wxRTC: extracted XML utilities into a separate class for potential reuse.
[wxWidgets.git] / include / wx / richtext / richtextxml.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/richtext/richtextxml.h
3 // Purpose: XML and HTML I/O for wxRichTextCtrl
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 2005-09-30
7 // Copyright: (c) Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_RICHTEXTXML_H_
12 #define _WX_RICHTEXTXML_H_
13
14 /*!
15 * Includes
16 */
17
18 #include "wx/hashmap.h"
19 #include "wx/richtext/richtextbuffer.h"
20 #include "wx/richtext/richtextstyles.h"
21
22 #if wxUSE_RICHTEXT && wxUSE_XML
23
24 /*!
25 @class wxRichTextXMLHelper
26 A utility class to help with XML import/export, that can be used outside
27 saving a buffer if needed.
28 */
29
30 class wxRichTextXMLHelper: public wxObject
31 {
32 public:
33 wxRichTextXMLHelper() { Init(); }
34 wxRichTextXMLHelper(const wxString& enc) { Init(); SetupForSaving(enc); }
35 ~wxRichTextXMLHelper();
36
37 void Init();
38
39 void SetupForSaving(const wxString& enc);
40
41 void Clear();
42
43 void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; }
44 const wxString& GetFileEncoding() const { return m_fileEncoding; }
45
46 // Convert a colour to a 6-digit hex string
47 static wxString ColourToHexString(const wxColour& col);
48
49 // Convert 6-digit hex string to a colour
50 static wxColour HexStringToColour(const wxString& hex);
51
52 static wxString MakeString(const int& v) { return wxString::Format(wxT("%d"), v); }
53 static wxString MakeString(const long& v) { return wxString::Format(wxT("%ld"), v); }
54 static wxString MakeString(const double& v) { return wxString::Format(wxT("%.2f"), (float) v); }
55 static wxString MakeString(const wxString& s) { return s; }
56 static wxString MakeString(const wxColour& col) { return wxT("#") + ColourToHexString(col); }
57
58 static bool HasParam(wxXmlNode* node, const wxString& param);
59 static wxXmlNode *GetParamNode(wxXmlNode* node, const wxString& param);
60 static wxString GetNodeContent(wxXmlNode *node);
61 static wxString GetParamValue(wxXmlNode *node, const wxString& param);
62 static wxString GetText(wxXmlNode *node, const wxString& param = wxEmptyString);
63 static wxXmlNode* FindNode(wxXmlNode* node, const wxString& name);
64
65 static wxString AttributeToXML(const wxString& str);
66
67 static bool RichTextFixFaceName(wxString& facename);
68 static long ColourStringToLong(const wxString& colStr);
69 static wxTextAttrDimension ParseDimension(const wxString& dimStr);
70
71 // Make a string from the given property. This can be overridden for custom variants.
72 virtual wxString MakeStringFromProperty(const wxVariant& var);
73
74 // Create a proprty from the string read from the XML file.
75 virtual wxVariant MakePropertyFromString(const wxString& name, const wxString& value, const wxString& type);
76
77 // Import properties
78 virtual bool ImportProperties(wxRichTextProperties& properties, wxXmlNode* node);
79
80 virtual bool ImportStyle(wxRichTextAttr& attr, wxXmlNode* node, bool isPara = false);
81 virtual bool ImportStyleDefinition(wxRichTextStyleSheet* sheet, wxXmlNode* node);
82
83 // Get flags, as per handler flags
84 int GetFlags() const { return m_flags; }
85 void SetFlags(int flags) { m_flags = flags; }
86
87 #if wxRICHTEXT_HAVE_DIRECT_OUTPUT
88 // write string to output
89 static void OutputString(wxOutputStream& stream, const wxString& str,
90 wxMBConv *convMem, wxMBConv *convFile);
91
92 static void OutputIndentation(wxOutputStream& stream, int indent);
93
94 // Same as above, but create entities first.
