1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/socket.cpp
3 // Purpose: Socket handler classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
6 // Copyright: (C) 1999-1997, Guilhem Lavaux
7 // (C) 1999-2000, Guillermo Rodriguez Garcia
8 // (C) 2008 Vadim Zeitlin
10 // License: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 // ==========================================================================
15 // ==========================================================================
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
26 #include "wx/socket.h"
29 #include "wx/object.h"
30 #include "wx/string.h"
37 #include "wx/module.h"
40 #include "wx/apptrait.h"
41 #include "wx/sckaddr.h"
42 #include "wx/stopwatch.h"
43 #include "wx/thread.h"
44 #include "wx/evtloop.h"
47 #include "wx/private/fd.h"
48 #include "wx/private/socket.h"
54 // we use MSG_NOSIGNAL to avoid getting SIGPIPE when sending data to a remote
55 // host which closed the connection if it is available, otherwise we rely on
56 // SO_NOSIGPIPE existency
58 // this should cover all the current Unix systems (Windows never sends any
59 // signals anyhow) but if we find one that has neither we should explicitly
60 // ignore SIGPIPE for it
61 // OpenVMS has neither MSG_NOSIGNAL nor SO_NOSIGPIPE. However the socket sample
62 // seems to work. Not sure if problems will show up on OpenVMS using sockets.
64 #define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
65 #else // MSG_NOSIGNAL not available (BSD including OS X)
66 // next best possibility is to use SO_NOSIGPIPE socket option, this covers
67 // BSD systems (including OS X) -- but if we don't have it neither (AIX and
68 // old HP-UX do not), we have to fall back to the old way of simply
69 // disabling SIGPIPE temporarily, so define a class to do it in a safe way
70 #if defined(__UNIX__) && !defined(SO_NOSIGPIPE)
71 extern "C" { typedef void (*wxSigHandler_t
)(int); }
77 // ctor disables the given signal
79 : m_handler(signal(sig
, SIG_IGN
)),
84 // dtor restores the old handler
87 signal(m_sig
, m_handler
);
91 const wxSigHandler_t m_handler
;
94 wxDECLARE_NO_COPY_CLASS(IgnoreSignal
);
96 } // anonymous namespace
98 #define wxNEEDS_IGNORE_SIGPIPE
99 #endif // Unix without SO_NOSIGPIPE
101 #define wxSOCKET_MSG_NOSIGNAL 0
104 // DLL options compatibility check:
105 #include "wx/build.h"
106 WX_CHECK_BUILD_OPTIONS("wxNet")
108 // --------------------------------------------------------------------------
109 // macros and constants
110 // --------------------------------------------------------------------------
113 wxDEFINE_EVENT(wxEVT_SOCKET
, wxSocketEvent
);
116 #define MAX_DISCARD_SIZE (10 * 1024)
118 #define wxTRACE_Socket wxT("wxSocket")
120 // --------------------------------------------------------------------------
122 // --------------------------------------------------------------------------
124 IMPLEMENT_CLASS(wxSocketBase
, wxObject
)
125 IMPLEMENT_CLASS(wxSocketServer
, wxSocketBase
)
126 IMPLEMENT_CLASS(wxSocketClient
, wxSocketBase
)
127 IMPLEMENT_CLASS(wxDatagramSocket
, wxSocketBase
)
128 IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent
, wxEvent
)
130 // ----------------------------------------------------------------------------
132 // ----------------------------------------------------------------------------
137 void SetTimeValFromMS(timeval
& tv
, unsigned long ms
)
139 tv
.tv_sec
= (ms
/ 1000);
140 tv
.tv_usec
= (ms
% 1000) * 1000;
143 } // anonymous namespace
145 // --------------------------------------------------------------------------
147 // --------------------------------------------------------------------------
149 class wxSocketState
: public wxObject
152 wxSocketFlags m_flags
;
153 wxSocketEventFlags m_eventmask
;
158 wxSocketState() : wxObject() {}
160 wxDECLARE_NO_COPY_CLASS(wxSocketState
);
163 // wxSocketWaitModeChanger: temporarily change the socket flags affecting its
165 class wxSocketWaitModeChanger
168 // temporarily set the flags to include the flag value which may be either
169 // wxSOCKET_NOWAIT or wxSOCKET_WAITALL
170 wxSocketWaitModeChanger(wxSocketBase
*socket
, int flag
)
172 m_oldflags(socket
->GetFlags())
175 wxASSERT_MSG( flag
== wxSOCKET_WAITALL
|| flag
== wxSOCKET_NOWAIT
,
178 // preserve wxSOCKET_BLOCK value when switching to wxSOCKET_WAITALL
179 // mode but not when switching to wxSOCKET_NOWAIT as the latter is
180 // incompatible with wxSOCKET_BLOCK
181 if ( flag
!= wxSOCKET_NOWAIT
)
182 flag
|= m_oldflags
& wxSOCKET_BLOCK
;
184 socket
->SetFlags(flag
);
187 ~wxSocketWaitModeChanger()
189 m_socket
->SetFlags(m_oldflags
);
193 wxSocketBase
* const m_socket
;
194 const int m_oldflags
;
196 wxDECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger
);
199 // wxSocketRead/WriteGuard are instantiated before starting reading
200 // from/writing to the socket
201 class wxSocketReadGuard
204 wxSocketReadGuard(wxSocketBase
*socket
)
207 wxASSERT_MSG( !m_socket
->m_reading
, "read reentrancy?" );
209 m_socket
->m_reading
= true;
214 m_socket
->m_reading
= false;
216 // connection could have been lost while reading, in this case calling
217 // ReenableEvents() would assert and is not necessary anyhow
218 wxSocketImpl
* const impl
= m_socket
->m_impl
;
219 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
220 impl
->ReenableEvents(wxSOCKET_INPUT_FLAG
);
224 wxSocketBase
* const m_socket
;
226 wxDECLARE_NO_COPY_CLASS(wxSocketReadGuard
);
229 class wxSocketWriteGuard
232 wxSocketWriteGuard(wxSocketBase
*socket
)
235 wxASSERT_MSG( !m_socket
->m_writing
, "write reentrancy?" );
237 m_socket
->m_writing
= true;
240 ~wxSocketWriteGuard()
242 m_socket
->m_writing
= false;
244 wxSocketImpl
* const impl
= m_socket
->m_impl
;
245 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
246 impl
->ReenableEvents(wxSOCKET_OUTPUT_FLAG
);
250 wxSocketBase
* const m_socket
;
252 wxDECLARE_NO_COPY_CLASS(wxSocketWriteGuard
);
255 // ============================================================================
257 // ============================================================================
259 wxSocketManager
*wxSocketManager::ms_manager
= NULL
;
262 void wxSocketManager::Set(wxSocketManager
*manager
)
264 wxASSERT_MSG( !ms_manager
, "too late to set manager now" );
266 ms_manager
= manager
;
270 void wxSocketManager::Init()
272 wxASSERT_MSG( !ms_manager
, "shouldn't be initialized twice" );
275 Details: Initialize() creates a hidden window as a sink for socket
276 events, such as 'read completed'. wxMSW has only one message loop
277 for the main thread. If Initialize is called in a secondary thread,
278 the socket window will be created for the secondary thread, but
279 since there is no message loop on this thread, it will never
280 receive events and all socket operations will time out.
