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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
149 // Recommended setting: 1 if your compiler supports it.
151 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #define wxUSE_ON_FATAL_EXCEPTION 0
156 // ----------------------------------------------------------------------------
158 // ----------------------------------------------------------------------------
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
164 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171 #define wxUSE_UNICODE 0
173 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
174 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
175 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
176 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
177 // will have to modify the makefiles to include unicows.lib import library as the first
182 // Recommended setting: 0
183 #define wxUSE_UNICODE_MSLU 0
185 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
186 // compiling the program in Unicode mode. More precisely, it will be possible
187 // to construct wxString from a wide (Unicode) string and convert any wxString
192 // Recommended setting: 1
193 #define wxUSE_WCHAR_T 1
195 // ----------------------------------------------------------------------------
197 // ----------------------------------------------------------------------------
199 // Support for message/error logging. This includes wxLogXXX() functions and
200 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // Recommended setting: 1 (always)
208 // Support for command line parsing using wxCmdLineParser class.
212 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
213 #define wxUSE_CMDLINE_PARSER 1
215 // Recommended setting: 1
216 #define wxUSE_LOGWINDOW 1
218 // Recommended setting: 1
219 #define wxUSE_LOGGUI 1
221 // Recommended setting: 1
222 #define wxUSE_LOG_DIALOG 1
224 // Support for multithreaded applications: if 1, compile in thread classes
225 // (thread.h) and make the library a bit more thread safe. Although thread
226 // support is quite stable by now, you may still consider recompiling the
227 // library without it if you have no use for it - this will result in a
228 // somewhat smaller and faster operation.
230 // This is ignored under Win16, threads are only supported under Win32.
234 // Recommended setting: 0 unless you do plan to develop MT applications
235 #define wxUSE_THREADS 1
237 // If enabled (1), compiles wxWindows streams classes
238 #define wxUSE_STREAMS 1
240 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
241 #define wxUSE_STD_IOSTREAM 0
243 // ----------------------------------------------------------------------------
244 // non GUI features selection
245 // ----------------------------------------------------------------------------
247 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
248 // integer which is implemented in terms of native 64 bit integers if any or
249 // uses emulation otherwise.
251 // This class is required by wxDateTime and so you should enable it if you want
252 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
253 // integers in which case (almost) all of its functions are inline and it
254 // almost does not take any space, so there should be no reason to switch it
257 // Recommended setting: 1
258 #define wxUSE_LONGLONG 1
260 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
261 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 // Recommended setting: 1 (wxFile is highly recommended as it is required by
266 // i18n code, wxFileConfig and others)
268 #define wxUSE_FFILE 1
270 // use wxTextBuffer class: required by wxTextFile
271 #define wxUSE_TEXTBUFFER 1
273 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
275 #define wxUSE_TEXTFILE 1
277 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
280 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
281 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
282 // old wxTime and wxDate classes which are still provided for backwards
283 // compatibility (and implemented in terms of wxDateTime).
285 // Note that this class is relatively new and is still officially in alpha
286 // stage because some features are not yet (fully) implemented. It is already
287 // quite useful though and should only be disabled if you are aiming at
288 // absolutely minimal version of the library.
290 // Requires: wxUSE_LONGLONG
294 // Recommended setting: 1
295 #define wxUSE_DATETIME 1
297 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
298 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
303 // Recommended setting: 0 unless you have legacy code which uses these classes
304 #define wxUSE_TIMEDATE 0
306 // Set wxUSE_TIMER to 1 to compile wxTimer class
310 // Recommended setting: 1
311 #define wxUSE_TIMER 1
313 // Use wxStopWatch clas.
317 // Recommended setting: 1 (needed by wxSocket)
318 #define wxUSE_STOPWATCH 1
320 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
321 // which allow the application to store its settings in the persistent
322 // storage. Setting this to 1 will also enable on-demand creation of the
323 // global config object in wxApp.
325 // See also wxUSE_CONFIG_NATIVE below.
