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1 =====================
2 The wxPython Manual
3 =====================
4
5 --------------------------------------------
6 A guide to wxPython for Python programmers
7 --------------------------------------------
8
9 :Author: Patrick K. O'Brien
10 :Contact: pobrien@orbtech.com
11 :Organization: Orbtech_
12 :Date: $Date$
13 :Revision: $Revision$
14 :License: wxWindows Free Documentation Licence, Version 3
15
16 .. _Orbtech: http://www.orbtech.com/
17
18 .. contents::
19
20
21 Introduction
22 ============
23
24 This is a guide to the wxPython GUI toolkit, written **by** a Python
25 programmer **for** his fellow Python programmers. It began as a
26 simple translation of the wxWidgets documentation (which is written
27 for C++ programmers), and evolved from there. And while there's
28 nothing wrong with C++...
29
30 Okay, you got me there. I hate C++. That's why I use Python. If you
31 like C++, go read the wxWidgets documentation. If you'd rather read a
32 guide that's written with Python programmers in mind, keep reading
33 this one. If you like it, feel free to send me freshly roasted coffee
34 beans, dark chocolate, and large denomination currency. Better yet,
35 buy huge quantities of my wxPython book (written with Robin Dunn) and
36 send one to each of your friends, relatives, and coworkers.
37
38
39 What is wxPython?
40 =================
41
42 wxPython is a GUI toolkit for the Python programming language. It
43 allows Python programmers to create programs with a robust, highly
44 functional graphical user interface, simply and easily. It is
45 implemented as a Python extension module (native code) that wraps the
46 popular wxWidgets cross platform GUI library, which is written in C++.
47
48 Like Python and wxWidgets, wxPython is Open Source, which means that
49 it is free for anyone to use and the source code is available for
50 anyone to look at and modify. And anyone can contribute fixes or
51 enhnacments to the project.
52
53 wxPython is a cross-platform toolkit. This means that the same
54 program will run on multiple platforms without modification.
55 Currently supported platforms are 32-bit Microsoft Windows, most Unix
56 or unix-like systems, and Macintosh OS X.
57
58 Since the language is Python, wxPython programs are simple, easy to
59 write and easy to understand.
60
61
62 wxPython requirements
63 =====================
64
65 To make use of wxPython, you currently need one of the following
66 setups.
67
68 MS-Windows
69 ----------
70
71 * A 486 or higher PC running MS Windows.
72 * At least ?? MB of disk space.
73
74 Linux or Unix
75 -------------
76
77 * Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
78 * Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif
79 1.2 or higher, Lesstif.
80 * At least ?? MB of disk space.
81
82 Mac OS X
83 --------
84
85 * A PowerPC Mac running Mac OS X 10.x.
86 * At least ?? MB of disk space.
87
88
89 What is wxWidgets?
90 ==================
91
92 wxWidgets is a C++ framework providing GUI (Graphical User Interface)
93 and other facilities on more than one platform. Version 2 currently
94 supports all desktop versions of MS Windows, Unix with GTK+, Unix with
95 Motif, and MacOS. An OS/2 port is in progress.
96
97 wxWidgets was originally developed at the Artificial Intelligence
98 Applications Institute, University of Edinburgh, for internal use, and
99 was first made publicly available in 1992. Version 2 is a vastly
100 improved version written and maintained by Julian Smart, Robert
101 Roebling, Vadim Zeitlin, Vaclav Slavik and many others.
102
103 Please note that in the following, "MS Windows" often refers to all
104 platforms related to Microsoft Windows, including 16-bit and 32-bit
105 variants, unless otherwise stated. All trademarks are acknowledged.
106
107
108 Why another cross-platform development tool?
109 ============================================
110
111 wxWidgets was developed to provide a cheap and flexible way to
112 maximize investment in GUI application development. While a number of
113 commercial class libraries already existed for cross-platform
114 development, none met all of the following criteria:
115
116 * low price
117 * source availability
118 * simplicity of programming
119 * support for a wide range of compilers
120
121 Since wxWidgets was started, several other free or almost-free GUI
122 frameworks have emerged. However, none has the range of features,
123 flexibility, documentation and the well-established development team
124 that wxWidgets has.
125
126 As open source software, wxWidgets has benefited from comments, ideas,
127 bug fixes, enhancements and the sheer enthusiasm of users. This gives
128 wxWidgets a certain advantage over its commercial competitors (and
129 over free libraries without an independent development team), plus a
130 robustness against the transience of one individual or company. This
131 openness and availability of source code is especially important when
132 the future of thousands of lines of application code may depend upon
133 the longevity of the underlying class library.
134
135 Version 2 goes much further than previous versions in terms of
136 generality and features, allowing applications to be produced that are
137 often indistinguishable from those produced using single-platform
138 toolkits such as Motif, GTK+ and MFC.
