1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
135 #include "wx/dcclient.h"
136 #include "wx/validate.h"
137 #include "wx/textctrl.h"
140 #include "wx/clipbrd.h"
142 #include "wx/textfile.h"
144 #include "wx/caret.h"
146 #include "wx/univ/inphand.h"
147 #include "wx/univ/renderer.h"
148 #include "wx/univ/colschem.h"
149 #include "wx/univ/theme.h"
151 #include "wx/cmdproc.h"
154 #include "wx/dataobj.h"
157 // turn extra wxTextCtrl-specific debugging on/off
160 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
161 #define WXDEBUG_TEXT_REPLACE
165 #undef WXDEBUG_TEXT_REPLACE
168 // wxStringTokenize only needed for debug checks
169 #ifdef WXDEBUG_TEXT_REPLACE
170 #include "wx/tokenzr.h"
171 #endif // WXDEBUG_TEXT_REPLACE
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // exchange two positions so that from is always less than or equal to to
178 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
182 wxTextPos tmp
= from
;
188 // ----------------------------------------------------------------------------
190 // ----------------------------------------------------------------------------
192 // names of text ctrl commands
193 #define wxTEXT_COMMAND_INSERT _T("insert")
194 #define wxTEXT_COMMAND_REMOVE _T("remove")
196 // the value which is never used for text position, even not -1 which is
197 // sometimes used for some special meaning
198 static const wxTextPos INVALID_POS_VALUE
= -2;
200 // overlap between pages (when using PageUp/Dn) in lines
201 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
203 // ----------------------------------------------------------------------------
204 // private data of wxTextCtrl
205 // ----------------------------------------------------------------------------
207 // the data only used by single line text controls
208 struct WXDLLEXPORT wxTextSingleLineData
210 // the position of the first visible pixel and the first visible column
212 wxTextCoord m_colStart
;
214 // and the last ones (m_posLastVisible is the width but m_colLastVisible
215 // is an absolute value)
216 wxCoord m_posLastVisible
;
217 wxTextCoord m_colLastVisible
;
220 wxTextSingleLineData()
225 m_colLastVisible
= -1;
226 m_posLastVisible
= -1;
231 // the data only used by multi line text controls
232 struct WXDLLEXPORT wxTextMultiLineData
235 wxArrayString m_lines
;
237 // the current ranges of the scrollbars
241 // should we adjust the horz/vert scrollbar?
242 bool m_updateScrollbarX
,
245 // the max line length in pixels
248 // the index of the line which has the length of m_widthMax
249 wxTextCoord m_lineLongest
;
251 // the rect in which text appears: it is even less than m_rectText because
252 // only the last _complete_ line is shown, hence there is an unoccupied
253 // horizontal band at the bottom of it
254 wxRect m_rectTextReal
;
256 // the x-coordinate of the caret before we started moving it vertically:
257 // this is used to ensure that moving the caret up and then down will
258 // return it to the same position as if we always round it in one direction
259 // we would shift it in that direction
261 // when m_xCaret == -1, we don't have any remembered position
265 wxTextMultiLineData()
271 m_updateScrollbarY
= FALSE
;
280 // the data only used by multi line text controls in line wrap mode
281 class WXDLLEXPORT wxWrappedLineData
283 // these functions set all our values, so give them access to them
284 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
285 wxWrappedLineData
& lineData
) const;
286 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
295 // get the start of any row (remember that accessing m_rowsStart doesn't work
296 // for the first one)
297 wxTextCoord
GetRowStart(wxTextCoord row
) const
299 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
301 return row
? m_rowsStart
[row
- 1] : 0;
304 // get the length of the row (using the total line length which we don't
305 // have here but need to calculate the length of the last row, so it must
307 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
309 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
311 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
312 // slightly more efficient) and lenLine is the same as the start of the
313 // first row of the next line
314 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
318 // return the width of the row in pixels
319 wxCoord
GetRowWidth(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return m_rowsWidth
[row
];
326 // return the number of rows
327 size_t GetRowCount() const
329 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
331 return m_rowsStart
.GetCount() + 1;
334 // return the number of additional (i.e. after the first one) rows
335 size_t GetExtraRowCount() const
337 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
339 return m_rowsStart
.GetCount();
342 // return the first row of this line
343 wxTextCoord
GetFirstRow() const
345 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
350 // return the first row of the next line
351 wxTextCoord
GetNextRow() const
353 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
355 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
358 // this just provides direct access to m_rowsStart aerray for efficiency
359 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
361 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
363 return m_rowsStart
[row
];
366 // this code is unused any longer
368 // return TRUE if the column is in the start of the last row (hence the row
369 // it is in is not wrapped)
370 bool IsLastRow(wxTextCoord colRowStart
) const
372 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
375 // return TRUE if the column is the last column of the row starting in
377 bool IsLastColInRow(wxTextCoord colRowStart
,
378 wxTextCoord colRowEnd
,
379 wxTextCoord lenLine
) const
381 // find the row which starts with colRowStart
382 size_t nRows
= GetRowCount();
383 for ( size_t n
= 0; n
< nRows
; n
++ )
385 if ( GetRowStart(n
) == colRowStart
)
387 wxTextCoord colNextRowStart
= n
== nRows
- 1
389 : GetRowStart(n
+ 1);
391 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
392 _T("this column is not in this row at all!") );
394 return colRowEnd
== colNextRowStart
- 1;
398 // caller got it wrong
399 wxFAIL_MSG( _T("this column is not in the start of the row!") );
405 // is this row the last one in its line?
406 bool IsLastRow(wxTextCoord row
) const
408 return (size_t)row
== GetExtraRowCount();
411 // the line is valid if it had been laid out correctly: note that just
412 // shiwting the line (because one of previous lines changed) doesn't make
414 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
416 // invalidating line will relayout it
417 void Invalidate() { m_rowsWidth
.Empty(); }
420 // for each line we remember the starting columns of all its rows after the
421 // first one (which always starts at 0), i.e. if a line is wrapped twice
422 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
423 wxArrayLong m_rowsStart
;
425 // and the width of each row in pixels (this array starts from 0, as usual)
426 wxArrayInt m_rowsWidth
;
428 // and also its starting row (0 for the first line, first lines'
429 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
430 // and this means that the struct hadn't yet been initialized
431 wxTextCoord m_rowFirst
;
433 // the last modification "time"-stamp used by LayoutLines()
437 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
438 #include "wx/arrimpl.cpp"
439 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
441 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
443 // the width of the column to the right of the text rect used for the
444 // indicator mark display for the wrapped lines
447 // the data for each line
448 wxArrayWrappedLinesData m_linesData
;
450 // flag telling us to recalculate all starting rows starting from this line
451 // (if it is -1, we don't have to recalculate anything) - it is set when
452 // the number of the rows in the middle of the control changes
453 wxTextCoord m_rowFirstInvalid
;
455 // the current timestamp used by LayoutLines()
458 // invalidate starting rows of all lines (NOT rows!) after this one
459 void InvalidateLinesBelow(wxTextCoord line
)
461 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
463 m_rowFirstInvalid
= line
;
467 // check if this line is valid: i.e. before the first invalid one
468 bool IsValidLine(wxTextCoord line
) const
470 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
471 m_linesData
[line
].IsValid();
478 m_rowFirstInvalid
= -1;
483 // ----------------------------------------------------------------------------
484 // private classes for undo/redo management
485 // ----------------------------------------------------------------------------
488 We use custom versions of wxWindows command processor to implement undo/redo
489 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
490 itself: this is a waste of memory as all commands in the given command
491 processor always have the same associated wxTextCtrl and so it makes sense
492 to store the backpointer there.
494 As for the rest of the implementation, it's fairly standard: we have 2
495 command classes corresponding to adding and removing text.
498 // a command corresponding to a wxTextCtrl action
499 class wxTextCtrlCommand
: public wxCommand
502 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
504 // we don't use these methods as they don't make sense for us as we need a
505 // wxTextCtrl to be applied
506 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
507 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 // instead, our command processor uses these methods
510 virtual bool Do(wxTextCtrl
*text
) = 0;
511 virtual bool Undo(wxTextCtrl
*text
) = 0;
514 // insert text command
515 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
518 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
519 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
524 // combine the 2 commands together
525 void Append(wxTextCtrlInsertCommand
*other
);
527 virtual bool CanUndo() const;
528 virtual bool Do(wxTextCtrl
*text
);
529 virtual bool Undo(wxTextCtrl
*text
);
532 // the text we insert
535 // the position where we inserted the text
539 // remove text command
540 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
543 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
544 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
550 virtual bool CanUndo() const;
551 virtual bool Do(wxTextCtrl
*text
);
552 virtual bool Undo(wxTextCtrl
*text
);
555 // the range of text to delete
559 // the text which was deleted when this command was Do()ne
560 wxString m_textDeleted
;
563 // a command processor for a wxTextCtrl
564 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
567 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
569 m_compressInserts
= FALSE
;
574 // override Store() to compress multiple wxTextCtrlInsertCommand into one
575 virtual void Store(wxCommand
*command
);
577 // stop compressing insert commands when this is called
578 void StopCompressing() { m_compressInserts
= FALSE
; }
581 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
582 bool IsCompressing() const { return m_compressInserts
; }
585 virtual bool DoCommand(wxCommand
& cmd
)
586 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
587 virtual bool UndoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
590 // check if this command is a wxTextCtrlInsertCommand and return it casted
591 // to the right type if it is or NULL otherwise
592 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
595 // the control we're associated with
598 // if the flag is TRUE we're compressing subsequent insert commands into
599 // one so that the entire typing could be undone in one call to Undo()
600 bool m_compressInserts
;
603 // ============================================================================
605 // ============================================================================
607 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
608 EVT_CHAR(wxTextCtrl::OnChar
)
610 EVT_SIZE(wxTextCtrl::OnSize
)
612 EVT_IDLE(wxTextCtrl::OnIdle
)
615 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
617 // ----------------------------------------------------------------------------
619 // ----------------------------------------------------------------------------
621 void wxTextCtrl::Init()
627 m_isModified
= FALSE
;
638 // init wxScrollHelper
641 // init the undo manager
642 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
648 bool wxTextCtrl::Create(wxWindow
*parent
,
650 const wxString
& value
,
654 const wxValidator
& validator
,
655 const wxString
&name
)
657 if ( style
& wxTE_MULTILINE
)
659 // for compatibility with wxMSW we create the controls with vertical
660 // scrollbar always shown unless they have wxTE_RICH style (because
661 // Windows text controls always has vert scrollbar but richedit one
663 if ( !(style
& wxTE_RICH
) )
665 style
|= wxALWAYS_SHOW_SB
;
668 if ( style
& wxTE_WORDWRAP
)
670 // wrapping words means wrapping, hence no horz scrollbar
674 // TODO: support wxTE_NO_VSCROLL (?)
676 // create data object for normal multiline or for controls with line
678 if ( style
& wxHSCROLL
)
679 m_data
.mdata
= new wxTextMultiLineData
;
681 m_data
.wdata
= new wxTextWrappedData
;
685 // this doesn't make sense for single line controls
688 // create data object for single line controls
689 m_data
.sdata
= new wxTextSingleLineData
;
692 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
698 SetCursor(wxCURSOR_IBEAM
);
700 if ( style
& wxTE_MULTILINE
)
702 // we should always have at least one line in a multiline control
703 MData().m_lines
.Add(wxEmptyString
);
705 if ( !(style
& wxHSCROLL
) )
707 WData().m_linesData
.Add(new wxWrappedLineData
);
708 WData().InvalidateLinesBelow(0);
711 // we might support it but it's quite useless and other ports don't
713 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
714 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
721 m_isEditable
= !(style
& wxTE_READONLY
);
724 InitInsertionPoint();
726 // we can't show caret right now as we're not shown yet and so it would
727 // result in garbage on the screen - we'll do it after first OnPaint()
730 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
735 wxTextCtrl::~wxTextCtrl()
737 delete m_cmdProcessor
;
741 if ( IsSingleLine() )
743 else if ( WrapLines() )
750 // ----------------------------------------------------------------------------
752 // ----------------------------------------------------------------------------
754 void wxTextCtrl::SetValue(const wxString
& value
)
756 if ( IsSingleLine() && (value
== GetValue()) )
762 Replace(0, GetLastPosition(), value
);
764 if ( IsSingleLine() )
766 SetInsertionPoint(0);
769 // TODO: should we generate the event or not, finally?
