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Suboptimal wxColour::CreateByName implementation for wxMotif.
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1 /*-*- c++ -*-********************************************************
2 * wxllist: wxLayoutList, a layout engine for text and graphics *
3 * *
4 * (C) 1998-2000 by Karsten Ballüder (Ballueder@gmx.net) *
5 * *
6 * $Id$
7 *******************************************************************/
8
9 /*
10
11 Some docs:
12
13 Layout() recalculates the objects, sizes, etc.
14 Draw() just draws them with the current settings, without
15 re-layout()ing them again
16
17 Each line has its own wxLayoutStyleInfo structure which gets updated
18 from within Layout(). Thanks to this, we don't need to re-layout all
19 lines if we want to draw one, but can just use its styleinfo to set
20 the right font.
21
22 */
23
24 #ifdef __GNUG__
25 # pragma implementation "wxllist.h"
26 #endif
27
28 #include "wx/wxprec.h"
29
30 #ifdef __BORLANDC__
31 # pragma hdrstop
32 #endif
33
34 #include "Mpch.h"
35
36 #ifdef M_BASEDIR
37 # include "Mcommon.h"
38 # include "gui/wxllist.h"
39 # include "gui/wxlparser.h"
40 # define SHOW_SELECTIONS 1
41 #else
42 # include "wxllist.h"
43 # include "wxlparser.h"
44 # define SHOW_SELECTIONS 1
45 #endif
46
47 #ifndef USE_PCH
48 #if wxUSE_IOSTREAMH
49 #include <iostream.h>
50 #else
51 #include <iostream>
52 #endif
53
54 # include <wx/dc.h>
55 # include <wx/dcps.h>
56 # include <wx/print.h>
57 # include <wx/log.h>
58 # include <wx/filefn.h>
59 #endif
60
61 #ifdef WXLAYOUT_USE_CARET
62 # include <wx/caret.h>
63 #endif // WXLAYOUT_USE_CARET
64
65 #include <ctype.h>
66
67
68 /// This should never really get created
69 #define WXLLIST_TEMPFILE "__wxllist.tmp"
70
71 #ifdef WXLAYOUT_DEBUG
72
73 # define TypeString(t) g_aTypeStrings[t]
74 # define WXLO_DEBUG(x) wxLogDebug x
75
76 static const wxChar *g_aTypeStrings[] =
77 {
78 _T("invalid"), _T("text"), _T("cmd"), _T("icon")
79 };
80 wxString
81 wxLayoutObject::DebugDump(void) const
82 {
83 wxString str;
84 str.Printf(wxT("%s"), g_aTypeStrings[GetType()]);
85 return str;
86 }
87 #else
88 # define TypeString(t) ""
89 # define WXLO_DEBUG(x)
90 #endif
91
92
93 // FIXME under MSW, this constant is needed to make the thing properly redraw
94 // itself - I don't know where the size calculation error is and I can't
95 // waste time looking for it right now. Search for occurences of
96 // MSW_CORRECTION to find all the places where I did it.
97 #ifdef __WXMSW__
98 static const int MSW_CORRECTION = 10;
99 #else
100 static const int MSW_CORRECTION = 0;
101 #endif
102
103 /// Cursors smaller than this disappear in XOR drawing mode
104 #define WXLO_MINIMUM_CURSOR_WIDTH 4
105
106 /// Use this character to estimate a cursor size when none is available.
107 #define WXLO_CURSORCHAR "E"
108 /** @name Helper functions */
109 //@{
110 /// allows me to compare to wxPoints
111 bool operator <=(wxPoint const &p1, wxPoint const &p2)
112 {
113 return p1.y < p2.y || (p1.y == p2.y && p1.x <= p2.x);
114 }
115
116 /*
117 The following STAY HERE until we have a working wxGTK again!!!
118 */
119 #ifndef wxWANTS_CHARS
120 /// allows me to compare to wxPoints
121 bool operator ==(wxPoint const &p1, wxPoint const &p2)
122 {
123 return p1.x == p2.x && p1.y == p2.y;
124 }
125
126 /// allows me to compare to wxPoints
127 bool operator !=(wxPoint const &p1, wxPoint const &p2)
128 {
129 return p1.x != p2.x || p1.y != p2.y;
130 }
131
132 wxPoint & operator += (wxPoint &p1, wxPoint const &p2)
133 {
134 p1.x += p2.x;
135 p1.y += p2.y;
136 return p1;
137 }
138 #endif // old wxGTK
139
140 /// allows me to compare to wxPoints
141 bool operator>(wxPoint const &p1, wxPoint const &p2)
142 {
143 return !(p1 <= p2);
144 }
145
146 /// grows a wxRect so that it includes the given point
147
148 static
149 void GrowRect(wxRect &r, CoordType x, CoordType y)
150 {
151 if(r.x > x)
152 r.x = x;
153 else if(r.x + r.width < x)
154 r.width = x - r.x;
155
156 if(r.y > y)
157 r.y = y;
158 else if(r.y + r.height < y)
159 r.height = y - r.y;
160 }
161
162 #if 0
163 // unused
164 /// returns true if the point is in the rectangle
165 static
166 bool Contains(const wxRect &r, const wxPoint &p)
167 {
168 return r.x <= p.x && r.y <= p.y && (r.x+r.width) >= p.x && (r.y + r.height) >= p.y;
169 }
170 #endif
171
172
173 //@}
174
175
176 static
177 void ReadString(wxString &to, wxString &from)
178 {
179 to = wxT("");
180 const wxChar *cptr = from.c_str();
181 while(*cptr && *cptr != wxT('\n'))
182 {
183 to += cptr;
184 cptr++;
185 }
186
187 if(*cptr) cptr++;
188
189 from = cptr;
190 }
191
192 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
193
194 wxLayoutObject
195
196 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
197
198 /* static */
199 wxLayoutObject *
200 wxLayoutObject::Read(wxString &istr)
201 {
202 wxString tmp;
203 ReadString(tmp, istr);
204 long l = WXLO_TYPE_INVALID;
205 tmp.ToLong(&l);
206 int type = (int) l;
207
208 switch(type)
209 {
210 case WXLO_TYPE_TEXT:
211 return wxLayoutObjectText::Read(istr);
212 case WXLO_TYPE_CMD:
213 return wxLayoutObjectCmd::Read(istr);
214 case WXLO_TYPE_ICON:
215 return wxLayoutObjectIcon::Read(istr);
216 default:
217 return NULL;
218 }
219 }
220
221 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
222
223 wxLayoutObjectText
224
225 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
226
227 wxLayoutObjectText::wxLayoutObjectText(const wxString &txt)
228 {
229 m_Text = txt;
230 m_Width = 0;
231 m_Height = 0;
232 m_Top = 0;
233 m_Bottom = 0;
234 }
235
236 wxLayoutObject *
237 wxLayoutObjectText::Copy(void)
238 {
239 wxLayoutObjectText *obj = new wxLayoutObjectText(m_Text);
240 obj->m_Width = m_Width;
241 obj->m_Height = m_Height;
242 obj->m_Top = m_Top;
243 obj->m_Bottom = m_Bottom;
244 obj->SetUserData(m_UserData);
245 return obj;
246 }
247
248
249 void
250 wxLayoutObjectText::Write(wxString &ostr)
251 {
252 ostr << (int) WXLO_TYPE_TEXT << '\n'
253 << m_Text << '\n';
254 }
255 /* static */
256 wxLayoutObjectText *
257 wxLayoutObjectText::Read(wxString &istr)
258 {
259 wxString text;
260 ReadString(text, istr);
261
262 return new wxLayoutObjectText(text);
263 }
264
265 wxPoint
266 wxLayoutObjectText::GetSize(CoordType *top, CoordType *bottom) const
267 {
268
269 *top = m_Top; *bottom = m_Bottom;
270 return wxPoint(m_Width, m_Height);
271 }
272
273 void
274 wxLayoutObjectText::Draw(wxDC &dc, wxPoint const &coords,
275 wxLayoutList *wxllist,
276 CoordType begin, CoordType end)
277 {
278 if( end <= 0 )
279 {
280 // draw the whole object normally
281 dc.DrawText(m_Text, coords.x, coords.y-m_Top);
282 }
283 else
284 {
285 // highlight the bit between begin and len
286 CoordType
287 xpos = coords.x,
288 ypos = coords.y-m_Top;
289 long width, height, descent;
290
291 if(begin < 0) begin = 0;
292 if( end > (signed)m_Text.Length() )
293 end = m_Text.Length();
294
295 wxString str = m_Text.Mid(0, begin);
296 dc.DrawText(str, xpos, ypos);
297 dc.GetTextExtent(str, &width, &height, &descent);
298 xpos += width;
299 wxllist->StartHighlighting(dc);
300 str = m_Text.Mid(begin, end-begin);
301 dc.DrawText(str, xpos, ypos);
302 dc.GetTextExtent(str, &width, &height, &descent);
303 xpos += width;
304 wxllist->EndHighlighting(dc);
305 str = m_Text.Mid(end, m_Text.Length()-end);
306 dc.DrawText(str, xpos, ypos);
307 }
308 }
309
310 CoordType
311 wxLayoutObjectText::GetOffsetScreen(wxDC &dc, CoordType xpos) const
312 {
313 CoordType
314 offs = 1,
315 maxlen = m_Text.Length();
316 long
317 width = 0,
318 height, descent = 0l;
319
320 if(xpos == 0) return 0; // easy
321
322 while(width < xpos && offs < maxlen)
323 {
324 dc.GetTextExtent(m_Text.substr(0,offs),
325 &width, &height, &descent);
326 offs++;
327 }
328 /* We have to substract 1 to compensate for the offs++, and another
329 one because we don't want to position the cursor behind the
330 object what we clicked on, but before - otherwise it looks
331 funny. */
332 return (xpos > 2) ? offs-2 : 0;
333 }
334
335 void
336 wxLayoutObjectText::Layout(wxDC &dc, class wxLayoutList *WXUNUSED(llist))
337 {
338 long descent = 0l;
339
340 // now this is done in wxLayoutLine::Layout(), but this code might be
341 // reenabled later - in principle, it's more efficient
342 #if 0
343 CoordType widthOld = m_Width,
344 heightOld = m_Height;
345 #endif // 0
346
347 #ifdef __WXDEBUG__
348 CoordType a,b,c,d,e,f;
349 dc.GetTextExtent(_T("test "), &a, &b, &c);
350 dc.GetTextExtent(_T("test"), &d, &e, &f);
351 wxASSERT(a != d);
352 wxASSERT(b == e);
353 wxASSERT(c == f);
354 dc.GetTextExtent(_T(" "), &d, &e, &f);
355 wxASSERT(a > 0);
356 #endif
357 dc.GetTextExtent(m_Text, &m_Width, &m_Height, &descent);
358
359 #if 0
360 if ( widthOld != m_Width || heightOld != m_Height )
361 {
362 // as the text length changed, it must be refreshed
363 wxLayoutLine *line = GetLine();
364
365 wxCHECK_RET( line, "wxLayoutObjectText can't refresh itself" );
366
367 // as our size changed, we need to repaint the part which was appended
368 wxPoint position(line->GetPosition());
369
370 // this is not the most efficient way (we repaint the whole line), but
371 // it's not too slow and is *simple*
372 if ( widthOld < m_Width )
373 widthOld = m_Width;
374 if ( heightOld < m_Height )
375 heightOld = m_Height;
376
377 llist->SetUpdateRect(position.x + widthOld + MSW_CORRECTION,
378 position.y + heightOld + MSW_CORRECTION);
379 }
380 #endif // 0
381
382 m_Bottom = descent;
383 m_Top = m_Height - m_Bottom;
384 }
385
386
387 #ifdef WXLAYOUT_DEBUG
388 wxString
389 wxLayoutObjectText::DebugDump(void) const
390 {
391 wxString str;
392 str = wxLayoutObject::DebugDump();
393 wxString str2;
394 str2.Printf(wxT(" `%s`"), m_Text.c_str());
395 return str+str2;
396 }
397 #endif
398
399 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
400
401 wxLayoutObjectIcon
402
403 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
404
405 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap const &icon)
406 {
407 if ( !icon.Ok() )
408 {
409 wxFAIL_MSG(wxT("invalid icon"));
410
411 m_Icon = NULL;
412
413 return;
414 }
415
416 #ifdef __WXMSW__
417 // FIXME ugly, ugly, ugly - but the only way to avoid slicing
418 m_Icon = icon.GetHBITMAP() ? new wxBitmap(icon)
419 : new wxBitmap(wxBitmap((const wxBitmap &)icon));
420 #else // !MSW
421 m_Icon = new wxBitmap(icon);
422 #endif // MSW/!MSW
423 }
424
425
426 void
427 wxLayoutObjectIcon::Write(wxString &ostr)
428 {
429 /* Exports icon through a temporary file. */
430
431 wxString file = wxGetTempFileName(_T("wxloexport"));
432
433 ostr << (int) WXLO_TYPE_ICON << '\n'
434 << file << '\n';
435 m_Icon->SaveFile(file, WXLO_BITMAP_FORMAT);
436 }
437 /* static */
438 wxLayoutObjectIcon *
439 wxLayoutObjectIcon::Read(wxString &istr)
440 {
441 wxString file;
442 ReadString(file, istr);
443
444 if(! wxFileExists(file))
445 return NULL;
446 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon;
447
448 if(!obj->m_Icon->LoadFile(file, WXLO_BITMAP_FORMAT))
449 {
450 delete obj;
451 return NULL;
452 }
453 else
454 return obj;
455 }
456
457 wxLayoutObject *
458 wxLayoutObjectIcon::Copy(void)
459 {
460 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon(new
461 wxBitmap(*m_Icon));
462 obj->SetUserData(m_UserData);
463 return obj;
464 }
465
466 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap *icon)
467 {
468 m_Icon = icon;
469 if(! m_Icon)
470 m_Icon = new wxBitmap;
471 }
472
473 void
474 wxLayoutObjectIcon::Draw(wxDC &dc, wxPoint const &coords,
475 wxLayoutList *WXUNUSED(wxllist),
476 CoordType WXUNUSED(begin), CoordType WXUNUSED(len) )
477 {
478 dc.DrawBitmap(*m_Icon, coords.x, coords.y-m_Icon->GetHeight(),
479 (m_Icon->GetMask() == NULL) ? FALSE : TRUE);
480 }
481
482 void
483 wxLayoutObjectIcon::Layout(wxDC & /* dc */, class wxLayoutList * )
484 {
485 }
486
487 wxPoint
488 wxLayoutObjectIcon::GetSize(CoordType *top, CoordType *bottom) const
489 {
490 *top = m_Icon->GetHeight();
491 *bottom = 0;
492 return wxPoint(m_Icon->GetWidth(), m_Icon->GetHeight());
493 }
494
495
496
497 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
498
499 wxLayoutObjectCmd
500
501 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
502
503
504 wxLayoutStyleInfo::wxLayoutStyleInfo(int ifamily,
505 int isize,
506 int istyle,
507 int iweight,
508 int iul,
509 wxColour *fg,
510 wxColour *bg)
511 {
512 family = ifamily;
513 size = isize;
514 style = istyle;
515 weight = iweight;
516 underline = iul != 0;
517
518 m_fg_valid = fg != 0;
519 m_bg_valid = bg != 0;
520 m_fg = m_fg_valid ? *fg : *wxBLACK;
521 m_bg = m_bg_valid ? *bg : *wxWHITE;
522 }
523
524 #define COPY_SI_(what) if(right.what != -1) what = right.what;
525
526 wxLayoutStyleInfo &
527 wxLayoutStyleInfo::operator=(const wxLayoutStyleInfo &right)
528 {
529 COPY_SI_(family);
530 COPY_SI_(style);
531 COPY_SI_(size);
532 COPY_SI_(weight);
533 COPY_SI_(underline);
534 if(right.m_fg_valid) m_fg = right.m_fg;
535 if(right.m_bg_valid) m_bg = right.m_bg;
536 return *this;
537 }
538
539 wxLayoutObjectCmd::wxLayoutObjectCmd(int family, int size, int style, int
540 weight, int underline,
541 wxColour *fg, wxColour *bg)
542
543 {
544 m_StyleInfo = new wxLayoutStyleInfo(family, size,style,weight,underline,fg,bg);
545 }
546
547 wxLayoutObjectCmd::wxLayoutObjectCmd(const wxLayoutStyleInfo &si)
548
549 {
550 m_StyleInfo = new wxLayoutStyleInfo;
551 *m_StyleInfo = si;
552 }
553
554 wxLayoutObject *
555 wxLayoutObjectCmd::Copy(void)
556 {
557 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd(
558 m_StyleInfo->family,
559 m_StyleInfo->size,
560 m_StyleInfo->style,
561 m_StyleInfo->weight,
562 m_StyleInfo->underline,
563 m_StyleInfo->m_fg_valid ?
