1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG interface file for wxLocale and related classes
 
   9 // Copyright:   (c) 2002 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  16 //---------------------------------------------------------------------------
 
  22 //---------------------------------------------------------------------------
 
  28     // user's default/preffered language as got from OS:
 
  30     // unknown language, if wxLocale::GetSystemLanguage fails:
 
  39     wxLANGUAGE_ARABIC_ALGERIA,
 
  40     wxLANGUAGE_ARABIC_BAHRAIN,
 
  41     wxLANGUAGE_ARABIC_EGYPT,
 
  42     wxLANGUAGE_ARABIC_IRAQ,
 
  43     wxLANGUAGE_ARABIC_JORDAN,
 
  44     wxLANGUAGE_ARABIC_KUWAIT,
 
  45     wxLANGUAGE_ARABIC_LEBANON,
 
  46     wxLANGUAGE_ARABIC_LIBYA,
 
  47     wxLANGUAGE_ARABIC_MOROCCO,
 
  48     wxLANGUAGE_ARABIC_OMAN,
 
  49     wxLANGUAGE_ARABIC_QATAR,
 
  50     wxLANGUAGE_ARABIC_SAUDI_ARABIA,
 
  51     wxLANGUAGE_ARABIC_SUDAN,
 
  52     wxLANGUAGE_ARABIC_SYRIA,
 
  53     wxLANGUAGE_ARABIC_TUNISIA,
 
  54     wxLANGUAGE_ARABIC_UAE,
 
  55     wxLANGUAGE_ARABIC_YEMEN,
 
  60     wxLANGUAGE_AZERI_CYRILLIC,
 
  61     wxLANGUAGE_AZERI_LATIN,
 
  64     wxLANGUAGE_BELARUSIAN,
 
  75     wxLANGUAGE_CHINESE_SIMPLIFIED,
 
  76     wxLANGUAGE_CHINESE_TRADITIONAL,
 
  77     wxLANGUAGE_CHINESE_HONGKONG,
 
  78     wxLANGUAGE_CHINESE_MACAU,
 
  79     wxLANGUAGE_CHINESE_SINGAPORE,
 
  80     wxLANGUAGE_CHINESE_TAIWAN,
 
  86     wxLANGUAGE_DUTCH_BELGIAN,
 
  88     wxLANGUAGE_ENGLISH_UK,
 
  89     wxLANGUAGE_ENGLISH_US,
 
  90     wxLANGUAGE_ENGLISH_AUSTRALIA,
 
  91     wxLANGUAGE_ENGLISH_BELIZE,
 
  92     wxLANGUAGE_ENGLISH_BOTSWANA,
 
  93     wxLANGUAGE_ENGLISH_CANADA,
 
  94     wxLANGUAGE_ENGLISH_CARIBBEAN,
 
  95     wxLANGUAGE_ENGLISH_DENMARK,
 
  96     wxLANGUAGE_ENGLISH_EIRE,
 
  97     wxLANGUAGE_ENGLISH_JAMAICA,
 
  98     wxLANGUAGE_ENGLISH_NEW_ZEALAND,
 
  99     wxLANGUAGE_ENGLISH_PHILIPPINES,
 
 100     wxLANGUAGE_ENGLISH_SOUTH_AFRICA,
 
 101     wxLANGUAGE_ENGLISH_TRINIDAD,
 
 102     wxLANGUAGE_ENGLISH_ZIMBABWE,
 
 103     wxLANGUAGE_ESPERANTO,
 
 110     wxLANGUAGE_FRENCH_BELGIAN,
 
 111     wxLANGUAGE_FRENCH_CANADIAN,
 
 112     wxLANGUAGE_FRENCH_LUXEMBOURG,
 
 113     wxLANGUAGE_FRENCH_MONACO,
 
 114     wxLANGUAGE_FRENCH_SWISS,
 
 119     wxLANGUAGE_GERMAN_AUSTRIAN,
 
 120     wxLANGUAGE_GERMAN_BELGIUM,
 
 121     wxLANGUAGE_GERMAN_LIECHTENSTEIN,
 
 122     wxLANGUAGE_GERMAN_LUXEMBOURG,
 
