1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxTreeCtrl base header
4 // Author: Karsten Ballueder
7 // Copyright: (c) Karsten Ballueder
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_TREECTRL_H_BASE_
13 #define _WX_TREECTRL_H_BASE_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
23 #include "wx/control.h"
24 #include "wx/treebase.h"
25 #include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through CLASSINFO macro
27 class WXDLLEXPORT wxImageList
;
29 // ----------------------------------------------------------------------------
31 // ----------------------------------------------------------------------------
33 class WXDLLEXPORT wxTreeCtrlBase
: public wxControl
39 m_imageListState
= NULL
;
40 m_ownsImageListNormal
=
41 m_ownsImageListState
= false;
46 // quick DoGetBestSize calculation
47 m_quickBestSize
= true;
50 virtual ~wxTreeCtrlBase();
55 // get the total number of items in the control
56 virtual unsigned int GetCount() const = 0;
58 // indent is the number of pixels the children are indented relative to
59 // the parents position. SetIndent() also redraws the control
61 virtual unsigned int GetIndent() const = 0;
62 virtual void SetIndent(unsigned int indent
) = 0;
64 // spacing is the number of pixels between the start and the Text
65 // (has no effect under wxMSW)
66 unsigned int GetSpacing() const { return m_spacing
; }
67 void SetSpacing(unsigned int spacing
) { m_spacing
= spacing
; }
69 // image list: these functions allow to associate an image list with
70 // the control and retrieve it. Note that the control does _not_ delete
71 // the associated image list when it's deleted in order to allow image
72 // lists to be shared between different controls.
74 // The normal image list is for the icons which correspond to the
75 // normal tree item state (whether it is selected or not).
76 // Additionally, the application might choose to show a state icon
77 // which corresponds to an app-defined item state (for example,
78 // checked/unchecked) which are taken from the state image list.
79 wxImageList
*GetImageList() const { return m_imageListNormal
; }
80 wxImageList
*GetStateImageList() const { return m_imageListState
; }
82 virtual void SetImageList(wxImageList
*imageList
) = 0;
83 virtual void SetStateImageList(wxImageList
*imageList
) = 0;
84 void AssignImageList(wxImageList
*imageList
)
86 SetImageList(imageList
);
87 m_ownsImageListNormal
= true;
89 void AssignStateImageList(wxImageList
*imageList
)
91 SetStateImageList(imageList
);
92 m_ownsImageListState
= true;
96 // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
97 // member functions of wxTreeItem because they must know the tree the item
98 // belongs to for Windows implementation and storing the pointer to
99 // wxTreeCtrl in each wxTreeItem is just too much waste.
104 // retrieve items label
105 virtual wxString
GetItemText(const wxTreeItemId
& item
) const = 0;
106 // get one of the images associated with the item (normal by default)
107 virtual int GetItemImage(const wxTreeItemId
& item
,
108 wxTreeItemIcon which
= wxTreeItemIcon_Normal
) const = 0;
109 // get the data associated with the item
110 virtual wxTreeItemData
*GetItemData(const wxTreeItemId
& item
) const = 0;
112 // get the item's text colour
113 virtual wxColour
GetItemTextColour(const wxTreeItemId
& item
) const = 0;
115 // get the item's background colour
116 virtual wxColour
GetItemBackgroundColour(const wxTreeItemId
& item
) const = 0;
118 // get the item's font
119 virtual wxFont
GetItemFont(const wxTreeItemId
& item
) const = 0;
125 virtual void SetItemText(const wxTreeItemId
& item
, const wxString
& text
) = 0;
126 // get one of the images associated with the item (normal by default)
127 virtual void SetItemImage(const wxTreeItemId
& item
,
129 wxTreeItemIcon which
= wxTreeItemIcon_Normal
) = 0;
130 // associate some data with the item
131 virtual void SetItemData(const wxTreeItemId
& item
, wxTreeItemData
*data
) = 0;
133 // force appearance of [+] button near the item. This is useful to
134 // allow the user to expand the items which don't have any children now
135 // - but instead add them only when needed, thus minimizing memory
136 // usage and loading time.
