Scale sizes more accurately in generic SetWindowVariant().
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WXMSW__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 // ----------------------------------------------------------------------------
91 // static data
92 // ----------------------------------------------------------------------------
93
94
95 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
96
97 // ----------------------------------------------------------------------------
98 // event table
99 // ----------------------------------------------------------------------------
100
101 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
102 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
103 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
104 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
105
106 #if wxUSE_HELP
107 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
108 #endif // wxUSE_HELP
109
110 EVT_SIZE(wxWindowBase::InternalOnSize)
111 END_EVENT_TABLE()
112
113 // ============================================================================
114 // implementation of the common functionality of the wxWindow class
115 // ============================================================================
116
117 // ----------------------------------------------------------------------------
118 // initialization
119 // ----------------------------------------------------------------------------
120
121 // the default initialization
122 wxWindowBase::wxWindowBase()
123 {
124 // no window yet, no parent nor children
125 m_parent = NULL;
126 m_windowId = wxID_ANY;
127
128 // no constraints on the minimal window size
129 m_minWidth =
130 m_maxWidth = wxDefaultCoord;
131 m_minHeight =
132 m_maxHeight = wxDefaultCoord;
133
134 // invalidiated cache value
135 m_bestSizeCache = wxDefaultSize;
136
137 // window are created enabled and visible by default
138 m_isShown =
139 m_isEnabled = true;
140
141 // the default event handler is just this window
142 m_eventHandler = this;
143
144 #if wxUSE_VALIDATORS
145 // no validator
146 m_windowValidator = NULL;
147 #endif // wxUSE_VALIDATORS
148
149 // the colours/fonts are default for now, so leave m_font,
150 // m_backgroundColour and m_foregroundColour uninitialized and set those
151 m_hasBgCol =
152 m_hasFgCol =
153 m_hasFont = false;
154 m_inheritBgCol =
155 m_inheritFgCol =
156 m_inheritFont = false;
157
158 // no style bits
159 m_exStyle =
160 m_windowStyle = 0;
161
162 m_backgroundStyle = wxBG_STYLE_ERASE;
163
164 #if wxUSE_CONSTRAINTS
165 // no constraints whatsoever
166 m_constraints = NULL;
167 m_constraintsInvolvedIn = NULL;
168 #endif // wxUSE_CONSTRAINTS
169
170 m_windowSizer = NULL;
171 m_containingSizer = NULL;
172 m_autoLayout = false;
173
174 #if wxUSE_DRAG_AND_DROP
175 m_dropTarget = NULL;
176 #endif // wxUSE_DRAG_AND_DROP
177
178 #if wxUSE_TOOLTIPS
179 m_tooltip = NULL;
180 #endif // wxUSE_TOOLTIPS
181
182 #if wxUSE_CARET
183 m_caret = NULL;
184 #endif // wxUSE_CARET
185
186 #if wxUSE_PALETTE
187 m_hasCustomPalette = false;
188 #endif // wxUSE_PALETTE
189
190 #if wxUSE_ACCESSIBILITY
191 m_accessible = NULL;
192 #endif
193
194 m_virtualSize = wxDefaultSize;
195
196 m_scrollHelper = NULL;
197
198 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
199 #if wxUSE_SYSTEM_OPTIONS
200 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
201 {
202 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
203 }
204 #endif
205
206 // Whether we're using the current theme for this window (wxGTK only for now)
207 m_themeEnabled = false;
208
209 // This is set to true by SendDestroyEvent() which should be called by the
210 // most derived class to ensure that the destruction event is sent as soon
211 // as possible to allow its handlers to still see the undestroyed window
212 m_isBeingDeleted = false;
213
214 m_freezeCount = 0;
215 }
216
217 // common part of window creation process
218 bool wxWindowBase::CreateBase(wxWindowBase *parent,
219 wxWindowID id,
220 const wxPoint& WXUNUSED(pos),
221 const wxSize& size,
222 long style,
223 const wxString& name)
224 {
225 // ids are limited to 16 bits under MSW so if you care about portability,
226 // it's not a good idea to use ids out of this range (and negative ids are
227 // reserved for wxWidgets own usage)
228 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
229 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
230 wxT("invalid id value") );
231
232 // generate a new id if the user doesn't care about it
233 if ( id == wxID_ANY )
234 {
235 m_windowId = NewControlId();
236 }
237 else // valid id specified
238 {
239 m_windowId = id;
240 }
241
242 // don't use SetWindowStyleFlag() here, this function should only be called
243 // to change the flag after creation as it tries to reflect the changes in
244 // flags by updating the window dynamically and we don't need this here
245 m_windowStyle = style;
246
247 // assume the user doesn't want this window to shrink beneath its initial
248 // size, this worked like this in wxWidgets 2.8 and before and generally
249 // often makes sense for child windows (for top level ones it definitely
250 // does not as the user should be able to resize the window)
251 //
252 // note that we can't use IsTopLevel() from ctor
253 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
254 SetMinSize(size);
255
256 SetName(name);
257 SetParent(parent);
258
259 return true;
260 }
261
262 bool wxWindowBase::CreateBase(wxWindowBase *parent,
263 wxWindowID id,
264 const wxPoint& pos,
265 const wxSize& size,
266 long style,
267 const wxValidator& wxVALIDATOR_PARAM(validator),
268 const wxString& name)
269 {
270 if ( !CreateBase(parent, id, pos, size, style, name) )
271 return false;
272
273 #if wxUSE_VALIDATORS
274 SetValidator(validator);
275 #endif // wxUSE_VALIDATORS
276
277 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
278 // have it too - like this it's possible to set it only in the top level
279 // dialog/frame and all children will inherit it by defult
280 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
281 {
282 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
283 }
284
285 return true;
286 }
287
288 bool wxWindowBase::ToggleWindowStyle(int flag)
289 {
290 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
291
292 bool rc;
293 long style = GetWindowStyleFlag();
294 if ( style & flag )
295 {
296 style &= ~flag;
297 rc = false;
298 }
299 else // currently off
300 {
301 style |= flag;
302 rc = true;
303 }
304
305 SetWindowStyleFlag(style);
306
307 return rc;
308 }
309
310 // ----------------------------------------------------------------------------
311 // destruction
312 // ----------------------------------------------------------------------------
313
314 // common clean up
315 wxWindowBase::~wxWindowBase()
316 {
317 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
318
319 // FIXME if these 2 cases result from programming errors in the user code
320 // we should probably assert here instead of silently fixing them
321
322 // Just in case the window has been Closed, but we're then deleting
323 // immediately: don't leave dangling pointers.
324 wxPendingDelete.DeleteObject(this);
325
326 // Just in case we've loaded a top-level window via LoadNativeDialog but
327 // we weren't a dialog class
328 wxTopLevelWindows.DeleteObject((wxWindow*)this);
329
330 // Any additional event handlers should be popped before the window is
331 // deleted as otherwise the last handler will be left with a dangling
332 // pointer to this window result in a difficult to diagnose crash later on.
333 wxASSERT_MSG( GetEventHandler() == this,
334 wxT("any pushed event handlers must have been removed") );
335
336 #if wxUSE_MENUS
337 // The associated popup menu can still be alive, disassociate from it in
338 // this case
339 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
340 wxCurrentPopupMenu->SetInvokingWindow(NULL);
341 #endif // wxUSE_MENUS
342
343 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
344
345 // notify the parent about this window destruction
346 if ( m_parent )
347 m_parent->RemoveChild(this);
348
349 #if wxUSE_CARET
350 delete m_caret;
351 #endif // wxUSE_CARET
352
353 #if wxUSE_VALIDATORS
354 delete m_windowValidator;
355 #endif // wxUSE_VALIDATORS
356
357 #if wxUSE_CONSTRAINTS
358 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
359 // at deleted windows as they delete themselves.
360 DeleteRelatedConstraints();
361
362 if ( m_constraints )
363 {
364 // This removes any dangling pointers to this window in other windows'
365 // constraintsInvolvedIn lists.
366 UnsetConstraints(m_constraints);
367 wxDELETE(m_constraints);
368 }
369 #endif // wxUSE_CONSTRAINTS
370
371 if ( m_containingSizer )
372 m_containingSizer->Detach( (wxWindow*)this );
373
374 delete m_windowSizer;
375
376 #if wxUSE_DRAG_AND_DROP
377 delete m_dropTarget;
378 #endif // wxUSE_DRAG_AND_DROP
379
380 #if wxUSE_TOOLTIPS
381 delete m_tooltip;
382 #endif // wxUSE_TOOLTIPS
383
384 #if wxUSE_ACCESSIBILITY
385 delete m_accessible;
386 #endif
387
388 #if wxUSE_HELP
389 // NB: this has to be called unconditionally, because we don't know
390 // whether this window has associated help text or not
391 wxHelpProvider *helpProvider = wxHelpProvider::Get();
392 if ( helpProvider )
393 helpProvider->RemoveHelp(this);
394 #endif
395 }
396
397 bool wxWindowBase::IsBeingDeleted() const
398 {
399 return m_isBeingDeleted ||
400 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
401 }
402
403 void wxWindowBase::SendDestroyEvent()
404 {
405 if ( m_isBeingDeleted )
406 {
407 // we could have been already called from a more derived class dtor,
408 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
409 // should be simply ignored
410 return;
411 }
412
413 m_isBeingDeleted = true;
414
415 wxWindowDestroyEvent event;
416 event.SetEventObject(this);
417 event.SetId(GetId());
418 GetEventHandler()->ProcessEvent(event);
419 }
420
421 bool wxWindowBase::Destroy()
422 {
423 SendDestroyEvent();
424
425 delete this;
426
427 return true;
428 }
429
430 bool wxWindowBase::Close(bool force)
431 {
432 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
433 event.SetEventObject(this);
434 event.SetCanVeto(!force);
435
436 // return false if window wasn't closed because the application vetoed the
437 // close event
438 return HandleWindowEvent(event) && !event.GetVeto();
439 }
440
441 bool wxWindowBase::DestroyChildren()
442 {
443 wxWindowList::compatibility_iterator node;
444 for ( ;; )
445 {
446 // we iterate until the list becomes empty
447 node = GetChildren().GetFirst();
448 if ( !node )
449 break;
450
451 wxWindow *child = node->GetData();
452
453 // note that we really want to delete it immediately so don't call the
454 // possible overridden Destroy() version which might not delete the
455 // child immediately resulting in problems with our (top level) child
456 // outliving its parent
457 child->wxWindowBase::Destroy();
458
459 wxASSERT_MSG( !GetChildren().Find(child),
460 wxT("child didn't remove itself using RemoveChild()") );
461 }
462
463 return true;
464 }
465
466 // ----------------------------------------------------------------------------
467 // size/position related methods
468 // ----------------------------------------------------------------------------
469
470 // centre the window with respect to its parent in either (or both) directions
471 void wxWindowBase::DoCentre(int dir)
472 {
473 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
474 wxT("this method only implements centering child windows") );
475
476 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
477 }
478
479 // fits the window around the children
480 void wxWindowBase::Fit()
481 {
482 if ( !GetChildren().empty() )
483 {
484 SetSize(GetBestSize());
485 }
486 //else: do nothing if we have no children
487 }
488
489 // fits virtual size (ie. scrolled area etc.) around children
490 void wxWindowBase::FitInside()
491 {
492 if ( GetChildren().GetCount() > 0 )
493 {
494 SetVirtualSize( GetBestVirtualSize() );
495 }
496 }
497
498 // On Mac, scrollbars are explicitly children.