327 // Recommended setting: 1
328 #define wxUSE_CONFIG 1
330 // If wxUSE_CONFIG is 1, you may choose to use either the native config
331 // classes under Windows (using .INI files under Win16 and the registry under
332 // Win32) or the portable text file format used by the config classes under
335 // Default is 1 to use native classes. Note that you may still use
336 // wxFileConfig even if you set this to 1 - just the config object created by
337 // default for the applications needs will be a wxRegConfig or wxIniConfig and
340 // Recommended setting: 1
341 #define wxUSE_CONFIG_NATIVE 1
343 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
344 // to connect/disconnect from the network and be notified whenever the dial-up
345 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
349 // Recommended setting: 1
350 #define wxUSE_DIALUP_MANAGER 1
352 // Compile in classes for run-time DLL loading and function calling.
353 // Required by wxUSE_DIALUP_MANAGER.
355 // This setting is for Win32 only
359 // Recommended setting: 1
360 #define wxUSE_DYNLIB_CLASS 1
362 // experimental, don't use for now
363 #define wxUSE_DYNAMIC_LOADER 0
365 // Set to 1 to use socket classes
366 #define wxUSE_SOCKETS 1
368 // Set to 1 to enable virtual file systems (required by wxHTML)
369 #define wxUSE_FILESYSTEM 1
371 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
372 #define wxUSE_FS_ZIP 1
374 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
375 #define wxUSE_FS_INET 1
377 // Set to 1 to compile wxZipInput/OutputStream classes.
378 #define wxUSE_ZIPSTREAM 1
380 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
384 // If enabled, the code written by Apple will be used to write, in a portable
385 // way, float on the disk. See extended.c for the license which is different
386 // from wxWindows one.
390 // Recommended setting: 1 unless you don't like the license terms (unlikely)
391 #define wxUSE_APPLE_IEEE 1
393 // Joystick support class
394 #define wxUSE_JOYSTICK 1
396 // wxFontMapper class
397 #define wxUSE_FONTMAP 1
399 // wxMimeTypesManager class
400 #define wxUSE_MIMETYPE 1
402 // wxSystemOptions class
403 #define wxUSE_SYSTEM_OPTIONS 1
405 // Support for regular expression matching via wxRegEx class: enable this to
406 // use POSIX regular expressions in your code. You need to compile regex
407 // library from src/regex to use it under Windows.
411 // Recommended setting: 1 if your compiler supports it, if it doesn't please
412 // contribute us a makefile for src/regex for it
413 #define wxUSE_REGEX 1
418 // ----------------------------------------------------------------------------
419 // Individual GUI controls
420 // ----------------------------------------------------------------------------
422 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
423 // (without it, wxControl class is not compiled)
427 // Recommended setting: 1 (don't change except for very special programs)
428 #define wxUSE_CONTROLS 1
430 // wxPopupWindow class is a top level transient window. It is currently used
431 // to implement wxTipWindow
435 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
436 #define wxUSE_POPUPWIN 1
438 // wxTipWindow allows to implement the custom tooltips, it is used by the
439 // context help classes. Requires wxUSE_POPUPWIN.
443 // Recommended setting: 1 (may be set to 0)
444 #define wxUSE_TIPWINDOW 1
446 // Each of the settings below corresponds to one wxWindows control. They are
447 // all switched on by default but may be disabled if you are sure that your
448 // program (including any standard dialogs it can show!) doesn't need them and
449 // if you desperately want to save some space. If you use any of these you must
450 // set wxUSE_CONTROLS as well.
