1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
59 class WXDLLEXPORT wxCaret
;
60 class WXDLLEXPORT wxControl
;
61 class WXDLLEXPORT wxCursor
;
62 class WXDLLEXPORT wxDC
;
63 class WXDLLEXPORT wxDropTarget
;
64 class WXDLLEXPORT wxItemResource
;
65 class WXDLLEXPORT wxLayoutConstraints
;
66 class WXDLLEXPORT wxResourceTable
;
67 class WXDLLEXPORT wxSizer
;
68 class WXDLLEXPORT wxToolTip
;
69 class WXDLLEXPORT wxWindowBase
;
70 class WXDLLEXPORT wxWindow
;
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible
;
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
80 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
99 // different window variants, on platforms like eg mac uses different rendering sizes
103 wxWINDOW_VARIANT_DEFAULT
, // Default size (usually == normal, may be set by a wxSystemOptions entry)
104 wxWINDOW_VARIANT_NORMAL
, // Normal size
105 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal )
106 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal )
107 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal )
110 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
113 // creating the window
114 // -------------------
116 // default ctor, initializes everything which can be initialized before
120 // pseudo ctor (can't be virtual, called from ctor)
121 bool CreateBase(wxWindowBase
*parent
,
123 const wxPoint
& pos
= wxDefaultPosition
,
124 const wxSize
& size
= wxDefaultSize
,
126 const wxValidator
& validator
= wxDefaultValidator
,
127 const wxString
& name
= wxPanelNameStr
);
129 virtual ~wxWindowBase();
131 // deleting the window
132 // -------------------
134 // ask the window to close itself, return true if the event handler
135 // honoured our request
136 bool Close( bool force
= false );
138 // the following functions delete the C++ objects (the window itself
139 // or its children) as well as the GUI windows and normally should
140 // never be used directly
142 // delete window unconditionally (dangerous!), returns true if ok
143 virtual bool Destroy();
144 // delete all children of this window, returns true if ok
145 bool DestroyChildren();
147 // is the window being deleted?
148 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
153 // NB: in future versions of wxWindows Set/GetTitle() will only work
154 // with the top level windows (such as dialogs and frames) and
155 // Set/GetLabel() only with the other ones (i.e. all controls).
157 // the title (or label, see below) of the window: the text which the
159 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
160 virtual wxString
GetTitle() const { return wxEmptyString
; }
162 // label is just the same as the title (but for, e.g., buttons it
163 // makes more sense to speak about labels)
164 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
165 virtual wxString
GetLabel() const { return GetTitle(); }
167 // the window name is used for ressource setting in X, it is not the
168 // same as the window title/label
169 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
170 virtual wxString
GetName() const { return m_windowName
; }
172 // sets the window variant, calls internally DoSetVariant if variant has changed
173 void SetWindowVariant( wxWindowVariant variant
) ;
174 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
177 // window id uniquely identifies the window among its siblings unless
178 // it is -1 which means "don't care"
179 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
180 wxWindowID
GetId() const { return m_windowId
; }
182 // generate a control id for the controls which were not given one by
184 static int NewControlId() { return --ms_lastControlId
; }
185 // get the id of the control following the one with the given
186 // (autogenerated) id
187 static int NextControlId(int winid
) { return winid
- 1; }
188 // get the id of the control preceding the one with the given
189 // (autogenerated) id
190 static int PrevControlId(int winid
) { return winid
+ 1; }
195 // set the window size and/or position
196 void SetSize( int x
, int y
, int width
, int height
,
197 int sizeFlags
= wxSIZE_AUTO
)
198 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
200 void SetSize( int width
, int height
)
201 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
203 void SetSize( const wxSize
& size
)
204 { SetSize( size
.x
, size
.y
); }
206 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
207 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
209 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
210 { DoSetSize(x
, y
, -1, -1, flags
); }
212 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
213 { Move(pt
.x
, pt
.y
, flags
); }
216 virtual void Raise() = 0;
217 virtual void Lower() = 0;
219 // client size is the size of area available for subwindows
220 void SetClientSize( int width
, int height
)
221 { DoSetClientSize(width
, height
); }
223 void SetClientSize( const wxSize
& size
)
224 { DoSetClientSize(size
.x
, size
.y
); }
226 void SetClientSize(const wxRect
& rect
)
227 { SetClientSize( rect
.width
, rect
.height
); }
229 // get the window position and/or size (pointers may be NULL)
230 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
231 wxPoint
GetPosition() const
234 DoGetPosition(&w
, &h
);
236 return wxPoint(w
, h
);
239 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
241 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
242 wxSize
GetSize() const
249 wxRect
GetRect() const
252 GetPosition(& x
, & y
);
255 return wxRect(x
, y
, w
, h
);
258 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
259 wxSize
GetClientSize() const
262 DoGetClientSize(& w
, & h
);
267 // get the origin of the client area of the window relative to the
268 // window top left corner (the client area may be shifted because of
269 // the borders, scrollbars, other decorations...)