499 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
500 static bool wxHasRealChildren(const wxWindowBase* win)
501 {
502 int realChildCount = 0;
503
504 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
505 node;
506 node = node->GetNext() )
507 {
508 wxWindow *win = node->GetData();
509 if ( !win->IsTopLevel() && win->IsShown()
510 #if wxUSE_SCROLLBAR
511 && !win->IsKindOf(CLASSINFO(wxScrollBar))
512 #endif
513 )
514 realChildCount ++;
515 }
516 return (realChildCount > 0);
517 }
518 #endif
519
520 void wxWindowBase::InvalidateBestSize()
521 {
522 m_bestSizeCache = wxDefaultSize;
523
524 // parent's best size calculation may depend on its children's
525 // as long as child window we are in is not top level window itself
526 // (because the TLW size is never resized automatically)
527 // so let's invalidate it as well to be safe:
528 if (m_parent && !IsTopLevel())
529 m_parent->InvalidateBestSize();
530 }
531
532 // return the size best suited for the current window
533 wxSize wxWindowBase::DoGetBestSize() const
534 {
535 wxSize best;
536
537 if ( m_windowSizer )
538 {
539 best = m_windowSizer->GetMinSize();
540 }
541 #if wxUSE_CONSTRAINTS
542 else if ( m_constraints )
543 {
544 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
545
546 // our minimal acceptable size is such that all our windows fit inside
547 int maxX = 0,
548 maxY = 0;
549
550 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
551 node;
552 node = node->GetNext() )
553 {
554 wxLayoutConstraints *c = node->GetData()->GetConstraints();
555 if ( !c )
556 {
557 // it's not normal that we have an unconstrained child, but
558 // what can we do about it?
559 continue;
560 }
561
562 int x = c->right.GetValue(),
563 y = c->bottom.GetValue();
564
565 if ( x > maxX )
566 maxX = x;
567
568 if ( y > maxY )
569 maxY = y;
570
571 // TODO: we must calculate the overlaps somehow, otherwise we
572 // will never return a size bigger than the current one :-(
573 }
574
575 best = wxSize(maxX, maxY);
576 }
577 #endif // wxUSE_CONSTRAINTS
578 else if ( !GetChildren().empty()
579 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
580 && wxHasRealChildren(this)
581 #endif
582 )
583 {
584 // our minimal acceptable size is such that all our visible child
585 // windows fit inside
586 int maxX = 0,
587 maxY = 0;
588
589 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
590 node;
591 node = node->GetNext() )
592 {
593 wxWindow *win = node->GetData();
594 if ( win->IsTopLevel()
595 || !win->IsShown()
596 #if wxUSE_STATUSBAR
597 || wxDynamicCast(win, wxStatusBar)
598 #endif // wxUSE_STATUSBAR
599 )
600 {
601 // dialogs and frames lie in different top level windows -
602 // don't deal with them here; as for the status bars, they
603 // don't lie in the client area at all
604 continue;
605 }
606
607 int wx, wy, ww, wh;
608 win->GetPosition(&wx, &wy);
609
610 // if the window hadn't been positioned yet, assume that it is in
611 // the origin
612 if ( wx == wxDefaultCoord )
613 wx = 0;
614 if ( wy == wxDefaultCoord )
615 wy = 0;
616
617 win->GetSize(&ww, &wh);
618 if ( wx + ww > maxX )
619 maxX = wx + ww;
620 if ( wy + wh > maxY )
621 maxY = wy + wh;
622 }
623
624 best = wxSize(maxX, maxY);
625 }
626 else // ! has children
627 {
628 wxSize size = GetMinSize();
629 if ( !size.IsFullySpecified() )
630 {
631 // if the window doesn't define its best size we assume that it can
632 // be arbitrarily small -- usually this is not the case, of course,
633 // but we have no way to know what the limit is, it should really
634 // override DoGetBestClientSize() itself to tell us
635 size.SetDefaults(wxSize(1, 1));
636 }
637
638 // return as-is, unadjusted by the client size difference.
639 return size;
640 }
641
642 // Add any difference between size and client size
643 wxSize diff = GetSize() - GetClientSize();
644 best.x += wxMax(0, diff.x);
645 best.y += wxMax(0, diff.y);
646
647 return best;
648 }
649
650 // helper of GetWindowBorderSize(): as many ports don't implement support for
651 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
652 // fallbacks in this case
653 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
654 {
655 int rc = wxSystemSettings::GetMetric(
656 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
657 if ( rc == -1 )
658 {
659 switch ( what )
660 {
661 case wxSYS_BORDER_X:
662 case wxSYS_BORDER_Y:
663 // 2D border is by default 1 pixel wide
664 rc = 1;
665 break;
666
667 case wxSYS_EDGE_X:
668 case wxSYS_EDGE_Y:
669 // 3D borders are by default 2 pixels
670 rc = 2;
671 break;
672
673 default:
674 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
675 rc = 0;
676 }
677 }
678
679 return rc;
680 }
681
682 wxSize wxWindowBase::GetWindowBorderSize() const
683 {
684 wxSize size;
685
686 switch ( GetBorder() )
687 {
688 case wxBORDER_NONE:
689 // nothing to do, size is already (0, 0)
690 break;
691
692 case wxBORDER_SIMPLE:
693 case wxBORDER_STATIC:
694 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
695 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
696 break;
697
698 case wxBORDER_SUNKEN:
699 case wxBORDER_RAISED:
700 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
701 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
702 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
703 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
704 break;
705
706 case wxBORDER_DOUBLE:
707 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
708 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
709 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
710 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
711 break;
712
713 default:
714 wxFAIL_MSG(wxT("Unknown border style."));
715 break;
716 }
717
718 // we have borders on both sides
719 return size*2;
720 }
721
722 wxSize wxWindowBase::GetEffectiveMinSize() const
723 {
724 // merge the best size with the min size, giving priority to the min size
725 wxSize min = GetMinSize();
726
727 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
728 {
729 wxSize best = GetBestSize();
730 if (min.x == wxDefaultCoord) min.x = best.x;
731 if (min.y == wxDefaultCoord) min.y = best.y;
732 }
733
734 return min;
735 }
736
737 wxSize wxWindowBase::DoGetBorderSize() const
738 {
739 // there is one case in which we can implement it for all ports easily
740 if ( GetBorder() == wxBORDER_NONE )
741 return wxSize(0, 0);
742
743 // otherwise use the difference between the real size and the client size
744 // as a fallback: notice that this is incorrect in general as client size
745 // also doesn't take the scrollbars into account
746 return GetSize() - GetClientSize();
747 }
748
749 wxSize wxWindowBase::GetBestSize() const
750 {
751 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
752 return m_bestSizeCache;
753
754 // call DoGetBestClientSize() first, if a derived class overrides it wants
755 // it to be used
756 wxSize size = DoGetBestClientSize();
757 if ( size != wxDefaultSize )
758 {
759 size += DoGetBorderSize();
760
761 CacheBestSize(size);
762 return size;
763 }
764
765 return DoGetBestSize();
766 }
767
768 void wxWindowBase::SetMinSize(const wxSize& minSize)
769 {
770 m_minWidth = minSize.x;
771 m_minHeight = minSize.y;
772 }
773
774 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
775 {
776 m_maxWidth = maxSize.x;
777 m_maxHeight = maxSize.y;
778 }
779
780 void wxWindowBase::SetInitialSize(const wxSize& size)
781 {
782 // Set the min size to the size passed in. This will usually either be
783 // wxDefaultSize or the size passed to this window's ctor/Create function.
784 SetMinSize(size);
785
786 // Merge the size with the best size if needed
787 wxSize best = GetEffectiveMinSize();
788
789 // If the current size doesn't match then change it
790 if (GetSize() != best)
791 SetSize(best);
792 }
793
794
795 // by default the origin is not shifted
796 wxPoint wxWindowBase::GetClientAreaOrigin() const
797 {
798 return wxPoint(0,0);
799 }
800
801 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
802 {
803 const wxSize diff(GetSize() - GetClientSize());
804
805 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
806 size.y == -1 ? -1 : size.y + diff.y);
807 }
808
809 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
810 {
811 const wxSize diff(GetSize() - GetClientSize());
812
813 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
814 size.y == -1 ? -1 : size.y - diff.y);
815 }
816
817 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
818 {
819 if ( m_windowVariant != variant )
820 {
821 m_windowVariant = variant;
822
823 DoSetWindowVariant(variant);
824 }
825 }
826
827 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
828 {
829 // adjust the font height to correspond to our new variant (notice that
830 // we're only called if something really changed)
831 wxFont font = GetFont();
832 int size = font.GetPointSize();
833 switch ( variant )
834 {
835 case wxWINDOW_VARIANT_NORMAL:
836 break;
837
838 case wxWINDOW_VARIANT_SMALL:
839 size = wxRound(size * 3.0 / 4.0);
840 break;
841
842 case wxWINDOW_VARIANT_MINI:
843 size = wxRound(size * 2.0 / 3.0);
844 break;
845
846 case wxWINDOW_VARIANT_LARGE:
847 size = wxRound(size * 5.0 / 4.0);
848 break;
849
850 default:
851 wxFAIL_MSG(wxT("unexpected window variant"));
852 break;
853 }
854
855 font.SetPointSize(size);
856 SetFont(font);
857 }
858
859 void wxWindowBase::DoSetSizeHints( int minW, int minH,
860 int maxW, int maxH,
861 int WXUNUSED(incW), int WXUNUSED(incH) )
862 {
863 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
864 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
865 wxT("min width/height must be less than max width/height!") );
866
867 m_minWidth = minW;
868 m_maxWidth = maxW;
869 m_minHeight = minH;
870 m_maxHeight = maxH;
871 }
872
873
874 #if WXWIN_COMPATIBILITY_2_8
875 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
876 int WXUNUSED(maxW), int WXUNUSED(maxH))
877 {
878 }
879
880 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
881 const wxSize& WXUNUSED(maxsize))
882 {
883 }
884 #endif // WXWIN_COMPATIBILITY_2_8
885
886 void wxWindowBase::DoSetVirtualSize( int x, int y )
887 {
888 m_virtualSize = wxSize(x, y);
889 }
890
891 wxSize wxWindowBase::DoGetVirtualSize() const
892 {
893 // we should use the entire client area so if it is greater than our
894 // virtual size, expand it to fit (otherwise if the window is big enough we
895 // wouldn't be using parts of it)
896 wxSize size = GetClientSize();
897 if ( m_virtualSize.x > size.x )
898 size.x = m_virtualSize.x;
899
900 if ( m_virtualSize.y >= size.y )
901 size.y = m_virtualSize.y;
902
903 return size;
904 }
905
906 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
907 {
908 // screen position is the same as (0, 0) in client coords for non TLWs (and
909 // TLWs override this method)
910 if ( x )
911 *x = 0;
912 if ( y )
913 *y = 0;
914
915 ClientToScreen(x, y);
916 }
917
918 void wxWindowBase::SendSizeEvent(int flags)
919 {
920 wxSizeEvent event(GetSize(), GetId());
921 event.SetEventObject(this);
922 if ( flags & wxSEND_EVENT_POST )
923 wxPostEvent(this, event);
924 else
925 HandleWindowEvent(event);
926 }
927
928 void wxWindowBase::SendSizeEventToParent(int flags)
929 {
930 wxWindow * const parent = GetParent();
931 if ( parent && !parent->IsBeingDeleted() )
932 parent->SendSizeEvent(flags);
933 }
934
935 bool wxWindowBase::HasScrollbar(int orient) const
936 {
937 // if scrolling in the given direction is disabled, we can't have the
938 // corresponding scrollbar no matter what
939 if ( !CanScroll(orient) )
940 return false;
941
942 const wxSize sizeVirt = GetVirtualSize();
943 const wxSize sizeClient = GetClientSize();
944
945 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
946 : sizeVirt.y > sizeClient.y;
947 }
948
949 // ----------------------------------------------------------------------------
950 // show/hide/enable/disable the window
951 // ----------------------------------------------------------------------------
952
953 bool wxWindowBase::Show(bool show)
954 {
955 if ( show != m_isShown )
956 {
957 m_isShown = show;
958
959 return true;
960 }
961 else
962 {
963 return false;
964 }
965 }
966
967 bool wxWindowBase::IsEnabled() const
968 {
969 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
970 }
971
972 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
973 {
974 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
975 DoEnable(enabled);
976 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
977
978 OnEnabled(enabled);
979
980 // If we are top-level then the logic doesn't apply - otherwise
981 // showing a modal dialog would result in total greying out (and ungreying
982 // out later) of everything which would be really ugly
983 if ( IsTopLevel() )
984 return;
985
986 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
987 node;
988 node = node->GetNext() )
989 {
990 wxWindowBase * const child = node->GetData();
991 if ( !child->IsTopLevel() && child->IsThisEnabled() )
992 child->NotifyWindowOnEnableChange(enabled);
993 }
994 }
995
996 bool wxWindowBase::Enable(bool enable)
997 {
998 if ( enable == IsThisEnabled() )
999 return false;
1000
1001 m_isEnabled = enable;
1002
1003 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1004 DoEnable(enable);
1005 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1006 wxWindowBase * const parent = GetParent();
1007 if( !IsTopLevel() && parent && !parent->IsEnabled() )
1008 {
1009 return true;
1010 }
1011 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1012
1013 NotifyWindowOnEnableChange(enable);
1014
1015 return true;
1016 }
1017
1018 bool wxWindowBase::IsShownOnScreen() const
1019 {
1020 // A window is shown on screen if it itself is shown and so are all its
1021 // parents. But if a window is toplevel one, then its always visible on
1022 // screen if IsShown() returns true, even if it has a hidden parent.