564 &m_StyleInfo->m_fg : NULL,
565 m_StyleInfo->m_bg_valid ?
566 &m_StyleInfo->m_bg : NULL);
567 obj->SetUserData(m_UserData);
568 return obj;
569 }
570
571 void
572 wxLayoutObjectCmd::Write(wxString &ostr)
573 {
574 ostr << (int) WXLO_TYPE_CMD << '\n'
575 << (int) m_StyleInfo->family << '\n'
576 << (int) m_StyleInfo->size << '\n'
577 << (int) m_StyleInfo->style << '\n'
578 << (int) m_StyleInfo->weight << '\n'
579 << (int) m_StyleInfo->underline << '\n'
580 << (int) m_StyleInfo->m_fg_valid << '\n'
581 << (int) m_StyleInfo->m_bg_valid << '\n';
582 if(m_StyleInfo->m_fg_valid)
583 {
584 ostr << (int) m_StyleInfo->m_fg.Red() << '\n'
585 << (int) m_StyleInfo->m_fg.Green() << '\n'
586 << (int) m_StyleInfo->m_fg.Blue() << '\n';
587 }
588 if(m_StyleInfo->m_bg_valid)
589 {
590 ostr << (int) m_StyleInfo->m_bg.Red() << '\n'
591 << (int) m_StyleInfo->m_bg.Green() << '\n'
592 << (int) m_StyleInfo->m_bg.Blue() << '\n';
593 }
594 }
595 /* static */
596 wxLayoutObjectCmd *
597 wxLayoutObjectCmd::Read(wxString &istr)
598 {
599 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd;
600
601 long l = 0;
602 wxString tmp;
603 ReadString(tmp, istr);
604 tmp.ToLong(&l);
605 obj->m_StyleInfo->family = (int) l;
606
607
608 ReadString(tmp, istr);
609 tmp.ToLong(&l);
610 obj->m_StyleInfo->size = (int) l;
611
612 ReadString(tmp, istr);
613 tmp.ToLong(&l);
614 obj->m_StyleInfo->style = (int) l;
615
616 ReadString(tmp, istr);
617 tmp.ToLong(&l);
618 obj->m_StyleInfo->weight = (int) l;
619
620 ReadString(tmp, istr);
621 tmp.ToLong(&l);
622 obj->m_StyleInfo->underline = (int) l;
623
624 ReadString(tmp, istr);
625 tmp.ToLong(&l);
626 obj->m_StyleInfo->m_fg_valid = (int) l;
627
628 ReadString(tmp, istr);
629 tmp.ToLong(&l);
630 obj->m_StyleInfo->m_bg_valid = (int) l;
631
632 if(obj->m_StyleInfo->m_fg_valid)
633 {
634 int red, green, blue;
635 ReadString(tmp, istr);
636 tmp.ToLong(&l);
637 red = (int) l;
638
639 ReadString(tmp, istr);
640 tmp.ToLong(&l);
641 green = (int) l;
642
643 ReadString(tmp, istr);
644 tmp.ToLong(&l);
645 blue = (int) l;
646
647 obj->m_StyleInfo->m_fg = wxColour(red, green, blue);
648 }
649
650 if(obj->m_StyleInfo->m_bg_valid)
651 {
652 int red, green, blue;
653 ReadString(tmp, istr);
654 tmp.ToLong(&l);
655 red = (int) l;
656
657 ReadString(tmp, istr);
658 tmp.ToLong(&l);
659 green = (int) l;
660
661 ReadString(tmp, istr);
662 tmp.ToLong(&l);
663 blue = (int) l;
664
665 obj->m_StyleInfo->m_bg = wxColour(red, green, blue);
666 }
667
668 return obj;
669 }
670
671
672 wxLayoutObjectCmd::~wxLayoutObjectCmd()
673 {
674 delete m_StyleInfo;
675 }
676
677 wxLayoutStyleInfo *
678 wxLayoutObjectCmd::GetStyle(void) const
679 {
680 return m_StyleInfo;
681 }
682
683 void
684 wxLayoutObjectCmd::Draw(wxDC &dc, wxPoint const & WXUNUSED(coords),
685 wxLayoutList *wxllist,
686 CoordType WXUNUSED(begin), CoordType WXUNUSED(len))
687 {
688 wxASSERT(m_StyleInfo);
689 wxllist->ApplyStyle(*m_StyleInfo, dc);
690 }
691
692 void
693 wxLayoutObjectCmd::Layout(wxDC &dc, class wxLayoutList * llist)
694 {
695 // this get called, so that recalculation uses right font sizes
696 Draw(dc, wxPoint(0,0), llist);
697 }
698
699
700 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
701
702 The wxLayoutLine object
703
704 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
705
706 wxLayoutLine::wxLayoutLine(wxLayoutLine *prev, wxLayoutList *llist)
707 {
708 m_Width = m_Height = 0;
709 m_Length = 0;
710
711 m_updateLeft = -1;
712 m_Previous = prev;
713 m_Next = NULL;
714 MarkDirty(0);
715
716 m_LineNumber = 0;
717 RecalculatePosition(llist);
718
719 MarkDirty();
720 if(m_Previous)
721 {
722 m_LineNumber = m_Previous->GetLineNumber() + 1;
723 m_Next = m_Previous->GetNextLine();
724 m_Previous->m_Next = this;
725 }
726
727 if(m_Next)
728 {
729 m_Next->m_Previous = this;
730 m_Next->ReNumber();
731 }
732
733 m_StyleInfo = llist->GetDefaultStyleInfo();
734
735 llist->IncNumLines();
736 }
737
738 wxLayoutLine::~wxLayoutLine()
739 {
740 // kbList cleans itself
741 }
742
743 wxPoint
744 wxLayoutLine::RecalculatePosition(wxLayoutList *llist)
745 {
746 wxASSERT(m_Previous || GetLineNumber() == 0);
747
748 wxPoint posOld(m_Position);
749
750 if(m_Previous)
751 {
752 m_Position = m_Previous->GetPosition();
753 m_Position.y += m_Previous->GetHeight();
754 }
755 else
756 m_Position = wxPoint(0,0);
757
758 if ( m_Position != posOld )
759 {
760 // the whole line moved and must be repainted
761 llist->SetUpdateRect(m_Position);
762 llist->SetUpdateRect(m_Position.x + GetWidth() + MSW_CORRECTION,
763 m_Position.y + GetHeight() + MSW_CORRECTION);
764 llist->SetUpdateRect(posOld);
765 llist->SetUpdateRect(posOld.x + GetWidth() + MSW_CORRECTION,
766 posOld.y + GetHeight() + MSW_CORRECTION);
767 }
768
769 return m_Position;
770 }
771
772
773 wxLayoutObjectList::iterator
774 wxLayoutLine::FindObject(CoordType xpos, CoordType *offset) const
775 {
776 wxASSERT(xpos >= 0);
777 wxASSERT(offset);
778 wxLayoutObjectList::iterator
779 i,
780 found = NULLIT;
781 CoordType x = 0, len;
782
783 /* We search through the objects. As we don't like returning the
784 object that the cursor is behind, we just remember such an
785 object in "found" so we can return it if there is really no
786 further object following it. */
787 for(i = m_ObjectList.begin(); i != NULLIT; i++)
788 {
789 len = (**i).GetLength();
790 if( x <= xpos && xpos <= x + len )
791 {
792 *offset = xpos-x;
793 if(xpos == x + len) // is there another object behind?
794 found = i;
795 else // we are really inside this object
796 return i;
797 }
798 x += (**i).GetLength();
799 }
800 return found; // ==NULL if really none found
801 }
802
803 wxLayoutObjectList::iterator
804 wxLayoutLine::FindObjectScreen(wxDC &dc, wxLayoutList *llist,
805 CoordType xpos, CoordType *cxpos,
806 bool *found) const
807 {
808 wxASSERT(cxpos);
809
810 llist->ApplyStyle(GetStyleInfo(), dc);
811
812 wxLayoutObjectList::iterator i;
813 CoordType x = 0, cx = 0, width;
814
815 for(i = m_ObjectList.begin(); i != NULLIT; i++)
816 {
817 wxLayoutObject *obj = *i;
818 if ( obj->GetType() == WXLO_TYPE_CMD )
819 {
820 // this will set the correct font for the objects which follow
821 obj->Layout(dc, llist);
822 }
823
824 width = obj->GetWidth();
825 if( x <= xpos && xpos <= x + width )
826 {
827 *cxpos = cx + obj->GetOffsetScreen(dc, xpos-x);
828
829 if ( found )
830 *found = true;
831 return i;
832 }
833
834 x += obj->GetWidth();
835 cx += obj->GetLength();
836 }
837
838 // behind last object:
839 *cxpos = cx;
840
841 if (found)
842 *found = false;
843 return m_ObjectList.tail();
844 }
845
846 /** Finds text in this line.
847 @param needle the text to find
848 @param xpos the position where to start the search
849 @return the cursoor coord where it was found or -1
850 */
851 CoordType
852 wxLayoutLine::FindText(const wxString &needle, CoordType xpos) const
853 {
854 int
855 cpos = 0,
856 relpos = -1;
857 wxString const *text;
858
859 for(wxLOiterator i = m_ObjectList.begin(); i != m_ObjectList.end(); i++)
860 {
861 if(cpos >= xpos) // search from here!
862 {
863 if((**i).GetType() == WXLO_TYPE_TEXT)
864 {
865 text = & ((wxLayoutObjectText*)(*i))->GetText();
866 relpos = text->Find(needle);
867 if(relpos >= cpos-xpos) // -1 if not found
868 {
869 return cpos+relpos;
870 }
871 }
872 cpos += (**i).GetLength();
873 }
874 }
875 return -1; // not found
876 }
877
878 bool
879 wxLayoutLine::Insert(CoordType xpos, wxLayoutObject *obj)
880 {
881 wxASSERT(xpos >= 0);
882 wxASSERT(obj != NULL);
883
884 MarkDirty(xpos);
885
886 CoordType offset;
887 wxLOiterator i = FindObject(xpos, &offset);
888 if(i == NULLIT)
889 {
890 if(xpos == 0 ) // aha, empty line!
