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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: sckint.cpp
3 // Purpose: Socket internal classes
4 // Authors: Guilhem Lavaux
5 // Created: April 1999
6 // Updated:
7 // Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux
8 // RCS_ID: $Id$
9 // License: see wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11 #ifdef __GNUG__
12 #pragma implementation "sckint.h"
13 #endif
14
15 // For compilers that support precompilation, includes "wx.h".
16 #include "wx/wxprec.h"
17
18 #ifdef __BORLANDC__
19 #pragma hdrstop
20 #endif
21
22 #if wxUSE_SOCKETS
23
24 #define WXSOCK_INTERNAL
25 #include <wx/object.h>
26 #include <wx/list.h>
27 #include <wx/socket.h>
28 #include <wx/thread.h>
29 #include <wx/sckint.h>
30
31 // IRIX requires bstring.h be included to use select()
32 #ifdef sgi
33 #include <bstring.h>
34 #endif // IRIX
35
36 #ifndef __WXSTUBS__
37
38 #include <stdlib.h>
39 #include <string.h>
40 #include <ctype.h>
41
42 // -----------------------
43 // System specific headers
44 // -----------------------
45
46 #ifdef __WXMAC__
47 // in order to avoid problems with our c library and double definitions
48 #define close closesocket
49 #define ioctl ioctlsocket
50
51 #include <wx/mac/macsock.h>
52 #endif
53
54 #if defined(__WINDOWS__)
55 #include <winsock.h>
56 #endif // __WINDOWS__
57
58 #if defined(__UNIX__)
59
60 #ifdef VMS
61 #include <socket.h>
62 #else
63 #include <sys/socket.h>
64 #endif
65 #include <sys/ioctl.h>
66
67 #include <sys/time.h>
68 #include <unistd.h>
69
70 #ifdef sun
71 #include <sys/filio.h>
72 #endif
73
74 #endif // __UNIX__
75
76 #include <signal.h>
77 #include <errno.h>
78
79 #ifdef __VISUALC__
80 #include <io.h>
81 #endif
82
83 // Constants
84 #define READ_MASK wxSocketBase::REQ_READ | wxSocketBase::REQ_ACCEPT | wxSocketBase::REQ_LOST
85 #define WRITE_MASK wxSocketBase::REQ_WRITE | wxSocketBase::REQ_CONNECT
86
87 // --------------------------------------------------------------
88 // --------- SocketWaiter ---------------------------------------
89 // --------------------------------------------------------------
90
91 #if wxUSE_THREADS
92 SocketWaiter::SocketWaiter(wxSocketBase *socket,
93 wxSocketInternal *internal)
94 : wxThread(),
95 m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
96 {
97 }
98
99 SocketWaiter::~SocketWaiter()
100 {
101 }
102
103 void SocketWaiter::ProcessReadEvent()
104 {
105 int ret;
106 char c;
107
108 m_internal->AcquireFD();
109 ret = recv(m_fd, &c, 1, MSG_PEEK);
110 m_internal->ReleaseFD();
111
112 // We are a server => emit a EVT_ACCEPT event.
113 if (ret == -1 && m_socket->GetType() == wxSocketBase::SOCK_SERVER) {
114 m_socket->OnRequest(wxSocketBase::EVT_ACCEPT);
115 return;
116 }
117
118 // Else, no error => there is something to be read else
119 // we've lost the connection.
120 if (ret > 0) {
121 m_socket->OnRequest(wxSocketBase::EVT_READ);
122 } else {
123 m_socket->OnRequest(wxSocketBase::EVT_LOST);
124 m_internal->ReleaseData(); // In that case, we mustn't forget to unlock the mutex.
125 Exit(NULL);
126 }
127 }
128
129 void SocketWaiter::ProcessWriteEvent()
130 {
131 if (m_socket->IsConnected())
132 m_socket->OnRequest(wxSocketBase::EVT_CONNECT);
133 else
134 m_socket->OnRequest(wxSocketBase::EVT_WRITE);
135 }
136
137 void *SocketWaiter::Entry()
138 {
139 struct timeval tv;
140 fd_set sockrd_set, sockwr_set;
141 wxSocketEvent event;
142 int ret;
143
144 while (1) {
145 // We won't wait.
