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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: memory.cpp
3 // Purpose: Memory checking implementation
4 // Author: Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "memory.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/defs.h"
25 #endif
26
27 #if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
28
29 #ifdef __GNUG__
30 // #pragma implementation
31 #endif
32
33 #ifndef WX_PRECOMP
34 #include "wx/utils.h"
35 #include "wx/app.h"
36 #endif
37
38 #include <stdlib.h>
39
40 #if USE_IOSTREAMH
41 #include <iostream.h>
42 #else
43 #include <iostream>
44 #endif
45 #include <fstream.h>
46
47 #if !defined(__WATCOMC__) && !defined(__VMS__)
48 #include <memory.h>
49 #endif
50
51 #include <stdarg.h>
52 #include <string.h>
53
54 #ifdef __WXMSW__
55 #include <windows.h>
56
57 #ifdef GetClassInfo
58 #undef GetClassInfo
59 #endif
60
61 #ifdef GetClassName
62 #undef GetClassName
63 #endif
64
65 #endif
66
67 #include "wx/memory.h"
68
69 /*
70 #ifdef new
71 #undef new
72 #endif
73 */
74
75 // wxDebugContext wxTheDebugContext;
76 /*
77 Redefine new and delete so that we can pick up situations where:
78 - we overwrite or underwrite areas of malloc'd memory.
79 - we use uninitialise variables
80 Only do this in debug mode.
81
82 We change new to get enough memory to allocate a struct, followed
83 by the caller's requested memory, followed by a tag. The struct
84 is used to create a doubly linked list of these areas and also
85 contains another tag. The tags are used to determine when the area
86 has been over/under written.
87 */
88
89
90 /*
91 Values which are used to set the markers which will be tested for
92 under/over write. There are 3 of these, one in the struct, one
93 immediately after the struct but before the caller requested memory and
94 one immediately after the requested memory.
95 */
96 #define MemStartCheck 0x23A8
97 #define MemMidCheck 0xA328
98 #define MemEndCheck 0x8A32
99 #define MemFillChar 0xAF
100 #define MemStructId 0x666D
101
102 /*
103 External interface for the wxMemStruct class. Others are
104 defined inline within the class def. Here we only need to be able
105 to add and delete nodes from the list and handle errors in some way.
106 */
107
108 /*
109 Used for internal "this shouldn't happen" type of errors.
110 */
111 void wxMemStruct::ErrorMsg (const char * mesg)
112 {
113 wxTrace("wxWindows memory checking error: %s\n", mesg);
114 PrintNode ();
115
116 // << m_fileName << ' ' << m_lineNum << endl;
117 }
118
119 /*
120 Used when we find an overwrite or an underwrite error.
121 */
122 void wxMemStruct::ErrorMsg ()
123 {
124 wxTrace("wxWindows over/underwrite memory error: \n");
125 PrintNode ();
126
127 // cerr << m_fileName << ' ' << m_lineNum << endl;
128 }
129
130
131 /*
132 We want to find out if pointers have been overwritten as soon as is
133 possible, so test everything before we dereference it. Of course it's still
134 quite possible that, if things have been overwritten, this function will
135 fall over, but the only way of dealing with that would cost too much in terms
136 of time.
137 */
138 int wxMemStruct::AssertList ()
139 {
140 if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
141 wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
142 ErrorMsg ("Head or tail pointers trashed");
143 return 0;
144 }
145 return 1;
146 }
147
148
149 /*
150 Check that the thing we're pointing to has the correct id for a wxMemStruct
151 object and also that it's previous and next pointers are pointing at objects
152 which have valid ids.
153 This is definitely not perfect since we could fall over just trying to access
154 any of the slots which we use here, but I think it's about the best that I
155 can do without doing something like taking all new wxMemStruct pointers and
156 comparing them against all known pointer within the list and then only
157 doing this sort of check _after_ you've found the pointer in the list. That
158 would be safer, but also much more time consuming.