891 {
892 m_ObjectList.push_back(obj);
893 m_Length += obj->GetLength();
894 return true;
895 }
896 else
897 return false;
898 }
899
900 CoordType len = (**i).GetLength();
901 if(offset == 0 /*&& i != m_ObjectList.begin()*/) // why?
902 { // insert before this object
903 m_ObjectList.insert(i,obj);
904 m_Length += obj->GetLength();
905 return true;
906 }
907 if(offset == len )
908 {
909 if( i == m_ObjectList.tail()) // last object?
910 m_ObjectList.push_back(obj);
911 else
912 { // insert after current object
913 i++;
914 m_ObjectList.insert(i,obj);
915 }
916 m_Length += obj->GetLength();
917 return true;
918 }
919 /* Otherwise we need to split the current object.
920 Fortunately this can only be a text object. */
921 wxASSERT((**i).GetType() == WXLO_TYPE_TEXT);
922 wxString left, right;
923 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
924 left = tobj->GetText().substr(0,offset);
925 right = tobj->GetText().substr(offset,len-offset);
926 // current text object gets set to right half
927 tobj->GetText() = right; // set new text
928 // before it we insert the new object
929 m_ObjectList.insert(i,obj);
930 m_Length += obj->GetLength();
931 // and before that we insert the left half
932 m_ObjectList.insert(i,new wxLayoutObjectText(left));
933 return true;
934 }
935
936 bool
937 wxLayoutLine::Insert(CoordType xpos, const wxString& text)
938 {
939 wxASSERT(xpos >= 0);
940
941 MarkDirty(xpos);
942
943 CoordType offset;
944 wxLOiterator i = FindObject(xpos, &offset);
945 if(i != NULLIT && (**i).GetType() == WXLO_TYPE_TEXT)
946 {
947 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
948 tobj->GetText().insert(offset, text);
949 m_Length += text.Length();
950 }
951 else
952 {
953 if ( !Insert(xpos, new wxLayoutObjectText(text)) )
954 return false;
955 }
956
957 return true;
958 }
959
960 CoordType
961 wxLayoutLine::Delete(CoordType xpos, CoordType npos)
962 {
963 CoordType offset, len;
964
965 wxASSERT(xpos >= 0);
966 wxASSERT(npos >= 0);
967 MarkDirty(xpos);
968 wxLOiterator i = FindObject(xpos, &offset);
969 while(npos > 0)
970 {
971 if(i == NULLIT) return npos;
972 // now delete from that object:
973 if((**i).GetType() != WXLO_TYPE_TEXT)
974 {
975 if(offset != 0) // at end of line after a non-text object
976 return npos;
977 // always len == 1:
978 len = (**i).GetLength();
979 m_Length -= len;
980 npos -= len;
981 m_ObjectList.erase(i);
982 }
983 else
984 {
985 // tidy up: remove empty text objects
986 if((**i).GetLength() == 0)
987 {
988 m_ObjectList.erase(i);
989 continue;
990 }
991 // Text object:
992 CoordType max = (**i).GetLength() - offset;
993 if(npos < max) max = npos;
994 if(max == 0)
995 {
996 if(xpos == GetLength())
997 return npos;
998 else
999 { // at the end of an object
1000 // move to begin of next object:
1001 i++; offset = 0;
1002 continue; // start over
1003 }
1004 }
1005 npos -= max;
1006 m_Length -= max;
1007 if(offset == 0 && max == (**i).GetLength())
1008 m_ObjectList.erase(i); // remove the whole object
1009 else
1010 ((wxLayoutObjectText *)(*i))->GetText().Remove(offset,max);
1011 }
1012 }
1013
1014 return npos;
1015 }
1016
1017 bool
1018 wxLayoutLine::DeleteWord(CoordType xpos)
1019 {
1020 wxASSERT(xpos >= 0);
1021 CoordType offset;
1022 MarkDirty(xpos);
1023
1024 wxLOiterator i = FindObject(xpos, &offset);
1025
1026 for(;;)
1027 {
1028 if(i == NULLIT) return false;
1029 if((**i).GetType() != WXLO_TYPE_TEXT)
1030 {
1031 // This should only happen when at end of line, behind a non-text
1032 // object:
1033 if(offset == (**i).GetLength()) return false;
1034 m_Length -= (**i).GetLength(); // -1
1035 m_ObjectList.erase(i);
1036 return true; // we are done
1037 }
1038 else
1039 { // text object:
1040 if(offset == (**i).GetLength()) // at end of object
1041 {
1042 i++; offset = 0;
1043 continue;
1044 }
1045
1046 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1047 size_t count = 0;
1048 wxString str = tobj->GetText();
1049 str = str.substr(offset,str.Length()-offset);
1050 // Find out how many positions we need to delete:
1051 // 1. eat leading space
1052 while(isspace(str.c_str()[count])) count++;
1053 // 2. eat the word itself:
1054 while(isalnum(str.c_str()[count])) count++;
1055 // now delete it:
1056 wxASSERT(count+offset <= (size_t) (**i).GetLength());
1057 ((wxLayoutObjectText *)*i)->GetText().erase(offset,count);
1058 m_Length -= count;
1059
1060 return true;
1061 }
1062 }
1063
1064 #if 0
1065 wxFAIL_MSG(wxT("unreachable"));
1066 #endif
1067 }
1068
1069 wxLayoutLine *
1070 wxLayoutLine::DeleteLine(bool update, wxLayoutList *llist)
1071 {
1072 // maintain linked list integrity
1073 if(m_Next)
1074 m_Next->m_Previous = m_Previous;
1075 if(m_Previous)
1076 m_Previous->m_Next = m_Next;
1077
1078 // get the line numbers right again
1079 if ( update && m_Next)
1080 m_Next->ReNumber();
1081
1082 MarkDirty();
1083
1084 // we can't use m_Next after "delete this", so we must save this pointer
1085 // first
1086 wxLayoutLine *next = m_Next;
1087 delete this;
1088
1089 llist->DecNumLines();
1090
1091 return next;
1092 }
1093
1094 void
1095 wxLayoutLine::Draw(wxDC &dc,
1096 wxLayoutList *llist,
1097 const wxPoint & offset) const
1098 {
1099 wxLayoutObjectList::iterator i;
1100 wxPoint pos = offset;
1101 pos = pos + GetPosition();
1102
1103 pos.y += m_BaseLine;
1104
1105 CoordType xpos = 0; // cursorpos, lenght of line
1106
1107 CoordType from, to;
1108
1109 int highlight = llist->IsSelected(this, &from, &to);
1110 // WXLO_DEBUG(("highlight=%d", highlight ));
1111 if(highlight == 1) // we need to draw the whole line inverted!
1112 llist->StartHighlighting(dc);
1113 else
1114 llist->EndHighlighting(dc);
1115
1116 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1117 {
1118 if(highlight == -1) // partially highlight line
1119 {
1120 // parts of the line need highlighting
1121 xpos+(**i).GetLength();
1122 (**i).Draw(dc, pos, llist, from-xpos, to-xpos);
1123 }
1124 else
1125 (**i).Draw(dc, pos, llist);
1126 pos.x += (**i).GetWidth();
1127 xpos += (**i).GetLength();
1128 }
1129 }
1130
1131 /*
1132 This function does all the recalculation, that is, it should only be
1133 called from within wxLayoutList::Layout(), as it uses the current
1134 list's styleinfo and updates it.
1135 */
1136 void
1137 wxLayoutLine::Layout(wxDC &dc,
1138 wxLayoutList *llist,
1139 wxPoint *cursorPos,
1140 wxPoint *cursorSize,
1141 wxLayoutStyleInfo *cursorStyle,
1142 int cx,
1143 bool WXUNUSED(suppressSIupdate))
1144 {
1145 wxLayoutObjectList::iterator i;
1146
1147 // when a line becomes dirty, we redraw it from the place where it was
1148 // changed till the end of line (because the following wxLayoutObjects are
1149 // moved when the preceding one changes) - calculate the update rectangle.
1150 CoordType updateTop = m_Position.y,
1151 updateLeft = -1,
1152 updateWidth = m_Width,
1153 updateHeight = m_Height;
1154
1155 CoordType
1156 topHeight = 0,
1157 bottomHeight = 0; // above and below baseline
1158 CoordType
1159 objTopHeight, objBottomHeight; // above and below baseline
1160 CoordType
1161 len, count = 0;
1162
1163 CoordType heightOld = m_Height;
1164
1165 m_Height = 0;
1166 m_Width = 0;
1167 m_BaseLine = 0;
1168
1169 bool cursorFound = false;
1170
1171 RecalculatePosition(llist);
1172
1173 if(cursorPos)
1174 {
1175 *cursorPos = m_Position;
1176 if(cursorSize) *cursorSize = wxPoint(0,0);
1177 }
1178
1179 m_StyleInfo = llist->GetStyleInfo(); // save current style
1180 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1181 {
1182 wxLayoutObject *obj = *i;
1183 obj->Layout(dc, llist);
1184 wxPoint sizeObj = obj->GetSize(&objTopHeight, &objBottomHeight);
1185
1186 if(cursorPos && ! cursorFound)
1187 {
1188 // we need to check whether the text cursor is here
1189 len = obj->GetLength();
1190 if(count <= cx && count+len > cx)
1191 {
1192 if(obj->GetType() == WXLO_TYPE_TEXT)
1193 {
1194 len = cx - count; // pos in object
1195 CoordType width, height, descent;
1196 dc.GetTextExtent((*(wxLayoutObjectText*)*i).GetText().substr(0,len),
1197 &width, &height, &descent);
1198 cursorPos->x += width;
1199 cursorPos->y = m_Position.y;
1200 wxString str;
1201 if(len < obj->GetLength())
1202 str = (*(wxLayoutObjectText*)*i).GetText().substr(len,1);
1203 else
1204 str = _T(WXLO_CURSORCHAR);
1205 dc.GetTextExtent(str, &width, &height, &descent);
1206
1207 if(cursorStyle) // set style info
1208 *cursorStyle = llist->GetStyleInfo();
1209 if ( cursorSize )
1210 {
1211 // Just in case some joker inserted an empty string object:
1212 if(width == 0)
1213 width = WXLO_MINIMUM_CURSOR_WIDTH;
1214 if(height == 0)
1215 height = sizeObj.y;
1216 cursorSize->x = width;
1217 cursorSize->y = height;
1218 }
1219
1220 cursorFound = true; // no more checks
1221 }
1222 else
1223 {
1224 // on some other object
1225 CoordType top, bottom; // unused
1226 if(cursorSize)
1227 *cursorSize = obj->GetSize(&top,&bottom);
1228 cursorPos->y = m_Position.y;
1229 cursorFound = true; // no more checks
1230 }
1231 }
1232 else
1233 {
1234 count += len;
1235 cursorPos->x += obj->GetWidth();
1236 }
1237 } // cursor finding
1238
1239 m_Width += sizeObj.x;
1240 if(sizeObj.y > m_Height)
1241 {
1242 m_Height = sizeObj.y;
1243 }
1244
1245 if(objTopHeight > topHeight)
1246 topHeight = objTopHeight;
1247 if(objBottomHeight > bottomHeight)
1248 bottomHeight = objBottomHeight;
1249 }
1250
1251 if ( IsDirty() )
1252 {
1253 if ( updateHeight < m_Height )
1254 updateHeight = m_Height;
1255 if ( updateWidth < m_Width )
1256 updateWidth = m_Width;
1257
1258 // update all line if we don't know where to start from
1259 if ( updateLeft == -1 )
1260 updateLeft = 0;
1261
1262 llist->SetUpdateRect(updateLeft, updateTop);
1263 llist->SetUpdateRect(updateLeft + updateWidth + MSW_CORRECTION,
1264 updateTop + updateHeight + MSW_CORRECTION);
1265 }
1266
1267 if(topHeight + bottomHeight > m_Height)
1268 {
1269 m_Height = topHeight+bottomHeight;
1270 }
1271
1272 m_BaseLine = topHeight;
1273
1274 if(m_Height == 0)
1275 {
1276 CoordType width, height, descent;
1277 dc.GetTextExtent(_T(WXLO_CURSORCHAR), &width, &height, &descent);
1278 m_Height = height;
1279 m_BaseLine = m_Height - descent;
1280 }
1281
1282 // tell next line about coordinate change
1283 if(m_Next && m_Height != heightOld)
1284 {
1285 m_Next->MarkDirty();
1286 }
1287
1288 // We need to check whether we found a valid cursor size:
1289 if(cursorPos && cursorSize)
1290 {
1291 // this might be the case if the cursor is at the end of the
1292 // line or on a command object:
1293 if(cursorSize->x < WXLO_MINIMUM_CURSOR_WIDTH)
1294 {
1295 CoordType width, height, descent;
1296 dc.GetTextExtent(_T(WXLO_CURSORCHAR), &width, &height, &descent);
1297 cursorSize->x = width;
1298 cursorSize->y = height;
1299 }
1300 if(m_BaseLine >= cursorSize->y) // the normal case anyway
1301 cursorPos->y += m_BaseLine-cursorSize->y;
1302 }
1303 MarkClean();
1304 }
1305
1306
1307 wxLayoutLine *
1308 wxLayoutLine::Break(CoordType xpos, wxLayoutList *llist)
1309 {
1310 wxASSERT(xpos >= 0);
1311
1312 MarkDirty(xpos);
1313
1314 CoordType offset;
1315 wxLOiterator i = FindObject(xpos, &offset);
1316 if(i == NULLIT)
1317 // must be at the end of the line then
1318 return new wxLayoutLine(this, llist);
1319 // split this line:
1320
1321 wxLayoutLine *newLine = new wxLayoutLine(this, llist);
1322 // split object at i:
1323 if((**i).GetType() == WXLO_TYPE_TEXT
1324 && offset != 0
1325 && offset != (**i).GetLength() )
1326 {
1327 wxString left, right;
1328 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
1329 left = tobj->GetText().substr(0,offset);
1330 right = tobj->GetText().substr(offset,tobj->GetLength()-offset);
1331 // current text object gets set to left half
1332 tobj->GetText() = left; // set new text
1333 newLine->Append(new wxLayoutObjectText(right));
1334 m_Length -= right.Length();
1335 i++; // don't move this object to the new list
1336 }
1337 else
1338 {
1339 if(offset > 0)
1340 i++; // move objects from here to new list
1341 }
1342
1343 while(i != m_ObjectList.end())
1344 {
1345 wxLayoutObject *obj = *i;
1346 newLine->Append(obj);
1347 m_Length -= obj->GetLength();
1348
1349 m_ObjectList.remove(i); // remove without deleting it
1350 }
1351 if(m_Next)
1352 m_Next->MarkDirty();
1353 return newLine;
1354 }
1355
1356 bool
1357 wxLayoutLine::Wrap(CoordType wrapmargin, wxLayoutList *llist)
1358 {
1359 if(GetLength() < wrapmargin)
1360 return FALSE; // nothing to do
1361
1362 // find the object which covers the wrapmargin:
1363 CoordType offset;
1364 wxLOiterator i = FindObject(wrapmargin, &offset);
1365 wxCHECK_MSG( i != NULLIT, FALSE,
1366 wxT("Cannot find object covering wrapmargin."));
1367
1368 // from this object on, the rest of the line must be copied to the
1369 // next one:
1370 wxLOiterator copyObject = NULLIT;
1371 // if we split a text-object, we must pre-pend some text to the
1372 // next line later on, remember it here:
1373 wxString prependText = _T("");
1374 // we might need to adjust the cursor position later, so remember it
1375 size_t xpos = llist->GetCursorPos().x;
1376 // by how much did we shorten the current line:
1377 size_t shorter = 0;
1378 // remember cursor location of object
1379 size_t objectCursorPos = 0;
1380
1381 size_t breakpos = offset;
1382
1383 if( (**i).GetType() != WXLO_TYPE_TEXT )
1384 {
1385 // break before a non-text object
1386 copyObject = i;
1387 }
1388 else
1389 {
1390 bool foundSpace = FALSE;
1391 do
1392 {
1393 // while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1394 // i--;
1395 // try to find a suitable place to split the object:
1396 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1397 if((**i).GetType() == WXLO_TYPE_TEXT
1398 && tobj->GetText().Length() >= breakpos)
1399 {
1400 do
1401 {
1402 foundSpace = isspace(tobj->GetText()[breakpos]) != 0;
1403 if ( foundSpace )
1404 break;
1405 }
1406 while ( breakpos-- > 0 );
1407 }
1408 else
1409 {
1410 breakpos = 0;
1411 }
1412
1413 if(! foundSpace) // breakpos == 0!