772 const wxArrayString
& wxTextCtrl::GetLines() const
774 return MData().m_lines
;
777 size_t wxTextCtrl::GetLineCount() const
779 return MData().m_lines
.GetCount();
782 wxString
wxTextCtrl::GetValue() const
784 // for multiline controls we don't always store the total value but only
785 // recompute it when asked - and to invalidate it we just empty it in
787 if ( !IsSingleLine() && m_value
.empty() )
789 // recalculate: note that we always do it for empty multilien control,
790 // but then it's so quick that it's not important
792 // the first line is special as there is no \n before it, so it's
794 const wxArrayString
& lines
= GetLines();
795 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
796 self
->m_value
<< lines
[0u];
797 size_t count
= lines
.GetCount();
798 for ( size_t n
= 1; n
< count
; n
++ )
800 self
->m_value
<< _T('\n') << lines
[n
];
807 void wxTextCtrl::Clear()
812 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
813 const wxString
& text
)
817 // first, we have to relayout the line entirely
819 // OPT: we might try not to recalc the unchanged part of line
821 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
823 // if we had some number of rows before, use this number, otherwise
824 // just make sure that the test below (rowsNew != rowsOld) will be true
826 if ( lineData
.IsValid() )
828 rowsOld
= lineData
.GetExtraRowCount();
830 else // line wasn't laid out yet
832 // assume it changed entirely as we can't do anything better
836 // now change the line
837 MData().m_lines
[line
] = text
;
839 // OPT: we choose to lay it our immediately instead of delaying it
840 // until it is needed because it allows us to avoid invalidating
841 // lines further down if the number of rows didn't chnage, but
842 // maybe we can imporve this even further?
843 LayoutLine(line
, lineData
);
845 int rowsNew
= lineData
.GetExtraRowCount();
847 if ( rowsNew
!= rowsOld
)
849 // we have to update the line wrap marks as this is normally done
850 // by LayoutLines() which we bypassed by calling LayoutLine()
852 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
853 rowCount
= wxMax(rowsOld
, rowsNew
);
854 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
856 // next, if this is not the last line, as the number of rows in it
857 // changed, we need to shift all the lines below it
858 if ( (size_t)line
< WData().m_linesData
.GetCount() )
860 // number of rows changed shifting all lines below
861 WData().InvalidateLinesBelow(line
+ 1);
864 // the number of rows changed
870 MData().m_lines
[line
] = text
;
873 // the number of rows didn't change
877 void wxTextCtrl::RemoveLine(wxTextCoord line
)
879 MData().m_lines
.RemoveAt(line
);
882 // we need to recalculate all the starting rows from this line, but we
883 // can avoid doing it if this line was never calculated: this means
884 // that we will recalculate all lines below it anyhow later if needed
885 if ( WData().IsValidLine(line
) )
887 WData().InvalidateLinesBelow(line
);
890 WData().m_linesData
.RemoveAt(line
);
894 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
896 MData().m_lines
.Insert(text
, line
);
899 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
901 // invalidate everything below it
902 WData().InvalidateLinesBelow(line
);
906 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
908 wxTextCoord colStart
, colEnd
,
912 !PositionToXY(from
, &colStart
, &lineStart
) ||
913 !PositionToXY(to
, &colEnd
, &lineEnd
) )
915 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
920 #ifdef WXDEBUG_TEXT_REPLACE
921 // a straighforward (but very inefficient) way of calculating what the new
923 wxString textTotal
= GetValue();
924 wxString
textTotalNew(textTotal
, (size_t)from
);
925 textTotalNew
+= text
;
926 if ( (size_t)to
< textTotal
.length() )
927 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
928 #endif // WXDEBUG_TEXT_REPLACE
930 // remember the old selection and reset it immediately: we must do it
931 // before calling Refresh(anything) as, at least under GTK, this leads to
932 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
933 // text would be redrawn as selected if we didn't reset the selection
934 int selStartOld
= m_selStart
,
935 selEndOld
= m_selEnd
;
940 if ( IsSingleLine() )
942 // replace the part of the text with the new value
943 wxString
valueNew(m_value
, (size_t)from
);
945 // remember it for later use
946 wxCoord startNewText
= GetTextWidth(valueNew
);
949 if ( (size_t)to
< m_value
.length() )
951 valueNew
+= m_value
.c_str() + (size_t)to
;
954 // we usually refresh till the end of line except of the most common case
955 // when some text is appended to the end of the string in which case we
957 wxCoord widthNewText
;
959 if ( (size_t)from
< m_value
.length() )
961 // refresh till the end of line
964 else // text appended, not replaced
966 // refresh only the new text
967 widthNewText
= GetTextWidth(text
);
972 // force SData().m_colLastVisible update
973 SData().m_colLastVisible
= -1;
976 RefreshPixelRange(0, startNewText
, widthNewText
);
980 //OPT: special case for replacements inside single line?
983 Join all the lines in the replacement range into one string, then
984 replace a part of it with the new text and break it into lines again.
987 // (0) we want to know if this replacement changes the number of rows
988 // as if it does we need to refresh everything below the changed
989 // text (it will be shifted...) and we can avoid it if there is no
991 bool rowsNumberChanged
= FALSE
;
994 const wxArrayString
& linesOld
= GetLines();
997 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
999 if ( line
> lineStart
)
1001 // from the previous line
1002 textOrig
+= _T('\n');
1005 textOrig
+= linesOld
[line
];
1008 // we need to append the '\n' for the last line unless there is no
1010 size_t countOld
= linesOld
.GetCount();
1012 // (2) replace text in the combined string
1014 // (2a) leave the part before replaced area unchanged
1015 wxString
textNew(textOrig
, colStart
);
1017 // these values will be used to refresh the changed area below
1018 wxCoord widthNewText
,
1019 startNewText
= GetTextWidth(textNew
);
1020 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1022 // text appended, refresh just enough to show the new text
1023 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1025 else // text inserted, refresh till the end of line
1030 // (2b) insert new text
1033 // (2c) and append the end of the old text
1035 // adjust for index shift: to is relative to colStart, not 0
1036 size_t toRel
= (size_t)((to
- from
) + colStart
);
1037 if ( toRel
< textOrig
.length() )
1039 textNew
+= textOrig
.c_str() + toRel
;
1042 // (3) break it into lines
1044 wxArrayString lines
;
1045 const wxChar
*curLineStart
= textNew
.c_str();
1046 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1048 // end of line/text?
1049 if ( !*p
|| *p
== _T('\n') )
1051 lines
.Add(wxString(curLineStart
, p
));
1055 curLineStart
= p
+ 1;
1059 #ifdef WXDEBUG_TEXT_REPLACE
1060 // (3a) all empty tokens should be counted as replacing with "foo" and
1061 // with "foo\n" should have different effects
1062 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1063 wxTOKEN_RET_EMPTY_ALL
);
1065 if ( lines2
.IsEmpty() )
1067 lines2
.Add(wxEmptyString
);
1070 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1071 _T("Replace() broken") );
1072 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1074 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1076 #endif // WXDEBUG_TEXT_REPLACE
1078 // (3b) special case: if we replace everything till the end we need to
1079 // keep an empty line or the lines would disappear completely
1080 // (this also takes care of never leaving m_lines empty)
1081 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1083 lines
.Add(wxEmptyString
);
1086 size_t nReplaceCount
= lines
.GetCount(),
1089 // (4) merge into the array
1092 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1094 if ( nReplaceLine
< nReplaceCount
)
1096 // we have the replacement line for this one
1097 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1099 rowsNumberChanged
= TRUE
;
1102 UpdateMaxWidth(line
);
1104 else // no more replacement lines
1106 // (4b) delete all extra lines (note that we need to delete
1107 // them backwards because indices shift while we do it)
1108 bool deletedLongestLine
= FALSE
;
1109 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1111 if ( lineDel
== MData().m_lineLongest
)
1113 // we will need to recalc the max line width
1114 deletedLongestLine
= TRUE
;
1117 RemoveLine(lineDel
);
1120 if ( deletedLongestLine
)
1125 // even the line number changed
1126 rowsNumberChanged
= TRUE
;
1128 // update line to exit the loop
1133 // (4c) insert the new lines
1134 if ( nReplaceLine
< nReplaceCount
)
1136 // even the line number changed
1137 rowsNumberChanged
= TRUE
;
1141 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1143 UpdateMaxWidth(lineEnd
);
1145 while ( nReplaceLine
< nReplaceCount
);
1148 // (5) now refresh the changed area
1150 // update the (cached) last position first as refresh functions use it
1151 m_posLast
+= text
.length() - to
+ from
;
1153 // we may optimize refresh if the number of rows didn't change - but if
1154 // it did we have to refresh everything below the part we chanegd as
1155 // well as it might have moved
1156 if ( !rowsNumberChanged
)
1158 // refresh the line we changed
1161 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1165 //OPT: we shouldn't refresh the unchanged part of the line in
1166 // this case, but instead just refresh the tail of it - the
1167 // trouble is that we don't know here where does this tail
1171 // number of rows didn't change, refresh the updated rows and the
1173 if ( lineStart
<= lineEnd
)
1174 RefreshLineRange(lineStart
, lineEnd
);
1176 else // rows number did change
1180 // refresh only part of the first line
1181 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1183 //else: we have to refresh everything as some part of the text
1184 // could be in the previous row before but moved to the next
1185 // one now (due to word wrap)
1187 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1188 if ( lineStart
<= lineEnd
)
1189 RefreshLineRange(lineStart
, lineEnd
);
1191 // refresh text rect left below
1192 RefreshLineRange(lineEnd
+ 1, 0);
1194 // the vert scrollbar might [dis]appear
1195 MData().m_updateScrollbarY
= TRUE
;
1198 // must recalculate it - will do later
1202 #ifdef WXDEBUG_TEXT_REPLACE
1203 // optimized code above should give the same result as straightforward
1204 // computation in the beginning
1205 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1206 #endif // WXDEBUG_TEXT_REPLACE
1208 // update the current position: note that we always put the cursor at the
1209 // end of the replacement text
1210 DoSetInsertionPoint(from
+ text
.length());
1212 // and the selection: this is complicated by the fact that selection coords
1213 // must be first updated to reflect change in text coords, i.e. if we had
1214 // selection from 17 to 19 and we just removed this range, we don't have to
1215 // refresh anything, so we can't just use ClearSelection() here
1216 if ( selStartOld
!= -1 )
1218 // refresh the parst of the selection outside the changed text (which
1219 // we already refreshed)
1220 if ( selStartOld
< from
)
1221 RefreshTextRange(selStartOld
, from
);
1222 if ( to
< selEndOld
)
1223 RefreshTextRange(to
, selEndOld
);
1227 // now call it to do the rest (not related to refreshing)
1231 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1233 // Replace() only works with correctly ordered arguments, so exchange them
1235 OrderPositions(from
, to
);
1237 Replace(from
, to
, _T(""));
1240 void wxTextCtrl::WriteText(const wxString
& text
)
1242 // replace the selection with the new text
1245 Replace(m_curPos
, m_curPos
, text
);
1248 void wxTextCtrl::AppendText(const wxString
& text
)
1250 SetInsertionPointEnd();
1254 // ----------------------------------------------------------------------------
1256 // ----------------------------------------------------------------------------
1258 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1260 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1261 _T("insertion point position out of range") );
1263 // don't do anything if it didn't change
1264 if ( pos
!= m_curPos
)
1266 DoSetInsertionPoint(pos
);
1269 if ( !IsSingleLine() )
1271 // moving cursor should reset the stored abscissa (even if the cursor
1272 // position didn't actually change!)