454 // Recommended setting: 1
455 #define wxUSE_BUTTON 1 // wxButton
456 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
457 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
458 #define wxUSE_CHECKBOX 1 // wxCheckBox
459 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
460 #define wxUSE_CHOICE 1 // wxChoice
461 #define wxUSE_COMBOBOX 1 // wxComboBox
462 #define wxUSE_GAUGE 1 // wxGauge
463 #define wxUSE_LISTBOX 1 // wxListBox
464 #define wxUSE_LISTCTRL 1 // wxListCtrl
465 #define wxUSE_RADIOBOX 1 // wxRadioBox
466 #define wxUSE_RADIOBTN 1 // wxRadioButton
467 #define wxUSE_SCROLLBAR 1 // wxScrollBar
468 #define wxUSE_SLIDER 1 // wxSlider
469 #define wxUSE_SPINBTN 1 // wxSpinButton
470 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
471 #define wxUSE_STATBOX 1 // wxStaticBox
472 #define wxUSE_STATLINE 1 // wxStaticLine
473 #define wxUSE_STATTEXT 1 // wxStaticText
474 #define wxUSE_STATBMP 1 // wxStaticBitmap
475 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
476 #define wxUSE_TOGGLEBTN 1 // requires wxButton
477 #define wxUSE_TREECTRL 1 // wxTreeCtrl
479 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
480 // below either wxStatusBar95 or a generic wxStatusBar will be used.
484 // Recommended setting: 1
485 #define wxUSE_STATUSBAR 1
487 // Two status bar implementations are available under Win32: the generic one
488 // or the wrapper around native control. For native look and feel the native
489 // version should be used.
493 // Recommended setting: 1 (there is no advantage in using the generic one)
494 #define wxUSE_NATIVE_STATUSBAR 1
496 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
497 // classes at all. Otherwise, use the native toolbar class unless
498 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
499 // supports some features which might not be supported by the native wxToolBar
500 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
502 // Default is 1 for all settings.
504 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
505 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
506 #define wxUSE_TOOLBAR 1
507 #define wxUSE_TOOLBAR_NATIVE 1
508 #define wxUSE_TOOLBAR_SIMPLE 1
510 // this setting is obsolete, value is ignored
511 #define wxUSE_BUTTONBAR 1
513 // wxNotebook is a control with several "tabs" located on one of its sides. It
514 // may be used ot logically organise the data presented to the user instead of
515 // putting everything in one huge dialog. It replaces wxTabControl and related
516 // classes of wxWin 1.6x.
520 // Recommended setting: 1
521 #define wxUSE_NOTEBOOK 1
523 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
524 // the new class. It shouldn't be used in new code.
528 // Recommended setting: 0 (use wxNotebook)
529 #define wxUSE_TAB_DIALOG 0
531 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
532 // the new, much imporved and enhanced version. The new version is backwards
533 // compatible with the old one and should be used whenever possible, i.e. if
534 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
536 // Default is 1 for both options.
538 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
539 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
542 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
544 #define wxUSE_NEW_GRID 1
546 // wxProperty[Value/Form/List] classes, used by Dialog Editor
547 #define wxUSE_PROPSHEET 0
549 // ----------------------------------------------------------------------------
550 // Miscellaneous GUI stuff
551 // ----------------------------------------------------------------------------
553 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
554 #define wxUSE_ACCEL 1
556 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
561 // Recommended setting: 1 (can be safely set to 0, not used by the library)
562 #define wxUSE_CARET 1
564 // Miscellaneous geometry code: needed for Canvas library
565 #define wxUSE_GEOMETRY 1
567 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
572 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
573 // enumerated above, then this class is mostly useless too)
574 #define wxUSE_IMAGLIST 1
576 // Use wxMenu, wxMenuBar, wxMenuItem.
580 // Recommended setting: 1 (can't be disabled under MSW)
581 #define wxUSE_MENUS 1
583 // Use wxSashWindow class.
587 // Recommended setting: 1
590 // Use wxSplitterWindow class.
594 // Recommended setting: 1
595 #define wxUSE_SPLITTER 1
597 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
601 // Recommended setting: 1
602 #define wxUSE_TOOLTIPS 1
604 // wxValidator class and related methods
605 #define wxUSE_VALIDATORS 1
607 // wxDC cacheing implementation
608 #define wxUSE_DC_CACHEING 1
610 // ----------------------------------------------------------------------------
612 // ----------------------------------------------------------------------------
614 // Define 1 to use generic dialogs in Windows, even though they duplicate
615 // native common dialog (e.g. wxColourDialog). This is mainly useful for
620 // Recommended setting: 0
621 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
623 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
624 // file selector, printer dialog). Switching this off also switches off the
625 // printing architecture and interactive wxPrinterDC.
