1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dcclient.cpp
3 // Purpose: wxClientDC class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ===========================================================================
14 // ===========================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
27 #include "wx/dcclient.h"
28 #include "wx/msw/dcclient.h"
31 #include "wx/string.h"
33 #include "wx/window.h"
36 #include "wx/msw/private.h"
38 // ----------------------------------------------------------------------------
40 // ----------------------------------------------------------------------------
42 struct WXDLLEXPORT wxPaintDCInfo
44 wxPaintDCInfo(wxWindow
*win
, wxPaintDCImpl
*dc
)
46 hwnd
= win
->GetHWND();
51 WXHWND hwnd
; // window for this DC
52 WXHDC hdc
; // the DC handle
53 size_t count
; // usage count
56 #include "wx/arrimpl.cpp"
58 WX_DEFINE_OBJARRAY(wxArrayDCInfo
)
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // ----------------------------------------------------------------------------
66 // ----------------------------------------------------------------------------
68 static PAINTSTRUCT g_paintStruct
;
70 #ifdef wxHAS_PAINT_DEBUG
71 // a global variable which we check to verify that wxPaintDC are only
72 // created in response to WM_PAINT message - doing this from elsewhere is a
73 // common programming error among wxWidgets programmers and might lead to
74 // very subtle and difficult to debug refresh/repaint bugs.
76 #endif // wxHAS_PAINT_DEBUG
78 // ===========================================================================
80 // ===========================================================================
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 IMPLEMENT_ABSTRACT_CLASS(wxWindowDCImpl
, wxMSWDCImpl
)
88 wxWindowDCImpl::wxWindowDCImpl( wxDC
*owner
) :
93 wxWindowDCImpl::wxWindowDCImpl( wxDC
*owner
, wxWindow
*window
) :
96 wxCHECK_RET( window
, wxT("invalid window in wxWindowDCImpl") );
99 m_hDC
= (WXHDC
) ::GetWindowDC(GetHwndOf(m_window
));
101 // m_bOwnsDC was already set to false in the base class ctor, so the DC
102 // will be released (and not deleted) in ~wxDC
106 void wxWindowDCImpl::InitDC()
108 // the background mode is only used for text background and is set in
109 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
110 ::SetBkMode(GetHdc(), TRANSPARENT
);
112 // since we are a window dc we need to grab the palette from the window
118 void wxWindowDCImpl::DoGetSize(int *width
, int *height
) const
120 wxCHECK_RET( m_window
, wxT("wxWindowDCImpl without a window?") );
122 m_window
->GetSize(width
, height
);
125 // ----------------------------------------------------------------------------
127 // ----------------------------------------------------------------------------
129 IMPLEMENT_ABSTRACT_CLASS(wxClientDCImpl
, wxWindowDCImpl
)
131 wxClientDCImpl::wxClientDCImpl( wxDC
*owner
) :
132 wxWindowDCImpl( owner
)
136 wxClientDCImpl::wxClientDCImpl( wxDC
*owner
, wxWindow
*window
) :
137 wxWindowDCImpl( owner
)
139 wxCHECK_RET( window
, wxT("invalid window in wxClientDCImpl") );
142 m_hDC
= (WXHDC
)::GetDC(GetHwndOf(window
));
144 // m_bOwnsDC was already set to false in the base class ctor, so the DC
145 // will be released (and not deleted) in ~wxDC
150 void wxClientDCImpl::InitDC()
152 wxWindowDCImpl::InitDC();
154 // in wxUniv build we must manually do some DC adjustments usually
155 // performed by Windows for us
157 // we also need to take the menu/toolbar manually into account under
158 // Windows CE because they're just another control there, not anything
159 // special as usually under Windows
160 #if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
161 wxPoint ptOrigin
= m_window
->GetClientAreaOrigin();
162 if ( ptOrigin
.x
|| ptOrigin
.y
)
164 // no need to shift DC origin if shift is null
165 SetDeviceOrigin(ptOrigin
.x
, ptOrigin
.y
);
168 // clip the DC to avoid overwriting the non client area
169 wxSize size
= m_window
->GetClientSize();
170 DoSetClippingRegion(0, 0, size
.x
, size
.y
);
171 #endif // __WXUNIVERSAL__ || __WXWINCE__
174 wxClientDCImpl::~wxClientDCImpl()
178 void wxClientDCImpl::DoGetSize(int *width
, int *height
) const
180 wxCHECK_RET( m_window
, wxT("wxClientDCImpl without a window?") );
182 m_window
->GetClientSize(width
, height
);
185 // ----------------------------------------------------------------------------
187 // ----------------------------------------------------------------------------
189 // VZ: initial implementation (by JACS) only remembered the last wxPaintDC
190 // created and tried to reuse it - this was supposed to take care of a
191 // situation when a derived class OnPaint() calls base class OnPaint()
192 // because in this case ::BeginPaint() shouldn't be called second time.