1273 MData().m_xCaret
= -1;
1279 void wxTextCtrl::InitInsertionPoint()
1281 // so far always put it in the beginning
1282 DoSetInsertionPoint(0);
1284 // this will also set the selection anchor correctly
1288 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1290 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1291 _T("DoSetInsertionPoint() can only be called with valid pos") );
1294 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1297 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1299 MoveInsertionPoint(pos
);
1304 void wxTextCtrl::SetInsertionPointEnd()
1306 SetInsertionPoint(GetLastPosition());
1309 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1314 wxTextPos
wxTextCtrl::GetLastPosition() const
1317 if ( IsSingleLine() )
1319 pos
= m_value
.length();
1325 size_t nLineCount
= GetLineCount();
1326 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1328 // +1 is because the positions at the end of this line and of the
1329 // start of the next one are different
1330 pos
+= GetLines()[nLine
].length() + 1;
1335 // the last position is at the end of the last line, not in the
1336 // beginning of the next line after it
1340 // more probable reason of this would be to forget to update m_posLast
1341 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1342 #endif // WXDEBUG_TEXT
1350 // ----------------------------------------------------------------------------
1352 // ----------------------------------------------------------------------------
1354 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1362 wxString
wxTextCtrl::GetSelectionText() const
1366 if ( HasSelection() )
1368 if ( IsSingleLine() )
1370 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1374 wxTextCoord colStart
, lineStart
,
1376 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1377 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1379 // as always, we need to check for the special case when the start
1380 // and end line are the same
1381 if ( lineEnd
== lineStart
)
1383 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1385 else // sel on multiple lines
1387 // take the end of the first line
1388 sel
= GetLines()[lineStart
].c_str() + colStart
;
1391 // all intermediate ones
1392 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1394 sel
<< GetLines()[line
] << _T('\n');
1397 // and the start of the last one
1398 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1406 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1408 // selecting till -1 is the same as selecting to the end
1409 if ( to
== -1 && from
!= -1 )
1411 to
= GetLastPosition();
1414 if ( from
== -1 || to
== from
)
1418 else // valid sel range
1420 // remember the 'to' position as the current position, used to move the
1421 // caret there later
1422 wxTextPos toOrig
= to
;
1424 OrderPositions(from
, to
);
1426 wxCHECK_RET( to
<= GetLastPosition(),
1427 _T("invalid range in wxTextCtrl::SetSelection") );
1429 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1431 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1432 // directly and so m_selStart/End must be reset by then
1433 wxTextPos selStartOld
= m_selStart
,
1434 selEndOld
= m_selEnd
;
1439 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1440 m_selStart
, m_selEnd
);
1442 // refresh only the part of text which became (un)selected if
1444 if ( selStartOld
== m_selStart
)
1446 RefreshTextRange(selEndOld
, m_selEnd
);
1448 else if ( selEndOld
== m_selEnd
)
1450 RefreshTextRange(m_selStart
, selStartOld
);
1454 // OPT: could check for other cases too but it is probably not
1455 // worth it as the two above are the most common ones
1456 if ( selStartOld
!= -1 )
1457 RefreshTextRange(selStartOld
, selEndOld
);
1458 if ( m_selStart
!= -1 )
1459 RefreshTextRange(m_selStart
, m_selEnd
);
1462 // we need to fully repaint the invalidated areas of the window
1463 // before scrolling it (from DoSetInsertionPoint which is typically
1464 // called after SetSelection()), otherwise they may stay unpainted
1465 m_targetWindow
->Update();
1467 //else: nothing to do
1469 // the insertion point is put at the location where the caret was moved
1470 DoSetInsertionPoint(toOrig
);
1474 void wxTextCtrl::ClearSelection()
1476 if ( HasSelection() )
1478 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1479 // directly (see above as well)
1480 wxTextPos selStart
= m_selStart
,
1483 // no selection any more
1487 // refresh the old selection
1488 RefreshTextRange(selStart
, selEnd
);
1491 // the anchor should be moved even if there was no selection previously
1492 m_selAnchor
= m_curPos
;
1495 void wxTextCtrl::RemoveSelection()
1497 if ( !HasSelection() )
1500 Remove(m_selStart
, m_selEnd
);
1503 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1504 wxTextPos
*start
, wxTextPos
*end
) const
1511 if ( !HasSelection() )
1513 // no selection at all, hence no selection in this line
1517 wxTextCoord lineStart
, colStart
;
1518 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1519 if ( lineStart
> line
)
1521 // this line is entirely above the selection
1525 wxTextCoord lineEnd
, colEnd
;
1526 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1527 if ( lineEnd
< line
)
1529 // this line is entirely below the selection
1533 if ( line
== lineStart
)
1538 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1540 else if ( line
== lineEnd
)
1543 *start
= lineEnd
== lineStart
? colStart
: 0;
1547 else // the line is entirely inside the selection
1552 *end
= GetLineLength(line
);
1558 // ----------------------------------------------------------------------------
1560 // ----------------------------------------------------------------------------
1562 bool wxTextCtrl::IsModified() const
1564 return m_isModified
;
1567 bool wxTextCtrl::IsEditable() const
1569 // disabled control can never be edited
1570 return m_isEditable
&& IsEnabled();
1573 void wxTextCtrl::DiscardEdits()
1575 m_isModified
= FALSE
;
1578 void wxTextCtrl::SetEditable(bool editable
)
1580 if ( editable
!= m_isEditable
)
1582 m_isEditable
= editable
;
1584 // the caret (dis)appears
1587 // the appearance of the control might have changed
1592 // ----------------------------------------------------------------------------
1593 // col/lines <-> position correspondence
1594 // ----------------------------------------------------------------------------
1597 A few remarks about this stuff:
1599 o The numbering of the text control columns/rows starts from 0.
1600 o Start of first line is position 0, its last position is line.length()
1601 o Start of the next line is the last position of the previous line + 1
1604 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1606 if ( IsSingleLine() )
1608 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1610 return m_value
.length();
1614 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1615 _T("line index out of range") );
1617 return GetLines()[line
].length();
1621 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1623 if ( IsSingleLine() )
1625 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1631 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1632 _T("line index out of range") );
1634 return GetLines()[line
];
1638 int wxTextCtrl::GetNumberOfLines() const
1640 // there is always 1 line, even if the text is empty
1641 return IsSingleLine() ? 1 : GetLineCount();
1644 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1646 // note that this method should accept any values of x and y and return -1
1647 // if they are out of range
1648 if ( IsSingleLine() )
1650 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1654 if ( (size_t)y
>= GetLineCount() )
1656 // this position is below the text
1657 return GetLastPosition();
1661 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1663 // +1 is because the positions at the end of this line and of the
1664 // start of the next one are different
1665 pos
+= GetLines()[nLine
].length() + 1;
1668 // take into account also the position in line
1669 if ( (size_t)x
> GetLines()[y
].length() )
1671 // don't return position in the next line
1672 x
= GetLines()[y
].length();
1679 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1680 wxTextCoord
*x
, wxTextCoord
*y
) const
1682 if ( IsSingleLine() )
1684 if ( (size_t)pos
> m_value
.length() )
1696 wxTextPos posCur
= 0;
1697 size_t nLineCount
= GetLineCount();
1698 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1700 // +1 is because the start the start of the next line is one
1701 // position after the end of this one
1702 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1705 // we've found the line, now just calc the column
1713 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1714 _T("XYToPosition() or PositionToXY() broken") );
1715 #endif // WXDEBUG_TEXT
1719 else // go further down
1725 // beyond the last line
1730 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1732 // a normal line has one row
1733 wxTextCoord numRows
= 1;
1737 // add the number of additional rows
1738 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1744 wxTextCoord
wxTextCtrl::GetRowCount() const
1746 wxTextCoord count
= GetLineCount();
1751 count
= GetFirstRowOfLine(count
- 1) +
1752 WData().m_linesData
[count
- 1].GetRowCount();
1758 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1763 if ( !WData().IsValidLine(line
) )
1768 return WData().m_linesData
[line
].GetNextRow();
1771 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1776 if ( !WData().IsValidLine(line
) )
1781 return WData().m_linesData
[line
].GetFirstRow();
1784 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1786 wxCoord
*yOut
) const
1788 wxTextCoord col
, line
;
1790 // optimization for special (but common) case when we already have the col
1792 if ( pos
== m_curPos
)
1797 else // must really calculate col/line from pos
1799 if ( !PositionToXY(pos
, &col
, &line
) )
1803 int hLine
= GetLineHeight();
1805 wxString textLine
= GetLineText(line
);
1806 if ( IsSingleLine() || !WrapLines() )
1808 x
= GetTextWidth(textLine
.Left(col
));
1811 else // difficult case: multline control with line wrap
1813 y
= GetFirstRowOfLine(line
);
1815 wxTextCoord colRowStart
;
1816 y
+= GetRowInLine(line
, col
, &colRowStart
);
1820 // x is the width of the text before this position in this row
1821 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1832 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1834 wxCoord
*yOut
) const
1837 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1840 // finally translate the logical text rect coords into physical client
1842 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1847 wxPoint
wxTextCtrl::GetCaretPosition() const
1849 wxCoord xCaret
, yCaret
;
1850 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1852 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1855 return wxPoint(xCaret
, yCaret
);
1858 // pos may be -1 to show the current position
1859 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1863 if ( IsSingleLine() )
1865 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1867 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1870 GetViewStart(&xStart
, &yStart
);
1876 PositionToLogicalXY(pos
, &x
, &y
);
1878 wxRect rectText
= GetRealTextArea();
1880 // scroll the position vertically into view: if it is currently above
1881 // it, make it the first one, otherwise the last one
1882 if ( MData().m_scrollRangeY
)
1884 y
/= GetLineHeight();
1890 else // we are currently in or below the view area
1892 // find the last row currently shown
1897 // to find the last row we need to use the generic HitTest
1900 // OPT this is a bit silly: we undo this in HitTest(), so
1901 // it would be better to factor out the common
1902 // functionality into a separate function (OTOH it
1903 // won't probably save us that much)
1904 wxPoint
pt(0, rectText
.height
- 1);
1905 pt
+= GetClientAreaOrigin();
1906 pt
+= m_rectText
.GetPosition();
1907 HitTest(pt
, &col
, &yEnd
);
1909 // find the row inside the line
1910 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1914 // finding the last line is easy if each line has exactly
1916 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1921 // scroll down: the current item should appear at the
1922 // bottom of the view
1923 Scroll(0, y
- (yEnd
- yStart
));
1928 // scroll the position horizontally into view
1930 // we follow what I believe to be Windows behaviour here, that is if
1931 // the position is already entirely in the view we do nothing, but if
1932 // we do have to scroll the window to bring it into view, we scroll it
1933 // not just enough to show the position but slightly more so that this
1934 // position is at 1/3 of the window width from the closest border to it
1935 // (I'm not sure that Windows does exactly this but it looks like this)
1936 if ( MData().m_scrollRangeX
)
1938 // unlike for the rows, xStart doesn't correspond to the starting
1939 // column as they all have different widths, so we need to
1940 // translate everything to pixels
1942 // we want the text between x and x2 be entirely inside the view
1943 // (i.e. the current character)
1945 // make xStart the first visible pixel (and not position)
1946 int wChar
= GetAverageWidth();
1951 // we want the position of this column be 1/3 to the right of
1953 x
-= rectText
.width
/ 3;
1956 Scroll(x
/ wChar
, y
);
1958 else // maybe we're beyond the right border of the view?
