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New module definition file to keep .dll build compilable.
[wxWidgets.git] / include / wx / mgl / colour.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: colour.h
3 // Purpose: wxColour class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_COLOUR_H_
13 #define _WX_COLOUR_H_
14
15 #ifdef __GNUG__
16 #pragma interface "colour.h"
17 #endif
18 #include "wx/object.h"
19
20 // Colour
21 class WXDLLEXPORT wxColour: public wxObject
22 {
23 public:
24 // ctors
25 // default
26 wxColour();
27 // from RGB
28 wxColour(unsigned char red, unsigned char green, unsigned char blue);
29 wxColour(unsigned long colRGB) { Set(colRGB); }
30
31 // implicit conversion from the colour name
32 wxColour(const wxString &colourName) { InitFromName(colourName); }
33 wxColour(const char *colourName) { InitFromName(colourName); }
34
35
36 // copy ctors and assignment operators
37 wxColour(const wxColour& col);
38 wxColour& operator = (const wxColour& col);
39
40 // dtor
41 ~wxColour();
42
43 // Set() functions
44 void Set(unsigned char red, unsigned char green, unsigned char blue);
45 void Set(unsigned long colRGB)
46 {
47 // we don't need to know sizeof(long) here because we assume that the three
48 // least significant bytes contain the R, G and B values
49 Set((unsigned char)colRGB,
50 (unsigned char)(colRGB >> 8),
51 (unsigned char)(colRGB >> 16));
52 }
53
54 // accessors
55 bool Ok() const { return m_isInit; }
56
57 // Let's remove this inelegant function
58 #if WXWIN_COMPATIBILITY
59 void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
60 #endif
61
62 unsigned char Red() const { return m_red; }
63 unsigned char Green() const { return m_green; }
64 unsigned char Blue() const { return m_blue; }
65
66 // comparison
67 bool operator == (const wxColour& colour) const
68 {
69 return (m_red == colour.m_red &&
70 m_green == colour.m_green &&
71 m_blue == colour.m_blue &&
72 m_isInit == colour.m_isInit);
73 }
74 bool operator != (const wxColour& colour) const { return !(*this == colour); }
75
76 private:
77 bool m_isInit;
78 unsigned char m_red;
79 unsigned char m_blue;
80 unsigned char m_green;
81
82 // helper func
83 void InitFromName(const wxString& colourName);
84
85 private:
86 DECLARE_DYNAMIC_CLASS(wxColour)
87 };
88
89 #endif
90 // _WX_COLOUR_H_