Updated setup.
[wxWidgets.git] / include / wx / univ / setup0.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.4 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_4 0
36
37 // This setting determines the compatibility with 2.6 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_6 1
46
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
49 //
50 // Default is 1
51 //
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #ifdef __MWERKS__
77 #define wxUSE_DEBUG_CONTEXT 1
78 #else
79 #define wxUSE_DEBUG_CONTEXT 0
80 #endif
81
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
84 //
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
87 //
88 // Default is 0
89 //
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
92
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
108 //
109 // Default is 0
110 //
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
113
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 //
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 if your compiler supports it.
125 #ifdef _MSC_VER
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127 #else
128 #define wxUSE_ON_FATAL_EXCEPTION 0
129 #endif
130
131 // ----------------------------------------------------------------------------
132 // Unicode support
133 // ----------------------------------------------------------------------------
134
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
138 //
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
141 // under 9x).
142 //
143 // Default is 0
144 //
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
148 #endif
149
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
156 // command).
157 //
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
160 //
161 // Default is 0
162 //
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__) || defined(__WATCOMC__)
175 #define wxUSE_WCHAR_T 1
176 #else
177 #define wxUSE_WCHAR_T 0
178 #endif
179
180 // ----------------------------------------------------------------------------
181 // global features
182 // ----------------------------------------------------------------------------
183
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
200 //
201 // Default is 0
202 //
203 // Recommended setting: YMMV
204 #define wxUSE_STL 0
205
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
207 //
208 // Default is 0
209 //
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
212
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // you are doing.
216 //
217 // Default is 1
218 //
219 // Recommended setting: 1 (always)
220 #define wxUSE_LOG 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
227
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
230
231 // Support for command line parsing using wxCmdLineParser class.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
237
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
243 //
244 // This is ignored under Win16, threads are only supported under Win32.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
255 #ifdef __MWERKS__
256 #define wxUSE_STD_IOSTREAM 1
257 #else
258 #define wxUSE_STD_IOSTREAM 0
259 #endif
260
261 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
262 // Note that if the system's implementation does not support positional
263 // parameters, setting this to 1 forces the use of the wxWidgets implementation
264 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
265 // many Unix systems but usually doesn't under Windows.
266 //
267 // Positional parameters are very useful when translating a program since using
268 // them in formatting strings allow translators to correctly reorder the
269 // translated sentences.
270 //
271 // Default is 1
272 //
273 // Recommended setting: 1 if you want to support multiple languages
274 #define wxUSE_PRINTF_POS_PARAMS 0
275
276 // ----------------------------------------------------------------------------
277 // non GUI features selection
278 // ----------------------------------------------------------------------------
279
280 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
281 // integer which is implemented in terms of native 64 bit integers if any or
282 // uses emulation otherwise.
283 //
284 // This class is required by wxDateTime and so you should enable it if you want
285 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
286 // integers in which case (almost) all of its functions are inline and it
287 // almost does not take any space, so there should be no reason to switch it
288 // off.
289 //
290 // Recommended setting: 1
291 #define wxUSE_LONGLONG 1
292
293 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
294 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
295 //
296 // Default is 1
297 //
298 // Recommended setting: 1 (wxFile is highly recommended as it is required by
299 // i18n code, wxFileConfig and others)
300 #define wxUSE_FILE 1
301 #define wxUSE_FFILE 1
302
303 // Use wxFSVolume class providing access to the configured/active mount points
304 //
305 // Default is 1
306 //
307 // Recommended setting: 1 (but may be safely disabled if you don't use it)
308 #define wxUSE_FSVOLUME 1
309
310 // Use wxStandardPaths class which allows to retrieve some standard locations
311 // in the file system
312 //
313 // Default is 1
314 //
315 // Recommended setting: 1 (may be disabled to save space, but not much)
316 #define wxUSE_STDPATHS 1
317
318 // use wxTextBuffer class: required by wxTextFile
319 #define wxUSE_TEXTBUFFER 1
320
321 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
322 // wxFileConfig
323 #define wxUSE_TEXTFILE 1
324
325 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
326 #define wxUSE_INTL 1
327
328 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
329 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
330 // old wxTime and wxDate classes which are still provided for backwards
331 // compatibility (and implemented in terms of wxDateTime).