281 BTW, the main thread must not be stopped using sleep or block
282 on a semaphore (a bad idea in any case) or socket operations
285 On the Mac side, Initialize() stores a pointer to the CFRunLoop for
286 the main thread. Because secondary threads do not have run loops,
287 adding event notifications to the "Current" loop would have no
288 effect at all, events would never fire.
290 wxASSERT_MSG( wxIsMainThread(),
291 "sockets must be initialized from the main thread" );
293 wxAppConsole
* const app
= wxAppConsole::GetInstance();
294 wxCHECK_RET( app
, "sockets can't be initialized without wxApp" );
296 ms_manager
= app
->GetTraits()->GetSocketManager();
299 // ==========================================================================
301 // ==========================================================================
303 wxSocketImpl::wxSocketImpl(wxSocketBase
& wxsocket
)
304 : m_wxsocket(&wxsocket
)
306 m_fd
= INVALID_SOCKET
;
307 m_error
= wxSOCKET_NOERROR
;
311 SetTimeout(wxsocket
.GetTimeout() * 1000);
313 m_establishing
= false;
317 m_initialRecvBufferSize
= -1;
318 m_initialSendBufferSize
= -1;
321 wxSocketImpl::~wxSocketImpl()
323 if ( m_fd
!= INVALID_SOCKET
)
327 bool wxSocketImpl::PreCreateCheck(const wxSockAddressImpl
& addr
)
329 if ( m_fd
!= INVALID_SOCKET
)
331 m_error
= wxSOCKET_INVSOCK
;
337 m_error
= wxSOCKET_INVADDR
;
344 void wxSocketImpl::PostCreation()
346 // FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option
348 EnableSocketOption(SO_NOSIGPIPE
);
352 EnableSocketOption(SO_REUSEADDR
);
356 wxASSERT_MSG( !m_stream
, "broadcasting is for datagram sockets only" );
358 EnableSocketOption(SO_BROADCAST
);
361 if ( m_initialRecvBufferSize
>= 0 )
362 SetSocketOption(SO_RCVBUF
, m_initialRecvBufferSize
);
363 if ( m_initialSendBufferSize
>= 0 )
364 SetSocketOption(SO_SNDBUF
, m_initialSendBufferSize
);
366 // we always put our sockets in unblocked mode and handle blocking
367 // ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
368 UnblockAndRegisterWithEventLoop();
371 wxSocketError
wxSocketImpl::UpdateLocalAddress()
373 if ( !m_local
.IsOk() )
375 // ensure that we have a valid object using the correct family: correct
376 // being the same one as our peer uses as we have no other way to
378 m_local
.Create(m_peer
.GetFamily());
381 WX_SOCKLEN_T lenAddr
= m_local
.GetLen();
382 if ( getsockname(m_fd
, m_local
.GetWritableAddr(), &lenAddr
) != 0 )
385 m_error
= wxSOCKET_IOERR
;
389 return wxSOCKET_NOERROR
;
392 wxSocketError
wxSocketImpl::CreateServer()
394 if ( !PreCreateCheck(m_local
) )
400 // do create the socket
401 m_fd
= socket(m_local
.GetFamily(), SOCK_STREAM
, 0);
403 if ( m_fd
== INVALID_SOCKET
)
405 m_error
= wxSOCKET_IOERR
;
406 return wxSOCKET_IOERR
;
411 // and then bind to and listen on it
413 // FIXME: should we test for m_dobind here?
414 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
415 m_error
= wxSOCKET_IOERR
;
419 if ( listen(m_fd
, 5) != 0 )
420 m_error
= wxSOCKET_IOERR
;
429 // finally retrieve the address we effectively bound to
430 return UpdateLocalAddress();
433 wxSocketError
wxSocketImpl::CreateClient(bool wait
)
435 if ( !PreCreateCheck(m_peer
) )
438 m_fd
= socket(m_peer
.GetFamily(), SOCK_STREAM
, 0);
440 if ( m_fd
== INVALID_SOCKET
)
442 m_error
= wxSOCKET_IOERR
;
443 return wxSOCKET_IOERR
;
448 // If a local address has been set, then bind to it before calling connect
449 if ( m_local
.IsOk() )
451 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
454 m_error
= wxSOCKET_IOERR
;
460 int rc
= connect(m_fd
, m_peer
.GetAddr(), m_peer
.GetLen());
461 if ( rc
== SOCKET_ERROR
)
463 wxSocketError err
= GetLastError();
464 if ( err
== wxSOCKET_WOULDBLOCK
)
466 m_establishing
= true;
468 // block waiting for connection if we should (otherwise just return
469 // wxSOCKET_WOULDBLOCK to the caller)
472 err
= SelectWithTimeout(wxSOCKET_CONNECTION_FLAG
)
475 m_establishing
= false;
483 m_error
= wxSOCKET_NOERROR
;
490 wxSocketError
wxSocketImpl::CreateUDP()
492 if ( !PreCreateCheck(m_local
) )
498 m_fd
= socket(m_local
.GetFamily(), SOCK_DGRAM
, 0);
500 if ( m_fd
== INVALID_SOCKET
)
502 m_error
= wxSOCKET_IOERR
;
503 return wxSOCKET_IOERR
;
510 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
513 m_error
= wxSOCKET_IOERR
;
517 return UpdateLocalAddress();
520 return wxSOCKET_NOERROR
;
523 wxSocketImpl
*wxSocketImpl::Accept(wxSocketBase
& wxsocket
)
525 wxSockAddressStorage from
;
526 WX_SOCKLEN_T fromlen
= sizeof(from
);
527 const SOCKET fd
= accept(m_fd
, &from
.addr
, &fromlen
);
529 // accepting is similar to reading in the sense that it resets "ready for
530 // read" flag on the socket
531 ReenableEvents(wxSOCKET_INPUT_FLAG
);
533 if ( fd
== INVALID_SOCKET
)
536 wxSocketManager
* const manager
= wxSocketManager::Get();
540 wxSocketImpl
* const sock
= manager
->CreateSocket(wxsocket
);
545 sock
->m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
547 sock
->UnblockAndRegisterWithEventLoop();
553 void wxSocketImpl::Close()
555 if ( m_fd
!= INVALID_SOCKET
)
558 m_fd
= INVALID_SOCKET
;
562 void wxSocketImpl::Shutdown()
564 if ( m_fd