270 virtual wxPoint
GetClientAreaOrigin() const;
272 // get the client rectangle in window (i.e. client) coordinates
273 wxRect
GetClientRect() const
275 return wxRect(GetClientAreaOrigin(), GetClientSize());
278 // get the size best suited for the window (in fact, minimal
279 // acceptable size using which it will still look "nice")
280 wxSize
GetBestSize() const { return DoGetBestSize(); }
281 void GetBestSize(int *w
, int *h
) const
283 wxSize s
= DoGetBestSize();
290 // There are times (and windows) where 'Best' size and 'Min' size
291 // are vastly out of sync. This should be remedied somehow, but in
292 // the meantime, this method will return the larger of BestSize
293 // (the window's smallest legible size), and any user specified
295 wxSize
GetAdjustedBestSize() const
297 wxSize
s( DoGetBestSize() );
298 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
301 // the generic centre function - centers the window on parent by`
302 // default or on screen if it doesn't have parent or
303 // wxCENTER_ON_SCREEN flag is given
304 void Centre( int direction
= wxBOTH
);
305 void Center( int direction
= wxBOTH
) { Centre(direction
); }
307 // centre on screen (only works for top level windows)
308 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
309 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
311 // centre with respect to the the parent window
312 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
313 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
315 // set window size to wrap around its children
318 // set virtual size to satisfy children
319 virtual void FitInside();
321 // set min/max size of the window
322 virtual void SetSizeHints( int minW
, int minH
,
323 int maxW
= -1, int maxH
= -1,
324 int incW
= -1, int incH
= -1 );
326 virtual void SetVirtualSizeHints( int minW
, int minH
,
327 int maxW
= -1, int maxH
= -1 );
329 virtual int GetMinWidth() const { return m_minWidth
; }
330 virtual int GetMinHeight() const { return m_minHeight
; }
331 int GetMaxWidth() const { return m_maxWidth
; }
332 int GetMaxHeight() const { return m_maxHeight
; }
334 // Override this method to control the values given to Sizers etc.
335 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
337 // Methods for accessing the virtual size of a window. For most
338 // windows this is just the client area of the window, but for
339 // some like scrolled windows it is more or less independent of
340 // the screen window size. You may override the DoXXXVirtual
341 // methods below for classes where that is is the case.
343 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
344 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
346 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
347 void GetVirtualSize( int *x
, int *y
) const
349 wxSize
s( DoGetVirtualSize() );
357 // Override these methods for windows that have a virtual size
358 // independent of their client size. eg. the virtual area of a
359 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
361 virtual void DoSetVirtualSize( int x
, int y
);
362 virtual wxSize
DoGetVirtualSize() const; // { return m_virtualSize; }
364 // Return the largest of ClientSize and BestSize (as determined
365 // by a sizer, interior children, or other means)
367 virtual wxSize
GetBestVirtualSize() const
369 wxSize
client( GetClientSize() );
370 wxSize
best( GetBestSize() );
372 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
378 // returns true if window was shown/hidden, false if the nothing was
379 // done (window was already shown/hidden)
380 virtual bool Show( bool show
= true );
381 bool Hide() { return Show(false); }
383 // returns true if window was enabled/disabled, false if nothing done
384 virtual bool Enable( bool enable
= true );
385 bool Disable() { return Enable(false); }
387 bool IsShown() const { return m_isShown
; }
388 bool IsEnabled() const { return m_isEnabled
; }
390 // get/set window style (setting style won't update the window and so
391 // is only useful for internal usage)
392 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
393 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
395 // just some (somewhat shorter) synonims
396 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
397 long GetWindowStyle() const { return GetWindowStyleFlag(); }
399 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
400 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
402 // extra style: the less often used style bits which can't be set with
403 // SetWindowStyleFlag()
404 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
405 long GetExtraStyle() const { return m_exStyle
; }
407 // make the window modal (all other windows unresponsive)
408 virtual void MakeModal(bool modal
= true);
410 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
411 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
413 // Returns true if this class should have the background colour
414 // changed to match the parent window's theme. For example when a
415 // page is added to a notebook it and it's children may need to have
416 // the colours adjusted depending on the current theme settings, but
417 // not all windows/controls can do this without looking wrong.