159 */
160 int wxMemStruct::AssertIt ()
161 {
162 return (m_id == MemStructId &&
163 (m_prev == 0 || m_prev->m_id == MemStructId) &&
164 (m_next == 0 || m_next->m_id == MemStructId));
165 }
166
167
168 /*
169 Additions are always at the tail of the list.
170 Returns 0 on error, non-zero on success.
171 */
172 int wxMemStruct::Append ()
173 {
174 if (! AssertList ())
175 return 0;
176
177 if (wxDebugContext::GetHead () == 0) {
178 if (wxDebugContext::GetTail () != 0) {
179 ErrorMsg ("Null list should have a null tail pointer");
180 return 0;
181 }
182 (void) wxDebugContext::SetHead (this);
183 (void) wxDebugContext::SetTail (this);
184 } else {
185 wxDebugContext::GetTail ()->m_next = this;
186 this->m_prev = wxDebugContext::GetTail ();
187 (void) wxDebugContext::SetTail (this);
188 }
189 return 1;
190 }
191
192
193 /*
194 Don't actually free up anything here as the space which is used
195 by the node will be free'd up when the whole block is free'd.
196 Returns 0 on error, non-zero on success.
197 */
198 int wxMemStruct::Unlink ()
199 {
200 if (! AssertList ())
201 return 0;
202
203 if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
204 ErrorMsg ("Trying to remove node from empty list");
205 return 0;
206 }
207
208 // Handle the part of the list before this node.
209 if (m_prev == 0) {
210 if (this != wxDebugContext::GetHead ()) {
211 ErrorMsg ("No previous node for non-head node");
212 return 0;
213 }
214 (void) wxDebugContext::SetHead (m_next);
215 } else {
216 if (! m_prev->AssertIt ()) {
217 ErrorMsg ("Trashed previous pointer");
218 return 0;
219 }
220
221 if (m_prev->m_next != this) {
222 ErrorMsg ("List is inconsistent");
223 return 0;
224 }
225 m_prev->m_next = m_next;
226 }
227
228 // Handle the part of the list after this node.
229 if (m_next == 0) {
230 if (this != wxDebugContext::GetTail ()) {
231 ErrorMsg ("No next node for non-tail node");
232 return 0;
233 }
234 (void) wxDebugContext::SetTail (m_prev);
235 } else {
236 if (! m_next->AssertIt ()) {
237 ErrorMsg ("Trashed next pointer");
238 return 0;
239 }
240
241 if (m_next->m_prev != this) {
242 ErrorMsg ("List is inconsistent");
243 return 0;
244 }
245 m_next->m_prev = m_prev;
246 }
247
248 return 1;
249 }
250
251
252
253 /*
254 Checks a node and block of memory to see that the markers are still
255 intact.
256 */
257 int wxMemStruct::CheckBlock ()
258 {
259 int nFailures = 0;
260
261 if (m_firstMarker != MemStartCheck) {
262 nFailures++;
263 ErrorMsg ();
264 }
265
266 char * pointer = wxDebugContext::MidMarkerPos ((char *) this);
267 if (* (wxMarkerType *) pointer != MemMidCheck) {
268 nFailures++;
269 ErrorMsg ();
270 }
271
272 pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
273 if (* (wxMarkerType *) pointer != MemEndCheck) {
274 nFailures++;
275 ErrorMsg ();
276 }
277
278 return nFailures;
279 }
280
281
282 /*
283 Check the list of nodes to see if they are all ok.
284 */
285 int wxMemStruct::CheckAllPrevious ()
286 {
287 int nFailures = 0;
288
289 for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) {
290 if (st->AssertIt ())
291 nFailures += st->CheckBlock ();
292 else
293 return -1;
294 }
295
296 return nFailures;
297 }
298
299
300 /*
301 When we delete a node we set the id slot to a specific value and then test
302 against this to see if a nodes have been deleted previously. I don't
303 just set the entire memory to the fillChar because then I'd be overwriting
304 useful stuff like the vtbl which may be needed to output the error message
305 including the file name and line numbers. Without this info the whole point
306 of this class is lost!
307 */
308 void wxMemStruct::SetDeleted ()
309 {
310 m_id = MemFillChar;
311 }
312
313 int wxMemStruct::IsDeleted ()
314 {
315 return (m_id == MemFillChar);
316 }
317
318
319 /*
320 Print out a single node. There are many far better ways of doing this
321 but this will suffice for now.