332 //
333 // Note that this class is relatively new and is still officially in alpha
334 // stage because some features are not yet (fully) implemented. It is already
335 // quite useful though and should only be disabled if you are aiming at
336 // absolutely minimal version of the library.
337 //
338 // Requires: wxUSE_LONGLONG
339 //
340 // Default is 1
341 //
342 // Recommended setting: 1
343 #define wxUSE_DATETIME 1
344
345 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
346 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
347 // in new code
348 //
349 // Default is 0
350 //
351 // Recommended setting: 0 unless you have legacy code which uses these classes
352 #define wxUSE_TIMEDATE 0
353
354 // Set wxUSE_TIMER to 1 to compile wxTimer class
355 //
356 // Default is 1
357 //
358 // Recommended setting: 1
359 #define wxUSE_TIMER 1
360
361 // Use wxStopWatch clas.
362 //
363 // Default is 1
364 //
365 // Recommended setting: 1 (needed by wxSocket)
366 #define wxUSE_STOPWATCH 1
367
368 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
369 // which allow the application to store its settings in the persistent
370 // storage. Setting this to 1 will also enable on-demand creation of the
371 // global config object in wxApp.
372 //
373 // See also wxUSE_CONFIG_NATIVE below.
374 //
375 // Recommended setting: 1
376 #define wxUSE_CONFIG 1
377
378 // If wxUSE_CONFIG is 1, you may choose to use either the native config
379 // classes under Windows (using .INI files under Win16 and the registry under
380 // Win32) or the portable text file format used by the config classes under
381 // Unix.
382 //
383 // Default is 1 to use native classes. Note that you may still use
384 // wxFileConfig even if you set this to 1 - just the config object created by
385 // default for the applications needs will be a wxRegConfig or wxIniConfig and
386 // not wxFileConfig.
387 //
388 // Recommended setting: 0 (universal should not use native)
389 #if defined(__WIN32__)
390 #define wxUSE_CONFIG_NATIVE 0
391 #else
392 #define wxUSE_CONFIG_NATIVE 0
393 #endif
394
395 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
396 // to connect/disconnect from the network and be notified whenever the dial-up
397 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
398 //
399 // Default is 1.
400 //
401 // Recommended setting: 1
402 #if defined(__WIN32__)
403 #define wxUSE_DIALUP_MANAGER 1
404 #else
405 #define wxUSE_DIALUP_MANAGER 0
406 #endif
407
408 // Compile in classes for run-time DLL loading and function calling.
409 // Required by wxUSE_DIALUP_MANAGER.
410 //
411 // This setting is for Win32 only
412 //
413 // Default is 1.
414 //
415 // Recommended setting: 1
416 #if defined(__WIN32__)
417 #define wxUSE_DYNLIB_CLASS 1
418 #else
419 #define wxUSE_DYNLIB_CLASS 0
420 #endif
421
422 // experimental, don't use for now
423 #if defined(__WIN32__)
424 #define wxUSE_DYNAMIC_LOADER 1
425 #else
426 #define wxUSE_DYNAMIC_LOADER 0
427 #endif
428
429 // Set to 1 to use socket classes
430 #define wxUSE_SOCKETS 1
431
432 // Set to 1 to enable virtual file systems (required by wxHTML)
433 #define wxUSE_FILESYSTEM 1
434
435 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
436 #define wxUSE_FS_ZIP 1
437
438 // wxArchive classes for accessing archives such as zip and tar
439 #define wxUSE_ARCHIVE_STREAMS 1
440
441 // Set to 1 to compile wxZipInput/OutputStream classes.
442 #define wxUSE_ZIPSTREAM 1
443
444 // Set to 1 to compile wxBackingFile and wxBackedInputStream
445 #define wxUSE_BACKINGFILE 1
446
447 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
448 // wxUSE_LIBPNG
449 #define wxUSE_ZLIB 1
450
451 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
452 #define wxUSE_FS_INET 1
453
454 // If enabled, the code written by Apple will be used to write, in a portable
455 // way, float on the disk. See extended.c for the license which is different
456 // from wxWidgets one.
457 //
458 // Default is 1.
