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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/containr.cpp
3 // Purpose: implementation of wxControlContainer
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.08.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "containr.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/log.h"
33 #include "wx/event.h"
34 #include "wx/window.h"
35 #endif //WX_PRECOMP
36
37 #include "wx/containr.h"
38
39 // ============================================================================
40 // implementation
41 // ============================================================================
42
43 wxControlContainer::wxControlContainer(wxWindow *winParent)
44 {
45 m_winParent = winParent;
46
47 m_winLastFocused =
48 m_winTmpDefault =
49 m_winDefault = NULL;
50 }
51
52 bool wxControlContainer::AcceptsFocus() const
53 {
54 // We can accept focus only when at last one child will accept focus
55 if ( m_winParent->IsShown() && m_winParent->IsEnabled() )
56 {
57 wxWindowList::Node *node = m_winParent->GetChildren().GetFirst();
58 while ( node )
59 {
60 wxWindow *child = node->GetData();
61
62 if ( child->AcceptsFocus() )
63 {
64 return TRUE;
65 }
66
67 node = node->GetNext();
68 }
69 }
70
71 return FALSE;
72 }
73
74 void wxControlContainer::SetLastFocus(wxWindow *win)
75 {
76 // the panel itself should never get the focus at all but if it does happen
77 // temporarily (as it seems to do under wxGTK), at the very least don't
78 // forget our previous m_winLastFocused
79 if ( win != m_winParent )
80 {
81 // if we're setting the focus
82 if ( win )
83 {
84 // find the last _immediate_ child which got focus
85 wxWindow *winParent = win;
86 while ( winParent != m_winParent )
87 {
88 win = winParent;
89 winParent = win->GetParent();
90
91 // Yes, this can happen, though in a totally pathological case.
92 // like when detaching a menubar from a frame with a child
93 // which has pushed itself as an event handler for the menubar.
94 // (under wxGTK)
95
96 wxASSERT_MSG( winParent,
97 _T("Setting last focus for a window that is not our child?") );
98 }
99 }
100
101 m_winLastFocused = win;
102
103 if ( win )
104 {
105 wxLogTrace(_T("focus"), _T("Set last focus to %s(%s)"),
106 win->GetClassInfo()->GetClassName(),
107 win->GetLabel().c_str());
108 }
109 else
110 {
111 wxLogTrace(_T("focus"), _T("No more last focus"));
112 }
113 }
114
115 // propagate the last focus upwards so that our parent can set focus back
116 // to us if it loses it now and regains later
117 wxWindow *parent = m_winParent->GetParent();
118 if ( parent )
119 {
120 wxChildFocusEvent eventFocus(m_winParent);
121 parent->GetEventHandler()->ProcessEvent(eventFocus);
122 }
123 }
124
125 // ----------------------------------------------------------------------------
126 // Keyboard handling - this is the place where the TAB traversal logic is
127 // implemented. As this code is common to all ports, this ensures consistent
128 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
129 // generated and this is done in platform specific code which also ensures that
130 // we can follow the given platform standards.
131 // ----------------------------------------------------------------------------
132
133 void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event )
134 {
135 wxWindow *parent = m_winParent->GetParent();
136
137 // the event is propagated downwards if the event emitter was our parent
138 bool goingDown = event.GetEventObject() == parent;
139
140 const wxWindowList& children = m_winParent->GetChildren();
141
142 // there is not much to do if we don't have children and we're not
143 // interested in "notebook page change" events here
144 if ( !children.GetCount() || event.IsWindowChange() )
145 {
146 // let the parent process it unless it already comes from our parent
147 // of we don't have any
148 if ( goingDown ||
149 !parent || !parent->GetEventHandler()->ProcessEvent(event) )
150 {
151 event.Skip();
152 }
153
154 return;
155 }
156
157 // where are we going?
158 bool forward = event.GetDirection();
159
160 // the node of the children list from which we should start looking for the
161 // next acceptable child
162 wxWindowList::Node *node, *start_node;
163
164 // we should start from the first/last control and not from the one which
165 // had focus the last time if we're propagating the event downwards because
166 // for our parent we look like a single control
167 if ( goingDown )
168 {
169 // just to be sure it's not used (normally this is not necessary, but
170 // doesn't hurt neither)
171 m_winLastFocused = (wxWindow *)NULL;
172
173 // start from first or last depending on where we're going
174 node = forward ? children.GetFirst() : children.GetLast();
175
176 // we want to cycle over all nodes
177 start_node = (wxWindowList::Node *)NULL;
178 }
179 else
180 {
181 // try to find the child which has the focus currently
182
183 // the event emitter might have done this for us
184 wxWindow *winFocus = event.GetCurrentFocus();
185
186 // but if not, we might know where the focus was ourselves
187 if (!winFocus)
188 winFocus = m_winLastFocused;
189
190 // if still no luck, do it the hard way
191 if (!winFocus)
192 winFocus = wxWindow::FindFocus();
193
194 if ( winFocus )
195 {
196 // ok, we found the focus - now is it our child?
197 start_node = children.Find( winFocus );
198 }
199 else
200 {
201 start_node = (wxWindowList::Node *)NULL;
202 }
203
204 if ( !start_node && m_winLastFocused )
205 {
206 // window which has focus isn't our child, fall back to the one
207 // which had the focus the last time
208 start_node = children.Find( m_winLastFocused );
209 }
210
211 // if we still didn't find anything, we should start with the first one
212 if ( !start_node )
213 {
214 start_node = children.GetFirst();
215 }
216
217 // and the first child which we can try setting focus to is the next or
218 // the previous one
219 node = forward ? start_node->GetNext() : start_node->GetPrevious();
220 }
221
222 // we want to cycle over all elements passing by NULL
223 while ( node != start_node )
224 {
225 // Have we come to the last or first item on the panel?