418 virtual void ApplyParentThemeBackground(const wxColour
& WXUNUSED(bg
))
421 // returns true if this window should inherit its parent colours on
423 virtual bool ShouldInheritColours() const { return false; }
426 // focus and keyboard handling
427 // ---------------------------
429 // set focus to this window
430 virtual void SetFocus() = 0;
432 // set focus to this window as the result of a keyboard action
433 virtual void SetFocusFromKbd() { SetFocus(); }
435 // return the window which currently has the focus or NULL
436 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
438 // can this window have focus?
439 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
441 // can this window be given focus by keyboard navigation? if not, the
442 // only way to give it focus (provided it accepts it at all) is to
444 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
446 // NB: these methods really don't belong here but with the current
447 // class hierarchy there is no other place for them :-(
449 // get the default child of this parent, i.e. the one which is
450 // activated by pressing <Enter>
451 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
453 // set this child as default, return the old default
454 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
457 // set this child as temporary default
458 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
460 // parent/children relations
461 // -------------------------
463 // get the list of children
464 const wxWindowList
& GetChildren() const { return m_children
; }
465 wxWindowList
& GetChildren() { return m_children
; }
467 // needed just for extended runtime
468 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
470 // get the parent or the parent of the parent
471 wxWindow
*GetParent() const { return m_parent
; }
472 inline wxWindow
*GetGrandParent() const;
474 // is this window a top level one?
475 virtual bool IsTopLevel() const;
477 // it doesn't really change parent, use ReParent() instead
478 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
479 // change the real parent of this window, return true if the parent
480 // was changed, false otherwise (error or newParent == oldParent)
481 virtual bool Reparent( wxWindowBase
*newParent
);
483 // implementation mostly
484 virtual void AddChild( wxWindowBase
*child
);
485 virtual void RemoveChild( wxWindowBase
*child
);
487 // looking for windows
488 // -------------------
490 // find window among the descendants of this one either by id or by
491 // name (return NULL if not found)
492 wxWindow
*FindWindow( long winid
);
493 wxWindow
*FindWindow( const wxString
& name
);
495 // Find a window among any window (all return NULL if not found)
496 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
497 static wxWindow
*FindWindowByName( const wxString
& name
,
498 const wxWindow
*parent
= NULL
);
499 static wxWindow
*FindWindowByLabel( const wxString
& label
,
500 const wxWindow
*parent
= NULL
);
502 // event handler stuff
503 // -------------------
505 // get the current event handler
506 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
508 // replace the event handler (allows to completely subclass the
510 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
512 // push/pop event handler: allows to chain a custom event handler to
513 // alreasy existing ones
514 void PushEventHandler( wxEvtHandler
*handler
);
515 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
517 // find the given handler in the event handler chain and remove (but
518 // not delete) it from the event handler chain, return true if it was
519 // found and false otherwise (this also results in an assert failure so
520 // this function should only be called when the handler is supposed to
522 bool RemoveEventHandler(wxEvtHandler
*handler
);
528 // a window may have an associated validator which is used to control
530 virtual void SetValidator( const wxValidator
&validator
);
531 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
532 #endif // wxUSE_VALIDATORS
535 // dialog oriented functions
536 // -------------------------
538 // validate the correctness of input, return true if ok
539 virtual bool Validate();
541 // transfer data between internal and GUI representations
542 virtual bool TransferDataToWindow();
543 virtual bool TransferDataFromWindow();
545 virtual void InitDialog();
550 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
551 { m_acceleratorTable
= accel
; }
552 wxAcceleratorTable
*GetAcceleratorTable()
553 { return &m_acceleratorTable
; }
555 #endif // wxUSE_ACCEL
558 // hot keys (system wide accelerators)
559 // -----------------------------------
561 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
562 virtual bool UnregisterHotKey(int hotkeyId
);
563 #endif // wxUSE_HOTKEY
566 // dialog units translations
567 // -------------------------
569 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
570 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
571 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
573 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
575 return wxSize(pt
.x
, pt
.y
);
578 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
580 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
582 return wxSize(pt
.x
, pt
.y
);
588 // move the mouse to the specified position
589 virtual void WarpPointer(int x
, int y
) = 0;
591 // start or end mouse capture, these functions maintain the stack of
592 // windows having captured the mouse and after calling ReleaseMouse()
593 // the mouse is not released but returns to the window which had had
594 // captured it previously (if any)
598 // get the window which currently captures the mouse or NULL
599 static wxWindow
*GetCapture();
601 // does this window have the capture?
