
985
986 wxWindow *wxWindowBase::FindWindow( const wxString& name )
987 {
988 if ( name == m_windowName )
989 return (wxWindow *)this;
990
991 wxWindowBase *res = (wxWindow *)NULL;
992 wxWindowList::Node *node;
993 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
994 {
995 wxWindow *child = node->GetData();
996 res = child->FindWindow(name);
997 }
998
999 return (wxWindow *)res;
1000 }
1001
1002
1003 // find any window by id or name or label: If parent is non-NULL, look through
1004 // children for a label or title matching the specified string. If NULL, look
1005 // through all top-level windows.
1006 //
1007 // to avoid duplicating code we reuse the same helper function but with
1008 // different comparators
1009
1010 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1011 const wxString& label, long id);
1012
1013 static
1014 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1015 long WXUNUSED(id))
1016 {
1017 return win->GetLabel() == label;
1018 }
1019
1020 static
1021 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1022 long WXUNUSED(id))
1023 {
1024 return win->GetName() == label;
1025 }
1026
1027 static
1028 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1029 long id)
1030 {
1031 return win->GetId() == id;
1032 }
1033
1034 // recursive helper for the FindWindowByXXX() functions
1035 static
1036 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1037 const wxString& label,
1038 long id,
1039 wxFindWindowCmp cmp)
1040 {
1041 if ( parent )
1042 {
1043 // see if this is the one we're looking for
1044 if ( (*cmp)(parent, label, id) )
1045 return (wxWindow *)parent;
1046
1047 // It wasn't, so check all its children
1048 for ( wxWindowList::Node * node = parent->GetChildren().GetFirst();
1049 node;
1050 node = node->GetNext() )
1051 {
1052 // recursively check each child
1053 wxWindow *win = (wxWindow *)node->GetData();
1054 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1055 if (retwin)
1056 return retwin;
1057 }
1058 }
1059
1060 // Not found
1061 return NULL;
1062 }
1063
1064 // helper for FindWindowByXXX()
1065 static
1066 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1067 const wxString& label,
1068 long id,
1069 wxFindWindowCmp cmp)
1070 {
1071 if ( parent )
1072 {
1073 // just check parent and all its children
1074 return wxFindWindowRecursively(parent, label, id, cmp);
1075 }
1076
1077 // start at very top of wx's windows
1078 for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
1079 node;
1080 node = node->GetNext() )
1081 {
1082 // recursively check each window & its children
1083 wxWindow *win = node->GetData();
1084 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1085 if (retwin)
1086 return retwin;
1087 }
1088
1089 return NULL;
1090 }
1091
1092 /* static */
1093 wxWindow *
1094 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1095 {
1096 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1097 }
1098
1099 /* static */
1100 wxWindow *
1101 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1102 {
1103 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1104
1105 if ( !win )
1106 {
1107 // fall back to the label
1108 win = FindWindowByLabel(title, parent);
1109 }
1110
1111 return win;
1112 }
1113
1114 /* static */
1115 wxWindow *
1116 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1117 {
1118 return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
1119 }
1120
1121 // ----------------------------------------------------------------------------
1122 // dialog oriented functions
1123 // ----------------------------------------------------------------------------
1124
1125 void wxWindowBase::MakeModal(bool modal)
1126 {
1127 // Disable all other windows
1128 if ( IsTopLevel() )
1129 {
1130 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
1131 while (node)
1132 {
1133 wxWindow *win = node->GetData();
1134 if (win != this)
1135 win->Enable(!modal);
1136
1137 node = node->GetNext();
1138 }
1139 }
1140 }
1141
1142 bool wxWindowBase::Validate()
1143 {
1144 #if wxUSE_VALIDATORS
1145 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1146
1147 wxWindowList::Node *node;
1148 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1149 {
1150 wxWindowBase *child = node->GetData();
1151 wxValidator *validator = child->GetValidator();
1152 if ( validator && !validator->Validate((wxWindow *)this) )
1153 {
1154 return FALSE;
1155 }
1156
1157 if ( recurse && !child->Validate() )
1158 {
1159 return FALSE;
1160 }
1161 }
1162 #endif // wxUSE_VALIDATORS
1163
1164 return TRUE;
1165 }
1166
1167 bool wxWindowBase::TransferDataToWindow()
1168 {
1169 #if wxUSE_VALIDATORS
1170 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1171
1172 wxWindowList::Node *node;
1173 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1174 {
1175 wxWindowBase *child = node->GetData();
1176 wxValidator *validator = child->GetValidator();
1177 if ( validator && !validator->TransferToWindow() )
1178 {
1179 wxLogWarning(_("Could not transfer data to window"));
1180 #if wxUSE_LOG
1181 wxLog::FlushActive();
1182 #endif // wxUSE_LOG
1183
1184 return FALSE;
1185 }
1186
1187 if ( recurse )