322 */
323 void wxMemStruct::PrintNode ()
324 {
325 if (m_isObject)
326 {
327 wxObject *obj = (wxObject *)m_actualData;
328 wxClassInfo *info = obj->GetClassInfo();
329
330 if (info && info->GetClassName())
331 wxTrace("%s", info->GetClassName());
332 else
333 wxTrace("Object");
334
335 if (m_fileName)
336 wxTrace(" (%s %d)", m_fileName, (int)m_lineNum);
337
338 wxTrace(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize());
339 }
340 else
341 {
342 wxTrace("Non-object data");
343 if (m_fileName)
344 wxTrace(" (%s %d)", m_fileName, (int)m_lineNum);
345 wxTrace(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize());
346 }
347 }
348
349 void wxMemStruct::Dump ()
350 {
351 if (!ValidateNode()) return;
352
353 if (m_isObject)
354 {
355 wxObject *obj = (wxObject *)m_actualData;
356 // wxClassInfo *info = obj->GetClassInfo();
357
358 if (m_fileName)
359 wxTrace("Item (%s %d)", m_fileName, (int)m_lineNum);
360 else
361 wxTrace("Item");
362
363 wxTrace(" at $%lX, size %d: ", (long)GetActualData(), (int)RequestSize());
364 // wxTrace(info->GetClassName());
365 obj->Dump(wxDebugContext::GetStream());
366 wxTrace("\n");
367 }
368 else
369 {
370 wxTrace("Non-object data");
371 if (m_fileName)
372 wxTrace(" (%s %d)", m_fileName, (int)m_lineNum);
373 wxTrace(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize());
374 }
375 }
376
377
378 /*
379 Validate a node. Check to see that the node is "clean" in the sense
380 that nothing has over/underwritten it etc.
381 */
382 int wxMemStruct::ValidateNode ()
383 {
384 char * startPointer = (char *) this;
385 if (!AssertIt ()) {
386 if (IsDeleted ())
387 ErrorMsg ("Object already deleted");
388 else {
389 // Can't use the error routines as we have no recognisable object.
390 #ifndef __WXGTK__
391 wxTrace("Can't verify memory struct - all bets are off!\n");
392 #endif
393 }
394 return 0;
395 }
396
397 /*
398 int i;
399 for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++)
400 cout << startPointer [i];
401 cout << endl;
402 */
403 if (Marker () != MemStartCheck)
404 ErrorMsg ();
405 if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck)
406 ErrorMsg ();
407 if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
408 RequestSize ()) !=
409 MemEndCheck)
410 ErrorMsg ();
411
412 // Back to before the extra buffer and check that
413 // we can still read what we originally wrote.
414 if (Marker () != MemStartCheck ||
415 * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
416 != MemMidCheck ||
417 * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
418 RequestSize ()) != MemEndCheck)
419 {
420 ErrorMsg ();
421 return 0;
422 }
423
424 return 1;
425 }
426
427 /*
428 The wxDebugContext class.
429 */
430
431 wxMemStruct *wxDebugContext::m_head = NULL;
432 wxMemStruct *wxDebugContext::m_tail = NULL;
433 // ostream *wxDebugContext::m_debugStream = NULL;
434 // streambuf *wxDebugContext::m_streamBuf = NULL;
435
436 // Must initialise these in wxEntry, and then delete them just before wxEntry exits
437 streambuf *wxDebugContext::m_streamBuf = NULL;
438 ostream *wxDebugContext::m_debugStream = NULL;
439
440 bool wxDebugContext::m_checkPrevious = FALSE;
441 int wxDebugContext::debugLevel = 1;
442 bool wxDebugContext::debugOn = TRUE;
443 wxMemStruct *wxDebugContext::checkPoint = NULL;
444
445 wxDebugContext::wxDebugContext(void)
446 {
447 // m_streamBuf = new wxDebugStreamBuf;
448 // m_debugStream = new ostream(m_streamBuf);
449 }
450
451 wxDebugContext::~wxDebugContext(void)
452 {
453 SetStream(NULL, NULL);
454 }
455
456 /*
457 * It's bizarre, but with BC++ 4.5, the value of str changes
458 * between SetFile and SetStream.
459 */
460
461 void wxDebugContext::SetStream(ostream *str, streambuf *buf)
462 {
463 /*
464 if (str)
465 {
466 char buff[128];
467 sprintf(buff, "SetStream (1): str is %ld", (long) str);
468 MessageBox(NULL, buff, "Memory", MB_OK);
469 }
470 */
471
472 if (m_debugStream)
473 {
474 m_debugStream->flush();
475 delete m_debugStream;
476 }
477 m_debugStream = NULL;
478
479 // Not allowed in Watcom (~streambuf is protected).
