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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wizard.h
3 // Purpose: interface of wxWizardPage
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxWizardPage
11
12 wxWizardPage is one of the screens in wxWizard: it must
13 know what are the following and preceding pages (which may be @NULL for the
14 first/last page). Except for this extra knowledge, wxWizardPage is just a
15 panel, so the controls may be placed directly on it in the usual way.
16
17 This class allows the programmer to decide the order of pages in the wizard
18 dynamically (during run-time) and so provides maximal flexibility. Usually,
19 however, the order of pages is known in advance in which case
20 wxWizardPageSimple class is enough and it is simpler
21 to use.
22
23 @library{wxadv}
24 @category{miscwnd}
25
26 @see wxWizard, @ref overview_samplewizard "wxWizard sample"
27 */
28 class wxWizardPage : public wxPanel
29 {
30 public:
31 /**
32 Constructor accepts an optional bitmap which will be used for this page
33 instead of the default one for this wizard (note that all bitmaps used should
34 be of the same size). Notice that no other parameters are needed because the
35 wizard will resize and reposition the page anyhow.
36
37 @param parent
38 The parent wizard
39 @param bitmap
40 The page-specific bitmap if different from the global one
41 */
42 wxWizardPage(wxWizard* parent,
43 const wxBitmap& bitmap = wxNullBitmap);
44
45 /**
46 This method is called by wxWizard to get the bitmap to display alongside the
47 page. By default, @c m_bitmap member variable which was set in the
48 @ref wxwizardpage() constructor.
49 If the bitmap was not explicitly set (i.e. if @c wxNullBitmap is returned),
50 the default bitmap for the wizard should be used.
51 The only cases when you would want to override this function is if the page
52 bitmap depends dynamically on the user choices, i.e. almost never.
53 */
54 wxBitmap GetBitmap() const;
55
56 /**
57 Get the page which should be shown when the user chooses the @c "Next"
58 button: if @NULL is returned, this button will be disabled. The last
59 page of the wizard will usually return @NULL from here, but the others
60 will not.
61
62 @see GetPrev()
63 */
64 wxWizardPage* GetNext() const;
65
66 /**
67 Get the page which should be shown when the user chooses the @c "Back"
68 button: if @NULL is returned, this button will be disabled. The first
69 page of the wizard will usually return @NULL from here, but the others
70 will not.
71
72 @see GetNext()
73 */
74 wxWizardPage* GetPrev() const;
75 };
76
77
78
79 /**
80 @class wxWizardEvent
81
82 wxWizardEvent class represents an event generated by the
83 wizard(): this event is first sent to the page itself and,
84 if not processed there, goes up the window hierarchy as usual.
85
86 @library{wxadv}
87 @category{events}
88
89 @see wxWizard, @ref overview_samplewizard "wxWizard sample"
90 */
91 class wxWizardEvent : public wxNotifyEvent
92 {
93 public:
94 /**
95 Constructor. It is not normally used by the user code as the objects of this
96 type are constructed by wxWizard.
97 */
98 wxWizardEvent(wxEventType type = wxEVT_NULL, int id = -1,
99 bool direction = true);
100
101 /**
102 Return the direction in which the page is changing: for @c
103 EVT_WIZARD_PAGE_CHANGING, return @true if we're going forward or
104 @false otherwise and for @c EVT_WIZARD_PAGE_CHANGED return @true if
105 we came from the previous page and @false if we returned from the next
106 one.
107 */
108 bool GetDirection() const;
109
110 /**
111 Returns the wxWizardPage which was active when this
112 event was generated.
113 */
114 wxWizardPage* GetPage() const;
115 };
116
117
118
119 /**
120 @class wxWizardPageSimple
121
122 wxWizardPageSimple is the simplest possible
123 wxWizardPage implementation: it just returns the
124 pointers given to its constructor from GetNext() and GetPrev() functions.
125
126 This makes it very easy to use the objects of this class in the wizards where
127 the pages order is known statically - on the other hand, if this is not the
128 case you must derive your own class from wxWizardPage
129 instead.