1188 {
1189 if ( !child->TransferDataToWindow() )
1190 {
1191 // warning already given
1192 return FALSE;
1193 }
1194 }
1195 }
1196 #endif // wxUSE_VALIDATORS
1197
1198 return TRUE;
1199 }
1200
1201 bool wxWindowBase::TransferDataFromWindow()
1202 {
1203 #if wxUSE_VALIDATORS
1204 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1205
1206 wxWindowList::Node *node;
1207 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1208 {
1209 wxWindow *child = node->GetData();
1210 wxValidator *validator = child->GetValidator();
1211 if ( validator && !validator->TransferFromWindow() )
1212 {
1213 // nop warning here because the application is supposed to give
1214 // one itself - we don't know here what might have gone wrongly
1215
1216 return FALSE;
1217 }
1218
1219 if ( recurse )
1220 {
1221 if ( !child->TransferDataFromWindow() )
1222 {
1223 // warning already given
1224 return FALSE;
1225 }
1226 }
1227 }
1228 #endif // wxUSE_VALIDATORS
1229
1230 return TRUE;
1231 }
1232
1233 void wxWindowBase::InitDialog()
1234 {
1235 wxInitDialogEvent event(GetId());
1236 event.SetEventObject( this );
1237 GetEventHandler()->ProcessEvent(event);
1238 }
1239
1240 // ----------------------------------------------------------------------------
1241 // context-sensitive help support
1242 // ----------------------------------------------------------------------------
1243
1244 #if wxUSE_HELP
1245
1246 // associate this help text with this window
1247 void wxWindowBase::SetHelpText(const wxString& text)
1248 {
1249 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1250 if ( helpProvider )
1251 {
1252 helpProvider->AddHelp(this, text);
1253 }
1254 }
1255
1256 // associate this help text with all windows with the same id as this
1257 // one
1258 void wxWindowBase::SetHelpTextForId(const wxString& text)
1259 {
1260 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1261 if ( helpProvider )
1262 {
1263 helpProvider->AddHelp(GetId(), text);
1264 }
1265 }
1266
1267 // get the help string associated with this window (may be empty)
1268 wxString wxWindowBase::GetHelpText() const
1269 {
1270 wxString text;
1271 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1272 if ( helpProvider )
1273 {
1274 text = helpProvider->GetHelp(this);
1275 }
1276
1277 return text;
1278 }
1279
1280 // show help for this window
1281 void wxWindowBase::OnHelp(wxHelpEvent& event)
1282 {
1283 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1284 if ( helpProvider )
1285 {
1286 if ( helpProvider->ShowHelp(this) )
1287 {
1288 // skip the event.Skip() below
1289 return;
1290 }
1291 }
1292
1293 event.Skip();
1294 }
1295
1296 #endif // wxUSE_HELP
1297
1298 // ----------------------------------------------------------------------------
1299 // tooltipsroot.Replace("\\", "/");
1300 // ----------------------------------------------------------------------------
1301
1302 #if wxUSE_TOOLTIPS
1303
1304 void wxWindowBase::SetToolTip( const wxString &tip )
1305 {
1306 // don't create the new tooltip if we already have one
1307 if ( m_tooltip )
1308 {
1309 m_tooltip->SetTip( tip );
1310 }
1311 else
1312 {
1313 SetToolTip( new wxToolTip( tip ) );
1314 }
1315
1316 // setting empty tooltip text does not remove the tooltip any more - use
1317 // SetToolTip((wxToolTip *)NULL) for this
1318 }
1319
1320 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1321 {
1322 if ( m_tooltip )
1323 delete m_tooltip;
1324
1325 m_tooltip = tooltip;
1326 }
1327
1328 #endif // wxUSE_TOOLTIPS
1329
1330 // ----------------------------------------------------------------------------
1331 // constraints and sizers
1332 // ----------------------------------------------------------------------------
1333
1334 #if wxUSE_CONSTRAINTS
1335
1336 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1337 {
1338 if ( m_constraints )
1339 {
1340 UnsetConstraints(m_constraints);
1341 delete m_constraints;
1342 }
1343 m_constraints = constraints;
1344 if ( m_constraints )
1345 {
1346 // Make sure other windows know they're part of a 'meaningful relationship'
1347 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1348 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1349 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1350 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1351 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1352 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1353 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1354 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1355 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1356 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1357 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1358 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1359 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1360 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1361 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1362 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1363 }
1364 }
1365
1366 // This removes any dangling pointers to this window in other windows'
1367 // constraintsInvolvedIn lists.
