]> git.saurik.com Git - wxWidgets.git/blob - utils/dialoged/src/reseditr.h
Fixed various wxMSW compile problems that came down the telephone line...
[wxWidgets.git] / utils / dialoged / src / reseditr.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: reseditr.h
3 // Purpose: Resource editor class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _RESEDITR_H_
13 #define _RESEDITR_H_
14
15 #define wxDIALOG_EDITOR_VERSION 1.6
16
17 #ifdef __GNUG__
18 #pragma interface "reseditr.h"
19 #endif
20
21 #include "wx/wx.h"
22 #include "wx/string.h"
23 #include "wx/layout.h"
24 #include "wx/resource.h"
25 #include "wx/toolbar.h"
26 #include "wx/imaglist.h"
27
28 #include "proplist.h"
29 #include "symbtabl.h"
30 #include "winstyle.h"
31
32 #define RESED_DELETE 1
33 #define RESED_RECREATE 3
34 #define RESED_CLEAR 4
35 #define RESED_NEW_DIALOG 5
36 #define RESED_NEW_PANEL 6
37 #define RESED_TEST 10
38
39 #define RESED_CONTENTS 20
40
41 #define IDC_TREECTRL 100
42 #define IDC_LISTCTRL 101
43
44 // For control list ('palette')
45 #define RESED_POINTER 0
46 #define RESED_BUTTON 1
47 #define RESED_BMPBUTTON 2
48 #define RESED_STATICTEXT 3
49 #define RESED_STATICBMP 4
50 #define RESED_STATICBOX 5
51 #define RESED_TEXTCTRL_SINGLE 6
52 #define RESED_TEXTCTRL_MULTIPLE 7
53 #define RESED_LISTBOX 8
54 #define RESED_CHOICE 9
55 #define RESED_COMBOBOX 10
56 #define RESED_CHECKBOX 11
57 #define RESED_SLIDER 12
58 #define RESED_GAUGE 13
59 #define RESED_RADIOBOX 14
60 #define RESED_RADIOBUTTON 15
61 #define RESED_SCROLLBAR 16
62 #define RESED_TREECTRL 17
63 #define RESED_LISTCTRL 18
64 #define RESED_SPINBUTTON 19
65
66 /*
67 * Controls loading, saving, user interface of resource editor(s).
68 */
69
70 class wxResourceEditorFrame;
71 class EditorToolBar;
72 class wxWindowPropertyInfo;
73 class wxResourceEditorProjectTree;
74 class wxResourceEditorControlList;
75
76 #ifdef __WXMSW__
77 #define wxHelpController wxWinHelpController
78 #else
79 #define wxHelpController wxXLPHelpController;
80 #endif
81
82 class wxHelpController;
83
84 /*
85 * The resourceTable contains a list of wxItemResources (which each may
86 * have further children, defining e.g. a dialog box with controls).
87 *
88 * We need to associate actual windows with each wxItemResource,
89 * instead of the current 'one current window' scheme.
90 *
91 * - We create a new dialog, create a wxItemResource,
92 * associate the dialog with wxItemResource via a hash table.
93 * Must be a hash table in case dialog is deleted without
94 * telling the resource manager.
95 * - When we save the resource after editing/closing the dialog,
96 * we check the wxItemResource/wxDialog and children for
97 * consistency (throw away items no longer in the wxDialog,
98 * create any new wxItemResources).
99 * - We save the wxItemResources via the wxPropertyInfo classes,
100 * so devolve the code to the appropriate class.
101 * This involves creating a new temporary wxPropertyInfo for
102 * the purpose.
103 *
104 * We currently assume we only create one instance of a window for
105 * each wxItemResource. We will need to relax this when we're editing
106 * in situ.