1960 wxTextCoord col
, row
;
1961 if ( PositionToXY(pos
, &col
, &row
) )
1963 wxString lineText
= GetLineText(row
);
1964 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1965 if ( x2
> xStart
+ rectText
.width
)
1967 // we want the position of this column be 1/3 to the
1968 // left of the right edge, i.e. 2/3 right of the left
1970 x2
-= (2*rectText
.width
)/3;
1973 Scroll(x2
/ wChar
, row
);
1979 //else: multiline but no scrollbars, hence nothing to do
1984 // ----------------------------------------------------------------------------
1986 // ----------------------------------------------------------------------------
1989 TODO: we could have (easy to do) vi-like options for word movement, i.e.
1990 distinguish between inlusive/exclusive words and between words and
1991 WORDS (in vim sense) and also, finally, make the set of characters
1992 which make up a word configurable - currently we use the exclusive
1993 WORDS only (coincidentally, this is what Windows edit control does)
1995 For future references, here is what vim help says:
1997 A word consists of a sequence of letters, digits and underscores, or
1998 a sequence of other non-blank characters, separated with white space
1999 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2002 A WORD consists of a sequence of non-blank characters, separated with
2003 white space. An empty line is also considered to be a word and a
2007 static inline bool IsWordChar(wxChar ch
)
2009 return !wxIsspace(ch
);
2012 wxTextPos
wxTextCtrl::GetWordStart() const
2014 if ( m_curPos
== -1 || m_curPos
== 0 )
2017 if ( m_curCol
== 0 )
2019 // go to the end of the previous line
2020 return m_curPos
- 1;
2023 // it shouldn't be possible to learn where the word starts in the password
2028 // start at the previous position
2029 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2030 const wxChar
*p
= p0
+ m_curCol
- 1;
2032 // find the end of the previous word
2033 while ( (p
> p0
) && !IsWordChar(*p
) )
2036 // now find the beginning of this word
2037 while ( (p
> p0
) && IsWordChar(*p
) )
2040 // we might have gone too far
2041 if ( !IsWordChar(*p
) )
2044 return (m_curPos
- m_curCol
) + p
- p0
;
2047 wxTextPos
wxTextCtrl::GetWordEnd() const
2049 if ( m_curPos
== -1 )
2052 wxString line
= GetLineText(m_curRow
);
2053 if ( (size_t)m_curCol
== line
.length() )
2055 // if we're on the last position in the line, go to the next one - if
2057 wxTextPos pos
= m_curPos
;
2058 if ( pos
< GetLastPosition() )
2064 // it shouldn't be possible to learn where the word ends in the password
2067 return GetLastPosition();
2069 // start at the current position
2070 const wxChar
*p0
= line
.c_str();
2071 const wxChar
*p
= p0
+ m_curCol
;
2073 // find the start of the next word
2074 while ( *p
&& !IsWordChar(*p
) )
2077 // now find the end of it
2078 while ( *p
&& IsWordChar(*p
) )
2081 // and find the start of the next word
2082 while ( *p
&& !IsWordChar(*p
) )
2085 return (m_curPos
- m_curCol
) + p
- p0
;
2088 // ----------------------------------------------------------------------------
2090 // ----------------------------------------------------------------------------
2092 void wxTextCtrl::Copy()
2095 if ( HasSelection() )
2097 wxClipboardLocker clipLock
;
2099 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2100 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2101 wxTextDataObject
*data
= new wxTextDataObject(text
);
2102 wxTheClipboard
->SetData(data
);
2104 #endif // wxUSE_CLIPBOARD
2107 void wxTextCtrl::Cut()
2112 bool wxTextCtrl::DoCut()
2114 if ( !HasSelection() )
2124 void wxTextCtrl::Paste()
2129 bool wxTextCtrl::DoPaste()
2132 wxClipboardLocker clipLock
;
2134 wxTextDataObject data
;
2135 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2136 && wxTheClipboard
->GetData(data
) )
2138 // reverse transformation: '\r\n\" -> '\n'
2139 wxString text
= wxTextFile::Translate(data
.GetText(),
2140 wxTextFileType_Unix
);
2141 if ( !text
.empty() )
2148 #endif // wxUSE_CLIPBOARD
2153 // ----------------------------------------------------------------------------
2155 // ----------------------------------------------------------------------------
2157 wxTextCtrlInsertCommand
*
2158 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2160 return (wxTextCtrlInsertCommand
*)
2161 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2165 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2167 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2170 if ( IsCompressing() )
2172 wxTextCtrlInsertCommand
*
2173 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2175 // it is possible that we don't have any last command at all if,
2176 // for example, it was undone since the last Store(), so deal with
2180 cmdInsLast
->Append(cmdIns
);
2184 // don't need to call the base class version
2189 // append the following insert commands to this one
2190 m_compressInserts
= TRUE
;
2192 // let the base class version will do the job normally
2194 else // not an insert command
2196 // stop compressing insert commands - this won't work with the last
2197 // command not being an insert one anyhow
2200 // let the base class version will do the job normally
2203 wxCommandProcessor::Store(command
);
2206 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2208 m_text
+= other
->m_text
;
2211 bool wxTextCtrlInsertCommand::CanUndo() const
2213 return m_from
!= -1;
2216 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2218 // the text is going to be inserted at the current position, remember where
2220 m_from
= text
->GetInsertionPoint();
2222 // and now do insert it
2223 text
->WriteText(m_text
);
2228 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2230 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2232 // remove the text from where we inserted it
2233 text
->Remove(m_from
, m_from
+ m_text
.length());
2238 bool wxTextCtrlRemoveCommand::CanUndo() const
2240 // if we were executed, we should have the text we removed
2241 return !m_textDeleted
.empty();
2244 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2246 text
->SetSelection(m_from
, m_to
);
2247 m_textDeleted
= text
->GetSelectionText();
2248 text
->RemoveSelection();
2253 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2255 // it is possible that the text was deleted and that we can't restore text
2256 // at the same position we removed it any more
2257 wxTextPos posLast
= text
->GetLastPosition();
2258 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2259 text
->WriteText(m_textDeleted
);
2264 void wxTextCtrl::Undo()
2266 // the caller must check it
2267 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2269 m_cmdProcessor
->Undo();
2272 void wxTextCtrl::Redo()
2274 // the caller must check it
2275 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2277 m_cmdProcessor
->Redo();
2280 bool wxTextCtrl::CanUndo() const
2282 return IsEditable() && m_cmdProcessor
->CanUndo();
2285 bool wxTextCtrl::CanRedo() const
2287 return IsEditable() && m_cmdProcessor
->CanRedo();
2290 // ----------------------------------------------------------------------------
2292 // ----------------------------------------------------------------------------
2294 wxSize
wxTextCtrl::DoGetBestClientSize() const
2296 // when we're called for the very first time from Create() we must
2297 // calculate the font metrics here because we can't do it before calling
2298 // Create() (there is no window yet and wxGTK crashes) but we need them
2300 if ( m_heightLine
== -1 )
2302 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2306 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2308 int wChar
= GetAverageWidth(),
2309 hChar
= GetLineHeight();
2311 int widthMin
= wxMax(10*wChar
, 100);
2317 if ( !IsSingleLine() )
2319 // let the control have a reasonable number of lines
2320 int lines
= GetNumberOfLines();
2323 else if ( lines
> 10 )
2330 rectText
.height
= h
;
2331 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2332 return wxSize(rectTotal
.width
, rectTotal
.height
);
2335 void wxTextCtrl::UpdateTextRect()
2337 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2338 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2339 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2341 // code elsewhere is confused by negative rect size
2342 if ( m_rectText
.width
<= 0 )
2343 m_rectText
.width
= 1;
2344 if ( m_rectText
.height
<= 0 )
2345 m_rectText
.height
= 1;
2347 if ( !IsSingleLine() )
2349 // invalidate it so that GetRealTextArea() will recalc it
2350 MData().m_rectTextReal
.width
= 0;
2352 // only scroll this rect when the window is scrolled: note that we have
2353 // to scroll not only the text but the line wrap marks too if we show
2355 wxRect rectText
= GetRealTextArea();
2356 if ( extraSpace
&& *extraSpace
)
2358 rectText
.width
+= *extraSpace
;
2360 SetTargetRect(rectText
);
2362 // relayout all lines
2365 WData().m_rowFirstInvalid
= 0;
2367 // increase timestamp: this means that the lines which had been
2368 // laid out before will be relayd out the next time LayoutLines()
2369 // is called because their timestamp will be smaller than the
2371 WData().m_timestamp
++;
2375 UpdateLastVisible();
2378 void wxTextCtrl::UpdateLastVisible()
2380 // this method is only used for horizontal "scrollbarless" scrolling which
2381 // is used only with single line controls
2382 if ( !IsSingleLine() )
2385 // use (efficient) HitTestLine to find the last visible character
2386 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2388 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2390 case wxTE_HT_BEYOND
:
2391 // everything is visible
2392 SData().m_colLastVisible
= text
.length();
2395 SData().m_posLastVisible
= -1;
2399 case wxTE_HT_BEFORE:
2403 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2406 case wxTE_HT_ON_TEXT
:
2409 // the last entirely seen character is the previous one because
2410 // this one is only partly visible - unless the width of the
2411 // string is exactly the max width
2412 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2413 if ( SData().m_posLastVisible
> m_rectText
.width
)
2415 // this character is not entirely visible, take the
2420 SData().m_posLastVisible
= -1;
2422 //else: we can just see it
2424 SData().m_colLastVisible
= col
;
2429 // calculate the width of the text really shown
2430 if ( SData().m_posLastVisible
== -1 )
2432 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2435 // current value is relative the start of the string text which starts at
2436 // SData().m_colStart, we need an absolute offset into string
2437 SData().m_colLastVisible
+= SData().m_colStart
;
2439 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2440 SData().m_colLastVisible
, SData().m_posLastVisible
);
2443 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2447 if ( !IsSingleLine() )
2450 // update them immediately because if we are called for the first time,
2451 // we need to create them in order for the base class version to
2452 // position the scrollbars correctly - if we don't do it now, it won't
2453 // happen at all if we don't get more size events
2457 MData().m_updateScrollbarX
=
2458 MData().m_updateScrollbarY
= TRUE
;
2464 wxCoord
wxTextCtrl::GetTotalWidth() const
2467 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2471 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2474 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2478 wxRect
wxTextCtrl::GetRealTextArea() const
2480 // for single line text control it's just the same as text rect
2481 if ( IsSingleLine() )
2484 // the real text area always holds an entire number of lines, so the only
2485 // difference with the text area is a narrow strip along the bottom border
2486 wxRect rectText
= MData().m_rectTextReal
;
2487 if ( !rectText
.width
)
2490 rectText
= m_rectText
;
2492 // when we're called for the very first time, the line height might not
2493 // had been calculated yet, so do get it now
2494 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2495 self
->RecalcFontMetrics();
2497 int hLine
= GetLineHeight();
2498 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2501 self
->MData().m_rectTextReal
= rectText
;
2507 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2509 wxTextCoord
*colRowStart
) const
2511 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2513 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2515 if ( !WData().IsValidLine(line
) )
2518 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2521 rowMax
= lineData
.GetExtraRowCount();
2525 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2528 // it's ok here that row is 1 greater than needed: like this, it is
2529 // counted as a normal (and not extra) row
2531 //else: only one row anyhow
2535 // +1 because we need a real row number, not the extra row one
2536 *colRowStart
= lineData
.GetRowStart(row
);
2538 // this can't happen, of course
2539 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2545 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2547 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2548 // else now and has rather awkward interface for our needs here
2550 lineData
.m_rowsStart
.Empty();
2551 lineData
.m_rowsWidth
.Empty();
2553 const wxString
& text
= GetLineText(line
);
2555 size_t colRowStart
= 0;
2558 size_t lenRow
= GetPartOfWrappedLine
2560 text
.c_str() + colRowStart
,
2564 // remember the start of this row (not for the first one as
2565 // it's always 0) and its width
2567 lineData
.m_rowsStart
.Add(colRowStart
);
2568 lineData
.m_rowsWidth
.Add(widthRow
);
2570 colRowStart
+= lenRow
;
2572 while ( colRowStart
< text
.length() );
2574 // put the current timestamp on it
2575 lineData
.m_timestamp
= WData().m_timestamp
;
2578 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2580 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2582 // if we were called, some line was dirty and if it was dirty we must have
2583 // had m_rowFirstInvalid set to something too
2584 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2585 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2587 wxTextCoord rowFirst
, rowCur
;
2590 // start after the last known valid line
2591 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2592 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2594 else // no valid lines, start at row 0
2600 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2602 // set the starting row for this line
2603 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2604 lineData
.m_rowFirst
= rowCur
;
2606 // had the line been already broken into rows?
