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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dynlib.h
3 // Purpose: Dynamic library loading classes
4 // Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
5 // Modified by:
6 // Created: 20/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DYNLIB_H__
13 #define _WX_DYNLIB_H__
14
15 #include "wx/defs.h"
16
17 #if wxUSE_DYNLIB_CLASS
18
19 #include "wx/string.h"
20 #include "wx/dynarray.h"
21
22 #if defined(__OS2__) || defined(__EMX__)
23 #include "wx/os2/private.h"
24 #endif
25
26 #ifdef __WXMSW__
27 #include "wx/msw/private.h"
28 #endif
29
30 // note that we have our own dlerror() implementation under Darwin
31 #if (defined(HAVE_DLERROR) && !defined(__EMX__)) || defined(__DARWIN__)
32 #define wxHAVE_DYNLIB_ERROR
33 #endif
34
35 class WXDLLIMPEXP_FWD_BASE wxDynamicLibraryDetailsCreator;
36
37 // ----------------------------------------------------------------------------
38 // conditional compilation
39 // ----------------------------------------------------------------------------
40
41 // Note: __OS2__/EMX has to be tested first, since we want to use
42 // native version, even if configure detected presence of DLOPEN.
43 #if defined(__OS2__) || defined(__EMX__) || defined(__WINDOWS__)
44 typedef HMODULE wxDllType;
45 #elif defined(HAVE_DLOPEN)
46 #include <dlfcn.h>
47 typedef void *wxDllType;
48 #elif defined(HAVE_SHL_LOAD)
49 #include <dl.h>
50 typedef shl_t wxDllType;
51 #elif defined(__DARWIN__)
52 typedef void *wxDllType;
53 #elif defined(__WXMAC__)
54 #include <CodeFragments.h>
55 typedef CFragConnectionID wxDllType;
56 #else
57 #error "Dynamic Loading classes can't be compiled on this platform, sorry."
58 #endif
59
60 // ----------------------------------------------------------------------------
61 // constants
62 // ----------------------------------------------------------------------------
63
64 enum wxDLFlags
65 {
66 wxDL_LAZY = 0x00000001, // resolve undefined symbols at first use
67 // (only works on some Unix versions)
68 wxDL_NOW = 0x00000002, // resolve undefined symbols on load
69 // (default, always the case under Win32)
70 wxDL_GLOBAL = 0x00000004, // export extern symbols to subsequently
71 // loaded libs.
72 wxDL_VERBATIM = 0x00000008, // attempt to load the supplied library
73 // name without appending the usual dll
74 // filename extension.
75 wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded
76 // (only for wxPluginManager)
77
78 wxDL_DEFAULT = wxDL_NOW // default flags correspond to Win32
79 };
80
81 enum wxDynamicLibraryCategory
82 {
83 wxDL_LIBRARY, // standard library
84 wxDL_MODULE // loadable module/plugin
85 };
86
87 enum wxPluginCategory
88 {
89 wxDL_PLUGIN_GUI, // plugin that uses GUI classes
90 wxDL_PLUGIN_BASE // wxBase-only plugin
91 };
92
93 // ----------------------------------------------------------------------------
94 // macros
95 // ----------------------------------------------------------------------------
96
97 // when loading a function from a DLL you always have to cast the returned
98 // "void *" pointer to the correct type and, even more annoyingly, you have to
99 // repeat this type twice if you want to declare and define a function pointer
100 // all in one line
101 //
102 // this macro makes this slightly less painful by allowing you to specify the
103 // type only once, as the first parameter, and creating a variable of this type
104 // called "pfn<name>" initialized with the "name" from the "dynlib"
105 #define wxDYNLIB_FUNCTION(type, name, dynlib) \
106 type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
107
108
109 // the following macros can be used to redirect a whole library to a class and
110 // check at run-time if the library is present and contains all required
111 // methods
112 //
113 // notice that they are supposed to be used inside a class which has "m_ok"
114 // member variable indicating if the library had been successfully loaded
115
116 // helper macros constructing the name of the variable storing the function
117 // pointer and the name of its type from the function name
118 #define wxDL_METHOD_NAME(name) m_pfn ## name
119 #define wxDL_METHOD_TYPE(name) name ## _t
120
121 // parameters are:
122 // - rettype: return type of the function, e.g. "int"
123 // - name: name of the function, e.g. "foo"