459 //
460 // Recommended setting: 1 unless you don't like the license terms (unlikely)
461 #define wxUSE_APPLE_IEEE 1
462
463 // Joystick support class
464 #if defined(__WIN32__)
465 #define wxUSE_JOYSTICK 1
466 #else
467 #define wxUSE_JOYSTICK 1
468 #endif
469
470 // wxFontMapper class
471 #define wxUSE_FONTMAP 1
472
473 // wxMimeTypesManager class
474 #define wxUSE_MIMETYPE 1
475
476 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
477 // or wxURL you need to set this to 1.
478 //
479 // Default is 1.
480 //
481 // Recommended setting: 1
482 #define wxUSE_PROTOCOL 1
483
484 // The settings for the individual URL schemes
485 #define wxUSE_PROTOCOL_FILE 1
486 #define wxUSE_PROTOCOL_FTP 1
487 #define wxUSE_PROTOCOL_HTTP 1
488
489 // Define this to use wxURL class.
490 #define wxUSE_URL 1
491
492 // Support for wxVariant class used in several places throughout the library,
493 // notably in wxDataViewCtrl API.
494 //
495 // Default is 1.
496 //
497 // Recommended setting: 1 unless you want to reduce the library size as much as
498 // possible in which case setting this to 0 can gain up to 100KB.
499 #define wxUSE_VARIANT 1
500
501 // Support for regular expression matching via wxRegEx class: enable this to
502 // use POSIX regular expressions in your code. You need to compile regex
503 // library from src/regex to use it under Windows.
504 //
505 // Default is 0
506 //
507 // Recommended setting: 1 if your compiler supports it, if it doesn't please
508 // contribute us a makefile for src/regex for it
509 #define wxUSE_REGEX 1
510
511 // wxSystemOptions class
512 #define wxUSE_SYSTEM_OPTIONS 1
513
514 // wxSound class
515 #define wxUSE_SOUND 1
516
517 // Use wxMediaCtrl
518 //
519 // Default is 1.
520 //
521 // Recommended setting: 1
522 #define wxUSE_MEDIACTRL 1
523
524 // Use QuickTime
525 //
526 // Default is 0
527 //
528 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
529 #define wxUSE_QUICKTIME 0
530
531 // Use DirectShow
532 //
533 // Default is 0
534 //
535 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
536 #define wxUSE_DIRECTSHOW 0
537
538 // Use wxWidget's XRC XML-based resource system. Recommended.
539 //
540 // Default is 1
541 //
542 // Recommended setting: 1 (requires wxUSE_XML)
543 #define wxUSE_XRC 1
544
545 // XML parsing classes. Note that their API will change in the future, so
546 // using wxXmlDocument and wxXmlNode in your app is not recommended.
547 //
548 // Default is 1
549 //
550 // Recommended setting: 1 (required by XRC)
551 #if wxUSE_XRC
552 # define wxUSE_XML 1
553 #else
554 # define wxUSE_XML 0
555 #endif
556
557 // Use wxWidget's AUI docking system
558 //
559 // Default is 1
560 //
561 // Recommended setting: 1
562 #define wxUSE_AUI 1
563
564
565 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
566 // 2D drawing API. (Still somewhat experimental)
567 //
568 // Please note that on Windows you will need to link with gdiplus.lib (use
569 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
570 // application if you want it to be runnable on pre-XP systems.
571 //
572 // Default is 0
573 //
574 // Recommended setting: 1
575 #ifndef wxUSE_GRAPHICS_CONTEXT
576 #define wxUSE_GRAPHICS_CONTEXT 0
577 #endif
578
579 // Set to 1 to compile MS Windows XP theme engine support
580 #define wxUSE_UXTHEME 0
581
582 // Set to 1 to auto-adapt to MS Windows XP themes where possible
583 // (notably, wxNotebook pages)
584 #define wxUSE_UXTHEME_AUTO 0
585
586 // ----------------------------------------------------------------------------
587 // Individual GUI controls
588 // ----------------------------------------------------------------------------
589
590 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
591 // (without it, wxControl class is not compiled)
592 //
593 // Default is 1
594 //
595 // Recommended setting: 1 (don't change except for very special programs)
596 #define wxUSE_CONTROLS 1
597
598 // wxPopupWindow class is a top level transient window. It is currently used
599 // to implement wxTipWindow
600 //
601 // Default is 1
602 //
603 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
604 #define wxUSE_POPUPWIN 1
605
606 // wxTipWindow allows to implement the custom tooltips, it is used by the
607 // context help classes. Requires wxUSE_POPUPWIN.