2608 // if so, compare its timestamp with the current one: if nothing has
2609 // been changed, don't relayout it
2610 if ( !lineData
.IsValid() ||
2611 (lineData
.m_timestamp
< WData().m_timestamp
) )
2613 // now do break it in rows
2614 LayoutLine(line
, lineData
);
2617 rowCur
+= lineData
.GetRowCount();
2620 // we are now valid at least up to this line, but if it is the last one we
2621 // just don't have any more invalid rows at all
2622 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2627 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2628 self
->WData().m_rowFirstInvalid
= lineLast
;
2630 // also refresh the line end indicators (FIXME shouldn't do it always!)
2631 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2634 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2635 wxCoord
*widthReal
) const
2637 // this function is slow, it shouldn't be called unless really needed
2638 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2643 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2646 case wxTE_HT_BEFORE:
2650 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2653 case wxTE_HT_ON_TEXT
:
2656 // the last entirely seen character is the previous one because
2657 // this one is only partly visible - unless the width of the
2658 // string is exactly the max width
2659 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2660 if ( wReal
> m_rectText
.width
)
2662 // this character is not entirely visible, take the
2669 //else: we can just see it
2671 // wrap at any character or only at words boundaries?
2672 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2674 // find the (last) not word char before this word
2675 wxTextCoord colWordStart
;
2676 for ( colWordStart
= col
;
2677 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2681 if ( colWordStart
> 0 )
2683 if ( colWordStart
!= col
)
2685 // will have to recalc the real width
2691 //else: only a single word, have to wrap it here
2696 case wxTE_HT_BEYOND
:
2700 // we return the number of characters, not the index of the last one
2701 if ( (size_t)col
< s
.length() )
2703 // but don't return more than this (empty) string has
2711 // calc it if not done yet
2712 wReal
= GetTextWidth(s
.Truncate(col
));
2718 // VZ: old, horribly inefficient code which can still be used for checking
2719 // the result (in line, not word, wrap mode only) - to be removed later
2721 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2722 wxClientDC
dc(self
);
2723 dc
.SetFont(GetFont());
2724 self
->DoPrepareDC(dc
);
2726 wxCoord widthMax
= m_rectText
.width
;
2728 // the text which we can keep in this ROW
2731 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2735 dc
.GetTextExtent(str
, &w
, NULL
);
2740 // if we wrapped, the last letter was one too much
2741 if ( str
.length() > 1 )
2744 str
.erase(str
.length() - 1, 1);
2746 else // but always keep at least one letter in each row
2748 // the real width then is the last value of w and not teh one
2753 else // we didn't wrap
2758 wxASSERT( col
== str
.length() );
2762 wxASSERT( *widthReal
== wOld
);
2767 //return str.length();
2773 // OPT: this function is called a lot - would be nice to optimize it but I
2774 // don't really know how yet
2775 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2777 wxTextCoord
*colOut
) const
2779 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2782 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2783 wxClientDC
dc(self
);
2784 dc
.SetFont(GetFont());
2785 self
->DoPrepareDC(dc
);
2788 dc
.GetTextExtent(line
, &width
, NULL
);
2791 // clicking beyond the end of line is equivalent to clicking at
2792 // the end of it, so return the last line column
2793 col
= line
.length();
2796 // unless the line is empty and so doesn't have any column at all -
2797 // in this case return 0, what else can we do?
2801 res
= wxTE_HT_BEYOND
;
2807 res
= wxTE_HT_BEFORE
;
2809 else // we're inside the line
2811 // now calculate the column: first, approximate it with fixed-width
2812 // value and then calculate the correct value iteratively: note that
2813 // we use the first character of the line instead of (average)
2814 // GetCharWidth(): it is common to have lines of dashes, for example,
2815 // and this should give us much better approximation in such case
2817 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2818 dc
.GetTextExtent(line
[0], &width
, NULL
);
2825 else if ( (size_t)col
> line
.length() )
2827 col
= line
.length();
2830 // matchDir is the direction in which we should move to reach the
2831 // character containing the given position
2837 } matchDir
= Match_None
;
2840 // check that we didn't go beyond the line boundary
2846 if ( (size_t)col
> line
.length() )
2848 col
= line
.length();
2852 wxString
strBefore(line
, (size_t)col
);
2853 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2856 if ( matchDir
== Match_Right
)
2858 // we were going to the right and, finally, moved beyond
2859 // the original position - stop on the previous one
2865 if ( matchDir
== Match_None
)
2867 // we just started iterating, now we know that we should
2869 matchDir
= Match_Left
;
2871 //else: we are still to the right of the target, continue
2875 // invert the logic above
2876 if ( matchDir
== Match_Left
)
2878 // with the exception that we don't need to backtrack here
2882 if ( matchDir
== Match_None
)
2885 matchDir
= Match_Right
;
2889 // this is not supposed to happen
2890 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2892 if ( matchDir
== Match_Right
)
2899 // check that we calculated it correctly
2901 if ( res
== wxTE_HT_ON_TEXT
)
2904 wxString text
= line
.Left(col
);
2905 dc
.GetTextExtent(text
, &width1
, NULL
);
2906 if ( (size_t)col
< line
.length() )
2911 dc
.GetTextExtent(text
, &width2
, NULL
);
2913 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2914 _T("incorrect HitTestLine() result") );
2916 else // we return last char
2918 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2921 #endif // WXDEBUG_TEXT
2929 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2930 wxTextCoord
*colOut
,
2931 wxTextCoord
*rowOut
) const
2933 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2936 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2937 wxTextCoord
*colOut
,
2938 wxTextCoord
*rowOut
) const
2940 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2943 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2946 wxTextCoord
*rowOut
,
2947 wxTextCoord
*colStart
,
2948 wxTextCoord
*colEnd
,
2949 wxTextCoord
*colRowStartOut
,
2950 bool deviceCoords
) const
2952 // is the point in the text area or to the right or below it?
2953 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2955 // translate the window coords x0 and y0 into the client coords in the text
2956 // area by adjusting for both the client and text area offsets (unless this
2957 // was already done)
2961 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2962 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2970 // calculate the row (it is really a LINE, not a ROW)
2973 // these vars are used only for WrapLines() case
2974 wxTextCoord colRowStart
= 0;
2977 if ( colRowStartOut
)
2978 *colRowStartOut
= 0;
2980 int hLine
= GetLineHeight();
2983 // and clicking before it is the same as clicking on the first one
2986 res
= wxTE_HT_BEFORE
;
2990 wxTextCoord rowLast
= GetNumberOfLines() - 1;
2992 if ( IsSingleLine() || !WrapLines() )
2994 // in this case row calculation is simple as all lines have the
2995 // same height and so row is the same as line
2996 if ( row
> rowLast
)
2998 // clicking below the text is the same as clicking on the last
3002 res
= wxTE_HT_BELOW
;
3005 else // multline control with line wrap
3007 // use binary search to find the line containing this row
3008 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3010 hi
= linesData
.GetCount(),
3015 const wxWrappedLineData
& lineData
= linesData
[cur
];
3016 if ( !WData().IsValidLine(cur
) )
3018 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3020 if ( row
< rowFirst
)
3026 // our row is after the first row of the cur line:
3027 // obviously, if cur is the last line, it contains this
3028 // row, otherwise we have to test that it is before the
3029 // first row of the next line
3030 bool found
= cur
== linesData
.GetCount() - 1;
3033 // if the row is beyond the end of text, adjust it to
3034 // be the last one and set res accordingly
3035 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3037 res
= wxTE_HT_BELOW
;
3039 row
= lineData
.GetRowCount() + rowFirst
- 1;
3042 else // not the last row
3044 const wxWrappedLineData
&
3045 lineNextData
= linesData
[cur
+ 1];
3046 if ( !WData().IsValidLine(cur
+ 1) )
3047 LayoutLines(cur
+ 1);
3048 found
= row
< lineNextData
.GetFirstRow();
3053 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3054 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3055 GetLines()[cur
].length());
3069 if ( res
== wxTE_HT_ON_TEXT
)
3071 // now find the position in the line
3072 wxString lineText
= GetLineText(row
),
3075 if ( colRowStart
|| rowLen
)
3077 // look in this row only, not in whole line
3078 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3082 // just take the whole string
3088 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3092 if ( colRowStartOut
)
3094 // give them the column offset in this ROW in pixels
3095 *colRowStartOut
= colRowStart
;
3098 // take into account that the ROW doesn't start in the
3099 // beginning of the LINE
3100 *colStart
+= colRowStart
;
3105 // the hit test result we return is for x1, so throw out
3106 // the result for x2 here
3107 int x2
= x1
+ x20
- x10
;
3108 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3110 *colEnd
+= colRowStart
;
3114 else // before/after vertical text span
3118 // fill the column with the first/last position in the
3119 // corresponding line
3120 if ( res
== wxTE_HT_BEFORE
)
3122 else // res == wxTE_HT_BELOW
3123 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3129 // give them the row in text coords (as is)
3136 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3137 wxTextCoord
*lineOut
,
3138 wxTextCoord
*rowInLineOut
) const
3146 int nLines
= GetNumberOfLines();
3149 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3150 for ( line
= 0; line
< nLines
; line
++ )
3152 if ( !WData().IsValidLine(line
) )
3155 if ( row
< linesData
[line
].GetNextRow() )
3157 // we found the right line
3158 rowInLine
= row
- linesData
[line
].GetFirstRow();
3164 if ( line
== nLines
)
3166 // the row is out of range
3170 else // no line wrapping, everything is easy
3172 if ( row
>= nLines
)
3181 *rowInLineOut
= rowInLine
;
3186 // ----------------------------------------------------------------------------
3188 // ----------------------------------------------------------------------------
3191 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3192 scrolling in both horizontal and vertical direction implemented using
3193 wxScrollHelper and the second one is manual scrolling implemented using
3194 SData().m_ofsHorz and used by the single line controls without scroll bar.
3196 The first version (the standard one) always scrolls by fixed amount which is
3197 fine for vertical scrolling as all lines have the same height but is rather
3198 ugly for horizontal scrolling if proportional font is used. This is why we
3199 manually update and use SData().m_ofsHorz which contains the length of the string
3200 which is hidden beyond the left borde. An important property of text
3201 controls using this kind of scrolling is that an entire number of characters
3202 is always shown and that parts of characters never appear on display -
3203 neither in the leftmost nor rightmost positions.
