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1 /*
2 wxActiveX Library Licence, Version 3
3 ====================================
4
5 Copyright (C) 2003 Lindsay Mathieson [, ...]
6
7 Everyone is permitted to copy and distribute verbatim copies
8 of this licence document, but changing it is not allowed.
9
10 wxActiveX LIBRARY LICENCE
11 TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
12
13 This library is free software; you can redistribute it and/or modify it
14 under the terms of the GNU Library General Public Licence as published by
15 the Free Software Foundation; either version 2 of the Licence, or (at
16 your option) any later version.
17
18 This library is distributed in the hope that it will be useful, but
19 WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library
21 General Public Licence for more details.
22
23 You should have received a copy of the GNU Library General Public Licence
24 along with this software, usually in a file named COPYING.LIB. If not,
25 write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
26 Boston, MA 02111-1307 USA.
27
28 EXCEPTION NOTICE
29
30 1. As a special exception, the copyright holders of this library give
31 permission for additional uses of the text contained in this release of
32 the library as licenced under the wxActiveX Library Licence, applying
33 either version 3 of the Licence, or (at your option) any later version of
34 the Licence as published by the copyright holders of version 3 of the
35 Licence document.
36
37 2. The exception is that you may use, copy, link, modify and distribute
38 under the user's own terms, binary object code versions of works based
39 on the Library.
40
41 3. If you copy code from files distributed under the terms of the GNU
42 General Public Licence or the GNU Library General Public Licence into a
43 copy of this library, as this licence permits, the exception does not
44 apply to the code that you add in this way. To avoid misleading anyone as
45 to the status of such modified files, you must delete this exception
46 notice from such code and/or adjust the licensing conditions notice
47 accordingly.
48
49 4. If you write modifications of your own for this library, it is your
50 choice whether to permit this exception to apply to your modifications.
51 If you do not wish that, you must delete the exception notice from such
52 code and/or adjust the licensing conditions notice accordingly.
53 */
54
55 // ----------------------------------------------------------------------------
56 // headers
57 // ----------------------------------------------------------------------------
58 // For compilers that support precompilation, includes "wx/wx.h".
59 #if defined(__WXGTK__) || defined(__WXMOTIF__)
60 #include "wx/wx.h"
61 #endif
62 #include "wx/wxprec.h"
63 #include "wxIEApp.h"
64 #include "wxIEFrm.h"
65 #include "resource.h"
66
67
68
69 // Create a new application object: this macro will allow wxWindows to create
70 // the application object during program execution (it's better than using a
71 // static object for many reasons) and also declares the accessor function
72 // wxGetApp() which will return the reference of the right type (i.e. wxIEApp and
73 // not wxApp)
74 IMPLEMENT_APP(wxIEApp)
75
76 // ============================================================================
77 // implementation
78 // ============================================================================
79
80 // ----------------------------------------------------------------------------
81 // the application class
82 // ----------------------------------------------------------------------------
83
84 // 'Main program' equivalent: the program execution "starts" here
85 bool wxIEApp::OnInit()
86 {
87 // create the main application window
88 wxIEFrame *frame = new wxIEFrame(wxT("IE Test"));
89
90 // and show it (the frames, unlike simple controls, are not shown when
91 // created initially)
92 frame->Show(TRUE);
93
94 // success: wxApp::OnRun() will be called which will enter the main message
95 // loop and the application will run. If we returned FALSE here, the
96 // application would exit immediately.
97 return TRUE;
98 }
99