480 // Is this trying to say something significant to us??
481 #ifndef __WATCOMC__
482 if (m_streamBuf)
483 {
484 streambuf* oldBuf = m_streamBuf;
485 m_streamBuf = NULL;
486 delete oldBuf;
487 }
488 #endif
489 m_streamBuf = buf;
490 m_debugStream = str;
491 }
492
493 bool wxDebugContext::SetFile(const wxString& file)
494 {
495 ofstream *str = new ofstream((char *) (const char *)file);
496
497 if (str->bad())
498 {
499 delete str;
500 return FALSE;
501 }
502 else
503 {
504 /*
505 char buf[40];
506 sprintf(buf, "SetFile: str is %ld", (long) str);
507 MessageBox(NULL, buf, "Memory", MB_OK);
508 */
509 SetStream(str);
510 return TRUE;
511 }
512 }
513
514 bool wxDebugContext::SetStandardError(void)
515 {
516 #if !defined(_WINDLL)
517 wxDebugStreamBuf *buf = new wxDebugStreamBuf;
518 ostream *stream = new ostream(m_streamBuf);
519 SetStream(stream, buf);
520 return TRUE;
521 #else
522 return FALSE;
523 #endif
524 }
525
526
527 /*
528 Work out the positions of the markers by creating an array of 2 markers
529 and comparing the addresses of the 2 elements. Use this number as the
530 alignment for markers.
531 */
532 size_t wxDebugContext::CalcAlignment ()
533 {
534 wxMarkerType ar[2];
535 return (char *) &ar[1] - (char *) &ar[0];
536 }
537
538
539 char * wxDebugContext::StructPos (const char * buf)
540 {
541 return (char *) buf;
542 }
543
544 char * wxDebugContext::MidMarkerPos (const char * buf)
545 {
546 return StructPos (buf) + PaddedSize (sizeof (wxMemStruct));
547 }
548
549 char * wxDebugContext::CallerMemPos (const char * buf)
550 {
551 return MidMarkerPos (buf) + PaddedSize (sizeof(wxMarkerType));
552 }
553
554
555 char * wxDebugContext::EndMarkerPos (const char * buf, const size_t size)
556 {
557 return CallerMemPos (buf) + PaddedSize (size);
558 }
559
560
561 /*
562 Slightly different as this takes a pointer to the start of the caller
563 requested region and returns a pointer to the start of the buffer.
564 */
565 char * wxDebugContext::StartPos (const char * caller)
566 {
567 return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) -
568 wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
569 }
570
571 /*
572 We may need padding between various parts of the allocated memory.
573 Given a size of memory, this returns the amount of memory which should
574 be allocated in order to allow for alignment of the following object.
575
576 I don't know how portable this stuff is, but it seems to work for me at
577 the moment. It would be real nice if I knew more about this!
578 */
579 size_t wxDebugContext::GetPadding (const size_t size)
580 {
581 size_t pad = size % CalcAlignment ();
582 return (pad) ? sizeof(wxMarkerType) - pad : 0;
583 }
584
585
586
587 size_t wxDebugContext::PaddedSize (const size_t size)
588 {
589 return size + GetPadding (size);
590 }
591
592 /*
593 Returns the total amount of memory which we need to get from the system
594 in order to satisfy a caller request. This includes space for the struct
595 plus markers and the caller's memory as well.
596 */
597 size_t wxDebugContext::TotSize (const size_t reqSize)
598 {
599 return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) +
600 2 * sizeof(wxMarkerType));
601 }
602
603
604 /*
605 Traverse the list of nodes executing the given function on each node.
606 */
607 void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from)
608 {
609 if (!from)
610 from = wxDebugContext::GetHead ();
611
612 for (wxMemStruct * st = from; st != 0; st = st->m_next)
613 {
614 void* data = st->GetActualData();
615 if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
616 {
617 (st->*func) ();