1414 {
1415 if(i == m_ObjectList.begin())
1416 return FALSE; // could not break line
1417 else
1418 {
1419 i--;
1420 while(i != m_ObjectList.begin()
1421 && (**i).GetType() != WXLO_TYPE_TEXT )
1422 {
1423 i--;
1424 }
1425 breakpos = (**i).GetLength();
1426 }
1427 }
1428 }while(! foundSpace);
1429 // before we actually break the object, we need to know at which
1430 // cursorposition it starts, so we can restore the cursor if needed:
1431 if( this == llist->GetCursorLine() && xpos >= breakpos )
1432 {
1433 for(wxLOiterator j = m_ObjectList.begin();
1434 j != NULLIT && j != i; j++)
1435 objectCursorPos += (**j).GetLength();
1436 }
1437 // now we know where to break it:
1438 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1439 shorter = tobj->GetLength() - breakpos;
1440 // remember text to copy from this object
1441 prependText = tobj->GetText().Mid(breakpos+1);
1442 tobj->SetText(tobj->GetText().Left(breakpos));
1443 // copy every following object:
1444 copyObject = i; copyObject ++;
1445 }
1446
1447 // make sure there is an empty m_Next line:
1448 (void) new wxLayoutLine(this, llist);
1449 wxASSERT(m_Next);
1450 // We need to move this and all following objects to the next
1451 // line. Starting from the end of line, to keep the order right.
1452 if(copyObject != NULLIT)
1453 {
1454 wxLOiterator j;
1455 for(j = m_ObjectList.tail(); j != copyObject; j--)
1456 m_Next->Prepend(*j);
1457 m_Next->Prepend(*copyObject);
1458 // and now remove them from this list:
1459 while( copyObject != m_ObjectList.end() )
1460 {
1461 shorter += (**copyObject).GetLength();
1462 m_ObjectList.remove(copyObject); // remove without deleting it
1463 }
1464 }
1465 m_Length -= shorter;
1466
1467 if(prependText.Length() > 0)
1468 m_Next->Insert(0, prependText);
1469
1470 // do we need to adjust the cursor position?
1471 if( this == llist->GetCursorLine() && xpos >= breakpos)
1472 {
1473 xpos = objectCursorPos + (xpos - objectCursorPos - breakpos -
1474 ((xpos > breakpos) ? 1 : 0 ));
1475 #if 0
1476 // this assert is useless when xpos has unsigned type
1477 wxASSERT(xpos >= 0);
1478 #endif
1479 llist->MoveCursorTo( wxPoint( xpos, m_Next->GetLineNumber()) );
1480 }
1481 return TRUE; // we wrapped the line
1482 }
1483
1484 void
1485 wxLayoutLine::ReNumber(void)
1486 {
1487 CoordType lineNo = m_Previous ? m_Previous->m_LineNumber+1 : 0;
1488 m_LineNumber = lineNo++;
1489
1490 for(wxLayoutLine *next = GetNextLine();
1491 next; next = next->GetNextLine())
1492 next->m_LineNumber = lineNo++;
1493 }
1494
1495 void
1496 wxLayoutLine::MergeNextLine(wxLayoutList *llist)
1497 {
1498 wxCHECK_RET( GetNextLine(),
1499 wxT("wxLayout internal error: no next line to merge"));
1500 wxLayoutObjectList &list = GetNextLine()->m_ObjectList;
1501 wxLOiterator i;
1502
1503 MarkDirty(GetWidth());
1504
1505 wxLayoutObject *last = NULL;
1506 for(i = list.begin(); i != list.end();)
1507 {
1508 wxLayoutObject *current = *i;
1509
1510 // merge text objects together for efficiency
1511 if ( last && last->GetType() == WXLO_TYPE_TEXT &&
1512 current->GetType() == WXLO_TYPE_TEXT )
1513 {
1514 wxLayoutObjectText *textObj = (wxLayoutObjectText *)last;
1515 wxString text(textObj->GetText());
1516 text += ((wxLayoutObjectText *)current)->GetText();
1517 textObj->SetText(text);
1518
1519 list.erase(i); // remove and delete it
1520 }
1521 else
1522 {
1523 // just append the object "as was"
1524 Append(current);
1525
1526 list.remove(i); // remove without deleting it
1527 }
1528 }
1529 wxASSERT(list.empty());
1530
1531 wxLayoutLine *oldnext = GetNextLine();
1532 wxLayoutLine *nextLine = oldnext->GetNextLine();
1533 SetNext(nextLine);
1534 if ( nextLine )
1535 {
1536 nextLine->ReNumber();
1537 }
1538 else
1539 {
1540 // this is now done in Delete(), but if this function is ever called
1541 // from elsewhere, we might have to move refresh code back here (in
1542 // order not to duplicate it)
1543 #if 0
1544 wxPoint pos(oldnext->GetPosition());
1545 llist->SetUpdateRect(pos);
1546 llist->SetUpdateRect(pos.x + oldnext->GetWidth() + MSW_CORRECTION,
1547 pos.y + oldnext->GetHeight() + MSW_CORRECTION);
1548 #endif // 0
1549 }
1550
1551 llist->DecNumLines();
1552
1553 delete oldnext;
1554 }
1555
1556 CoordType
1557 wxLayoutLine::GetWrapPosition(CoordType column)
1558 {
1559 CoordType offset;
1560 wxLOiterator i = FindObject(column, &offset);
1561 if(i == NULLIT) return -1; // cannot wrap
1562
1563 // go backwards through the list and look for space in text objects
1564 do
1565 {
1566 if((**i).GetType() == WXLO_TYPE_TEXT)
1567 {
1568 do
1569 {
1570 if(isspace(((wxLayoutObjectText*)*i)->GetText().c_str()[(size_t)offset]))
1571 return column;
1572 else
1573 {
1574 offset--;
1575 column--;
1576 }
1577 }while(offset != -1);
1578 i--; // move on to previous object
1579 }
1580 else
1581 {
1582 column -= (**i).GetLength();
1583 i--;
1584 }
1585 if( i != NULLIT)
1586 offset = (**i).GetLength();
1587 }while(i != NULLIT);
1588 /* If we reached the begin of the list and have more than one
1589 object, that one is longer than the margin, so break behind
1590 it. */
1591 CoordType pos = 0;
1592 i = m_ObjectList.begin();
1593 while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1594 {
1595 pos += (**i).GetLength();
1596 i++;
1597 }
1598 if(i == NULLIT) return -1; //why should this happen?
1599
1600 // now we are behind the one long text object and need to find the
1601 // first space in it
1602 for(offset = 0; offset < (**i).GetLength(); offset++)
1603 if( isspace(((wxLayoutObjectText*)*i)->GetText().c_str()[(size_t)offset]))
1604 {
1605 return pos+offset;
1606 }
1607 pos += (**i).GetLength();
1608 return pos;
1609 }
1610
1611
1612 #ifdef WXLAYOUT_DEBUG
1613 void
1614 wxLayoutLine::Debug(void) const
1615 {
1616 wxPoint pos = GetPosition();
1617 WXLO_DEBUG((wxT("Line %ld, Pos (%ld,%ld), Height %ld, BL %ld, Font: %d"),
1618 (long int) GetLineNumber(),
1619 (long int) pos.x, (long int) pos.y,
1620 (long int) GetHeight(),
1621 (long int) m_BaseLine,
1622 (int) m_StyleInfo.family));
1623 if(m_ObjectList.begin() != NULLIT)
1624 {
1625 WXLO_DEBUG(((**m_ObjectList.begin()).DebugDump().c_str()));
1626 }
1627
1628 }
1629 #endif
1630
1631 void
1632 wxLayoutLine::Copy(wxLayoutList *llist,
1633 CoordType from,
1634 CoordType to)
1635 {
1636 CoordType firstOffset, lastOffset;
1637
1638 if(to == -1) to = GetLength();
1639 if(from == to) return;
1640
1641 wxLOiterator first = FindObject(from, &firstOffset);
1642 wxLOiterator last = FindObject(to, &lastOffset);
1643
1644 // Common special case: only one object
1645 if( first != NULLIT && last != NULLIT && *first == *last )
1646 {
1647 if( (**first).GetType() == WXLO_TYPE_TEXT )
1648 {
1649 llist->Insert(new wxLayoutObjectText(
1650 ((wxLayoutObjectText
1651 *)*first)->GetText().substr(firstOffset,
1652 lastOffset-firstOffset))
1653 );
1654 return;
1655 }
1656 else // what can we do?