1023 return IsShown() &&
1024 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1025 }
1026
1027 // ----------------------------------------------------------------------------
1028 // RTTI
1029 // ----------------------------------------------------------------------------
1030
1031 bool wxWindowBase::IsTopLevel() const
1032 {
1033 return false;
1034 }
1035
1036 // ----------------------------------------------------------------------------
1037 // Freeze/Thaw
1038 // ----------------------------------------------------------------------------
1039
1040 void wxWindowBase::Freeze()
1041 {
1042 if ( !m_freezeCount++ )
1043 {
1044 // physically freeze this window:
1045 DoFreeze();
1046
1047 // and recursively freeze all children:
1048 for ( wxWindowList::iterator i = GetChildren().begin();
1049 i != GetChildren().end(); ++i )
1050 {
1051 wxWindow *child = *i;
1052 if ( child->IsTopLevel() )
1053 continue;
1054
1055 child->Freeze();
1056 }
1057 }
1058 }
1059
1060 void wxWindowBase::Thaw()
1061 {
1062 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1063
1064 if ( !--m_freezeCount )
1065 {
1066 // recursively thaw all children:
1067 for ( wxWindowList::iterator i = GetChildren().begin();
1068 i != GetChildren().end(); ++i )
1069 {
1070 wxWindow *child = *i;
1071 if ( child->IsTopLevel() )
1072 continue;
1073
1074 child->Thaw();
1075 }
1076
1077 // physically thaw this window:
1078 DoThaw();
1079 }
1080 }
1081
1082 // ----------------------------------------------------------------------------
1083 // reparenting the window
1084 // ----------------------------------------------------------------------------
1085
1086 void wxWindowBase::AddChild(wxWindowBase *child)
1087 {
1088 wxCHECK_RET( child, wxT("can't add a NULL child") );
1089
1090 // this should never happen and it will lead to a crash later if it does
1091 // because RemoveChild() will remove only one node from the children list
1092 // and the other(s) one(s) will be left with dangling pointers in them
1093 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1094
1095 GetChildren().Append((wxWindow*)child);
1096 child->SetParent(this);
1097
1098 // adding a child while frozen will assert when thawed, so freeze it as if
1099 // it had been already present when we were frozen
1100 if ( IsFrozen() && !child->IsTopLevel() )
1101 child->Freeze();
1102 }
1103
1104 void wxWindowBase::RemoveChild(wxWindowBase *child)
1105 {
1106 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1107
1108 // removing a child while frozen may result in permanently frozen window
1109 // if used e.g. from Reparent(), so thaw it
1110 //
1111 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1112 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1113 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1114 child->Thaw();
1115
1116 GetChildren().DeleteObject((wxWindow *)child);
1117 child->SetParent(NULL);
1118 }
1119
1120 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1121 {
1122 wxWindow *oldParent = GetParent();
1123 if ( newParent == oldParent )
1124 {
1125 // nothing done
1126 return false;
1127 }
1128
1129 const bool oldEnabledState = IsEnabled();
1130
1131 // unlink this window from the existing parent.
1132 if ( oldParent )
1133 {
1134 oldParent->RemoveChild(this);
1135 }
1136 else
1137 {
1138 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1139 }
1140
1141 // add it to the new one
1142 if ( newParent )
1143 {
1144 newParent->AddChild(this);
1145 }
1146 else
1147 {
1148 wxTopLevelWindows.Append((wxWindow *)this);
1149 }
1150
1151 // We need to notify window (and its subwindows) if by changing the parent
1152 // we also change our enabled/disabled status.
1153 const bool newEnabledState = IsEnabled();
1154 if ( newEnabledState != oldEnabledState )
1155 {
1156 NotifyWindowOnEnableChange(newEnabledState);
1157 }
1158
1159 return true;
1160 }
1161
1162 // ----------------------------------------------------------------------------
1163 // event handler stuff
1164 // ----------------------------------------------------------------------------
1165
1166 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1167 {
1168 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1169
1170 m_eventHandler = handler;
1171 }
1172
1173 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1174 {
1175 // disable wxEvtHandler chain mechanism for wxWindows:
1176 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1177
1178 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1179 }
1180 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1181 {
1182 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1183 // handler of our stack when is destroyed will be Unlink()ed and thus
1184 // will call this function to update the pointer of this window...
1185
1186 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1187 }
1188
1189 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1190 {
1191 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1192
1193 // the new handler is going to be part of the wxWindow stack of event handlers:
1194 // it can't be part also of an event handler double-linked chain:
1195 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1196 "The handler being pushed in the wxWindow stack shouldn't be part of "
1197 "a wxEvtHandler chain; call Unlink() on it first");
1198
1199 wxEvtHandler *handlerOld = GetEventHandler();
1200 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1201
1202 // now use wxEvtHandler double-linked list to implement a stack:
1203 handlerToPush->SetNextHandler(handlerOld);
1204
1205 if (handlerOld != this)
1206 handlerOld->SetPreviousHandler(handlerToPush);
1207
1208 SetEventHandler(handlerToPush);
1209
1210 #if wxDEBUG_LEVEL
1211 // final checks of the operations done above:
1212 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1213 "the first handler of the wxWindow stack should "
1214 "have no previous handlers set" );
1215 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1216 "the first handler of the wxWindow stack should "
1217 "have non-NULL next handler" );
1218
1219 wxEvtHandler* pLast = handlerToPush;
1220 while ( pLast && pLast != this )
1221 pLast = pLast->GetNextHandler();
1222 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1223 "the last handler of the wxWindow stack should "
1224 "have this window as next handler" );
1225 #endif // wxDEBUG_LEVEL
1226 }
1227
1228 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1229 {
1230 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1231
1232 wxEvtHandler *firstHandler = GetEventHandler();
1233 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1234 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1235 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1236 "the first handler of the wxWindow stack should have no previous handlers set" );
1237
1238 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1239 wxCHECK_MSG( secondHandler != NULL, NULL,
1240 "the first handler of the wxWindow stack should have non-NULL next handler" );
1241
1242 firstHandler->SetNextHandler(NULL);
1243 secondHandler->SetPreviousHandler(NULL);
1244
1245 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1246 SetEventHandler(secondHandler);
1247
1248 if ( deleteHandler )
1249 {
1250 wxDELETE(firstHandler);
1251 }
1252
1253 return firstHandler;
1254 }
1255
1256 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1257 {
1258 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1259 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1260
1261 if (handlerToRemove == GetEventHandler())
1262 {
1263 // removing the first event handler is equivalent to "popping" the stack
1264 PopEventHandler(false);
1265 return true;
1266 }
1267
1268 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1269 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1270 while ( handlerCur != this && handlerCur )
1271 {
1272 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1273
1274 if ( handlerCur == handlerToRemove )
1275 {
1276 handlerCur->Unlink();
1277
1278 wxASSERT_MSG( handlerCur != GetEventHandler(),
1279 "the case Remove == Pop should was already handled" );
1280 return true;
1281 }
1282
1283 handlerCur = handlerNext;
1284 }
1285
1286 wxFAIL_MSG( wxT("where has the event handler gone?") );
1287
1288 return false;
1289 }
1290
1291 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1292 {
1293 // SafelyProcessEvent() will handle exceptions nicely
1294 return GetEventHandler()->SafelyProcessEvent(event);
1295 }
1296
1297 // ----------------------------------------------------------------------------
1298 // colours, fonts &c
1299 // ----------------------------------------------------------------------------
1300
1301 void wxWindowBase::InheritAttributes()
1302 {
1303 const wxWindowBase * const parent = GetParent();
1304 if ( !parent )
1305 return;
1306
1307 // we only inherit attributes which had been explicitly set for the parent
1308 // which ensures that this only happens if the user really wants it and
1309 // not by default which wouldn't make any sense in modern GUIs where the
1310 // controls don't all use the same fonts (nor colours)
1311 if ( parent->m_inheritFont && !m_hasFont )
1312 SetFont(parent->GetFont());
1313
1314 // in addition, there is a possibility to explicitly forbid inheriting
1315 // colours at each class level by overriding ShouldInheritColours()
1316 if ( ShouldInheritColours() )
1317 {
1318 if ( parent->m_inheritFgCol && !m_hasFgCol )
1319 SetForegroundColour(parent->GetForegroundColour());
1320
1321 // inheriting (solid) background colour is wrong as it totally breaks
1322 // any kind of themed backgrounds
1323 //
1324 // instead, the controls should use the same background as their parent
1325 // (ideally by not drawing it at all)
1326 #if 0
1327 if ( parent->m_inheritBgCol && !m_hasBgCol )
1328 SetBackgroundColour(parent->GetBackgroundColour());
1329 #endif // 0
1330 }
1331 }
1332
1333 /* static */ wxVisualAttributes
1334 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1335 {
1336 // it is important to return valid values for all attributes from here,
1337 // GetXXX() below rely on this
1338 wxVisualAttributes attrs;
1339 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1340 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1341
1342 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1343 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1344 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1345 // colour on other platforms.
1346
1347 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1348 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1349 #else
1350 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1351 #endif
1352 return attrs;
1353 }
1354
1355 wxColour wxWindowBase::GetBackgroundColour() const
1356 {
1357 if ( !m_backgroundColour.IsOk() )
1358 {
1359 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1360
1361 // get our default background colour
1362 wxColour colBg = GetDefaultAttributes().colBg;
1363
1364 // we must return some valid colour to avoid redoing this every time
1365 // and also to avoid surprising the applications written for older
1366 // wxWidgets versions where GetBackgroundColour() always returned
1367 // something -- so give them something even if it doesn't make sense
1368 // for this window (e.g. it has a themed background)
1369 if ( !colBg.Ok() )
1370 colBg = GetClassDefaultAttributes().colBg;
1371
1372 return colBg;
1373 }
1374 else
1375 return m_backgroundColour;
1376 }
1377
1378 wxColour wxWindowBase::GetForegroundColour() const
1379 {
1380 // logic is the same as above
1381 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1382 {
1383 wxColour colFg = GetDefaultAttributes().colFg;
1384
1385 if ( !colFg.IsOk() )
1386 colFg = GetClassDefaultAttributes().colFg;
1387
1388 return colFg;
1389 }
1390 else
1391 return m_foregroundColour;
1392 }
1393
1394 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1395 {
1396 if ( colour == m_backgroundColour )
1397 return false;
1398
1399 m_hasBgCol = colour.IsOk();
1400
1401 m_inheritBgCol = m_hasBgCol;
1402 m_backgroundColour = colour;
1403 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1404 return true;
1405 }
1406
1407 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1408 {
1409 if (colour == m_foregroundColour )
1410 return false;
1411
1412 m_hasFgCol = colour.IsOk();
1413 m_inheritFgCol = m_hasFgCol;
1414 m_foregroundColour = colour;
1415 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1416 return true;
1417 }
1418
1419 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1420 {
1421 // setting an invalid cursor is ok, it means that we don't have any special
1422 // cursor
1423 if ( m_cursor.IsSameAs(cursor) )
1424 {
1425 // no change
1426 return false;
1427 }
1428
1429 m_cursor = cursor;
1430
1431 return true;
1432 }
1433
1434 wxFont wxWindowBase::GetFont() const
1435 {
1436 // logic is the same as in GetBackgroundColour()
1437 if ( !m_font.IsOk() )
1438 {
1439 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1440
1441 wxFont font = GetDefaultAttributes().font;
1442 if ( !font.IsOk() )
1443 font = GetClassDefaultAttributes().font;
1444
1445 return font;
1446 }
1447 else
1448 return m_font;
1449 }
1450
1451 bool wxWindowBase::SetFont(const wxFont& font)
1452 {
1453 if ( font == m_font )
1454 {
1455 // no change
1456 return false;
1457 }
1458
1459 m_font = font;
1460 m_hasFont = font.IsOk();
1461 m_inheritFont = m_hasFont;
1462
1463 InvalidateBestSize();
1464
1465 return true;
1466 }
1467
1468 #if wxUSE_PALETTE
1469
1470 void wxWindowBase::SetPalette(const wxPalette& pal)
1471 {
1472 m_hasCustomPalette = true;
1473 m_palette = pal;
1474
1475 // VZ: can anyone explain me what do we do here?
