1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/dialog.mm
3 // Purpose: wxDialog class
4 // Author: David Elliott
8 // Copyright: 2002 David Elliott
9 // Licence: wxWidgets licence
10 /////////////////////////////////////////////////////////////////////////////
12 #include "wx/wxprec.h"
14 #include "wx/dialog.h"
19 #include "wx/settings.h"
22 #include "wx/cocoa/autorelease.h"
23 #include "wx/cocoa/string.h"
25 #import <AppKit/NSPanel.h>
26 #import <AppKit/NSApplication.h>
27 #import <AppKit/NSEvent.h>
28 #import <Foundation/NSRunLoop.h>
30 // Lists to keep track of windows, so we can disable/enable them
32 static wxWindowList wxModalDialogs;
34 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
36 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
37 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
38 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
39 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
40 EVT_CLOSE(wxDialog::OnCloseWindow)
43 WX_IMPLEMENT_COCOA_OWNER(wxDialog,NSPanel,NSWindow,NSWindow)
48 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
51 bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
52 const wxString& title,
58 wxAutoNSAutoreleasePool pool;
59 wxTopLevelWindows.Append(this);
61 if(!CreateBase(parent,winid,pos,size,style,wxDefaultValidator,name))
65 parent->AddChild(this);
67 NSRect cocoaRect = NSMakeRect(300,300,200,200);
69 unsigned int cocoaStyle = 0;
70 cocoaStyle |= NSTitledWindowMask;
71 cocoaStyle |= NSClosableWindowMask;
72 cocoaStyle |= NSMiniaturizableWindowMask;
73 cocoaStyle |= NSResizableWindowMask;
75 m_cocoaNSWindow = NULL;
76 SetNSPanel([[NSPanel alloc] initWithContentRect:cocoaRect styleMask:cocoaStyle backing:NSBackingStoreBuffered defer:NO]);
77 // NOTE: SetNSWindow has retained the Cocoa object for this object.
78 // Because we do not release on close, the following release matches the
79 // above alloc and thus the retain count will be 1.
80 [m_cocoaNSWindow release];
81 wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxDialog m_cocoaNSWindow retainCount=%d"),[m_cocoaNSWindow retainCount]);
82 [m_cocoaNSWindow setTitle:wxNSStringWithWxString(title)];
83 [m_cocoaNSWindow setHidesOnDeactivate:NO];
90 DisassociateNSPanel(GetNSPanel());
93 void wxDialog::CocoaDelegate_windowWillClose(void)
96 /* Actually, this isn't true anymore */
97 wxLogTrace(wxTRACE_COCOA,wxT("Woah: Dialogs are not generally closed"));
100 void wxDialog::SetModal(bool flag)
102 wxFAIL_MSG( wxT("wxDialog:SetModal obsolete now") );
105 bool wxDialog::Show(bool show)
107 if(m_isShown == show)
112 wxAutoNSAutoreleasePool pool;
115 { // ShowModal() will show the dialog
123 { // this doesn't hide the dialog, base class Show(false) does.
124 wxLogTrace(wxTRACE_COCOA,wxT("abortModal"));
125 [wxTheApp->GetNSApplication() abortModal];
126 wxModalDialogs.DeleteObject(this);
130 return wxTopLevelWindow::Show(show);
133 // Shows the dialog and begins a modal event loop. When the event loop
134 // is stopped (via EndModal()) it returns the exit code.
135 int wxDialog::ShowModal()
137 wxCHECK_MSG(!IsModal(),GetReturnCode(),wxT("wxDialog::ShowModal called within its own modal loop"));
139 // Show(true) will set m_isShown = true
142 wxModalDialogs.Append(this);
144 wxLogTrace(wxTRACE_COCOA,wxT("runModal"));
145 NSApplication *theNSApp = wxTheApp->GetNSApplication();
146 // If the app hasn't started, flush the event queue
147 // If we don't do this, the Dock doesn't get the message that
148 // the app has started so will refuse to activate it.
149 if(![theNSApp isRunning])
151 // We should only do a few iterations so one pool should be okay
152 wxAutoNSAutoreleasePool pool;
153 while(NSEvent *event = [theNSApp
154 nextEventMatchingMask:NSAnyEventMask
155 untilDate:[NSDate distantPast]
156 inMode:NSDefaultRunLoopMode
159 [theNSApp sendEvent: event];
165 wxAutoNSAutoreleasePool pool;
166 [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
168 wxLogTrace(wxTRACE_COCOA,wxT("runModal END"));
170 return GetReturnCode();
173 void wxDialog::EndModal(int retCode)
175 wxASSERT_MSG(IsModal(), wxT("EndModal() should only be used within ShowModal()"));
176 SetReturnCode(retCode);
180 void wxDialog::EndDialog(int retCode)
188 void wxDialog::OnCloseWindow(wxCloseEvent& event)
190 // We'll send a Cancel message by default,
191 // which may close the dialog.
192 // Check for looping if the Cancel event handler calls Close().
194 // Note that if a cancel button and handler aren't present in the dialog,
195 // nothing will happen when you close the dialog via the window manager, or
197 // We wouldn't want to destroy the dialog by default, since the dialog may have been
198 // created on the stack.
199 // However, this does mean that calling dialog->Close() won't delete the dialog
200 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
201 // sure to destroy the dialog.
202 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
203 // ALWAYS VETO THIS EVENT!!!!
206 static wxList closing;
208 if ( closing.Member(this) )
210 wxLogDebug(wxT("WARNING: Attempting to recursively call Close for dialog"));
214 closing.Append(this);
216 wxLogTrace(wxTRACE_COCOA,wxT("Sending Cancel Event"));
217 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
218 cancelEvent.SetEventObject( this );
219 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
221 closing.DeleteObject(this);
225 void wxDialog::OnOK(wxCommandEvent& event)
227 if ( Validate() && TransferDataFromWindow() )
233 void wxDialog::OnApply(wxCommandEvent& event)
236 TransferDataFromWindow();
237 // TODO probably need to disable the Apply button until things change again
240 void wxDialog::OnCancel(wxCommandEvent& event)
242 wxLogTrace(wxTRACE_COCOA,wxT("Cancelled!"));
243 EndDialog(wxID_CANCEL);