1657 {
1658 if(lastOffset > firstOffset) // i.e. +1 :-)
1659 llist->Insert( (**first).Copy() );
1660 return;
1661 }
1662 }
1663
1664 // If we reach here, we can safely copy the whole first object from
1665 // the firstOffset position on:
1666 if((**first).GetType() == WXLO_TYPE_TEXT && firstOffset != 0)
1667 {
1668 llist->Insert(new wxLayoutObjectText(
1669 ((wxLayoutObjectText *)*first)->GetText().substr(firstOffset))
1670 );
1671 }
1672 else if(firstOffset == 0)
1673 llist->Insert( (**first).Copy() );
1674 // else nothing to copy :-(
1675
1676 // Now we copy all objects before the last one:
1677 wxLOiterator i = first; i++;
1678 for( ; i != last; i++)
1679 llist->Insert( (**i).Copy() );
1680
1681 // And now the last object:
1682 if(lastOffset != 0)
1683 {
1684 if( (**last).GetType() == WXLO_TYPE_TEXT )
1685 {
1686 llist->Insert(new wxLayoutObjectText(
1687 ((wxLayoutObjectText *)*last)->GetText().substr(0,lastOffset))
1688 );
1689 }
1690 else
1691 llist->Insert( (**last).Copy() );
1692 }
1693 }
1694
1695
1696 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
1697
1698 The wxLayoutList object
1699
1700 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
1701
1702 wxLayoutList::wxLayoutList()
1703 {
1704 #ifdef WXLAYOUT_USE_CARET
1705 m_caret = NULL;
1706 #endif // WXLAYOUT_USE_CARET
1707
1708 m_numLines = 0;
1709 m_FirstLine = NULL;
1710 SetAutoFormatting(TRUE);
1711 ForceTotalLayout(TRUE); // for the first time, do all
1712 InvalidateUpdateRect();
1713 Clear();
1714 }
1715
1716 wxLayoutList::~wxLayoutList()
1717 {
1718 SetAutoFormatting(FALSE);
1719 InternalClear();
1720 Empty();
1721 m_FirstLine->DeleteLine(false, this);
1722
1723 wxASSERT_MSG( m_numLines == 0, wxT("line count calculation broken"));
1724 }
1725
1726 void
1727 wxLayoutList::Empty(void)
1728 {
1729 while(m_FirstLine)
1730 m_FirstLine = m_FirstLine->DeleteLine(false, this);
1731
1732 m_CursorPos = wxPoint(0,0);
1733 m_CursorScreenPos = wxPoint(0,0);
1734 m_CursorSize = wxPoint(0,0);
1735 m_movedCursor = true;
1736 m_FirstLine = new wxLayoutLine(NULL, this); // empty first line
1737 m_CursorLine = m_FirstLine;
1738 InvalidateUpdateRect();
1739 }
1740
1741
1742 void
1743 wxLayoutList::InternalClear(void)
1744 {
1745 m_Selection.m_selecting = false;
1746 m_Selection.m_valid = false;
1747
1748 m_DefaultStyleInfo.family = wxSWISS;
1749 m_DefaultStyleInfo.size = WXLO_DEFAULTFONTSIZE;
1750 m_DefaultStyleInfo.style = wxNORMAL;
1751 m_DefaultStyleInfo.weight = wxNORMAL;
1752 m_DefaultStyleInfo.underline = 0;
1753 m_DefaultStyleInfo.m_fg_valid = TRUE;
1754 m_DefaultStyleInfo.m_fg = *wxBLACK;
1755 m_DefaultStyleInfo.m_bg_valid = TRUE;
1756 m_DefaultStyleInfo.m_bg = *wxWHITE;
1757
1758 m_CurrentStyleInfo = m_DefaultStyleInfo;
1759 m_CursorStyleInfo = m_DefaultStyleInfo;
1760 }
1761
1762 void
1763 wxLayoutList::Read(wxString &istr)
1764 {
1765 /* In order to handle input of formatted string "nicely", we need
1766 to restore our current font settings after the string. So first
1767 of all, we create a StyleInfo structure with our current
1768 settings. */
1769 wxLayoutStyleInfo current_si = GetStyleInfo();
1770
1771 while(istr.Length())
1772 {
1773 // check for a linebreak:
1774 wxString tmp;
1775 tmp = istr.BeforeFirst('\n');
1776 long l = WXLO_TYPE_INVALID;
1777 tmp.ToLong(&l);
1778 int type = (int) l;
1779
1780 if(type == WXLO_TYPE_LINEBREAK)
1781 {
1782 LineBreak();
1783 istr = istr.AfterFirst('\n');
1784 }
1785 else
1786 {
1787 wxLayoutObject *obj = wxLayoutObject::Read(istr);
1788 if(obj)
1789 Insert(obj);
1790 }
1791 }
1792 /* Now we use the current_si to restore our last font settings: */
1793 Insert(new wxLayoutObjectCmd(current_si));
1794 }
1795
1796
1797 void
1798 wxLayoutList::SetFont(int family, int size, int style, int weight,
1799 int underline, wxColour *fg,
1800 wxColour *bg)
1801 {
1802 if(family != -1) m_CurrentStyleInfo.family = family;
1803 if(size != -1) m_CurrentStyleInfo.size = size;
1804 if(style != -1) m_CurrentStyleInfo.style = style;
1805 if(weight != -1) m_CurrentStyleInfo.weight = weight;
1806 if(underline != -1) m_CurrentStyleInfo.underline = underline != 0;
1807 if(fg) m_CurrentStyleInfo.m_fg = *fg;
1808 if(bg) m_CurrentStyleInfo.m_bg = *bg;
1809 Insert(
1810 new wxLayoutObjectCmd(
1811 m_CurrentStyleInfo.family,
1812 m_CurrentStyleInfo.size,
1813 m_CurrentStyleInfo.style,
1814 m_CurrentStyleInfo.weight,
1815 m_CurrentStyleInfo.underline,
1816 fg, bg));
1817 }
1818
1819 void
1820 wxLayoutList::SetFont(int family, int size, int style, int weight,
1821 int underline, wxChar const *fg, wxChar const *bg)
1822
1823 {
1824 wxColour
1825 *cfg = NULL,
1826 *cbg = NULL;
1827
1828 if( fg )
1829 cfg = wxTheColourDatabase->FindColour(fg);
1830 if( bg )
1831 cbg = wxTheColourDatabase->FindColour(bg);
1832
1833 SetFont(family,size,style,weight,underline,cfg,cbg);
1834 }
1835
1836 void
1837 wxLayoutList::Clear(int family, int size, int style, int weight,
1838 int underline, wxColour *fg, wxColour *bg)
1839 {
1840 InternalClear();
1841 m_DefaultStyleInfo = wxLayoutStyleInfo(family, size, style, weight,
1842 underline, fg, bg);
1843 m_CurrentStyleInfo = m_DefaultStyleInfo;
1844
1845 // Empty() should be called after we set m_DefaultStyleInfo because
1846 // otherwise the style info for the first line (created in Empty()) would be
1847 // incorrect
1848 Empty();
1849 }
1850
1851 wxPoint
1852 wxLayoutList::FindText(const wxString &needle, const wxPoint &cpos) const
1853 {
1854 int xpos;
1855
1856 wxLayoutLine *line;
1857 for(line = m_FirstLine;
1858 line;
1859 line = line->GetNextLine())
1860 {
1861 if(line->GetLineNumber() >= cpos.y)
1862 {
1863 xpos = line->FindText(needle,
1864 (line->GetLineNumber() == cpos.y) ?
1865 cpos.x : 0);
1866 if(xpos != -1)
1867 return wxPoint(xpos, line->GetLineNumber());
1868 }
1869 }
1870 return wxPoint(-1,-1);
1871 }
1872
1873
1874 bool
1875 wxLayoutList::MoveCursorTo(wxPoint const &p)
1876 {
1877 AddCursorPosToUpdateRect();
1878
1879 wxPoint cursorPosOld = m_CursorPos;
1880
1881 wxLayoutLine *line = m_FirstLine;
1882 while(line && line->GetLineNumber() != p.y)
1883 line = line->GetNextLine();
1884 if(line && line->GetLineNumber() == p.y) // found it
1885 {
1886 m_CursorPos.y = p.y;
1887 m_CursorLine = line;
1888 CoordType len = line->GetLength();
1889 if(len >= p.x)
1890 {
1891 m_CursorPos.x = p.x;
1892 }
1893 else
1894 {
1895 m_CursorPos.x = len;
1896 }
1897 }
1898
1899 m_movedCursor = m_CursorPos != cursorPosOld;
1900
1901 return m_CursorPos == p;
1902 }
1903
1904 bool
1905 wxLayoutList::MoveCursorVertically(int n)
1906 {
1907 AddCursorPosToUpdateRect();
1908
1909 wxPoint cursorPosOld = m_CursorPos;
1910
1911 bool rc;
1912 if(n < 0) // move up
1913 {
1914 if(m_CursorLine == m_FirstLine) return false;
1915 while(n < 0 && m_CursorLine)
1916 {
1917 m_CursorLine = m_CursorLine->GetPreviousLine();
1918 m_CursorPos.y--;
1919 n++;
1920 }
1921 if(! m_CursorLine)
1922 {
1923 m_CursorLine = m_FirstLine;
1924 m_CursorPos.y = 0;
1925 rc = false;
1926 }
1927 else
1928 {
1929 if(m_CursorPos.x > m_CursorLine->GetLength())
1930 m_CursorPos.x = m_CursorLine->GetLength();
1931 rc = true;
1932 }
1933 }
1934 else // move down
1935 {
1936 wxLayoutLine *last = m_CursorLine;
1937 if(! m_CursorLine->GetNextLine()) return false;
1938 while(n > 0 && m_CursorLine)
1939 {
1940 n--;
1941 m_CursorPos.y ++;
1942 last = m_CursorLine;
1943 m_CursorLine = m_CursorLine->GetNextLine();
1944 }
1945 if(! m_CursorLine)
1946 {
1947 m_CursorLine = last;
1948 m_CursorPos.y --;
1949 rc = false;
1950 }
1951 else
1952 {
1953 if(m_CursorPos.x > m_CursorLine->GetLength())
1954 m_CursorPos.x = m_CursorLine->GetLength();
1955 rc = true;
1956 }
1957 }
1958
1959 m_movedCursor = m_CursorPos != cursorPosOld;
1960
1961 return rc;
1962 }
1963
1964 bool
1965 wxLayoutList::MoveCursorHorizontally(int n)
1966 {
1967 AddCursorPosToUpdateRect();
1968
1969 wxPoint cursorPosOld = m_CursorPos;
1970
1971 int move;
1972 while(n < 0)
1973 {
1974 if(m_CursorPos.x == 0) // at begin of line
1975 {
1976 if(! MoveCursorVertically(-1))
1977 break;
1978 MoveCursorToEndOfLine();
1979 n++;
1980 continue;
1981 }
1982 move = -n;
1983 if(move > m_CursorPos.x) move = m_CursorPos.x;
1984 m_CursorPos.x -= move; n += move;
1985 }
1986
1987 while(n > 0)
1988 {
1989 int len = m_CursorLine->GetLength();
1990 if(m_CursorPos.x == len) // at end of line
1991 {
1992 if(! MoveCursorVertically(1))
1993 break;
1994 MoveCursorToBeginOfLine();
1995 n--;
1996 continue;
1997 }
1998 move = n;
1999 if( move >= len-m_CursorPos.x) move = len-m_CursorPos.x;
2000 m_CursorPos.x += move;
2001 n -= move;
2002 }
2003
2004 m_movedCursor = m_CursorPos != cursorPosOld;
2005
2006 return n == 0;
2007 }
2008
2009 bool
2010 wxLayoutList::MoveCursorWord(int n, bool untilNext)
2011 {
2012 wxCHECK_MSG( m_CursorLine, false, wxT("no current line") );
2013 wxCHECK_MSG( n == -1 || n == +1, false, wxT("not implemented yet") );
2014
2015 CoordType moveDistance = 0;
2016 CoordType offset;
2017 wxLayoutLine *lineCur = m_CursorLine;
2018 for ( wxLOiterator i = lineCur->FindObject(m_CursorPos.x, &offset);
2019 n != 0;
2020 n > 0 ? i++ : i-- )
2021 {
2022 if ( i == NULLIT )
2023 {
2024 if ( n > 0 )
2025 {
2026 // moving forward, pass to the first object of the next line
2027 moveDistance++;
2028 lineCur = lineCur->GetNextLine();
2029 if ( lineCur )
2030 i = lineCur->GetFirstObject();
2031 }
2032 else
2033 {
2034 // moving backwards, pass to the last object of the prev line
2035 moveDistance--;
2036 lineCur = lineCur->GetPreviousLine();
2037 if ( lineCur )
2038 i = lineCur->GetLastObject();
2039 }
2040
2041 if ( i == NULLIT )
2042 {
2043 // moved to the end/beginning of text
2044 return false;
2045 }
2046
2047 offset = -1;
2048 }
2049
2050 wxLayoutObject *obj = *i;
2051
2052 if ( offset == -1 )
2053 {
2054 // calculate offset: we are either at the very beginning or the very
2055 // end of the object, so it isn't very difficult (the only time when
2056 // offset is != -1 is for the very first iteration when its value is
2057 // returned by FindObject)
2058 if ( n > 0 )
2059 offset = 0;
2060 else
2061 offset = obj->GetLength();
2062 }
2063
2064 if( obj->GetType() != WXLO_TYPE_TEXT )
2065 {
2066 // any visible non text objects count as one word
2067 if ( obj->IsVisibleObject() )
2068 {
2069 n > 0 ? n-- : n++;
2070
2071 moveDistance += obj->GetLength();
2072 }
2073 }
2074 else // text object
2075 {
2076 wxLayoutObjectText *tobj = (wxLayoutObjectText *)obj;
2077
2078 bool canAdvance = true;
2079
2080 if ( offset == tobj->GetLength() )
2081 {
2082 // at end of object
2083 if ( n > 0 )
2084 {
2085 // can't move further in this text object
2086 canAdvance = false;
2087
2088 // still should move over the object border
2089 moveDistance++;
2090 n--;
2091 }
2092 else if ( offset > 0 )
2093 {
2094 // offset is off by 1, make it a valid index
2095 offset--;
2096 }
2097 }
2098
2099 if ( canAdvance )
2100 {
2101 const wxString& text = tobj->GetText();
2102 const wxChar *start = text.c_str();
2103 const wxChar *end = start + text.length();
2104 const wxChar *p = start + offset;
2105
2106 if ( n < 0 )
2107 {
2108 if ( offset > 0 )
2109 p--;
2110 }
2111
2112 // to the beginning/end of the next/prev word
2113 while ( p >= start && p < end && isspace(*p) )
2114 {
2115 n > 0 ? p++ : p--;
2116 }
2117
2118 // go to the end/beginning of the word (in a broad sense...)