608 //
609 // Default is 1
610 //
611 // Recommended setting: 1 (may be set to 0)
612 #define wxUSE_TIPWINDOW 1
613
614 // Each of the settings below corresponds to one wxWidgets control. They are
615 // all switched on by default but may be disabled if you are sure that your
616 // program (including any standard dialogs it can show!) doesn't need them and
617 // if you desperately want to save some space. If you use any of these you must
618 // set wxUSE_CONTROLS as well.
619 //
620 // Default is 1
621 //
622 // Recommended setting: 1
623 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
624 #define wxUSE_BUTTON 1 // wxButton
625 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
626 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
627 #define wxUSE_CHECKBOX 1 // wxCheckBox
628 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
629 #define wxUSE_CHOICE 1 // wxChoice
630 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
631 #define wxUSE_COMBOBOX 1 // wxComboBox
632 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
633 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
634 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
635 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
636 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
637 #define wxUSE_GAUGE 1 // wxGauge
638 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
639 #define wxUSE_LISTBOX 1 // wxListBox
640 #define wxUSE_LISTCTRL 1 // wxListCtrl
641 #define wxUSE_RADIOBOX 1 // wxRadioBox
642 #define wxUSE_RADIOBTN 1 // wxRadioButton
643 #define wxUSE_SCROLLBAR 1 // wxScrollBar
644 #define wxUSE_SLIDER 1 // wxSlider
645 #define wxUSE_SPINBTN 1 // wxSpinButton
646 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
647 #define wxUSE_STATBOX 1 // wxStaticBox
648 #define wxUSE_STATLINE 1 // wxStaticLine
649 #define wxUSE_STATTEXT 1 // wxStaticText
650 #define wxUSE_STATBMP 1 // wxStaticBitmap
651 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
652 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
653 #define wxUSE_TREECTRL 1 // wxTreeCtrl
654
655 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
656 // below either wxStatusBar95 or a generic wxStatusBar will be used.
657 //
658 // Default is 1
659 //
660 // Recommended setting: 1
661 #define wxUSE_STATUSBAR 1
662
663 // Two status bar implementations are available under Win32: the generic one
664 // or the wrapper around native control. For native look and feel the native
665 // version should be used.
666 //
667 // Default is 0.
668 //
669 // Recommended setting: 0
670 #define wxUSE_NATIVE_STATUSBAR 0
671
672 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
673 // classes at all. Otherwise, use the native toolbar class unless
674 // wxUSE_TOOLBAR_NATIVE is 0.
675 //
676 // Default is 0 for all settings.
677 //
678 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
679 #define wxUSE_TOOLBAR 1
680 #define wxUSE_TOOLBAR_NATIVE 0
681
682 // wxNotebook is a control with several "tabs" located on one of its sides. It
683 // may be used ot logically organise the data presented to the user instead of
684 // putting everything in one huge dialog. It replaces wxTabControl and related
685 // classes of wxWin 1.6x.
686 //
687 // Default is 1.
688 //
689 // Recommended setting: 1
690 #define wxUSE_NOTEBOOK 1
691
692 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
693 // the tabs
694 //
695 // Default is 1.
696 //
697 // Recommended setting: 1
698 #define wxUSE_LISTBOOK 1
699
700 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
701 // the tabs
702 //
703 // Default is 1.
704 //
705 // Recommended setting: 1
706 #define wxUSE_CHOICEBOOK 1
707
708 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
709 // the tabs
710 //
711 // Default is 1.
712 //
713 // Recommended setting: 1
714 #define wxUSE_TREEBOOK 1
715
716 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
717 // tabs
718 //
719 // Default is 1.
720 //
721 // Recommended setting: 1
722 #define wxUSE_TOOLBOOK 1
723
724 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
725 // the new class. It shouldn't be used in new code.
726 //
727 // Default is 0.
728 //
729 // Recommended setting: 0 (use wxNotebook)
730 #define wxUSE_TAB_DIALOG 0
731
732 // wxGrid class
733 //
734 // Default is 1, set to 0 to cut down compilation time and binaries size if you
735 // don't use it.