107 *
108 *
109 */
110
111 class wxResourceTableWithSaving: public wxResourceTable
112 {
113 public:
114 wxResourceTableWithSaving():wxResourceTable()
115 {
116 // Add all known window styles
117 m_styleTable.Init();
118 }
119 virtual bool Save(const wxString& filename);
120 virtual bool SaveResource(ostream& stream, wxItemResource *item);
121
122 void GeneratePanelStyleString(long windowStyle, char *buf);
123 void GenerateDialogStyleString(long windowStyle, char *buf);
124
125 /*
126 void GenerateRadioBoxStyleString(long windowStyle, char *buf);
127 void GenerateMessageStyleString(long windowStyle, char *buf);
128 void GenerateTextStyleString(long windowStyle, char *buf);
129 void GenerateButtonStyleString(long windowStyle, char *buf);
130 void GenerateCheckBoxStyleString(long windowStyle, char *buf);
131 void GenerateRadioButtonStyleString(long windowStyle, char *buf);
132 void GenerateListBoxStyleString(long windowStyle, char *buf);
133 void GenerateSliderStyleString(long windowStyle, char *buf);
134 void GenerateGroupBoxStyleString(long windowStyle, char *buf);
135 void GenerateGaugeStyleString(long windowStyle, char *buf);
136 void GenerateChoiceStyleString(long windowStyle, char *buf);
137 void GenerateComboBoxStyleString(long windowStyle, char *buf);
138 void GenerateScrollBarStyleString(long windowStyle, char *buf);
139 */
140
141 void GenerateControlStyleString(const wxString& windowClass, long windowStyle, char *buf);
142
143 /*
144 bool GenerateStyle(char *buf, long windowStyle, long flag, char *strStyle);
145 */
146
147 void OutputFont(ostream& stream, wxFont *font);
148 wxControl *CreateItem(wxPanel *panel, wxItemResource *childResource);
149
150 protected:
151 wxWindowStyleTable m_styleTable;
152 };
153
154 class wxResourceEditorScrolledWindow;
155
156 class wxResourceManager: public wxObject
157 {
158 friend class wxResourceEditorFrame;
159
160 public:
161 wxResourceManager();
162 ~wxResourceManager();
163
164 // Operations
165
166 // Initializes the resource manager
167 bool Initialize();
168
169 // Load/save window size etc.
170 bool LoadOptions();
171 bool SaveOptions();
172
173 // Show or hide the resource editor frame, which displays a list
174 // of resources with ability to edit them.
175 virtual bool ShowResourceEditor(bool show, wxWindow *parent = NULL, const char *title = "wxWindows Dialog Editor");
176
177 virtual bool Save();
178 virtual bool SaveAs();
179 virtual bool Save(const wxString& filename);
180 virtual bool Load(const wxString& filename);
181 virtual bool Clear(bool deleteWindows = TRUE, bool force = TRUE);
182 virtual void SetFrameTitle(const wxString& filename);
183 virtual void ClearCurrentDialog();
184 virtual bool New(bool loadFromFile = TRUE, const wxString& filename = "");
185 virtual bool SaveIfModified();
186 virtual void AlignItems(int flag);
187 virtual void CopySize();
188 virtual void ToBackOrFront(bool toBack);
189 virtual wxWindow *FindParentOfSelection();
190
191 virtual wxFrame *OnCreateEditorFrame(const char *title);
192 virtual wxMenuBar *OnCreateEditorMenuBar(wxFrame *parent);
193 virtual wxResourceEditorScrolledWindow *OnCreateEditorPanel(wxFrame *parent);
194 virtual wxToolBarBase *OnCreateToolBar(wxFrame *parent);
195
196 // Create a window information object for the give window
197 wxWindowPropertyInfo* CreatePropertyInfoForWindow(wxWindow *win);
198 // Edit the given window
199 void EditWindow(wxWindow *win);
200
201 virtual void UpdateResourceList();
202 virtual void AddItemsRecursively(long parent, wxItemResource *resource);
203 virtual bool EditSelectedResource();
204 virtual bool Edit(wxItemResource *res);
205 virtual bool CreateNewPanel();
206 virtual bool CreatePanelItem(wxItemResource *panelResource, wxPanel *panel, char *itemType, int x = 10, int y = 10, bool isBitmap = FALSE);
207 virtual bool DeleteSelection();
208 virtual bool TestCurrentDialog(wxWindow* parent);
209
210 // Saves the window info into the resource, and deletes the
211 // handler. Doesn't actually disassociate the window from
212 // the resources. Replaces OnClose.
213 virtual bool SaveInfoAndDeleteHandler(wxWindow* win);
214
215 // Destroys the window. If this is the 'current' panel, NULLs the
216 // variable.
217 virtual bool DeleteWindow(wxWindow* win);
218 virtual bool DeleteResource(wxItemResource *res);
219 virtual bool DeleteResource(wxWindow *win);
220
221 // Add bitmap resource if there isn't already one with this filename.
222 virtual char *AddBitmapResource(char *filename);
223
224 // Delete the bitmap resource if it isn't being used by another resource.