3205 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3206 done as usual for wxScrollWindow.
3209 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3211 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3213 // pos is the logical position to show
3215 // SData().m_ofsHorz is the fisrt logical position shown
3216 if ( pos
< SData().m_ofsHorz
)
3220 HitTestLine(m_value
, pos
, &col
);
3225 wxCoord width
= m_rectText
.width
;
3228 // if we are called from the ctor, m_rectText is not initialized
3229 // yet, so do it now
3231 width
= m_rectText
.width
;
3234 // SData().m_ofsHorz + width is the last logical position shown
3235 if ( pos
> SData().m_ofsHorz
+ width
)
3239 HitTestLine(m_value
, pos
- width
, &col
);
3240 ScrollText(col
+ 1);
3245 // scroll the window horizontally so that the first visible character becomes
3246 // the one at this position
3247 void wxTextCtrl::ScrollText(wxTextCoord col
)
3249 wxASSERT_MSG( IsSingleLine(),
3250 _T("ScrollText() is for single line controls only") );
3252 // never scroll beyond the left border
3256 // OPT: could only get the extent of the part of the string between col
3257 // and SData().m_colStart
3258 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3260 if ( ofsHorz
!= SData().m_ofsHorz
)
3262 // remember the last currently used pixel
3263 int posLastVisible
= SData().m_posLastVisible
;
3264 if ( posLastVisible
== -1 )
3266 // this may happen when we're called very early, during the
3267 // controls construction
3268 UpdateLastVisible();
3270 posLastVisible
= SData().m_posLastVisible
;
3273 // NB1: to scroll to the right, offset must be negative, hence the
3274 // order of operands
3275 int dx
= SData().m_ofsHorz
- ofsHorz
;
3277 // NB2: we call Refresh() below which results in a call to
3278 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3279 SData().m_ofsHorz
= ofsHorz
;
3280 SData().m_colStart
= col
;
3282 // after changing m_colStart, recalc the last visible position: we need
3283 // to recalc the last visible position beore scrolling in order to make
3284 // it appear exactly at the right edge of the text area after scrolling
3285 UpdateLastVisible();
3290 // we want to force the update of it after scrolling
3291 SData().m_colLastVisible
= -1;
3295 // scroll only the rectangle inside which there is the text
3296 wxRect rect
= m_rectText
;
3297 rect
.width
= posLastVisible
;
3299 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3302 we need to manually refresh the part which ScrollWindow() doesn't
3303 refresh (with new API this means the part outside the rect returned
3304 by ScrollNoRefresh): indeed, if we had this:
3308 where '*' is text and 'o' is blank area at the end (too small to
3309 hold the next char) then after scrolling by 2 positions to the left
3314 where 'R' is the area refreshed by ScrollWindow() - but we still
3315 need to refresh the 'o' at the end as it may be now big enough to
3316 hold the new character shifted into view.
3318 when we are scrolling to the right, we need to update this rect as
3319 well because it might have contained something before but doesn't
3320 contain anything any more
3323 // we can combine both rectangles into one when scrolling to the left,
3324 // but we need two separate Refreshes() otherwise
3327 // refresh the uncovered part on the left
3328 Refresh(TRUE
, &rect
);
3330 // and now the area on the right
3331 rect
.x
= m_rectText
.x
+ posLastVisible
;
3332 rect
.width
= m_rectText
.width
- posLastVisible
;
3334 else // scrolling to the left
3336 // just extend the rect covering the uncovered area to the edge of
3338 rect
.width
+= m_rectText
.width
- posLastVisible
;
3341 Refresh(TRUE
, &rect
);
3343 // I don't know exactly why is this needed here but without it we may
3344 // scroll the window again (from the same method) before the previously
3345 // invalidated area is repainted when typing *very* quickly - and this
3346 // may lead to the display corruption
3351 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3353 if ( IsSingleLine() )
3355 // we don't use wxScrollHelper
3357 *xx
= x
+ SData().m_ofsHorz
;
3363 // let the base class do it
3364 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3368 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3370 if ( IsSingleLine() )
3372 // we don't use wxScrollHelper
3374 *xx
= x
- SData().m_ofsHorz
;
3380 // let the base class do it
3381 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3385 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3387 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3388 // useless to call base class version as they don't use normal scrolling
3389 if ( IsSingleLine() && SData().m_ofsHorz
)
3391 // adjust the DC origin if the text is shifted
3392 wxPoint pt
= dc
.GetDeviceOrigin();
3393 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3397 wxScrollHelper::DoPrepareDC(dc
);
3401 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3405 // check if the max width changes after this line was modified
3406 wxCoord widthMaxOld
= MData().m_widthMax
,
3408 GetTextExtent(GetLineText(line
), &width
, NULL
);
3410 if ( line
== MData().m_lineLongest
)
3412 // this line was the longest one, is it still?
3413 if ( width
> MData().m_widthMax
)
3415 MData().m_widthMax
= width
;
3417 else if ( width
< MData().m_widthMax
)
3419 // we need to find the new longest line
3422 //else: its length didn't change, nothing to do
3424 else // it wasn't the longest line, but maybe it became it?
3426 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3427 if ( width
> GetMaxWidth() )
3429 MData().m_widthMax
= width
;
3430 MData().m_lineLongest
= line
;
3434 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3437 void wxTextCtrl::RecalcFontMetrics()
3439 m_heightLine
= GetCharHeight();
3440 m_widthAvg
= GetCharWidth();
3443 void wxTextCtrl::RecalcMaxWidth()
3445 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3447 MData().m_widthMax
= -1;
3448 (void)GetMaxWidth();
3451 wxCoord
wxTextCtrl::GetMaxWidth() const
3453 if ( MData().m_widthMax
== -1 )
3457 // OPT: should we remember the widths of all the lines?
3459 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3460 wxClientDC
dc(self
);
3461 dc
.SetFont(GetFont());
3463 self
->MData().m_widthMax
= 0;
3465 size_t count
= GetLineCount();
3466 for ( size_t n
= 0; n
< count
; n
++ )
3469 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3470 if ( width
> MData().m_widthMax
)
3472 // remember the width and the line which has it
3473 self
->MData().m_widthMax
= width
;
3474 self
->MData().m_lineLongest
= n
;
3479 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3481 return MData().m_widthMax
;
3484 void wxTextCtrl::UpdateScrollbars()
3486 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3488 wxSize size
= GetRealTextArea().GetSize();
3490 // is our height enough to show all items?
3491 wxTextCoord nRows
= GetRowCount();
3492 wxCoord lineHeight
= GetLineHeight();
3493 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3495 // is our width enough to show the longest line?
3496 wxCoord charWidth
, maxWidth
;
3497 bool showScrollbarX
;
3500 charWidth
= GetAverageWidth();
3501 maxWidth
= GetMaxWidth();
3502 showScrollbarX
= maxWidth
> size
.x
;
3504 else // never show the horz scrollbar
3506 // just to suppress compiler warnings about using uninit vars below
3507 charWidth
= maxWidth
= 0;
3509 showScrollbarX
= FALSE
;
3512 // calc the scrollbars ranges
3513 int scrollRangeX
= showScrollbarX
3514 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3516 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3518 int scrollRangeXOld
= MData().m_scrollRangeX
,
3519 scrollRangeYOld
= MData().m_scrollRangeY
;
3520 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3523 GetViewStart(&x
, &y
);
3526 // we want to leave the scrollbars at the same position which means
3527 // that x and y have to be adjusted as the number of positions may have
3530 // the number of positions is calculated from knowing that last
3531 // position = range - thumbSize and thumbSize == pageSize which is
3532 // equal to the window width / pixelsPerLine
3533 if ( scrollRangeXOld
)
3535 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3536 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3539 if ( scrollRangeYOld
)
3540 y
*= scrollRangeY
/ scrollRangeYOld
;
3543 SetScrollbars(charWidth
, lineHeight
,
3544 scrollRangeX
, scrollRangeY
,
3546 TRUE
/* no refresh */);
3548 if ( scrollRangeXOld
)
3550 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3551 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3555 MData().m_scrollRangeX
= scrollRangeX
;
3556 MData().m_scrollRangeY
= scrollRangeY
;
3558 // bring the current position in view
3562 MData().m_updateScrollbarX
=
3563 MData().m_updateScrollbarY
= FALSE
;
3566 void wxTextCtrl::OnIdle(wxIdleEvent
& event
)
3568 // notice that single line text control never has scrollbars
3569 if ( !IsSingleLine() &&
3570 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3578 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3580 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3581 if ( event
.GetOrientation() == wxHORIZONTAL
)
3583 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3587 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3591 // ----------------------------------------------------------------------------
3593 // ----------------------------------------------------------------------------
3595 void wxTextCtrl::RefreshSelection()
3597 if ( HasSelection() )
3599 RefreshTextRange(m_selStart
, m_selEnd
);
3603 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3605 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3606 _T("no lines to refresh") );
3609 // rect.x is already 0
3610 rect
.width
= m_rectText
.width
;
3611 wxCoord h
= GetLineHeight();
3613 wxTextCoord rowFirst
;
3614 if ( lineFirst
< GetNumberOfLines() )
3616 rowFirst
= GetFirstRowOfLine(lineFirst
);
3618 else // lineFirst == GetNumberOfLines()
3620 // lineFirst may be beyond the last line only if we refresh till
3621 // the end, otherwise it's illegal
3622 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3623 _T("invalid line range") );
3625 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3628 rect
.y
= rowFirst
*h
;
3632 // refresh till this line (inclusive)
3633 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3635 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3637 else // lineLast == 0 means to refresh till the end
3639 // FIXME: calc it exactly
3640 rect
.height
= 32000;
3643 RefreshTextRect(rect
);
3646 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3648 wxCHECK_RET( start
!= -1 && end
!= -1,
3649 _T("invalid RefreshTextRange() arguments") );
3651 // accept arguments in any order as it is more conenient for the caller
3652 OrderPositions(start
, end
);
3654 // this is acceptable but we don't do anything in this case
3658 wxTextPos colStart
, lineStart
;
3659 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3661 // the range is entirely beyond the end of the text, nothing to do
3665 wxTextCoord colEnd
, lineEnd
;
3666 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3668 // the range spans beyond the end of text, refresh to the end
3670 lineEnd
= GetNumberOfLines() - 1;
3673 // refresh all lines one by one
3674 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3676 // refresh the first line from the start of the range to the end, the
3677 // intermediate ones entirely and the last one from the beginning to
3678 // the end of the range
3679 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3681 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3683 // intermediate line or the last one but we need to refresh it
3684 // until the end anyhow - do it
3685 posCount
= wxSTRING_MAXLEN
;
3689 // refresh just the positions in between the start and the end one
3690 posCount
= colEnd
- posStart
;
3694 RefreshColRange(line
, posStart
, posCount
);
3698 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3702 wxString text
= GetLineText(line
);
3704 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3705 _T("invalid RefreshColRange() parameter") );
3707 RefreshPixelRange(line
,
3708 GetTextWidth(text
.Left((size_t)start
)),
3709 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3712 // this method accepts "logical" coords in the sense that they are coordinates
3713 // in a logical line but it can span several rows if we wrap lines and
3714 // RefreshPixelRange() will then refresh several rows
3715 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3719 // we will use line text only in line wrap case
3723 text
= GetLineText(line
);
3726 // special case: width == 0 means to refresh till the end of line
3729 // refresh till the end of visible line
3730 width
= GetTotalWidth();
3734 // refresh till the end of text
3735 wxCoord widthAll
= GetTextWidth(text
);
3737 // extend width to the end of ROW
3738 width
= widthAll
- widthAll
% width
+ width
;
3741 // no need to refresh beyond the end of line
3744 //else: just refresh the specified part
3746 wxCoord h
= GetLineHeight();
3749 rect
.y
= GetFirstRowOfLine(line
)*h
;
3754 // (1) skip all rows which we don't touch at all
3755 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3756 if ( !WData().IsValidLine(line
) )
3759 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3760 size_t rowLast
= lineData
.GetRowCount(),
3762 while ( (row
< rowLast
) &&
3763 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3769 // (2) now refresh all lines except the last one: note that the first
3770 // line is refreshed from the given start to the end, all the next
3772 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3774 rect
.width
= GetTotalWidth() - rect
.x
;
3775 RefreshTextRect(rect
