1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "dialog.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/dialog.h"
36 #include "wx/settings.h"
41 #include "wx/msw/private.h"
44 #if wxUSE_COMMON_DIALOGS
48 // ----------------------------------------------------------------------------
50 // ----------------------------------------------------------------------------
52 // default dialog pos and size
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // all objects to be deleted during next idle processing - from window.cpp
65 extern wxList WXDLLEXPORT wxPendingDelete
;
67 // all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
68 wxWindowList wxModelessWindows
;
70 // all modal dialogs currently shown
71 static wxWindowList wxModalDialogs
;
73 // ----------------------------------------------------------------------------
75 // ----------------------------------------------------------------------------
77 IMPLEMENT_DYNAMIC_CLASS(wxDialog
, wxPanel
)
79 BEGIN_EVENT_TABLE(wxDialog
, wxPanel
)
80 EVT_BUTTON(wxID_OK
, wxDialog::OnOK
)
81 EVT_BUTTON(wxID_APPLY
, wxDialog::OnApply
)
82 EVT_BUTTON(wxID_CANCEL
, wxDialog::OnCancel
)
84 EVT_CHAR_HOOK(wxDialog::OnCharHook
)
86 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged
)
88 EVT_CLOSE(wxDialog::OnCloseWindow
)
91 // ============================================================================
93 // ============================================================================
95 // ----------------------------------------------------------------------------
96 // wxDialog construction
97 // ----------------------------------------------------------------------------
101 m_oldFocus
= (wxWindow
*)NULL
;
104 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
));
107 bool wxDialog::Create(wxWindow
*parent
, wxWindowID id
,
108 const wxString
& title
,
112 const wxString
& name
)
114 m_oldFocus
= FindFocus();
116 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
));
119 wxTopLevelWindows
.Append(this);
121 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
123 if (parent
) parent
->AddChild(this);
126 m_windowId
= (int)NewControlId();
136 x
= wxDIALOG_DEFAULT_X
;
138 y
= wxDIALOG_DEFAULT_Y
;
140 m_windowStyle
= style
;
145 width
= wxDIALOG_DEFAULT_WIDTH
;
147 height
= wxDIALOG_DEFAULT_HEIGHT
;
149 // All dialogs should really have this style
150 m_windowStyle
|= wxTAB_TRAVERSAL
;
152 WXDWORD extendedStyle
= MakeExtendedStyle(m_windowStyle
);
153 if (m_windowStyle
& wxSTAY_ON_TOP
)
154 extendedStyle
|= WS_EX_TOPMOST
;
156 // Allows creation of dialogs with & without captions under MSWindows,
157 // resizeable or not (but a resizeable dialog always has caption -
158 // otherwise it would look too strange)
160 if ( style
& wxRESIZE_BORDER
)
161 dlg
= wxT("wxResizeableDialog");
162 else if ( style
& wxCAPTION
)
163 dlg
= wxT("wxCaptionDialog");
165 dlg
= wxT("wxNoCaptionDialog");
166 MSWCreate(m_windowId
, parent
, NULL
, this, NULL
,
168 0, // style is not used if we have dlg template
172 HWND hwnd
= (HWND
)GetHWND();
176 wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources."));
181 SubclassWin(GetHWND());
183 SetWindowText(hwnd
, title
);
184 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
));
189 void wxDialog::SetModal(bool flag
)
193 m_windowStyle
|= wxDIALOG_MODAL
;
195 wxModelessWindows
.DeleteObject(this);
199 m_windowStyle
&= ~wxDIALOG_MODAL
;
201 wxModelessWindows
.Append(this);
205 wxDialog::~wxDialog()
207 m_isBeingDeleted
= TRUE
;
209 wxTopLevelWindows
.DeleteObject(this);
211 // this will call BringWindowToTop() if necessary to bring back our parent
216 wxModelessWindows
.DeleteObject(this);
218 // If this is the last top-level window, exit.
219 if ( wxTheApp
&& (wxTopLevelWindows
.Number() == 0) )
221 wxTheApp
->SetTopWindow(NULL
);
223 if ( wxTheApp
->GetExitOnFrameDelete() )
225 ::PostQuitMessage(0);
230 // ----------------------------------------------------------------------------
232 // ----------------------------------------------------------------------------
234 // By default, pressing escape cancels the dialog
235 void wxDialog::OnCharHook(wxKeyEvent
& event
)
239 // "Esc" works as an accelerator for the "Cancel" button, but it
240 // shouldn't close the dialog which doesn't have any cancel button
241 if ( (event
.m_keyCode
== WXK_ESCAPE
) && FindWindow(wxID_CANCEL
) )
243 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
244 cancelEvent
.SetEventObject( this );
245 GetEventHandler()->ProcessEvent(cancelEvent
);
247 // ensure that there is another message for this window so the
248 // ShowModal loop will exit and won't get stuck in GetMessage().