1368 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1369 {
1370 if ( c )
1371 {
1372 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1373 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1374 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1375 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1376 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1377 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1378 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1379 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1380 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1381 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1382 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1383 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1384 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1385 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1386 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1387 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1388 }
1389 }
1390
1391 // Back-pointer to other windows we're involved with, so if we delete this
1392 // window, we must delete any constraints we're involved with.
1393 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1394 {
1395 if ( !m_constraintsInvolvedIn )
1396 m_constraintsInvolvedIn = new wxWindowList;
1397 if ( !m_constraintsInvolvedIn->Find(otherWin) )
1398 m_constraintsInvolvedIn->Append(otherWin);
1399 }
1400
1401 // REMOVE back-pointer to other windows we're involved with.
1402 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1403 {
1404 if ( m_constraintsInvolvedIn )
1405 m_constraintsInvolvedIn->DeleteObject(otherWin);
1406 }
1407
1408 // Reset any constraints that mention this window
1409 void wxWindowBase::DeleteRelatedConstraints()
1410 {
1411 if ( m_constraintsInvolvedIn )
1412 {
1413 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
1414 while (node)
1415 {
1416 wxWindow *win = node->GetData();
1417 wxLayoutConstraints *constr = win->GetConstraints();
1418
1419 // Reset any constraints involving this window
1420 if ( constr )
1421 {
1422 constr->left.ResetIfWin(this);
1423 constr->top.ResetIfWin(this);
1424 constr->right.ResetIfWin(this);
1425 constr->bottom.ResetIfWin(this);
1426 constr->width.ResetIfWin(this);
1427 constr->height.ResetIfWin(this);
1428 constr->centreX.ResetIfWin(this);
1429 constr->centreY.ResetIfWin(this);
1430 }
1431
1432 wxWindowList::Node *next = node->GetNext();
1433 delete node;
1434 node = next;
1435 }
1436
1437 delete m_constraintsInvolvedIn;
1438 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1439 }
1440 }
1441
1442 #endif // wxUSE_CONSTRAINTS
1443
1444 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1445 {
1446 if ( deleteOld )
1447 delete m_windowSizer;
1448
1449 m_windowSizer = sizer;
1450
1451 SetAutoLayout( sizer != NULL );
1452 }
1453
1454 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1455 {
1456 SetSizer( sizer, deleteOld );
1457 sizer->SetSizeHints( (wxWindow*) this );
1458 }
1459
1460 #if wxUSE_CONSTRAINTS
1461
1462 void wxWindowBase::SatisfyConstraints()
1463 {
1464 wxLayoutConstraints *constr = GetConstraints();
1465 bool wasOk = constr && constr->AreSatisfied();
1466
1467 ResetConstraints(); // Mark all constraints as unevaluated
1468
1469 int noChanges = 1;
1470
1471 // if we're a top level panel (i.e. our parent is frame/dialog), our
1472 // own constraints will never be satisfied any more unless we do it
1473 // here
1474 if ( wasOk )
1475 {
1476 while ( noChanges > 0 )
1477 {
1478 LayoutPhase1(&noChanges);
1479 }
1480 }
1481
1482 LayoutPhase2(&noChanges);
1483 }
1484
1485 #endif // wxUSE_CONSTRAINTS
1486
1487 bool wxWindowBase::Layout()