1476 wxWindowDC d((wxWindow *) this);
1477 d.SetPalette(pal);
1478 }
1479
1480 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1481 {
1482 wxWindow *win = (wxWindow *)this;
1483 while ( win && !win->HasCustomPalette() )
1484 {
1485 win = win->GetParent();
1486 }
1487
1488 return win;
1489 }
1490
1491 #endif // wxUSE_PALETTE
1492
1493 #if wxUSE_CARET
1494 void wxWindowBase::SetCaret(wxCaret *caret)
1495 {
1496 if ( m_caret )
1497 {
1498 delete m_caret;
1499 }
1500
1501 m_caret = caret;
1502
1503 if ( m_caret )
1504 {
1505 wxASSERT_MSG( m_caret->GetWindow() == this,
1506 wxT("caret should be created associated to this window") );
1507 }
1508 }
1509 #endif // wxUSE_CARET
1510
1511 #if wxUSE_VALIDATORS
1512 // ----------------------------------------------------------------------------
1513 // validators
1514 // ----------------------------------------------------------------------------
1515
1516 void wxWindowBase::SetValidator(const wxValidator& validator)
1517 {
1518 if ( m_windowValidator )
1519 delete m_windowValidator;
1520
1521 m_windowValidator = (wxValidator *)validator.Clone();
1522
1523 if ( m_windowValidator )
1524 m_windowValidator->SetWindow(this);
1525 }
1526 #endif // wxUSE_VALIDATORS
1527
1528 // ----------------------------------------------------------------------------
1529 // update region stuff
1530 // ----------------------------------------------------------------------------
1531
1532 wxRect wxWindowBase::GetUpdateClientRect() const
1533 {
1534 wxRegion rgnUpdate = GetUpdateRegion();
1535 rgnUpdate.Intersect(GetClientRect());
1536 wxRect rectUpdate = rgnUpdate.GetBox();
1537 wxPoint ptOrigin = GetClientAreaOrigin();
1538 rectUpdate.x -= ptOrigin.x;
1539 rectUpdate.y -= ptOrigin.y;
1540
1541 return rectUpdate;
1542 }
1543
1544 bool wxWindowBase::DoIsExposed(int x, int y) const
1545 {
1546 return m_updateRegion.Contains(x, y) != wxOutRegion;
1547 }
1548
1549 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1550 {
1551 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1552 }
1553
1554 void wxWindowBase::ClearBackground()
1555 {
1556 // wxGTK uses its own version, no need to add never used code
1557 #ifndef __WXGTK__
1558 wxClientDC dc((wxWindow *)this);
1559 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1560 dc.SetBackground(brush);
1561 dc.Clear();
1562 #endif // __WXGTK__
1563 }
1564
1565 // ----------------------------------------------------------------------------
1566 // find child window by id or name
1567 // ----------------------------------------------------------------------------
1568
1569 wxWindow *wxWindowBase::FindWindow(long id) const
1570 {
1571 if ( id == m_windowId )
1572 return (wxWindow *)this;
1573
1574 wxWindowBase *res = NULL;
1575 wxWindowList::compatibility_iterator node;
1576 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1577 {
1578 wxWindowBase *child = node->GetData();
1579 res = child->FindWindow( id );
1580 }
1581
1582 return (wxWindow *)res;
1583 }
1584
1585 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1586 {
1587 if ( name == m_windowName )
1588 return (wxWindow *)this;
1589
1590 wxWindowBase *res = NULL;
1591 wxWindowList::compatibility_iterator node;
1592 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1593 {
1594 wxWindow *child = node->GetData();
1595 res = child->FindWindow(name);
1596 }
1597
1598 return (wxWindow *)res;
1599 }
1600
1601
1602 // find any window by id or name or label: If parent is non-NULL, look through
1603 // children for a label or title matching the specified string. If NULL, look
1604 // through all top-level windows.
1605 //
1606 // to avoid duplicating code we reuse the same helper function but with
1607 // different comparators
1608
1609 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1610 const wxString& label, long id);
1611
1612 static
1613 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1614 long WXUNUSED(id))
1615 {
1616 return win->GetLabel() == label;
1617 }
1618
1619 static
1620 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1621 long WXUNUSED(id))
1622 {
1623 return win->GetName() == label;
1624 }
1625
1626 static
1627 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1628 long id)
1629 {
1630 return win->GetId() == id;
1631 }
1632
1633 // recursive helper for the FindWindowByXXX() functions
1634 static
1635 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1636 const wxString& label,
1637 long id,
1638 wxFindWindowCmp cmp)
1639 {
1640 if ( parent )
1641 {
1642 // see if this is the one we're looking for
1643 if ( (*cmp)(parent, label, id) )
1644 return (wxWindow *)parent;
1645
1646 // It wasn't, so check all its children
1647 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1648 node;
1649 node = node->GetNext() )
1650 {
1651 // recursively check each child
1652 wxWindow *win = (wxWindow *)node->GetData();
1653 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1654 if (retwin)
1655 return retwin;
1656 }
1657 }
1658
1659 // Not found
1660 return NULL;
1661 }
1662
1663 // helper for FindWindowByXXX()
1664 static
1665 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1666 const wxString& label,
1667 long id,
1668 wxFindWindowCmp cmp)
1669 {
1670 if ( parent )
1671 {
1672 // just check parent and all its children
1673 return wxFindWindowRecursively(parent, label, id, cmp);
1674 }
1675
1676 // start at very top of wx's windows
1677 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1678 node;
1679 node = node->GetNext() )
1680 {
1681 // recursively check each window & its children
1682 wxWindow *win = node->GetData();
1683 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1684 if (retwin)
1685 return retwin;
1686 }
1687
1688 return NULL;
1689 }
1690
1691 /* static */
1692 wxWindow *
1693 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1694 {
1695 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1696 }
1697
1698 /* static */
1699 wxWindow *
1700 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1701 {
1702 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1703
1704 if ( !win )
1705 {
1706 // fall back to the label
1707 win = FindWindowByLabel(title, parent);
1708 }
1709
1710 return win;
1711 }
1712
1713 /* static */
1714 wxWindow *
1715 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1716 {
1717 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1718 }
1719
1720 // ----------------------------------------------------------------------------
1721 // dialog oriented functions
1722 // ----------------------------------------------------------------------------
1723
1724 void wxWindowBase::MakeModal(bool modal)
1725 {
1726 // Disable all other windows
1727 if ( IsTopLevel() )
1728 {
1729 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1730 while (node)
1731 {
1732 wxWindow *win = node->GetData();
1733 if (win != this)
1734 win->Enable(!modal);
1735
1736 node = node->GetNext();
1737 }
1738 }
1739 }
1740
1741 bool wxWindowBase::Validate()
1742 {
1743 #if wxUSE_VALIDATORS
1744 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1745
1746 wxWindowList::compatibility_iterator node;
1747 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1748 {
1749 wxWindowBase *child = node->GetData();
1750 wxValidator *validator = child->GetValidator();
1751 if ( validator && !validator->Validate((wxWindow *)this) )
1752 {
1753 return false;
1754 }
1755
1756 if ( recurse && !child->Validate() )
1757 {
1758 return false;
1759 }
1760 }
1761 #endif // wxUSE_VALIDATORS
1762
1763 return true;
1764 }
1765
1766 bool wxWindowBase::TransferDataToWindow()
1767 {
1768 #if wxUSE_VALIDATORS
1769 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1770
1771 wxWindowList::compatibility_iterator node;
1772 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1773 {
1774 wxWindowBase *child = node->GetData();
1775 wxValidator *validator = child->GetValidator();
1776 if ( validator && !validator->TransferToWindow() )
1777 {
1778 wxLogWarning(_("Could not transfer data to window"));
1779 #if wxUSE_LOG
1780 wxLog::FlushActive();
1781 #endif // wxUSE_LOG
1782
1783 return false;
1784 }
1785
1786 if ( recurse )
1787 {
1788 if ( !child->TransferDataToWindow() )
1789 {
1790 // warning already given
1791 return false;
1792 }
1793 }
1794 }
1795 #endif // wxUSE_VALIDATORS
1796
1797 return true;
1798 }
1799
1800 bool wxWindowBase::TransferDataFromWindow()
1801 {
1802 #if wxUSE_VALIDATORS
1803 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1804
1805 wxWindowList::compatibility_iterator node;
1806 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1807 {
1808 wxWindow *child = node->GetData();
1809 wxValidator *validator = child->GetValidator();
1810 if ( validator && !validator->TransferFromWindow() )
1811 {
1812 // nop warning here because the application is supposed to give
1813 // one itself - we don't know here what might have gone wrongly
1814
1815 return false;
1816 }
1817
1818 if ( recurse )
1819 {
1820 if ( !child->TransferDataFromWindow() )
1821 {
1822 // warning already given
1823 return false;
1824 }
1825 }
1826 }
1827 #endif // wxUSE_VALIDATORS
1828
1829 return true;
1830 }
1831
1832 void wxWindowBase::InitDialog()
1833 {
1834 wxInitDialogEvent event(GetId());
1835 event.SetEventObject( this );
1836 GetEventHandler()->ProcessEvent(event);
1837 }
1838
1839 // ----------------------------------------------------------------------------
1840 // context-sensitive help support
1841 // ----------------------------------------------------------------------------
1842
1843 #if wxUSE_HELP
1844
1845 // associate this help text with this window
1846 void wxWindowBase::SetHelpText(const wxString& text)
1847 {
1848 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1849 if ( helpProvider )
1850 {
1851 helpProvider->AddHelp(this, text);
1852 }
1853 }
1854
1855 #if WXWIN_COMPATIBILITY_2_8
1856 // associate this help text with all windows with the same id as this
1857 // one
1858 void wxWindowBase::SetHelpTextForId(const wxString& text)
1859 {
1860 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1861 if ( helpProvider )
1862 {
1863 helpProvider->AddHelp(GetId(), text);
1864 }
1865 }
1866 #endif // WXWIN_COMPATIBILITY_2_8
1867
1868 // get the help string associated with this window (may be empty)
1869 // default implementation forwards calls to the help provider
1870 wxString
1871 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1872 wxHelpEvent::Origin WXUNUSED(origin)) const
1873 {
1874 wxString text;
1875 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1876 if ( helpProvider )
1877 {
1878 text = helpProvider->GetHelp(this);
1879 }
1880
1881 return text;
1882 }
1883
1884 // show help for this window
1885 void wxWindowBase::OnHelp(wxHelpEvent& event)
1886 {
1887 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1888 if ( helpProvider )
1889 {
1890 wxPoint pos = event.GetPosition();
1891 const wxHelpEvent::Origin origin = event.GetOrigin();
1892 if ( origin == wxHelpEvent::Origin_Keyboard )
1893 {
1894 // if the help event was generated from keyboard it shouldn't
1895 // appear at the mouse position (which is still the only position
1896 // associated with help event) if the mouse is far away, although
1897 // we still do use the mouse position if it's over the window
1898 // because we suppose the user looks approximately at the mouse
1899 // already and so it would be more convenient than showing tooltip
1900 // at some arbitrary position which can be quite far from it
1901 const wxRect rectClient = GetClientRect();
1902 if ( !rectClient.Contains(ScreenToClient(pos)) )
1903 {
1904 // position help slightly under and to the right of this window
1905 pos = ClientToScreen(wxPoint(
1906 2*GetCharWidth(),
1907 rectClient.height + GetCharHeight()
1908 ));
1909 }
1910 }
1911
1912 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
1913 {
1914 // skip the event.Skip() below
1915 return;
1916 }
1917 }
1918
1919 event.Skip();
1920 }
1921
1922 #endif // wxUSE_HELP
1923
1924 // ----------------------------------------------------------------------------
1925 // tooltips
1926 // ----------------------------------------------------------------------------
1927
1928 #if wxUSE_TOOLTIPS
1929
1930 wxString wxWindowBase::GetToolTipText() const
1931 {
1932 return m_tooltip ? m_tooltip->GetTip() : wxString();
1933 }
1934
1935 void wxWindowBase::SetToolTip( const wxString &tip )
1936 {
1937 // don't create the new tooltip if we already have one
1938 if ( m_tooltip )
1939 {
1940 m_tooltip->SetTip( tip );
1941 }
1942 else
1943 {
1944 SetToolTip( new wxToolTip( tip ) );
1945 }
1946
1947 // setting empty tooltip text does not remove the tooltip any more - use
1948 // SetToolTip(NULL) for this
1949 }
1950
1951 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1952 {
1953 if ( m_tooltip != tooltip )
1954 {
1955 if ( m_tooltip )
1956 delete m_tooltip;
1957
1958 m_tooltip = tooltip;
1959 }
1960 }
1961
1962 #endif // wxUSE_TOOLTIPS
1963
1964 // ----------------------------------------------------------------------------
1965 // constraints and sizers
1966 // ----------------------------------------------------------------------------
1967
1968 #if wxUSE_CONSTRAINTS
1969
1970 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1971 {
1972 if ( m_constraints )
1973 {
1974 UnsetConstraints(m_constraints);
1975 delete m_constraints;
1976 }
1977 m_constraints = constraints;
1978 if ( m_constraints )
1979 {
1980 // Make sure other windows know they're part of a 'meaningful relationship'
1981 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1982 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1983 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1984 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1985 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1986 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1987 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1988 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1989 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1990 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1991 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1992 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1993 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1994 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1995 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1996 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1997 }
1998 }
1999
2000 // This removes any dangling pointers to this window in other windows'
2001 // constraintsInvolvedIn lists.