629 // Recommended setting: 1 (unless it really doesn't work)
630 #define wxUSE_COMMON_DIALOGS 1
632 // wxBusyInfo displays window with message when app is busy. Works in same way
634 #define wxUSE_BUSYINFO 1
636 // Use single/multiple choice dialogs.
640 // Recommended setting: 1 (used in the library itself)
641 #define wxUSE_CHOICEDLG 1
643 // Use colour picker dialog
647 // Recommended setting: 1
648 #define wxUSE_COLOURDLG 1
650 // wxDirDlg class for getting a directory name from user
651 #define wxUSE_DIRDLG 1
653 // TODO: setting to choose the generic or native one
655 // Use file open/save dialogs.
659 // Recommended setting: 1 (used in many places in the library itself)
660 #define wxUSE_FILEDLG 1
662 // Use find/replace dialogs.
666 // Recommended setting: 1 (but may be safely set to 0)
667 #define wxUSE_FINDREPLDLG 1
669 // Use font picker dialog
673 // Recommended setting: 1 (used in the library itself)
674 #define wxUSE_FONTDLG 1
676 // Use wxMessageDialog and wxMessageBox.
680 // Recommended setting: 1 (used in the library itself)
681 #define wxUSE_MSGDLG 1
683 // progress dialog class for lengthy operations
684 #define wxUSE_PROGRESSDLG 1
686 // support for startup tips (wxShowTip &c)
687 #define wxUSE_STARTUP_TIPS 1
689 // text entry dialog and wxGetTextFromUser function
690 #define wxUSE_TEXTDLG 1
692 // number entry dialog
693 #define wxUSE_NUMBERDLG 1
695 // splash screen class
696 #define wxUSE_SPLASH 1
699 #define wxUSE_WIZARDDLG 1
701 // ----------------------------------------------------------------------------
703 // ----------------------------------------------------------------------------
705 // Windows supports the graphics format known as metafile which is, though not
706 // portable, is widely used under Windows and so is supported by wxWin (under
707 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
708 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
709 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
710 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
711 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
712 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
713 // in any metafile related classes at all.
715 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
717 // Recommended setting: default or 0 for everything for portable programs.
718 #define wxUSE_METAFILE 1
719 #define wxUSE_ENH_METAFILE 1
720 #define wxUSE_WIN_METAFILES_ALWAYS 0
722 // ----------------------------------------------------------------------------
723 // Big GUI components
724 // ----------------------------------------------------------------------------
726 // Set to 0 to disable document/view architecture
727 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
729 // Set to 0 to disable MDI document/view architecture
730 #define wxUSE_MDI_ARCHITECTURE 1
732 // Set to 0 to disable print/preview architecture code
733 #define wxUSE_PRINTING_ARCHITECTURE 1
735 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
740 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
745 #define wxUSE_GLCANVAS 0
747 // wxTreeLayout class
748 #define wxUSE_TREELAYOUT 1
750 // ----------------------------------------------------------------------------
752 // ----------------------------------------------------------------------------
754 // Use wxClipboard class for clipboard copy/paste.
758 // Recommended setting: 1
759 #define wxUSE_CLIPBOARD 1
761 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
766 // Recommended setting: 1
767 #define wxUSE_DATAOBJ 1
769 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
770 // different from "built in" drag and drop in wxTreeCtrl which is always
771 // available). Requires wxUSE_DATAOBJ.
775 // Recommended setting: 1
776 #define wxUSE_DRAG_AND_DROP 1
778 // ----------------------------------------------------------------------------
779 // miscellaneous settings
780 // ----------------------------------------------------------------------------
782 // wxSingleInstanceChecker class allows to verify at startup if another program
783 // instance is running (it is only available under Win32)
787 // Recommended setting: 1 (the class is tiny, disabling it won't save much
789 #define wxUSE_SNGLINST_CHECKER 1
791 #define wxUSE_DRAGIMAGE 1
794 // 0 for no interprocess comms
796 // 0 for no help facility
797 #define wxUSE_MS_HTML_HELP 0
798 // 0 for no MS HTML Help
800 // Use wxHTML-based help controller?