2119 while ( p >= start && p < end && !isspace(*p) )
2120 {
2121 n > 0 ? p++ : p--;
2122 }
2123
2124 if ( n > 0 )
2125 {
2126 if ( untilNext )
2127 {
2128 // now advance to the beginning of the next word
2129 while ( isspace(*p) && p < end )
2130 p++;
2131 }
2132 }
2133 else // backwards
2134 {
2135 // in these 2 cases we took 1 char too much
2136 if ( (p < start) || isspace(*p) )
2137 {
2138 p++;
2139 }
2140 }
2141
2142 CoordType moveDelta = p - start - offset;
2143 if ( (n < 0) && (offset == tobj->GetLength() - 1) )
2144 {
2145 // because we substracted 1 from offset in this case above, now
2146 // compensate for it
2147 moveDelta--;
2148 }
2149
2150 if ( moveDelta != 0 )
2151 {
2152 moveDistance += moveDelta;
2153
2154 n > 0 ? n-- : n++;
2155 }
2156 }
2157 }
2158
2159 // except for the first iteration, offset is calculated in the beginning
2160 // of the loop
2161 offset = -1;
2162 }
2163
2164 MoveCursorHorizontally(moveDistance);
2165
2166 return true;
2167 }
2168
2169 bool
2170 wxLayoutList::Insert(wxString const &text)
2171 {
2172 wxASSERT(m_CursorLine);
2173 wxASSERT_MSG( text.Find(wxT('\n')) == wxNOT_FOUND,
2174 wxT("use wxLayoutImportText!") );
2175
2176 if ( !text )
2177 return true;
2178
2179 AddCursorPosToUpdateRect();
2180
2181 wxASSERT(m_CursorLine->GetLength() >= m_CursorPos.x);
2182
2183 if ( !m_CursorLine->Insert(m_CursorPos.x, text) )
2184 return false;
2185 m_CursorPos.x += text.Length();
2186
2187 m_movedCursor = true;
2188
2189 if(m_AutoFormat)
2190 m_CursorLine->MarkDirty();
2191
2192 return true;
2193 }
2194
2195 bool
2196 wxLayoutList::Insert(wxLayoutObject *obj)
2197 {
2198 wxASSERT(m_CursorLine);
2199
2200 if(! m_CursorLine)
2201 m_CursorLine = GetFirstLine();
2202
2203 AddCursorPosToUpdateRect();
2204
2205 m_CursorLine->Insert(m_CursorPos.x, obj);
2206 m_CursorPos.x += obj->GetLength();
2207 m_movedCursor = true;
2208
2209 if(m_AutoFormat)
2210 m_CursorLine->MarkDirty();
2211
2212 return true;
2213 }
2214
2215 bool
2216 wxLayoutList::Insert(wxLayoutList *llist)
2217 {
2218 wxASSERT(llist);
2219 bool rc = TRUE;
2220
2221 for(wxLayoutLine *line = llist->GetFirstLine();
2222 line;
2223 line = line->GetNextLine()
2224 )
2225 {
2226 for(wxLOiterator i = line->GetFirstObject();
2227 i != NULLIT;
2228 i++)
2229 rc |= Insert(*i);
2230 LineBreak();
2231 }
2232 return rc;
2233 }
2234
2235 bool
2236 wxLayoutList::LineBreak(void)
2237 {
2238 wxASSERT(m_CursorLine);
2239
2240 AddCursorPosToUpdateRect();
2241
2242 wxPoint position(m_CursorLine->GetPosition());
2243
2244 CoordType
2245 width = m_CursorLine->GetWidth(),
2246 height = m_CursorLine->GetHeight();
2247
2248 m_CursorLine = m_CursorLine->Break(m_CursorPos.x, this);
2249 if(m_CursorLine->GetPreviousLine() == NULL)
2250 m_FirstLine = m_CursorLine;
2251 m_CursorPos.y++;
2252 m_CursorPos.x = 0;
2253
2254 // The following code will produce a height which is guaranteed to
2255 // be too high: old lineheight + the height of both new lines.
2256 // We can probably drop the old line height and start with height =
2257 // 0. FIXME
2258 wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
2259 if(prev)
2260 height += prev->GetHeight();
2261 height += m_CursorLine->GetHeight();
2262
2263 m_movedCursor = true;
2264
2265 SetUpdateRect(position);
2266 SetUpdateRect(position.x + width + MSW_CORRECTION,
2267 position.y + height + MSW_CORRECTION);
2268
2269 return true;
2270 }
2271
2272 bool
2273 wxLayoutList::WrapLine(CoordType column)
2274 {
2275 return m_CursorLine->Wrap(column, this);
2276 }
2277
2278 bool
2279 wxLayoutList::WrapAll(CoordType column)
2280 {
2281 wxLayoutLine *line = m_FirstLine;
2282 if(! line)
2283 return FALSE;
2284 bool rc = TRUE;
2285 while(line && rc)
2286 {
2287 rc &= line->Wrap(column, this);
2288 line = line->GetNextLine();
2289 }
2290 return rc;
2291 }
2292
2293 bool
2294 wxLayoutList::Delete(CoordType npos)
2295 {
2296 wxCHECK_MSG(m_CursorLine, false, wxT("can't delete in non existing line"));
2297
2298 if ( npos == 0 )
2299 return true;
2300
2301 AddCursorPosToUpdateRect();
2302
2303 // were other lines appended to this one (this is important to know because
2304 // this means that our width _increased_ as the result of deletion)
2305 bool wasMerged = false;
2306
2307 // the size of the region to update
2308 CoordType totalHeight = m_CursorLine->GetHeight(),
2309 totalWidth = m_CursorLine->GetWidth();
2310
2311 CoordType left;
2312 do
2313 {
2314 left = m_CursorLine->Delete(m_CursorPos.x, npos);
2315
2316 if( left > 0 )
2317 {
2318 // More to delete, continue on next line.
2319
2320 // First, check if line is empty:
2321 if(m_CursorLine->GetLength() == 0)
2322 {
2323 // in this case, updating could probably be optimised
2324 #ifdef WXLO_DEBUG
2325 wxASSERT(DeleteLines(1) == 0);
2326 #else
2327 DeleteLines(1);
2328 #endif
2329
2330 left--;
2331 }
2332 else
2333 {
2334 // Need to join next line
2335 if(! m_CursorLine->GetNextLine())
2336 break; // cannot
2337 else
2338 {
2339 wasMerged = true;
2340 wxLayoutLine *next = m_CursorLine->GetNextLine();
2341 if ( next )
2342 {
2343 totalHeight += next->GetHeight();
2344 totalWidth += next->GetWidth();
2345
2346 m_CursorLine->MergeNextLine(this);
2347 left--;
2348 }
2349 else
2350 {
2351 wxFAIL_MSG(wxT("can't delete all this"));
2352
2353 return false;
2354 }
2355 }
2356 }
2357 }
2358 }
2359 while ( left> 0 );
2360
2361 // we need to update the whole tail of the line and the lines which
2362 // disappeared
2363 if ( wasMerged )
2364 {
2365 wxPoint position(m_CursorLine->GetPosition());
2366 SetUpdateRect(position);
2367 SetUpdateRect(position.x + totalWidth + MSW_CORRECTION,
2368 position.y + totalHeight + MSW_CORRECTION);
2369 }
2370
2371 return left == 0;
2372 }
2373
2374 int
2375 wxLayoutList::DeleteLines(int n)
2376 {
2377 wxASSERT(m_CursorLine);
2378 wxLayoutLine *line;
2379
2380 AddCursorPosToUpdateRect();
2381
2382 while(n > 0)
2383 {
2384 if(!m_CursorLine->GetNextLine())
2385 { // we cannot delete this line, but we can clear it
2386 MoveCursorToBeginOfLine();
2387 DeleteToEndOfLine();
2388 if(m_AutoFormat)
2389 m_CursorLine->MarkDirty();
2390 return n-1;
2391 }
2392 //else:
2393 line = m_CursorLine;
2394 m_CursorLine = m_CursorLine->DeleteLine(true, this);
2395 n--;
2396 if(line == m_FirstLine) m_FirstLine = m_CursorLine;
2397 wxASSERT(m_FirstLine);
2398 wxASSERT(m_CursorLine);
2399 }
2400 if(m_AutoFormat)
2401 m_CursorLine->MarkDirty();
2402 return n;
2403 }
2404
2405 void
2406 wxLayoutList::Recalculate(wxDC &dc, CoordType bottom)
2407 {
2408 if(! m_AutoFormat)
2409 return;
2410 wxLayoutLine *line = m_FirstLine;
2411
2412 // first, make sure everything is calculated - this might not be
2413 // needed, optimise it later
2414 ApplyStyle(m_DefaultStyleInfo, dc);
2415 while(line)
2416 {
2417 line->RecalculatePosition(this); // so we don't need to do it all the time
2418 // little condition to speed up redrawing:
2419 if(bottom != -1 && line->GetPosition().y > bottom) break;
2420 line = line->GetNextLine();
2421 }
2422 }
2423
2424 wxPoint
2425 wxLayoutList::GetCursorScreenPos(void) const
2426 {
2427 return m_CursorScreenPos;
2428 }
2429
2430 /*
2431 Is called before each Draw(). Now, it will re-layout all lines which
2432 have changed.
2433 */
2434 void
2435 wxLayoutList::Layout(wxDC &dc, CoordType bottom, bool forceAll,
2436 wxPoint *cpos, wxPoint *csize)
2437 {
2438 // first, make sure everything is calculated - this might not be
2439 // needed, optimise it later
2440 ApplyStyle(m_DefaultStyleInfo, dc);
2441
2442
2443 if(m_ReLayoutAll)
2444 {
2445 forceAll = TRUE;
2446 bottom = -1;
2447 }
2448 ForceTotalLayout(FALSE);
2449
2450
2451 // If one line was dirty, we need to re-calculate all
2452 // following lines, too.
2453 bool wasDirty = forceAll;
2454 // we need to layout until we reach at least the cursor line,
2455 // otherwise we won't be able to scroll to it
2456 bool cursorReached = false;
2457 wxLayoutLine *line = m_FirstLine;
2458 while(line)
2459 {
2460 if(! wasDirty)
2461 ApplyStyle(line->GetStyleInfo(), dc);
2462 if(
2463 // if any previous line was dirty, we need to layout all
2464 // following lines:
2465 wasDirty
2466 // go on until we find the cursorline
2467 || ! cursorReached
2468 // layout dirty lines:
2469 || line->IsDirty()
2470 // always layout the cursor line toupdate the cursor
2471 // position and size:
2472 || line == m_CursorLine
2473 // or if it's the line we are asked to look for:
2474 || (cpos && line->GetLineNumber() == cpos->y)
2475 // layout at least the desired region:
2476 || (bottom == -1 )
2477 || (line->GetPosition().y <= bottom)
2478 )
2479 {
2480 if(line->IsDirty())
2481 wasDirty = true;
2482
2483 // The following Layout() calls will update our
2484 // m_CurrentStyleInfo if needed.
2485 if(line == m_CursorLine)
2486 {
2487 line->Layout(dc, this,
2488 (wxPoint *)&m_CursorScreenPos,
2489 (wxPoint *)&m_CursorSize,
2490 &m_CursorStyleInfo,
2491 m_CursorPos.x);
2492 // we cannot layout the line twice, so copy the coords:
2493 if(cpos && line ->GetLineNumber() == cpos->y)
2494 {
2495 *cpos = m_CursorScreenPos;
2496 if ( csize )
2497 *csize = m_CursorSize;
2498 }
2499 cursorReached = TRUE;
2500 }
2501 else
2502 {
2503 if(cpos && line->GetLineNumber() == cpos->y)
2504 {
2505 line->Layout(dc, this,
2506 cpos,
2507 csize, NULL, cpos->x);
2508 cursorReached = TRUE;
2509 }
2510 else
2511 line->Layout(dc, this);
2512 }
2513 }
2514 line = line->GetNextLine();
2515 }
2516
2517 #ifndef WXLAYOUT_USE_CARET
2518 // can only be 0 if we are on the first line and have no next line
2519 wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
2520 m_CursorLine->GetNextLine() == NULL &&
2521 m_CursorLine == m_FirstLine));
2522 #endif // WXLAYOUT_USE_CARET
2523 AddCursorPosToUpdateRect();
2524 }
2525
2526 wxPoint
2527 wxLayoutList::GetScreenPos(wxDC &dc, const wxPoint &cpos, wxPoint *csize)
2528 {
2529 wxPoint pos = cpos;
2530 Layout(dc, -1, false, &pos, csize);
2531 return pos;
2532 }
2533
2534 void
2535 wxLayoutList::Draw(wxDC &dc,
2536 wxPoint const &offset,
2537 CoordType top,
2538 CoordType bottom,
2539 bool clipStrictly)
2540 {
2541 wxLayoutLine *line = m_FirstLine;
2542
2543 if ( m_Selection.m_discarded )
2544 {
2545 // calculate them if we don't have them already
2546 if ( !m_Selection.HasValidScreenCoords() )
2547 {
2548 m_Selection.m_ScreenA = GetScreenPos(dc, m_Selection.m_CursorA);
2549 m_Selection.m_ScreenB = GetScreenPos(dc, m_Selection.m_CursorB);
2550 }
2551
2552 // invalidate the area which was previousle selected - and which is not
2553 // selected any more
2554 SetUpdateRect(m_Selection.m_ScreenA);
2555 SetUpdateRect(m_Selection.m_ScreenB);
2556
2557 m_Selection.m_discarded = false;
2558 }
2559
2560 /* This call to Layout() will re-calculate and update all lines
2561 marked as dirty.