139
140 The importance of using a platform-independent class library cannot be
141 overstated, since GUI application development is very time-consuming,
142 and sustained popularity of particular GUIs cannot be guaranteed.
143 Code can very quickly become obsolete if it addresses the wrong
144 platform or audience. wxWidgets helps to insulate the programmer from
145 these winds of change. Although wxWidgets may not be suitable for
146 every application (such as an OLE-intensive program), it provides
147 access to most of the functionality a GUI program normally requires,
148 plus many extras such as network programming, PostScript output, and
149 HTML rendering; and it can of course be extended as needs dictate. As
150 a bonus, it provides a far cleaner and easier programming interface
151 than the native APIs. Programmers may find it worthwhile to use
152 wxWidgets even if they are developing on only one platform.
153
154 It is impossible to sum up the functionality of wxWidgets in a few
155 paragraphs, but here are some of the benefits:
156
157 * Low cost (free, in fact!)
158 * You get the source.
159 * Available on a variety of popular platforms.
160 * Works with almost all popular C++ compilers and Python.
161 * Over 50 example programs.
162 * Over 1000 pages of printable and on-line documentation.
163 * Includes Tex2RTF, to allow you to produce your own documentation in
164 Windows Help, HTML and Word RTF formats.
165 * Simple-to-use, object-oriented API.
166 * Flexible event system.
167 * Graphics calls include lines, rounded rectangles, splines,
168 polylines, etc.
169 * Constraint-based and sizer-based layouts.
170 * Print/preview and document/view architectures.
171 * Toolbar, notebook, tree control, advanced list control classes.
172 * PostScript generation under Unix, normal MS Windows printing on the
173 PC.
174 * MDI (Multiple Document Interface) support.
175 * Can be used to create DLLs under Windows, dynamic libraries on Unix.
176 * Common dialogs for file browsing, printing, colour selection, etc.
177 * Under MS Windows, support for creating metafiles and copying them to
178 the clipboard.
179 * An API for invoking help from applications.
180 * Ready-to-use HTML window (supporting a subset of HTML).
181 * Dialog Editor for building dialogs.
182 * Network support via a family of socket and protocol classes.
183 * Support for platform independent image processing.
184 * Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM,
185 PNM, PCX).
186
187
188 wxPython Overview
189 =================
190
191 To set a wxPython application going, you will need to derive an App
192 class and override App.OnInit.
193
194 An application must have a top-level Frame or Dialog window. Each
195 frame may contain one or more instances of classes such as Panel,
196 SplitterWindow or other windows and controls.
197
198 A frame can have a MenuBar, a ToolBar, a status line, and an Icon for
199 when the frame is iconized.
200
201 A Panel is used to place controls (classes derived from Control) which
202 are used for user interaction. Examples of controls are Button,
203 CheckBox, Choice, ListBox, RadioBox, Slider.
204
205 Instances of Dialog can also be used for controls, and they have the
206 advantage of not requiring a separate frame.
207
208 Instead of creating a dialog box and populating it with items, it is
209 possible to choose one of the convenient common dialog classes, such
210 as MessageDialog and FileDialog.
211
212 You never draw directly onto a window. Instead, you use a device
213 context (DC). DC is the base for ClientDC, PaintDC, MemoryDC,
214 PostScriptDC, MemoryDC, MetafileDC and PrinterDC. If your drawing
215 functions have DC as a parameter, you can pass any of these DCs to the
216 function, and thus use the same code to draw to several different
217 devices. You can draw using the member functions of DC, such as
218 DC.DrawLine and DC.DrawText. Control colour on a window (Colour) with
219 brushes (Brush) and pens (Pen).
220
221 .. To intercept events, you add a DECLARE_EVENT_TABLE macro to the
222 window class declaration, and put a BEGIN_EVENT_TABLE
223 ... END_EVENT_TABLE block in the implementation file. Between these
224 macros, you add event macros which map the event (such as a mouse
225 click) to a member function. These might override predefined event
226 handlers such as for KeyEvent and MouseEvent.
227
228 Most modern applications will have an on-line, hypertext help system;
229 for this, you need Help and the HelpController class to control
230 Help.
231
232 GUI applications aren't all graphical wizardry. You'll also need
233 lists and hash tables. But since you're working with Python, you
234 should use the ones Python provides (list, tuple, dict), rather than
235 the wxWidgets versions. Same goes for the database related classes.
236 The basic rule of thumb is this: If you can do it directly in Python,
237 you probably should. If there is a reason not to use a Python data
238 type, wxPython will provide a wrapper for the wxWidgets class.
239
240 You will undoubtedly need some platform-independent file functions,
241 and you may find it handy to maintain and search a list of paths using
242 PathList. There's a miscellany of operating system and other
243 functions.
