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use consistent names (Graphic vs. Graphics)
[wxWidgets.git] / include / wx / mac / carbon / control.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: control.h
3 // Purpose: wxControl class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CONTROL_H_
13 #define _WX_CONTROL_H_
14
15 WXDLLEXPORT_DATA(extern const wxChar) wxControlNameStr[];
16
17 // General item class
18 class WXDLLEXPORT wxControl : public wxControlBase
19 {
20 DECLARE_ABSTRACT_CLASS(wxControl)
21
22 public:
23 wxControl();
24 wxControl(wxWindow *parent, wxWindowID winid,
25 const wxPoint& pos = wxDefaultPosition,
26 const wxSize& size = wxDefaultSize, long style = 0,
27 const wxValidator& validator = wxDefaultValidator,
28 const wxString& name = wxControlNameStr)
29 {
30 Create(parent, winid, pos, size, style, validator, name);
31 }
32
33 bool Create(wxWindow *parent, wxWindowID winid,
34 const wxPoint& pos = wxDefaultPosition,
35 const wxSize& size = wxDefaultSize, long style = 0,
36 const wxValidator& validator = wxDefaultValidator,
37 const wxString& name = wxControlNameStr);
38 virtual ~wxControl();
39
40 // Simulates an event
41 virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
42
43 // implementation from now on
44 // --------------------------
45
46 // Calls the callback and appropriate event handlers
47 bool ProcessCommand(wxCommandEvent& event);
48
49 void OnKeyDown( wxKeyEvent &event ) ;
50 };
51
52 #endif
53 // _WX_CONTROL_H_