249 ::PostMessage(GetHwnd(), WM_NULL
, 0, 0);
255 // We didn't process this event.
259 // ----------------------------------------------------------------------------
260 // Windows dialog boxes can't be iconized
261 // ----------------------------------------------------------------------------
263 void wxDialog::Iconize(bool WXUNUSED(iconize
))
267 bool wxDialog::IsIconized() const
272 // ----------------------------------------------------------------------------
273 // size/position handling
274 // ----------------------------------------------------------------------------
276 void wxDialog::DoSetClientSize(int width
, int height
)
278 HWND hWnd
= (HWND
) GetHWND();
280 ::GetClientRect(hWnd
, &rect
);
283 GetWindowRect(hWnd
, &rect2
);
285 // Find the difference between the entire window (title bar and all)
286 // and the client area; add this to the new client size to move the
288 int actual_width
= rect2
.right
- rect2
.left
- rect
.right
+ width
;
289 int actual_height
= rect2
.bottom
- rect2
.top
- rect
.bottom
+ height
;
291 MoveWindow(hWnd
, rect2
.left
, rect2
.top
, actual_width
, actual_height
, TRUE
);
293 wxSizeEvent
event(wxSize(actual_width
, actual_height
), m_windowId
);
294 event
.SetEventObject( this );
295 GetEventHandler()->ProcessEvent(event
);
298 void wxDialog::DoGetPosition(int *x
, int *y
) const
301 GetWindowRect(GetHwnd(), &rect
);
309 // ----------------------------------------------------------------------------
310 // showing the dialogs
311 // ----------------------------------------------------------------------------
313 bool wxDialog::IsModal() const
315 return (GetWindowStyleFlag() & wxDIALOG_MODAL
) != 0;
318 bool wxDialog::IsModalShowing() const
320 return wxModalDialogs
.Find((wxDialog
*)this) != NULL
; // const_cast
323 void wxDialog::DoShowModal()
325 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
326 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
328 wxModalDialogs
.Append(this);
330 wxWindow
*parent
= GetParent();
332 wxWindow
* oldFocus
= m_oldFocus
;
334 // We have to remember the HWND because we need to check
335 // the HWND still exists (oldFocus can be garbage when the dialog
336 // exits, if it has been destroyed)
337 HWND hwndOldFocus
= 0;
339 hwndOldFocus
= (HWND
) oldFocus
->GetHWND();
341 // inside this block, all app windows are disabled
343 wxWindowDisabler
wd(this);
345 // remember where the focus was
350 hwndOldFocus
= (HWND
) parent
->GetHWND();
353 // enter the modal loop
354 while ( IsModalShowing() )
357 wxMutexGuiLeaveOrEnter();
358 #endif // wxUSE_THREADS
360 while ( !wxTheApp
->Pending() && wxTheApp
->ProcessIdle() )
363 // a message came or no more idle processing to do
364 wxTheApp
->DoMessage();
370 ::SetActiveWindow(GetHwndOf(parent
));
374 // Note that this code MUST NOT access the dialog object's data
375 // in case the object has been deleted (which will be the case
376 // for a modal dialog that has been destroyed before calling EndModal).
377 if ( oldFocus
&& (oldFocus
!= this) && ::IsWindow(hwndOldFocus
))
379 // This is likely to prove that the object still exists
380 if (wxFindWinFromHandle((WXHWND
) hwndOldFocus
) == oldFocus
)
381 oldFocus
->SetFocus();
385 bool wxDialog::Show(bool show
)
387 // The following is required when the parent has been disabled, (modal
388 // dialogs, or modeless dialogs with disabling such as wxProgressDialog).