618 }
619 }
620 }
621
622
623 /*
624 Print out the list.
625 */
626 bool wxDebugContext::PrintList (void)
627 {
628 #if WXDEBUG
629 if (!HasStream())
630 return FALSE;
631
632 TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
633
634 return TRUE;
635 #else
636 return FALSE;
637 #endif
638 }
639
640 bool wxDebugContext::Dump(void)
641 {
642 #if WXDEBUG
643 if (!HasStream())
644 return FALSE;
645
646 if (TRUE)
647 {
648 char* appName = "application";
649 wxString appNameStr("");
650 if (wxTheApp)
651 {
652 appNameStr = wxTheApp->GetAppName();
653 appName = (char*) (const char*) appNameStr;
654 wxTrace("Memory dump of %s at %s:\n", appName, WXSTRINGCAST wxNow() );
655 }
656 }
657 TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
658
659 return TRUE;
660 #else
661 return FALSE;
662 #endif
663 }
664
665 struct wxDebugStatsStruct
666 {
667 long instanceCount;
668 long totalSize;
669 char *instanceClass;
670 wxDebugStatsStruct *next;
671 };
672
673 static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, char *name)
674 {
675 while (st)
676 {
677 if (strcmp(st->instanceClass, name) == 0)
678 return st;
679 st = st->next;
680 }
681 return NULL;
682 }
683
684 static wxDebugStatsStruct *InsertStatsStruct(wxDebugStatsStruct *head, wxDebugStatsStruct *st)
685 {
686 st->next = head;
687 return st;
688 }
689
690 bool wxDebugContext::PrintStatistics(bool detailed)
691 {
692 #if WXDEBUG
693 if (!HasStream())
694 return FALSE;
695
696 bool currentMode = GetDebugMode();
697 SetDebugMode(FALSE);
698
699 long noNonObjectNodes = 0;
700 long noObjectNodes = 0;
701 long totalSize = 0;
702
703 wxDebugStatsStruct *list = NULL;
704
705 wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
706 if (!from)
707 from = wxDebugContext::GetHead ();
708
709 wxMemStruct *st;
710 for (st = from; st != 0; st = st->m_next)
711 {
712 void* data = st->GetActualData();
713 if (detailed && (data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
714 {
715 char *className = "nonobject";
716 if (st->m_isObject && st->GetActualData())
717 {
718 wxObject *obj = (wxObject *)st->GetActualData();
719 if (obj->GetClassInfo()->GetClassName())
720 className = obj->GetClassInfo()->GetClassName();
721 }
722 wxDebugStatsStruct *stats = FindStatsStruct(list, className);
723 if (!stats)
724 {
725 stats = (wxDebugStatsStruct *)malloc(sizeof(wxDebugStatsStruct));
726 stats->instanceClass = className;
727 stats->instanceCount = 0;
728 stats->totalSize = 0;
729 list = InsertStatsStruct(list, stats);
730 }
731 stats->instanceCount ++;
732 stats->totalSize += st->RequestSize();
733 }
734
735 if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
736 {
737 totalSize += st->RequestSize();
738 if (st->m_isObject)
739 noObjectNodes ++;
740 else
741 noNonObjectNodes ++;
742 }
743 }
744
745 if (detailed)
746 {
747 while (list)
748 {
749 wxTrace("%ld objects of class %s, total size %ld\n",
750 list->instanceCount, list->instanceClass, list->totalSize);
751 wxDebugStatsStruct *old = list;
752 list = old->next;
753 free((char *)old);
754 }
755 wxTrace("\n");
756 }
757
758 SetDebugMode(currentMode);
759
760 wxTrace("Number of object items: %ld\n", noObjectNodes);
761 wxTrace("Number of non-object items: %ld\n", noNonObjectNodes);
762 wxTrace("Total allocated size: %ld\n", totalSize);
763
764 return TRUE;
765 #else
766 return FALSE;
767 #endif
768 }
769
770 bool wxDebugContext::PrintClasses(void)
771 {
772 if (!HasStream())
773 return FALSE;
774
775 if (TRUE)
776 {
777 char* appName = "application";
778 wxString appNameStr("");
779 if (wxTheApp)
780 {
781 appNameStr = wxTheApp->GetAppName();
782 appName = (char*) (const char*) appNameStr;
783 wxTrace("Classes in %s:\n\n", appName);
784 }
785 }
786
787 int n = 0;
788 wxNode *node;
789 wxClassInfo *info;
790
791 wxClassInfo::classTable.BeginFind();
792 node = wxClassInfo::classTable.Next();
793 while (node)
794 {
795 info = (wxClassInfo *)node->Data();
796 if (info->GetClassName())
797 {
798 wxTrace("%s ", info->GetClassName());
799
800 if (info->GetBaseClassName1() && !info->GetBaseClassName2())
801 wxTrace("is a %s", info->GetBaseClassName1());
802 else if (info->GetBaseClassName1() && info->GetBaseClassName2())
803 wxTrace("is a %s, %s", info->GetBaseClassName1(), info->GetBaseClassName2());
804 if (info->objectConstructor)
805 wxTrace(": dynamic\n");
806 else
807 wxTrace("\n");
808 }
809 node = node->Next();
810 n ++;
811 }
812 wxTrace("\nThere are %d classes derived from wxObject.\n", n);
813 return TRUE;
814 }
815
816 void wxDebugContext::SetCheckpoint(bool all)
817 {
818 if (all)
819 checkPoint = NULL;
820 else
821 checkPoint = m_tail;
822 }
823
824 // Checks all nodes since checkpoint, or since start.