602 virtual bool HasCapture() const
603 { return (wxWindow
*)this == GetCapture(); }
605 // painting the window
606 // -------------------
608 // mark the specified rectangle (or the whole window) as "dirty" so it
610 virtual void Refresh( bool eraseBackground
= true,
611 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
613 // a less awkward wrapper for Refresh
614 void RefreshRect(const wxRect
& rect
) { Refresh(true, &rect
); }
616 // repaint all invalid areas of the window immediately
617 virtual void Update() { }
619 // clear the window background
620 virtual void ClearBackground();
622 // freeze the window: don't redraw it until it is thawed
623 virtual void Freeze() { }
625 // thaw the window: redraw it after it had been frozen
626 virtual void Thaw() { }
628 // adjust DC for drawing on this window
629 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
631 // the update region of the window contains the areas which must be
632 // repainted by the program
633 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
634 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
636 // get the update rectangleregion bounding box in client coords
637 wxRect
GetUpdateClientRect() const;
639 // these functions verify whether the given point/rectangle belongs to
640 // (or at least intersects with) the update region
641 bool IsExposed( int x
, int y
) const;
642 bool IsExposed( int x
, int y
, int w
, int h
) const;
644 bool IsExposed( const wxPoint
& pt
) const
645 { return IsExposed(pt
.x
, pt
.y
); }
646 bool IsExposed( const wxRect
& rect
) const
647 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
649 // colours, fonts and cursors
650 // --------------------------
652 // set/retrieve the window colours (system defaults are used by
653 // default): Set functions return true if colour was changed
654 virtual bool SetBackgroundColour( const wxColour
&colour
);
655 virtual bool SetForegroundColour( const wxColour
&colour
);
657 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
658 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
660 // set/retrieve the cursor for this window (SetCursor() returns true
661 // if the cursor was really changed)
662 virtual bool SetCursor( const wxCursor
&cursor
);
663 const wxCursor
& GetCursor() const { return m_cursor
; }
664 wxCursor
& GetCursor() { return m_cursor
; }
666 // set/retrieve the font for the window (SetFont() returns true if the
667 // font really changed)
668 virtual bool SetFont( const wxFont
&font
) = 0;
669 const wxFont
& GetFont() const { return m_font
; }
670 wxFont
& GetFont() { return m_font
; }
673 // associate a caret with the window
674 void SetCaret(wxCaret
*caret
);
675 // get the current caret (may be NULL)
676 wxCaret
*GetCaret() const { return m_caret
; }
677 #endif // wxUSE_CARET
679 // get the (average) character size for the current font
680 virtual int GetCharHeight() const = 0;
681 virtual int GetCharWidth() const = 0;
683 // get the width/height/... of the text using current or specified
685 virtual void GetTextExtent(const wxString
& string
,
687 int *descent
= (int *) NULL
,
688 int *externalLeading
= (int *) NULL
,
689 const wxFont
*theFont
= (const wxFont
*) NULL
)
692 // client <-> screen coords
693 // ------------------------
695 // translate to/from screen/client coordinates (pointers may be NULL)
696 void ClientToScreen( int *x
, int *y
) const
697 { DoClientToScreen(x
, y
); }
698 void ScreenToClient( int *x
, int *y
) const
699 { DoScreenToClient(x
, y
); }
701 // wxPoint interface to do the same thing
702 wxPoint
ClientToScreen(const wxPoint
& pt
) const
704 int x
= pt
.x
, y
= pt
.y
;
705 DoClientToScreen(&x
, &y
);
707 return wxPoint(x
, y
);
710 wxPoint
ScreenToClient(const wxPoint
& pt
) const
712 int x
= pt
.x
, y
= pt
.y
;
713 DoScreenToClient(&x
, &y
);
715 return wxPoint(x
, y
);
718 // test where the given (in client coords) point lies
719 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
720 { return DoHitTest(x
, y
); }
722 wxHitTest
HitTest(const wxPoint
& pt
) const
723 { return DoHitTest(pt
.x
, pt
.y
); }
728 // get the window border style from the given flags: this is different from
729 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
730 // translate wxBORDER_DEFAULT to something reasonable
731 wxBorder
GetBorder(long flags
) const;
733 // get border for the flags of this window
734 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
736 // send wxUpdateUIEvents to this window, and children if recurse is true
737 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
739 // do the window-specific processing after processing the update event
740 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
743 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
744 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
745 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
746 { return DoPopupMenu(menu
, x
, y
); }
747 #endif // wxUSE_MENUS
752 // does the window have the scrollbar for this orientation?