!= INVALID_SOCKET
)
566 shutdown(m_fd
, 1 /* SD_SEND */);
572 * Sets the timeout for blocking calls. Time is expressed in
575 void wxSocketImpl::SetTimeout(unsigned long millis
)
577 SetTimeValFromMS(m_timeout
, millis
);
580 void wxSocketImpl::NotifyOnStateChange(wxSocketNotify event
)
582 m_wxsocket
->OnRequest(event
);
585 /* Address handling */
586 wxSocketError
wxSocketImpl::SetLocal(const wxSockAddressImpl
& local
)
588 /* the socket must be initialized, or it must be a server */
589 if (m_fd
!= INVALID_SOCKET
&& !m_server
)
591 m_error
= wxSOCKET_INVSOCK
;
592 return wxSOCKET_INVSOCK
;
597 m_error
= wxSOCKET_INVADDR
;
598 return wxSOCKET_INVADDR
;
603 return wxSOCKET_NOERROR
;
606 wxSocketError
wxSocketImpl::SetPeer(const wxSockAddressImpl
& peer
)
610 m_error
= wxSOCKET_INVADDR
;
611 return wxSOCKET_INVADDR
;
616 return wxSOCKET_NOERROR
;
619 const wxSockAddressImpl
& wxSocketImpl::GetLocal()
621 if ( !m_local
.IsOk() )
622 UpdateLocalAddress();
627 // ----------------------------------------------------------------------------
629 // ----------------------------------------------------------------------------
631 // this macro wraps the given expression (normally a syscall) in a loop which
632 // ignores any interruptions, i.e. reevaluates it again if it failed and errno
635 #define DO_WHILE_EINTR( rc, syscall ) \
639 while ( rc == -1 && errno == EINTR )
641 #define DO_WHILE_EINTR( rc, syscall ) rc = (syscall)
644 int wxSocketImpl::RecvStream(void *buffer
, int size
)
647 DO_WHILE_EINTR( ret
, recv(m_fd
, static_cast<char *>(buffer
), size
, 0) );
651 // receiving 0 bytes for a TCP socket indicates that the connection was
652 // closed by peer so shut down our end as well (for UDP sockets empty
653 // datagrams are also possible)
654 m_establishing
= false;
655 NotifyOnStateChange(wxSOCKET_LOST
);
659 // do not return an error in this case however
665 int wxSocketImpl::SendStream(const void *buffer
, int size
)
667 #ifdef wxNEEDS_IGNORE_SIGPIPE
668 IgnoreSignal
ignore(SIGPIPE
);
672 DO_WHILE_EINTR( ret
, send(m_fd
, static_cast<const char *>(buffer
), size
,
673 wxSOCKET_MSG_NOSIGNAL
) );
678 int wxSocketImpl::RecvDgram(void *buffer
, int size
)
680 wxSockAddressStorage from
;
681 WX_SOCKLEN_T fromlen
= sizeof(from
);
684 DO_WHILE_EINTR( ret
, recvfrom(m_fd
, static_cast<char *>(buffer
), size
,
685 0, &from
.addr
, &fromlen
) );
687 if ( ret
== SOCKET_ERROR
)
690 m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
691 if ( !m_peer
.IsOk() )
697 int wxSocketImpl::SendDgram(const void *buffer
, int size
)
699 if ( !m_peer
.IsOk() )
701 m_error
= wxSOCKET_INVADDR
;
706 DO_WHILE_EINTR( ret
, sendto(m_fd
, static_cast<const char *>(buffer
), size
,
707 0, m_peer
.GetAddr(), m_peer
.GetLen()) );
712 int wxSocketImpl::Read(void *buffer
, int size
)
714 // server sockets can't be used for IO, only to accept new connections
715 if ( m_fd
== INVALID_SOCKET
|| m_server
)
717 m_error
= wxSOCKET_INVSOCK
;
721 int ret
= m_stream
? RecvStream(buffer
, size
)
722 : RecvDgram(buffer
, size
);
724 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
729 int wxSocketImpl::Write(const void *buffer
, int size
)
731 if ( m_fd
== INVALID_SOCKET
|| m_server
)
733 m_error
= wxSOCKET_INVSOCK
;
737 int ret
= m_stream
? SendStream(buffer
, size
)
738 : SendDgram(buffer
, size
);
740 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
745 // ==========================================================================
747 // ==========================================================================
749 // --------------------------------------------------------------------------
750 // Initialization and shutdown
751 // --------------------------------------------------------------------------
756 // counts the number of calls to Initialize() minus the number of calls to
757 // Shutdown(): we don't really need it any more but it was documented that
758 // Shutdown() must be called the same number of times as Initialize() and using
759 // a counter helps us to check it
760 int gs_socketInitCount
= 0;
762 } // anonymous namespace
764 bool wxSocketBase::IsInitialized()
766 wxASSERT_MSG( wxIsMainThread(), "unsafe to call from other threads" );
768 return gs_socketInitCount
!= 0;
771 bool wxSocketBase::Initialize()
773 wxCHECK_MSG( wxIsMainThread(), false,
774 "must be called from the main thread" );
776 if ( !gs_socketInitCount
)
778 wxSocketManager
* const manager
= wxSocketManager::Get();
779 if ( !manager
|| !manager
->OnInit() )
783 gs_socketInitCount
++;
788 void wxSocketBase::Shutdown()
790 wxCHECK_RET( wxIsMainThread(), "must be called from the main thread" );
792 wxCHECK_RET( gs_socketInitCount
> 0, "too many calls to Shutdown()" );
794 if ( !--gs_socketInitCount
)
796 wxSocketManager
* const manager
= wxSocketManager::Get();
797 wxCHECK_RET( manager
, "should have a socket manager" );
803 // --------------------------------------------------------------------------
805 // --------------------------------------------------------------------------
807 void wxSocketBase::Init()
810 m_type
= wxSOCKET_UNINIT
;
821 m_beingDeleted