801 #define wxUSE_WXHTML_HELP 1
803 #define wxUSE_RESOURCES 1
804 // 0 for no wxGetResource/wxWriteResource
805 #define wxUSE_CONSTRAINTS 1
806 // 0 for no window layout constraint system
808 #define wxUSE_SPLINES 1
811 #define wxUSE_XPM_IN_MSW 1
812 // 0 for no XPM support in wxBitmap.
813 // Default is 1, as XPM is now fully
814 // supported this makes easier the issue
815 // of portable icons and bitmaps.
817 #define wxUSE_IMAGE_LOADING_IN_MSW 1
818 // Use dynamic DIB loading/saving code in utils/dib under MSW.
819 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
820 // Use dynamic icon/cursor loading/saving code
822 #define wxUSE_WX_RESOURCES 1
823 // Use .wxr resource mechanism (requires PrologIO library)
825 #define wxUSE_MOUSEWHEEL 1
826 // Include mouse wheel support
828 // ----------------------------------------------------------------------------
829 // postscript support settings
830 // ----------------------------------------------------------------------------
832 // Set to 1 for PostScript device context.
833 #define wxUSE_POSTSCRIPT 0
835 // Set to 1 to use font metric files in GetTextExtent
836 #define wxUSE_AFM_FOR_POSTSCRIPT 0
838 // Set to 0 to disable PostScript print/preview architecture code under Windows
839 // (just use Windows printing).
840 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
842 // ----------------------------------------------------------------------------
844 // ----------------------------------------------------------------------------
846 // Define 1 to use ODBC classes
849 // For backward compatibility reasons, this parameter now only controls the
850 // default scrolling method used by cursors. This default behavior can be
851 // overriden by setting the second param of wxDB::wxDbGetConnection() or
852 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
853 // that use the connection) should support forward only scrolling of cursors,
854 // or both forward and backward support for backward scrolling cursors is
855 // dependent on the data source as well as the ODBC driver being used.
856 #define wxODBC_FWD_ONLY_CURSORS 1
858 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
859 // member variables. With a setting of 1, full backward compatability with the
860 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
861 // as future development will be done only on the non-deprecated
862 // functions/classes/member variables/etc.
863 #define wxODBC_BACKWARD_COMPATABILITY 0
865 // ----------------------------------------------------------------------------
866 // other compiler (mis)features
867 // ----------------------------------------------------------------------------
869 // Set this to 0 if your compiler can't cope with omission of prototype
874 // Recommended setting: 1 (should never need to set this to 0)
875 #define REMOVE_UNUSED_ARG 1
877 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
878 // them. Set to 1 for <iostream.h>, 0 for <iostream>
882 // Recommended setting: whatever your compiler likes more
883 #define wxUSE_IOSTREAMH 1
885 // ----------------------------------------------------------------------------
886 // image format support
887 // ----------------------------------------------------------------------------
889 // wxImage supports many different image formats which can be configured at
890 // compile-time. BMP is always supported, others are optional and can be safely
891 // disabled if you don't plan to use images in such format sometimes saving
892 // substantial amount of code in the final library.
894 // Some formats require an extra library which is included in wxWin sources
895 // which is mentioned if it is the case.
897 // Set to 1 for wxImage support (recommended).
898 #define wxUSE_IMAGE 1
900 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
901 #define wxUSE_LIBPNG 1
903 // Set to 1 for JPEG format support (requires libjpeg)
904 #define wxUSE_LIBJPEG 1
906 // Set to 1 for TIFF format support (requires libtiff)
907 #define wxUSE_LIBTIFF 1
909 // Set to 1 for GIF format support
912 // Set to 1 for PNM format support
915 // Set to 1 for PCX format support
918 // Set to 1 for XPM format support
921 // Set to 1 to compile in wxPalette class
922 #define wxUSE_PALETTE 1
924 // ----------------------------------------------------------------------------
925 // Windows-only settings
926 // ----------------------------------------------------------------------------
928 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
929 // will override some other settings (see below)
933 // Recommended setting: 0 unless you really have to use MFC
936 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
937 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
938 // can't compile/doesn't have the OLE headers.