124 // - args: function signature in parentheses, e.g. "(int x, int y)"
125 // - argnames: the names of the parameters in parentheses, e.g. "(x, y)"
126 // - defret: the value to return if the library wasn't successfully loaded
127 #define wxDL_METHOD_DEFINE( rettype, name, args, argnames, defret ) \
128 typedef rettype (* wxDL_METHOD_TYPE(name)) args ; \
129 wxDL_METHOD_TYPE(name) wxDL_METHOD_NAME(name); \
130 rettype name args \
131 { return m_ok ? wxDL_METHOD_NAME(name) argnames : defret; }
132
133 #define wxDL_VOIDMETHOD_DEFINE( name, args, argnames ) \
134 typedef void (* wxDL_METHOD_TYPE(name)) args ; \
135 wxDL_METHOD_TYPE(name) wxDL_METHOD_NAME(name); \
136 void name args \
137 { if ( m_ok ) wxDL_METHOD_NAME(name) argnames ; }
138
139 #define wxDL_METHOD_LOAD(lib, name) \
140 wxDL_METHOD_NAME(name) = \
141 (wxDL_METHOD_TYPE(name)) lib.GetSymbol(#name, &m_ok); \
142 if ( !m_ok ) return false
143
144 // ----------------------------------------------------------------------------
145 // wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
146 // ----------------------------------------------------------------------------
147
148 class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
149 {
150 public:
151 // ctor, normally never used as these objects are only created by
152 // wxDynamicLibrary::ListLoaded()
153 wxDynamicLibraryDetails() { m_address = NULL; m_length = 0; }
154
155 // get the (base) name
156 wxString GetName() const { return m_name; }
157
158 // get the full path of this object
159 wxString GetPath() const { return m_path; }
160
161 // get the load address and the extent, return true if this information is
162 // available
163 bool GetAddress(void **addr, size_t *len) const
164 {
165 if ( !m_address )
166 return false;
167
168 if ( addr )
169 *addr = m_address;
170 if ( len )
171 *len = m_length;
172
173 return true;
174 }
175
176 // return the version of the DLL (may be empty if no version info)
177 wxString GetVersion() const
178 {
179 return m_version;
180 }
181
182 private:
183 wxString m_name,
184 m_path,
185 m_version;
186
187 void *m_address;
188 size_t m_length;
189
190 friend class wxDynamicLibraryDetailsCreator;
191 };
192
193 WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails,
194 wxDynamicLibraryDetailsArray,
195 WXDLLIMPEXP_BASE);
196
197 // ----------------------------------------------------------------------------
198 // wxDynamicLibrary: represents a handle to a DLL/shared object
199 // ----------------------------------------------------------------------------
200
201 class WXDLLIMPEXP_BASE wxDynamicLibrary
202 {
203 public:
204 // return a valid handle for the main program itself or NULL if back
205 // linking is not supported by the current platform (e.g. Win32)
206 static wxDllType GetProgramHandle();
207
208 // return the platform standard DLL extension (with leading dot)
209 static const wxString& GetDllExt() { return ms_dllext; }
210
211 wxDynamicLibrary() : m_handle(0) { }
212 wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT)
213 : m_handle(0)
214 {
215 Load(libname, flags);
216 }
217
218 // NOTE: this class is (deliberately) not virtual, do not attempt
219 // to use it polymorphically.
220 ~wxDynamicLibrary() { Unload(); }
221
222 // return true if the library was loaded successfully
223 bool IsLoaded() const { return m_handle != 0; }
224
225 // load the library with the given name (full or not), return true if ok
226 bool Load(const wxString& libname, int flags = wxDL_DEFAULT);
227
228 // raw function for loading dynamic libs: always behaves as if
229 // wxDL_VERBATIM were specified and doesn't log error message if the
230 // library couldn't be loaded but simply returns NULL
231 static wxDllType RawLoad(const wxString& libname, int flags = wxDL_DEFAULT);
232
233 // detach the library object from its handle, i.e. prevent the object from
234 // unloading the library in its dtor -- the caller is now responsible for
235 // doing this
236 wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; }
237
238 // unload the given library handle (presumably returned by Detach() before)
239 static void Unload(wxDllType handle);
240
241 // unload the library, also done automatically in dtor
242 void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } }
243
244 // Return the raw handle from dlopen and friends.