244
245 See also Classes by Category for a list of classes.
246
247
248 Utilities and libraries supplied with wxPython
249 ==============================================
250
251 In addition to the core wxWidgets library, a number of further
252 libraries and utilities are supplied with each distribution.
253
254 [Need to list these.]
255
256
257 Creating and deleting wxPython objects
258 ======================================
259
260 [This section needs to be reviewed.]
261
262 .. In general, classes derived from wxWindow must dynamically
263 allocated with new and deleted with delete. If you delete a window,
264 all of its children and descendants will be automatically deleted,
265 so you don't need to delete these descendants explicitly.
266
267 .. When deleting a frame or dialog, use Destroy rather than delete so
268 that the wxWidgets delayed deletion can take effect. This waits
269 until idle time (when all messages have been processed) to actually
270 delete the window, to avoid problems associated with the GUI
271 sending events to deleted windows.
272
273 .. If you decide to allocate a C++ array of objects (such as wxBitmap)
274 that may be cleaned up by wxWidgets, make sure you delete the array
275 explicitly before wxWidgets has a chance to do so on exit, since
276 calling delete on array members will cause memory problems.
277
278 .. wxColour can be created statically: it is not automatically cleaned
279 up and is unlikely to be shared between other objects; it is
280 lightweight enough for copies to be made.
281
282 .. Beware of deleting objects such as a wxPen or wxBitmap if they are
283 still in use. Windows is particularly sensitive to this: so make
284 sure you make calls like wxDC::SetPen(wxNullPen) or
285 wxDC::SelectObject(wxNullBitmap) before deleting a drawing object
286 that may be in use. Code that doesn't do this will probably work
287 fine on some platforms, and then fail under Windows.
288
289
290 App overview
291 ============
292
293 Classes: wx.App
294
295 Application initialization
296 --------------------------
297
298 The OnInit method defined for a class derived from wx.App will usually
299 create a top window as a bare minimum.
300
301 OnInit must return a boolean value to indicate whether processing
302 should continue (True) or not (False). You call App.SetTopWindow to
303 let wxPython know about the top window.
304
305 An application closes by destroying all windows. Because all frames
306 must be destroyed for the application to exit, it is advisable to use
307 parent frames wherever possible when creating new frames, so that
308 deleting the top level frame will automatically delete child frames.
309 The alternative is to explicitly delete child frames in the top-level
310 frame's CloseEvent handler.
311
312 In emergencies the wx.Exit() function can be called to kill the
313 application, however, normally the application shuts down
314 automatically, see below.
315
316 An example of defining an application follows::
317
318 import wx
319
320 from frame import Frame
321
322 class App(wx.App):
323 """Application class."""
324
325 def OnInit(self):
326 self.frame = Frame()
327 self.frame.Show()
328 self.SetTopWindow(self.frame)
329 return True
330
331 def main():
332 app = App()
333 app.MainLoop()
334
335 if __name__ == '__main__':
336 main()
337
338
339 Application shutdown
340 --------------------
341
342 The application normally shuts down when the last of its top level
343 windows is closed. This is normally the expected behaviour and means
344 that it is enough to call Close() in response to the "Exit" menu
345 command if your program has a single top level window. If this
346 behaviour is not desirable, App.SetExitOnFrameDelete can be called to
347 change it. Note that such logic doesn't apply for the windows shown
348 before the program enters the main loop: in other words, you can
349 safely show a dialog from App.OnInit and not be afraid that your
350 application terminates when this dialog -- which is the last top level
351 window for the moment -- is closed.
352
353 Another aspect of the application shutdown is the OnExit which is
354 called when the application exits but before wxPython cleans up its
355 internal structures. You should delete all wxPython objects that you
356 created by the time OnExit finishes.
357
358 For example, this code may crash:
359
360 [Need examples of objects needing cleanup to keep app from crashing.]
361
362
363 Sizer overview
364 ==============
365
366 Classes: wx.Sizer, wx.GridSizer, wx.FlexGridSizer, wx.BoxSizer,
367 wx.StaticBoxSizer, wx.NotebookSizer, wx.CreateButtonSizer
368
369 ============== ======================================================
370
371 Sizer Abstract base class.
372
373 GridSizer A sizer for laying out windows in a grid with all
374 fields having the same size.
375
376 FlexGridSizer A sizer for laying out windows in a flexible grid.
377
378 BoxSizer A sizer for laying out windows in a row or column.
379
380 StaticBoxSizer Same as BoxSizer, but with a surrounding static box.
381
382 NotebookSizer Sizer to use with the Notebook control.
383
384 ============== ======================================================
385
386 Sizers, as represented by the wx.Sizer class and its descendants in
387 the wxPython class hierarchy, have become the method of choice to
388 define the layout of controls in dialogs in wxPython because of their
389 ability to create visually appealing dialogs independent of the
390 platform, taking into account the differences in size and style of the
391 individual controls. Editors such as wxDesigner, wxrcedit, XRCed and
392 wxWorkshop create dialogs based exclusively on sizers, practically
393 forcing the user to create platform independent layouts without
394 compromises.