 123     wxLANGUAGE_GERMAN_SWISS,
 
 125     wxLANGUAGE_GREENLANDIC,
 
 131     wxLANGUAGE_HUNGARIAN,
 
 132     wxLANGUAGE_ICELANDIC,
 
 133     wxLANGUAGE_INDONESIAN,
 
 134     wxLANGUAGE_INTERLINGUA,
 
 135     wxLANGUAGE_INTERLINGUE,
 
 136     wxLANGUAGE_INUKTITUT,
 
 140     wxLANGUAGE_ITALIAN_SWISS,
 
 145     wxLANGUAGE_KASHMIRI_INDIA,
 
 148     wxLANGUAGE_KINYARWANDA,
 
 158     wxLANGUAGE_LITHUANIAN,
 
 159     wxLANGUAGE_MACEDONIAN,
 
 162     wxLANGUAGE_MALAYALAM,
 
 163     wxLANGUAGE_MALAY_BRUNEI_DARUSSALAM,
 
 164     wxLANGUAGE_MALAY_MALAYSIA,
 
 169     wxLANGUAGE_MOLDAVIAN,
 
 170     wxLANGUAGE_MONGOLIAN,
 
 173     wxLANGUAGE_NEPALI_INDIA,
 
 174     wxLANGUAGE_NORWEGIAN_BOKMAL,
 
 175     wxLANGUAGE_NORWEGIAN_NYNORSK,
 
 181     wxLANGUAGE_PORTUGUESE,
 
 182     wxLANGUAGE_PORTUGUESE_BRAZILIAN,
 
 185     wxLANGUAGE_RHAETO_ROMANCE,
 
 188     wxLANGUAGE_RUSSIAN_UKRAINE,
 
 192     wxLANGUAGE_SCOTS_GAELIC,
 
 194     wxLANGUAGE_SERBIAN_CYRILLIC,
 
 195     wxLANGUAGE_SERBIAN_LATIN,
 
 196     wxLANGUAGE_SERBO_CROATIAN,
 
 201     wxLANGUAGE_SINHALESE,
 
 204     wxLANGUAGE_SLOVENIAN,
 
 207     wxLANGUAGE_SPANISH_ARGENTINA,
 
 208     wxLANGUAGE_SPANISH_BOLIVIA,
 
 209     wxLANGUAGE_SPANISH_CHILE,
 
 210     wxLANGUAGE_SPANISH_COLOMBIA,
 
 211     wxLANGUAGE_SPANISH_COSTA_RICA,
 
 212     wxLANGUAGE_SPANISH_DOMINICAN_REPUBLIC,
 
 213     wxLANGUAGE_SPANISH_ECUADOR,
 
 214     wxLANGUAGE_SPANISH_EL_SALVADOR,
 
 215     wxLANGUAGE_SPANISH_GUATEMALA,
 
 216     wxLANGUAGE_SPANISH_HONDURAS,
 
 217     wxLANGUAGE_SPANISH_MEXICAN,
 
 218     wxLANGUAGE_SPANISH_MODERN,
 
 219     wxLANGUAGE_SPANISH_NICARAGUA,
 
 220     wxLANGUAGE_SPANISH_PANAMA,
 
 221     wxLANGUAGE_SPANISH_PARAGUAY,
 
 222     wxLANGUAGE_SPANISH_PERU,
 
 223     wxLANGUAGE_SPANISH_PUERTO_RICO,
 
 224     wxLANGUAGE_SPANISH_URUGUAY,
 
 225     wxLANGUAGE_SPANISH_US,
 
 226     wxLANGUAGE_SPANISH_VENEZUELA,
 
 227     wxLANGUAGE_SUNDANESE,
 
 230     wxLANGUAGE_SWEDISH_FINLAND,
 
 245     wxLANGUAGE_UKRAINIAN,
 
 247     wxLANGUAGE_URDU_INDIA,
 
 248     wxLANGUAGE_URDU_PAKISTAN,
 
 250     wxLANGUAGE_UZBEK_CYRILLIC,
 
 251     wxLANGUAGE_UZBEK_LATIN,
 
 252     wxLANGUAGE_VIETNAMESE,
 
 262     // for custom, user-defined languages:
 
 263     wxLANGUAGE_USER_DEFINED
 
 267 //---------------------------------------------------------------------------
 
 270 // wxLanguageInfo: encapsulates wxLanguage to OS native lang.desc.
 