225 virtual void PossiblyDeleteBitmapResource(char *resourceName);
226
227 // Helper function for above
228 virtual bool IsBitmapResourceUsed(char *resourceName);
229
230 wxItemResource *FindBitmapResourceByFilename(char *filename);
231
232 char *FindBitmapFilenameForResource(wxItemResource *resource);
233
234 // Is this window identifier in use?
235 bool IsSymbolUsed(wxItemResource* thisResource, wxWindowID id) ;
236
237 // Is this window identifier compatible with the given name? (i.e.
238 // does it already exist under a different name)
239 bool IsIdentifierOK(const wxString& name, wxWindowID id);
240
241 // Change all integer ids that match oldId, to newId.
242 // This is necessary if an id is changed for one resource - all resources
243 // must be changed.
244 void ChangeIds(int oldId, int newId);
245
246 // If any resource ids were missing (or their symbol was missing),
247 // repair them i.e. give them new ids. Returns TRUE if any resource
248 // needed repairing.
249 bool RepairResourceIds();
250
251 // Deletes 'win' and creates a new window from the resource that
252 // was associated with it. E.g. if you can't change properties on the
253 // fly, you'll need to delete the window and create it again.
254 virtual wxWindow *RecreateWindowFromResource(wxWindow *win, wxWindowPropertyInfo *info = NULL);
255
256 virtual bool RecreateSelection();
257
258 // Need to search through resource table removing this from
259 // any resource which has this as a parent.
260 virtual bool RemoveResourceFromParent(wxItemResource *res);
261
262 virtual bool EditDialog(wxDialog *dialog, wxWindow *parent);
263
264 void AddSelection(wxWindow *win);
265 void RemoveSelection(wxWindow *win);
266
267 virtual void MakeUniqueName(char *prefix, char *buf);
268
269 // (Dis)associate resource<->physical window
270 // Doesn't delete any windows.
271 virtual void AssociateResource(wxItemResource *resource, wxWindow *win);
272 virtual bool DisassociateResource(wxItemResource *resource);
273 virtual bool DisassociateResource(wxWindow *win);
274 virtual bool DisassociateWindows();
275 virtual wxItemResource *FindResourceForWindow(wxWindow *win);
276 virtual wxWindow *FindWindowForResource(wxItemResource *resource);
277
278 virtual bool InstantiateAllResourcesFromWindows();
279 virtual bool InstantiateResourceFromWindow(wxItemResource *resource, wxWindow *window, bool recurse = FALSE);
280
281 // Accessors
282 inline void SetEditorFrame(wxFrame *fr) { m_editorFrame = fr; }
283 inline void SetEditorToolBar(EditorToolBar *tb) { m_editorToolBar = tb; }
284 inline wxFrame *GetEditorFrame() const { return m_editorFrame; }
285 inline wxResourceEditorProjectTree *GetEditorResourceTree() const { return m_editorResourceTree; }
286 inline wxResourceEditorControlList *GetEditorControlList() const { return m_editorControlList; }
287 inline wxList& GetSelections() { return m_selections; }
288 inline wxMenu *GetPopupMenu() const { return m_popupMenu; }
289 inline wxHelpController *GetHelpController() const { return m_helpController; }
290
291 inline void Modify(bool mod = TRUE) { m_modified = mod; }
292 inline bool Modified() const { return m_modified; }
293
294 inline wxResourceTable& GetResourceTable() { return m_resourceTable; }
295 inline wxHashTable& GetResourceAssociations() { return m_resourceAssociations; }
296
297 inline wxString GetCurrentFilename() const { return m_currentFilename; }
298 static wxResourceManager* GetCurrentResourceManager() { return sm_currentResourceManager; }
299
300 inline void SetSymbolFilename(const wxString& s) { m_symbolFilename = s; }
301 inline wxString GetSymbolFilename() const { return m_symbolFilename; }
302
303 inline wxRect& GetPropertyWindowSize() { return m_propertyWindowSize; }
304 inline wxRect& GetResourceEditorWindowSize() { return m_resourceEditorWindowSize; }
305
306 wxResourceSymbolTable& GetSymbolTable() { return m_symbolTable; }
307
308 // Generate a window id and a first stab at a name