137 virtual void SetItemHasChildren(const wxTreeItemId
& item
,
138 bool has
= true) = 0;
140 // the item will be shown in bold
141 virtual void SetItemBold(const wxTreeItemId
& item
, bool bold
= true) = 0;
143 // the item will be shown with a drop highlight
144 virtual void SetItemDropHighlight(const wxTreeItemId
& item
,
145 bool highlight
= true) = 0;
147 // set the items text colour
148 virtual void SetItemTextColour(const wxTreeItemId
& item
,
149 const wxColour
& col
) = 0;
151 // set the items background colour
152 virtual void SetItemBackgroundColour(const wxTreeItemId
& item
,
153 const wxColour
& col
) = 0;
155 // set the items font (should be of the same height for all items)
156 virtual void SetItemFont(const wxTreeItemId
& item
,
157 const wxFont
& font
) = 0;
159 // item status inquiries
160 // ---------------------
162 // is the item visible (it might be outside the view or not expanded)?
163 virtual bool IsVisible(const wxTreeItemId
& item
) const = 0;
164 // does the item has any children?
165 virtual bool ItemHasChildren(const wxTreeItemId
& item
) const = 0;
167 bool HasChildren(const wxTreeItemId
& item
) const
168 { return ItemHasChildren(item
); }
169 // is the item expanded (only makes sense if HasChildren())?
170 virtual bool IsExpanded(const wxTreeItemId
& item
) const = 0;
171 // is this item currently selected (the same as has focus)?
172 virtual bool IsSelected(const wxTreeItemId
& item
) const = 0;
173 // is item text in bold font?
174 virtual bool IsBold(const wxTreeItemId
& item
) const = 0;
176 // number of children
177 // ------------------
179 // if 'recursively' is false, only immediate children count, otherwise
180 // the returned number is the number of all items in this branch
181 virtual size_t GetChildrenCount(const wxTreeItemId
& item
,
182 bool recursively
= true) const = 0;
187 // wxTreeItemId.IsOk() will return false if there is no such item
189 // get the root tree item
190 virtual wxTreeItemId
GetRootItem() const = 0;
192 // get the item currently selected (may return NULL if no selection)
193 virtual wxTreeItemId
GetSelection() const = 0;
195 // get the items currently selected, return the number of such item
197 // NB: this operation is expensive and can take a long time for a
198 // control with a lot of items (~ O(number of items)).
199 virtual size_t GetSelections(wxArrayTreeItemIds
& selections
) const = 0;
201 // get the parent of this item (may return NULL if root)
202 virtual wxTreeItemId
GetItemParent(const wxTreeItemId
& item
) const = 0;
204 // for this enumeration function you must pass in a "cookie" parameter
205 // which is opaque for the application but is necessary for the library
206 // to make these functions reentrant (i.e. allow more than one
207 // enumeration on one and the same object simultaneously). Of course,
208 // the "cookie" passed to GetFirstChild() and GetNextChild() should be
211 // get the first child of this item
212 virtual wxTreeItemId
GetFirstChild(const wxTreeItemId
& item
,
213 wxTreeItemIdValue
& cookie
) const = 0;
214 // get the next child
215 virtual wxTreeItemId
GetNextChild(const wxTreeItemId
& item
,
216 wxTreeItemIdValue
& cookie
) const = 0;
217 // get the last child of this item - this method doesn't use cookies
218 virtual wxTreeItemId
GetLastChild(const wxTreeItemId
& item
) const = 0;
220 // get the next sibling of this item
221 virtual wxTreeItemId
GetNextSibling(const wxTreeItemId
& item
) const = 0;
222 // get the previous sibling
223 virtual wxTreeItemId
GetPrevSibling(const wxTreeItemId
& item
) const = 0;
225 // get first visible item
226 virtual wxTreeItemId
GetFirstVisibleItem() const = 0;
227 // get the next visible item: item must be visible itself!