95 // Translates '<' to "&lt;", '>' to "&gt;" and '&' to "&amp;"
96 static void OutputStringEnt(wxOutputStream& stream, const wxString& str,
97 wxMBConv *convMem, wxMBConv *convFile);
98
99 void OutputString(wxOutputStream& stream, const wxString& str);
100 void OutputStringEnt(wxOutputStream& stream, const wxString& str);
101
102 static void AddString(wxString& str, const int& v) { str << wxString::Format(wxT("%d"), v); }
103 static void AddString(wxString& str, const long& v) { str << wxString::Format(wxT("%ld"), v); }
104 static void AddString(wxString& str, const double& v) { str << wxString::Format(wxT("%.2f"), (float) v); }
105 static void AddString(wxString& str, const wxChar* s) { str << s; }
106 static void AddString(wxString& str, const wxString& s) { str << s; }
107 static void AddString(wxString& str, const wxColour& col) { str << wxT("#") << ColourToHexString(col); }
108
109 static void AddAttribute(wxString& str, const wxString& name, const int& v);
110 static void AddAttribute(wxString& str, const wxString& name, const long& v);
111 static void AddAttribute(wxString& str, const wxString& name, const double& v);
112 static void AddAttribute(wxString& str, const wxString& name, const wxChar* s);
113 static void AddAttribute(wxString& str, const wxString& name, const wxString& s);
114 static void AddAttribute(wxString& str, const wxString& name, const wxColour& col);
115 static void AddAttribute(wxString& str, const wxString& name, const wxTextAttrDimension& dim);
116 static void AddAttribute(wxString& str, const wxString& rootName, const wxTextAttrDimensions& dims);
117 static void AddAttribute(wxString& str, const wxString& rootName, const wxTextAttrBorder& border);
118 static void AddAttribute(wxString& str, const wxString& rootName, const wxTextAttrBorders& borders);
119
120 /// Create a string containing style attributes
121 static wxString AddAttributes(const wxRichTextAttr& attr, bool isPara = false);
122 virtual bool ExportStyleDefinition(wxOutputStream& stream, wxRichTextStyleDefinition* def, int level);
123
124 virtual bool WriteProperties(wxOutputStream& stream, const wxRichTextProperties& properties, int level);
125 #endif
126
127 #if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
128 static void AddAttribute(wxXmlNode* node, const wxString& name, const int& v);
129 static void AddAttribute(wxXmlNode* node, const wxString& name, const long& v);
130 static void AddAttribute(wxXmlNode* node, const wxString& name, const double& v);
131 static void AddAttribute(wxXmlNode* node, const wxString& name, const wxString& s);
132 static void AddAttribute(wxXmlNode* node, const wxString& name, const wxColour& col);
133 static void AddAttribute(wxXmlNode* node, const wxString& name, const wxTextAttrDimension& dim);
134 static void AddAttribute(wxXmlNode* node, const wxString& rootName, const wxTextAttrDimensions& dims);
135 static void AddAttribute(wxXmlNode* node, const wxString& rootName, const wxTextAttrBorder& border);
136 static void AddAttribute(wxXmlNode* node, const wxString& rootName, const wxTextAttrBorders& borders);
137
138 static bool AddAttributes(wxXmlNode* node, wxRichTextAttr& attr, bool isPara = false);
139
140 virtual bool ExportStyleDefinition(wxXmlNode* parent, wxRichTextStyleDefinition* def);
141
142 // Write the properties
143 virtual bool WriteProperties(wxXmlNode* node, const wxRichTextProperties& properties);
144 #endif
145
146 public:
147
148 #if wxRICHTEXT_HAVE_DIRECT_OUTPUT
149 // Used during saving
150 wxMBConv* m_convMem;
151 wxMBConv* m_convFile;
152 bool m_deleteConvFile;
153 #endif
154
155 wxString m_fileEncoding;
156 int m_flags;
157 };
158
159 /*!
160 @class wxRichTextXMLHandler
161
162 Implements XML loading and saving. Two methods of saving are included:
163 writing directly to a text stream, and populating an wxXmlDocument
164 before writing it. The former method is considerably faster, so we favour
165 that one, even though the code is a little less elegant.
166 */
167
168 class WXDLLIMPEXP_FWD_XML wxXmlNode;
169 class WXDLLIMPEXP_FWD_XML wxXmlDocument;
170
171 class WXDLLIMPEXP_RICHTEXT wxRichTextXMLHandler: public wxRichTextFileHandler
172 {
173 DECLARE_DYNAMIC_CLASS(wxRichTextXMLHandler)
174 public:
175 wxRichTextXMLHandler(const wxString& name = wxT("XML"), const wxString& ext = wxT("xml"), int type = wxRICHTEXT_TYPE_XML)
176 : wxRichTextFileHandler(name, ext, type)
177 { Init(); }
178
179 void Init();
180
181 #if wxUSE_STREAMS
182
183 #if wxRICHTEXT_HAVE_DIRECT_OUTPUT
184 /// Recursively export an object
185 bool ExportXML(wxOutputStream& stream, wxRichTextObject& obj, int level);
186 #endif
187
188 #if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
189 bool ExportXML(wxXmlNode* parent, wxRichTextObject& obj);
190 #endif
191
192 /// Recursively import an object
193 bool ImportXML(wxRichTextBuffer* buffer, wxRichTextObject* obj, wxXmlNode* node);
194 #endif
195
196 /// Creates an object given an XML element name
197 virtual wxRichTextObject* CreateObjectForXMLName(wxRichTextObject* parent, const wxString& name) const;
198
199 /// Can we save using this handler?
200 virtual bool CanSave() const { return true; }
201
202 /// Can we load using this handler?
203 virtual bool CanLoad() const { return true; }
204
205 /// Returns the XML helper object, implementing functionality
206 /// that can be reused elsewhere.
207 wxRichTextXMLHelper& GetHelper() { return m_helper; }
208
209 // Implementation
210
211 /**
212 Call with XML node name, C++ class name so that wxRTC can read in the node.
213 If you add a custom object, call this.
214 */
215 static void RegisterNodeName(const wxString& nodeName, const wxString& className) { sm_nodeNameToClassMap[nodeName] = className; }
216
217 /**
218 Cleans up the mapping between node name and C++ class.
219 */
220 static void ClearNodeToClassMap() { sm_nodeNameToClassMap.clear(); }
221
222 protected:
223 #if wxUSE_STREAMS
224 virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream);
225 virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream);
226 #endif
227
228 wxRichTextXMLHelper m_helper;
229
230 static wxStringToStringHashMap sm_nodeNameToClassMap;
231 };
232
233 #endif
234 // wxUSE_RICHTEXT && wxUSE_XML
235
236 #endif
237 // _WX_RICHTEXTXML_H_