2562 */
2563 Layout(dc, bottom);
2564
2565 ApplyStyle(m_DefaultStyleInfo, dc);
2566 wxBrush brush(m_CurrentStyleInfo.m_bg, wxSOLID);
2567 dc.SetBrush(brush);
2568 dc.SetBackgroundMode(wxTRANSPARENT);
2569
2570 while(line)
2571 {
2572 // only draw if between top and bottom:
2573 if((top == -1 ||
2574 line->GetPosition().y + line->GetHeight() > top))
2575 {
2576 ApplyStyle(line->GetStyleInfo(), dc);
2577 // little condition to speed up redrawing:
2578 if( bottom != -1
2579 && line->GetPosition().y
2580 +(clipStrictly ? line->GetHeight() : 0) >= bottom)
2581 break;
2582 line->Draw(dc, this, offset);
2583 }
2584 line = line->GetNextLine();
2585 }
2586 InvalidateUpdateRect();
2587
2588 WXLO_DEBUG((wxT("Selection is %s : %ld,%ld/%ld,%ld"),
2589 m_Selection.m_valid ? wxT("valid") : wxT("invalid"),
2590 m_Selection.m_CursorA.x, m_Selection.m_CursorA.y,
2591 m_Selection.m_CursorB.x, m_Selection.m_CursorB.y));
2592 }
2593
2594 wxLayoutObject *
2595 wxLayoutList::FindObjectScreen(wxDC &dc, wxPoint const pos,
2596 wxPoint *cursorPos,
2597 bool *found)
2598 {
2599 // First, find the right line:
2600 wxLayoutLine
2601 *line = m_FirstLine,
2602 *lastline = m_FirstLine;
2603 wxPoint p;
2604
2605 ApplyStyle(m_DefaultStyleInfo, dc);
2606 while(line)
2607 {
2608 p = line->GetPosition();
2609 if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
2610 break;
2611 lastline = line;
2612 line = line->GetNextLine();
2613 }
2614
2615 bool didFind = line != NULL;
2616
2617 if ( !line )
2618 {
2619 // use the last line:
2620 line = lastline;
2621 }
2622
2623 if ( cursorPos )
2624 cursorPos->y = line->GetLineNumber();
2625
2626 bool foundinline = true;
2627 long cx = 0;
2628
2629 // Now, find the object in the line:
2630 wxLOiterator i;
2631
2632 if (cursorPos)
2633 {
2634 i = line->FindObjectScreen(dc, this,
2635 pos.x,
2636 &cx,
2637 &foundinline);
2638 cursorPos->x = cx;
2639 }
2640 else
2641 i = line->FindObjectScreen(dc, this,
2642 pos.x,
2643 NULL,
2644 &foundinline);
2645 if ( found )
2646 *found = didFind && foundinline;
2647
2648 return (i == NULLIT) ? NULL : *i;
2649
2650 }
2651
2652 wxPoint
2653 wxLayoutList::GetSize(void) const
2654 {
2655 wxLayoutLine
2656 *line = m_FirstLine,
2657 *last = line;
2658 if(! line)
2659 return wxPoint(0,0);
2660
2661 wxPoint maxPoint(0,0);
2662
2663 // find last line:
2664 while(line)
2665 {
2666 if(line->GetWidth() > maxPoint.x)
2667 maxPoint.x = line->GetWidth();
2668 last = line;
2669 line = line->GetNextLine();
2670 }
2671
2672 maxPoint.y = last->GetPosition().y + last->GetHeight();
2673
2674 // if the line was just added, its height would be 0 and we can't call
2675 // Layout() from here because we don't have a dc and we might be not drawing
2676 // at all, besides... So take the cursor height by default (taking 0 is bad
2677 // because then the scrollbars won't be resized and the new line won't be
2678 // shown at all)
2679 if ( last->IsDirty() )
2680 {
2681 if ( last->GetHeight() == 0 )
2682 maxPoint.y += m_CursorSize.y;
2683 if ( last->GetWidth() == 0 && maxPoint.x < m_CursorSize.x )
2684 maxPoint.x = m_CursorSize.x;
2685 }
2686
2687 return maxPoint;
2688 }
2689
2690
2691 void
2692 wxLayoutList::DrawCursor(wxDC &
2693 #ifdef WXLAYOUT_USE_CARET
2694 WXUNUSED(dc)
2695 #else
2696 dc
2697 #endif
2698 , bool
2699 #ifdef WXLAYOUT_USE_CARET
2700 WXUNUSED(active)
2701 #else
2702 active
2703 #endif
2704 , wxPoint const &translate)
2705 {
2706 if ( m_movedCursor )
2707 m_movedCursor = false;
2708
2709 wxPoint coords(m_CursorScreenPos);
2710 coords += translate;
2711
2712 #ifdef WXLAYOUT_DEBUG
2713 WXLO_DEBUG((wxT("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld"),
2714 (long)m_CursorPos.x, (long)m_CursorPos.y,
2715 (long)coords.x, (long)coords.y,
2716 (long)m_CursorSize.x, (long)m_CursorSize.y,
2717 (long)m_CursorLine->GetLineNumber(),
2718 (long)m_CursorLine->GetLength()));
2719
2720 wxLogStatus(wxT("Cursor is at (%d, %d)"), m_CursorPos.x, m_CursorPos.y);
2721 #endif
2722
2723 #ifdef WXLAYOUT_USE_CARET
2724 m_caret->Move(coords);
2725 #else // !WXLAYOUT_USE_CARET
2726
2727 wxASSERT(m_CursorSize.x >= WXLO_MINIMUM_CURSOR_WIDTH);
2728 dc.SetBrush(*wxWHITE_BRUSH);
2729 //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
2730 dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
2731 if(active)
2732 {
2733 dc.SetLogicalFunction(wxXOR);
2734 dc.DrawRectangle(coords.x, coords.y,
2735 m_CursorSize.x, m_CursorSize.y);
2736 SetUpdateRect(coords.x, coords.y);
2737 SetUpdateRect(coords.x+m_CursorSize.x,
2738 coords.y+m_CursorSize.y);
2739 }
2740 else
2741 {
2742 dc.SetLogicalFunction(wxCOPY);
2743 dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
2744 coords.x, coords.y);
2745 SetUpdateRect(coords.x, coords.y+m_CursorSize.y-1);
2746 SetUpdateRect(coords.x, coords.y);
2747 }
2748 dc.SetLogicalFunction(wxCOPY);
2749 //dc.SetBrush(wxNullBrush);
2750 #endif // WXLAYOUT_USE_CARET/!WXLAYOUT_USE_CARET
2751 }
2752
2753 void
2754 wxLayoutList::SetUpdateRect(CoordType x, CoordType y)
2755 {
2756 if(m_UpdateRectValid)
2757 GrowRect(m_UpdateRect, x, y);
2758 else
2759 {
2760 m_UpdateRect.x = x;
2761 m_UpdateRect.y = y;
2762 m_UpdateRect.width = 4; // large enough to avoid surprises from
2763 m_UpdateRect.height = 4;// wxGTK :-)
2764 m_UpdateRectValid = true;
2765 }
2766 }
2767
2768 void
2769 wxLayoutList::StartSelection(const wxPoint& cposOrig, const wxPoint& spos)
2770 {
2771 wxPoint cpos(cposOrig);
2772 if ( cpos.x == -1 )
2773 cpos = m_CursorPos;
2774 WXLO_DEBUG((wxT("Starting selection at %ld/%ld"), cpos.x, cpos.y));
2775 m_Selection.m_CursorA = cpos;
2776 m_Selection.m_CursorB = cpos;
2777 m_Selection.m_ScreenA = spos;
2778 m_Selection.m_ScreenB = spos;
2779 m_Selection.m_selecting = true;
2780 m_Selection.m_valid = false;
2781 }
2782
2783 void
2784 wxLayoutList::ContinueSelection(const wxPoint& cposOrig, const wxPoint& spos)
2785 {
2786 wxPoint cpos(cposOrig);
2787 if(cpos.x == -1)
2788 cpos = m_CursorPos;
2789
2790 wxASSERT(m_Selection.m_selecting == true);
2791 wxASSERT(m_Selection.m_valid == false);
2792 WXLO_DEBUG((wxT("Continuing selection at %ld/%ld"), cpos.x, cpos.y));
2793
2794 m_Selection.m_ScreenB = spos;
2795 m_Selection.m_CursorB = cpos;
2796 }
2797
2798 void
2799 wxLayoutList::EndSelection(const wxPoint& cposOrig, const wxPoint& spos)
2800 {
2801 wxPoint cpos(cposOrig);
2802 if(cpos.x == -1) cpos = m_CursorPos;
2803 ContinueSelection(cpos, spos);
2804 WXLO_DEBUG((wxT("Ending selection at %ld/%ld"), cpos.x, cpos.y));
2805 // we always want m_CursorA <= m_CursorB!
2806 if( m_Selection.m_CursorA > m_Selection.m_CursorB )
2807 {
2808 // exchange the start/end points
2809 wxPoint help = m_Selection.m_CursorB;
2810 m_Selection.m_CursorB = m_Selection.m_CursorA;
2811 m_Selection.m_CursorA = help;
2812
2813 help = m_Selection.m_ScreenB;
2814 m_Selection.m_ScreenB = m_Selection.m_ScreenA;
2815 m_Selection.m_ScreenA = help;
2816 }
2817 m_Selection.m_selecting = false;
2818 m_Selection.m_valid = true;
2819 /// In case we just clicked somewhere, the selection will have zero
2820 /// size, so we discard it immediately.
2821 if(m_Selection.m_CursorA == m_Selection.m_CursorB)
2822 DiscardSelection();
2823 }
2824
2825 void
2826 wxLayoutList::DiscardSelection()
2827 {
2828 if ( !HasSelection() )
2829 return;
2830
2831 m_Selection.m_valid =
2832 m_Selection.m_selecting = false;
2833 m_Selection.m_discarded = true;
2834 }
2835
2836 bool
2837 wxLayoutList::IsSelecting(void) const
2838 {
2839 return m_Selection.m_selecting;
2840 }
2841
2842 bool
2843 wxLayoutList::IsSelected(const wxPoint &cursor) const
2844 {
2845 if ( !HasSelection() )
2846 return false;
2847
2848 return (
2849 (m_Selection.m_CursorA <= cursor
2850 && cursor <= m_Selection.m_CursorB)
2851 || (m_Selection.m_CursorB <= cursor
2852 && cursor <= m_Selection.m_CursorA)
2853 );
2854 }
2855
2856
2857 /** Tests whether this layout line is selected and needs
2858 highlighting.
2859 @param line to test for
2860 @return 0 = not selected, 1 = fully selected, -1 = partially
2861 selected
2862 */
2863 int
2864 wxLayoutList::IsSelected(const wxLayoutLine *line, CoordType *from,
2865 CoordType *to)
2866 {
2867 wxASSERT(line); wxASSERT(to); wxASSERT(from);
2868
2869 if(! m_Selection.m_valid && ! m_Selection.m_selecting)
2870 return 0;
2871
2872 CoordType y = line->GetLineNumber();
2873 if(
2874 (m_Selection.m_CursorA.y < y && m_Selection.m_CursorB.y > y)
2875 || (m_Selection.m_CursorB.y < y && m_Selection.m_CursorA.y > y)
2876 )
2877 return 1;
2878 else if(m_Selection.m_CursorA.y == y)
2879 {
2880 *from = m_Selection.m_CursorA.x;
2881 if(m_Selection.m_CursorB.y == y)
2882 *to = m_Selection.m_CursorB.x;
2883 else
2884 {
2885 if(m_Selection.m_CursorB > m_Selection.m_CursorA)
2886 *to = line->GetLength();
2887 else
2888 *to = 0;
2889 }
2890 if(*to < *from)
2891 {
2892 CoordType help = *to;
2893 *to = *from;
2894 *from = help;
2895 }
2896 return -1;
2897 }
2898 else if(m_Selection.m_CursorB.y == y)
2899 {
2900 *to = m_Selection.m_CursorB.x;
2901 if(m_Selection.m_CursorA.y == y)
2902 *from = m_Selection.m_CursorA.x;
2903 else
2904 {
2905 if(m_Selection.m_CursorB > m_Selection.m_CursorA)
2906 *from = 0;
2907 else
2908 *from = line->GetLength();
2909 }
2910 if(*to < *from)
2911 {
2912 CoordType help = *to;
2913 *to = *from;
2914 *from = help;
2915 }
2916 return -1;
2917 }
2918 else
2919 return 0;
2920 }
2921
2922 void
2923 wxLayoutList::DeleteSelection(void)
2924 {
2925 if(! m_Selection.m_valid)
2926 return;
2927
2928 m_Selection.m_valid = false;
2929
2930 // Only delete part of the current line?