228 // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
229 virtual wxTreeItemId
GetNextVisible(const wxTreeItemId
& item
) const = 0;
230 // get the previous visible item: item must be visible itself!
231 virtual wxTreeItemId
GetPrevVisible(const wxTreeItemId
& item
) const = 0;
236 // add the root node to the tree
237 virtual wxTreeItemId
AddRoot(const wxString
& text
,
238 int image
= -1, int selImage
= -1,
239 wxTreeItemData
*data
= NULL
) = 0;
241 // insert a new item in as the first child of the parent
242 wxTreeItemId
PrependItem(const wxTreeItemId
& parent
,
243 const wxString
& text
,
244 int image
= -1, int selImage
= -1,
245 wxTreeItemData
*data
= NULL
)
247 return DoInsertItem(parent
, 0u, text
, image
, selImage
, data
);
250 // insert a new item after a given one
251 wxTreeItemId
InsertItem(const wxTreeItemId
& parent
,
252 const wxTreeItemId
& idPrevious
,
253 const wxString
& text
,
254 int image
= -1, int selImage
= -1,
255 wxTreeItemData
*data
= NULL
)
257 return DoInsertAfter(parent
, idPrevious
, text
, image
, selImage
, data
);
260 // insert a new item before the one with the given index
261 wxTreeItemId
InsertItem(const wxTreeItemId
& parent
,
263 const wxString
& text
,
264 int image
= -1, int selImage
= -1,
265 wxTreeItemData
*data
= NULL
)
267 return DoInsertItem(parent
, pos
, text
, image
, selImage
, data
);
270 // insert a new item in as the last child of the parent
271 wxTreeItemId
AppendItem(const wxTreeItemId
& parent
,
272 const wxString
& text
,
273 int image
= -1, int selImage
= -1,
274 wxTreeItemData
*data
= NULL
)
276 return DoInsertItem(parent
, (size_t)-1, text
, image
, selImage
, data
);
279 // delete this item and associated data if any
280 virtual void Delete(const wxTreeItemId
& item
) = 0;
281 // delete all children (but don't delete the item itself)
282 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
283 virtual void DeleteChildren(const wxTreeItemId
& item
) = 0;
284 // delete all items from the tree
285 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
286 virtual void DeleteAllItems() = 0;
289 virtual void Expand(const wxTreeItemId
& item
) = 0;
290 // expand the item and all its childs and thats childs
291 void ExpandAllChildren(const wxTreeItemId
& item
);
294 // collapse the item without removing its children
295 virtual void Collapse(const wxTreeItemId
& item
) = 0;
296 // collapse the item and remove all children
297 virtual void CollapseAndReset(const wxTreeItemId
& item
) = 0;
298 // toggles the current state
299 virtual void Toggle(const wxTreeItemId
& item
) = 0;
301 // remove the selection from currently selected item (if any)
302 virtual void Unselect() = 0;
303 // unselect all items (only makes sense for multiple selection control)
304 virtual void UnselectAll() = 0;
306 virtual void SelectItem(const wxTreeItemId
& item
, bool select
= true) = 0;
307 // unselect this item
308 void UnselectItem(const wxTreeItemId
& item
) { SelectItem(item
, false); }
309 // toggle item selection
310 void ToggleItemSelection(const wxTreeItemId
& item
)
312 SelectItem(item
, !IsSelected(item
));
315 // make sure this item is visible (expanding the parent item and/or
316 // scrolling to this item if necessary)
317 virtual void EnsureVisible(const wxTreeItemId
& item
) = 0;
318 // scroll to this item (but don't expand its parent)
319 virtual void ScrollTo(const wxTreeItemId
& item
) = 0;
321 // start editing the item label: this (temporarily) replaces the item
322 // with a one line edit control. The item will be selected if it hadn't
323 // been before. textCtrlClass parameter allows you to create an edit
324 // control of arbitrary user-defined class deriving from wxTextCtrl.