2002 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2003 {
2004 if ( c )
2005 {
2006 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2007 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2008 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2009 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2010 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2011 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2012 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2013 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2014 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2015 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2016 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2017 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2018 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2019 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2020 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2021 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2022 }
2023 }
2024
2025 // Back-pointer to other windows we're involved with, so if we delete this
2026 // window, we must delete any constraints we're involved with.
2027 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2028 {
2029 if ( !m_constraintsInvolvedIn )
2030 m_constraintsInvolvedIn = new wxWindowList;
2031 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2032 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2033 }
2034
2035 // REMOVE back-pointer to other windows we're involved with.
2036 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2037 {
2038 if ( m_constraintsInvolvedIn )
2039 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2040 }
2041
2042 // Reset any constraints that mention this window
2043 void wxWindowBase::DeleteRelatedConstraints()
2044 {
2045 if ( m_constraintsInvolvedIn )
2046 {
2047 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2048 while (node)
2049 {
2050 wxWindow *win = node->GetData();
2051 wxLayoutConstraints *constr = win->GetConstraints();
2052
2053 // Reset any constraints involving this window
2054 if ( constr )
2055 {
2056 constr->left.ResetIfWin(this);
2057 constr->top.ResetIfWin(this);
2058 constr->right.ResetIfWin(this);
2059 constr->bottom.ResetIfWin(this);
2060 constr->width.ResetIfWin(this);
2061 constr->height.ResetIfWin(this);
2062 constr->centreX.ResetIfWin(this);
2063 constr->centreY.ResetIfWin(this);
2064 }
2065
2066 wxWindowList::compatibility_iterator next = node->GetNext();
2067 m_constraintsInvolvedIn->Erase(node);
2068 node = next;
2069 }
2070
2071 wxDELETE(m_constraintsInvolvedIn);
2072 }
2073 }
2074
2075 #endif // wxUSE_CONSTRAINTS
2076
2077 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2078 {
2079 if ( sizer == m_windowSizer)
2080 return;
2081
2082 if ( m_windowSizer )
2083 {
2084 m_windowSizer->SetContainingWindow(NULL);
2085
2086 if ( deleteOld )
2087 delete m_windowSizer;
2088 }
2089
2090 m_windowSizer = sizer;
2091 if ( m_windowSizer )
2092 {
2093 m_windowSizer->SetContainingWindow((wxWindow *)this);
2094 }
2095
2096 SetAutoLayout(m_windowSizer != NULL);
2097 }
2098
2099 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2100 {
2101 SetSizer( sizer, deleteOld );
2102 sizer->SetSizeHints( (wxWindow*) this );
2103 }
2104
2105
2106 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2107 {
2108 // adding a window to a sizer twice is going to result in fatal and
2109 // hard to debug problems later because when deleting the second
2110 // associated wxSizerItem we're going to dereference a dangling
2111 // pointer; so try to detect this as early as possible
2112 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2113 wxT("Adding a window to the same sizer twice?") );
2114
2115 m_containingSizer = sizer;
2116 }
2117
2118 #if wxUSE_CONSTRAINTS
2119
2120 void wxWindowBase::SatisfyConstraints()
2121 {
2122 wxLayoutConstraints *constr = GetConstraints();
2123 bool wasOk = constr && constr->AreSatisfied();
2124
2125 ResetConstraints(); // Mark all constraints as unevaluated
2126
2127 int noChanges = 1;
2128
2129 // if we're a top level panel (i.e. our parent is frame/dialog), our
2130 // own constraints will never be satisfied any more unless we do it
2131 // here
2132 if ( wasOk )
2133 {
2134 while ( noChanges > 0 )
2135 {
2136 LayoutPhase1(&noChanges);
2137 }
2138 }
2139
2140 LayoutPhase2(&noChanges);
2141 }
2142
2143 #endif // wxUSE_CONSTRAINTS
2144
2145 bool wxWindowBase::Layout()
2146 {
2147 // If there is a sizer, use it instead of the constraints
2148 if ( GetSizer() )
2149 {
2150 int w = 0, h = 0;
2151 GetVirtualSize(&w, &h);
2152 GetSizer()->SetDimension( 0, 0, w, h );
2153 }
2154 #if wxUSE_CONSTRAINTS
2155 else
2156 {
2157 SatisfyConstraints(); // Find the right constraints values
2158 SetConstraintSizes(); // Recursively set the real window sizes
2159 }
2160 #endif
2161
2162 return true;
2163 }
2164
2165 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2166 {
2167 if ( GetAutoLayout() )
2168 Layout();
2169
2170 event.Skip();
2171 }
2172
2173 #if wxUSE_CONSTRAINTS
2174
2175 // first phase of the constraints evaluation: set our own constraints
2176 bool wxWindowBase::LayoutPhase1(int *noChanges)
2177 {
2178 wxLayoutConstraints *constr = GetConstraints();
2179
2180 return !constr || constr->SatisfyConstraints(this, noChanges);
2181 }
2182
2183 // second phase: set the constraints for our children
2184 bool wxWindowBase::LayoutPhase2(int *noChanges)
2185 {
2186 *noChanges = 0;
2187
2188 // Layout children
2189 DoPhase(1);
2190
2191 // Layout grand children
2192 DoPhase(2);
2193
2194 return true;
2195 }
2196
2197 // Do a phase of evaluating child constraints
2198 bool wxWindowBase::DoPhase(int phase)
2199 {
2200 // the list containing the children for which the constraints are already
2201 // set correctly
2202 wxWindowList succeeded;
2203
2204 // the max number of iterations we loop before concluding that we can't set
2205 // the constraints
2206 static const int maxIterations = 500;
2207
2208 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2209 {
2210 int noChanges = 0;
2211
2212 // loop over all children setting their constraints
2213 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2214 node;
2215 node = node->GetNext() )
2216 {
2217 wxWindow *child = node->GetData();
2218 if ( child->IsTopLevel() )
2219 {
2220 // top level children are not inside our client area
2221 continue;
2222 }
2223
2224 if ( !child->GetConstraints() || succeeded.Find(child) )
2225 {
2226 // this one is either already ok or nothing we can do about it
2227 continue;
2228 }
2229
2230 int tempNoChanges = 0;
2231 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2232 : child->LayoutPhase2(&tempNoChanges);
2233 noChanges += tempNoChanges;
2234
2235 if ( success )
2236 {
2237 succeeded.Append(child);
2238 }
2239 }
2240
2241 if ( !noChanges )
2242 {
2243 // constraints are set
2244 break;
2245 }
2246 }
2247
2248 return true;
2249 }
2250
2251 void wxWindowBase::ResetConstraints()
2252 {
2253 wxLayoutConstraints *constr = GetConstraints();
2254 if ( constr )
2255 {
2256 constr->left.SetDone(false);
2257 constr->top.SetDone(false);
2258 constr->right.SetDone(false);
2259 constr->bottom.SetDone(false);
2260 constr->width.SetDone(false);
2261 constr->height.SetDone(false);
2262 constr->centreX.SetDone(false);
2263 constr->centreY.SetDone(false);
2264 }
2265
2266 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2267 while (node)
2268 {
2269 wxWindow *win = node->GetData();
2270 if ( !win->IsTopLevel() )
2271 win->ResetConstraints();
2272 node = node->GetNext();
2273 }
2274 }
2275
2276 // Need to distinguish between setting the 'fake' size for windows and sizers,
2277 // and setting the real values.
2278 void wxWindowBase::SetConstraintSizes(bool recurse)
2279 {
2280 wxLayoutConstraints *constr = GetConstraints();
2281 if ( constr && constr->AreSatisfied() )
2282 {
2283 int x = constr->left.GetValue();
2284 int y = constr->top.GetValue();
2285 int w = constr->width.GetValue();
2286 int h = constr->height.GetValue();
2287
2288 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2289 (constr->height.GetRelationship() != wxAsIs) )
2290 {
2291 // We really shouldn't set negative sizes for the windows so make
2292 // them at least of 1*1 size
2293 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2294 }
2295 else
2296 {
2297 // If we don't want to resize this window, just move it...
