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Standard frame resource defines for OS/2
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: memory.h
3 // Purpose: MDI classes
4 // Author: Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MEMORYH__
13 #define _WX_MEMORYH__
14
15 #ifdef __GNUG__
16 #pragma interface "memory.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/string.h"
21
22 /*
23 The macro which will be expanded to include the file and line number
24 info, or to be a straight call to the new operator.
25 */
26
27 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
28
29 #include <stddef.h>
30
31 #if wxUSE_IOSTREAMH
32 // N.B. BC++ doesn't have istream.h, ostream.h
33 # include <iostream.h>
34 #else
35 # include <ostream>
36 # if defined(__VISUALC__) || defined(__MWERKS__)
37 using namespace std;
38 # endif
39 #endif
40
41 #ifdef __WXDEBUG__
42
43 void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
44 void wxDebugFree(void * buf, bool isVect = FALSE);
45
46 // Global versions of the new and delete operators.
47 #if wxUSE_GLOBAL_MEMORY_OPERATORS
48
49 // Undefine temporarily (new is #defined in object.h) because we want to
50 // declare some new operators.
51 #ifdef new
52 #undef new
53 #endif
54
55 #if defined(__SUNCC__)
56 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
57 #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
58 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
59 #elif defined (__SGI_CC_)
60 // only supported by -n32 compilers
61 #ifndef __EDG_ABI_COMPATIBILITY_VERSION
62 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
63 #endif
64 #else
65 // ::operator new[] is a recent C++ feature, so assume it's not supported
66 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
67 #endif
68
69 // Added JACS 25/11/98: needed for some compilers
70 void * operator new (size_t size);
71 WXDLLEXPORT void * operator new (size_t size, wxChar * fileName, int lineNum);
72
73 #if !defined(__VISAGECPP__)
74 void operator delete (void * buf);
75 #endif
76
77 #if wxUSE_ARRAY_MEMORY_OPERATORS
78 WXDLLEXPORT void* operator new[] (size_t size);
79 WXDLLEXPORT void* operator new[] (size_t size, wxChar * fileName, int lineNum);
80 WXDLLEXPORT void operator delete[] (void * buf);
81 #endif
82
83 // VC++ 6.0
84 #if defined(__VISUALC__) && (__VISUALC__ >= 1200)
85 WXDLLEXPORT void operator delete(void *buf, wxChar*, int);
86 WXDLLEXPORT void operator delete[](void *buf, wxChar*, int);
87 #endif
88
89 #endif
90 // wxUSE_GLOBAL_MEMORY_OPERATORS
91 #endif
92 // __WXDEBUG__
93
94 typedef unsigned int wxMarkerType;
95
96 /*
97 Define the struct which will be placed at the start of all dynamically
98 allocated memory.
99 */
100
101 class WXDLLEXPORT wxMemStruct {
102
103 friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal.
104
105 public:
106 public:
107 int AssertList ();
108
109 size_t RequestSize () { return m_reqSize; }
110 wxMarkerType Marker () { return m_firstMarker; }
111
112 // When an object is deleted we set the id slot to a specific value.
113 inline void SetDeleted ();
114 inline int IsDeleted ();
115
116 int Append ();
117 int Unlink ();
118
119 // Used to determine if the object is really a wxMemStruct.
120 // Not a foolproof test by any means, but better than none I hope!
121 int AssertIt ();
122
123 // Do all validation on a node.
124 int ValidateNode ();
125
126 // Check the integrity of a node and of the list, node by node.
127 int CheckBlock ();
128 int CheckAllPrevious ();
129
130 // Print a single node.
131 void PrintNode ();
132
133 // Called when the memory linking functions get an error.
134 void ErrorMsg (const char *);
135 void ErrorMsg ();
136
137 inline void *GetActualData(void) const { return m_actualData; }
138
139 void Dump(void);
140
141 public:
142 // Check for underwriting. There are 2 of these checks. This one
143 // inside the struct and another right after the struct.
144 wxMarkerType m_firstMarker;
145
146 // File name and line number are from cpp.
147 wxChar* m_fileName;
148 int m_lineNum;
149
150 // The amount of memory requested by the caller.
151 size_t m_reqSize;
152
153 // Used to try to verify that we really are dealing with an object
154 // of the required class. Can be 1 of 2 values these indicating a valid
155 // wxMemStruct object, or a deleted wxMemStruct object.
156 wxMarkerType m_id;
157
158 wxMemStruct * m_prev;
159 wxMemStruct * m_next;
160
161 void * m_actualData;
162 bool m_isObject;
163 };
164
165
166 typedef void (wxMemStruct::*PmSFV) ();
167
168
169 /*
170 Debugging class. This will only have a single instance, but it\'s
171 a reasonable way to keep everything together and to make this
172 available for change if needed by someone else.