942 // Recommended setting: 1
945 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
946 // 3.x. This setting is ignored under Win9x and NT 4.0+.
948 // Default is 0 for (most) Win32 (systems), 1 for Win16
950 // Recommended setting: same as default
951 #if defined(__WIN95__)
952 #define wxUSE_CTL3D 0
954 #define wxUSE_CTL3D 1
957 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
958 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
959 // miniframes support instead.
961 // Default is 0 for (most) Win32 (systems), 1 for Win16
963 // Recommended setting: same as default
964 #if defined(__WIN95__)
965 #define wxUSE_ITSY_BITSY 0
967 #define wxUSE_ITSY_BITSY 1
970 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
971 // which allows to put more than ~32Kb of text in it even under Win9x (NT
972 // doesn't have such limitation).
974 // Default is 1 for compilers which support it
976 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
977 // or can't compile <richedit.h>
978 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
979 #define wxUSE_RICHEDIT 1
981 // TODO: This should be ifdef'ed for any compilers that don't support
982 // RichEdit 2.0 but do have RichEdit 1.0...
983 #define wxUSE_RICHEDIT2 1
986 #define wxUSE_RICHEDIT 0
987 #define wxUSE_RICHEDIT2 0
990 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
991 // is required by wxUSE_CHECKLISTBOX.
995 // Recommended setting: 1, set to 0 for a small library size reduction
996 #define wxUSE_OWNER_DRAWN 1
998 // ----------------------------------------------------------------------------
1000 // ----------------------------------------------------------------------------
1002 // NB: all settings in this section are obsolete and should not be used/changed
1003 // at all, they will disappear
1005 // Set to 1 to use PenWindows
1006 #define wxUSE_PENWINDOWS 0
1008 // Define 1 to use bitmap messages.
1009 #define wxUSE_BITMAP_MESSAGE 1
1011 // If 1, enables provision of run-time type information.
1012 // NOW MANDATORY: don't change.
1013 #define wxUSE_DYNAMIC_CLASSES 1
1015 // ----------------------------------------------------------------------------
1016 // disable the settings which don't work for some compilers
1017 // ----------------------------------------------------------------------------
1019 #ifndef wxUSE_NORLANDER_HEADERS
1020 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1021 # define wxUSE_NORLANDER_HEADERS 1
1023 # define wxUSE_NORLANDER_HEADERS 0
1027 #if defined(__GNUWIN32__)
1028 // These don't work as expected for mingw32 and cygwin32
1029 #undef wxUSE_MEMORY_TRACING
1030 #define wxUSE_MEMORY_TRACING 0
1032 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1033 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1035 #undef wxUSE_DEBUG_NEW_ALWAYS
1036 #define wxUSE_DEBUG_NEW_ALWAYS 0
1038 // Cygwin betas don't have wcslen
1039 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1040 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1041 # undef wxUSE_WCHAR_T
1042 # define wxUSE_WCHAR_T 0
1046 #endif // __GNUWIN32__
1048 // MFC duplicates these operators
1050 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1051 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1053 #undef wxUSE_DEBUG_NEW_ALWAYS
1054 #define wxUSE_DEBUG_NEW_ALWAYS 0
1057 // ODBC classes aren't Unicode-compatible yet
1060 #define wxUSE_ODBC 0
1063 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1064 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1065 // to implement UUIDs