753 bool HasScrollbar(int orient
) const
755 return (m_windowStyle
&
756 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
759 // configure the window scrollbars
760 virtual void SetScrollbar( int orient
,
764 bool refresh
= true ) = 0;
765 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
766 virtual int GetScrollPos( int orient
) const = 0;
767 virtual int GetScrollThumb( int orient
) const = 0;
768 virtual int GetScrollRange( int orient
) const = 0;
770 // scroll window to the specified position
771 virtual void ScrollWindow( int dx
, int dy
,
772 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
774 // scrolls window by line/page: note that not all controls support this
776 // return true if the position changed, false otherwise
777 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
778 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
780 // convenient wrappers for ScrollLines/Pages
781 bool LineUp() { return ScrollLines(-1); }
782 bool LineDown() { return ScrollLines(1); }
783 bool PageUp() { return ScrollPages(-1); }
784 bool PageDown() { return ScrollPages(1); }
786 // context-sensitive help
787 // ----------------------
789 // these are the convenience functions wrapping wxHelpProvider methods
792 // associate this help text with this window
793 void SetHelpText(const wxString
& text
);
794 // associate this help text with all windows with the same id as this
796 void SetHelpTextForId(const wxString
& text
);
797 // get the help string associated with this window (may be empty)
798 wxString
GetHelpText() const;
805 // the easiest way to set a tooltip for a window is to use this method
806 void SetToolTip( const wxString
&tip
);
807 // attach a tooltip to the window
808 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
809 // get the associated tooltip or NULL if none
810 wxToolTip
* GetToolTip() const { return m_tooltip
; }
811 wxString
GetToolTipText() const ;
812 #endif // wxUSE_TOOLTIPS
816 #if wxUSE_DRAG_AND_DROP
817 // set/retrieve the drop target associated with this window (may be
818 // NULL; it's owned by the window and will be deleted by it)
819 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
820 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
821 #endif // wxUSE_DRAG_AND_DROP
823 // constraints and sizers
824 // ----------------------
825 #if wxUSE_CONSTRAINTS
826 // set the constraints for this window or retrieve them (may be NULL)
827 void SetConstraints( wxLayoutConstraints
*constraints
);
828 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
830 // implementation only
831 void UnsetConstraints(wxLayoutConstraints
*c
);
832 wxWindowList
*GetConstraintsInvolvedIn() const
833 { return m_constraintsInvolvedIn
; }
834 void AddConstraintReference(wxWindowBase
*otherWin
);
835 void RemoveConstraintReference(wxWindowBase
*otherWin
);
836 void DeleteRelatedConstraints();
837 void ResetConstraints();
839 // these methods may be overriden for special layout algorithms
840 virtual void SetConstraintSizes(bool recurse
= true);
841 virtual bool LayoutPhase1(int *noChanges
);
842 virtual bool LayoutPhase2(int *noChanges
);
843 virtual bool DoPhase(int phase
);
845 // these methods are virtual but normally won't be overridden
846 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
847 virtual void MoveConstraint(int x
, int y
);
848 virtual void GetSizeConstraint(int *w
, int *h
) const ;
849 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
850 virtual void GetPositionConstraint(int *x
, int *y
) const ;
852 #endif // wxUSE_CONSTRAINTS
854 // when using constraints or sizers, it makes sense to update
855 // children positions automatically whenever the window is resized
856 // - this is done if autoLayout is on
857 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
858 bool GetAutoLayout() const { return m_autoLayout
; }
860 // lay out the window and its children
861 virtual bool Layout();
864 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
865 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
867 wxSizer
*GetSizer() const { return m_windowSizer
; }
869 // Track if this window is a member of a sizer
870 void SetContainingSizer(wxSizer
* sizer
)
872 // adding a window to a sizer twice is going to result in fatal and
873 // hard to debug problems later because when deleting the second
874 // associated wxSizerItem we're going to dereference a dangling
875 // pointer; so try to detect this as early as possible
876 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
877 _T("Adding a window to the same sizer twice?") );
879 m_containingSizer
= sizer
;
881 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
884 // ----------------------
885 #if wxUSE_ACCESSIBILITY
886 // Override to create a specific accessible object.
887 virtual wxAccessible
* CreateAccessible();
889 // Sets the accessible object.
890 void SetAccessible(wxAccessible
* accessible
) ;
892 // Returns the accessible object.
893 wxAccessible
* GetAccessible() { return m_accessible
; };
895 // Returns the accessible object, creating if necessary.
896 wxAccessible
* GetOrCreateAccessible() ;
903 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
904 void OnInitDialog( wxInitDialogEvent
&event
);
905 void OnMiddleClick( wxMouseEvent
& event
);
907 void OnHelp(wxHelpEvent
& event
);
910 // virtual function for implementing internal idle
912 virtual void OnInternalIdle() {}
914 // call internal idle recursively
915 // void ProcessInternalIdle() ;
917 // get the handle of the window for the underlying window system: this
918 // is only used for wxWin itself or for user code which wants to call
919 // platform-specific APIs
920 virtual WXWidget
GetHandle() const = 0;
923 // Store the palette used by DCs in wxWindow so that the dcs can share
924 // a palette. And we can respond to palette messages.
925 wxPalette
GetPalette() const { return m_palette
; }
927 // When palette is changed tell the DC to set the system palette to the
929 void SetPalette(const wxPalette
& pal
);
931 // return true if we have a specific palette
932 bool HasCustomPalette() const { return m_hasCustomPalette
; }
934 // return the first parent window with a custom palette or NULL
935 wxWindow
*GetAncestorWithCustomPalette() const;
936 #endif // wxUSE_PALETTE
939 // event handling specific to wxWindow
940 virtual bool TryValidator(wxEvent
& event
);
941 virtual bool TryParent(wxEvent
& event
);
944 #if wxUSE_CONSTRAINTS
945 // satisfy the constraints for the windows but don't set the window sizes
946 void SatisfyConstraints();
947 #endif // wxUSE_CONSTRAINTS
949 // Send the wxWindowDestroyEvent
950 void SendDestroyEvent();
952 // the window id - a number which uniquely identifies a window among
953 // its siblings unless it is -1
954 wxWindowID m_windowId
;
956 // the parent window of this window (or NULL) and the list of the children
959 wxWindowList m_children
;
961 // the minimal allowed size for the window (no minimal size if variable(s)
968 // event handler for this window: usually is just 'this' but may be
969 // changed with SetEventHandler()
970 wxEvtHandler
*m_eventHandler
;
973 // associated validator or NULL if none
974 wxValidator
*m_windowValidator
;
975 #endif // wxUSE_VALIDATORS
977 #if wxUSE_DRAG_AND_DROP
978 wxDropTarget
*m_dropTarget
;
979 #endif // wxUSE_DRAG_AND_DROP
981 // visual window attributes
984 wxColour m_backgroundColour
, m_foregroundColour
;
988 #endif // wxUSE_CARET
990 // the region which should be repainted in response to paint event
991 wxRegion m_updateRegion
;
994 // the accelerator table for the window which translates key strokes into
996 wxAcceleratorTable m_acceleratorTable
;
997 #endif // wxUSE_ACCEL
999 // the tooltip for this window (may be NULL)
1001 wxToolTip
*m_tooltip
;
1002 #endif // wxUSE_TOOLTIPS
1004 // constraints and sizers
1005 #if wxUSE_CONSTRAINTS
1006 // the constraints for this window or NULL
1007 wxLayoutConstraints
*m_constraints
;
1009 // constraints this window is involved in
1010 wxWindowList
*m_constraintsInvolvedIn
;
1011 #endif // wxUSE_CONSTRAINTS
1013 // this window's sizer
1014 wxSizer
*m_windowSizer
;
1016 // The sizer this window is a member of, if any
1017 wxSizer
*m_containingSizer
;
1019 // Layout() window automatically when its size changes?
1020 bool m_autoLayout
:1;
1025 bool m_isBeingDeleted
:1;
1027 // was the window colours/font explicitly changed by user?
1032 // window attributes
1035 wxString m_windowName
;
1036 bool m_themeEnabled
;
1039 wxPalette m_palette
;
1040 bool m_hasCustomPalette
;
1041 #endif // wxUSE_PALETTE
1043 #if wxUSE_ACCESSIBILITY
1044 wxAccessible
* m_accessible
;
1046 // Virtual size (scrolling)
1047 wxSize m_virtualSize
;
1049 int m_minVirtualWidth
; // VirtualSizeHints
1050 int m_minVirtualHeight
;
1051 int m_maxVirtualWidth
;
1052 int m_maxVirtualHeight
;
1054 wxWindowVariant m_windowVariant
;
1056 // override this to change the default (i.e. used when no style is
1057 // specified) border for the window class
1058 virtual wxBorder
GetDefaultBorder() const;
1060 // Get the default size for the new window if no explicit size given. TLWs
1061 // have their own default size so this is just for non top-level windows.
1062 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
1063 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
1065 // set the best size for the control if the default size was given:
1066 // replaces the fields of size == -1 with the best values for them and
1067 // calls SetSize() if needed
1069 // This function is rather unfortunately named.. it's really just a
1070 // smarter SetSize / convenience function for expanding wxDefaultSize.
1071 // Note that it does not influence the value returned by GetBestSize
1073 void SetBestSize(const wxSize
& size
)
1075 // the size only needs to be changed if the current size is incomplete,
1076 // i.e. one of the components was specified as default -- so if both
1077 // were given, simply don't do anything
1078 if ( size
.x
== -1 || size
.y
== -1 )
1080 wxSize sizeBest
= DoGetBestSize();
1082 sizeBest
.x
= size
.x
;
1084 sizeBest
.y
= size
.y
;
1090 // more pure virtual functions
1091 // ---------------------------
1093 // NB: we must have DoSomething() function when Something() is an overloaded
1094 // method: indeed, we can't just have "virtual Something()" in case when
1095 // the function is overloaded because then we'd have to make virtual all
1096 // the variants (otherwise only the virtual function may be called on a
1097 // pointer to derived class according to C++ rules) which is, in
1098 // general, absolutely not needed. So instead we implement all
1099 // overloaded Something()s in terms of DoSomething() which will be the
1100 // only one to be virtual.
1102 // coordinates translation
1103 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1104 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1106 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1108 // capture/release the mouse, used by Capture/ReleaseMouse()
1109 virtual void DoCaptureMouse() = 0;
1110 virtual void DoReleaseMouse() = 0;
1112 // retrieve the position/size of the window
1113 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1114 virtual void DoGetSize( int *width
, int *height
) const = 0;
1115 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1117 // get the size which best suits the window: for a control, it would be
1118 // the minimal size which doesn't truncate the control, for a panel - the
1119 // same size as it would have after a call to Fit()
1120 virtual wxSize
DoGetBestSize() const;
1122 // this is the virtual function to be overriden in any derived class which
1123 // wants to change how SetSize() or Move() works - it is called by all
1124 // versions of these functions in the base class
1125 virtual void DoSetSize(int x
, int y
,
1126 int width
, int height
,
1127 int sizeFlags
= wxSIZE_AUTO
) = 0;
1129 // same as DoSetSize() for the client size
1130 virtual void DoSetClientSize(int width
, int height
) = 0;
1132 // move the window to the specified location and resize it: this is called
1133 // from both DoSetSize() and DoSetClientSize() and would usually just
1134 // reposition this window except for composite controls which will want to
1135 // arrange themselves inside the given rectangle
1136 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1139 virtual void DoSetToolTip( wxToolTip
*tip
);
1140 #endif // wxUSE_TOOLTIPS
1143 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
1144 #endif // wxUSE_MENUS
1146 // Makes an adjustment to the window position to make it relative to the
1147 // parents client area, e.g. if the parent is a frame with a toolbar, its
1148 // (0, 0) is just below the toolbar
1149 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1150 int sizeFlags
= 0) const;
1152 // implements the window variants
1153 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1157 // contains the last id generated by NewControlId
1158 static int ms_lastControlId
;
1160 // the stack of windows which have captured the mouse
1161 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1163 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1164 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1165 DECLARE_EVENT_TABLE()
1168 // ----------------------------------------------------------------------------
1169 // now include the declaration of wxWindow class
1170 // ----------------------------------------------------------------------------
1172 // include the declaration of the platform-specific class
1173 #if defined(__WXMSW__)
1174 #ifdef __WXUNIVERSAL__
1175 #define wxWindowNative wxWindowMSW
1177 #define wxWindowMSW wxWindow
1178 #endif // wxUniv/!wxUniv
1179 #include "wx/msw/window.h"
1180 #elif defined(__WXMOTIF__)
1181 #include "wx/motif/window.h"
1182 #elif defined(__WXGTK__)
1183 #ifdef __WXUNIVERSAL__
1184 #define wxWindowNative wxWindowGTK
1186 #define wxWindowGTK wxWindow
1188 #include "wx/gtk/window.h"
1189 #elif defined(__WXX11__)
1190 #ifdef __WXUNIVERSAL__
1191 #define wxWindowNative wxWindowX11
1193 #define wxWindowX11 wxWindow
1195 #include "wx/x11/window.h"
1196 #elif defined(__WXMGL__)
1197 #ifdef __WXUNIVERSAL__
1198 #define wxWindowNative wxWindowMGL
1200 #define wxWindowMGL wxWindow
1202 #include "wx/mgl/window.h"
1203 #elif defined(__WXMAC__)
1204 #ifdef __WXUNIVERSAL__
1205 #define wxWindowNative wxWindowMac
1207 #define wxWindowMac wxWindow
1209 #include "wx/mac/window.h"
1210 #elif defined(__WXCOCOA__)
1211 #ifdef __WXUNIVERSAL__
1212 #define wxWindowNative wxWindowCocoa
1214 #define wxWindowCocoa wxWindow
1216 #include "wx/cocoa/window.h"
1217 #elif defined(__WXPM__)
1218 #ifdef __WXUNIVERSAL__
1219 #define wxWindowNative wxWindowOS2
1221 #define wxWindowOS2 wxWindow
1222 #endif // wxUniv/!wxUniv
1223 #include "wx/os2/window.h"
1226 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1227 // for the native ports we already have defined it above
1228 #if defined(__WXUNIVERSAL__)
1229 #ifndef wxWindowNative
1230 #error "wxWindowNative must be defined above!"