= false;
836 // when we create the first socket in the main thread we initialize the
837 // OS-dependent socket stuff: notice that this means that the user code
838 // needs to call wxSocket::Initialize() itself if the first socket it
839 // creates is not created in the main thread
840 if ( wxIsMainThread() )
844 wxLogError(_("Cannot initialize sockets"));
849 wxSocketBase::wxSocketBase()
854 wxSocketBase::wxSocketBase(wxSocketFlags flags
, wxSocketType type
)
863 wxSocketBase::~wxSocketBase()
865 // Shutdown and close the socket
869 // Destroy the implementation object
872 // Free the pushback buffer
876 bool wxSocketBase::Destroy()
878 // Delayed destruction: the socket will be deleted during the next idle
879 // loop iteration. This ensures that all pending events have been
881 m_beingDeleted
= true;
883 // Shutdown and close the socket
886 // Suppress events from now on
889 // Schedule this object for deletion instead of destroying it right now if
890 // possible as we may have other events pending for it
893 wxTheApp
->ScheduleForDestruction(this);
897 // in wxBase we might have no app object at all, don't leak memory
904 // ----------------------------------------------------------------------------
906 // ----------------------------------------------------------------------------
908 void wxSocketBase::SetError(wxSocketError error
)
910 m_impl
->m_error
= error
;
913 wxSocketError
wxSocketBase::LastError() const
915 return m_impl
->GetError();
918 // --------------------------------------------------------------------------
920 // --------------------------------------------------------------------------
922 // The following IO operations update m_lcount:
923 // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
924 bool wxSocketBase::Close()
926 // Interrupt pending waits
932 m_establishing
= false;
936 void wxSocketBase::ShutdownOutput()
942 wxSocketBase
& wxSocketBase::Read(void* buffer
, wxUint32 nbytes
)
944 wxSocketReadGuard
read(this);
946 m_lcount
= DoRead(buffer
, nbytes
);
951 wxUint32
wxSocketBase::DoRead(void* buffer_
, wxUint32 nbytes
)
953 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
955 // We use pointer arithmetic here which doesn't work with void pointers.
956 char *buffer
= static_cast<char *>(buffer_
);
957 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
959 // Try the push back buffer first, even before checking whether the socket
960 // is valid to allow reading previously pushed back data from an already
962 wxUint32 total
= GetPushback(buffer
, nbytes
, false);
968 // our socket is non-blocking so Read() will return immediately if
969 // there is nothing to read yet and it's more efficient to try it first
970 // before entering DoWait() which is going to start dispatching GUI
971 // events and, even more importantly, we must do this under Windows
972 // where we're not going to get notifications about socket being ready
973 // for reading before we read all the existing data from it
974 const int ret
= !m_impl
->m_stream
|| m_connected
975 ? m_impl
->Read(buffer
, nbytes
)
979 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
981 // if we don't want to wait, just return immediately
982 if ( m_flags
& wxSOCKET_NOWAIT
)
985 // otherwise wait until the socket becomes ready for reading or
986 // an error occurs on it
987 if ( !DoWaitWithTimeout(wxSOCKET_INPUT_FLAG
) )
989 // and exit if the timeout elapsed before it did
990 SetError(wxSOCKET_TIMEDOUT
);
999 SetError(wxSOCKET_IOERR
);
1003 else if ( ret
== 0 )
1005 // for connection-oriented (e.g. TCP) sockets we can only read
1006 // 0 bytes if the other end has been closed, and for connectionless
1007 // ones (UDP) this flag doesn't make sense anyhow so we can set it
1008 // to true too without doing any harm
1011 // we're not going to read anything else and so if we haven't read
1012 // anything (or not everything in wxSOCKET_WAITALL case) already,
1014 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1015 SetError(wxSOCKET_IOERR
);
1021 // if we are happy to read something and not the entire nbytes bytes,
1023 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1033 wxSocketBase
& wxSocketBase::ReadMsg(void* buffer
, wxUint32 nbytes
)
1037 unsigned char sig
[4];
1038 unsigned char len
[4];
1041 wxSocketReadGuard
read(this);
1043 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1046 if ( DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1048 wxUint32 sig
= (wxUint32
)msg
.sig
[0];
1049 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1050 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1051 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1053 if ( sig
== 0xfeeddead )
1055 wxUint32 len
= (wxUint32
)msg
.len
[0];
1056 len
|= (wxUint32
)(msg
.len
[1] << 8);
1057 len
|= (wxUint32
)(msg
.len
[2] << 16);
1058 len
|= (wxUint32
)(msg
.len
[3] << 24);
1063 len2
= len
- nbytes
;
1069 // Don't attempt to read if the msg was zero bytes long.
1070 m_lcount
= len
? DoRead(buffer
, len
) : 0;
1074 char discard_buffer
[MAX_DISCARD_SIZE
];
1077 // NOTE: discarded bytes don't add to m_lcount.