146 tv.tv_sec = 0;
147 tv.tv_usec = 0;
148
149 FD_ZERO(&sockrd_set);
150 FD_ZERO(&sockwr_set);
151
152 m_internal->AcquireData();
153
154 if ((m_socket->NeededReq() & READ_MASK) != 0)
155 FD_SET(m_fd, &sockrd_set);
156 if ((m_socket->NeededReq() & WRITE_MASK) != 0)
157 FD_SET(m_fd, &sockwr_set);
158
159 m_internal->AcquireFD();
160 ret = select(m_fd+1, &sockrd_set, &sockwr_set, NULL, &tv);
161 m_internal->ReleaseFD();
162
163 if (FD_ISSET(m_fd, &sockrd_set))
164 ProcessReadEvent();
165
166 if (FD_ISSET(m_fd, &sockwr_set))
167 ProcessWriteEvent();
168
169 m_internal->ReleaseData();
170
171 #if wxUSE_THREADS
172 #ifdef Yield
173 #undef Yield
174 #endif
175 #endif
176
177 // We wait for 100 ms to prevent the CPU from burning.
178 wxUsleep(100);
179
180 // Check whether we should exit.
181 if (TestDestroy())
182 return NULL;
183 }
184 return NULL;
185 }
186
187 // --------------------------------------------------------------
188 // --------- SocketRequester ------------------------------------
189 // --------------------------------------------------------------
190
191 SocketRequester::SocketRequester(wxSocketBase *socket,
192 wxSocketInternal *internal)
193 :
194 #if wxUSE_THREADS
195 wxThread(),
196 #endif
197 m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
198 {
199 }
200
201 SocketRequester::~SocketRequester()
202 {
203 }
204
205 bool SocketRequester::WaitFor(wxSocketBase::wxRequestNotify req, int millisec)
206 {
207 int ret;
208 struct timeval tv;
209 fd_set sockrd_set, sockwr_set;
210
211 // We won't wait.
212 tv.tv_sec = millisec / 1000;
213 tv.tv_usec = (millisec % 1000) * 1000;
214
215 FD_ZERO(&sockrd_set);
216 FD_ZERO(&sockwr_set);
217 if ((req & READ_MASK) != 0)
218 FD_SET(m_fd, &sockrd_set);
219 if ((req & WRITE_MASK) != 0)
220 FD_SET(m_fd, &sockwr_set);
221
222 m_internal->AcquireFD();
223 ret = select(m_fd+1, &sockrd_set, &sockwr_set, NULL, &tv);
224 m_internal->ReleaseFD();
225
226 return (ret != 0);
227 }
228
229 void SocketRequester::ProcessReadEvent(SockRequest *req)
230 {
231 int ret;
232 size_t len;
233
234 // We'll wait for the first byte, in case a "timeout event" occurs it returns // immediately
235 if (!WaitFor(wxSocketBase::REQ_READ, req->timeout)) {
236 m_internal->EndRequest(req);
237 return;
238 }
239
240 m_internal->AcquireFD();
241 ret = recv(m_fd, req->buffer, req->size,
242 (req->type == wxSocketBase::REQ_PEEK) ? MSG_PEEK : 0);
243 m_internal->ReleaseFD();
244
245 // An error occured, we exit.
246 if (ret < 0) {
247 req->error = errno;
248 m_internal->EndRequest(req);
249 return;
250 }
251 len = ret;
252
253 // If the buffer isn't full (and we want it to be full), we don't unqueue it.
254 if ((len < req->size) && (m_socket->GetFlags() & wxSocketBase::WAITALL)) {
255 req->size -= len;
256 req->io_nbytes += len;
257 req->buffer += len;
258
259 if (len == 0)
260 m_internal->EndRequest(req);
261 return;
262 }
263 // The End.
264 req->io_nbytes += len;
265 m_internal->EndRequest(req);
266 }
267
268 void SocketRequester::ProcessWriteEvent(SockRequest *req)
269 {
270 int ret;
271 size_t len;
272
273 if (!WaitFor(wxSocketBase::REQ_WRITE, req->timeout)) {
274 m_internal->EndRequest(req);
275 return;
276 }
277
278 m_internal->AcquireFD();
279 ret = send(m_fd, req->buffer, req->size, 0);
280 m_internal->ReleaseFD();
281 if (ret < 0) {
282 req->error = errno;
283 m_internal->EndRequest(req);
284 return;
285 }
286 len = ret;
287 if ((len < req->size) && ((m_socket->GetFlags() & wxSocketBase::WAITALL) != 0)) {
288 req->size -= len;
289 req->io_nbytes += len;
290 req->buffer += len;
291 return;
292 }
293 req->io_nbytes += len;
294 m_internal->EndRequest(req);
295 }
296
297 void SocketRequester::ProcessWaitEvent(SockRequest *req)
298 {
299 if (WaitFor(req->type, req->timeout))
300 req->io_nbytes = 1; // We put 1 in the counter to tell the requester
301 // there is no timeout.