825 int wxDebugContext::Check(bool checkAll)
826 {
827 int nFailures = 0;
828
829 wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
830 if (!from || checkAll)
831 from = wxDebugContext::GetHead ();
832
833 for (wxMemStruct * st = from; st != 0; st = st->m_next)
834 {
835 if (st->AssertIt ())
836 nFailures += st->CheckBlock ();
837 else
838 return -1;
839 }
840
841 return nFailures;
842 }
843
844 // Count the number of non-wxDebugContext-related objects
845 // that are outstanding
846 int wxDebugContext::CountObjectsLeft(void)
847 {
848 int n = 0;
849
850 wxMemStruct *from = wxDebugContext::GetHead ();
851
852 for (wxMemStruct * st = from; st != 0; st = st->m_next)
853 {
854 void* data = st->GetActualData();
855 if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
856 n ++;
857 }
858
859 return n ;
860 }
861
862 /*
863 The global operator new used for everything apart from getting
864 dynamic storage within this function itself.
865 */
866
867 // We'll only do malloc and free for the moment: leave the interesting
868 // stuff for the wxObject versions.
869
870 #if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS
871
872 #ifdef new
873 #undef new
874 #endif
875
876 // Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
877 #if 0 // def _MSC_VER
878 #define NO_DEBUG_ALLOCATION
879 #endif
880
881 // Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging
882 // code. I have no idea why. In BC++ 4.5, we have a similar problem the debug
883 // stream myseriously changing pointer address between being passed from SetFile to SetStream.
884 // See docs/msw/issues.txt.
885 void * operator new (size_t size, char * fileName, int lineNum)
886 {
887 #ifdef NO_DEBUG_ALLOCATION
888 return malloc(size);
889 #else
890 return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
891 #endif
892 }
893
894 #if !( defined (_MSC_VER) && (_MSC_VER <= 1000) )
895 void * operator new[] (size_t size, char * fileName, int lineNum)
896 {
897 #ifdef NO_DEBUG_ALLOCATION
898 return malloc(size);
899 #else
900 return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
901 #endif
902 }
903 #endif
904
905 void operator delete (void * buf)
906 {
907 #ifdef NO_DEBUG_ALLOCATION
908 free((char*) buf);
909 #else
910 wxDebugFree(buf);
911 #endif
912 }
913
914 #if !( defined (_MSC_VER) && (_MSC_VER <= 1000) )
915 void operator delete[] (void * buf)
916 {
917 #ifdef NO_DEBUG_ALLOCATION
918 free((char*) buf);
919 #else
920 wxDebugFree(buf, TRUE);
921 #endif
922 }
923 #endif
924
925 #endif
926
927 // TODO: store whether this is a vector or not.
928 void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
929 {
930 // If not in debugging allocation mode, do the normal thing
931 // so we don't leave any trace of ourselves in the node list.
932
933 if (!wxDebugContext::GetDebugMode())
934 {
935 return (void *)malloc(size);
936 }
937
938 char * buf = (char *) malloc(wxDebugContext::TotSize (size));
939 if (!buf) {
940 wxTrace("Call to malloc (%ld) failed.\n", (long)size);
941 return 0;
942 }
943 wxMemStruct * st = (wxMemStruct *)buf;
944 st->m_firstMarker = MemStartCheck;
945 st->m_reqSize = size;
946 st->m_fileName = fileName;
947 st->m_lineNum = lineNum;
948 st->m_id = MemStructId;
949 st->m_prev = 0;
950 st->m_next = 0;
951 st->m_isObject = isObject;
952
953 // Errors from Append() shouldn't really happen - but just in case!