1080 discard_len
= len2
> MAX_DISCARD_SIZE
1083 discard_len
= DoRead(discard_buffer
, (wxUint32
)discard_len
);
1084 len2
-= (wxUint32
)discard_len
;
1086 while ((discard_len
> 0) && len2
);
1089 if ( !len2
&& DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1091 sig
= (wxUint32
)msg
.sig
[0];
1092 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1093 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1094 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1096 if ( sig
== 0xdeadfeed )
1103 SetError(wxSOCKET_IOERR
);
1108 wxSocketBase
& wxSocketBase::Peek(void* buffer
, wxUint32 nbytes
)
1110 wxSocketReadGuard
read(this);
1112 m_lcount
= DoRead(buffer
, nbytes
);
1114 Pushback(buffer
, m_lcount
);
1119 wxSocketBase
& wxSocketBase::Write(const void *buffer
, wxUint32 nbytes
)
1121 wxSocketWriteGuard
write(this);
1123 m_lcount
= DoWrite(buffer
, nbytes
);
1128 // This function is a mirror image of DoRead() except that it doesn't use the
1129 // push back buffer and doesn't treat 0 return value specially (normally this
1130 // shouldn't happen at all here), so please see comments there for explanations
1131 wxUint32
wxSocketBase::DoWrite(const void *buffer_
, wxUint32 nbytes
)
1133 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
1135 const char *buffer
= static_cast<const char *>(buffer_
);
1136 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1141 if ( m_impl
->m_stream
&& !m_connected
)
1143 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1144 SetError(wxSOCKET_IOERR
);
1148 const int ret
= m_impl
->Write(buffer
, nbytes
);
1151 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
1153 if ( m_flags
& wxSOCKET_NOWAIT
)
1156 if ( !DoWaitWithTimeout(wxSOCKET_OUTPUT_FLAG
) )
1158 SetError(wxSOCKET_TIMEDOUT
);
1164 else // "real" error
1166 SetError(wxSOCKET_IOERR
);
1173 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1183 wxSocketBase
& wxSocketBase::WriteMsg(const void *buffer
, wxUint32 nbytes
)
1187 unsigned char sig
[4];
1188 unsigned char len
[4];
1191 wxSocketWriteGuard
write(this);
1193 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1195 msg
.sig
[0] = (unsigned char) 0xad;
1196 msg
.sig
[1] = (unsigned char) 0xde;
1197 msg
.sig
[2] = (unsigned char) 0xed;
1198 msg
.sig
[3] = (unsigned char) 0xfe;
1200 msg
.len
[0] = (unsigned char) (nbytes
& 0xff);
1201 msg
.len
[1] = (unsigned char) ((nbytes
>> 8) & 0xff);
1202 msg
.len
[2] = (unsigned char) ((nbytes
>> 16) & 0xff);
1203 msg
.len
[3] = (unsigned char) ((nbytes
>> 24) & 0xff);
1206 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
) )
1208 m_lcount
= DoWrite(buffer
, nbytes
);
1209 if ( m_lcount
== nbytes
)
1211 msg
.sig
[0] = (unsigned char) 0xed;
1212 msg
.sig
[1] = (unsigned char) 0xfe;
1213 msg
.sig
[2] = (unsigned char) 0xad;
1214 msg
.sig
[3] = (unsigned char) 0xde;
1218 msg
.len
[3] = (char) 0;
1220 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
))
1226 SetError(wxSOCKET_IOERR
);
1231 wxSocketBase
& wxSocketBase::Unread(const void *buffer
, wxUint32 nbytes
)
1234 Pushback(buffer
, nbytes
);
1236 SetError(wxSOCKET_NOERROR
);
1242 wxSocketBase
& wxSocketBase::Discard()
1244 char *buffer
= new char[MAX_DISCARD_SIZE
];
1248 wxSocketReadGuard
read(this);
1250 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_NOWAIT
);
1254 ret
= DoRead(buffer
, MAX_DISCARD_SIZE
);
1257 while (ret
== MAX_DISCARD_SIZE
);
1261 SetError(wxSOCKET_NOERROR
);
1266 // --------------------------------------------------------------------------
1268 // --------------------------------------------------------------------------
1271 This function will check for the events specified in the flags parameter,
1272 and it will return a mask indicating which operations can be performed.
1274 wxSocketEventFlags
wxSocketImpl::Select(wxSocketEventFlags flags
,
1275 const timeval
*timeout
)
1277 if ( m_fd
== INVALID_SOCKET
)
1278 return (wxSOCKET_LOST_FLAG
& flags
);
1284 tv
.tv_sec
= tv
.tv_usec
= 0;
1286 // prepare the FD sets, passing NULL for the one(s) we don't use
1288 readfds
, *preadfds
= NULL
,
1289 writefds
, *pwritefds
= NULL
,
1290 exceptfds
; // always want to know about errors
1292 if ( flags
& wxSOCKET_INPUT_FLAG
)
1294 preadfds
= &readfds
;
1295 wxFD_ZERO(preadfds
);
1296 wxFD_SET(m_fd
, preadfds
);
1299 // when using non-blocking connect() the socket becomes connected
1300 // (successfully or not) when it becomes writable
1301 if ( flags
& (wxSOCKET_OUTPUT_FLAG
| wxSOCKET_CONNECTION_FLAG
) )
1303 pwritefds
= &writefds
;
1304 wxFD_ZERO(pwritefds
);
1305 wxFD_SET(m_fd
, pwritefds
);
1308 wxFD_ZERO(&exceptfds
);
1309 wxFD_SET(m_fd
, &exceptfds
);
1311 const int rc
= select(m_fd
+ 1, preadfds
, pwritefds
, &exceptfds
, &tv
);
1313 // check for errors first
1314 if ( rc
== -1 || wxFD_ISSET(m_fd
, &exceptfds
) )
1316 m_establishing
= false;
1318 return wxSOCKET_LOST_FLAG
& flags
;
1324 wxASSERT_MSG( rc
== 1, "unexpected select() return value" );
1326 wxSocketEventFlags detected
= 0;
1327 if ( preadfds
&& wxFD_ISSET(m_fd
, preadfds
) )
1328 detected
|= wxSOCKET_INPUT_FLAG
;
1330 if ( pwritefds
&& wxFD_ISSET(m_fd
, pwritefds
) )
1332 // check for the case of non-blocking connect()
1333 if ( m_establishing
&& !m_server
)
1336 SOCKOPTLEN_T len
= sizeof(error
);
1337 m_establishing
= false;
1338 getsockopt(m_fd
, SOL_SOCKET
, SO_ERROR
, (char*)&error
, &len
);
1341 detected
= wxSOCKET_LOST_FLAG
;
1343 detected
|= wxSOCKET_CONNECTION_FLAG
;
1345 else // not called to get non-blocking connect() status
1347 detected
|= wxSOCKET_OUTPUT_FLAG
;
1351 return detected
& flags
;
1355 wxSocketBase::DoWait(long seconds
, long milliseconds
, wxSocketEventFlags flags
)
1357 // Use either the provided timeout or the default timeout value associated
1358 // with this socket.