194 // I'm not sure how useful this is, however we must remember the HWND
195 // associated with the last HDC as well - otherwise we may (and will!) try
196 // to reuse the HDC for another HWND which is a nice recipe for disaster.
198 // So we store a list of windows for which we already have the DC and not
199 // just one single hDC. This seems to work, but I'm really not sure about
200 // the usefullness of the whole idea - IMHO it's much better to not call
201 // base class OnPaint() at all, or, if we really want to allow it, add a
202 // "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
203 // !NULL instead of creating a new DC.
205 IMPLEMENT_ABSTRACT_CLASS(wxPaintDCImpl
, wxClientDCImpl
)
207 wxArrayDCInfo
wxPaintDCImpl::ms_cache
;
209 wxPaintDCImpl::wxPaintDCImpl( wxDC
*owner
) :
210 wxClientDCImpl( owner
)
214 wxPaintDCImpl::wxPaintDCImpl( wxDC
*owner
, wxWindow
*window
) :
215 wxClientDCImpl( owner
)
217 wxCHECK_RET( window
, wxT("NULL canvas in wxPaintDCImpl ctor") );
219 #ifdef wxHAS_PAINT_DEBUG
220 if ( g_isPainting
<= 0 )
222 wxFAIL_MSG( wxT("wxPaintDCImpl may be created only in EVT_PAINT handler!") );
226 #endif // wxHAS_PAINT_DEBUG
230 // do we have a DC for this window in the cache?
231 wxPaintDCInfo
*info
= FindInCache();
237 else // not in cache, create a new one
239 m_hDC
= (WXHDC
)::BeginPaint(GetHwndOf(m_window
), &g_paintStruct
);
241 ms_cache
.Add(new wxPaintDCInfo(m_window
, this));
244 // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
248 // (re)set the DC parameters.
251 // the HDC can have a clipping box (which we didn't set), make sure our
252 // DoGetClippingBox() checks for it
256 wxPaintDCImpl::~wxPaintDCImpl()
260 SelectOldObjects(m_hDC
);
263 wxPaintDCInfo
*info
= FindInCache(&index
);
265 wxCHECK_RET( info
, wxT("existing DC should have a cache entry") );
267 if ( --info
->count
== 0 )
269 ::EndPaint(GetHwndOf(m_window
), &g_paintStruct
);
271 ms_cache
.RemoveAt(index
);
273 // Reduce the number of bogus reports of non-freed memory
275 if (ms_cache
.IsEmpty())
278 //else: cached DC entry is still in use
280 // prevent the base class dtor from ReleaseDC()ing it again
285 wxPaintDCInfo
*wxPaintDCImpl::FindInCache(size_t *index
) const
287 wxPaintDCInfo
*info
= NULL
;
288 size_t nCache
= ms_cache
.GetCount();
289 for ( size_t n
= 0; n
< nCache
; n
++ )
291 wxPaintDCInfo
*info1
= &ms_cache
[n
];
292 if ( info1
->hwnd
== m_window
->GetHWND() )
304 // find the entry for this DC in the cache (keyed by the window)
305 WXHDC
wxPaintDCImpl::FindDCInCache(wxWindow
* win
)
307 size_t nCache
= ms_cache
.GetCount();
308 for ( size_t n
= 0; n
< nCache
; n
++ )
310 wxPaintDCInfo
*info
= &ms_cache
[n
];
311 if ( info
->hwnd
== win
->GetHWND() )
323 // TODO: don't duplicate wxPaintDCImpl code here!!
325 class wxPaintDCExImpl
: public wxPaintDCImpl
328 wxPaintDCExImpl( wxDC
*owner
, wxWindow
*window
, WXHDC dc
);
335 IMPLEMENT_ABSTRACT_CLASS(wxPaintDCEx
,wxPaintDC
)
337 wxPaintDCEx::wxPaintDCEx(wxWindow
*window
, WXHDC dc
)
338 : wxPaintDC(new wxPaintDCExImpl(this, window
, dc
))
342 wxPaintDCExImpl::wxPaintDCExImpl(wxDC
*owner
, wxWindow
*window
, WXHDC dc
)
343 : wxPaintDCImpl( owner
)
345 wxCHECK_RET( dc
, wxT("wxPaintDCEx requires an existing device context") );
351 wxPaintDCInfo
*info
= FindInCache();
357 else // not in cache, create a new one
360 ms_cache
.Add(new wxPaintDCInfo(m_window
, this));
361 m_saveState
= SaveDC((HDC
) dc
);
365 wxPaintDCExImpl::~wxPaintDCExImpl()
368 wxPaintDCInfo
*info
= FindInCache(&index
);
370 wxCHECK_RET( info
, wxT("existing DC should have a cache entry") );
372 if ( --info
->count
== 0 )
374 RestoreDC((HDC
) m_hDC
, m_saveState
);
375 ms_cache
.RemoveAt(index
);
377 // Reduce the number of bogus reports of non-freed memory
379 if (ms_cache
.IsEmpty())
382 //else: cached DC entry is still in use
384 // prevent the base class dtor from ReleaseDC()ing it again