 271 //                 translation information
 
 272 struct wxLanguageInfo
 
 274     int Language;                   // wxLanguage id
 
 275     wxString CanonicalName;         // Canonical name, e.g. fr_FR
 
 276     wxString Description;           // human-readable name of the language
 
 279 // wxLocaleCategory: the category of locale settings
 
 280 enum wxLocaleCategory
 
 288 // wxLocaleInfo: the items understood by wxLocale::GetInfo()
 
 291     wxLOCALE_THOUSANDS_SEP,
 
 292     wxLOCALE_DECIMAL_POINT
 
 296 // wxLocale: encapsulates all language dependent settings, including current
 
 297 //           message catalogs, date, time and currency formats (TODO) &c
 
 298 enum wxLocaleInitFlags
 
 300     wxLOCALE_LOAD_DEFAULT  = 0x0001,     // load wxwin.mo?
 
 301     wxLOCALE_CONV_ENCODING = 0x0002      // convert encoding on the fly?
 
 305 //---------------------------------------------------------------------------
 
 313         wxLocale(int language = -1,
 
 314                  int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING) {
 
 317                 loc = new wxLocale();
 
 319                 loc = new wxLocale(language, flags);
 
 320             // Python before 2.4 needs to have LC_NUMERIC set to "C" in order
 
 321             // for the floating point conversions and such to work right.
 
 322 %#if PY_VERSION_HEX < 0x02040000
 
 323             setlocale(LC_NUMERIC, "C");
 
 329         // restores old locale
 
 333         bool Init1(const wxString& szName,
 
 334                    const wxString& szShort = wxPyEmptyString,
 
 335                    const wxString& szLocale = wxPyEmptyString,
 
 336                    bool bLoadDefault = true,
 
 337                    bool bConvertEncoding = false) {
 
 338             bool rc = self->Init(szName, szShort, szLocale, bLoadDefault, bConvertEncoding);
 
 339             // Python before 2.4 needs to have LC_NUMERIC set to "C" in order
 
 340             // for the floating point conversions and such to work right.
 
 341 %#if PY_VERSION_HEX < 0x02040000
 
 342             setlocale(LC_NUMERIC, "C");
 
 347         bool Init2(int language = wxLANGUAGE_DEFAULT,
 
 348                    int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING) {
 
 349             bool rc = self->Init(language, flags);
 
 350             // Python before 2.4 needs to have LC_NUMERIC set to "C" in order
 
 351             // for the floating point conversions and such to work right.
 
 352 %#if PY_VERSION_HEX < 0x02040000
 
 353             setlocale(LC_NUMERIC, "C");
 
 362     def Init(self, *_args, **_kwargs):
 
 363         if type(_args[0]) in [type(''), type(u'')]:
 
 364             val = self.Init1(*_args, **_kwargs)
 
 366             val = self.Init2(*_args, **_kwargs)
 
 370     // Try to get user's (or OS's) prefered language setting.
 
 371     // Return wxLANGUAGE_UNKNOWN if language-guessing algorithm failed
 
 372     static int GetSystemLanguage();
 
 374     // get the encoding used by default for text on this system, returns
 
 375     // wxFONTENCODING_SYSTEM if it couldn't be determined
 
 376     static wxFontEncoding GetSystemEncoding();
 
 378     // get the string describing the system encoding, return empty string if
 
 379     // couldn't be determined
 
 380     static wxString GetSystemEncodingName();
 
 383     // THIS ONE IS COMMENTED OUT IN src/common/intl.cpp
 
 384     // get the values of the given locale-dependent datum: the current locale
 
 385     // is used, the US default value is returned if everything else fails
 
 386     // static wxString GetInfo(wxLocaleInfo index, wxLocaleCategory cat);
 
 388     // return True if the locale was set successfully
 
 390     %pythoncode { def __nonzero__(self): return self.IsOk() };
 
 392     // returns locale name
 
 393     wxString GetLocale() const;
 
 395     // return current locale wxLanguage value
 
 396     int GetLanguage() const;
 
 398     // return locale name to be passed to setlocale()
 
 399     wxString GetSysName() const;
 
 401     // return 'canonical' name, i.e. in the form of xx[_YY], where xx is
 
 402     // language code according to ISO 639 and YY is country name
 
 403     // as specified by ISO 3166.
 