309 int GenerateWindowId(const wxString& prefix, wxString& idName) ;
310
311 // Member variables
312 protected:
313 wxHelpController* m_helpController;
314 wxResourceTableWithSaving m_resourceTable;
315 wxFrame* m_editorFrame;
316 wxResourceEditorScrolledWindow* m_editorPanel;
317 wxMenu* m_popupMenu;
318 wxResourceEditorProjectTree* m_editorResourceTree;
319 wxResourceEditorControlList* m_editorControlList;
320 EditorToolBar* m_editorToolBar;
321 int m_nameCounter;
322 int m_symbolIdCounter; // For generating window ids
323 bool m_modified;
324 wxHashTable m_resourceAssociations;
325 wxList m_selections;
326 wxString m_currentFilename;
327 wxBitmap* m_bitmapImage; // Default for static bitmaps/buttons
328
329 wxImageList m_imageList;
330 long m_rootDialogItem; // Root of dialog hierarchy in tree (unused)
331
332 // Options to be saved/restored
333 wxString m_optionsResourceFilename; // e.g. dialoged.ini, .dialogrc
334 wxRect m_propertyWindowSize;
335 wxRect m_resourceEditorWindowSize;
336 static wxResourceManager* sm_currentResourceManager;
337
338 // Symbol table with identifiers for controls
339 wxResourceSymbolTable m_symbolTable;
340 // Filename for include file, e.g. resource.h
341 wxString m_symbolFilename;
342 };
343
344
345 class wxResourceEditorFrame: public wxFrame
346 {
347 public:
348 DECLARE_CLASS(wxResourceEditorFrame)
349
350 wxResourceManager *manager;
351 wxResourceEditorFrame(wxResourceManager *resMan, wxFrame *parent, const wxString& title,
352 const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize(600, 400),
353 long style = wxDEFAULT_FRAME_STYLE, const wxString& name = "frame");
354 ~wxResourceEditorFrame();
355
356 bool OnClose();
357
358 void OnNew(wxCommandEvent& event);
359 void OnOpen(wxCommandEvent& event);
360 void OnNewDialog(wxCommandEvent& event);
361 void OnClear(wxCommandEvent& event);
362 void OnSave(wxCommandEvent& event);
363 void OnSaveAs(wxCommandEvent& event);
364 void OnExit(wxCommandEvent& event);
365 void OnAbout(wxCommandEvent& event);
366 void OnContents(wxCommandEvent& event);
367 void OnDeleteSelection(wxCommandEvent& event);
368 void OnRecreateSelection(wxCommandEvent& event);
369 void OnTest(wxCommandEvent& event);
370
371 DECLARE_EVENT_TABLE()
372 };
373
374 class wxResourceEditorScrolledWindow: public wxScrolledWindow
375 {
376 public:
377 wxResourceEditorScrolledWindow(wxWindow *parent, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
378 long style = 0);
379 ~wxResourceEditorScrolledWindow();
380
381 void OnScroll(wxScrollEvent& event);
382 void OnPaint(wxPaintEvent& event);
383
384 void DrawTitle(wxDC& dc);
385
386 // Accessors
387 inline int GetMarginX() { return m_marginX; }
388 inline int GetMarginY() { return m_marginY; }
389
390 public:
391 wxWindow* m_childWindow;
392 private:
393 int m_marginX, m_marginY;
394
395 DECLARE_EVENT_TABLE()
396 };
397
398 #define OBJECT_MENU_EDIT 1
399 #define OBJECT_MENU_DELETE 2
400
401 /*
402 * Main toolbar
403 *
404 */
405
406 class EditorToolBar: public wxToolBar
407 {
408 public:
409 EditorToolBar(wxFrame *frame, const wxPoint& pos = wxPoint(0, 0), const wxSize& size = wxSize(0, 0),
410 long style = wxTB_HORIZONTAL);
411 bool OnLeftClick(int toolIndex, bool toggled);
412 void OnMouseEnter(int toolIndex);
413 void OnPaint(wxPaintEvent& event);
414
415 DECLARE_EVENT_TABLE()
416 };
417
418 // Toolbar ids
419 #define TOOLBAR_LOAD_FILE 1
420 #define TOOLBAR_SAVE_FILE 2
421 #define TOOLBAR_NEW 3
422 #define TOOLBAR_TREE 5
423 #define TOOLBAR_HELP 6
424
425 // Formatting tools
426 #define TOOLBAR_FORMAT_HORIZ 10
427 #define TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN 11
428 #define TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN 12
429 #define TOOLBAR_FORMAT_VERT 13
430 #define TOOLBAR_FORMAT_VERT_TOP_ALIGN 14
431 #define TOOLBAR_FORMAT_VERT_BOT_ALIGN 15
432
433 #define TOOLBAR_TO_FRONT 16
434 #define TOOLBAR_TO_BACK 17
435 #define TOOLBAR_COPY_SIZE 18
436
437 #endif
438