389 // Otherwise the parent disappears behind other windows when the dialog is
393 wxWindow
*parent
= GetParent();
396 ::BringWindowToTop(GetHwndOf(parent
));
400 // ShowModal() may be called for already shown dialog
401 if ( !wxDialogBase::Show(show
) && !(show
&& IsModal()) )
409 // usually will result in TransferDataToWindow() being called
417 // modal dialog needs a parent window, so try to find one
420 wxWindow
*parent
= wxTheApp
->GetTopWindow();
421 if ( parent
&& parent
!= this && parent
->IsShown() )
430 else // end of modal dialog
432 // this will cause IsModalShowing() return FALSE and our local
433 // message loop will terminate
434 wxModalDialogs
.DeleteObject(this);
441 // a special version for Show(TRUE) for modal dialogs which returns return code
442 int wxDialog::ShowModal()
451 return GetReturnCode();
454 // NB: this function (surprizingly) may be called for both modal and modeless
455 // dialogs and should work for both of them
456 void wxDialog::EndModal(int retCode
)
458 SetReturnCode(retCode
);
463 // ----------------------------------------------------------------------------
464 // wxWin event handlers
465 // ----------------------------------------------------------------------------
468 void wxDialog::OnOK(wxCommandEvent
& event
)
470 if ( Validate() && TransferDataFromWindow() )
476 void wxDialog::OnApply(wxCommandEvent
& event
)
479 TransferDataFromWindow();
481 // TODO probably need to disable the Apply button until things change again
484 void wxDialog::OnCancel(wxCommandEvent
& event
)
486 EndModal(wxID_CANCEL
);
489 void wxDialog::OnCloseWindow(wxCloseEvent
& event
)
491 // We'll send a Cancel message by default, which may close the dialog.
492 // Check for looping if the Cancel event handler calls Close().
494 // Note that if a cancel button and handler aren't present in the dialog,
495 // nothing will happen when you close the dialog via the window manager, or
496 // via Close(). We wouldn't want to destroy the dialog by default, since
497 // the dialog may have been created on the stack. However, this does mean
498 // that calling dialog->Close() won't delete the dialog unless the handler
499 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
500 // destroy the dialog. The default OnCancel (above) simply ends a modal
501 // dialog, and hides a modeless dialog.
503 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
504 // lists here? don't dare to change it now, but should be done later!
505 static wxList closing
;
507 if ( closing
.Member(this) )
510 closing
.Append(this);
512 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
513 cancelEvent
.SetEventObject( this );
514 GetEventHandler()->ProcessEvent(cancelEvent
); // This may close the dialog
516 closing
.DeleteObject(this);
519 // Destroy the window (delayed, if a managed window)
520 bool wxDialog::Destroy()
522 wxCHECK_MSG( !wxPendingDelete
.Member(this), FALSE
,
523 _T("wxDialog destroyed twice") );
525 wxPendingDelete
.Append(this);
530 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent
& event
)
535 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
));
540 // ---------------------------------------------------------------------------
541 // dialog window proc
542 // ---------------------------------------------------------------------------
544 long wxDialog::MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
)
547 bool processed
= FALSE
;
552 switch ( LOWORD(wParam
) )
556 if ( IsModalShowing() && GetParent() )
558 // bring the owner window to top as the standard dialog
562 GetHwndOf(GetParent()),
571 wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)"));
574 // fall through to process it normally as well
579 // if we can't close, tell the system that we processed the
580 // message - otherwise it would close us
581 processed
= !Close();
585 // we want to override the busy cursor for modal dialogs:
586 // typically, wxBeginBusyCursor() is called and then a modal dialog
587 // is shown, but the modal dialog shouldn't have hourglass cursor
588 if ( IsModalShowing() && wxIsBusy() )
590 // set our cursor for all windows (but see below)
591 wxCursor cursor
= m_cursor
;
593 cursor
= wxCURSOR_ARROW
;
595 ::SetCursor(GetHcursorOf(cursor
));
597 // in any case, stop here and don't let wxWindow process this
598 // message (it would set the busy cursor)
601 // but return FALSE to tell the child window (if the event
602 // comes from one of them and not from ourselves) that it can
603 // set its own cursor if it has one: thus, standard controls
604 // (e.g. text ctrl) still have correct cursors in a dialog
605 // invoked while wxIsBusy()
612 rc
= wxWindow::MSWWindowProc(message
, wParam
, lParam
);
619 // Define for each class of dialog and control
620 WXHBRUSH
wxDialog::OnCtlColor(WXHDC
WXUNUSED(pDC
),
621 WXHWND
WXUNUSED(pWnd
),
622 WXUINT
WXUNUSED(nCtlColor
),
627 return (WXHBRUSH
)Ctl3dCtlColorEx(message
, wParam
, lParam
);
630 #endif // wxUSE_CTL3D