 404     wxString GetCanonicalName() const;
 
 406     // add a prefix to the catalog lookup path: the message catalog files will be
 
 407     // looked up under prefix/<lang>/LC_MESSAGES, prefix/LC_MESSAGES and prefix
 
 410     // This only applies to subsequent invocations of AddCatalog()!
 
 411     static void AddCatalogLookupPathPrefix(const wxString& prefix);
 
 413     // add a catalog: it's searched for in standard places (current directory
 
 414     // first, system one after), but the you may prepend additional directories to
 
 415     // the search path with AddCatalogLookupPathPrefix().
 
 417     // The loaded catalog will be used for message lookup by GetString().
 
 419     // Returns 'True' if it was successfully loaded
 
 420     bool AddCatalog(const wxString& szDomain);
 
 422     // check if the given catalog is loaded
 
 423     bool IsLoaded(const wxString& szDomain) const;
 
 425     // Retrieve the language info struct for the given language
 
 427     // Returns NULL if no info found, pointer must *not* be deleted by caller
 
 428     static const wxLanguageInfo *GetLanguageInfo(int lang);
 
 430     // Returns language name in English or empty string if the language
 
 431     // is not in database
 
 432     static wxString GetLanguageName(int lang);
 
 434     // Find the language for the given locale string which may be either a
 
 435     // canonical ISO 2 letter language code ("xx"), a language code followed by
 
 436     // the country code ("xx_XX") or a Windows full language name ("Xxxxx...")
 
 438     // Returns NULL if no info found, pointer must *not* be deleted by caller
 
 439     static const wxLanguageInfo *FindLanguageInfo(const wxString& locale);
 
 441     // Add custom language to the list of known languages.
 
 442     // Notes: 1) wxLanguageInfo contains platform-specific data
 
 443     //        2) must be called before Init to have effect
 
 444     static void AddLanguage(const wxLanguageInfo& info);
 
 446     // retrieve the translation for a string in all loaded domains unless
 
 447     // the szDomain parameter is specified (and then only this domain is
 
 450     // return original string if translation is not available
 
 451     // (in this case an error message is generated the first time
 
 452     //  a string is not found; use wxLogNull to suppress it)
 
 454     // domains are searched in the last to first order, i.e. catalogs
 
 455     // added later override those added before.
 
 456     wxString GetString(const wxString& szOrigString,
 
 457                        const wxString& szDomain = wxPyEmptyString) const;
 
 459     // Returns the current short name for the locale
 
 460     const wxString& GetName() const;
 
 466 // get the current locale object (note that it may be NULL!)
 
 467 wxLocale* wxGetLocale();
 
 469 // get the translation of the string in the current locale
 
 470 %nokwargs wxGetTranslation;
 
 471 wxString wxGetTranslation(const wxString& str);
 
 472 wxString wxGetTranslation(const wxString& str, const wxString& strPlural, size_t n);
 
 474 //---------------------------------------------------------------------------
 
 478 // wxEncodingConverter
 
 479 //                  This class is capable of converting strings between any two
 
 480 //                  8bit encodings/charsets. It can also convert from/to Unicode
 
 483 %typemap(out) wxFontEncodingArray {
 
 484     $result = PyList_New(0);
 
 485     for (size_t i=0; i < $1.GetCount(); i++) {
 
 486         PyObject* number = PyInt_FromLong($1.Item(i));
 
 487         PyList_Append($result, number);
 
 502     wxPLATFORM_CURRENT = -1,
 
 511 class wxEncodingConverter : public wxObject
 
 515     wxEncodingConverter();
 
 516     ~wxEncodingConverter();
 
 519     // Initialize convertion. Both output or input encoding may
 
 520     // be wxFONTENCODING_UNICODE, but only if wxUSE_WCHAR_T is set to 1.
 