2298 Move(x, y);
2299 }
2300 }
2301 else if ( constr )
2302 {
2303 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2304 GetClassInfo()->GetClassName(),
2305 GetName().c_str());
2306 }
2307
2308 if ( recurse )
2309 {
2310 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2311 while (node)
2312 {
2313 wxWindow *win = node->GetData();
2314 if ( !win->IsTopLevel() && win->GetConstraints() )
2315 win->SetConstraintSizes();
2316 node = node->GetNext();
2317 }
2318 }
2319 }
2320
2321 // Only set the size/position of the constraint (if any)
2322 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2323 {
2324 wxLayoutConstraints *constr = GetConstraints();
2325 if ( constr )
2326 {
2327 if ( x != wxDefaultCoord )
2328 {
2329 constr->left.SetValue(x);
2330 constr->left.SetDone(true);
2331 }
2332 if ( y != wxDefaultCoord )
2333 {
2334 constr->top.SetValue(y);
2335 constr->top.SetDone(true);
2336 }
2337 if ( w != wxDefaultCoord )
2338 {
2339 constr->width.SetValue(w);
2340 constr->width.SetDone(true);
2341 }
2342 if ( h != wxDefaultCoord )
2343 {
2344 constr->height.SetValue(h);
2345 constr->height.SetDone(true);
2346 }
2347 }
2348 }
2349
2350 void wxWindowBase::MoveConstraint(int x, int y)
2351 {
2352 wxLayoutConstraints *constr = GetConstraints();
2353 if ( constr )
2354 {
2355 if ( x != wxDefaultCoord )
2356 {
2357 constr->left.SetValue(x);
2358 constr->left.SetDone(true);
2359 }
2360 if ( y != wxDefaultCoord )
2361 {
2362 constr->top.SetValue(y);
2363 constr->top.SetDone(true);
2364 }
2365 }
2366 }
2367
2368 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2369 {
2370 wxLayoutConstraints *constr = GetConstraints();
2371 if ( constr )
2372 {
2373 *w = constr->width.GetValue();
2374 *h = constr->height.GetValue();
2375 }
2376 else
2377 GetSize(w, h);
2378 }
2379
2380 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2381 {
2382 wxLayoutConstraints *constr = GetConstraints();
2383 if ( constr )
2384 {
2385 *w = constr->width.GetValue();
2386 *h = constr->height.GetValue();
2387 }
2388 else
2389 GetClientSize(w, h);
2390 }
2391
2392 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2393 {
2394 wxLayoutConstraints *constr = GetConstraints();
2395 if ( constr )
2396 {
2397 *x = constr->left.GetValue();
2398 *y = constr->top.GetValue();
2399 }
2400 else
2401 GetPosition(x, y);
2402 }
2403
2404 #endif // wxUSE_CONSTRAINTS
2405
2406 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2407 {
2408 // don't do it for the dialogs/frames - they float independently of their
2409 // parent
2410 if ( !IsTopLevel() )
2411 {
2412 wxWindow *parent = GetParent();
2413 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2414 {
2415 wxPoint pt(parent->GetClientAreaOrigin());
2416 x += pt.x;
2417 y += pt.y;
2418 }
2419 }
2420 }
2421
2422 // ----------------------------------------------------------------------------
2423 // Update UI processing
2424 // ----------------------------------------------------------------------------
2425
2426 void wxWindowBase::UpdateWindowUI(long flags)
2427 {
2428 wxUpdateUIEvent event(GetId());
2429 event.SetEventObject(this);
2430
2431 if ( GetEventHandler()->ProcessEvent(event) )
2432 {
2433 DoUpdateWindowUI(event);
2434 }
2435
2436 if (flags & wxUPDATE_UI_RECURSE)
2437 {
2438 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2439 while (node)
2440 {
2441 wxWindow* child = (wxWindow*) node->GetData();
2442 child->UpdateWindowUI(flags);
2443 node = node->GetNext();
2444 }
2445 }
2446 }
2447
2448 // do the window-specific processing after processing the update event
2449 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2450 {
2451 if ( event.GetSetEnabled() )
2452 Enable(event.GetEnabled());
2453
2454 if ( event.GetSetShown() )
2455 Show(event.GetShown());
2456 }
2457
2458 // ----------------------------------------------------------------------------
2459 // dialog units translations
2460 // ----------------------------------------------------------------------------
2461
2462 // Windows' computes dialog units using average character width over upper-
2463 // and lower-case ASCII alphabet and not using the average character width
2464 // metadata stored in the font; see
2465 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2466 // It's important that we perform the conversion in identical way, because
2467 // dialog units natively exist only on Windows and Windows HIG is expressed
2468 // using them.
2469 wxSize wxWindowBase::GetDlgUnitBase() const
2470 {
2471 const wxWindow *parent = wxGetTopLevelParent((wxWindow*)this);
2472
2473 if ( !parent->m_font.IsOk() )
2474 {
2475 // Default GUI font is used. This is the most common case, so
2476 // cache the results.
2477 static wxSize s_defFontSize;
2478 if ( s_defFontSize.x == 0 )
2479 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2480 return s_defFontSize;
2481 }
2482 else
2483 {
2484 // Custom font, we always need to compute the result
2485 return wxPrivate::GetAverageASCIILetterSize(*parent);
2486 }
2487 }
2488
2489 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2490 {
2491 const wxSize base = GetDlgUnitBase();
2492
2493 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2494
2495 wxPoint pt2 = wxDefaultPosition;
2496 if (pt.x != wxDefaultCoord)
2497 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2498 if (pt.y != wxDefaultCoord)
2499 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2500
2501 return pt2;
2502 }
2503
2504 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2505 {
2506 const wxSize base = GetDlgUnitBase();
2507
2508 wxPoint pt2 = wxDefaultPosition;
2509 if (pt.x != wxDefaultCoord)
2510 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2511 if (pt.y != wxDefaultCoord)
2512 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2513
2514 return pt2;
2515 }
2516
2517 // ----------------------------------------------------------------------------
2518 // event handlers
2519 // ----------------------------------------------------------------------------
2520
2521 // propagate the colour change event to the subwindows
2522 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2523 {
2524 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2525 while ( node )
2526 {
2527 // Only propagate to non-top-level windows
2528 wxWindow *win = node->GetData();
2529 if ( !win->IsTopLevel() )
2530 {
2531 wxSysColourChangedEvent event2;
2532 event2.SetEventObject(win);
2533 win->GetEventHandler()->ProcessEvent(event2);
2534 }
2535
2536 node = node->GetNext();
2537 }
2538
2539 Refresh();
2540 }
2541
2542 // the default action is to populate dialog with data when it's created,
2543 // and nudge the UI into displaying itself correctly in case
2544 // we've turned the wxUpdateUIEvents frequency down low.
2545 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2546 {
2547 TransferDataToWindow();
2548
2549 // Update the UI at this point
2550 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2551 }
2552
2553 // ----------------------------------------------------------------------------
2554 // menu-related functions
2555 // ----------------------------------------------------------------------------
2556
2557 #if wxUSE_MENUS
2558
2559 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2560 {
2561 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2562
2563 wxMenuInvokingWindowSetter
2564 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2565
2566 wxCurrentPopupMenu = menu;
2567 const bool rc = DoPopupMenu(menu, x, y);
2568 wxCurrentPopupMenu = NULL;
2569
2570 return rc;
2571 }
2572
2573 // this is used to pass the id of the selected item from the menu event handler
2574 // to the main function itself
2575 //
2576 // it's ok to use a global here as there can be at most one popup menu shown at
2577 // any time
2578 static int gs_popupMenuSelection = wxID_NONE;
2579
2580 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2581 {
2582 // store the id in a global variable where we'll retrieve it from later
2583 gs_popupMenuSelection = event.GetId();
2584 }
2585
2586 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2587 {
2588 // nothing to do but do not skip it
2589 }
2590
2591 int
2592 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2593 {
2594 gs_popupMenuSelection = wxID_NONE;
2595
2596 Connect(wxEVT_COMMAND_MENU_SELECTED,
2597 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2598 NULL,
2599 this);
2600
2601 // it is common to construct the menu passed to this function dynamically
2602 // using some fixed range of ids which could clash with the ids used
2603 // elsewhere in the program, which could result in some menu items being
2604 // unintentionally disabled or otherwise modified by update UI handlers
2605 // elsewhere in the program code and this is difficult to avoid in the
2606 // program itself, so instead we just temporarily suspend UI updating while
2607 // this menu is shown
2608 Connect(wxEVT_UPDATE_UI,
2609 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2610 NULL,
2611 this);
2612
2613 PopupMenu(&menu, x, y);
2614
2615 Disconnect(wxEVT_UPDATE_UI,
2616 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2617 NULL,
2618 this);
2619 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2620 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2621 NULL,
2622 this);
2623
2624 return gs_popupMenuSelection;
2625 }
2626
2627 #endif // wxUSE_MENUS
2628
2629 // methods for drawing the sizers in a visible way: this is currently only
2630 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2631 // that well and also because we don't want to leave it enabled in default
2632 // builds used for production
2633 #if wxDEBUG_LEVEL > 1
2634
2635 static void DrawSizers(wxWindowBase *win);
2636
2637 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2638 {
2639 wxClientDC dc((wxWindow *)win);
2640 dc.SetPen(*pen);
2641 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2642 *wxTRANSPARENT_BRUSH);
2643 dc.DrawRectangle(rect.Deflate(1, 1));
2644 }
2645
2646 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2647 {
2648 const wxSizerItemList& items = sizer->GetChildren();
2649 for ( wxSizerItemList::const_iterator i = items.begin(),
2650 end = items.end();
2651 i != end;
2652 ++i )
2653 {
2654 wxSizerItem *item = *i;
2655 if ( item->IsSizer() )
2656 {
2657 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2658 DrawSizer(win, item->GetSizer());
2659 }
2660 else if ( item->IsSpacer() )
2661 {
2662 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2663 }
2664 else if ( item->IsWindow() )
2665 {
2666 DrawSizers(item->GetWindow());
2667 }
2668 else
2669 wxFAIL_MSG("inconsistent wxSizerItem status!");
2670 }
2671 }
2672
2673 static void DrawSizers(wxWindowBase *win)
2674 {
2675 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2676
2677 wxSizer *sizer = win->GetSizer();
2678 if ( sizer )
2679 {
2680 DrawSizer(win, sizer);
2681 }
2682 else // no sizer, still recurse into the children
2683 {
2684 const wxWindowList& children = win->GetChildren();
2685 for ( wxWindowList::const_iterator i = children.begin(),
2686 end = children.end();
2687 i != end;
2688 ++i )
2689 {
2690 DrawSizers(*i);
2691 }
2692
2693 // show all kind of sizes of this window; see the "window sizing" topic
2694 // overview for more info about the various differences:
2695 wxSize fullSz = win->GetSize();
2696 wxSize clientSz = win->GetClientSize();
2697 wxSize bestSz = win->GetBestSize();
2698 wxSize minSz = win->GetMinSize();
2699 wxSize maxSz = win->GetMaxSize();
2700 wxSize virtualSz = win->GetVirtualSize();
2701
2702 wxMessageOutputDebug dbgout;
2703 dbgout.Printf(
2704 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2705 win->GetName(),
2706 fullSz.x, fullSz.y,
2707 clientSz.x, clientSz.y,
2708 bestSz.x, bestSz.y,
2709 minSz.x, minSz.y,
2710 maxSz.x, maxSz.y,
2711 virtualSz.x, virtualSz.y);
2712 }
2713 }
2714
2715 #endif // wxDEBUG_LEVEL
2716
2717 // process special middle clicks
2718 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2719 {
2720 if ( event.ControlDown() && event.AltDown() )
2721 {
2722 #if wxDEBUG_LEVEL > 1
2723 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2724 if ( event.ShiftDown() )
2725 {
2726 DrawSizers(this);
2727 }
2728 else
2729 #endif // __WXDEBUG__
2730 {
2731 // just Ctrl-Alt-middle click shows information about wx version
2732 ::wxInfoMessageBox((wxWindow*)this);
2733 }
2734 }
2735 else
2736 {
2737 event.Skip();
2738 }
2739 }
2740
2741 // ----------------------------------------------------------------------------
2742 // accessibility
2743 // ----------------------------------------------------------------------------
2744
2745 #if wxUSE_ACCESSIBILITY
2746 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2747 {
2748 if (m_accessible && (accessible != m_accessible))
2749 delete m_accessible;
2750 m_accessible = accessible;
2751 if (m_accessible)
2752 m_accessible->SetWindow((wxWindow*) this);
2753 }
2754
2755 // Returns the accessible object, creating if necessary.
2756 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2757 {
2758 if (!m_accessible)
2759 m_accessible = CreateAccessible();
2760 return m_accessible;
2761 }
2762
2763 // Override to create a specific accessible object.