1066 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1067 #undef wxUSE_DRAG_AND_DROP
1068 #define wxUSE_DRAG_AND_DROP 0
1071 // Only WIN32 supports wxStatusBar95
1072 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1073 #undef wxUSE_NATIVE_STATUSBAR
1074 #define wxUSE_NATIVE_STATUSBAR 0
1077 #if !wxUSE_OWNER_DRAWN
1078 #undef wxUSE_CHECKLISTBOX
1079 #define wxUSE_CHECKLISTBOX 0
1082 // Salford C++ doesn't like some of the memory operator definitions
1084 #undef wxUSE_MEMORY_TRACING
1085 #define wxUSE_MEMORY_TRACING 0
1087 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1088 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1090 #undef wxUSE_DEBUG_NEW_ALWAYS
1091 #define wxUSE_DEBUG_NEW_ALWAYS 0
1093 #undef wxUSE_THREADS
1094 #define wxUSE_THREADS 0
1096 #undef wxUSE_OWNER_DRAWN
1097 #define wxUSE_OWNER_DRAWN 0
1098 #endif // __SALFORDC__
1102 #undef wxUSE_THREADS
1103 #define wxUSE_THREADS 0
1106 #define wxUSE_ODBC 0
1108 #endif // __TWIN32__
1110 // BC++/Win16 can't cope with the amount of data in resource.cpp
1111 #if defined(__WIN16__) && defined(__BORLANDC__)
1112 #undef wxUSE_WX_RESOURCES
1113 #define wxUSE_WX_RESOURCES 0
1116 #define wxUSE_ODBC 0
1118 #undef wxUSE_NEW_GRID
1119 #define wxUSE_NEW_GRID 0
1122 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1123 // BC++ 4.0 can't compile JPEG library
1124 #undef wxUSE_LIBJPEG
1125 #define wxUSE_LIBJPEG 0
1128 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1129 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1130 #undef wxUSE_DEBUG_NEW_ALWAYS
1131 #define wxUSE_DEBUG_NEW_ALWAYS 0
1134 #if defined(__WXMSW__) && defined(__WATCOMC__)
1136 #undef wxUSE_GLCANVAS
1137 #define wxUSE_GLCANVAS 0
1140 #undef wxUSE_WCHAR_T
1141 #define wxUSE_WCHAR_T 0
1144 #if defined(__WXMSW__) && !defined(__WIN32__)
1146 #undef wxUSE_SOCKETS
1147 #define wxUSE_SOCKETS 0
1149 #undef wxUSE_THREADS
1150 #define wxUSE_THREADS 0
1152 #undef wxUSE_TOOLTIPS
1153 #define wxUSE_TOOLTIPS 0
1155 #undef wxUSE_SPINCTRL
1156 #define wxUSE_SPINCTRL 0
1158 #undef wxUSE_SPINBTN
1159 #define wxUSE_SPINBTN 0
1162 #define wxUSE_LIBPNG 0
1164 #undef wxUSE_LIBJPEG
1165 #define wxUSE_LIBJPEG 0
1167 #undef wxUSE_LIBTIFF
1168 #define wxUSE_LIBTIFF 0
1179 #undef wxUSE_GLCANVAS
1180 #define wxUSE_GLCANVAS 0
1182 #undef wxUSE_MS_HTML_HELP
1183 #define wxUSE_MS_HTML_HELP 0
1185 #undef wxUSE_WCHAR_T
1186 #define wxUSE_WCHAR_T 0
1190 // ----------------------------------------------------------------------------
1191 // undef the things which don't make sense for wxBase build
1192 // ----------------------------------------------------------------------------
1197 #define wxUSE_HTML 0
1199 #endif // !wxUSE_GUI
1201 // ----------------------------------------------------------------------------
1202 // check the settings consistency: do it here to abort compilation immediately
1203 // and not almost in the very end when the relevant file fails to compile and
1204 // you need to modify setup.h and rebuild everything
1205 // ----------------------------------------------------------------------------
1207 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1208 #error wxDateTime requires wxLongLong
1211 #if wxUSE_TEXTFILE && !wxUSE_FILE
1212 #error You cannot compile wxTextFile without wxFile
1215 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1216 #error You cannot compile virtual file systems without wxUSE_STREAMS
1219 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1220 #error You cannot compile wxHTML without virtual file systems
1223 // add more tests here...