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1 %
2 % automatically generated by HelpGen from
3 % encconv.h at 30/Dec/99 18:45:16
4 %
5
6
7 \section{\class{wxEncodingConverter}}\label{wxencodingconverter}
8
9 This class is capable of converting strings between any two
10 8bit encodings/charsets. It can also convert from/to Unicode (but only
11 if you compiled wxWindows with wxUSE_UNICODE set to 1).
12
13
14 \wxheading{Derived from}
15
16 \helpref{wxObject}{wxobject}
17
18
19 \latexignore{\rtfignore{\wxheading{Members}}}
20
21
22 \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
23
24 \func{}{wxEncodingConverter}{\void}
25
26 Constructor.
27
28 \membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit}
29
30 \func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
31
32 Initialize convertion. Both output or input encoding may
33 be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
34 All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
35 will interpret it's argument
36 as a string in {\it input\_enc} encoding and will output string in
37 {\it output\_enc} encoding.
38 You must call this method before calling Convert. You may call
39 it more than once in order to switch to another conversion.
40 {\it Method} affects behaviour of Convert() in case input character
41 cannot be converted because it does not exist in output encoding:
42
43 \begin{twocollist}
44 \twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
45 just copy unconvertable characters to output and don't change them
46 (its integer value will stay the same)}
47 \twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions
48 - e.g. replace unconvertable latin capitals with acute by ordinary
49 capitals, replace en-dash or em-dash by '-' etc.}
50 \end{twocollist}
51
52 Both modes gurantee that output string will have same length
53 as input string.
54
55 \wxheading{Return value}
56
57 FALSE if given conversion is impossible, TRUE otherwise
58 (conversion may be impossible either if you try to convert
59 to Unicode with non-Unicode build of wxWindows or if input
60 or output encoding is not supported.)
61
62
63 \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
64
65 \func{wxString}{Convert}{\param{const wxString\& }{input}}
66
67 \func{void}{Convert}{\param{const wxChar* }{input}, \param{wxChar* }{output}}
68
69 \func{void}{Convert}{\param{wxChar* }{str}}
70
71 \func{void}{Convert}{\param{const char* }{input}, \param{wxChar* }{output}}
72
73 Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit}.
74 Note that you must call Init before using Convert!
75
76
77
78 \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
79
80 \func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
81
82 Return equivalents for given font that are used
83 under given platform. Supported platforms:
84
85 \begin{itemize}
86 \item wxPLATFORM\_UNIX
87 \item wxPLATFORM\_WINDOWS
88 \item wxPLATFORM\_OS2
89 \item wxPLATFORM\_MAC
90 \item wxPLATFORM\_CURRENT
91 \end{itemize}
92
93 wxPLATFORM\_CURRENT means the plaform this binary was compiled for.
94
95 Examples:
96 \begin{verbatim}
97 current platform enc returned value
98 ----------------------------------------------
99 unix CP1250 {ISO8859_2}
100 unix ISO8859_2 {ISO8859_2}
101 windows ISO8859_2 {CP1250}
102 unix CP1252 {ISO8859_1,ISO8859_15}
103 \end{verbatim}
104
105 Equivalence is defined in terms of convertibility:
106 2 encodings are equivalent if you can convert text between
107 then without loosing information (it may - and will - happen
108 that you loose special chars like quotation marks or em-dashes
109 but you shouldn't loose any diacritics and language-specific
110 characters when converting between equivalent encodings).
111
112 Remember that this function does {\bf NOT} check for presence of
113 fonts in system. It only tells you what are most suitable
114 encodings. (It usually returns only one encoding.)
115
116 \wxheading{Notes}
117
118 \begin{itemize}
119 \item Note that argument {\it enc} itself may be present in returned array!
120 (So that you can - as a side effect - detect whether the
121 encoding is native for this platform or not.)
122
123 \item helpref{Convert}{wxencodingconverterconvert} is not limited to
124 converting between equivalent encodings, it can convert between arbitrary
125 two encodings!
126
127 \item If {\it enc} is present in returned array, then it is {\bf always} first
128 item of it.
129
130 \item Please not that returned array may not contain any item at all!
131 \end{itemize}
132
133
134 \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
135
136 \func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
137
138 Similar to
139 \helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
140 but this one will return ALL
141 equivalent encodings, regardless the platform, and including itself.
142
143 This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
144 it is the very first item in it.