395
396
397 The idea behind sizers
398 ----------------------
399
400 The layout algorithm used by sizers in wxPython is closely related to
401 layout systems in other GUI toolkits, such as Java's AWT, the GTK
402 toolkit or the Qt toolkit. It is based upon the idea of individual
403 subwindows reporting their minimal required size and their ability to
404 get stretched if the size of the parent window has changed. This will
405 most often mean that the programmer does not set the start-up size of
406 a dialog, the dialog will rather be assigned a sizer and this sizer
407 will be queried about the recommended size. This sizer in turn will
408 query its children (which can be normal windows, empty space or other
409 sizers) so that a hierarchy of sizers can be constructed. Note that
410 wx.Sizer does not derive from wx.Window and thus does not interfere
411 with tab ordering and requires very few resources compared to a real
412 window on screen.
413
414 What makes sizers so well fitted for use in wxPython is the fact that
415 every control reports its own minimal size and the algorithm can
416 handle differences in font sizes or different window (dialog item)
417 sizes on different platforms without problems. For example, if the
418 standard font as well as the overall design of Linux/GTK widgets
419 requires more space than on Windows, the initial dialog size will
420 automatically be bigger on Linux/GTK than on Windows.
421
422 There are currently five different kinds of sizers available in
423 wxPython. Each represents either a certain way to lay out dialog items
424 in a dialog or it fulfils a special task such as wrapping a static box
425 around a dialog item (or another sizer). These sizers will be
426 discussed one by one in the text below.
427
428
429 Common features
430 ---------------
431
432 All sizers are containers, that is, they are used to lay out one
433 dialog item (or several dialog items), which they contain. Such items
434 are sometimes referred to as the children of the sizer. Independent
435 of how the individual sizers lay out their children, all children have
436 certain features in common:
437
438
439 A minimal size
440 ~~~~~~~~~~~~~~
441
442 This minimal size is usually identical to the initial size of the
443 controls and may either be set explicitly in the size field of the
444 control constructor or may be calculated by wxPython, typically by
445 setting the height and/or the width of the item to -1. Note that only
446 some controls can calculate their size (such as a checkbox) whereas
447 others (such as a listbox) don't have any natural width or height and
448 thus require an explicit size. Some controls can calculate their
449 height, but not their width (e.g. a single line text control):
450
451 [Need graphics]
452
453
454 A border
455 ~~~~~~~~
456
457 The border is just empty space and is used to separate dialog items in
458 a dialog. This border can either be all around, or at any combination
459 of sides such as only above and below the control. The thickness of
460 this border must be set explicitly, typically 5 points. The following
461 samples show dialogs with only one dialog item (a button) and a border
462 of 0, 5, and 10 pixels around the button:
463
464 [Need graphics]
465
466
467 An alignment
468 ~~~~~~~~~~~~
469
470 Often, a dialog item is given more space than its minimal size plus
471 its border. Depending on what flags are used for the respective dialog
472 item, the dialog item can be made to fill out the available space
473 entirely, i.e. it will grow to a size larger than the minimal size, or
474 it will be moved to either the centre of the available space or to
475 either side of the space. The following sample shows a listbox and
476 three buttons in a horizontal box sizer; one button is centred, one is
477 aligned at the top, one is aligned at the bottom:
478
479 [Need graphics]
480
481
482 A stretch factor
483 ~~~~~~~~~~~~~~~~
484
485 If a sizer contains more than one child and it is offered more space
486 than its children and their borders need, the question arises how to
487 distribute the surplus space among the children. For this purpose, a
488 stretch factor may be assigned to each child, where the default value
489 of 0 indicates that the child will not get more space than its
490 requested minimum size. A value of more than zero is interpreted in
491 relation to the sum of all stretch factors in the children of the
492 respective sizer, i.e. if two children get a stretch factor of 1, they
493 will get half the extra space each independent of whether one control
494 has a minimal sizer inferior to the other or not. The following
495 sample shows a dialog with three buttons, the first one has a stretch
496 factor of 1 and thus gets stretched, whereas the other two buttons
497 have a stretch factor of zero and keep their initial width:
498
499 [Need graphics]