173 A lot of this stuff would be better off within the wxMemStruct class, but
174 it\'s stuff which we need to access at times when there is no wxMemStruct
175 object so we use this class instead. Think of it as a collection of
176 globals which have to do with the wxMemStruct class.
177 */
178
179 class WXDLLEXPORT wxDebugContext {
180
181 protected:
182 // Used to set alignment for markers.
183 static size_t CalcAlignment ();
184
185 // Returns the amount of padding needed after something of the given
186 // size. This is so that when we cast pointers backwards and forwards
187 // the pointer value will be valid for a wxMarkerType.
188 static size_t GetPadding (const size_t size) ;
189
190 // Traverse the list.
191 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
192
193 static streambuf *m_streamBuf;
194 static ostream *m_debugStream;
195
196 static int debugLevel;
197 static bool debugOn;
198
199 static int m_balign; // byte alignment
200 static int m_balignmask; // mask for performing byte alignment
201 public:
202 // Set a checkpoint to dump only the memory from
203 // a given point
204 static wxMemStruct *checkPoint;
205
206 wxDebugContext(void);
207 ~wxDebugContext(void);
208
209 static bool HasStream(void) { return (m_debugStream != NULL); };
210 static ostream& GetStream(void) { return *m_debugStream; }
211 static streambuf *GetStreamBuf(void) { return m_streamBuf; }
212 static void SetStream(ostream *stream, streambuf *buf = NULL);
213 static bool SetFile(const wxString& file);
214 static bool SetStandardError(void);
215
216 static int GetLevel(void) { return debugLevel; }
217 static void SetLevel(int level) { debugLevel = level; }
218
219 static bool GetDebugMode(void) { return debugOn; }
220 static void SetDebugMode(bool flag) { debugOn = flag; }
221
222 static void SetCheckpoint(bool all = FALSE);
223 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
224
225 // Calculated from the request size and any padding needed
226 // before the final marker.
227 static size_t PaddedSize (const size_t reqSize);
228
229 // Calc the total amount of space we need from the system
230 // to satisfy a caller request. This includes all padding.
231 static size_t TotSize (const size_t reqSize);
232
233 // Return valid pointers to offsets within the allocated memory.
234 static char * StructPos (const char * buf);
235 static char * MidMarkerPos (const char * buf);
236 static char * CallerMemPos (const char * buf);
237 static char * EndMarkerPos (const char * buf, const size_t size);
238
239 // Given a pointer to the start of the caller requested area
240 // return a pointer to the start of the entire alloc\'d buffer.
241 static char * StartPos (const char * caller);
242
243 // Access to the list.
244 static wxMemStruct * GetHead () { return m_head; }
245 static wxMemStruct * GetTail () { return m_tail; }
246
247 // Set the list sentinals.
248 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
249 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
250
251 // If this is set then every new operation checks the validity
252 // of the all previous nodes in the list.
253 static bool GetCheckPrevious () { return m_checkPrevious; }
254 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
255
256 // Checks all nodes, or all nodes if checkAll is TRUE
257 static int Check(bool checkAll = FALSE);
258
259 // Print out the list of wxMemStruct nodes.
260 static bool PrintList(void);
261
262 // Dump objects
263 static bool Dump(void);
264
265 // Print statistics
266 static bool PrintStatistics(bool detailed = TRUE);
267
268 // Print out the classes in the application.
269 static bool PrintClasses(void);
270
271 // Count the number of non-wxDebugContext-related objects
272 // that are outstanding
273 static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
274
275 private:
276 // Store these here to allow access to the list without
277 // needing to have a wxMemStruct object.
278 static wxMemStruct* m_head;
279 static wxMemStruct* m_tail;
280
281 // Set to FALSE if we're not checking all previous nodes when
282 // we do a new. Set to TRUE when we are.
283 static bool m_checkPrevious;
284 };
285
286 // Output a debug message, in a system dependent fashion.
287 void WXDLLEXPORT wxTrace(const wxChar *fmt ...);
288 void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...);
289
290 #define WXTRACE wxTrace
291 #define WXTRACELEVEL wxTraceLevel
292
293 #else // else part for the #if __WXDEBUG__
294
295 inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
296 inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
297
298 #define WXTRACE TRUE ? (void)0 : wxTrace
299 #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
300 // #define WXDEBUG_NEW new
301
302 #endif // __WXDEBUG__
303
304 #endif
305 // _WX_MEMORYH__
306