130
131 @library{wxadv}
132 @category{miscwnd}
133
134 @see wxWizard, @ref overview_samplewizard "wxWizard sample"
135 */
136 class wxWizardPageSimple : public wxWizardPage
137 {
138 public:
139 /**
140 Constructor takes the previous and next pages. They may be modified later by
141 SetPrev() or
142 SetNext().
143 */
144 wxWizardPageSimple(wxWizard* parent = NULL,
145 wxWizardPage* prev = NULL,
146 wxWizardPage* next = NULL,
147 const wxBitmap& bitmap = wxNullBitmap);
148
149 /**
150 A convenience function to make the pages follow each other.
151 Example:
152 */
153 static void Chain(wxWizardPageSimple* first,
154 wxWizardPageSimple* second);
155
156 /**
157 Sets the next page.
158 */
159 void SetNext(wxWizardPage* next);
160
161 /**
162 Sets the previous page.
163 */
164 void SetPrev(wxWizardPage* prev);
165 };
166
167
168
169 /**
170 @class wxWizard
171
172 wxWizard is the central class for implementing 'wizard-like' dialogs. These
173 dialogs are mostly familiar to Windows users and are nothing other than a
174 sequence of 'pages', each displayed inside a dialog which has the
175 buttons to navigate to the next (and previous) pages.
176
177 The wizards are typically used to decompose a complex dialog into several
178 simple steps and are mainly useful to the novice users, hence it is important
179 to keep them as simple as possible.
180
181 To show a wizard dialog, you must first create an instance of the wxWizard class
182 using either the non-default constructor or a default one followed by call to
183 the
184 wxWizard::Create function. Then you should add all pages you
185 want the wizard to show and call wxWizard::RunWizard.
186 Finally, don't forget to call @c wizard-Destroy(), otherwise your application
187 will hang on exit due to an undestroyed window.
188
189 You can supply a bitmap to display on the left of the wizard, either for all
190 pages
191 or for individual pages. If you need to have the bitmap resize to the height of
192 the wizard,
193 call wxWizard::SetBitmapPlacement and if necessary,
194 wxWizard::SetBitmapBackgroundColour and wxWizard::SetMinimumBitmapWidth.
195
196 To make wizard pages scroll when the display is too small to fit the whole
197 dialog, you can switch
198 layout adaptation on globally with wxDialog::EnableLayoutAdaptation or
199 per dialog with wxDialog::SetLayoutAdaptationMode. For more
200 about layout adaptation, see @ref overview_autoscrollingdialogs "Automatic
201 scrolling dialogs".
202
203 @library{wxadv}
204 @category{cmndlg}
205
206 @see wxWizardEvent, wxWizardPage, @ref overview_samplewizard "wxWizard sample"
207 */
208 class wxWizard : public wxDialog
209 {
210 public:
211 //@{
212 /**
213 Constructor which really creates the wizard -- if you use this constructor, you
214 shouldn't call Create().
215 Notice that unlike almost all other wxWidgets classes, there is no @e size
216 parameter in the wxWizard constructor because the wizard will have a predefined
217 default size by default. If you want to change this, you should use the
218 GetPageAreaSizer() function.
219
220 @param parent
221 The parent window, may be @NULL.
222 @param id
223 The id of the dialog, will usually be just -1.
224 @param title
225 The title of the dialog.
226 @param bitmap
227 The default bitmap used in the left side of the wizard. See
228 also GetBitmap.
229 @param pos
230 The position of the dialog, it will be centered on the screen
231 by default.
232 @param style
233 Window style is passed to wxDialog.
234 */
235 wxWizard();
236 wxWizard(wxWindow* parent, int id = -1,
237 const wxString& title = wxEmptyString,
238 const wxBitmap& bitmap = wxNullBitmap,
239 const wxPoint& pos = wxDefaultPosition,
240 long style = wxDEFAULT_DIALOG_STYLE);
241 //@}
242
243 /**
244 Creates the wizard dialog. Must be called if the default constructor had been
245 used to create the object.
