basic UDP support (patch 835128)
[wxWidgets.git] / include / wx / socket.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 #include "wx/wxprec.h"
29 #else
30 #include "wx/event.h"
31 #include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36 #include "wx/list.h"
37
38 // ------------------------------------------------------------------------
39 // Types and constants
40 // ------------------------------------------------------------------------
41
42 enum wxSocketNotify
43 {
44 wxSOCKET_INPUT = GSOCK_INPUT,
45 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
46 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
47 wxSOCKET_LOST = GSOCK_LOST
48 };
49
50 enum
51 {
52 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
53 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
54 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
55 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
56 };
57
58 typedef GSocketEventFlags wxSocketEventFlags;
59
60 enum wxSocketError
61 {
62 // from GSocket
63 wxSOCKET_NOERROR = GSOCK_NOERROR,
64 wxSOCKET_INVOP = GSOCK_INVOP,
65 wxSOCKET_IOERR = GSOCK_IOERR,
66 wxSOCKET_INVADDR = GSOCK_INVADDR,
67 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
68 wxSOCKET_NOHOST = GSOCK_NOHOST,
69 wxSOCKET_INVPORT = GSOCK_INVPORT,
70 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
71 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
72 wxSOCKET_MEMERR = GSOCK_MEMERR,
73
74 // wxSocket-specific (not yet implemented)
75 wxSOCKET_DUMMY
76 };
77
78 enum
79 {
80 wxSOCKET_NONE = 0,
81 wxSOCKET_NOWAIT = 1,
82 wxSOCKET_WAITALL = 2,
83 wxSOCKET_BLOCK = 4
84 };
85
86 enum wxSocketType
87 {
88 wxSOCKET_UNINIT,
89 wxSOCKET_CLIENT,
90 wxSOCKET_SERVER,
91 wxSOCKET_BASE,
92 wxSOCKET_DATAGRAM
93 };
94
95 typedef int wxSocketFlags;
96
97
98
99 // --------------------------------------------------------------------------
100 // wxSocketBase
101 // --------------------------------------------------------------------------
102
103 class WXDLLIMPEXP_NET wxSocketBase : public wxObject
104 {
105 DECLARE_CLASS(wxSocketBase)
106
107 public:
108
109 // Public interface
110 // ----------------
111
112 // ctors and dtors
113 wxSocketBase();
114 wxSocketBase(wxSocketFlags flags, wxSocketType type);
115 virtual ~wxSocketBase();
116 void Init();
117 bool Destroy();
118
119 // state
120 inline bool Ok() const { return (m_socket != NULL); };
121 inline bool Error() const { return m_error; };
122 inline bool IsConnected() const { return m_connected; };
123 inline bool IsData() { return WaitForRead(0, 0); };
124 inline bool IsDisconnected() const { return !IsConnected(); };
125 inline wxUint32 LastCount() const { return m_lcount; }
126 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
127 void SaveState();
128 void RestoreState();
129
130 // addresses
131 virtual bool GetLocal(wxSockAddress& addr_man) const;
132 virtual bool GetPeer(wxSockAddress& addr_man) const;
133
134 // base IO
135 virtual bool Close();
136 wxSocketBase& Discard();
137 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
138 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
139 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
140 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
141 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
142 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
143
144 void InterruptWait() { m_interrupt = TRUE; };
145 bool Wait(long seconds = -1, long milliseconds = 0);
146 bool WaitForRead(long seconds = -1, long milliseconds = 0);
147 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
148 bool WaitForLost(long seconds = -1, long milliseconds = 0);
149
150 inline wxSocketFlags GetFlags() const { return m_flags; }
151 void SetFlags(wxSocketFlags flags);
152 void SetTimeout(long seconds);
153
154 bool GetOption(int level, int optname, void *optval, int *optlen);
155 bool SetOption(int level, int optname, const void *optval, int optlen);
156 inline wxUint32 GetLastIOSize() const { return m_lcount; };
157
158 // event handling
159 void *GetClientData() const { return m_clientData; }
160 void SetClientData(void *data) { m_clientData = data; }
161 void SetEventHandler(wxEvtHandler& handler, int id = -1);
162 void SetNotify(wxSocketEventFlags flags);
163 void Notify(bool notify);
164
165 // initialize/shutdown the sockets (usually called automatically)
166 static bool IsInitialized();
167 static bool Initialize();
168 static void Shutdown();
169
170
171 // Implementation from now on
172 // --------------------------
173
174 // do not use, should be private (called from GSocket)
175 void OnRequest(wxSocketNotify notify);
176
177 // do not use, not documented nor supported
178 inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
179 inline wxSocketType GetType() const { return m_type; }
180
181 private:
182 friend class wxSocketClient;
183 friend class wxSocketServer;
184 friend class wxDatagramSocket;
185
186 // low level IO
187 wxUint32 _Read(void* buffer, wxUint32 nbytes);
188 wxUint32 _Write(const void *buffer, wxUint32 nbytes);
189 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
190
191 // pushback buffer
192 void Pushback(const void *buffer, wxUint32 size);
193 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
194
195 private:
196 // socket
197 GSocket *m_socket; // GSocket
198 wxSocketType m_type; // wxSocket type
199
200 // state
201 wxSocketFlags m_flags; // wxSocket flags
202 bool m_connected; // connected?