2764 wxAccessible* wxWindowBase::CreateAccessible()
2765 {
2766 return new wxWindowAccessible((wxWindow*) this);
2767 }
2768
2769 #endif
2770
2771 // ----------------------------------------------------------------------------
2772 // list classes implementation
2773 // ----------------------------------------------------------------------------
2774
2775 #if wxUSE_STL
2776
2777 #include "wx/listimpl.cpp"
2778 WX_DEFINE_LIST(wxWindowList)
2779
2780 #else // !wxUSE_STL
2781
2782 void wxWindowListNode::DeleteData()
2783 {
2784 delete (wxWindow *)GetData();
2785 }
2786
2787 #endif // wxUSE_STL/!wxUSE_STL
2788
2789 // ----------------------------------------------------------------------------
2790 // borders
2791 // ----------------------------------------------------------------------------
2792
2793 wxBorder wxWindowBase::GetBorder(long flags) const
2794 {
2795 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2796 if ( border == wxBORDER_DEFAULT )
2797 {
2798 border = GetDefaultBorder();
2799 }
2800 else if ( border == wxBORDER_THEME )
2801 {
2802 border = GetDefaultBorderForControl();
2803 }
2804
2805 return border;
2806 }
2807
2808 wxBorder wxWindowBase::GetDefaultBorder() const
2809 {
2810 return wxBORDER_NONE;
2811 }
2812
2813 // ----------------------------------------------------------------------------
2814 // hit testing
2815 // ----------------------------------------------------------------------------
2816
2817 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2818 {
2819 // here we just check if the point is inside the window or not
2820
2821 // check the top and left border first
2822 bool outside = x < 0 || y < 0;
2823 if ( !outside )
2824 {
2825 // check the right and bottom borders too
2826 wxSize size = GetSize();
2827 outside = x >= size.x || y >= size.y;
2828 }
2829
2830 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2831 }
2832
2833 // ----------------------------------------------------------------------------
2834 // mouse capture
2835 // ----------------------------------------------------------------------------
2836
2837 struct WXDLLEXPORT wxWindowNext
2838 {
2839 wxWindow *win;
2840 wxWindowNext *next;
2841 } *wxWindowBase::ms_winCaptureNext = NULL;
2842 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2843 bool wxWindowBase::ms_winCaptureChanging = false;
2844
2845 void wxWindowBase::CaptureMouse()
2846 {
2847 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
2848
2849 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
2850
2851 ms_winCaptureChanging = true;
2852
2853 wxWindow *winOld = GetCapture();
2854 if ( winOld )
2855 {
2856 ((wxWindowBase*) winOld)->DoReleaseMouse();
2857
2858 // save it on stack
2859 wxWindowNext *item = new wxWindowNext;
2860 item->win = winOld;
2861 item->next = ms_winCaptureNext;
2862 ms_winCaptureNext = item;
2863 }
2864 //else: no mouse capture to save
2865
2866 DoCaptureMouse();
2867 ms_winCaptureCurrent = (wxWindow*)this;
2868
2869 ms_winCaptureChanging = false;
2870 }
2871
2872 void wxWindowBase::ReleaseMouse()
2873 {
2874 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
2875
2876 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
2877
2878 wxASSERT_MSG( GetCapture() == this,
2879 "attempt to release mouse, but this window hasn't captured it" );
2880 wxASSERT_MSG( ms_winCaptureCurrent == this,
2881 "attempt to release mouse, but this window hasn't captured it" );
2882
2883 ms_winCaptureChanging = true;
2884
2885 DoReleaseMouse();
2886 ms_winCaptureCurrent = NULL;
2887
2888 if ( ms_winCaptureNext )
2889 {
2890 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2891 ms_winCaptureCurrent = ms_winCaptureNext->win;
2892
2893 wxWindowNext *item = ms_winCaptureNext;
2894 ms_winCaptureNext = item->next;
2895 delete item;
2896 }
2897 //else: stack is empty, no previous capture
2898
2899 ms_winCaptureChanging = false;
2900
2901 wxLogTrace(wxT("mousecapture"),
2902 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
2903 static_cast<void*>(GetCapture()));
2904 }
2905
2906 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2907 {
2908 wxMouseCaptureLostEvent event(win->GetId());
2909 event.SetEventObject(win);
2910 if ( !win->GetEventHandler()->ProcessEvent(event) )
2911 {
2912 // windows must handle this event, otherwise the app wouldn't behave
2913 // correctly if it loses capture unexpectedly; see the discussion here:
2914 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2915 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2916 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2917 }
2918 }
2919
2920 /* static */
2921 void wxWindowBase::NotifyCaptureLost()
2922 {
2923 // don't do anything if capture lost was expected, i.e. resulted from
2924 // a wx call to ReleaseMouse or CaptureMouse:
2925 if ( ms_winCaptureChanging )
2926 return;
2927
2928 // if the capture was lost unexpectedly, notify every window that has
2929 // capture (on stack or current) about it and clear the stack:
2930
2931 if ( ms_winCaptureCurrent )
2932 {
2933 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2934 ms_winCaptureCurrent = NULL;
2935 }
2936
2937 while ( ms_winCaptureNext )
2938 {
2939 wxWindowNext *item = ms_winCaptureNext;
2940 ms_winCaptureNext = item->next;
2941
2942 DoNotifyWindowAboutCaptureLost(item->win);
2943
2944 delete item;
2945 }
2946 }
2947
2948 #if wxUSE_HOTKEY
2949
2950 bool
2951 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2952 int WXUNUSED(modifiers),
2953 int WXUNUSED(keycode))
2954 {
2955 // not implemented
2956 return false;
2957 }
2958
2959 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2960 {
2961 // not implemented
2962 return false;
2963 }
2964
2965 #endif // wxUSE_HOTKEY
2966
2967 // ----------------------------------------------------------------------------
2968 // event processing
2969 // ----------------------------------------------------------------------------
2970
2971 bool wxWindowBase::TryBefore(wxEvent& event)
2972 {
2973 #if wxUSE_VALIDATORS
2974 // Can only use the validator of the window which
2975 // is receiving the event
2976 if ( event.GetEventObject() == this )
2977 {
2978 wxValidator * const validator = GetValidator();
2979 if ( validator && validator->ProcessEventLocally(event) )
2980 {
2981 return true;
2982 }
2983 }
2984 #endif // wxUSE_VALIDATORS
2985
2986 return wxEvtHandler::TryBefore(event);
2987 }
2988
2989 bool wxWindowBase::TryAfter(wxEvent& event)
2990 {
2991 // carry on up the parent-child hierarchy if the propagation count hasn't
2992 // reached zero yet
2993 if ( event.ShouldPropagate() )
2994 {
2995 // honour the requests to stop propagation at this window: this is
2996 // used by the dialogs, for example, to prevent processing the events
2997 // from the dialog controls in the parent frame which rarely, if ever,
2998 // makes sense
2999 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3000 {
3001 wxWindow *parent = GetParent();
3002 if ( parent && !parent->IsBeingDeleted() )
3003 {
3004 wxPropagateOnce propagateOnce(event);
3005
3006 return parent->GetEventHandler()->ProcessEvent(event);
3007 }
3008 }
3009 }
3010
3011 return wxEvtHandler::TryAfter(event);
3012 }
3013
3014 // ----------------------------------------------------------------------------
3015 // window relationships
3016 // ----------------------------------------------------------------------------
3017
3018 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3019 {
3020 wxCHECK_MSG( GetParent(), NULL,
3021 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3022
3023 wxWindowList& siblings = GetParent()->GetChildren();
3024 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3025 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3026
3027 if ( order == OrderBefore )
3028 i = i->GetPrevious();
3029 else // OrderAfter
3030 i = i->GetNext();
3031
3032 return i ? i->GetData() : NULL;
3033 }
3034
3035 // ----------------------------------------------------------------------------
3036 // keyboard navigation
3037 // ----------------------------------------------------------------------------
3038
3039 // Navigates in the specified direction inside this window
3040 bool wxWindowBase::DoNavigateIn(int flags)
3041 {
3042 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3043 // native code doesn't process our wxNavigationKeyEvents anyhow
3044 wxUnusedVar(flags);
3045 return false;
3046 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3047 wxNavigationKeyEvent eventNav;
3048 wxWindow *focused = FindFocus();
3049 eventNav.SetCurrentFocus(focused);
3050 eventNav.SetEventObject(focused);
3051 eventNav.SetFlags(flags);
3052 return GetEventHandler()->ProcessEvent(eventNav);
3053 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3054 }
3055
3056 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3057 {
3058 if ( event.GetKeyCode() != WXK_TAB )
3059 return false;
3060
3061 int flags = wxNavigationKeyEvent::FromTab;
3062
3063 if ( event.ShiftDown() )
3064 flags |= wxNavigationKeyEvent::IsBackward;
3065 else
3066 flags |= wxNavigationKeyEvent::IsForward;
3067
3068 if ( event.ControlDown() )
3069 flags |= wxNavigationKeyEvent::WinChange;
3070
3071 Navigate(flags);
3072 return true;
3073 }
3074
3075 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3076 {
3077 // check that we're not a top level window
3078 wxCHECK_RET( GetParent(),
3079 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3080
3081 // detect the special case when we have nothing to do anyhow and when the
3082 // code below wouldn't work
3083 if ( win == this )
3084 return;
3085
3086 // find the target window in the siblings list
3087 wxWindowList& siblings = GetParent()->GetChildren();
3088 wxWindowList::compatibility_iterator i = siblings.Find(win);
3089 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3090
3091 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3092 // can't just move the node around
3093 wxWindow *self = (wxWindow *)this;
3094 siblings.DeleteObject(self);
3095 if ( move == OrderAfter )
3096 {
3097 i = i->GetNext();
3098 }
3099
3100 if ( i )
3101 {
3102 siblings.Insert(i, self);
3103 }
3104 else // OrderAfter and win was the last sibling
3105 {
3106 siblings.Append(self);
3107 }
3108 }
3109
3110 // ----------------------------------------------------------------------------
3111 // focus handling
3112 // ----------------------------------------------------------------------------
3113
3114 /*static*/ wxWindow* wxWindowBase::FindFocus()
3115 {
3116 wxWindowBase *win = DoFindFocus();
3117 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3118 }
3119
3120 bool wxWindowBase::HasFocus() const
3121 {
3122 wxWindowBase *win = DoFindFocus();
3123 return win == this ||
3124 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
3125 }
3126
3127 // ----------------------------------------------------------------------------
3128 // drag and drop
3129 // ----------------------------------------------------------------------------
3130
3131 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3132
3133 namespace
3134 {
3135
3136 class DragAcceptFilesTarget : public wxFileDropTarget
3137 {
3138 public:
3139 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3140
3141 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3142 const wxArrayString& filenames)
3143 {
3144 wxDropFilesEvent event(wxEVT_DROP_FILES,
3145 filenames.size(),
3146 wxCArrayString(filenames).Release());
3147 event.SetEventObject(m_win);
3148 event.m_pos.x = x;
3149 event.m_pos.y = y;
3150
3151 return m_win->HandleWindowEvent(event);
3152 }
3153
3154 private:
3155 wxWindowBase * const m_win;
3156
3157 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3158 };
3159
3160
3161 } // anonymous namespace
3162
3163 // Generic version of DragAcceptFiles(). It works by installing a simple
3164 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3165 // together with explicit SetDropTarget() calls.
3166 void wxWindowBase::DragAcceptFiles(bool accept)
3167 {
3168 if ( accept )
3169 {
3170 wxASSERT_MSG( !GetDropTarget(),
3171 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3172 SetDropTarget(new DragAcceptFilesTarget(this));
3173 }
3174 else
3175 {
3176 SetDropTarget(NULL);
3177 }
3178 }
3179
3180 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3181
3182 // ----------------------------------------------------------------------------
3183 // global functions
3184 // ----------------------------------------------------------------------------
3185
3186 wxWindow* wxGetTopLevelParent(wxWindow *win)
3187 {
3188 while ( win && !win->IsTopLevel() )
3189 win = win->GetParent();
3190
3191 return win;
3192 }
3193
3194 #if wxUSE_ACCESSIBILITY
3195 // ----------------------------------------------------------------------------
3196 // accessible object for windows
3197 // ----------------------------------------------------------------------------
3198
3199 // Can return either a child object, or an integer
3200 // representing the child element, starting from 1.