736 //
737 // Recommended setting: 1
738 //
739 #define wxUSE_GRID 1
740
741 // wxProperty[Value/Form/List] classes, used by Dialog Editor
742 #define wxUSE_PROPSHEET 1
743
744 // wxComboCtrl and related classes: combobox with custom popup window and
745 // not necessarily a listbox.
746 //
747 // Default is 1.
748 //
749 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
750 // it used by wxComboBox
751 #define wxUSE_COMBOCTRL 1
752
753 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
754 // items.
755 //
756 // Default is 1.
757 //
758 // Recommended setting: 1 but can be safely set to 0, except where it is
759 // needed as a base class for generic wxBitmapComboBox.
760 #define wxUSE_ODCOMBOBOX 1
761
762 // wxBitmapComboBox a combobox that can have images in front of text items.
763 //
764 // Default is 1.
765 //
766 // Recommended setting: 1 but can be safely set to 0
767 #define wxUSE_BITMAPCOMBOBOX 1
768
769 // ----------------------------------------------------------------------------
770 // Miscellaneous GUI stuff
771 // ----------------------------------------------------------------------------
772
773 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
774 #define wxUSE_ACCEL 1
775
776 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
777 // under Windows).
778 //
779 // Default is 1.
780 //
781 // Recommended setting: 1 (can be safely set to 0, not used by the library)
782 #define wxUSE_CARET 1
783
784 // Use wxDisplay class: it allows enumerating all displays on a system and
785 // working with them.
786 //
787 // Default is 0 because it isn't yet implemented on all platforms
788 //
789 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
790 #define wxUSE_DISPLAY 0
791
792 // Miscellaneous geometry code: needed for Canvas library
793 #define wxUSE_GEOMETRY 0
794
795 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
796 // wxListCtrl.
797 //
798 // Default is 1.
799 //
800 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
801 // enumerated above, then this class is mostly useless too)
802 #define wxUSE_IMAGLIST 1
803
804 // Use wxMenu, wxMenuBar, wxMenuItem.
805 //
806 // Default is 1.
807 //
808 // Recommended setting: 1 (can't be disabled under MSW)
809 #define wxUSE_MENUS 1
810
811 // Use wxSashWindow class.
812 //
813 // Default is 1.
814 //
815 // Recommended setting: 1
816 #define wxUSE_SASH 1
817
818 // Use wxSplitterWindow class.
819 //
820 // Default is 1.
821 //
822 // Recommended setting: 1
823 #define wxUSE_SPLITTER 1
824
825 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
826 //
827 // Default is 1.
828 //
829 // Recommended setting: 1
830 #ifdef __WIN32__
831 #define wxUSE_TOOLTIPS 1
832 #else
833 #define wxUSE_TOOLTIPS 0
834 #endif
835
836 // wxValidator class and related methods
837 #define wxUSE_VALIDATORS 1
838
839 // wxDC cacheing implementation
840 #define wxUSE_DC_CACHEING 1
841
842 // Set this to 1 to enable the use of DIB's for wxBitmap to support
843 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
844 #define wxUSE_DIB_FOR_BITMAP 0
845
846 // ----------------------------------------------------------------------------
847 // common dialogs
848 // ----------------------------------------------------------------------------
849
850 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
851 // file selector, printer dialog). Switching this off also switches off the
852 // printing architecture and interactive wxPrinterDC.
853 //
854 // Default is 1
855 //
856 // Recommended setting: 1 (unless it really doesn't work)
857 #define wxUSE_COMMON_DIALOGS 1
858
859 // wxBusyInfo displays window with message when app is busy. Works in same way
860 // as wxBusyCursor
861 #define wxUSE_BUSYINFO 1
862
863 // Use single/multiple choice dialogs.
864 //
865 // Default is 1
866 //
867 // Recommended setting: 1 (used in the library itself)
868 #define wxUSE_CHOICEDLG 1
869
870 // Use colour picker dialog
871 //
872 // Default is 1
873 //
874 // Recommended setting: 1
875 #define wxUSE_COLOURDLG 1
876
877 // wxDirDlg class for getting a directory name from user
878 #define wxUSE_DIRDLG 1
879
880 // TODO: setting to choose the generic or native one
881
882 // Use file open/save dialogs.