1360 // TODO: allow waiting forever, see #9443
1361 const long timeout
= seconds
== -1 ? m_timeout
* 1000
1362 : seconds
* 1000 + milliseconds
;
1364 return DoWait(timeout
, flags
);
1368 wxSocketBase::DoWait(long timeout
, wxSocketEventFlags flags
)
1370 wxCHECK_MSG( m_impl
, -1, "can't wait on invalid socket" );
1372 // we're never going to become ready in a client if we're not connected any
1373 // more (OTOH a server can call this to precisely wait for a connection so
1374 // do wait for it in this case)
1375 if ( !m_impl
->IsServer() && !m_connected
&& !m_establishing
)
1378 // This can be set to true from Interrupt() to exit this function a.s.a.p.
1379 m_interrupt
= false;
1382 const wxMilliClock_t timeEnd
= wxGetLocalTimeMillis() + timeout
;
1384 // Get the active event loop which we'll use for the message dispatching
1385 // when running in the main thread unless this was explicitly disabled by
1386 // setting wxSOCKET_BLOCK flag
1387 wxEventLoopBase
*eventLoop
;
1388 if ( !(m_flags
& wxSOCKET_BLOCK
) && wxIsMainThread() )
1390 eventLoop
= wxEventLoop::GetActive();
1392 else // in worker thread
1394 // We never dispatch messages from threads other than the main one.
1398 // Make sure the events we're interested in are enabled before waiting for
1399 // them: this is really necessary here as otherwise this could happen:
1400 // 1. DoRead(wxSOCKET_WAITALL) is called
1401 // 2. There is nothing to read so DoWait(wxSOCKET_INPUT_FLAG) is called
1402 // 3. Some, but not all data appears, wxSocketImplUnix::OnReadWaiting()
1403 // is called and wxSOCKET_INPUT_FLAG events are disabled in it
1404 // 4. Because of wxSOCKET_WAITALL we call DoWait() again but the events
1405 // are still disabled and we block forever
1407 // More elegant solution would be nice but for now simply re-enabling the
1408 // events here will do
1409 m_impl
->ReenableEvents(flags
& (wxSOCKET_INPUT_FLAG
| wxSOCKET_OUTPUT_FLAG
));
1412 // Wait until we receive the event we're waiting for or the timeout expires
1413 // (but note that we always execute the loop at least once, even if timeout
1414 // is 0 as this is used for polling)
1416 for ( bool firstTime
= true; !m_interrupt
; firstTime
= false )
1418 long timeLeft
= wxMilliClockToLong(timeEnd
- wxGetLocalTimeMillis());
1427 wxSocketEventFlags events
;
1430 // reset them before starting to wait
1433 eventLoop
->DispatchTimeout(timeLeft
);
1435 events
= m_eventsgot
;
1437 else // no event loop or waiting in another thread
1439 // as explained below, we should always check for wxSOCKET_LOST_FLAG
1441 SetTimeValFromMS(tv
, timeLeft
);
1442 events
= m_impl
->Select(flags
| wxSOCKET_LOST_FLAG
, &tv
);
1445 // always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
1446 // it, as continuing to wait for anything else after getting it is
1448 if ( events
& wxSOCKET_LOST_FLAG
)
1450 m_connected
= false;
1451 m_establishing
= false;
1456 // otherwise mask out the bits we're not interested in
1459 // Incoming connection (server) or connection established (client)?
1460 if ( events
& wxSOCKET_CONNECTION_FLAG
)
1463 m_establishing
= false;
1468 // Data available or output buffer ready?
1469 if ( (events
& wxSOCKET_INPUT_FLAG
) || (events
& wxSOCKET_OUTPUT_FLAG
) )
1479 bool wxSocketBase::Wait(long seconds
, long milliseconds
)
1481 return DoWait(seconds
, milliseconds
,
1482 wxSOCKET_INPUT_FLAG
|
1483 wxSOCKET_OUTPUT_FLAG
|
1484 wxSOCKET_CONNECTION_FLAG
) != 0;
1487 bool wxSocketBase::WaitForRead(long seconds
, long milliseconds
)
1489 // Check pushback buffer before entering DoWait
1493 // Check if the socket is not already ready for input, if it is, there is
1494 // no need to start waiting for it (worse, we'll actually never get a
1495 // notification about the socket becoming ready if it is already under
1497 if ( m_impl
->Select(wxSOCKET_INPUT_FLAG
) )
1500 return DoWait(seconds
, milliseconds
, wxSOCKET_INPUT_FLAG
) != 0;
1504 bool wxSocketBase::WaitForWrite(long seconds
, long milliseconds
)
1506 if ( m_impl
->Select(wxSOCKET_OUTPUT_FLAG
) )
1509 return DoWait(seconds
, milliseconds
, wxSOCKET_OUTPUT_FLAG
) != 0;
1512 bool wxSocketBase::WaitForLost(long seconds
, long milliseconds
)
1514 return DoWait(seconds
, milliseconds
, wxSOCKET_LOST_FLAG
) == -1;
1517 // --------------------------------------------------------------------------
1519 // --------------------------------------------------------------------------
1522 // Get local or peer address
1525 bool wxSocketBase::GetPeer(wxSockAddress
& addr
) const
1527 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1529 const wxSockAddressImpl
& peer
= m_impl
->GetPeer();
1533 addr
.SetAddress(peer
);
1538 bool wxSocketBase::GetLocal(wxSockAddress
& addr
) const
1540 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1542 const wxSockAddressImpl
& local
= m_impl
->GetLocal();
1543 if ( !local
.IsOk() )
1546 addr
.SetAddress(local
);
1552 // Save and restore socket state
1555 void wxSocketBase::SaveState()
1557 wxSocketState
*state
;
1559 state
= new wxSocketState();
1561 state
->m_flags
= m_flags
;
1562 state
->m_notify
= m_notify
;
1563 state
->m_eventmask
= m_eventmask
;
1564 state
->m_clientData
= m_clientData
;
1566 m_states
.Append(state
);
1569 void wxSocketBase::RestoreState()
1571 wxList::compatibility_iterator node
;
1572 wxSocketState
*state
;
1574 node
= m_states
.GetLast();
1578 state
= (wxSocketState
*)node
->GetData();
1580 m_flags
= state
->m_flags
;
1581 m_notify
= state
->m_notify
;
1582 m_eventmask
= state
->m_eventmask
;
1583 m_clientData
= state
->m_clientData
;
1585 m_states