246 Notice that unlike almost all other wxWidgets classes, there is no @e size
247 parameter in the wxWizard constructor because the wizard will have a predefined
248 default size by default. If you want to change this, you should use the
249 GetPageAreaSizer() function.
250
251 @param parent
252 The parent window, may be @NULL.
253 @param id
254 The id of the dialog, will usually be just -1.
255 @param title
256 The title of the dialog.
257 @param bitmap
258 The default bitmap used in the left side of the wizard. See
259 also GetBitmap.
260 @param pos
261 The position of the dialog, it will be centered on the screen
262 by default.
263 @param style
264 Window style is passed to wxDialog.
265 */
266 bool Create(wxWindow* parent, int id = -1,
267 const wxString& title = wxEmptyString,
268 const wxBitmap& bitmap = wxNullBitmap,
269 const wxPoint& pos = wxDefaultPosition,
270 long style = wxDEFAULT_DIALOG_STYLE);
271
272 /**
273 This method is obsolete, use
274 GetPageAreaSizer() instead.
275 Sets the page size to be big enough for all the pages accessible via the
276 given @e firstPage, i.e. this page, its next page and so on.
277 This method may be called more than once and it will only change the page size
278 if the size required by the new page is bigger than the previously set one.
279 This is useful if the decision about which pages to show is taken during
280 run-time, as in this case, the wizard won't be able to get to all pages starting
281 from a single one and you should call @e Fit separately for the others.
282 */
283 void FitToPage(const wxWizardPage* firstPage);
284
285 /**
286 Returns the bitmap used for the wizard.
287 */
288 const wxBitmap GetBitmap() const;
289
290 /**
291 Returns the colour that should be used to fill the area not taken up by the
292 wizard or page bitmap,
293 if a non-zero bitmap placement flag has been set.
294 See also SetBitmapPlacement().
295 */
296 const wxColour GetBitmapBackgroundColour() const;
297
298 /**
299 Returns the flags indicating how the wizard or page bitmap should be expanded
300 and positioned to fit the
301 page height. By default, placement is 0 (no expansion is done).
302 See also SetBitmapPlacement() for the possible values.
303 */
304 int GetBitmapPlacement();
305
306 /**
307 Get the current page while the wizard is running. @NULL is returned if
308 RunWizard() is not being executed now.
309 */
310 wxWizardPage* GetCurrentPage() const;
311
312 /**
313 Returns the minimum width for the bitmap that will be constructed to contain
314 the actual wizard or page bitmap
315 if a non-zero bitmap placement flag has been set.
316 See also SetBitmapPlacement().
317 */
318 int GetMinimumBitmapWidth() const;
319
320 /**
321 Returns pointer to page area sizer. The wizard is laid out using sizers and
322 the page area sizer is the place-holder for the pages. All pages are resized
323 before
324 being shown to match the wizard page area.
325 Page area sizer has a minimal size that is the maximum of several values. First,
326 all pages (or other objects) added to the sizer. Second, all pages reachable
327 by repeatedly applying
328 wxWizardPage::GetNext to
329 any page inserted into the sizer. Third,
330 the minimal size specified using SetPageSize() and
331 FitToPage(). Fourth, the total wizard height may
332 be increased to accommodate the bitmap height. Fifth and finally, wizards are
333 never smaller than some built-in minimal size to avoid wizards that are too
334 small.
335 The caller can use wxSizer::SetMinSize to enlarge it
336 beyond the minimal size. If @c wxRESIZE_BORDER was passed to constructor, user
337 can resize wizard and consequently the page area (but not make it smaller than
338 the
339 minimal size).
340 It is recommended to add the first page to the page area sizer. For simple
341 wizards,
342 this will enlarge the wizard to fit the biggest page. For non-linear wizards,
343 the first page of every separate chain should be added. Caller-specified size
344 can be accomplished using wxSizer::SetMinSize.
345 Adding pages to the page area sizer affects the default border width around page
346 area that can be altered with SetBorder().
