1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/cmdproc.cpp
3 // Purpose: wxCommand and wxCommandProcessor classes
4 // Author: Julian Smart (extracted from docview.h by VZ)
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "cmdproc.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
33 #include "wx/string.h"
37 #include "wx/cmdproc.h"
39 // ============================================================================
41 // ============================================================================
43 IMPLEMENT_CLASS(wxCommand, wxObject)
44 IMPLEMENT_DYNAMIC_CLASS(wxCommandProcessor, wxObject)
46 // ----------------------------------------------------------------------------
48 // ----------------------------------------------------------------------------
50 wxCommand::wxCommand(bool canUndoIt, const wxString& name)
52 m_canUndo = canUndoIt;
56 wxCommand::~wxCommand()
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 wxCommandProcessor::wxCommandProcessor(int maxCommands)
66 m_maxNoCommands = maxCommands;
68 m_commandEditMenu = (wxMenu *) NULL;
70 m_undoAccelerator = wxT("\tCtrl+Z");
71 m_redoAccelerator = wxT("\tCtrl+Y");
73 m_currentCommand = NULL;
77 wxCommandProcessor::~wxCommandProcessor()
82 bool wxCommandProcessor::DoCommand(wxCommand& cmd)
87 bool wxCommandProcessor::UndoCommand(wxCommand& cmd)
92 // Pass a command to the processor. The processor calls Do();
93 // if successful, is appended to the command history unless
95 bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
97 wxCHECK_MSG( command, FALSE, _T("no command in wxCommandProcessor::Submit") );
99 if ( !DoCommand(*command) )
101 // the user code expects the command to be deleted anyhow
113 void wxCommandProcessor::Store(wxCommand *command)
115 wxCHECK_RET( command, _T("no command in wxCommandProcessor::Store") );
117 if ( (int)m_commands.GetCount() == m_maxNoCommands )
119 wxList::compatibility_iterator firstNode = m_commands.GetFirst();
120 wxCommand *firstCommand = (wxCommand *)firstNode->GetData();
122 m_commands.Erase(firstNode);
125 // Correct a bug: we must chop off the current 'branch'
126 // so that we're at the end of the command list.
127 if (!m_currentCommand)
131 wxList::compatibility_iterator node = m_currentCommand->GetNext();
134 wxList::compatibility_iterator next = node->GetNext();
135 delete (wxCommand *)node->GetData();
136 m_commands.Erase(node);
141 m_commands.Append(command);
142 m_currentCommand = m_commands.GetLast();
146 bool wxCommandProcessor::Undo()
148 wxCommand *command = GetCurrentCommand();
149 if ( command && command->CanUndo() )
151 if ( UndoCommand(*command) )
153 m_currentCommand = m_currentCommand->GetPrevious();
162 bool wxCommandProcessor::Redo()
164 wxCommand *redoCommand = (wxCommand *) NULL;
165 wxList::compatibility_iterator redoNode
167 = NULL // just to avoid warnings
171 if ( m_currentCommand )
173 // is there anything to redo?
174 if ( m_currentCommand->GetNext() )
176 redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
177 redoNode = m_currentCommand->GetNext();
180 else // no current command, redo the first one
182 if (m_commands.GetCount() > 0)
184 redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
185 redoNode = m_commands.GetFirst();
191 bool success = DoCommand(*redoCommand);
194 m_currentCommand = redoNode;
202 bool wxCommandProcessor::CanUndo() const
204 wxCommand *command = GetCurrentCommand();
206 return command && command->CanUndo();
209 bool wxCommandProcessor::CanRedo() const
211 if (m_currentCommand && !m_currentCommand->GetNext())
214 if (m_currentCommand && m_currentCommand->GetNext())
217 if (!m_currentCommand && (m_commands.GetCount() > 0))
223 void wxCommandProcessor::Initialize()
225 m_currentCommand = m_commands.GetLast();
229 void wxCommandProcessor::SetMenuStrings()
232 if (m_commandEditMenu)
234 wxString undoLabel = GetUndoMenuLabel();
235 wxString redoLabel = GetRedoMenuLabel();
237 m_commandEditMenu->SetLabel(wxID_UNDO, undoLabel);
238 m_commandEditMenu->Enable(wxID_UNDO, CanUndo());
240 m_commandEditMenu->SetLabel(wxID_REDO, redoLabel);
241 m_commandEditMenu->Enable(wxID_REDO, CanRedo());
243 #endif // wxUSE_MENUS
246 // Gets the current Undo menu label.
247 wxString wxCommandProcessor::GetUndoMenuLabel() const
250 if (m_currentCommand)
252 wxCommand *command = (wxCommand *)m_currentCommand->GetData();
253 wxString commandName(command->GetName());
254 if (commandName == wxT("")) commandName = _("Unnamed command");
255 bool canUndo = command->CanUndo();
257 buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
259 buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
263 buf = _("&Undo") + m_undoAccelerator;
269 // Gets the current Undo menu label.
270 wxString wxCommandProcessor::GetRedoMenuLabel() const
273 if (m_currentCommand)
275 // We can redo, if we're not at the end of the history.
276 if (m_currentCommand->GetNext())
278 wxCommand *redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
279 wxString redoCommandName(redoCommand->GetName());
280 if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
281 buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
285 buf = _("&Redo") + m_redoAccelerator;
290 if (m_commands.GetCount() == 0)
292 buf = _("&Redo") + m_redoAccelerator;
296 // currentCommand is NULL but there are commands: this means that
297 // we've undone to the start of the list, but can redo the first.
298 wxCommand *redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
299 wxString redoCommandName(redoCommand->GetName());
300 if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
301 buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
307 void wxCommandProcessor::ClearCommands()
309 wxList::compatibility_iterator node = m_commands.GetFirst();
312 wxCommand *command = (wxCommand *)node->GetData();
314 m_commands.Erase(node);
315 node = m_commands.GetFirst();
317 m_currentCommand = wxList::compatibility_iterator();