883 //
884 // Default is 1
885 //
886 // Recommended setting: 1 (used in many places in the library itself)
887 #if defined(__WIN32__)
888 #define wxUSE_FILEDLG 1
889 #else
890 #define wxUSE_FILEDLG 1
891 #endif
892
893 // Use find/replace dialogs.
894 //
895 // Default is 1
896 //
897 // Recommended setting: 1 (but may be safely set to 0)
898 #define wxUSE_FINDREPLDLG 1
899
900 // Use font picker dialog
901 //
902 // Default is 1
903 //
904 // Recommended setting: 1 (used in the library itself)
905 #define wxUSE_FONTDLG 1
906
907 // Use wxMessageDialog and wxMessageBox.
908 //
909 // Default is 1
910 //
911 // Recommended setting: 1 (used in the library itself)
912 #define wxUSE_MSGDLG 1
913
914 // progress dialog class for lengthy operations
915 #define wxUSE_PROGRESSDLG 1
916
917 // support for startup tips (wxShowTip &c)
918 #define wxUSE_STARTUP_TIPS 1
919
920 // text entry dialog and wxGetTextFromUser function
921 #define wxUSE_TEXTDLG 1
922
923 // number entry dialog
924 #define wxUSE_NUMBERDLG 1
925
926 // splash screen class
927 #define wxUSE_SPLASH 1
928
929 // wizards
930 #define wxUSE_WIZARDDLG 1
931
932 // Compile in wxAboutBox() function showing the standard "About" dialog.
933 //
934 // Default is 1
935 //
936 // Recommended setting: 1 but can be set to 0 to save some space if you don't
937 // use this function
938 #define wxUSE_ABOUTDLG 1
939
940 // ----------------------------------------------------------------------------
941 // Metafiles support
942 // ----------------------------------------------------------------------------
943
944 // Windows supports the graphics format known as metafile which is, though not
945 // portable, is widely used under Windows and so is supported by wxWin (under
946 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
947 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
948 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
949 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
950 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
951 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
952 // in any metafile related classes at all.
953 //
954 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
955 //
956 // Recommended setting: default or 0 for everything for portable programs.
957 #if defined(__WIN32__)
958 #define wxUSE_METAFILE 1
959 #define wxUSE_ENH_METAFILE 1
960 #define wxUSE_WIN_METAFILES_ALWAYS 0
961 #else
962 #define wxUSE_METAFILE 0
963 #define wxUSE_ENH_METAFILE 0
964 #define wxUSE_WIN_METAFILES_ALWAYS 0
965 #endif
966
967 // ----------------------------------------------------------------------------
968 // Big GUI components
969 // ----------------------------------------------------------------------------
970
971 // Set to 0 to disable MDI support.
972 //
973 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
974 //
975 // Default is 1.
976 //
977 // Recommended setting: 1, can be safely set to 0.
978 #define wxUSE_MDI 1
979
980 // Set to 0 to disable document/view architecture
981 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
982
983 // Set to 0 to disable MDI document/view architecture
984 //
985 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
986 #define wxUSE_MDI_ARCHITECTURE 1
987
988 // Set to 0 to disable print/preview architecture code
989 #define wxUSE_PRINTING_ARCHITECTURE 1
990
991 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
992 // much more.
993 //
994 // Default is 1.
995 //
996 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
997 // smaller library.
998 #define wxUSE_HTML 1
999
1000 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1001 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1002 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1003 // will need to manually add opengl32.lib and glu32.lib to the list of
1004 // libraries linked with your program if you use OpenGL.
1005 //
1006 // Default is 0.
1007 //
1008 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1009 #if defined(__WIN32__)
1010 #define wxUSE_GLCANVAS 1
1011 #else
1012 #define wxUSE_GLCANVAS 0
1013 #endif
1014
1015 // wxRichTextCtrl allows editing of styled text.
1016 //
1017 // Default is 1.
1018 //
1019 // Recommended setting: 1, set to 0 if you want compile a
1020 // smaller library.
1021 #define wxUSE_RICHTEXT 1
1022
1023 // wxTreeLayout class
1024 #define wxUSE_TREELAYOUT 1
1025
1026 // ----------------------------------------------------------------------------
1027 // Data transfer
1028 // ----------------------------------------------------------------------------
1029
1030 // Use wxClipboard class for clipboard copy/paste.
1031 //
1032 // Default is 1.