347 */
348 virtual wxSizer* GetPageAreaSizer() const;
349
350 /**
351 Returns the size available for the pages.
352 */
353 wxSize GetPageSize() const;
354
355 /**
356 Return @true if this page is not the last one in the wizard. The base
357 class version implements this by calling
358 @ref wxWizardPage::getnext page-GetNext but this could be undesirable if,
359 for example, the pages are created on demand only.
360
361 @see HasPrevPage()
362 */
363 virtual bool HasNextPage(wxWizardPage* page);
364
365 /**
366 Returns @true if this page is not the last one in the wizard. The base
367 class version implements this by calling
368 @ref wxWizardPage::getprev page-GetPrev but this could be undesirable if,
369 for example, the pages are created on demand only.
370
371 @see HasNextPage()
372 */
373 virtual bool HasPrevPage(wxWizardPage* page);
374
375 /**
376 Executes the wizard starting from the given page, returning @true if it was
377 successfully finished or @false if user cancelled it. The @a firstPage
378 can not be @NULL.
379 */
380 bool RunWizard(wxWizardPage* firstPage);
381
382 /**
383 Sets the bitmap used for the wizard.
384 */
385 void SetBitmap(const wxBitmap& bitmap);
386
387 /**
388 Sets the colour that should be used to fill the area not taken up by the wizard
389 or page bitmap,
390 if a non-zero bitmap placement flag has been set.
391 See also SetBitmapPlacement().
392 */
393 void SetBitmapBackgroundColour(const wxColour& colour);
394
395 /**
396 Sets the flags indicating how the wizard or page bitmap should be expanded and
397 positioned to fit the
398 page height. By default, placement is 0 (no expansion is done). @a placement is
399 a bitlist with the
400 following possible values:
401
402 @b wxWIZARD_VALIGN_TOP
403
404 Aligns the bitmap at the top.
405
406 @b wxWIZARD_VALIGN_CENTRE
407
408 Centres the bitmap vertically.
409
410 @b wxWIZARD_VALIGN_BOTTOM
411
412 Aligns the bitmap at the bottom.
413
414 @b wxWIZARD_HALIGN_LEFT
415
416 Left-aligns the bitmap.
417
418 @b wxWIZARD_HALIGN_CENTRE
419
420 Centres the bitmap horizontally.
421
422 @b wxWIZARD_HALIGN_RIGHT
423
424 Right-aligns the bitmap.
425
426 @b wxWIZARD_TILE
427
428
429 See also SetMinimumBitmapWidth().
430 */
431 void SetBitmapPlacement(int placement);
432
433 /**
434 Sets width of border around page area. Default is zero. For backward
435 compatibility, if there are no pages in
436 GetPageAreaSizer(), the default is 5 pixels.
437 If there is a five point border around all controls in a page and the border
438 around
439 page area is left as zero, a five point white space along all dialog borders
440 will be added to the control border in order to space page controls ten points
441 from the dialog
442 border and non-page controls.
443 */
444 void SetBorder(int border);
445
446 /**
447 Sets the minimum width for the bitmap that will be constructed to contain the
448 actual wizard or page bitmap
449 if a non-zero bitmap placement flag has been set. If this is not set when using
450 bitmap placement, the initial
451 layout may be incorrect.
452 See also SetBitmapPlacement().
453 */
454 void SetMinimumBitmapWidth(int width);
455
456 /**
457 This method is obsolete, use
458 GetPageAreaSizer() instead.
459 Sets the minimal size to be made available for the wizard pages. The wizard
460 will take into account the size of the bitmap (if any) itself. Also, the
461 wizard will never be smaller than the default size.
462 The recommended way to use this function is to lay out all wizard pages using
463 the sizers (even though the wizard is not resizeable) and then use
464 wxSizer::CalcMin in a loop to calculate the maximum
465 of minimal sizes of the pages and pass it to SetPageSize().
466 */
467 void SetPageSize(const wxSize& sizePage);
468 };
469