302 else
303 req->io_nbytes = 0;
304
305 m_internal->EndRequest(req);
306 }
307
308 void *SocketRequester::Entry()
309 {
310 SockRequest *req;
311
312 m_internal->m_request_locker.Lock();
313 while (1) {
314 // Wait for a new request or a destroy message.
315 req = m_internal->WaitForReq();
316 m_internal->m_end_requester.Lock();
317 if (req == NULL) {
318 m_internal->m_invalid_requester = TRUE;
319 m_internal->m_end_requester.Unlock();
320 m_internal->m_request_locker.Unlock();
321 return NULL;
322 }
323 m_internal->m_end_requester.Unlock();
324
325 if ((req->type & wxSocketBase::REQ_WAIT) != 0) {
326 ProcessWaitEvent(req);
327 continue;
328 }
329
330 switch (req->type) {
331 case wxSocketBase::REQ_READ:
332 case wxSocketBase::REQ_PEEK:
333 ProcessReadEvent(req);
334 break;
335 case wxSocketBase::REQ_WRITE:
336 ProcessWriteEvent(req);
337 break;
338 }
339 }
340 return NULL;
341 }
342 #endif
343
344 // --------------------------------------------------------------
345 // --------- wxSocketInternal -----------------------------------
346 // --------------------------------------------------------------
347
348 wxSocketInternal::wxSocketInternal(wxSocketBase *socket)
349 {
350 m_socket = socket;
351 m_thread_requester = NULL;
352 m_thread_waiter = NULL;
353 m_invalid_requester = TRUE;
354 }
355
356 wxSocketInternal::~wxSocketInternal()
357 {
358 StopRequester();
359 wxASSERT(m_thread_requester == NULL);
360 StopWaiter();
361 wxASSERT(m_thread_waiter == NULL);
362 }
363
364 // ----------------------------------------------------------------------
365 // WaitForReq: it is called by SocketRequester and should return the next
366 // socket request if available
367 // ----------------------------------------------------------------------
368 SockRequest *wxSocketInternal::WaitForReq()
369 {
370 #if wxUSE_THREADS
371 wxNode *node;
372
373 // First try.
374 node = m_requests.First();
375 if (node == NULL) {
376 m_socket_cond.Wait(m_request_locker, 10, 0);
377
378 // Second try, if it is unsuccessul we give up.
379 node = m_requests.First();
380 if (node == NULL)
381 return NULL;
382 }
383
384 return (SockRequest *)node->Data();
385 #else
386 return NULL;
387 #endif
388 }
389
390 // ----------------------------------------------------------------------
391 // EndRequest: Should be called to finalize a request
392 // ----------------------------------------------------------------------
393 void wxSocketInternal::EndRequest(SockRequest *req)
394 {
395 wxNode *node = NULL;
396
397 req->done = TRUE;
398
399 node = m_requests.Member((wxObject *)req);
400 if (node != NULL)
401 delete node;
402 }
403
404 void wxSocketInternal::AcquireData()
405 {
406 #if wxUSE_THREADS
407 m_socket_locker.Lock();
408 #endif
409 }
410
411 void wxSocketInternal::ReleaseData()
412 {
413 #if wxUSE_THREADS
414 m_socket_locker.Unlock();
415 #endif
416 }
417
418 void wxSocketInternal::AcquireFD()
419 {
420 #if wxUSE_THREADS
421 m_fd_locker.Lock();
422 #endif
423 }
424
425 void wxSocketInternal::ReleaseFD()
426 {
427 #if wxUSE_THREADS
428 m_fd_locker.Unlock();
429 #endif
430 }
431
432 void wxSocketInternal::ResumeRequester()
433 {
434 #if wxUSE_THREADS
435 wxThreadError err;
436
437 wxASSERT(m_invalid_requester);
438
439 m_end_requester.Lock();
440
441 if (m_thread_requester != NULL) {
442 m_thread_requester->Delete(); // We must join it.