1488 {
1489 // If there is a sizer, use it instead of the constraints
1490 if ( GetSizer() )
1491 {
1492 int w, h;
1493 GetVirtualSize(&w, &h);
1494 GetSizer()->SetDimension( 0, 0, w, h );
1495 }
1496 #if wxUSE_CONSTRAINTS
1497 else
1498 {
1499 SatisfyConstraints(); // Find the right constraints values
1500 SetConstraintSizes(); // Recursively set the real window sizes
1501 }
1502 #endif
1503
1504 return TRUE;
1505 }
1506
1507 #if wxUSE_CONSTRAINTS
1508
1509 // first phase of the constraints evaluation: set our own constraints
1510 bool wxWindowBase::LayoutPhase1(int *noChanges)
1511 {
1512 wxLayoutConstraints *constr = GetConstraints();
1513
1514 return !constr || constr->SatisfyConstraints(this, noChanges);
1515 }
1516
1517 // second phase: set the constraints for our children
1518 bool wxWindowBase::LayoutPhase2(int *noChanges)
1519 {
1520 *noChanges = 0;
1521
1522 // Layout children
1523 DoPhase(1);
1524
1525 // Layout grand children
1526 DoPhase(2);
1527
1528 return TRUE;
1529 }
1530
1531 // Do a phase of evaluating child constraints
1532 bool wxWindowBase::DoPhase(int phase)
1533 {
1534 // the list containing the children for which the constraints are already
1535 // set correctly
1536 wxWindowList succeeded;
1537
1538 // the max number of iterations we loop before concluding that we can't set
1539 // the constraints
1540 static const int maxIterations = 500;
1541
1542 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1543 {
1544 int noChanges = 0;
1545
1546 // loop over all children setting their constraints
1547 for ( wxWindowList::Node *node = GetChildren().GetFirst();
1548 node;
1549 node = node->GetNext() )
1550 {
1551 wxWindow *child = node->GetData();
1552 if ( child->IsTopLevel() )
1553 {
1554 // top level children are not inside our client area
1555 continue;
1556 }
1557
1558 if ( !child->GetConstraints() || succeeded.Find(child) )
1559 {
1560 // this one is either already ok or nothing we can do about it
1561 continue;
1562 }
1563
1564 int tempNoChanges = 0;
1565 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1566 : child->LayoutPhase2(&tempNoChanges);
1567 noChanges += tempNoChanges;
1568
1569 if ( success )
1570 {
1571 succeeded.Append(child);
1572 }
1573 }
1574
1575 if ( !noChanges )
1576 {
1577 // constraints are set
1578 break;
1579 }
1580 }
1581
1582 return TRUE;
1583 }
1584
1585 void wxWindowBase::ResetConstraints()
1586 {
1587 wxLayoutConstraints *constr = GetConstraints();
1588 if ( constr )
1589 {
1590 constr->left.SetDone(FALSE);
1591 constr->top.SetDone(FALSE);
1592 constr->right.SetDone(FALSE);
1593 constr->bottom.SetDone(FALSE);
1594 constr->width.SetDone(FALSE);
1595 constr->height.SetDone(FALSE);
1596 constr->centreX.SetDone(FALSE);
1597 constr->centreY.SetDone(FALSE);
1598 }
1599
1600 wxWindowList::Node *node = GetChildren().GetFirst();
1601 while (node)
1602 {
1603 wxWindow *win = node->GetData();
1604 if ( !win->IsTopLevel() )
1605 win->ResetConstraints();
1606 node = node->GetNext();
1607 }
1608 }
1609
1610 // Need to distinguish between setting the 'fake' size for windows and sizers,
1611 // and setting the real values.
1612 void wxWindowBase::SetConstraintSizes(bool recurse)
1613 {
1614 wxLayoutConstraints *constr = GetConstraints();
1615 if ( constr && constr->AreSatisfied() )
1616 {
1617 int x = constr->left.GetValue();
1618 int y = constr->top.GetValue();
1619 int w = constr->width.GetValue();
1620 int h = constr->height.GetValue();
1621
1622 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1623 (constr->height.GetRelationship() != wxAsIs) )
1624 {
1625 SetSize(x, y, w, h);
1626 }
1627 else
1628 {
1629 // If we don't want to resize this window, just move it...