500
501 Within wxDesigner, this stretch factor gets set from the Option menu.
502
503
504 BoxSizer
505 --------
506
507 BoxSizer can lay out its children either vertically or horizontally,
508 depending on what flag is being used in its constructor. When using a
509 vertical sizer, each child can be centered, aligned to the right or
510 aligned to the left. Correspondingly, when using a horizontal sizer,
511 each child can be centered, aligned at the bottom or aligned at the
512 top. The stretch factor described in the last paragraph is used for
513 the main orientation, i.e. when using a horizontal box sizer, the
514 stretch factor determines how much the child can be stretched
515 horizontally. The following sample shows the same dialog as in the
516 last sample, only the box sizer is a vertical box sizer now:
517
518 [Need graphics]
519
520
521 StaticBoxSizer
522 --------------
523
524 StaticBoxSixer is the same as a BoxSizer, but surrounded by a static
525 box. Here is a sample:
526
527 [Need graphics]
528
529
530 GridSizer
531 ---------
532
533 GridSizer is a two-dimensional sizer. All children are given the same
534 size, which is the minimal size required by the biggest child, in this
535 case the text control in the left bottom border. Either the number of
536 columns or the number or rows is fixed and the grid sizer will grow in
537 the respectively other orientation if new children are added:
538
539 [Need graphics]
540
541
542 FlexGridSizer
543 -------------
544
545 Another two-dimensional sizer derived from GridSizer. The width of
546 each column and the height of each row are calculated individually
547 according the minimal requirements from the respectively biggest
548 child. Additionally, columns and rows can be declared to be
549 stretchable if the sizer is assigned a size different from that which
550 it requested. The following sample shows the same dialog as the one
551 above, but using a flex grid sizer:
552
553 [Need graphics]
554
555
556 NotebookSizer
557 -------------
558
559 NotebookSizer can be used with notebooks. It calculates the size of
560 each notebook page and sets the size of the notebook to the size of
561 the biggest page plus some extra space required for the notebook tabs
562 and decorations.
563
564 [Need graphics]
565
566
567 Programming with BoxSizer
568 -------------------------
569
570 The basic idea behind a BoxSizer is that windows will most often be
571 laid out in rather simple basic geometry, typically in a row or a
572 column or several hierarchies of either.
573
574 As an example, we will construct a dialog that will contain a text
575 field at the top and two buttons at the bottom. This can be seen as a
576 top-hierarchy column with the text at the top and buttons at the
577 bottom and a low-hierarchy row with an OK button to the left and a
578 Cancel button to the right. In many cases (particularly dialogs under
579 Unix and normal frames) the main window will be resizable by the user
580 and this change of size will have to get propagated to its children.
581 In our case, we want the text area to grow with the dialog, whereas
582 the button shall have a fixed size. In addition, there will be a thin
583 border around all controls to make the dialog look nice and - to make
584 matter worse - the buttons shall be centred as the width of the dialog
585 changes.
586
587 It is the unique feature of a box sizer, that it can grow in both
588 directions (height and width) but can distribute its growth in the
589 main direction (horizontal for a row) unevenly among its children. In
590 our example case, the vertical sizer is supposed to propagate all its
591 height changes to only the text area, not to the button area. This is
592 determined by the proportion parameter when adding a window (or
593 another sizer) to a sizer. It is interpreted as a weight factor,
594 i.e. it can be zero, indicating that the window may not be resized at
595 all, or above zero. If several windows have a value above zero, the
596 value is interpreted relative to the sum of all weight factors of the
597 sizer, so when adding two windows with a value of 1, they will both
598 get resized equally much and each half as much as the sizer owning
599 them.
600
601 Then what do we do when a column sizer changes its width? This
602 behaviour is controlled by flags (the second parameter of the Add()
603 function): zero or no flag indicates that the window will preserve it
604 is original size, wx.GROW flag (same as wx.EXPAND) forces the window
605 to grow with the sizer, and wx.SHAPED flag tells the window to change
606 it is size proportionally, preserving original aspect ratio. When
607 wx.GROW flag is not used, the item can be aligned within available
608 space. wx.ALIGN_LEFT, wx.ALIGN_TOP, wx.ALIGN_RIGHT, wx.ALIGN_BOTTOM,
609 wx.ALIGN_CENTER_HORIZONTAL and wx.ALIGN_CENTER_VERTICAL do what they
610 say. wx.ALIGN_CENTRE (same as wx.ALIGN_CENTER) is defined as
611 (``wx.ALIGN_CENTER_HORIZONTAL | wx.ALIGN_CENTER_VERTICAL``). Default
612 alignment is ``wx.ALIGN_LEFT | wx.ALIGN_TOP``.
613
614 As mentioned above, any window belonging to a sizer may have border,
615 and it can be specified which of the four sides may have this border,
616 using the wx.TOP, wx.LEFT, wx.RIGHT and wx.BOTTOM constants or wx.ALL
617 for all directions (and you may also use wx.NORTH, wx.WEST etc
618 instead). These flags can be used in combination with the alignment
619 flags above as the second parameter of the Add() method using the
620 binary or operator (``|``). The sizer of the border also must be made
621 known, and it is the third parameter in the Add() method. This means,
622 that the entire behaviour of a sizer and its children can be
623 controlled by the three parameters of the Add() method.