.Erase(node
);
1590 // Timeout and flags
1593 void wxSocketBase::SetTimeout(long seconds
)
1595 m_timeout
= seconds
;
1598 m_impl
->SetTimeout(m_timeout
* 1000);
1601 void wxSocketBase::SetFlags(wxSocketFlags flags
)
1603 // Do some sanity checking on the flags used: not all values can be used
1605 wxASSERT_MSG( !(flags
& wxSOCKET_NOWAIT
) ||
1606 !(flags
& (wxSOCKET_WAITALL
| wxSOCKET_BLOCK
)),
1607 "Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
1608 "wxSOCKET_NOWAIT doesn't make sense" );
1614 // --------------------------------------------------------------------------
1616 // --------------------------------------------------------------------------
1618 void wxSocketBase::OnRequest(wxSocketNotify notification
)
1620 wxSocketEventFlags flag
= 0;
1621 switch ( notification
)
1623 case wxSOCKET_INPUT
:
1624 flag
= wxSOCKET_INPUT_FLAG
;
1627 case wxSOCKET_OUTPUT
:
1628 flag
= wxSOCKET_OUTPUT_FLAG
;
1631 case wxSOCKET_CONNECTION
:
1632 flag
= wxSOCKET_CONNECTION_FLAG
;
1634 // we're now successfully connected
1636 m_establishing
= false;
1638 // error was previously set to wxSOCKET_WOULDBLOCK, but this is not
1639 // the case any longer
1640 SetError(wxSOCKET_NOERROR
);
1644 flag
= wxSOCKET_LOST_FLAG
;
1646 // if we lost the connection the socket is now closed and not
1647 // connected any more
1648 m_connected
= false;
1653 wxFAIL_MSG( "unknown wxSocket notification" );
1656 // remember the events which were generated for this socket, we're going to
1657 // use this in DoWait()
1658 m_eventsgot
|= flag
;
1660 // send the wx event if enabled and we're interested in it
1661 if ( m_notify
&& (m_eventmask
& flag
) && m_handler
)
1663 // don't generate the events when we're inside DoWait() called from our
1664 // own code as we are going to consume the data that has just become
1665 // available ourselves and the user code won't see it at all
1666 if ( (notification
== wxSOCKET_INPUT
&& m_reading
) ||
1667 (notification
== wxSOCKET_OUTPUT
&& m_writing
) )
1672 wxSocketEvent
event(m_id
);
1673 event
.m_event
= notification
;
1674 event
.m_clientData
= m_clientData
;
1675 event
.SetEventObject(this);
1677 m_handler
->AddPendingEvent(event
);
1681 void wxSocketBase::Notify(bool notify
)
1686 void wxSocketBase::SetNotify(wxSocketEventFlags flags
)
1688 m_eventmask
= flags
;
1691 void wxSocketBase::SetEventHandler(wxEvtHandler
& handler
, int id
)
1693 m_handler
= &handler
;
1697 // --------------------------------------------------------------------------
1699 // --------------------------------------------------------------------------
1701 void wxSocketBase::Pushback(const void *buffer
, wxUint32 size
)
1705 if (m_unread
== NULL
)
1706 m_unread
= malloc(size
);
1711 tmp
= malloc(m_unrd_size
+ size
);
1712 memcpy((char *)tmp
+ size
, m_unread
, m_unrd_size
);
1718 m_unrd_size
+= size
;
1720 memcpy(m_unread
, buffer
, size
);
1723 wxUint32
wxSocketBase::GetPushback(void *buffer
, wxUint32 size
, bool peek
)
1725 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1730 if (size
> (m_unrd_size
-m_unrd_cur
))
1731 size
= m_unrd_size
-m_unrd_cur
;
1733 memcpy(buffer
, (char *)m_unread
+ m_unrd_cur
, size
);
1738 if (m_unrd_size
== m_unrd_cur
)
1751 // ==========================================================================
1753 // ==========================================================================
1755 // --------------------------------------------------------------------------
1757 // --------------------------------------------------------------------------
1759 wxSocketServer::wxSocketServer(const wxSockAddress
& addr
,
1760 wxSocketFlags flags
)
1761 : wxSocketBase(flags
, wxSOCKET_SERVER
)
1763 wxLogTrace( wxTRACE_Socket
, wxT("Opening wxSocketServer") );
1765 wxSocketManager
* const manager
= wxSocketManager::Get();
1766 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
1770 wxLogTrace( wxTRACE_Socket
, wxT("*** Failed to create m_impl") );
1774 // Setup the socket as server
1775 m_impl
->SetLocal(addr
.GetAddress());
1777 if (GetFlags() & wxSOCKET_REUSEADDR
) {
1778 m_impl
->SetReusable();
1780 if (GetFlags() & wxSOCKET_BROADCAST
) {
1781 m_impl
->SetBroadcast();
1783 if (GetFlags() & wxSOCKET_NOBIND
) {
1784 m_impl
->DontDoBind();
1787 if (m_impl
->CreateServer() != wxSOCKET_NOERROR
)
1792 wxLogTrace( wxTRACE_Socket
, wxT("*** CreateServer() failed") );
1796 wxLogTrace( wxTRACE_Socket
, wxT("wxSocketServer on fd %d"), m_impl
->m_fd
);
1799 // --------------------------------------------------------------------------
1801 // --------------------------------------------------------------------------
1803 bool wxSocketServer::AcceptWith(wxSocketBase
& sock
, bool wait
)
1805 if ( !m_impl
|| (m_impl
->m_fd
== INVALID_SOCKET
) || !m_impl
->IsServer() )
1807 wxFAIL_MSG( "can only be called for a valid server socket" );
1809 SetError(wxSOCKET_INVSOCK
);
1816 // wait until we get a connection
1817 if ( !m_impl
->SelectWithTimeout(wxSOCKET_INPUT_FLAG
) )
1819 SetError(wxSOCKET_TIMEDOUT
);
1825 sock
.m_impl
= m_impl
->Accept(sock
);
1829 SetError(m_impl
->GetLastError());
1834 sock
.m_type
= wxSOCKET_BASE
;
1835 sock
.m_connected
= true;
1840 wxSocketBase
*wxSocketServer::Accept(bool wait
)
1842 wxSocketBase
* sock
= new wxSocketBase();
1844 sock
->SetFlags(m_flags
);
1846 if (!AcceptWith(*sock
, wait
))
1855 bool wxSocketServer::WaitForAccept(long seconds
, long milliseconds
)
1857 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) == 1;
1860 bool wxSocketBase::GetOption(int level
, int optname
, void *optval
, int *optlen
)
