1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: David Webster
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
15 #include "wx/dialog.h"
21 #include "wx/settings.h"
26 #include "wx/os2/private.h"
27 #include "wx/evtloop.h"
28 #include "wx/scopedptr.h"
30 #define wxDIALOG_DEFAULT_X 300
31 #define wxDIALOG_DEFAULT_Y 300
33 #define wxDIALOG_DEFAULT_WIDTH 500
34 #define wxDIALOG_DEFAULT_HEIGHT 500
36 IMPLEMENT_DYNAMIC_CLASS(wxDialog
, wxTopLevelWindow
)
38 // ----------------------------------------------------------------------------
40 // ----------------------------------------------------------------------------
42 // this is simply a container for any data we need to implement modality which
43 // allows us to avoid changing wxDialog each time the implementation changes
44 class wxDialogModalData
47 wxDialogModalData(wxDialog
*dialog
) : m_evtLoop(dialog
) { }
60 wxModalEventLoop m_evtLoop
;
63 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData
);
65 // ============================================================================
67 // ============================================================================
69 // ----------------------------------------------------------------------------
70 // wxDialog construction
71 // ----------------------------------------------------------------------------
77 m_pWindowDisabler
= NULL
;
79 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
));
80 } // end of wxDialog::Init
82 bool wxDialog::Create( wxWindow
* pParent
,
84 const wxString
& rsTitle
,
88 const wxString
& rsName
)
91 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG
);
94 // Save focus before doing anything which can potentially change it
96 m_pOldFocus
= FindFocus();
99 // All dialogs should really have this style
101 lStyle
|= wxTAB_TRAVERSAL
;
103 if (!wxTopLevelWindow::Create( pParent
113 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
116 // Must defer setting the title until after dialog is created and sized
118 if (!rsTitle
.IsNull())
121 } // end of wxDialog::Create
123 #if WXWIN_COMPATIBILITY_2_6
126 wxDialog::wxDialog(wxWindow
*parent
,
127 const wxString
& title
,
128 bool WXUNUSED(modal
),
134 const wxString
& name
)
138 Create(parent
, wxID_ANY
, title
, wxPoint(x
, y
), wxSize(w
, h
), style
, name
);
141 void wxDialog::SetModal(bool WXUNUSED(bFlag
))
143 // nothing to do, obsolete method
144 } // end of wxDialog::SetModal
146 #endif // WXWIN_COMPATIBILITY_2_6
148 wxDialog::~wxDialog()
152 // this will also reenable all the other windows for a modal dialog
154 } // end of wxDialog::~wxDialog
156 // ----------------------------------------------------------------------------
157 // showing the dialogs
158 // ----------------------------------------------------------------------------
160 #if WXWIN_COMPATIBILITY_2_6
162 bool wxDialog::IsModalShowing() const
165 } // end of wxDialog::IsModalShowing
167 #endif // WXWIN_COMPATIBILITY_2_6
169 bool wxDialog::Show( bool bShow
)
171 if ( bShow
== IsShown() )
174 if (!bShow
&& m_modalData
)
176 // we need to do this before calling wxDialogBase version because if we
177 // had disabled other app windows, they must be reenabled right now as
178 // if they stay disabled Windows will activate another window (one
179 // which is enabled, anyhow) when we're hidden in the base class Show()
180 // and we will lose activation
181 m_modalData
->ExitLoop();
183 wxDELETE(m_pWindowDisabler
);
189 if (CanDoLayoutAdaptation())
190 DoLayoutAdaptation();
192 // this usually will result in TransferDataToWindow() being called
193 // which will change the controls values so do it before showing as
194 // otherwise we could have some flicker
198 wxDialogBase::Show(bShow
);
200 wxString title
= GetTitle();
202 ::WinSetWindowText((HWND
)GetHwnd(), title
.c_str());
206 // dialogs don't get WM_SIZE message after creation unlike most (all?)
207 // other windows and so could start their life not laid out correctly
208 // if we didn't call Layout() from here
210 // NB: normally we should call it just the first time but doing it
211 // every time is simpler than keeping a flag
216 } // end of wxDialog::Show
219 // Replacement for Show(true) for modal dialogs - returns return code
221 int wxDialog::ShowModal()
223 wxASSERT_MSG( !IsModal(), wxT("wxDialog::ShowModal() reentered?") );
225 m_endModalCalled
= false;
229 // EndModal may have been called from InitDialog handler (called from
230 // inside Show()), which would cause an infinite loop if we didn't take it
232 if ( !m_endModalCalled
)
234 // modal dialog needs a parent window, so try to find one
235 wxWindow
* const parent
= GetParentForModalDialog();
237 // remember where the focus was
238 wxWindow
*oldFocus
= m_pOldFocus
;
241 // VZ: do we really want to do this?
245 // We have to remember the HWND because we need to check
246 // the HWND still exists (oldFocus can be garbage when the dialog
247 // exits, if it has been destroyed)
248 HWND hwndOldFocus
= oldFocus
? GetHwndOf(oldFocus
) : NULL
;
252 // Before entering the modal loop, reset the "is in OnIdle()" flag (see
253 // comment in app.cpp)
255 extern bool gbInOnIdle
;
256 bool bWasInOnIdle
= gbInOnIdle
;
260 // enter and run the modal loop
262 wxDialogModalDataTiedPtr
modalData(&m_modalData
,
263 new wxDialogModalData(this));
264 modalData
->RunLoop();
266 gbInOnIdle
= bWasInOnIdle
;
269 // Note that this code MUST NOT access the dialog object's data
270 // in case the object has been deleted (which will be the case
271 // for a modal dialog that has been destroyed before calling EndModal).
272 if ( oldFocus
&& (oldFocus
!= this) && ::WinIsWindow(vHabmain
, hwndOldFocus
))
274 // This is likely to prove that the object still exists
275 if (wxFindWinFromHandle((WXHWND
) hwndOldFocus
) == oldFocus
)
276 oldFocus
->SetFocus();
280 return GetReturnCode();
281 } // end of wxDialog::ShowModal
283 void wxDialog::EndModal(
287 wxASSERT_MSG( IsModal(), wxT("EndModal() called for non modal dialog") );
289 m_endModalCalled
= true;
290 SetReturnCode(nRetCode
);
293 } // end of wxDialog::EndModal
295 MRESULT
wxDialog::OS2WindowProc( WXUINT uMessage
, WXWPARAM wParam
, WXLPARAM lParam
)
298 bool bProcessed
= false;
304 // If we can't close, tell the system that we processed the
305 // message - otherwise it would close us
307 bProcessed
= !Close();
312 rc
= wxWindow::OS2WindowProc( uMessage
317 } // end of wxDialog::OS2WindowProc