245 wxDllType GetLibHandle() const { return m_handle; }
246
247 // check if the given symbol is present in the library, useful to verify if
248 // a loadable module is our plugin, for example, without provoking error
249 // messages from GetSymbol()
250 bool HasSymbol(const wxString& name) const
251 {
252 bool ok;
253 DoGetSymbol(name, &ok);
254 return ok;
255 }
256
257 // resolve a symbol in a loaded DLL, such as a variable or function name.
258 // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to
259 // export unmangled names)
260 //
261 // Since it is perfectly valid for the returned symbol to actually be NULL,
262 // that is not always indication of an error. Pass and test the parameter
263 // 'success' for a true indication of success or failure to load the
264 // symbol.
265 //
266 // Returns a pointer to the symbol on success, or NULL if an error occurred
267 // or the symbol wasn't found.
268 void *GetSymbol(const wxString& name, bool *success = NULL) const;
269
270 // low-level version of GetSymbol()
271 static void *RawGetSymbol(wxDllType handle, const wxString& name);
272 void *RawGetSymbol(const wxString& name) const
273 {
274 #if defined (__WXPM__) || defined(__EMX__)
275 return GetSymbol(name);
276 #else
277 return RawGetSymbol(m_handle, name);
278 #endif
279 }
280
281 #ifdef __WXMSW__
282 // this function is useful for loading functions from the standard Windows
283 // DLLs: such functions have an 'A' (in ANSI build) or 'W' (in Unicode, or
284 // wide character build) suffix if they take string parameters
285 static void *RawGetSymbolAorW(wxDllType handle, const wxString& name)
286 {
287 return RawGetSymbol
288 (
289 handle,
290 name +
291 #if wxUSE_UNICODE
292 L'W'
293 #else
294 'A'
295 #endif
296 );
297 }
298
299 void *GetSymbolAorW(const wxString& name) const
300 {
301 return RawGetSymbolAorW(m_handle, name);
302 }
303 #endif // __WXMSW__
304
305 // return all modules/shared libraries in the address space of this process
306 //
307 // returns an empty array if not implemented or an error occurred
308 static wxDynamicLibraryDetailsArray ListLoaded();
309
310 // return platform-specific name of dynamic library with proper extension
311 // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
312 static wxString CanonicalizeName(const wxString& name,
313 wxDynamicLibraryCategory cat = wxDL_LIBRARY);
314
315 // return name of wxWidgets plugin (adds compiler and version info
316 // to the filename):
317 static wxString
318 CanonicalizePluginName(const wxString& name,
319 wxPluginCategory cat = wxDL_PLUGIN_GUI);
320
321 // return plugin directory on platforms where it makes sense and empty
322 // string on others:
323 static wxString GetPluginsDirectory();
324
325
326 protected:
327 // common part of GetSymbol() and HasSymbol()
328 void *DoGetSymbol(const wxString& name, bool *success = 0) const;
329
330 #ifdef wxHAVE_DYNLIB_ERROR
331 // log the error after a dlxxx() function failure
332 static void Error();
333 #endif // wxHAVE_DYNLIB_ERROR
334
335
336 // platform specific shared lib suffix.
337 static const wxString ms_dllext;
338
339 // the handle to DLL or NULL
340 wxDllType m_handle;
341
342 // no copy ctor/assignment operators (or we'd try to unload the library
343 // twice)
344 DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
345 };
346
347
348 // ----------------------------------------------------------------------------
349 // Interesting defines
350 // ----------------------------------------------------------------------------
351
352 #define WXDLL_ENTRY_FUNCTION() \
353 extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \
354 const wxClassInfo *wxGetClassFirst() { \
355 return wxClassInfo::GetFirst(); \
356 }
357
358 #endif // wxUSE_DYNLIB_CLASS
359
360 #endif // _WX_DYNLIB_H__