]> git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/classic/pnghand.h
use consistent names (Graphic vs. Graphics)
[wxWidgets.git] / include / wx / mac / classic / pnghand.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: pnghand.h
3 // Purpose: PNG bitmap handler
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_PNGHAND_H_
13 #define _WX_PNGHAND_H_
14
15 class WXDLLEXPORT wxPNGFileHandler: public wxBitmapHandler
16 {
17 DECLARE_DYNAMIC_CLASS(wxPNGFileHandler)
18 public:
19 inline wxPNGFileHandler(void)
20 {
21 m_name = wxT("PNG bitmap file");
22 m_extension = wxT("bmp");
23 m_type = wxBITMAP_TYPE_PNG;
24 };
25
26 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
27 int desiredWidth, int desiredHeight);
28 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
29 };
30
31 #endif
32 // _WX_PNGHAND_H_
33