954 if (st->Append () == 0) {
955 st->ErrorMsg ("Trying to append new node");
956 }
957
958 if (wxDebugContext::GetCheckPrevious ()) {
959 if (st->CheckAllPrevious () < 0) {
960 st->ErrorMsg ("Checking previous nodes");
961 }
962 }
963
964 // Set up the extra markers at the middle and end.
965 char * ptr = wxDebugContext::MidMarkerPos (buf);
966 * (wxMarkerType *) ptr = MemMidCheck;
967 ptr = wxDebugContext::EndMarkerPos (buf, size);
968 * (wxMarkerType *) ptr = MemEndCheck;
969
970 // pointer returned points to the start of the caller's
971 // usable area.
972 void *m_actualData = (void *) wxDebugContext::CallerMemPos (buf);
973 st->m_actualData = m_actualData;
974
975 return m_actualData;
976 }
977
978 // TODO: check whether was allocated as a vector
979 void wxDebugFree(void * buf, bool WXUNUSED(isVect) )
980 {
981 if (!buf)
982 return;
983
984 // If not in debugging allocation mode, do the normal thing
985 // so we don't leave any trace of ourselves in the node list.
986 if (!wxDebugContext::GetDebugMode())
987 {
988 free((char *)buf);
989 return;
990 }
991
992 // Points to the start of the entire allocated area.
993 char * startPointer = wxDebugContext::StartPos ((char *) buf);
994 // Find the struct and make sure that it's identifiable.
995 wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer);
996
997 if (! st->ValidateNode ())
998 return;
999
1000 // If this is the current checkpoint, we need to
1001 // move the checkpoint back so it points to a valid
1002 // node.
1003 if (st == wxDebugContext::checkPoint)
1004 wxDebugContext::checkPoint = wxDebugContext::checkPoint->m_prev;
1005
1006 if (! st->Unlink ())
1007 {
1008 st->ErrorMsg ("Unlinking deleted node");
1009 }
1010
1011 // Now put in the fill char into the id slot and the caller requested
1012 // memory locations.
1013 st->SetDeleted ();
1014 (void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar,
1015 st->RequestSize ());
1016
1017 // Don't allow delayed freeing of memory in this version
1018 // if (!wxDebugContext::GetDelayFree())
1019 // free((void *)st);
1020 free((char *)st);
1021 }
1022
1023 // Trace: send output to the current debugging stream
1024 void wxTrace(const char *fmt ...)
1025 {
1026 va_list ap;
1027 static char buffer[512];
1028
1029 va_start(ap, fmt);
1030
1031 #ifdef __WXMSW__
1032 wvsprintf(buffer,fmt,ap) ;
1033 #else
1034 vsprintf(buffer,fmt,ap) ;
1035 #endif
1036
1037 va_end(ap);
1038
1039 if (wxDebugContext::HasStream())
1040 {
1041 wxDebugContext::GetStream() << buffer;
1042 wxDebugContext::GetStream().flush();
1043 }
1044 else
1045 #ifdef __WXMSW__
1046 OutputDebugString((LPCSTR)buffer) ;
1047 #else
1048 fprintf(stderr, buffer);
1049 #endif
1050 }
1051
1052 // Trace with level
1053 void wxTraceLevel(int level, const char *fmt ...)
1054 {
1055 if (wxDebugContext::GetLevel() < level)
1056 return;
1057
1058 va_list ap;
1059 static char buffer[512];
1060
1061 va_start(ap, fmt);
1062
1063 #ifdef __WXMSW__
1064 wvsprintf(buffer,fmt,ap) ;
1065 #else
1066 vsprintf(buffer,fmt,ap) ;
1067 #endif
1068
1069 va_end(ap);
1070
1071 if (wxDebugContext::HasStream())
1072 {
1073 wxDebugContext::GetStream() << buffer;
1074 wxDebugContext::GetStream().flush();
1075 }
1076 else
1077 #ifdef __WXMSW__
1078 OutputDebugString((LPCSTR)buffer) ;
1079 #else
1080 fprintf(stderr, buffer);
1081 #endif
1082 }
1083
1084 #else // USE_MEMORY_TRACING && WXDEBUG
1085 void wxTrace(const char *WXUNUSED(fmt) ...)
1086 {
1087 }
1088
1089 void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt) ...)
1090 {
1091 }
1092 #endif
1093