1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxBufferedDC class
4 // Author: Ron Lee <ron@debian.org>
5 // Modified by: Vadim Zeitlin (refactored, added bg preservation)
8 // Copyright: (c) Ron Lee
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_DCBUFFER_H_
13 #define _WX_DCBUFFER_H_
15 #include "wx/dcmemory.h"
16 #include "wx/dcclient.h"
17 #include "wx/window.h"
19 // Split platforms into two groups - those which have well-working
20 // double-buffering by default, and those which do not.
21 #if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
28 // ----------------------------------------------------------------------------
29 // Double buffering helper.
30 // ----------------------------------------------------------------------------
32 // Assumes the buffer bitmap covers the entire scrolled window,
33 // and prepares the window DC accordingly
34 #define wxBUFFER_VIRTUAL_AREA 0x01
36 // Assumes the buffer bitmap only covers the client area;
37 // does not prepare the window DC
38 #define wxBUFFER_CLIENT_AREA 0x02
40 class WXDLLEXPORT wxBufferedDC
: public wxMemoryDC
43 // Default ctor, must subsequently call Init for two stage construction.
50 // Construct a wxBufferedDC using a user supplied buffer.
51 wxBufferedDC(wxDC
*dc
,
52 const wxBitmap
& buffer
= wxNullBitmap
,
53 int style
= wxBUFFER_CLIENT_AREA
)
56 Init(dc
, buffer
, style
);
59 // Construct a wxBufferedDC with an internal buffer of 'area'
60 // (where area is usually something like the size of the window
62 wxBufferedDC(wxDC
*dc
, const wxSize
& area
, int style
= wxBUFFER_CLIENT_AREA
)
65 Init(dc
, area
, style
);
68 // The usually desired action in the dtor is to blit the buffer.
69 virtual ~wxBufferedDC()
75 // These reimplement the actions of the ctors for two stage creation
77 const wxBitmap
& buffer
= wxNullBitmap
,
78 int style
= wxBUFFER_CLIENT_AREA
)
80 InitCommon(dc
, style
);
87 void Init(wxDC
*dc
, const wxSize
&area
, int style
= wxBUFFER_CLIENT_AREA
)
89 InitCommon(dc
, style
);
91 UseBuffer(area
.x
, area
.y
);
94 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
95 // can be effectively used once only).
97 // Usually called in the dtor or by the dtor of derived classes if the
98 // BufferedDC must blit before the derived class (which may own the dc it's
99 // blitting to) is destroyed.
102 wxCHECK_RET( m_dc
, _T("no underlying wxDC?") );
103 wxASSERT_MSG( m_buffer
.IsOk(), _T("invalid backing store") );
108 if ( m_style
& wxBUFFER_CLIENT_AREA
)
109 GetDeviceOrigin(&x
, &y
);
111 m_dc
->Blit(0, 0, m_buffer
.GetWidth(), m_buffer
.GetHeight(),
116 // Set and get the style
117 void SetStyle(int style
) { m_style
= style
; }
118 int GetStyle() const { return m_style
; }
121 // common part of Init()s
122 void InitCommon(wxDC
*dc
, int style
)
124 wxASSERT_MSG( !m_dc
, _T("wxBufferedDC already initialised") );
129 // inherit the same layout direction as the original DC
130 if (dc
&& dc
->IsOk())
131 SetLayoutDirection(dc
->GetLayoutDirection());
134 // check that the bitmap is valid and use it
135 void UseBuffer(wxCoord w
= -1, wxCoord h
= -1);
137 // the underlying DC to which we copy everything drawn on this one in
140 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
141 // could probably be a reference.
144 // the buffer (selected in this DC), initially invalid
147 // the buffering style
150 DECLARE_DYNAMIC_CLASS(wxBufferedDC
)
151 DECLARE_NO_COPY_CLASS(wxBufferedDC
)
155 // ----------------------------------------------------------------------------
156 // Double buffered PaintDC.
157 // ----------------------------------------------------------------------------
159 // Creates a double buffered wxPaintDC, optionally allowing the
160 // user to specify their own buffer to use.
161 class WXDLLEXPORT wxBufferedPaintDC
: public wxBufferedDC
164 // If no bitmap is supplied by the user, a temporary one will be created.
165 wxBufferedPaintDC(wxWindow
*window
, const wxBitmap
& buffer
, int style
= wxBUFFER_CLIENT_AREA
)
168 // If we're buffering the virtual window, scale the paint DC as well
169 if (style
& wxBUFFER_VIRTUAL_AREA
)
170 window
->PrepareDC( m_paintdc
);
172 if( buffer
!= wxNullBitmap
)
173 Init(&m_paintdc
, buffer
, style
);
175 Init(&m_paintdc
, window
->GetClientSize(), style
);
178 // If no bitmap is supplied by the user, a temporary one will be created.
179 wxBufferedPaintDC(wxWindow
*window
, int style
= wxBUFFER_CLIENT_AREA
)
182 // If we're using the virtual window, scale the paint DC as well
183 if (style
& wxBUFFER_VIRTUAL_AREA
)
184 window
->PrepareDC( m_paintdc
);
186 Init(&m_paintdc
, window
->GetClientSize(), style
);
189 // default copy ctor ok.
191 virtual ~wxBufferedPaintDC()
193 // We must UnMask here, else by the time the base class
194 // does it, the PaintDC will have already been destroyed.
201 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC
)
202 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC
)
208 // wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
209 // buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
210 // you can only expect it work with a simple constructor that
211 // accepts single wxWindow* argument.
213 #if wxALWAYS_NATIVE_DOUBLE_BUFFER
214 #define wxAutoBufferedPaintDCBase wxPaintDC
216 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
222 class wxAutoBufferedPaintDC
: public wxAutoBufferedPaintDCBase
226 wxAutoBufferedPaintDC(wxWindow
* win
)
227 : wxAutoBufferedPaintDCBase(win
)
232 virtual ~wxAutoBufferedPaintDC() { }
236 void TestWinStyle(wxWindow
* win
)
238 // Help the user to get the double-buffering working properly.
239 wxASSERT_MSG( win
->GetBackgroundStyle() == wxBG_STYLE_CUSTOM
,
240 wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
241 wxT("and also, if needed, paint the background manually in the paint event handler."));
244 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC
)
247 #else // !__WXDEBUG__
249 // In release builds, just use typedef
250 typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC
;
255 // Check if the window is natively double buffered and will return a wxPaintDC
256 // if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
257 // to delete the wxDC pointer when finished with it.
258 inline wxDC
* wxAutoBufferedPaintDCFactory(wxWindow
* window
)
260 if ( window
->IsDoubleBuffered() )
261 return new wxPaintDC(window
);
263 return new wxBufferedPaintDC(window
);
266 #endif // _WX_DCBUFFER_H_