624
625 [Show code and graphic here.]
626
627
628 Programming with GridSizer
629 --------------------------
630
631 GridSizer is a sizer which lays out its children in a two-dimensional
632 table with all table fields having the same size, i.e. the width of
633 each field is the width of the widest child, the height of each field
634 is the height of the tallest child.
635
636 [Show code and graphic here.]
637
638
639 Programming with FlexGridSizer
640 ------------------------------
641
642 FlexGridSizer is a sizer which lays out its children in a
643 two-dimensional table with all table fields in one row having the same
644 height and all fields in one column having the same width, but all
645 rows or all columns are not necessarily the same height or width as in
646 the GridSizer.
647
648 [Show code and graphic here.]
649
650
651 Programming with NotebookSizer
652 ------------------------------
653
654 NotebookSizer is a specialized sizer to make sizers work in connection
655 with using notebooks. This sizer is different from any other sizer as
656 you must not add any children to it - instead, it queries the notebook
657 class itself. The only thing this sizer does is to determine the size
658 of the biggest page of the notebook and report an adjusted minimal
659 size to a more toplevel sizer.
660
661 In order to query the size of notebook page, this page needs to have
662 its own sizer, otherwise the NotebookSizer will ignore it. Notebook
663 pages get their sizer by assigning one to them using SetSizer() and
664 setting the auto-layout option to True using SetAutoLayout(). Here is
665 one example showing how to add a notebook page that the notebook sizer
666 is aware of:
667
668 [Show code and graphic here.]
669
670
671 Programming with StaticBoxSizer
672 -------------------------------
673
674 StaticBoxSizer is a sizer derived from BoxSizer but adds a static box
675 around the sizer. Note that this static box has to be created
676 separately.
677
678 [Show code and graphic here.]
679
680
681 Dialog.CreateButtonSizer
682 ------------------------
683
684 As a convenience, the Dialog class has a CreateButtonSizer(flags)
685 method that can be used to create a standard button sizer in which
686 standard buttons are displayed. The following flags can be passed to
687 this method:
688
689 ============= =======================================================
690 wx.YES_NO add Yes/No subpanel
691 wx.YES return wx.ID_YES
692 wx.NO return wx.ID_NO
693 wx.NO_DEFAULT make the wx.NO button the default, otherwise wx.YES or
694 wx.OK button will be default
695 wx.OK return wx.ID_OK
696 wx.CANCEL return wx.ID_CANCEL
697 wx.HELP return wx.ID_HELP
698 wx.FORWARD return wx.ID_FORWARD
699 wx.BACKWARD return wx.ID_BACKWARD
700 wx.SETUP return wx.ID_SETUP
701 wx.MORE return wx.ID_MORE
702 ============= =======================================================
703
704
705 Date and time classes overview
706 ==============================
707
708 wxPython provides a set of powerful classes to work with dates and
709 times. Some of the supported features of the DateTime class are:
710
711 ============= =======================================================
712
713 Wide range The range of supported dates goes from about 4714 B.C. to
714 some 480 million years in the future.
715
716 Precision Not using floating point calculations anywhere ensures that
717 the date calculations don't suffer from rounding
718 errors.
719
720 Many features Not only all usual calculations with dates are
721 supported, but also more exotic week and year day
722 calculations, work day testing, standard astronomical
723 functions, conversion to and from strings in either
724 strict or free format.
725
726
727 Efficiency Objects of DateTime are small (8 bytes) and working
728 with them is fast
729
730 ============= =======================================================
731
732
733 All date/time classes at a glance
734 ---------------------------------
735
736 There are 3 main classes: except DateTime itself which represents an
737 absolute moment in time, there are also two classes - TimeSpan and
738 DateSpan which represent the intervals of time.
739
740 There are also helper classes which are used together with DateTime:
741 DateTimeHolidayAuthority which is used to determine whether a given
742 date is a holiday or not and DateTimeWorkDays which is a derivation of
743 this class for which (only) Saturdays and Sundays are the holidays.
744 See more about these classes in the discussion of the holidays.
745
746
747 DateTime characteristics
748 ------------------------
749
750 DateTime stores the time as a signed number of milliseconds since the
751 Epoch which is fixed, by convention, to Jan 1, 1970 - however this is
752 not visible to the class users (in particular, dates prior to the
753 Epoch are handled just as well (or as bad) as the dates after it).
754 But it does mean that the best resolution which can be achieved with
755 this class is 1 millisecond.
756
757 The size of DateTime object is 8 bytes because it is represented as a
758 64 bit integer. The resulting range of supported dates is thus
759 approximatively 580 million years, but due to the current limitations
760 in the Gregorian calendar support, only dates from Nov 24, 4714BC are
761 supported (this is subject to change if there is sufficient interest
762 in doing it).