1862 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
1864 SOCKOPTLEN_T lenreal
= *optlen
;
1865 if ( getsockopt(m_impl
->m_fd
, level
, optname
,
1866 static_cast<char *>(optval
), &lenreal
) != 0 )
1875 wxSocketBase::SetOption(int level
, int optname
, const void *optval
, int optlen
)
1877 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
1879 return setsockopt(m_impl
->m_fd
, level
, optname
,
1880 static_cast<const char *>(optval
), optlen
) == 0;
1883 bool wxSocketBase::SetLocal(const wxIPV4address
& local
)
1885 m_localAddress
= local
;
1890 // ==========================================================================
1892 // ==========================================================================
1894 // --------------------------------------------------------------------------
1896 // --------------------------------------------------------------------------
1898 wxSocketClient::wxSocketClient(wxSocketFlags flags
)
1899 : wxSocketBase(flags
, wxSOCKET_CLIENT
)
1901 m_initialRecvBufferSize
=
1902 m_initialSendBufferSize
= -1;
1905 // --------------------------------------------------------------------------
1907 // --------------------------------------------------------------------------
1909 bool wxSocketClient::DoConnect(const wxSockAddress
& remote
,
1910 const wxSockAddress
* local
,
1915 // Shutdown and destroy the old socket
1920 m_connected
= false;
1921 m_establishing
= false;
1923 // Create and set up the new one
1924 wxSocketManager
* const manager
= wxSocketManager::Get();
1925 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
1929 // Reuse makes sense for clients too, if we are trying to rebind to the same port
1930 if (GetFlags() & wxSOCKET_REUSEADDR
)
1931 m_impl
->SetReusable();
1932 if (GetFlags() & wxSOCKET_BROADCAST
)
1933 m_impl
->SetBroadcast();
1934 if (GetFlags() & wxSOCKET_NOBIND
)
1935 m_impl
->DontDoBind();
1937 // Bind to the local IP address and port, when provided or if one had been
1939 if ( !local
&& m_localAddress
.GetAddress().IsOk() )
1940 local
= &m_localAddress
;
1943 m_impl
->SetLocal(local
->GetAddress());
1945 m_impl
->SetInitialSocketBuffers(m_initialRecvBufferSize
, m_initialSendBufferSize
);
1947 m_impl
->SetPeer(remote
.GetAddress());
1949 // Finally do create the socket and connect to the peer
1950 const wxSocketError err
= m_impl
->CreateClient(wait
);
1952 if ( err
!= wxSOCKET_NOERROR
)
1954 if ( err
== wxSOCKET_WOULDBLOCK
)
1956 wxASSERT_MSG( !wait
, "shouldn't get this for blocking connect" );
1958 m_establishing
= true;
1968 bool wxSocketClient::Connect(const wxSockAddress
& remote
, bool wait
)
1970 return DoConnect(remote
, NULL
, wait
);
1973 bool wxSocketClient::Connect(const wxSockAddress
& remote
,
1974 const wxSockAddress
& local
,
1977 return DoConnect(remote
, &local
, wait
);
1980 bool wxSocketClient::WaitOnConnect(long seconds
, long milliseconds
)
1984 // this happens if the initial attempt to connect succeeded without
1989 wxCHECK_MSG( m_establishing
&& m_impl
, false,
1990 "No connection establishment attempt in progress" );
1992 // notice that we return true even if DoWait() returned -1, i.e. if an
1993 // error occurred and connection was lost: this is intentional as we should
1994 // return false only if timeout expired without anything happening
1995 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) != 0;
1998 // ==========================================================================
2000 // ==========================================================================
2002 wxDatagramSocket::wxDatagramSocket( const wxSockAddress
& addr
,
2003 wxSocketFlags flags
)
2004 : wxSocketBase( flags
, wxSOCKET_DATAGRAM
)
2006 // Create the socket
2007 wxSocketManager
* const manager
= wxSocketManager::Get();
2008 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
2013 // Setup the socket as non connection oriented
2014 m_impl
->SetLocal(addr
.GetAddress());
2015 if (flags
& wxSOCKET_REUSEADDR
)
2017 m_impl
->SetReusable();
2019 if (GetFlags() & wxSOCKET_BROADCAST
)
2021 m_impl
->SetBroadcast();
2023 if (GetFlags() & wxSOCKET_NOBIND
)
2025 m_impl
->DontDoBind();
2028 if ( m_impl
->CreateUDP() != wxSOCKET_NOERROR
)
2035 // Initialize all stuff
2036 m_connected
= false;
2037 m_establishing
= false;
2040 wxDatagramSocket
& wxDatagramSocket::RecvFrom( wxSockAddress
& addr
,
2049 wxDatagramSocket
& wxDatagramSocket::SendTo( const wxSockAddress
& addr
,
2053 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
2055 m_impl
->SetPeer(addr
.GetAddress());
2060 // ==========================================================================
2062 // ==========================================================================
2064 class wxSocketModule
: public wxModule
2067 virtual bool OnInit()
2069 // wxSocketBase will call Initialize() itself only if sockets are
2070 // really used, don't do it from here
2074 virtual void OnExit()
2076 if ( wxSocketBase::IsInitialized() )
2077 wxSocketBase::Shutdown();
2081 DECLARE_DYNAMIC_CLASS(wxSocketModule
)
2084 IMPLEMENT_DYNAMIC_CLASS(wxSocketModule
, wxModule
)
2086 #if defined(wxUSE_SELECT_DISPATCHER) && wxUSE_SELECT_DISPATCHER
2087 // NOTE: we need to force linking against socketiohandler.cpp otherwise in
2088 // static builds of wxWidgets the ManagerSetter::ManagerSetter ctor
2089 // contained there wouldn't be ever called
2090 wxFORCE_LINK_MODULE( socketiohandler
)
2093 // same for ManagerSetter in the MSW file
2095 wxFORCE_LINK_MODULE( mswsocket
)
2098 // and for OSXManagerSetter in the OS X one
2100 wxFORCE_LINK_MODULE( osxsocket
)
2103 #endif // wxUSE_SOCKETS