1033 //
1034 // Recommended setting: 1
1035 #define wxUSE_CLIPBOARD 1
1036
1037 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1038 // drop
1039 //
1040 // Default is 1.
1041 //
1042 // Recommended setting: 1 for WIN32
1043 #define wxUSE_DATAOBJ 1
1044
1045 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1046 // different from "built in" drag and drop in wxTreeCtrl which is always
1047 // available). Requires wxUSE_DATAOBJ.
1048 //
1049 // Default is 1.
1050 //
1051 // Recommended setting: 1
1052 #if defined(__WIN32__)
1053 #define wxUSE_DRAG_AND_DROP 1
1054 #else
1055 #define wxUSE_DRAG_AND_DROP 0
1056 #endif
1057
1058 // Use wxAccessible for enhanced and customisable accessibility.
1059 // Depends on wxUSE_OLE.
1060 //
1061 // Default is 0.
1062 //
1063 // Recommended setting (at present): 0
1064 #define wxUSE_ACCESSIBILITY 0
1065
1066 // ----------------------------------------------------------------------------
1067 // miscellaneous settings
1068 // ----------------------------------------------------------------------------
1069
1070 // wxSingleInstanceChecker class allows to verify at startup if another program
1071 // instance is running (it is only available under Win32)
1072 //
1073 // Default is 1
1074 //
1075 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1076 // space)
1077 #if defined(__WIN32__)
1078 #define wxUSE_SNGLINST_CHECKER 1
1079 #else
1080 #define wxUSE_SNGLINST_CHECKER 0
1081 #endif
1082
1083 // Drag image
1084 #define wxUSE_DRAGIMAGE 1
1085
1086 // Interprocess communication
1087 #define wxUSE_IPC 1
1088
1089 // Help
1090 #if defined(__WIN32__)
1091 #define wxUSE_HELP 1
1092 #else
1093 #define wxUSE_HELP 1
1094 #endif
1095
1096 // MS help
1097 #define wxUSE_MS_HTML_HELP 1
1098
1099 // Use wxHTML-based help controller
1100 #define wxUSE_WXHTML_HELP 1
1101
1102 // Use resources
1103 #define wxUSE_RESOURCES 0
1104
1105 // Window layout constraint system
1106 #define wxUSE_CONSTRAINTS 1
1107
1108 // Splines
1109 #define wxUSE_SPLINES 1
1110
1111 // Include mouse wheel support
1112 #define wxUSE_MOUSEWHEEL 1
1113
1114 // ----------------------------------------------------------------------------
1115 // postscript support settings
1116 // ----------------------------------------------------------------------------
1117
1118 // Set to 1 for PostScript device context.
1119 #define wxUSE_POSTSCRIPT 1
1120
1121 // Set to 1 to use font metric files in GetTextExtent
1122 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1123
1124 // ----------------------------------------------------------------------------
1125 // database classes
1126 // ----------------------------------------------------------------------------
1127
1128 // Define 1 to use ODBC classes
1129 #define wxUSE_ODBC 1
1130
1131 // For backward compatibility reasons, this parameter now only controls the
1132 // default scrolling method used by cursors. This default behavior can be
1133 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1134 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1135 // that use the connection) should support forward only scrolling of cursors,
1136 // or both forward and backward support for backward scrolling cursors is
1137 // dependent on the data source as well as the ODBC driver being used.
1138 #define wxODBC_FWD_ONLY_CURSORS 0
1139
1140 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1141 // member variables. With a setting of 1, full backward compatibility with the
1142 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1143 // as future development will be done only on the non-deprecated
1144 // functions/classes/member variables/etc.
1145 #define wxODBC_BACKWARD_COMPATABILITY 0
1146
1147 // ----------------------------------------------------------------------------
1148 // other compiler (mis)features
1149 // ----------------------------------------------------------------------------
1150
1151 // Set this to 0 if your compiler can't cope with omission of prototype
1152 // parameters.
1153 //
1154 // Default is 1.
1155 //
1156 // Recommended setting: 1 (should never need to set this to 0)
1157 #define REMOVE_UNUSED_ARG 1
1158
1159 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1160 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1161 //
1162 // Default is 1.