1233 #include "wx/univ/window.h"
1236 // ----------------------------------------------------------------------------
1237 // inline functions which couldn't be declared in the class body because of
1238 // forward dependencies
1239 // ----------------------------------------------------------------------------
1241 inline wxWindow
*wxWindowBase::GetGrandParent() const
1243 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1246 // ----------------------------------------------------------------------------
1248 // ----------------------------------------------------------------------------
1250 // Find the wxWindow at the current mouse position, also returning the mouse
1252 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1254 // Get the current mouse position.
1255 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1257 // get the currently active window of this application or NULL
1258 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1260 // get the (first) top level parent window
1261 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1263 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1264 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1266 #if wxUSE_ACCESSIBILITY
1267 // ----------------------------------------------------------------------------
1268 // accessible object for windows
1269 // ----------------------------------------------------------------------------
1271 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1274 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1275 virtual ~wxWindowAccessible() {};
1279 // Can return either a child object, or an integer
1280 // representing the child element, starting from 1.
1281 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1283 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1284 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1286 // Navigates from fromId to toId/toObject.
1287 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1288 int* toId
, wxAccessible
** toObject
);
1290 // Gets the name of the specified object.
1291 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1293 // Gets the number of children.
1294 virtual wxAccStatus
GetChildCount(int* childCount
);
1296 // Gets the specified child (starting from 1).
1297 // If *child is NULL and return value is wxACC_OK,
1298 // this means that the child is a simple element and
1299 // not an accessible object.
1300 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1302 // Gets the parent, or NULL.
1303 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1305 // Performs the default action. childId is 0 (the action for this object)
1306 // or > 0 (the action for a child).
1307 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1308 // window (e.g. an edit control).
1309 virtual wxAccStatus
DoDefaultAction(int childId
);
1311 // Gets the default action for this object (0) or > 0 (the action for a child).
1312 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1313 // string if there is no action.
1314 // The retrieved string describes the action that is performed on an object,
1315 // not what the object does as a result. For example, a toolbar button that prints
1316 // a document has a default action of "Press" rather than "Prints the current document."
1317 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1319 // Returns the description for this object or a child.
1320 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1322 // Returns help text for this object or a child, similar to tooltip text.
1323 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1325 // Returns the keyboard shortcut for this object or child.
1326 // Return e.g. ALT+K
1327 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1329 // Returns a role constant.
1330 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1332 // Returns a state constant.
1333 virtual wxAccStatus
GetState(int childId
, long* state
);
1335 // Returns a localized string representing the value for the object
1337 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1339 // Selects the object or child.
1340 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1342 // Gets the window with the keyboard focus.
1343 // If childId is 0 and child is NULL, no object in
1344 // this subhierarchy has the focus.
1345 // If this object has the focus, child should be 'this'.
1346 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1348 // Gets a variant representing the selected children
1350 // Acceptable values:
1351 // - a null variant (IsNull() returns true)
1352 // - a list variant (GetType() == wxT("list")
1353 // - an integer representing the selected child element,
1354 // or 0 if this object is selected (GetType() == wxT("long")
1355 // - a "void*" pointer to a wxAccessible child object
1356 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1359 #endif // wxUSE_ACCESSIBILITY
1363 // _WX_WINDOW_H_BASE_