763
764 Finally, the internal representation is time zone independent (always
765 in GMT) and the time zones only come into play when a date is broken
766 into year/month/day components. See more about timezones below.
767
768 Currently, the only supported calendar is Gregorian one (which is used
769 even for the dates prior to the historic introduction of this calendar
770 which was first done on Oct 15, 1582 but is, generally speaking,
771 country, and even region, dependent). Future versions will probably
772 have Julian calendar support as well and support for other calendars
773 (Maya, Hebrew, Chinese...) is not ruled out.
774
775
776 Difference between DateSpan and TimeSpan
777 ----------------------------------------
778
779 While there is only one logical way to represent an absolute moment in
780 the time (and hence only one DateTime class), there are at least two
781 methods to describe a time interval.
782
783 First, there is the direct and self-explaining way implemented by
784 TimeSpan: it is just a difference in milliseconds between two moments
785 in time. Adding or subtracting such an interval to DateTime is always
786 well-defined and is a fast operation.
787
788 But in daily life other, calendar-dependent time interval
789 specifications are used. For example, 'one month later' is commonly
790 used. However, it is clear that this is not the same as TimeSpan of
791 60*60*24*31 seconds because 'one month later' Feb 15 is Mar 15 and not
792 Mar 17 or Mar 16 (depending on whether the year is leap or not).
793
794 This is why there is another class for representing such intervals
795 called DateSpan. It handles these sort of operations in the most
796 natural way possible, but note that manipulating with intervals of
797 this kind is not always well-defined. Consider, for example, Jan 31 +
798 '1 month': this will give Feb 28 (or 29), i.e. the last day of
799 February and not the non-existent Feb 31. Of course, this is what is
800 usually wanted, but you still might be surprised to notice that now
801 subtracting back the same interval from Feb 28 will result in Jan 28
802 and not Jan 31 we started with!
803
804 So, unless you plan to implement some kind of natural language parsing
805 in the program, you should probably use TimeSpan instead of DateSpan
806 (which is also more efficient). However, DateSpan may be very useful
807 in situations when you do need to understand what 'in a month' means
808 (of course, it is just DateTime.Now() + DateSpan.Month()).
809
810
811 Date arithmetics
812 ----------------
813
814 Many different operations may be performed with the dates, however not
815 all of them make sense. For example, multiplying a date by a number
816 is an invalid operation, even though multiplying either of the time
817 span classes by a number is perfectly valid.
818
819 Here is what can be done:
820
821 ============== ======================================================
822
823 Addition a TimeSpan or DateSpan can be added to DateTime resulting in
824 a new DateTime object and also 2 objects of the same
825 span class can be added together giving another object
826 of the same class.
827
828
829 Subtraction the same types of operations as above are allowed and,
830 additionally, a difference between two DateTime
831 objects can be taken and this will yield TimeSpan.
832
833 Multiplication a TimeSpan or DateSpan object can be multiplied by an
834 integer number resulting in an object of the same
835 type.
836
837
838 Unary minus a TimeSpan or DateSpan object may finally be negated
839 giving an interval of the same magnitude but of
840 opposite time direction.
841
842 ============== ======================================================
843
844
845 Time zone considerations
846 ------------------------
847
848 Although the time is always stored internally in GMT, you will usually
849 work in the local time zone. Because of this, all DateTime
850 constructors and setters which take the broken down date assume that
851 these values are for the local time zone. Thus, DateTime(1,
852 DateTime.Jan, 1970) will not correspond to the DateTime Epoch unless
853 you happen to live in the UK.
854
855 All methods returning the date components (year, month, day, hour,
856 minute, second...) will also return the correct values for the local
857 time zone by default. So, generally, doing the natural things will
858 lead to natural and correct results.
859
860 If you only want to do this, you may safely skip the rest of this
861 section. However, if you want to work with different time zones, you
862 should read it to the end.
863
864 In this (rare) case, you are still limited to the local time zone when
865 constructing DateTime objects, i.e. there is no way to construct a
866 DateTime corresponding to the given date in, say, Pacific Standard
867 Time. To do it, you will need to call ToTimezone or MakeTimezone
868 methods to adjust the date for the target time zone. There are also
869 special versions of these functions ToGMT and MakeGMT for the most
870 common case - when the date should be constructed in GMT.
871
872 You also can just retrieve the value for some time zone without
873 converting the object to it first. For this you may pass TimeZone
874 argument to any of the methods which are affected by the time zone
875 (all methods getting date components and the date formatting ones, for
876 example). In particular, the Format() family of methods accepts a
877 TimeZone parameter and this allows to simply print time in any time
878 zone.