2931 if(m_Selection.m_CursorA.y == m_Selection.m_CursorB.y)
2932 {
2933 MoveCursorTo(m_Selection.m_CursorA);
2934 Delete(m_Selection.m_CursorB.x - m_Selection.m_CursorA.x);
2935 return;
2936 }
2937
2938 // We now know that the two lines are different:
2939
2940 wxLayoutLine
2941 * firstLine = GetLine(m_Selection.m_CursorA.y),
2942 * lastLine = GetLine(m_Selection.m_CursorB.y);
2943 // be a bit paranoid:
2944 if(! firstLine || ! lastLine)
2945 return;
2946
2947 // First, delete what's left of this line:
2948 MoveCursorTo(m_Selection.m_CursorA);
2949 DeleteToEndOfLine();
2950
2951 wxLayoutLine *prevLine = firstLine->GetPreviousLine(),
2952 *nextLine = firstLine->GetNextLine();
2953 while(nextLine && nextLine != lastLine)
2954 nextLine = nextLine->DeleteLine(false, this);
2955
2956 // Now nextLine = lastLine;
2957 Delete(1); // This joins firstLine and nextLine
2958 Delete(m_Selection.m_CursorB.x); // This deletes the first x positions
2959
2960 // Recalculate the line positions and numbers but notice that firstLine
2961 // might not exist any more - it could be deleted by Delete(1) above
2962 wxLayoutLine *firstLine2 = prevLine ? prevLine->GetNextLine() : m_FirstLine;
2963 firstLine2->MarkDirty();
2964 }
2965
2966 /// Starts highlighting the selection
2967 void
2968 wxLayoutList::StartHighlighting(wxDC &dc)
2969 {
2970 #if SHOW_SELECTIONS
2971 dc.SetTextForeground(m_CurrentStyleInfo.m_bg);
2972 dc.SetTextBackground(m_CurrentStyleInfo.m_fg);
2973 dc.SetBackgroundMode(wxSOLID);
2974 #endif
2975 }
2976
2977 /// Ends highlighting the selection
2978 void
2979 wxLayoutList::EndHighlighting(wxDC &dc)
2980 {
2981 #if SHOW_SELECTIONS
2982 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
2983 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
2984 dc.SetBackgroundMode(wxTRANSPARENT);
2985 #endif
2986 }
2987
2988
2989 wxLayoutLine *
2990 wxLayoutList::GetLine(CoordType index) const
2991 {
2992 wxASSERT_MSG( (0 <= index) && (index < (CoordType)m_numLines),
2993 wxT("invalid index") );
2994
2995 wxLayoutLine *line;
2996 CoordType n = index;
2997 #ifdef DEBUG
2998 CoordType lineNo = 0;
2999 #endif
3000
3001 for ( line = m_FirstLine; line && n-- > 0; line =
3002 line->GetNextLine() )
3003 {
3004 #ifdef DEBUG
3005 wxASSERT(line->GetLineNumber() == lineNo );
3006 lineNo++;
3007 #endif
3008 }
3009
3010 if ( line )
3011 {
3012 // should be the right one
3013 wxASSERT( line->GetLineNumber() == index );
3014 }
3015
3016 return line;
3017 }
3018
3019
3020 wxLayoutList *
3021 wxLayoutList::Copy(const wxPoint &from,
3022 const wxPoint &to)
3023 {
3024 wxLayoutLine
3025 * firstLine = NULL,
3026 * lastLine = NULL;
3027
3028 for(firstLine = m_FirstLine;
3029 firstLine && firstLine->GetLineNumber() < from.y;
3030 firstLine=firstLine->GetNextLine())
3031 ;
3032 if(!firstLine || firstLine->GetLineNumber() != from.y)
3033 return NULL;
3034
3035 for(lastLine = m_FirstLine;
3036 lastLine && lastLine->GetLineNumber() < to.y;
3037 lastLine=lastLine->GetNextLine())
3038 ;
3039 if(!lastLine || lastLine->GetLineNumber() != to.y)
3040 return NULL;
3041
3042 if(to <= from)
3043 {
3044 wxLayoutLine *tmp = firstLine;
3045 firstLine = lastLine;
3046 lastLine = tmp;
3047 }
3048
3049 wxLayoutList *llist = new wxLayoutList();
3050
3051 if(firstLine == lastLine)
3052 {
3053 firstLine->Copy(llist, from.x, to.x);
3054 }
3055 else
3056 {
3057 // Extract objects from first line
3058 firstLine->Copy(llist, from.x);
3059 llist->LineBreak();
3060 // Extract all lines between
3061 for(wxLayoutLine *line = firstLine->GetNextLine();
3062 line != lastLine;
3063 line = line->GetNextLine())
3064 {
3065 line->Copy(llist);
3066 llist->LineBreak();
3067 }
3068 // Extract objects from last line
3069 lastLine->Copy(llist, 0, to.x);
3070 }
3071 return llist;
3072 }
3073
3074 wxLayoutList *
3075 wxLayoutList::GetSelection(wxLayoutDataObject *wxlo, bool invalidate)
3076 {
3077 if(! m_Selection.m_valid)
3078 {
3079 if(m_Selection.m_selecting)
3080 EndSelection();
3081 else
3082 return NULL;
3083 }
3084
3085 if(invalidate) m_Selection.m_valid = false;
3086
3087 wxLayoutList *llist = Copy( m_Selection.m_CursorA,
3088 m_Selection.m_CursorB );
3089
3090 if(llist && wxlo) // export as data object, too
3091 {
3092 wxString string;
3093
3094 wxLayoutExportObject *exp;
3095 wxLayoutExportStatus status(llist);
3096 while((exp = wxLayoutExport( &status, WXLO_EXPORT_AS_OBJECTS)) != NULL)
3097 {
3098 if(exp->type == WXLO_EXPORT_EMPTYLINE)
3099 string << (int) WXLO_TYPE_LINEBREAK << '\n';
3100 else
3101 exp->content.object->Write(string);
3102 delete exp;
3103 }
3104 wxlo->SetLayoutData(string);
3105 }
3106 return llist;
3107 }
3108
3109
3110
3111 #define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = TRUE; }
3112
3113 void
3114 wxLayoutList::ApplyStyle(wxLayoutStyleInfo const &si, wxDC &dc)
3115 {
3116 bool fontChanged = FALSE;
3117 COPY_SI(family);
3118 COPY_SI(size);
3119 COPY_SI(style);
3120 COPY_SI(weight);
3121 COPY_SI(underline);
3122 if(fontChanged)
3123 dc.SetFont( m_FontCache.GetFont(m_CurrentStyleInfo) );
3124
3125 if(si.m_fg_valid)
3126 {
3127 m_CurrentStyleInfo.m_fg = si.m_fg;
3128 m_CurrentStyleInfo.m_fg_valid = true;
3129 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
3130 }
3131 if(si.m_bg_valid)
3132 {
3133 m_CurrentStyleInfo.m_bg = si.m_bg;
3134 m_CurrentStyleInfo.m_bg_valid = true;
3135 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
3136 }
3137 }
3138
3139
3140 #ifdef WXLAYOUT_DEBUG
3141
3142 void
3143 wxLayoutList::Debug(void)
3144 {
3145 WXLO_DEBUG((wxT("Cursor is in line %d, screen pos = (%d, %d)"),
3146 m_CursorLine->GetLineNumber(),
3147 m_CursorScreenPos.x, m_CursorScreenPos.y));
3148
3149 wxLayoutLine *line;
3150 for(line = m_FirstLine; line; line = line->GetNextLine())
3151 {
3152 line->Debug();
3153 }
3154 }
3155
3156 #endif
3157
3158
3159 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3160
3161 wxLayoutPrintout
3162
3163 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
3164
3165 wxLayoutPrintout::wxLayoutPrintout(wxLayoutList *llist,
3166 wxString const & title)
3167 :wxPrintout(title)
3168 {
3169 m_llist = llist;
3170 m_title = title;
3171 // remove any highlighting which could interfere with printing:
3172 m_llist->StartSelection();
3173 m_llist->EndSelection();
3174 // force a full layout of the list:
3175 m_llist->ForceTotalLayout();
3176 // layout is called in ScaleDC() when we have a DC
3177 }
3178
3179 wxLayoutPrintout::~wxLayoutPrintout()
3180 {
3181 }
3182
3183 float
3184 wxLayoutPrintout::ScaleDC(wxDC *dc)
3185 {
3186 // The following bit is taken from the printing sample, let's see
3187 // whether it works for us.
3188
3189 /* You might use THIS code to set the printer DC to ROUGHLY reflect
3190 * the screen text size. This page also draws lines of actual length 5cm
3191 * on the page.
3192 */
3193 // Get the logical pixels per inch of screen and printer
3194 int ppiScreenX, ppiScreenY;
3195 GetPPIScreen(&ppiScreenX, &ppiScreenY);
3196 int ppiPrinterX, ppiPrinterY;
3197 GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
3198
3199 if(ppiScreenX == 0) // not yet set, need to guess
3200 {
3201 ppiScreenX = 100;
3202 ppiScreenY = 100;
3203 }
3204 if(ppiPrinterX == 0) // not yet set, need to guess
3205 {
3206 ppiPrinterX = 72;
3207 ppiPrinterY = 72;
3208 }
3209
3210 // This scales the DC so that the printout roughly represents the
3211 // the screen scaling. The text point size _should_ be the right size
3212 // but in fact is too small for some reason. This is a detail that will
3213 // need to be addressed at some point but can be fudged for the
3214 // moment.
3215 float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
3216
3217 // Now we have to check in case our real page size is reduced
3218 // (e.g. because we're drawing to a print preview memory DC)
3219 int pageWidth, pageHeight;
3220 int w, h;
3221 dc->GetSize(&w, &h);
3222 GetPageSizePixels(&pageWidth, &pageHeight);
3223 if(pageWidth != 0) // doesn't work always
3224 {
3225 // If printer pageWidth == current DC width, then this doesn't
3226 // change. But w might be the preview bitmap width, so scale down.
3227 scale = scale * (float)(w/(float)pageWidth);
3228 }
3229 dc->SetUserScale(scale, scale);
3230 return scale;
3231 }
3232
3233 bool wxLayoutPrintout::OnPrintPage(int page)
3234 {
3235 wxDC *dc = GetDC();
3236
3237 ScaleDC(dc);
3238
3239 if (dc)
3240 {
3241 int top, bottom;
3242 top = (page - 1)*m_PrintoutHeight;
3243 bottom = top + m_PrintoutHeight;
3244
3245 WXLO_DEBUG((wxT("OnPrintPage(%d) printing from %d to %d"), page, top,
3246 bottom));
3247 // SetDeviceOrigin() doesn't work here, so we need to manually
3248 // translate all coordinates.
3249 wxPoint translate(m_Offset.x,m_Offset.y-top);
3250 m_llist->Draw(*dc, translate, top, bottom, TRUE /* clip strictly
3251 */);
3252 return true;
3253 }
3254 else
3255 return false;
3256 }
3257
3258 void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
3259 {
3260 /* We allocate a temporary wxDC for printing, so that we can
3261 determine the correct paper size and scaling. We don't actually
3262 print anything on it. */
3263 #if defined(__WXMSW__)
3264 wxPrinterDC *psdc = new wxPrinterDC(wxEmptyString,wxEmptyString,_T(WXLLIST_TEMPFILE),false);
3265 #else
3266 wxPostScriptDC *psdc = new wxPostScriptDC(WXLLIST_TEMPFILE,false);
3267 #endif
3268
3269 psdc->StartDoc(m_title);
3270 // before we draw anything, me must make sure the list is properly
3271 // laid out
3272 m_llist->Layout(*psdc);
3273
3274 float scale = ScaleDC(psdc);
3275
3276 psdc->GetSize(&m_PageWidth, &m_PageHeight);
3277
3278 // This sets a left/top origin of 15% and 5%:
3279 m_Offset = wxPoint((15*m_PageWidth)/100, (5*m_PageHeight)/100);
3280
3281 // This is the length of the printable area.
3282 m_PrintoutHeight = m_PageHeight - 2*m_Offset.y;
3283 m_PrintoutHeight = (int)( m_PrintoutHeight / scale); // we want to use the real paper height
3284
3285 m_NumOfPages = 1 +
3286 (int)( m_llist->GetSize().y / (float)(m_PrintoutHeight));
3287
3288 *minPage = 1;
3289 *maxPage = m_NumOfPages;
3290
3291 *selPageFrom = 1;
3292 *selPageTo = m_NumOfPages;
3293 psdc->EndDoc();
3294 delete psdc;
3295 wxRemoveFile(_T(WXLLIST_TEMPFILE));
3296 }
3297
3298 bool wxLayoutPrintout::HasPage(int pageNum)
3299 {
3300 return pageNum <= m_NumOfPages;
3301 }
3302
3303 /*
3304 Stupid wxWindows doesn't draw proper ellipses, so we comment this
3305 out. It's a waste of paper anyway.
3306 */
3307 #if 0
3308 void
3309 wxLayoutPrintout::DrawHeader(wxDC &dc,
3310 wxPoint topleft, wxPoint bottomright,
3311 int pageno)
3312 {
3313 // make backups of all essential parameters
3314 const wxBrush& brush = dc.GetBrush();
3315 const wxPen& pen = dc.GetPen();
3316 const wxFont& font = dc.GetFont();
3317
3318 dc.SetBrush(*wxWHITE_BRUSH);
3319 dc.SetPen(wxPen(*wxBLACK,0,wxSOLID));
3320 dc.DrawRoundedRectangle(topleft.x,
3321 topleft.y,bottomright.x-topleft.x,
3322 bottomright.y-topleft.y);
3323 dc.SetBrush(*wxBLACK_BRUSH);
3324 wxFont myfont = wxFont((WXLO_DEFAULTFONTSIZE*12)/10,
3325 wxSWISS,wxNORMAL,wxBOLD,false,"Helvetica");
3326 dc.SetFont(myfont);
3327
3328 wxString page;
3329 page = "9999/9999 "; // many pages...
3330 long w,h;
3331 dc.GetTextExtent(page,&w,&h);
3332 page.Printf("%d/%d", pageno, (int) m_NumOfPages);
3333 dc.DrawText(page,bottomright.x-w,topleft.y+h/2);
3334 dc.GetTextExtent("XXXX", &w,&h);
3335 dc.DrawText(m_title, topleft.x+w,topleft.y+h/2);
3336
3337 // restore settings
3338 dc.SetPen(pen);
3339 dc.SetBrush(brush);
3340 dc.SetFont(font);
3341 }
3342 #endif
3343
3344
3345 wxFont &
3346 wxFontCache::GetFont(int family, int size, int style, int weight,
3347 bool underline)
3348 {
3349 for(wxFCEList::iterator i = m_FontList.begin();
3350 i != m_FontList.end(); i++)
3351 if( (**i).Matches(family, size, style, weight, underline) )
3352 return (**i).GetFont();
3353 // not found:
3354 wxFontCacheEntry *fce = new wxFontCacheEntry(family, size, style,
3355 weight, underline);
3356 m_FontList.push_back(fce);
3357 return fce->GetFont();
3358 }
3359