 522     // All subsequent calls to Convert() will interpret it's argument
 
 523     // as a string in input_enc encoding and will output string in
 
 524     // output_enc encoding.
 
 526     // You must call this method before calling Convert. You may call
 
 527     // it more than once in order to switch to another conversion
 
 529     // Method affects behaviour of Convert() in case input character
 
 530     // cannot be converted because it does not exist in output encoding:
 
 531     //     wxCONVERT_STRICT --
 
 532     //              follow behaviour of GNU Recode - just copy unconvertable
 
 533     //              characters to output and don't change them (it's integer
 
 534     //              value will stay the same)
 
 535     //     wxCONVERT_SUBSTITUTE --
 
 536     //              try some (lossy) substitutions - e.g. replace
 
 537     //              unconvertable latin capitals with acute by ordinary
 
 538     //              capitals, replace en-dash or em-dash by '-' etc.
 
 539     //     both modes gurantee that output string will have same length
 
 542     // Returns False if given conversion is impossible, True otherwise
 
 543     // (conversion may be impossible either if you try to convert
 
 544     // to Unicode with non-Unicode build of wxWindows or if input
 
 545     // or output encoding is not supported.)
 
 546     bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method = wxCONVERT_STRICT);
 
 549     // TODO:  Need to do something about unicode mode...
 
 551     // Convert input string according to settings passed to Init.
 
 552     // Note that you must call Init before using Convert!
 
 553     wxString Convert(const wxString& input);
 
 555     // void Convert(const char* input, char* output);
 
 558 //              void Convert(const char* input, wchar_t* output);
 
 559 //              void Convert(const wchar_t* input, char* output);
 
 560 //              void Convert(const wchar_t* input, wchar_t* output);
 
 561 //              void Convert(wchar_t* str) { Convert(str, str); }
 
 566     // Return equivalent(s) for given font that are used
 
 567     // under given platform. wxPLATFORM_CURRENT means the plaform
 
 568     // this binary was compiled for
 
 571     //     current platform          enc    returned value
 
 572     // -----------------------------------------------------
 
 573     //     unix                   CP1250         {ISO8859_2}
 
 575     //     windows             ISO8859_2            {CP1250}
 
 577     // Equivalence is defined in terms of convertibility:
 
 578     // 2 encodings are equivalent if you can convert text between
 
 579     // then without loosing information (it may - and will - happen
 
 580     // that you loose special chars like quotation marks or em-dashes
 
 581     // but you shouldn't loose any diacritics and language-specific
 
 582     // characters when converting between equivalent encodings).
 
 584     // Convert() method is not limited to converting between
 
 585     // equivalent encodings, it can convert between arbitrary
 
 588     // Remember that this function does _NOT_ check for presence of
 
 589     // fonts in system. It only tells you what are most suitable
 
 590     // encodings. (It usually returns only one encoding)
 
 592     // Note that argument enc itself may be present in returned array!
 
 593     // (so that you can -- as a side effect -- detect whether the
 
 594     // encoding is native for this platform or not)
 
 595     static wxFontEncodingArray GetPlatformEquivalents(wxFontEncoding enc,
 
 596                                                       int platform = wxPLATFORM_CURRENT);
 
 598     // Similar to GetPlatformEquivalent, but this one will return ALL
 
 599     // equivalent encodings, regardless the platform, including itself.
 
 600     static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc);
 
 602     // Return True if [any text in] one multibyte encoding can be
 
 603     // converted to another one losslessly.
 
 605     // Do not call this with wxFONTENCODING_UNICODE, it doesn't make
 
 606     // sense (always works in one sense and always depends on the text
 
 607     // to convert in the other)
 
 608     static bool CanConvert(wxFontEncoding encIn, wxFontEncoding encOut);
 
 610     %pythoncode { def __nonzero__(self): return self.IsOk() }
 
 616 //---------------------------------------------------------------------------
 
 618 %pythoncode "_intl_ex.py"
 
 620 //---------------------------------------------------------------------------