226 if ( !node )
227 {
228 if ( !goingDown )
229 {
230 // Check if our (may be grand) parent is another panel: if this
231 // is the case, they will know what to do with this navigation
232 // key and so give them the chance to process it instead of
233 // looping inside this panel (normally, the focus will go to
234 // the next/previous item after this panel in the parent
235 // panel).
236 wxWindow *focussed_child_of_parent = m_winParent;
237 while ( parent )
238 {
239 // we don't want to tab into a different dialog or frame
240 if ( focussed_child_of_parent->IsTopLevel() )
241 break;
242
243 event.SetCurrentFocus( focussed_child_of_parent );
244 if ( parent->GetEventHandler()->ProcessEvent( event ) )
245 return;
246
247 focussed_child_of_parent = parent;
248
249 parent = parent->GetParent();
250 }
251 }
252 //else: as the focus came from our parent, we definitely don't want
253 // to send it back to it!
254
255 // no, we are not inside another panel so process this ourself
256 node = forward ? children.GetFirst() : children.GetLast();
257
258 continue;
259 }
260
261 wxWindow *child = node->GetData();
262
263 if ( child->AcceptsFocusFromKeyboard() )
264 {
265 // if we're setting the focus to a child panel we should prevent it
266 // from giving it to the child which had the focus the last time
267 // and instead give it to the first/last child depending from which
268 // direction we're coming
269 event.SetEventObject(m_winParent);
270 if ( !child->GetEventHandler()->ProcessEvent(event) )
271 {
272 // set it first in case SetFocusFromKbd() results in focus
273 // change too
274 m_winLastFocused = child;
275
276 // everything is simple: just give focus to it
277 child->SetFocusFromKbd();
278 }
279 //else: the child manages its focus itself
280
281 event.Skip( FALSE );
282
283 return;
284 }
285
286 node = forward ? node->GetNext() : node->GetPrevious();
287 }
288
289 // we cycled through all of our children and none of them wanted to accept
290 // focus
291 event.Skip();
292 }
293
294 void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child)
295 {
296 if ( child == m_winLastFocused )
297 m_winLastFocused = NULL;
298
299 if ( child == m_winDefault )
300 m_winDefault = NULL;
301
302 if ( child == m_winTmpDefault )
303 m_winTmpDefault = NULL;
304 }
305
306 // ----------------------------------------------------------------------------
307 // focus handling
308 // ----------------------------------------------------------------------------
309
310 bool wxControlContainer::DoSetFocus()
311 {
312 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08lx."),
313 (unsigned long)m_winParent->GetHandle());
314
315 // when the panel gets the focus we move the focus to either the last
316 // window that had the focus or the first one that can get it unless the
317 // focus had been already set to some other child
318
319 wxWindow *win = wxWindow::FindFocus();
320 while ( win )
321 {
322 if ( win == m_winParent )
323 {
324 // our child already has focus, don't take it away from it
325 return TRUE;
326 }
327
328 if ( win->IsTopLevel() )
329 {
330 // don't look beyond the first top level parent - useless and
331 // unnecessary
332 break;
333 }
334
335 win = win->GetParent();
336 }
337
338 return SetFocusToChild();
339 }
340
341 void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
342 {
343 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08lx, name: %s"),
344 (unsigned long)m_winParent->GetHandle(),
345 m_winParent->GetName().c_str() );
346
347 DoSetFocus();
348
349 event.Skip();
350 }
351
352 bool wxControlContainer::SetFocusToChild()
353 {
354 return wxSetFocusToChild(m_winParent, &m_winLastFocused);
355 }
356
357 // ----------------------------------------------------------------------------
358 // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
359 // wxMSW, this is why it is outside of wxControlContainer class
360 // ----------------------------------------------------------------------------
361
362 bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
363 {
364 wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") );
365 wxCHECK_MSG( childLastFocused, FALSE,
366 _T("wxSetFocusToChild(): NULL child poonter") );
367
368 if ( *childLastFocused )
369 {
370 // It might happen that the window got reparented
371 if ( (*childLastFocused)->GetParent() == win )
372 {
373 wxLogTrace(_T("focus"),
374 _T("SetFocusToChild() => last child (0x%08lx)."),
375 (unsigned long)(*childLastFocused)->GetHandle());
376
377 // not SetFocusFromKbd(): we're restoring focus back to the old
378 // window and not setting it as the result of a kbd action
379 (*childLastFocused)->SetFocus();
380 return TRUE;
381 }
382 else
383 {
384 // it doesn't count as such any more
385 *childLastFocused = (wxWindow *)NULL;
386 }
387 }
388
389 // set the focus to the first child who wants it
390 wxWindowList::Node *node = win->GetChildren().GetFirst();
391 while ( node )
392 {
393 wxWindow *child = node->GetData();
394
395 if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() )
396 {
397 wxLogTrace(_T("focus"),
398 _T("SetFocusToChild() => first child (0x%08lx)."),
399 (unsigned long)child->GetHandle());
400
401 *childLastFocused = child; // should be redundant, but it is not
402 child->SetFocusFromKbd();
403 return TRUE;
404 }
405
406 node = node->GetNext();
407 }
408
409 return FALSE;
410 }
411