1630 Move(x, y);
1631 }
1632 }
1633 else if ( constr )
1634 {
1635 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1636 GetClassInfo()->GetClassName(),
1637 GetName().c_str());
1638 }
1639
1640 if ( recurse )
1641 {
1642 wxWindowList::Node *node = GetChildren().GetFirst();
1643 while (node)
1644 {
1645 wxWindow *win = node->GetData();
1646 if ( !win->IsTopLevel() && win->GetConstraints() )
1647 win->SetConstraintSizes();
1648 node = node->GetNext();
1649 }
1650 }
1651 }
1652
1653 // Only set the size/position of the constraint (if any)
1654 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1655 {
1656 wxLayoutConstraints *constr = GetConstraints();
1657 if ( constr )
1658 {
1659 if ( x != -1 )
1660 {
1661 constr->left.SetValue(x);
1662 constr->left.SetDone(TRUE);
1663 }
1664 if ( y != -1 )
1665 {
1666 constr->top.SetValue(y);
1667 constr->top.SetDone(TRUE);
1668 }
1669 if ( w != -1 )
1670 {
1671 constr->width.SetValue(w);
1672 constr->width.SetDone(TRUE);
1673 }
1674 if ( h != -1 )
1675 {
1676 constr->height.SetValue(h);
1677 constr->height.SetDone(TRUE);
1678 }
1679 }
1680 }
1681
1682 void wxWindowBase::MoveConstraint(int x, int y)
1683 {
1684 wxLayoutConstraints *constr = GetConstraints();
1685 if ( constr )
1686 {
1687 if ( x != -1 )
1688 {
1689 constr->left.SetValue(x);
1690 constr->left.SetDone(TRUE);
1691 }
1692 if ( y != -1 )
1693 {
1694 constr->top.SetValue(y);
1695 constr->top.SetDone(TRUE);
1696 }
1697 }
1698 }
1699
1700 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1701 {
1702 wxLayoutConstraints *constr = GetConstraints();
1703 if ( constr )
1704 {
1705 *w = constr->width.GetValue();
1706 *h = constr->height.GetValue();
1707 }
1708 else
1709 GetSize(w, h);
1710 }
1711
1712 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1713 {
1714 wxLayoutConstraints *constr = GetConstraints();
1715 if ( constr )
1716 {
1717 *w = constr->width.GetValue();
1718 *h = constr->height.GetValue();
1719 }
1720 else
1721 GetClientSize(w, h);
1722 }
1723
1724 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1725 {
1726 wxLayoutConstraints *constr = GetConstraints();
1727 if ( constr )
1728 {
1729 *x = constr->left.GetValue();
1730 *y = constr->top.GetValue();
1731 }
1732 else
1733 GetPosition(x, y);
1734 }
1735
1736 #endif // wxUSE_CONSTRAINTS
1737
1738 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1739 {
1740 // don't do it for the dialogs/frames - they float independently of their
1741 // parent
1742 if ( !IsTopLevel() )
1743 {
1744 wxWindow *parent = GetParent();
1745 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1746 {
1747 wxPoint pt(parent->GetClientAreaOrigin());
1748 x += pt.x;
1749 y += pt.y;
1750 }
1751 }
1752 }
1753
1754 // ----------------------------------------------------------------------------
1755 // do Update UI processing for child controls
1756 // ----------------------------------------------------------------------------
1757
1758 // TODO: should this be implemented for the child window rather
1759 // than the parent? Then you can override it e.g. for wxCheckBox
1760 // to do the Right Thing rather than having to assume a fixed number
1761 // of control classes.