3201 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3202 {
3203 wxASSERT( GetWindow() != NULL );
3204 if (!GetWindow())
3205 return wxACC_FAIL;
3206
3207 return wxACC_NOT_IMPLEMENTED;
3208 }
3209
3210 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3211 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3212 {
3213 wxASSERT( GetWindow() != NULL );
3214 if (!GetWindow())
3215 return wxACC_FAIL;
3216
3217 wxWindow* win = NULL;
3218 if (elementId == 0)
3219 {
3220 win = GetWindow();
3221 }
3222 else
3223 {
3224 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3225 {
3226 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3227 }
3228 else
3229 return wxACC_FAIL;
3230 }
3231 if (win)
3232 {
3233 rect = win->GetRect();
3234 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3235 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3236 return wxACC_OK;
3237 }
3238
3239 return wxACC_NOT_IMPLEMENTED;
3240 }
3241
3242 // Navigates from fromId to toId/toObject.
3243 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3244 int* WXUNUSED(toId), wxAccessible** toObject)
3245 {
3246 wxASSERT( GetWindow() != NULL );
3247 if (!GetWindow())
3248 return wxACC_FAIL;
3249
3250 switch (navDir)
3251 {
3252 case wxNAVDIR_FIRSTCHILD:
3253 {
3254 if (GetWindow()->GetChildren().GetCount() == 0)
3255 return wxACC_FALSE;
3256 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3257 *toObject = childWindow->GetOrCreateAccessible();
3258
3259 return wxACC_OK;
3260 }
3261 case wxNAVDIR_LASTCHILD:
3262 {
3263 if (GetWindow()->GetChildren().GetCount() == 0)
3264 return wxACC_FALSE;
3265 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3266 *toObject = childWindow->GetOrCreateAccessible();
3267
3268 return wxACC_OK;
3269 }
3270 case wxNAVDIR_RIGHT:
3271 case wxNAVDIR_DOWN:
3272 case wxNAVDIR_NEXT:
3273 {
3274 wxWindowList::compatibility_iterator node =
3275 wxWindowList::compatibility_iterator();
3276 if (fromId == 0)
3277 {
3278 // Can't navigate to sibling of this window
3279 // if we're a top-level window.
3280 if (!GetWindow()->GetParent())
3281 return wxACC_NOT_IMPLEMENTED;
3282
3283 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3284 }
3285 else
3286 {
3287 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3288 node = GetWindow()->GetChildren().Item(fromId-1);
3289 }
3290
3291 if (node && node->GetNext())
3292 {
3293 wxWindow* nextWindow = node->GetNext()->GetData();
3294 *toObject = nextWindow->GetOrCreateAccessible();
3295 return wxACC_OK;
3296 }
3297 else
3298 return wxACC_FALSE;
3299 }
3300 case wxNAVDIR_LEFT:
3301 case wxNAVDIR_UP:
3302 case wxNAVDIR_PREVIOUS:
3303 {
3304 wxWindowList::compatibility_iterator node =
3305 wxWindowList::compatibility_iterator();
3306 if (fromId == 0)
3307 {
3308 // Can't navigate to sibling of this window
3309 // if we're a top-level window.
3310 if (!GetWindow()->GetParent())
3311 return wxACC_NOT_IMPLEMENTED;
3312
3313 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3314 }
3315 else
3316 {
3317 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3318 node = GetWindow()->GetChildren().Item(fromId-1);
3319 }
3320
3321 if (node && node->GetPrevious())
3322 {
3323 wxWindow* previousWindow = node->GetPrevious()->GetData();
3324 *toObject = previousWindow->GetOrCreateAccessible();
3325 return wxACC_OK;
3326 }
3327 else
3328 return wxACC_FALSE;
3329 }
3330 }
3331
3332 return wxACC_NOT_IMPLEMENTED;
3333 }
3334
3335 // Gets the name of the specified object.
3336 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3337 {
3338 wxASSERT( GetWindow() != NULL );
3339 if (!GetWindow())
3340 return wxACC_FAIL;
3341
3342 wxString title;
3343
3344 // If a child, leave wxWidgets to call the function on the actual
3345 // child object.
3346 if (childId > 0)
3347 return wxACC_NOT_IMPLEMENTED;
3348
3349 // This will eventually be replaced by specialised
3350 // accessible classes, one for each kind of wxWidgets
3351 // control or window.
3352 #if wxUSE_BUTTON
3353 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3354 title = ((wxButton*) GetWindow())->GetLabel();
3355 else
3356 #endif
3357 title = GetWindow()->GetName();
3358
3359 if (!title.empty())
3360 {
3361 *name = title;
3362 return wxACC_OK;
3363 }
3364 else
3365 return wxACC_NOT_IMPLEMENTED;
3366 }
3367
3368 // Gets the number of children.
3369 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3370 {
3371 wxASSERT( GetWindow() != NULL );
3372 if (!GetWindow())
3373 return wxACC_FAIL;
3374
3375 *childId = (int) GetWindow()->GetChildren().GetCount();
3376 return wxACC_OK;
3377 }
3378
3379 // Gets the specified child (starting from 1).
3380 // If *child is NULL and return value is wxACC_OK,
3381 // this means that the child is a simple element and
3382 // not an accessible object.
3383 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3384 {
3385 wxASSERT( GetWindow() != NULL );
3386 if (!GetWindow())
3387 return wxACC_FAIL;
3388
3389 if (childId == 0)
3390 {
3391 *child = this;
3392 return wxACC_OK;
3393 }
3394
3395 if (childId > (int) GetWindow()->GetChildren().GetCount())
3396 return wxACC_FAIL;
3397
3398 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3399 *child = childWindow->GetOrCreateAccessible();
3400 if (*child)
3401 return wxACC_OK;
3402 else
3403 return wxACC_FAIL;
3404 }
3405
3406 // Gets the parent, or NULL.
3407 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3408 {
3409 wxASSERT( GetWindow() != NULL );
3410 if (!GetWindow())
3411 return wxACC_FAIL;
3412
3413 wxWindow* parentWindow = GetWindow()->GetParent();
3414 if (!parentWindow)
3415 {
3416 *parent = NULL;
3417 return wxACC_OK;
3418 }
3419 else
3420 {
3421 *parent = parentWindow->GetOrCreateAccessible();
3422 if (*parent)
3423 return wxACC_OK;
3424 else
3425 return wxACC_FAIL;
3426 }
3427 }
3428
3429 // Performs the default action. childId is 0 (the action for this object)
3430 // or > 0 (the action for a child).
3431 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3432 // window (e.g. an edit control).
3433 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3434 {
3435 wxASSERT( GetWindow() != NULL );
3436 if (!GetWindow())
3437 return wxACC_FAIL;
3438
3439 return wxACC_NOT_IMPLEMENTED;
3440 }
3441
3442 // Gets the default action for this object (0) or > 0 (the action for a child).
3443 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3444 // string if there is no action.
3445 // The retrieved string describes the action that is performed on an object,
3446 // not what the object does as a result. For example, a toolbar button that prints
3447 // a document has a default action of "Press" rather than "Prints the current document."
3448 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3449 {
3450 wxASSERT( GetWindow() != NULL );
3451 if (!GetWindow())
3452 return wxACC_FAIL;
3453
3454 return wxACC_NOT_IMPLEMENTED;
3455 }
3456
3457 // Returns the description for this object or a child.
3458 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3459 {
3460 wxASSERT( GetWindow() != NULL );
3461 if (!GetWindow())
3462 return wxACC_FAIL;
3463
3464 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3465 if (!ht.empty())
3466 {
3467 *description = ht;
3468 return wxACC_OK;
3469 }
3470 return wxACC_NOT_IMPLEMENTED;
3471 }
3472
3473 // Returns help text for this object or a child, similar to tooltip text.
3474 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3475 {
3476 wxASSERT( GetWindow() != NULL );
3477 if (!GetWindow())
3478 return wxACC_FAIL;
3479
3480 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3481 if (!ht.empty())
3482 {
3483 *helpText = ht;
3484 return wxACC_OK;
3485 }
3486 return wxACC_NOT_IMPLEMENTED;
3487 }
3488
3489 // Returns the keyboard shortcut for this object or child.
3490 // Return e.g. ALT+K
3491 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3492 {
3493 wxASSERT( GetWindow() != NULL );
3494 if (!GetWindow())
3495 return wxACC_FAIL;
3496
3497 return wxACC_NOT_IMPLEMENTED;
3498 }
3499
3500 // Returns a role constant.
3501 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3502 {
3503 wxASSERT( GetWindow() != NULL );
3504 if (!GetWindow())
3505 return wxACC_FAIL;
3506
3507 // If a child, leave wxWidgets to call the function on the actual
3508 // child object.
3509 if (childId > 0)
3510 return wxACC_NOT_IMPLEMENTED;
3511
3512 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3513 return wxACC_NOT_IMPLEMENTED;
3514 #if wxUSE_STATUSBAR
3515 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3516 return wxACC_NOT_IMPLEMENTED;
3517 #endif
3518 #if wxUSE_TOOLBAR
3519 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3520 return wxACC_NOT_IMPLEMENTED;
3521 #endif
3522
3523 //*role = wxROLE_SYSTEM_CLIENT;
3524 *role = wxROLE_SYSTEM_CLIENT;
3525 return wxACC_OK;
3526
3527 #if 0
3528 return wxACC_NOT_IMPLEMENTED;
3529 #endif
3530 }
3531
3532 // Returns a state constant.
3533 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3534 {
3535 wxASSERT( GetWindow() != NULL );
3536 if (!GetWindow())
3537 return wxACC_FAIL;
3538
3539 // If a child, leave wxWidgets to call the function on the actual
3540 // child object.
3541 if (childId > 0)
3542 return wxACC_NOT_IMPLEMENTED;
3543
3544 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3545 return wxACC_NOT_IMPLEMENTED;
3546
3547 #if wxUSE_STATUSBAR
3548 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3549 return wxACC_NOT_IMPLEMENTED;
3550 #endif
3551 #if wxUSE_TOOLBAR
3552 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3553 return wxACC_NOT_IMPLEMENTED;
3554 #endif
3555
3556 *state = 0;
3557 return wxACC_OK;
3558
3559 #if 0
3560 return wxACC_NOT_IMPLEMENTED;
3561 #endif
3562 }
3563
3564 // Returns a localized string representing the value for the object
3565 // or child.
3566 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3567 {
3568 wxASSERT( GetWindow() != NULL );
3569 if (!GetWindow())
3570 return wxACC_FAIL;
3571
3572 return wxACC_NOT_IMPLEMENTED;
3573 }
3574
3575 // Selects the object or child.
3576 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3577 {
3578 wxASSERT( GetWindow() != NULL );
3579 if (!GetWindow())
3580 return wxACC_FAIL;
3581
3582 return wxACC_NOT_IMPLEMENTED;
3583 }
3584
3585 // Gets the window with the keyboard focus.
3586 // If childId is 0 and child is NULL, no object in
3587 // this subhierarchy has the focus.
3588 // If this object has the focus, child should be 'this'.
3589 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3590 {
3591 wxASSERT( GetWindow() != NULL );
3592 if (!GetWindow())
3593 return wxACC_FAIL;
3594
3595 return wxACC_NOT_IMPLEMENTED;
3596 }
3597
3598 #if wxUSE_VARIANT
3599 // Gets a variant representing the selected children
3600 // of this object.
3601 // Acceptable values:
3602 // - a null variant (IsNull() returns true)
3603 // - a list variant (GetType() == wxT("list")
3604 // - an integer representing the selected child element,
3605 // or 0 if this object is selected (GetType() == wxT("long")
3606 // - a "void*" pointer to a wxAccessible child object
3607 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3608 {
3609 wxASSERT( GetWindow() != NULL );
3610 if (!GetWindow())
3611 return wxACC_FAIL;
3612
3613 return wxACC_NOT_IMPLEMENTED;
3614 }
3615 #endif // wxUSE_VARIANT
3616
3617 #endif // wxUSE_ACCESSIBILITY
3618
3619 // ----------------------------------------------------------------------------
3620 // RTL support
3621 // ----------------------------------------------------------------------------
3622
3623 wxCoord
3624 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3625 wxCoord width,
3626 wxCoord widthTotal) const
3627 {
3628 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3629 {
3630 x = widthTotal - x - width;
3631 }
3632
3633 return x;
3634 }
3635
3636