1163 //
1164 // Recommended setting: whatever your compiler likes more
1165 #ifdef __MWERKS__
1166 #define wxUSE_IOSTREAMH 1
1167 #else
1168 #define wxUSE_IOSTREAMH 0
1169 #endif
1170
1171 // ----------------------------------------------------------------------------
1172 // image format support
1173 // ----------------------------------------------------------------------------
1174
1175 // wxImage supports many different image formats which can be configured at
1176 // compile-time. BMP is always supported, others are optional and can be safely
1177 // disabled if you don't plan to use images in such format sometimes saving
1178 // substantial amount of code in the final library.
1179 //
1180 // Some formats require an extra library which is included in wxWin sources
1181 // which is mentioned if it is the case.
1182
1183 // Set to 1 for wxImage support (recommended).
1184 #define wxUSE_IMAGE 1
1185
1186 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1187 #define wxUSE_LIBPNG 1
1188
1189 // Set to 1 for JPEG format support (requires libjpeg)
1190 #define wxUSE_LIBJPEG 1
1191
1192 // Set to 1 for TIFF format support (requires libtiff)
1193 #define wxUSE_LIBTIFF 1
1194
1195 // Set to 1 for GIF format support
1196 #define wxUSE_GIF 1
1197
1198 // Set to 1 for PNM format support
1199 #define wxUSE_PNM 1
1200
1201 // Set to 1 for PCX format support
1202 #define wxUSE_PCX 1
1203
1204 // Set to 1 for IFF format support (Amiga format)
1205 #define wxUSE_IFF 0
1206
1207 // Set to 1 for XPM format support
1208 #define wxUSE_XPM 1
1209
1210 // Set to 1 for MS Icons and Cursors format support
1211 #define wxUSE_ICO_CUR 0
1212
1213 // Set to 1 to compile in wxPalette class
1214 #define wxUSE_PALETTE 1
1215
1216 // ----------------------------------------------------------------------------
1217 // Windows-only settings
1218 // ----------------------------------------------------------------------------
1219 #if defined(__WINDOWS__)
1220
1221 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1222 // will override some other settings (see below)
1223 //
1224 // Default is 0.
1225 //
1226 // Recommended setting: 0 unless you really have to use MFC
1227 #define wxUSE_MFC 0
1228
1229 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1230 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1231 // can't compile/doesn't have the OLE headers.
1232 //
1233 // Default is 1.
1234 //
1235 // Recommended setting: 1 for WIN32
1236 #define wxUSE_OLE 1
1237
1238 // Set to 0 to disable PostScript print/preview architecture code under Windows
1239 // (just use Windows printing).
1240 #if defined(__WIN32__)
1241 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1242 #else
1243 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1244 #endif
1245
1246 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1247 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1248 // doesn't have such limitation).
1249 //
1250 // Default is 1 for compilers which support it
1251 //
1252 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1253 // or can't compile <richedit.h>
1254 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1255 // TODO: This should be ifdef'ed for any compilers that don't support
1256 // RichEdit 2.0 but do have RichEdit 1.0...
1257 #define wxUSE_RICHEDIT 0 // currently not supported
1258 #define wxUSE_RICHEDIT2 0 // currently not supported
1259
1260 #else
1261 #define wxUSE_RICHEDIT 0
1262 #define wxUSE_RICHEDIT2 0
1263 #endif
1264
1265 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1266 //
1267 // Default is 1.
1268 //
1269 // Recommended setting: 1, set to 0 for a small library size reduction
1270 #define wxUSE_OWNER_DRAWN 0
1271
1272 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1273 // dumps of your program when it crashes (or at any other moment)
1274 //
1275 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1276 //
1277 // Recommended setting: 1, set to 0 if your programs never crash
1278 #define wxUSE_CRASHREPORT 1
1279
1280 #endif
1281
1282 // ----------------------------------------------------------------------------
1283 // unknown settings
1284 // ----------------------------------------------------------------------------
1285
1286 // If 1, enables provision of run-time type information.
1287 // NOW MANDATORY: don't change.
1288 #define wxUSE_DYNAMIC_CLASSES 1
1289
1290 //??????
1291 #if defined(__WIN32__)
1292 #define wxUSE_DDE_FOR_IPC 0
1293 #else
1294 #define wxUSE_DDE_FOR_IPC 0
1295 #endif
1296
1297 #endif // _WX_UNIV_SETUP_H_