1762 void wxWindowBase::UpdateWindowUI()
1763 {
1764 #if wxUSE_CONTROLS
1765 wxUpdateUIEvent event(GetId());
1766 event.m_eventObject = this;
1767
1768 if ( GetEventHandler()->ProcessEvent(event) )
1769 {
1770 if ( event.GetSetEnabled() )
1771 Enable(event.GetEnabled());
1772
1773 if ( event.GetSetText() )
1774 {
1775 wxControl *control = wxDynamicCastThis(wxControl);
1776 if ( control )
1777 {
1778 #if wxUSE_TEXTCTRL
1779 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1780 if ( text )
1781 {
1782 if ( event.GetText() != text->GetValue() )
1783 text->SetValue(event.GetText());
1784 }
1785 else
1786 #endif // wxUSE_TEXTCTRL
1787 {
1788 if ( event.GetText() != control->GetLabel() )
1789 control->SetLabel(event.GetText());
1790 }
1791 }
1792 }
1793
1794 #if wxUSE_CHECKBOX
1795 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1796 if ( checkbox )
1797 {
1798 if ( event.GetSetChecked() )
1799 checkbox->SetValue(event.GetChecked());
1800 }
1801 #endif // wxUSE_CHECKBOX
1802
1803 #if wxUSE_RADIOBTN
1804 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1805 if ( radiobtn )
1806 {
1807 if ( event.GetSetChecked() )
1808 radiobtn->SetValue(event.GetChecked());
1809 }
1810 #endif // wxUSE_RADIOBTN
1811 }
1812 #endif // wxUSE_CONTROLS
1813 }
1814
1815 // ----------------------------------------------------------------------------
1816 // dialog units translations
1817 // ----------------------------------------------------------------------------
1818
1819 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1820 {
1821 int charWidth = GetCharWidth();
1822 int charHeight = GetCharHeight();
1823 wxPoint pt2(-1, -1);
1824 if (pt.x != -1)
1825 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1826 if (pt.y != -1)
1827 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1828
1829 return pt2;
1830 }
1831
1832 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1833 {
1834 int charWidth = GetCharWidth();
1835 int charHeight = GetCharHeight();
1836 wxPoint pt2(-1, -1);
1837 if (pt.x != -1)
1838 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1839 if (pt.y != -1)
1840 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1841
1842 return pt2;
1843 }
1844
1845 // ----------------------------------------------------------------------------
1846 // event handlers
1847 // ----------------------------------------------------------------------------
1848
1849 // propagate the colour change event to the subwindows
1850 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1851 {
1852 wxWindowList::Node *node = GetChildren().GetFirst();
1853 while ( node )
1854 {
1855 // Only propagate to non-top-level windows
1856 wxWindow *win = node->GetData();
1857 if ( !win->IsTopLevel() )
1858 {
1859 wxSysColourChangedEvent event2;
1860 event.m_eventObject = win;
1861 win->GetEventHandler()->ProcessEvent(event2);
1862 }
1863
1864 node = node->GetNext();
1865 }
1866 }
1867
1868 // the default action is to populate dialog with data when it's created
1869 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1870 {
1871 TransferDataToWindow();
1872 }
1873
1874 // process Ctrl-Alt-mclick
1875 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1876 {
1877 #if wxUSE_MSGDLG
1878 if ( event.ControlDown() && event.AltDown() )
1879 {
1880 // don't translate these strings
1881 wxString port;
1882
1883 #ifdef __WXUNIVERSAL__
1884 port = _T("Univ/");
1885 #endif // __WXUNIVERSAL__
1886
1887 switch ( wxGetOsVersion() )
1888 {
1889 case wxMOTIF_X: port += _T("Motif"); break;
1890 case wxMAC:
1891 case wxMAC_DARWIN: port += _T("Mac"); break;
1892 case wxBEOS: port += _T("BeOS"); break;
1893 case wxGTK:
1894 case wxGTK_WIN32:
1895 case wxGTK_OS2:
1896 case wxGTK_BEOS: port += _T("GTK"); break;
1897 case wxWINDOWS:
1898 case wxPENWINDOWS:
1899 case wxWINDOWS_NT:
1900 case wxWIN32S:
1901 case wxWIN95:
1902 case wxWIN386: port += _T("MS Windows"); break;
1903 case wxMGL_UNIX:
1904 case wxMGL_X:
1905 case wxMGL_WIN32:
1906 case wxMGL_OS2: port += _T("MGL"); break;
1907 case wxWINDOWS_OS2:
1908 case wxOS2_PM: port += _T("OS/2"); break;
1909 default: port += _T("unknown"); break;
1910 }
1911
1912 wxMessageBox(wxString::Format(
1913 _T(
1914 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1915 ),
1916 port.c_str(),
1917 wxMAJOR_VERSION,
1918 wxMINOR_VERSION,
1919 wxRELEASE_NUMBER,
1920 #if wxUSE_UNICODE
1921 L" (Unicode)",
1922 #else
1923 "",
1924 #endif
1925 __TDATE__,
1926 __TTIME__
1927 ),
1928 _T("wxWindows information"),
1929 wxICON_INFORMATION | wxOK,
1930 (wxWindow *)this);
1931 }
1932 else
1933 #endif // wxUSE_MSGDLG
1934 {
1935 event.Skip();
1936 }
1937 }
1938
1939 // ----------------------------------------------------------------------------
1940 // list classes implementation
1941 // ----------------------------------------------------------------------------
1942
1943 void wxWindowListNode::DeleteData()
1944 {
1945 delete (wxWindow *)GetData();
1946 }
1947
1948 // ----------------------------------------------------------------------------
1949 // borders
1950 // ----------------------------------------------------------------------------
1951
1952 wxBorder wxWindowBase::GetBorder() const
1953 {
1954 wxBorder border = (wxBorder)(m_windowStyle & wxBORDER_MASK);
1955 if ( border == wxBORDER_DEFAULT )
1956 {
1957 border = GetDefaultBorder();
1958 }
1959
1960 return border;
1961 }
1962
1963 wxBorder wxWindowBase::GetDefaultBorder() const
1964 {
1965 return wxBORDER_NONE;
1966 }
1967
1968 // ----------------------------------------------------------------------------
1969 // hit testing
1970 // ----------------------------------------------------------------------------
1971
1972 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
1973 {
1974 // here we just check if the point is inside the window or not
1975
1976 // check the top and left border first
1977 bool outside = x < 0 || y < 0;
1978 if ( !outside )
1979 {
1980 // check the right and bottom borders too
1981 wxSize size = GetSize();
1982 outside = x >= size.x || y >= size.y;
1983 }
1984
1985 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
1986 }
1987
1988 // ----------------------------------------------------------------------------
1989 // mouse capture
1990 // ----------------------------------------------------------------------------
1991
1992 struct WXDLLEXPORT wxWindowNext
1993 {
1994 wxWindow *win;
1995 wxWindowNext *next;
1996 } *wxWindowBase::ms_winCaptureNext = NULL;
1997
1998 void wxWindowBase::CaptureMouse()
1999 {
2000 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2001
2002 wxWindow *winOld = GetCapture();
2003 if ( winOld )
2004 {
2005 ((wxWindowBase*) winOld)->DoReleaseMouse();
2006
2007 // save it on stack
2008 wxWindowNext *item = new wxWindowNext;
2009 item->win = winOld;
2010 item->next = ms_winCaptureNext;
2011 ms_winCaptureNext = item;
2012 }
2013 //else: no mouse capture to save
2014
2015 DoCaptureMouse();
2016 }
2017
2018 void wxWindowBase::ReleaseMouse()
2019 {
2020 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2021
2022 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2023
2024 DoReleaseMouse();
2025
2026 if ( ms_winCaptureNext )
2027 {
2028 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2029
2030 wxWindowNext *item = ms_winCaptureNext;
2031 ms_winCaptureNext = item->next;
2032 delete item;
2033 }
2034 //else: stack is empty, no previous capture
2035
2036 wxLogTrace(_T("mousecapture"),
2037 _T("After ReleaseMouse() mouse is captured by %p"),
2038 GetCapture());
2039 }
2040
2041 // ----------------------------------------------------------------------------
2042 // global functions
2043 // ----------------------------------------------------------------------------
2044
2045 wxWindow* wxGetTopLevelParent(wxWindow *win)
2046 {
2047 while ( win && !win->IsTopLevel() )
2048 win = win->GetParent();
2049
2050 return win;
2051 }
2052
2053 // vi:sts=4:sw=4:et