);
3777 width
-= wLine
- rect
.x
;
3781 wLine
= lineData
.GetRowWidth(row
++);
3784 // (3) the code below will refresh the last line
3789 RefreshTextRect(rect
);
3792 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3795 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3796 rect
.width
= rectClient
.width
;
3797 rect
.height
= rectClient
.height
;
3799 // account for the text area offset
3800 rect
.Offset(m_rectText
.GetPosition());
3802 // don't refresh beyond the text area unless we're refreshing the line wrap
3803 // marks in which case textOnly is FALSE
3806 if ( rect
.GetRight() > m_rectText
.GetRight() )
3808 rect
.SetRight(m_rectText
.GetRight());
3810 if ( rect
.width
<= 0 )
3812 // nothing to refresh
3818 // check the bottom boundary always, even for the line wrap marks
3819 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3821 rect
.SetBottom(m_rectText
.GetBottom());
3823 if ( rect
.height
<= 0 )
3825 // nothing to refresh
3830 // never refresh before the visible rect
3831 if ( rect
.x
< m_rectText
.x
)
3832 rect
.x
= m_rectText
.x
;
3834 if ( rect
.y
< m_rectText
.y
)
3835 rect
.y
= m_rectText
.y
;
3837 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3838 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3840 Refresh(TRUE
, &rect
);
3843 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3844 wxTextCoord rowLast
)
3846 if ( WData().m_widthMark
)
3849 rectMarks
.x
= m_rectText
.width
;
3850 rectMarks
.width
= WData().m_widthMark
;
3851 rectMarks
.y
= rowFirst
*GetLineHeight();
3852 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3854 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3858 // ----------------------------------------------------------------------------
3860 // ----------------------------------------------------------------------------
3862 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3864 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3867 // ----------------------------------------------------------------------------
3868 // client area drawing
3869 // ----------------------------------------------------------------------------
3872 Several remarks about wxTextCtrl redraw logic:
3874 1. only the regions which must be updated are redrawn, this means that we
3875 never Refresh() the entire window but use RefreshPixelRange() and
3876 ScrollWindow() which only refresh small parts of it and iterate over the
3877 update region in our DoDraw()
3879 2. the text displayed on the screen is obtained using GetTextToShow(): it
3880 should be used for all drawing/measuring
3883 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3887 textShown
= wxString(_T('*'), text
.length());
3894 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3896 // debugging trick to see the update rect visually
3898 static int s_countUpdates
= -1;
3899 if ( s_countUpdates
!= -1 )
3901 wxWindowDC
dc(this);
3902 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3903 dc
.SetPen(*wxTRANSPARENT_PEN
);
3904 dc
.DrawRectangle(rectUpdate
);
3906 #endif // WXDEBUG_TEXT
3908 // calculate the range lineStart..lineEnd of lines to redraw
3909 wxTextCoord lineStart
, lineEnd
;
3910 if ( IsSingleLine() )
3917 wxPoint pt
= rectUpdate
.GetPosition();
3918 (void)HitTest(pt
, NULL
, &lineStart
);
3920 pt
.y
+= rectUpdate
.height
;
3921 (void)HitTest(pt
, NULL
, &lineEnd
);
3924 // prepare for drawing
3925 wxCoord hLine
= GetLineHeight();
3927 // these vars will be used for hit testing of the current row
3928 wxCoord y
= rectUpdate
.y
;
3929 const wxCoord x1
= rectUpdate
.x
;
3930 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3933 rectText
.height
= hLine
;
3934 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3936 // we want to always start at the top of the line, otherwise if we redraw a
3937 // rect whose top is in the middle of a line, we'd draw this line shifted
3938 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3940 if ( IsSingleLine() )
3942 rectText
.y
= yClient
;
3944 else // multiline, adjust for scrolling
3946 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3949 wxRenderer
*renderer
= GetRenderer();
3951 // do draw the invalidated parts of each line: note that we iterate here
3952 // over ROWs, not over LINEs
3953 for ( wxTextCoord line
= lineStart
;
3954 y
< rectUpdate
.y
+ rectUpdate
.height
;
3956 rectText
.y
+= hLine
)
3958 // calculate the update rect in text positions for this line
3959 wxTextCoord colStart
, colEnd
, colRowStart
;
3960 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3961 &line
, &colStart
, &colEnd
,
3964 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3966 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3968 if ( line
== lineEnd
)
3970 // we redrew everything
3974 // the update rect is beyond the end of line, no need to redraw
3975 // anything on this line - but continue with the remaining ones
3979 // for single line controls we may additionally cut off everything
3980 // which is to the right of the last visible position
3981 if ( IsSingleLine() )
3983 // don't show the columns which are scrolled out to the left
3984 if ( colStart
< SData().m_colStart
)
3985 colStart
= SData().m_colStart
;
3987 // colEnd may be less than colStart if colStart was changed by the
3989 if ( colEnd
< colStart
)
3992 // don't draw the chars beyond the rightmost one
3993 if ( SData().m_colLastVisible
== -1 )
3995 // recalculate this rightmost column
3996 UpdateLastVisible();
3999 if ( colStart
> SData().m_colLastVisible
)
4001 // don't bother redrawing something that is beyond the last
4006 if ( colEnd
> SData().m_colLastVisible
)
4008 colEnd
= SData().m_colLastVisible
;
4012 // extract the part of line we need to redraw
4013 wxString textLine
= GetTextToShow(GetLineText(line
));
4014 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4016 // now deal with the selection: only do something if at least part of
4017 // the line is selected
4018 wxTextPos selStart
, selEnd
;
4019 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4021 // and if this part is (at least partly) in the current row
4022 if ( (selStart
<= colEnd
) &&
4023 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4025 // these values are relative to the start of the line while the
4026 // string passed to DrawTextLine() is only part of it, so
4027 // adjust the selection range accordingly
4028 selStart
-= colStart
;
4034 if ( (size_t)selEnd
>= text
.length() )
4035 selEnd
= text
.length();
4039 // reset selStart and selEnd to avoid passing them to
4040 // DrawTextLine() below
4046 // calculate the text coords on screen
4047 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4048 wxCoord ofsStart
= GetTextWidth(
4049 textLine
.Mid(colRowStart
,
4050 colStart
- colRowStart
));
4051 rectText
.x
= m_rectText
.x
+ ofsStart
;
4052 rectText
.width
= GetTextWidth(text
);
4055 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4057 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4058 line
, colStart
, colEnd
);
4062 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4064 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4065 _T("shouldn't be called at all") );
4067 wxRenderer
*renderer
= GetRenderer();
4070 rectMark
.x
= rectUpdate
.x
;
4071 rectMark
.width
= rectUpdate
.width
;
4072 wxCoord yTop
= GetClientAreaOrigin().y
;
4073 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4074 wxCoord hLine
= GetLineHeight();
4075 rectMark
.height
= hLine
;
4077 wxTextCoord line
, rowInLine
;
4080 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4081 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4083 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4085 // we went beyond the end of text
4089 // is this row continued on the next one?
4090 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4092 renderer
->DrawLineWrapMark(dc
, rectMark
);
4097 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4099 // hide the caret while we're redrawing the window and show it after we are
4101 wxCaretSuspend
cs(this);
4104 wxDC
& dc
= renderer
->GetDC();
4105 dc
.SetFont(GetFont());
4106 dc
.SetTextForeground(GetForegroundColour());
4108 // get the intersection of the update region with the text area: note that
4109 // the update region is in window coords and text area is in the client
4110 // ones, so it must be shifted before computing intersection
4111 wxRegion rgnUpdate
= GetUpdateRegion();
4112 wxRect rectTextArea
= GetRealTextArea();
4113 wxPoint pt
= GetClientAreaOrigin();
4114 wxRect rectTextAreaAdjusted
= rectTextArea
;
4115 rectTextAreaAdjusted
.x
+= pt
.x
;
4116 rectTextAreaAdjusted
.y
+= pt
.y
;
4117 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4119 // even though the drawing is already clipped to the update region, we must
4120 // explicitly clip it to the rect we will use as otherwise parts of letters
4121 // might be drawn outside of it (if even a small part of a charater is
4122 // inside, HitTest() will return its column and DrawText() can't draw only
4123 // the part of the character, of course)
4125 // FIXME: is this really a bug in wxMSW?
4126 rectTextArea
.width
--;
4128 dc
.SetClippingRegion(rectTextArea
);
4130 // adjust for scrolling
4133 // and now refresh the invalidated parts of the window
4134 wxRegionIterator
iter(rgnUpdate
);
4135 for ( ; iter
.HaveRects(); iter
++ )
4137 wxRect r
= iter
.GetRect();
4139 // this is a workaround for wxGTK::wxRegion bug
4141 if ( !r
.width
|| !r
.height
)
4143 // ignore invalid rect
4148 DoDrawTextInRect(dc
, r
);
4151 // now redraw the line wrap marks (if we draw them)
4152 if ( WrapLines() && WData().m_widthMark
)
4154 // this is the rect inside which line wrap marks are drawn
4156 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4157 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4158 rectMarks
.width
= WData().m_widthMark
;
4159 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4161 rgnUpdate
= GetUpdateRegion();
4162 rgnUpdate
.Intersect(rectMarks
);
4164 wxRect rectUpdate
= rgnUpdate
.GetBox();
4165 if ( rectUpdate
.width
&& rectUpdate
.height
)
4167 // the marks are outside previously set clipping region
4168 dc
.DestroyClippingRegion();
4170 DoDrawLineWrapMarks(dc
, rectUpdate
);
4174 // show caret first time only: we must show it after drawing the text or
4175 // the display can be corrupted when it's hidden
4176 if ( !m_hasCaret
&& GetCaret() )
4184 // ----------------------------------------------------------------------------
4186 // ----------------------------------------------------------------------------
4188 bool wxTextCtrl::SetFont(const wxFont
& font
)
4190 if ( !wxControl::SetFont(font
) )
4193 // and refresh everything, of course
4194 InitInsertionPoint();
4197 // update geometry parameters
4199 RecalcFontMetrics();
4200 if ( !IsSingleLine() )
4206 // recreate it, in fact
4214 bool wxTextCtrl::Enable(bool enable
)
4216 if ( !wxTextCtrlBase::Enable(enable
) )
4224 void wxTextCtrl::CreateCaret()
4230 // FIXME use renderer
4231 caret
= new wxCaret(this, 1, GetLineHeight());
4233 caret
->SetBlinkTime(0);
4238 // read only controls don't have the caret
4239 caret
= (wxCaret
*)NULL
;
4242 // SetCaret() will delete the old caret if any
4246 void wxTextCtrl::ShowCaret(bool show
)
4248 wxCaret
*caret
= GetCaret();
4251 // (re)position caret correctly
4252 caret
->Move(GetCaretPosition());
4254 // and show it there
4259 // ----------------------------------------------------------------------------
4260 // vertical scrolling (multiline only)
4261 // ----------------------------------------------------------------------------
4263 size_t wxTextCtrl::GetLinesPerPage() const
4265 if ( IsSingleLine() )
4268 return GetRealTextArea().height
/ GetLineHeight();
4271 wxTextPos
wxTextCtrl::GetPositionAbove()
4273 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4274 _T("can't move cursor vertically in a single line control") );
4276 // move the cursor up by one ROW not by one LINE: this means that
4277 // we should really use HitTest() and not just go to the same
4278 // position in the previous line
4279 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4280 if ( MData().m_xCaret
== -1 )
4282 // remember the initial cursor abscissa
4283 MData().m_xCaret
= pt
.x
;
4287 // use the remembered abscissa
4288 pt
.x
= MData().m_xCaret
;
4291 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4292 pt
.y
-= GetLineHeight();
4294 wxTextCoord col
, row
;
4295 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4297 // can't move further
4298 return INVALID_POS_VALUE
;
4301 return XYToPosition(col
, row
);
4304 wxTextPos
wxTextCtrl::GetPositionBelow()
4306 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4307 _T("can't move cursor vertically in a single line control") );
4309 // see comments for wxACTION_TEXT_UP
4310 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4311 if ( MData().m_xCaret
== -1 )
4313 // remember the initial cursor abscissa
4314 MData().m_xCaret
= pt
.x
;
4318 // use the remembered abscissa
4319 pt
.x
= MData().m_xCaret
;
4322 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4323 pt
.y
+= GetLineHeight();
4325 wxTextCoord col
, row
;
4326 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4328 // can't go further down
4329 return INVALID_POS_VALUE
;
4332 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4333 // from a longer line to a shorter one, for example (OTOH
4334 // wxTE_HT_BEFORE can never happen)
4335 return XYToPosition(col
, row
);
4338 // ----------------------------------------------------------------------------
4340 // ----------------------------------------------------------------------------
4342 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4344 const wxString
& strArg
)
4346 // has the text changed as result of this action?