203 bool m_establishing; // establishing connection?
204 bool m_reading; // busy reading?
205 bool m_writing; // busy writing?
206 bool m_error; // did last IO call fail?
207 wxSocketError m_lasterror; // last error (not cleared on success)
208 wxUint32 m_lcount; // last IO transaction size
209 unsigned long m_timeout; // IO timeout value
210 wxList m_states; // stack of states
211 bool m_interrupt; // interrupt ongoing wait operations?
212 bool m_beingDeleted; // marked for delayed deletion?
213
214 // pushback buffer
215 void *m_unread; // pushback buffer
216 wxUint32 m_unrd_size; // pushback buffer size
217 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
218
219 // events
220 int m_id; // socket id
221 wxEvtHandler *m_handler; // event handler
222 void *m_clientData; // client data for events
223 bool m_notify; // notify events to users?
224 wxSocketEventFlags m_eventmask; // which events to notify?
225
226 // the initialization count, GSocket is initialized if > 0
227 static size_t m_countInit;
228
229 DECLARE_NO_COPY_CLASS(wxSocketBase)
230 };
231
232
233 // --------------------------------------------------------------------------
234 // wxSocketServer
235 // --------------------------------------------------------------------------
236
237 class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
238 {
239 DECLARE_CLASS(wxSocketServer)
240
241 public:
242 wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
243
244 wxSocketBase* Accept(bool wait = TRUE);
245 bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
246
247 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
248
249 DECLARE_NO_COPY_CLASS(wxSocketServer)
250 };
251
252
253 // --------------------------------------------------------------------------
254 // wxSocketClient
255 // --------------------------------------------------------------------------
256
257 class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
258 {
259 DECLARE_CLASS(wxSocketClient)
260
261 public:
262 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
263 virtual ~wxSocketClient();
264
265 virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
266
267 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
268
269 DECLARE_NO_COPY_CLASS(wxSocketClient)
270 };
271
272
273 // --------------------------------------------------------------------------
274 // wxDatagramSocket
275 // --------------------------------------------------------------------------
276
277 // WARNING: still in alpha stage
278
279 class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
280 {
281 DECLARE_CLASS(wxDatagramSocket)
282
283 public:
284 wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
285
286 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
287 void* buf,
288 wxUint32 nBytes );
289 wxDatagramSocket& SendTo( wxSockAddress& addr,
290 const void* buf,
291 wxUint32 nBytes );
292
293 /* TODO:
294 bool Connect(wxSockAddress& addr);
295 */
296 DECLARE_NO_COPY_CLASS(wxDatagramSocket)
297 };
298
299
300 // --------------------------------------------------------------------------
301 // wxSocketEvent
302 // --------------------------------------------------------------------------
303
304 class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
305 {
306 public:
307 wxSocketEvent(int id = 0)
308 : wxEvent(id, wxEVT_SOCKET)
309 {
310 }
311
312 wxSocketNotify GetSocketEvent() const { return m_event; }
313 wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
314 void *GetClientData() const { return m_clientData; }
315
316 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
317
318 public:
319 wxSocketNotify m_event;
320 void *m_clientData;
321
322 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
323 };
324
325
326 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
327
328 #define EVT_SOCKET(id, func) \
329 DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
330 (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxSocketEventFunction, & func ), \
331 (wxObject *) NULL ),
332
333
334 #endif
335 // wxUSE_SOCKETS
336
337 #endif
338 // _WX_NETWORK_SOCKET_H