879
880 To see how to do it, the last issue to address is how to construct a
881 TimeZone object which must be passed to all these methods. First of
882 all, you may construct it manually by specifying the time zone offset
883 in seconds from GMT, but usually you will just use one of the symbolic
884 time zone names and let the conversion constructor do the
885 job. I.e. you would just write
886
887 wxDateTime dt(...whatever...);
888 printf("The time is %s in local time zone", dt.FormatTime().c_str());
889 printf("The time is %s in GMT", dt.FormatTime(wxDateTime::GMT).c_str());
890
891
892 Daylight saving time (DST)
893 --------------------------
894
895 DST (a.k.a. 'summer time') handling is always a delicate task which is
896 better left to the operating system which is supposed to be configured
897 by the administrator to behave correctly. Unfortunately, when doing
898 calculations with date outside of the range supported by the standard
899 library, we are forced to deal with these issues ourselves.
900
901 Several functions are provided to calculate the beginning and end of
902 DST in the given year and to determine whether it is in effect at the
903 given moment or not, but they should not be considered as absolutely
904 correct because, first of all, they only work more or less correctly
905 for only a handful of countries (any information about other ones
906 appreciated!) and even for them the rules may perfectly well change in
907 the future.
908
909 The time zone handling methods use these functions too, so they are
910 subject to the same limitations.
911
912
913 DateTime and Holidays
914 ---------------------
915
916 [TODO]
917
918
919 Classes by category
920 ===================
921
922 Not done yet.
923
924
925 ID constants
926 ============
927
928 wxPython provides the following predefined ID constants:
929
930 ID_ABORT
931 ID_ABOUT
932 ID_ANY
933 ID_APPLY
934 ID_BACKWARD
935 ID_CANCEL
936 ID_CLEAR
937 ID_CLOSE
938 ID_CLOSE_ALL
939 ID_CONTEXT_HELP
940 ID_COPY
941 ID_CUT
942 ID_DEFAULT
943 ID_DUPLICATE
944 ID_EXIT
945 ID_FILE1
946 ID_FILE2
947 ID_FILE3
948 ID_FILE4
949 ID_FILE5
950 ID_FILE6
951 ID_FILE7
952 ID_FILE8
953 ID_FILE9
954 ID_FILTERLISTCTRL
955 ID_FIND
956 ID_FORWARD
957 ID_HELP
958 ID_HELP_COMMANDS
959 ID_HELP_CONTENTS
960 ID_HELP_CONTEXT
961 ID_HELP_PROCEDURES
962 ID_IGNORE
963 ID_MORE
964 ID_NEW
965 ID_NO
966 ID_NOTOALL
967 ID_OK
968 ID_OPEN
969 ID_PASTE
970 ID_PREVIEW
971 ID_PRINT
972 ID_PRINT_SETUP
973 ID_REDO
974 ID_RESET
975 ID_RETRY
976 ID_REVERT
977 ID_SAVE
978 ID_SAVEAS
979 ID_SELECTALL
980 ID_SEPARATOR
981 ID_SETUP
982 ID_STATIC
983 ID_TREECTRL
984 ID_UNDO
985 ID_YES
986 ID_YESTOALL
987
988
989 Source document
990 ===============
991
992 The source document is named wxPythonManual.txt and can be found by
993 clicking the link at the bottom of this page (assuming you are viewing
994 the html file). It is written using a fantastic formatting convention
995 called reStructuredText. The wxPythonManual.html file is created
996 using the Docutils utilities, which can turn reStructuredText
997 documents into html, xml, pdf, and even OpenOffice files.
998
999
1000 Submitting changes to the source document
1001 =========================================
1002
1003 Some items in the source text file look like this::
1004
1005 .. This is text from the wxWidgets documentation that needs to be
1006 translated into something appropriate for the wxPython version.
1007 The two dots followed by uniformly indented text turns this
1008 paragraph into a reStructuredText comment, so it doesn't appear
1009 in any output file, such as the html file.
1010
1011 They have been commented out and are awaiting editorial review and a
1012 rewrite so that they make sense in the context of wxPython. Feel free
1013 to send me suggestions for rewording these, or any other parts of this
1014 document that you think need improving. I will be eternally grateful
1015 to you and will show my gratitude by adding your name to the list of
1016 contributors. (Contributors who also send me gifts of coffee,
1017 chocolate, or currency will have their names listed in bold.)
1018
1019
1020 Contributors
1021 ============
1022
1023 Individuals who contributed to this documentation (in order by last
1024 name):
1025
1026 * Robin Dunn
1027 * Patrick K. O'Brien
1028 * Robert Roebling
1029 * Julian Smart
1030 * Vadim Zeitlin
1031
1032
1033 License
1034 =======
1035
1036 This document began as a translation of the wxWidgets documentation.
1037 As such, it adheres to the same license, which is provided here:
1038
1039 .. include:: ../licence/licendoc.txt
1040 :literal: