1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/imaglist.h"
43 #include "wx/stockitem.h"
44 #include "wx/msw/private.h"
45 #include "wx/msw/private/button.h"
46 #include "wx/msw/private/dc.h"
47 #include "wx/private/window.h"
48 #include "wx/msw/missing.h"
50 using namespace wxMSWImpl
;
53 #include "wx/msw/uxtheme.h"
55 // no need to include tmschema.h
57 #define BP_PUSHBUTTON 1
62 #define PBS_DISABLED 4
63 #define PBS_DEFAULTED 5
65 #define TMT_CONTENTMARGINS 3602
68 // provide the necessary declarations ourselves if they're missing from
70 #ifndef BCM_SETIMAGELIST
71 #define BCM_SETIMAGELIST 0x1602
72 #define BCM_SETTEXTMARGIN 0x1604
76 BUTTON_IMAGELIST_ALIGN_LEFT
,
77 BUTTON_IMAGELIST_ALIGN_RIGHT
,
78 BUTTON_IMAGELIST_ALIGN_TOP
,
79 BUTTON_IMAGELIST_ALIGN_BOTTOM
82 struct BUTTON_IMAGELIST
89 #endif // wxUSE_UXTHEME
91 #ifndef WM_THEMECHANGED
92 #define WM_THEMECHANGED 0x031A
96 #define ODS_NOACCEL 0x0100
99 #ifndef ODS_NOFOCUSRECT
100 #define ODS_NOFOCUSRECT 0x0200
103 #ifndef DT_HIDEPREFIX
104 #define DT_HIDEPREFIX 0x00100000
107 // set the value for BCM_SETSHIELD (for the UAC shield) if it's not defined in
109 #ifndef BCM_SETSHIELD
110 #define BCM_SETSHIELD 0x160c
113 // ----------------------------------------------------------------------------
115 // ----------------------------------------------------------------------------
117 // we use different data classes for owner drawn buttons and for themed XP ones
119 class wxButtonImageData
122 wxButtonImageData() { }
123 virtual ~wxButtonImageData() { }
125 virtual wxBitmap
GetBitmap(wxButton::State which
) const = 0;
126 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
) = 0;
128 virtual wxSize
GetBitmapMargins() const = 0;
129 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
) = 0;
131 virtual wxDirection
GetBitmapPosition() const = 0;
132 virtual void SetBitmapPosition(wxDirection dir
) = 0;
135 wxDECLARE_NO_COPY_CLASS(wxButtonImageData
);
141 // the gap between button edge and the interior area used by Windows for the
143 const int OD_BUTTON_MARGIN
= 4;
145 class wxODButtonImageData
: public wxButtonImageData
148 wxODButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
150 SetBitmap(bitmap
, wxButton::State_Normal
);
154 // we use margins when we have both bitmap and text, but when we have
155 // only the bitmap it should take up the entire button area
156 if ( btn
->ShowsLabel() )
158 m_margin
.x
= btn
->GetCharWidth();
159 m_margin
.y
= btn
->GetCharHeight() / 2;
163 virtual wxBitmap
GetBitmap(wxButton::State which
) const
165 return m_bitmaps
[which
];
168 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
170 m_bitmaps
[which
] = bitmap
;
173 virtual wxSize
GetBitmapMargins() const
178 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
180 m_margin
= wxSize(x
, y
);
183 virtual wxDirection
GetBitmapPosition() const
188 virtual void SetBitmapPosition(wxDirection dir
)
194 // just store the values passed to us to be able to retrieve them later
195 // from the drawing code
196 wxBitmap m_bitmaps
[wxButton::State_Max
];
200 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData
);
205 // somehow the margin is one pixel greater than the value returned by
206 // GetThemeMargins() call
207 const int XP_BUTTON_EXTRA_MARGIN
= 1;
209 class wxXPButtonImageData
: public wxButtonImageData
212 // we must be constructed with the size of our images as we need to create
214 wxXPButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
215 : m_iml(bitmap
.GetWidth(), bitmap
.GetHeight(), true /* use mask */,
216 wxButton::State_Max
),
217 m_hwndBtn(GetHwndOf(btn
))
219 // initialize all bitmaps to normal state
220 for ( int n
= 0; n
< wxButton::State_Max
; n
++ )
225 m_data
.himl
= GetHimagelistOf(&m_iml
);
227 // use default margins
229 m_data
.margin
.right
= btn
->GetCharWidth();
231 m_data
.margin
.bottom
= btn
->GetCharHeight() / 2;
233 // and default alignment
234 m_data
.uAlign
= BUTTON_IMAGELIST_ALIGN_LEFT
;
239 virtual wxBitmap
GetBitmap(wxButton::State which
) const
241 return m_iml
.GetBitmap(which
);
244 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
246 m_iml
.Replace(which
, bitmap
);
251 virtual wxSize
GetBitmapMargins() const
253 return wxSize(m_data
.margin
.left
, m_data
.margin
.top
);
256 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
258 RECT
& margin
= m_data
.margin
;
264 if ( !::SendMessage(m_hwndBtn
, BCM_SETTEXTMARGIN
, 0, (LPARAM
)&margin
) )
266 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
270 virtual wxDirection
GetBitmapPosition() const
272 switch ( m_data
.uAlign
)
275 wxFAIL_MSG( "invalid image alignment" );
278 case BUTTON_IMAGELIST_ALIGN_LEFT
:
281 case BUTTON_IMAGELIST_ALIGN_RIGHT
:
284 case BUTTON_IMAGELIST_ALIGN_TOP
:
287 case BUTTON_IMAGELIST_ALIGN_BOTTOM
:
292 virtual void SetBitmapPosition(wxDirection dir
)
298 wxFAIL_MSG( "invalid direction" );
302 alignNew
= BUTTON_IMAGELIST_ALIGN_LEFT
;
306 alignNew
= BUTTON_IMAGELIST_ALIGN_RIGHT
;
310 alignNew
= BUTTON_IMAGELIST_ALIGN_TOP
;
314 alignNew
= BUTTON_IMAGELIST_ALIGN_BOTTOM
;
318 if ( alignNew
!= m_data
.uAlign
)
320 m_data
.uAlign
= alignNew
;
326 void UpdateImageInfo()
328 if ( !::SendMessage(m_hwndBtn
, BCM_SETIMAGELIST
, 0, (LPARAM
)&m_data
) )
330 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
334 // we store image list separately to be able to use convenient wxImageList
335 // methods instead of working with raw HIMAGELIST
338 // store the rest of the data in BCM_SETIMAGELIST-friendly form
339 BUTTON_IMAGELIST m_data
;
341 // the button we're associated with
342 const HWND m_hwndBtn
;
345 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData
);
348 #endif // wxUSE_UXTHEME
350 } // anonymous namespace
352 // ----------------------------------------------------------------------------
354 // ----------------------------------------------------------------------------
356 // ============================================================================
358 // ============================================================================
360 // ----------------------------------------------------------------------------
361 // helper functions from wx/msw/private/button.h
362 // ----------------------------------------------------------------------------
364 void wxMSWButton::UpdateMultilineStyle(HWND hwnd
, const wxString
& label
)
366 // update BS_MULTILINE style depending on the new label (resetting it
367 // doesn't seem to do anything very useful but it shouldn't hurt and we do
368 // have to set it whenever the label becomes multi line as otherwise it
369 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
370 // the control unless it already has new lines in its label)
371 long styleOld
= ::GetWindowLong(hwnd
, GWL_STYLE
),
373 if ( label
.find(wxT('\n')) != wxString::npos
)
374 styleNew
= styleOld
| BS_MULTILINE
;
376 styleNew
= styleOld
& ~BS_MULTILINE
;
378 if ( styleNew
!= styleOld
)
379 ::SetWindowLong(hwnd
, GWL_STYLE
, styleNew
);
382 wxSize
wxMSWButton::GetFittingSize(wxWindow
*win
,
383 const wxSize
& sizeLabel
,
386 // FIXME: this is pure guesswork, need to retrieve the real button margins
387 wxSize sizeBtn
= sizeLabel
;
389 sizeBtn
.x
+= 3*win
->GetCharWidth();
390 sizeBtn
.y
= 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(sizeLabel
.y
)/10;
392 // account for the shield UAC icon if we have it
393 if ( flags
& Size_AuthNeeded
)
394 sizeBtn
.x
+= wxSystemSettings::GetMetric(wxSYS_SMALLICON_X
);
399 wxSize
wxMSWButton::ComputeBestSize(wxControl
*btn
, int flags
)
404 dc
.GetMultiLineTextExtent(btn
->GetLabelText(), &sizeBtn
.x
, &sizeBtn
.y
);
406 sizeBtn
= GetFittingSize(btn
, sizeBtn
, flags
);
408 // all buttons have at least the standard size unless the user explicitly
409 // wants them to be of smaller size and used wxBU_EXACTFIT style when
410 // creating the button
411 if ( !btn
->HasFlag(wxBU_EXACTFIT
) )
413 // The size of a standard button in the dialog units is 50x14, use it.
414 // Note that we intentionally don't use GetDefaultSize() here, because
415 // it's inexact -- dialog units depend on this dialog's font.
416 wxSize sizeDef
= btn
->ConvertDialogToPixels(wxSize(50, 14));
417 if ( sizeBtn
.x
< sizeDef
.x
)
418 sizeBtn
.x
= sizeDef
.x
;
419 if ( sizeBtn
.y
< sizeDef
.y
)
420 sizeBtn
.y
= sizeDef
.y
;
423 btn
->CacheBestSize(sizeBtn
);
428 // ----------------------------------------------------------------------------
429 // creation/destruction
430 // ----------------------------------------------------------------------------
432 bool wxButton::Create(wxWindow
*parent
,
438 const wxValidator
& validator
,
439 const wxString
& name
)
441 m_authNeeded
= false;
444 if (label
.empty() && wxIsStockID(id
))
446 // On Windows, some buttons aren't supposed to have mnemonics
447 label
= wxGetStockLabel
450 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
452 : wxSTOCK_WITH_MNEMONIC
456 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
460 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
462 // if the label contains several lines we must explicitly tell the button
463 // about it or it wouldn't draw it correctly ("\n"s would just appear as
466 // NB: we do it here and not in MSWGetStyle() because we need the label
467 // value and the label is not set yet when MSWGetStyle() is called
468 msStyle
|= wxMSWButton::GetMultilineStyle(label
);
470 return MSWCreateControl(wxT("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
473 wxButton::~wxButton()
475 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
476 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
484 // ----------------------------------------------------------------------------
486 // ----------------------------------------------------------------------------
488 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
490 // buttons never have an external border, they draw their own one
491 WXDWORD msStyle
= wxControl::MSWGetStyle
493 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
496 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
497 // each other in any resizeable dialog which has more than one button in
499 msStyle
|= WS_CLIPSIBLINGS
;
501 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
502 // and wxBU_RIGHT to get BS_CENTER!
503 if ( style
& wxBU_LEFT
)
505 if ( style
& wxBU_RIGHT
)
507 if ( style
& wxBU_TOP
)
509 if ( style
& wxBU_BOTTOM
)
510 msStyle
|= BS_BOTTOM
;
513 if ( style
& wxNO_BORDER
)
515 #endif // __WXWINCE__
520 void wxButton::SetLabel(const wxString
& label
)
522 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label
);
524 wxButtonBase::SetLabel(label
);
527 // ----------------------------------------------------------------------------
528 // size management including autosizing
529 // ----------------------------------------------------------------------------
531 void wxButton::AdjustForBitmapSize(wxSize
&size
) const
536 // account for the bitmap size
537 const wxSize sizeBmp
= m_imageData
->GetBitmap(State_Normal
).GetSize();
538 const wxDirection dirBmp
= m_imageData
->GetBitmapPosition();
539 if ( dirBmp
== wxLEFT
|| dirBmp
== wxRIGHT
)
542 if ( sizeBmp
.y
> size
.y
)
545 else // bitmap on top/below the text
548 if ( sizeBmp
.x
> size
.x
)
552 // account for the user-specified margins
553 size
+= 2*m_imageData
->GetBitmapMargins();
555 // and also for the margins we always add internally (unless we have no
556 // border at all in which case the button has exactly the same size as
557 // bitmap and so no margins should be used)
558 if ( !HasFlag(wxBORDER_NONE
) )
563 if ( wxUxThemeEngine::GetIfActive() )
565 wxUxThemeHandle
theme(const_cast<wxButton
*>(this), L
"BUTTON");
568 wxUxThemeEngine::Get()->GetThemeMargins(theme
, NULL
,
575 // XP doesn't draw themed buttons correctly when the client
576 // area is smaller than 8x8 - enforce this minimum size for
578 size
.IncTo(wxSize(8, 8));
580 marginH
= margins
.cxLeftWidth
+ margins
.cxRightWidth
581 + 2*XP_BUTTON_EXTRA_MARGIN
;
582 marginV
= margins
.cyTopHeight
+ margins
.cyBottomHeight
583 + 2*XP_BUTTON_EXTRA_MARGIN
;
586 #endif // wxUSE_UXTHEME
589 marginV
= OD_BUTTON_MARGIN
;
592 size
.IncBy(marginH
, marginV
);
596 wxSize
wxButton::DoGetBestSize() const
600 // account for the text part if we have it or if we don't have any image at
601 // all (buttons initially created with empty label should still have a non
603 if ( ShowsLabel() || !m_imageData
)
606 if ( GetAuthNeeded() )
607 flags
|= wxMSWButton::Size_AuthNeeded
;
609 size
= wxMSWButton::ComputeBestSize(const_cast<wxButton
*>(this), flags
);
614 AdjustForBitmapSize(size
);
623 wxSize
wxButtonBase::GetDefaultSize()
625 static wxSize s_sizeBtn
;
627 if ( s_sizeBtn
.x
== 0 )
630 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
632 // The size of a standard button in the dialog units is 50x14,
633 // translate this to pixels.
635 // Windows' computes dialog units using average character width over
636 // upper- and lower-case ASCII alphabet and not using the average
637 // character width metadata stored in the font; see
638 // http://support.microsoft.com/default.aspx/kb/145994 for detailed
641 // NB: wxMulDivInt32() is used, because it correctly rounds the result
643 const wxSize base
= wxPrivate::GetAverageASCIILetterSize(dc
);
644 s_sizeBtn
.x
= wxMulDivInt32(50, base
.x
, 4);
645 s_sizeBtn
.y
= wxMulDivInt32(14, base
.y
, 8);
651 // ----------------------------------------------------------------------------
652 // default button handling
653 // ----------------------------------------------------------------------------
656 The comment below and all this code is probably due to not using WM_NEXTDLGCTL
657 message when changing focus (but just SetFocus() which is not enough), see
658 http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx for the
661 TODO: Do use WM_NEXTDLGCTL and get rid of all this code.
664 "Everything you ever wanted to know about the default buttons" or "Why do we
665 have to do all this?"
667 In MSW the default button should be activated when the user presses Enter
668 and the current control doesn't process Enter itself somehow. This is
669 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
670 Another aspect of "defaultness" is that the default button has different
671 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
672 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
673 be unset if our parent window is not active so it should be unset whenever
674 we lose activation and set back when we regain it.
676 Final complication is that when a button is active, it should be the default
677 one, i.e. pressing Enter on a button always activates it and not another
680 We handle this by maintaining a permanent and a temporary default items in
681 wxControlContainer (both may be NULL). When a button becomes the current
682 control (i.e. gets focus) it sets itself as the temporary default which
683 ensures that it has the right appearance and that Enter will be redirected
684 to it. When the button loses focus, it unsets the temporary default and so
685 the default item will be the permanent default -- that is the default button
686 if any had been set or none otherwise, which is just what we want.
688 NB: all this is quite complicated by now and the worst is that normally
689 it shouldn't be necessary at all as for the normal Windows programs
690 DefWindowProc() and IsDialogMessage() take care of all this
691 automatically -- however in wxWidgets programs this doesn't work for
692 nested hierarchies (i.e. a notebook inside a notebook) for unknown
693 reason and so we have to reproduce all this code ourselves. It would be
694 very nice if we could avoid doing it.
697 // set this button as the (permanently) default one in its panel
698 wxWindow
*wxButton::SetDefault()
700 // set this one as the default button both for wxWidgets ...
701 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
704 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
705 SetDefaultStyle(this, true);
707 return winOldDefault
;
710 // return the top level parent window if it's not being deleted yet, otherwise
712 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
716 // IsTopLevel() will return false for a wxTLW being deleted, so we also
717 // need the parent test for this case
718 wxWindow
* const parent
= win
->GetParent();
719 if ( !parent
|| win
->IsTopLevel() )
721 if ( win
->IsBeingDeleted() )
730 wxASSERT_MSG( win
, wxT("button without top level parent?") );
732 wxTopLevelWindow
* const tlw
= wxDynamicCast(win
, wxTopLevelWindow
);
733 wxASSERT_MSG( tlw
, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
738 // set this button as being currently default
739 void wxButton::SetTmpDefault()
741 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
745 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
746 tlw
->SetTmpDefaultItem(this);
748 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
749 SetDefaultStyle(this, true);
752 // unset this button as currently default, it may still stay permanent default
753 void wxButton::UnsetTmpDefault()
755 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
759 tlw
->SetTmpDefaultItem(NULL
);
761 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
763 SetDefaultStyle(this, false);
764 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
769 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
771 // we may be called with NULL pointer -- simpler to do the check here than
772 // in the caller which does wxDynamicCast()
776 // first, let DefDlgProc() know about the new default button
779 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
780 // focus at all any more
781 if ( !wxTheApp
->IsActive() )
784 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
785 wxCHECK_RET( tlw
, wxT("button without top level window?") );
787 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
789 // sending DM_SETDEFID also changes the button style to
790 // BS_DEFPUSHBUTTON so there is nothing more to do
793 // then also change the style as needed
794 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
795 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
797 // don't do it with the owner drawn buttons because it will
798 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
799 // BS_DEFPUSHBUTTON != 0)!
800 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
802 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
803 on
? style
| BS_DEFPUSHBUTTON
804 : style
& ~BS_DEFPUSHBUTTON
,
809 // redraw the button - it will notice itself that it's
810 // [not] the default one [any longer]
814 //else: already has correct style
817 // ----------------------------------------------------------------------------
819 // ----------------------------------------------------------------------------
821 bool wxButton::SendClickEvent()
823 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
824 event
.SetEventObject(this);
826 return ProcessCommand(event
);
829 void wxButton::Command(wxCommandEvent
& event
)
831 ProcessCommand(event
);
834 // ----------------------------------------------------------------------------
835 // event/message handlers
836 // ----------------------------------------------------------------------------
838 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
840 bool processed
= false;
843 // NOTE: Apparently older versions (NT 4?) of the common controls send
844 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
845 // buttons, so in order to send two EVT_BUTTON events we should
846 // catch both types. Currently (Feb 2003) up-to-date versions of
847 // win98, win2k and winXP all send two BN_CLICKED messages for
848 // all button types, so we don't catch BN_DOUBLECLICKED anymore
849 // in order to not get 3 EVT_BUTTON events. If this is a problem
850 // then we need to figure out which version of the comctl32 changed
851 // this behaviour and test for it.
853 case 1: // message came from an accelerator
854 case BN_CLICKED
: // normal buttons send this
855 processed
= SendClickEvent();
862 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
864 // when we receive focus, we want to temporarily become the default button in
865 // our parent panel so that pressing "Enter" would activate us -- and when
866 // losing it we should restore the previous default button as well
867 if ( nMsg
== WM_SETFOCUS
)
871 // let the default processing take place too
873 else if ( nMsg
== WM_KILLFOCUS
)
877 else if ( nMsg
== WM_LBUTTONDBLCLK
)
879 // emulate a click event to force an owner-drawn button to change its
880 // appearance - without this, it won't do it
881 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
883 // and continue with processing the message normally as well
886 else if ( nMsg
== WM_THEMECHANGED
)
888 // need to recalculate the best size here
889 // as the theme size might have changed
890 InvalidateBestSize();
892 #endif // wxUSE_UXTHEME
893 // must use m_mouseInWindow here instead of IsMouseInWindow()
894 // since we need to know the first time the mouse enters the window
895 // and IsMouseInWindow() would return true in this case
896 else if ( (nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
897 nMsg
== WM_MOUSELEAVE
)
903 wxUxThemeEngine::GetIfActive() ||
904 #endif // wxUSE_UXTHEME
905 (m_imageData
&& m_imageData
->GetBitmap(State_Current
).IsOk())
913 // let the base class do all real processing
914 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
917 // ----------------------------------------------------------------------------
918 // authentication needed handling
919 // ----------------------------------------------------------------------------
921 bool wxButton::DoGetAuthNeeded() const
926 void wxButton::DoSetAuthNeeded(bool show
)
928 // show/hide UAC symbol on Windows Vista and later
929 if ( wxGetWinVersion() >= wxWinVersion_6
)
932 ::SendMessage(GetHwnd(), BCM_SETSHIELD
, 0, show
);
933 InvalidateBestSize();
937 // ----------------------------------------------------------------------------
939 // ----------------------------------------------------------------------------
941 wxBitmap
wxButton::DoGetBitmap(State which
) const
943 return m_imageData
? m_imageData
->GetBitmap(which
) : wxBitmap();
946 void wxButton::DoSetBitmap(const wxBitmap
& bitmap
, State which
)
948 // allocate the image data when the first bitmap is set
952 // using image list doesn't work correctly if we don't have any label
953 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
954 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
955 // strategy for bitmap-only buttons
956 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
958 m_imageData
= new wxXPButtonImageData(this, bitmap
);
961 #endif // wxUSE_UXTHEME
963 m_imageData
= new wxODButtonImageData(this, bitmap
);
969 m_imageData
->SetBitmap(bitmap
, which
);
972 // it should be enough to only invalidate the best size when the normal
973 // bitmap changes as all bitmaps assigned to the button should be of the
975 if ( which
== State_Normal
)
976 InvalidateBestSize();
981 wxSize
wxButton::DoGetBitmapMargins() const
983 return m_imageData
? m_imageData
->GetBitmapMargins() : wxSize(0, 0);
986 void wxButton::DoSetBitmapMargins(wxCoord x
, wxCoord y
)
988 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
990 m_imageData
->SetBitmapMargins(x
, y
);
991 InvalidateBestSize();
994 void wxButton::DoSetBitmapPosition(wxDirection dir
)
996 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
998 m_imageData
->SetBitmapPosition(dir
);
999 InvalidateBestSize();
1002 // ----------------------------------------------------------------------------
1003 // owner-drawn buttons support
1004 // ----------------------------------------------------------------------------
1010 // return the button state using both the ODS_XXX flags specified in state
1011 // parameter and the current button state
1012 wxButton::State
GetButtonState(wxButton
*btn
, UINT state
)
1014 if ( state
& ODS_DISABLED
)
1015 return wxButton::State_Disabled
;
1017 if ( state
& ODS_SELECTED
)
1018 return wxButton::State_Pressed
;
1020 if ( btn
->HasCapture() || btn
->IsMouseInWindow() )
1021 return wxButton::State_Current
;
1023 if ( state
& ODS_FOCUS
)
1024 return wxButton::State_Focused
;
1026 return wxButton::State_Normal
;
1029 void DrawButtonText(HDC hdc
,
1031 const wxString
& text
,
1035 wxTextColoursChanger
changeFg(hdc
, col
, CLR_INVALID
);
1036 wxBkModeChanger
changeBkMode(hdc
, wxBRUSHSTYLE_TRANSPARENT
);
1038 // center text horizontally in any case
1041 if ( text
.find(wxT('\n')) != wxString::npos
)
1043 // draw multiline label
1045 // first we need to compute its bounding rect
1047 ::CopyRect(&rc
, pRect
);
1048 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
1049 DT_CENTER
| DT_CALCRECT
);
1051 // now center this rect inside the entire button area
1052 const LONG w
= rc
.right
- rc
.left
;
1053 const LONG h
= rc
.bottom
- rc
.top
;
1054 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
1055 rc
.right
= rc
.left
+w
;
1056 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
1057 rc
.bottom
= rc
.top
+h
;
1059 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, flags
);
1061 else // single line label
1063 // centre text vertically too (notice that we must have DT_SINGLELINE
1064 // for DT_VCENTER to work)
1065 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
1066 flags
| DT_SINGLELINE
| DT_VCENTER
);
1070 void DrawRect(HDC hdc
, const RECT
& r
)
1072 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1073 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
1074 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
1075 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
1079 The button frame looks like this normally:
1082 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1083 WH GB H = light grey (LIGHT)
1084 WH GB G = dark grey (SHADOW)
1085 WH GB B = black (DKSHADOW)
1090 When the button is selected, the button becomes like this (the total button
1091 size doesn't change):
1102 When the button is pushed (while selected) it is like:
1113 void DrawButtonFrame(HDC hdc
, RECT
& rectBtn
,
1114 bool selected
, bool pushed
)
1117 CopyRect(&r
, &rectBtn
);
1119 AutoHPEN
hpenBlack(GetSysColor(COLOR_3DDKSHADOW
)),
1120 hpenGrey(GetSysColor(COLOR_3DSHADOW
)),
1121 hpenLightGr(GetSysColor(COLOR_3DLIGHT
)),
1122 hpenWhite(GetSysColor(COLOR_3DHILIGHT
));
1124 SelectInHDC
selectPen(hdc
, hpenBlack
);
1133 (void)SelectObject(hdc
, hpenGrey
);
1134 ::InflateRect(&r
, -1, -1);
1144 ::InflateRect(&r
, -1, -1);
1147 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
1148 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
1150 (void)SelectObject(hdc
, hpenWhite
);
1151 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
1152 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1154 (void)SelectObject(hdc
, hpenLightGr
);
1155 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
1156 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
1158 (void)SelectObject(hdc
, hpenGrey
);
1159 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
1160 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
1163 InflateRect(&rectBtn
, -OD_BUTTON_MARGIN
, -OD_BUTTON_MARGIN
);
1167 void DrawXPBackground(wxButton
*button
, HDC hdc
, RECT
& rectBtn
, UINT state
)
1169 wxUxThemeHandle
theme(button
, L
"BUTTON");
1171 // this array is indexed by wxButton::State values and so must be kept in
1173 static const int uxStates
[] =
1175 PBS_NORMAL
, PBS_HOT
, PBS_PRESSED
, PBS_DISABLED
, PBS_DEFAULTED
1178 int iState
= uxStates
[GetButtonState(button
, state
)];
1180 wxUxThemeEngine
* const engine
= wxUxThemeEngine::Get();
1182 // draw parent background if needed
1183 if ( engine
->IsThemeBackgroundPartiallyTransparent
1190 engine
->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
1194 engine
->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1197 // calculate content area margins
1199 engine
->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1200 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
1201 ::InflateRect(&rectBtn
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
1202 ::InflateRect(&rectBtn
, -XP_BUTTON_EXTRA_MARGIN
, -XP_BUTTON_EXTRA_MARGIN
);
1204 if ( button
->UseBgCol() )
1206 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
1207 AutoHBRUSH
hbrushBackground(colBg
);
1209 // don't overwrite the focus rect
1211 ::CopyRect(&rectClient
, &rectBtn
);
1212 ::InflateRect(&rectClient
, -1, -1);
1213 FillRect(hdc
, &rectClient
, hbrushBackground
);
1216 #endif // wxUSE_UXTHEME
1218 } // anonymous namespace
1220 // ----------------------------------------------------------------------------
1221 // owner drawn buttons support
1222 // ----------------------------------------------------------------------------
1224 void wxButton::MakeOwnerDrawn()
1226 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
1227 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
1230 style
|= BS_OWNERDRAW
;
1231 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
1235 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
1237 if ( !wxControl::SetBackgroundColour(colour
) )
1250 bool wxButton::SetForegroundColour(const wxColour
&colour
)
1252 if ( !wxControl::SetForegroundColour(colour
) )
1265 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
1267 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
1268 HDC hdc
= lpDIS
->hDC
;
1270 UINT state
= lpDIS
->itemState
;
1271 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
1274 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
1276 // draw the button background
1277 if ( !HasFlag(wxBORDER_NONE
) )
1280 if ( wxUxThemeEngine::GetIfActive() )
1282 DrawXPBackground(this, hdc
, rectBtn
, state
);
1285 #endif // wxUSE_UXTHEME
1287 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
1289 // first, draw the background
1290 AutoHBRUSH
hbrushBackground(colBg
);
1291 FillRect(hdc
, &rectBtn
, hbrushBackground
);
1293 // draw the border for the current state
1294 bool selected
= (state
& ODS_SELECTED
) != 0;
1298 tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
1301 selected
= tlw
->GetDefaultItem() == this;
1305 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
1308 // draw the focus rectangle if we need it
1309 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
1311 DrawFocusRect(hdc
, &rectBtn
);
1314 if ( !wxUxThemeEngine::GetIfActive() )
1315 #endif // wxUSE_UXTHEME
1319 // the label is shifted by 1 pixel to create "pushed" effect
1320 OffsetRect(&rectBtn
, 1, 1);
1327 // draw the image, if any
1330 wxBitmap bmp
= m_imageData
->GetBitmap(GetButtonState(this, state
));
1332 bmp
= m_imageData
->GetBitmap(State_Normal
);
1334 const wxSize sizeBmp
= bmp
.GetSize();
1335 const wxSize margin
= m_imageData
->GetBitmapMargins();
1336 const wxSize
sizeBmpWithMargins(sizeBmp
+ 2*margin
);
1337 wxRect
rectButton(wxRectFromRECT(rectBtn
));
1339 // for simplicity, we start with centred rectangle and then move it to
1340 // the appropriate edge
1341 wxRect rectBitmap
= wxRect(sizeBmp
).CentreIn(rectButton
);
1343 // move bitmap only if we have a label, otherwise keep it centered
1346 switch ( m_imageData
->GetBitmapPosition() )
1349 wxFAIL_MSG( "invalid direction" );
1353 rectBitmap
.x
= rectButton
.x
+ margin
.x
;
1354 rectButton
.x
+= sizeBmpWithMargins
.x
;
1355 rectButton
.width
-= sizeBmpWithMargins
.x
;
1359 rectBitmap
.x
= rectButton
.GetRight() - sizeBmp
.x
- margin
.x
;
1360 rectButton
.width
-= sizeBmpWithMargins
.x
;
1364 rectBitmap
.y
= rectButton
.y
+ margin
.y
;
1365 rectButton
.y
+= sizeBmpWithMargins
.y
;
1366 rectButton
.height
-= sizeBmpWithMargins
.y
;
1370 rectBitmap
.y
= rectButton
.GetBottom() - sizeBmp
.y
- margin
.y
;
1371 rectButton
.height
-= sizeBmpWithMargins
.y
;
1376 wxDCTemp
dst((WXHDC
)hdc
);
1377 dst
.DrawBitmap(bmp
, rectBitmap
.GetPosition(), true);
1379 wxCopyRectToRECT(rectButton
, rectBtn
);
1383 // finally draw the label
1386 COLORREF colFg
= state
& ODS_DISABLED
1387 ? ::GetSysColor(COLOR_GRAYTEXT
)
1388 : wxColourToRGB(GetForegroundColour());
1390 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1391 // systems but by happy coincidence ODS_NOACCEL is not used under them
1392 // neither so DT_HIDEPREFIX should never be used there
1393 DrawButtonText(hdc
, &rectBtn
, GetLabel(), colFg
,
1394 state
& ODS_NOACCEL
? DT_HIDEPREFIX
: 0);
1400 #endif // wxUSE_BUTTON