443 delete m_thread_requester;
444 }
445
446 m_invalid_requester = FALSE;
447
448 m_end_requester.Unlock();
449
450 m_thread_requester = new SocketRequester(m_socket, this);
451
452 err = m_thread_requester->Create();
453 wxASSERT(err == wxTHREAD_NO_ERROR);
454
455 err = m_thread_requester->Run();
456 wxASSERT(err == wxTHREAD_NO_ERROR);
457 #else
458 if (!m_invalid_requester)
459 return;
460 m_thread_requester = new SocketRequester(m_socket, this);
461 m_invalid_requester = FALSE;
462 #endif
463 }
464
465 void wxSocketInternal::StopRequester()
466 {
467 #if wxUSE_THREADS
468 m_end_requester.Lock();
469 if (m_invalid_requester) {
470 m_end_requester.Unlock();
471 if (m_thread_requester) {
472 m_thread_requester->Delete();
473 delete m_thread_requester;
474 m_thread_requester = NULL;
475 }
476 m_invalid_requester = TRUE;
477 return;
478 }
479 m_end_requester.Unlock();
480
481 wxASSERT(m_thread_requester != NULL);
482
483 m_request_locker.Lock();
484
485 // Send a signal to the requester.
486 m_socket_cond.Signal();
487
488 m_request_locker.Unlock();
489
490 // Finish the destruction of the requester.
491 m_thread_requester->Delete();
492
493 delete m_thread_requester;
494 m_thread_requester = NULL;
495 m_invalid_requester = TRUE;
496 #else
497 delete m_thread_requester;
498 m_thread_requester = NULL;
499 m_invalid_requester = TRUE;
500 #endif
501 }
502
503 void wxSocketInternal::ResumeWaiter()
504 {
505 #if wxUSE_THREADS
506 wxThreadError err;
507
508 if (m_thread_waiter != NULL)
509 return;
510
511 m_thread_waiter = new SocketWaiter(m_socket, this);
512
513 m_thread_waiter->SetPriority(WXTHREAD_MIN_PRIORITY);
514
515 err = m_thread_waiter->Create();
516 wxASSERT(err == wxTHREAD_NO_ERROR);
517
518 err = m_thread_waiter->Run();
519 wxASSERT(err == wxTHREAD_NO_ERROR);
520 #endif
521 }
522
523 void wxSocketInternal::StopWaiter()
524 {
525 #if wxUSE_THREADS
526 if (m_thread_waiter == NULL)
527 return;
528
529 m_thread_waiter->Delete();
530
531 delete m_thread_waiter;
532 m_thread_waiter = NULL;
533 #endif
534 }
535
536 // ----------------------------------------------------------------------
537 // QueueRequest:
538 // ----------------------------------------------------------------------
539 void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
540 {
541 if (m_invalid_requester)
542 ResumeRequester();
543
544 #if wxUSE_THREADS
545 if (async) {
546
547 m_request_locker.Lock();
548 request->done = FALSE;
549 m_requests.Append((wxObject *)request);
550 m_socket_cond.Signal();
551 m_request_locker.Unlock();
552
553 // Wake up
554
555 if (request->wait) {
556 if (wxThread::IsMain())
557 while (!request->done) {
558 wxYield();
559 }
560 else
561 while (!request->done) {
562 wxThread::Yield();
563 }
564 }
565 } else {
566 m_request_locker.Lock();
567 #endif
568
569 if ((request->type & wxSocketBase::REQ_WAIT) != 0) {
570 m_thread_requester->ProcessWaitEvent(request);
571 } else {
572
573 request->done = FALSE;
574
575 switch (request->type) {
576 case wxSocketBase::REQ_PEEK:
577 case wxSocketBase::REQ_READ:
578 m_thread_requester->ProcessReadEvent(request);
579 break;
580 case wxSocketBase::REQ_WRITE:
581 m_thread_requester->ProcessWriteEvent(request);
582 break;
583 }
584 }
585 request->done = TRUE;
586 #if wxUSE_THREADS
587 m_request_locker.Unlock();
588 }
589 #endif
590 }
591
592 void wxSocketInternal::WaitForEnd(SockRequest *request)
593 {
594 #if wxUSE_THREADS
595 // TODOTODO
596 #endif
597 }
598
599 #endif
600 // __WXSTUBS__
601
602 #endif
603 // wxUSE_SOCKETS