4347 bool textChanged
= FALSE
;
4349 // the remembered cursor abscissa for multiline text controls is usually
4350 // reset after each user action but for ones which do use it (UP and DOWN
4351 // for example) we shouldn't do it - as indicated by this flag
4352 bool rememberAbscissa
= FALSE
;
4354 // the command this action corresponds to or NULL if this action doesn't
4355 // change text at all or can't be undone
4356 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4361 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4366 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4370 else // not selection nor delete action
4372 action
= actionOrig
;
4375 // set newPos to -2 as it can't become equal to it in the assignments below
4376 // (but it can become -1)
4377 wxTextPos newPos
= INVALID_POS_VALUE
;
4379 if ( action
== wxACTION_TEXT_HOME
)
4381 newPos
= m_curPos
- m_curCol
;
4383 else if ( action
== wxACTION_TEXT_END
)
4385 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4387 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4388 (action
== wxACTION_TEXT_FIRST
) ||
4389 (action
== wxACTION_TEXT_LAST
) )
4391 if ( action
== wxACTION_TEXT_FIRST
)
4393 else if ( action
== wxACTION_TEXT_LAST
)
4394 numArg
= GetLastPosition();
4395 //else: numArg already contains the position
4399 else if ( action
== wxACTION_TEXT_UP
)
4401 if ( !IsSingleLine() )
4403 newPos
= GetPositionAbove();
4405 if ( newPos
!= INVALID_POS_VALUE
)
4407 // remember where the cursor original had been
4408 rememberAbscissa
= TRUE
;
4412 else if ( action
== wxACTION_TEXT_DOWN
)
4414 if ( !IsSingleLine() )
4416 newPos
= GetPositionBelow();
4418 if ( newPos
!= INVALID_POS_VALUE
)
4420 // remember where the cursor original had been
4421 rememberAbscissa
= TRUE
;
4425 else if ( action
== wxACTION_TEXT_LEFT
)
4427 newPos
= m_curPos
- 1;
4429 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4431 newPos
= GetWordStart();
4433 else if ( action
== wxACTION_TEXT_RIGHT
)
4435 newPos
= m_curPos
+ 1;
4437 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4439 newPos
= GetWordEnd();
4441 else if ( action
== wxACTION_TEXT_INSERT
)
4443 if ( IsEditable() && !strArg
.empty() )
4445 // inserting text can be undone
4446 command
= new wxTextCtrlInsertCommand(strArg
);
4451 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4452 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4454 if ( !IsSingleLine() )
4456 size_t count
= GetLinesPerPage();
4457 if ( count
> PAGE_OVERLAP_IN_LINES
)
4459 // pages should overlap slightly to allow the reader to keep
4460 // orientation in the text
4461 count
-= PAGE_OVERLAP_IN_LINES
;
4464 // remember where the cursor original had been
4465 rememberAbscissa
= TRUE
;
4467 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4468 for ( size_t line
= 0; line
< count
; line
++ )
4470 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4471 if ( pos
== INVALID_POS_VALUE
)
4473 // can't move further
4477 MoveInsertionPoint(pos
);
4481 // we implement the Unix scrolling model here: cursor will always
4482 // be on the first line after Page Down and on the last one after
4485 // Windows programs usually keep the cursor line offset constant
4486 // but do we really need it?
4490 // find the line such that when it is the first one, the
4491 // current position is in the last line
4493 for ( size_t line
= 0; line
< count
; line
++ )
4495 pos
= GetPositionAbove();
4496 if ( pos
== INVALID_POS_VALUE
)
4499 MoveInsertionPoint(pos
);
4502 MoveInsertionPoint(newPos
);
4504 PositionToLogicalXY(pos
, NULL
, &y
);
4506 else // scrolled down
4508 PositionToLogicalXY(newPos
, NULL
, &y
);
4511 // scroll vertically only
4515 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4517 SetSelection(GetWordStart(), GetWordEnd());
4519 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4523 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4525 SetSelection(m_selAnchor
, numArg
);
4527 else if ( action
== wxACTION_TEXT_COPY
)
4531 else if ( action
== wxACTION_TEXT_CUT
)
4536 else if ( action
== wxACTION_TEXT_PASTE
)
4541 else if ( action
== wxACTION_TEXT_UNDO
)
4546 else if ( action
== wxACTION_TEXT_REDO
)
4553 return wxControl::PerformAction(action
, numArg
, strArg
);
4556 if ( newPos
!= INVALID_POS_VALUE
)
4558 // bring the new position into the range
4562 wxTextPos posLast
= GetLastPosition();
4563 if ( newPos
> posLast
)
4568 // if we have the selection, remove just it
4570 if ( HasSelection() )
4577 // otherwise delete everything between current position and
4579 if ( m_curPos
!= newPos
)
4584 else // nothing to delete
4586 // prevent test below from working
4587 from
= INVALID_POS_VALUE
;
4589 // and this is just to silent the compiler warning
4594 if ( from
!= INVALID_POS_VALUE
)
4596 command
= new wxTextCtrlRemoveCommand(from
, to
);
4599 else // cursor movement command
4602 DoSetInsertionPoint(newPos
);
4606 SetSelection(m_selAnchor
, m_curPos
);
4608 else // simple movement
4610 // clear the existing selection
4615 if ( !rememberAbscissa
&& !IsSingleLine() )
4617 MData().m_xCaret
= -1;
4623 // execute and remember it to be able to undo it later
4624 m_cmdProcessor
->Submit(command
);
4626 // undoable commands always change text
4629 else // no undoable command
4631 // m_cmdProcessor->StopCompressing()
4636 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4638 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4639 InitCommandEvent(event
);
4640 event
.SetString(GetValue());
4641 GetEventHandler()->ProcessEvent(event
);
4643 // as the text changed...
4644 m_isModified
= TRUE
;
4650 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4652 // only process the key events from "simple keys" here
4653 if ( !event
.HasModifiers() )
4655 int keycode
= event
.GetKeyCode();
4656 if ( keycode
== WXK_RETURN
)
4658 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4660 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4661 InitCommandEvent(event
);
4662 event
.SetString(GetValue());
4663 GetEventHandler()->ProcessEvent(event
);
4665 else // interpret <Enter> normally: insert new line
4667 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4670 else if ( keycode
< 255 && isprint(keycode
) )
4672 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4674 // skip event.Skip() below
4679 // Ctrl-R refreshes the control in debug mode
4680 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4682 #endif // __WXDEBUG__
4687 // ----------------------------------------------------------------------------
4688 // wxStdTextCtrlInputHandler
4689 // ----------------------------------------------------------------------------
4691 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4692 : wxStdInputHandler(inphand
)
4694 m_winCapture
= (wxTextCtrl
*)NULL
;
4698 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4701 wxTextCoord col
, row
;
4702 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4704 wxTextPos pos
= text
->XYToPosition(col
, row
);
4706 // if the point is after the last column we must adjust the position to be
4707 // the last position in the line (unless it is already the last)
4708 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4716 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4717 const wxKeyEvent
& event
,
4720 // we're only interested in key presses
4724 int keycode
= event
.GetKeyCode();
4726 wxControlAction action
;
4728 bool ctrlDown
= event
.ControlDown(),
4729 shiftDown
= event
.ShiftDown();
4732 action
= wxACTION_TEXT_PREFIX_SEL
;
4735 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4736 // treat it first separately
4737 if ( event
.AltDown() )
4739 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4740 action
= wxACTION_TEXT_UNDO
;
4742 else switch ( keycode
)
4746 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4747 : wxACTION_TEXT_HOME
);
4751 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4752 : wxACTION_TEXT_END
);
4757 action
<< wxACTION_TEXT_UP
;
4762 action
<< wxACTION_TEXT_DOWN
;
4766 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4767 : wxACTION_TEXT_LEFT
);
4771 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4772 : wxACTION_TEXT_RIGHT
);
4777 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4778 // to? for now, it's the same as without control
4779 action
<< wxACTION_TEXT_PAGE_DOWN
;
4784 action
<< wxACTION_TEXT_PAGE_UP
;
4790 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4795 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4800 // reset the action as it could be already set to one of the
4802 action
= wxACTION_NONE
;
4809 action
= wxACTION_TEXT_REDO
;
4813 action
= wxACTION_TEXT_COPY
;
4817 action
= wxACTION_TEXT_PASTE
;
4821 action
= wxACTION_TEXT_CUT
;
4825 action
= wxACTION_TEXT_UNDO
;
4831 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4833 consumer
->PerformAction(action
, -1, str
);
4838 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4841 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4842 const wxMouseEvent
& event
)
4844 if ( event
.LeftDown() )
4846 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4848 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4850 m_winCapture
= text
;
4851 m_winCapture
->CaptureMouse();
4855 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4858 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4861 else if ( event
.LeftDClick() )
4863 // select the word the cursor is on
4864 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4866 else if ( event
.LeftUp() )
4870 m_winCapture
->ShowCaret();
4872 m_winCapture
->ReleaseMouse();
4873 m_winCapture
= (wxTextCtrl
*)NULL
;
4877 return wxStdInputHandler::HandleMouse(consumer
, event
);
4880 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4881 const wxMouseEvent
& event
)
4886 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4887 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4890 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4894 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4897 bool wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4898 const wxFocusEvent
& event
)
4900 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4902 // the selection appearance changes depending on whether we have the focus
4903 text
->RefreshSelection();
4905 // never refresh entirely
4909 #endif // wxUSE_TEXTCTRL