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[wxWidgets.git] / include / wx / qt / menu.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: menu.h
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_
13 #define _WX_MENU_H_
14
15 #ifdef __GNUG__
16 #pragma interface "menu.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/event.h"
21
22 class WXDLLEXPORT wxMenuItem;
23 class WXDLLEXPORT wxMenuBar;
24 class WXDLLEXPORT wxMenu;
25
26 WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
27
28 // ----------------------------------------------------------------------------
29 // Menu
30 // ----------------------------------------------------------------------------
31 class WXDLLEXPORT wxMenu: public wxEvtHandler
32 {
33 DECLARE_DYNAMIC_CLASS(wxMenu)
34
35 public:
36 // ctor & dtor
37 wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
38 ~wxMenu();
39
40 // construct menu
41 // append items to the menu
42 // separator line
43 void AppendSeparator();
44 // normal item
45 void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
46 bool checkable = FALSE);
47 // a submenu
48 void Append(int id, const wxString& Label, wxMenu *SubMenu,
49 const wxString& helpString = wxEmptyString);
50 // the most generic form (create wxMenuItem first and use it's functions)
51 void Append(wxMenuItem *pItem);
52 // insert a break in the menu
53 void Break();
54 // delete an item
55 void Delete(int id);
56
57 // menu item control
58 void Enable(int id, bool Flag);
59 bool Enabled(int id) const;
60 inline bool IsEnabled(int id) const { return Enabled(id); };
61 void Check(int id, bool Flag);
62 bool Checked(int id) const;
63 inline bool IsChecked(int id) const { return IsChecked(id); };
64
65 // item properties
66 // title
67 void SetTitle(const wxString& label);
68 const wxString& GetTitle() const;
69 // label
70 void SetLabel(int id, const wxString& label);
71 wxString GetLabel(int id) const;
72 // help string
73 virtual void SetHelpString(int id, const wxString& helpString);
74 virtual wxString GetHelpString(int id) const ;
75
76 // find item
77 // Finds the item id matching the given string, -1 if not found.
78 virtual int FindItem(const wxString& itemString) const ;
79 // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
80 wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
81
82 void ProcessCommand(wxCommandEvent& event);
83 inline void Callback(const wxFunction func) { m_callback = func; }
84
85 virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
86 inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
87 inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
88
89 inline wxList& GetItems() const { return (wxList&) m_menuItems; }
90
91 public:
92 wxFunction m_callback;
93
94 int m_noItems;
95 wxString m_title;
96 wxMenuBar * m_menuBar;
97 wxList m_menuItems;
98 wxEvtHandler * m_parent;
99 wxEvtHandler * m_eventHandler;
100 };
101
102 // ----------------------------------------------------------------------------
103 // Menu Bar (a la Windows)
104 // ----------------------------------------------------------------------------
105 class WXDLLEXPORT wxFrame;
106 class WXDLLEXPORT wxMenuBar: public wxEvtHandler
107 {
108 DECLARE_DYNAMIC_CLASS(wxMenuBar)
109
110 wxMenuBar();
111 wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
112 ~wxMenuBar();
113
114 void Append(wxMenu *menu, const wxString& title);
115 // Must only be used AFTER menu has been attached to frame,
116 // otherwise use individual menus to enable/disable items
117 void Enable(int Id, bool Flag);
118 bool Enabled(int Id) const ;
119 inline bool IsEnabled(int Id) const { return Enabled(Id); };
120 void EnableTop(int pos, bool Flag);
121 void Check(int id, bool Flag);
122 bool Checked(int id) const ;
123 inline bool IsChecked(int Id) const { return Checked(Id); };
124 void SetLabel(int id, const wxString& label) ;
125 wxString GetLabel(int id) const ;
126 void SetLabelTop(int pos, const wxString& label) ;
127 wxString GetLabelTop(int pos) const ;
128 virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
129 virtual bool OnAppend(wxMenu *menu, const char *title);
130 virtual bool OnDelete(wxMenu *menu, int index);
131
132 virtual void SetHelpString(int Id, const wxString& helpString);
133 virtual wxString GetHelpString(int Id) const ;
134
135 virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
136
137 // Find wxMenuItem for item ID, and return item's
138 // menu too if itemMenu is non-NULL.
139 wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
140
141 inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
142 inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
143
144 inline int GetMenuCount() const { return m_menuCount; }
145 inline wxMenu* GetMenu(int i) const { return m_menus[i]; }
146
147 public:
148 wxEvtHandler * m_eventHandler;
149 int m_menuCount;
150 wxMenu ** m_menus;
151 wxString * m_titles;
152 wxFrame * m_menuBarFrame;
153 /* TODO: data that represents the actual menubar when created.
154 */
155 };
156
157 #endif // _WX_MENU_H_