325 virtual wxTextCtrl
*EditLabel(const wxTreeItemId
& item
,
326 wxClassInfo
* textCtrlClass
= CLASSINFO(wxTextCtrl
)) = 0;
327 // returns the same pointer as StartEdit() if the item is being edited,
328 // NULL otherwise (it's assumed that no more than one item may be
329 // edited simultaneously)
330 virtual wxTextCtrl
*GetEditControl() const = 0;
331 // end editing and accept or discard the changes to item label
332 virtual void EndEditLabel(const wxTreeItemId
& item
,
333 bool discardChanges
= false) = 0;
338 // this function is called to compare 2 items and should return -1, 0
339 // or +1 if the first item is less than, equal to or greater than the
340 // second one. The base class version performs alphabetic comparaison
341 // of item labels (GetText)
342 virtual int OnCompareItems(const wxTreeItemId
& item1
,
343 const wxTreeItemId
& item2
)
345 return wxStrcmp(GetItemText(item1
), GetItemText(item2
));
348 // sort the children of this item using OnCompareItems
350 // NB: this function is not reentrant and not MT-safe (FIXME)!
351 virtual void SortChildren(const wxTreeItemId
& item
) = 0;
356 // determine to which item (if any) belongs the given point (the
357 // coordinates specified are relative to the client area of tree ctrl)
358 // and, in the second variant, fill the flags parameter with a bitmask
359 // of wxTREE_HITTEST_xxx constants.
360 wxTreeItemId
HitTest(const wxPoint
& point
) const
361 { int dummy
; return DoTreeHitTest(point
, dummy
); }
362 wxTreeItemId
HitTest(const wxPoint
& point
, int& flags
) const
363 { return DoTreeHitTest(point
, flags
); }
365 // get the bounding rectangle of the item (or of its label only)
366 virtual bool GetBoundingRect(const wxTreeItemId
& item
,
368 bool textOnly
= false) const = 0;
374 virtual bool ShouldInheritColours() const { return false; }
376 // hint whether to calculate best size quickly or accurately
377 void SetQuickBestSize(bool q
) { m_quickBestSize
= q
; }
378 bool GetQuickBestSize() const { return m_quickBestSize
; }
381 virtual wxSize
DoGetBestSize() const;
383 // common part of Append/Prepend/InsertItem()
385 // pos is the position at which to insert the item or (size_t)-1 to append
387 virtual wxTreeItemId
DoInsertItem(const wxTreeItemId
& parent
,
389 const wxString
& text
,
390 int image
, int selImage
,
391 wxTreeItemData
*data
) = 0;
393 // and this function implements overloaded InsertItem() taking wxTreeItemId
394 // (it can't be called InsertItem() as we'd have virtual function hiding
395 // problem in derived classes then)
396 virtual wxTreeItemId
DoInsertAfter(const wxTreeItemId
& parent
,
397 const wxTreeItemId
& idPrevious
,
398 const wxString
& text
,
399 int image
= -1, int selImage
= -1,
400 wxTreeItemData
*data
= NULL
) = 0;
402 // real HitTest() implementation: again, can't be called just HitTest()
403 // because it's overloaded and so the non-virtual overload would be hidden
404 // (and can't be called DoHitTest() because this is already in wxWindow)
405 virtual wxTreeItemId
DoTreeHitTest(const wxPoint
& point
,
406 int& flags
) const = 0;
409 wxImageList
*m_imageListNormal
, // images for tree elements
410 *m_imageListState
; // special images for app defined states
411 bool m_ownsImageListNormal
,
412 m_ownsImageListState
;
414 // spacing between left border and the text
415 unsigned int m_spacing
;
417 // whether full or quick calculation is done in DoGetBestSize
418 bool m_quickBestSize
;
421 DECLARE_NO_COPY_CLASS(wxTreeCtrlBase
)
424 // ----------------------------------------------------------------------------
425 // include the platform-dependent wxTreeCtrl class
426 // ----------------------------------------------------------------------------
428 #if defined(__WXUNIVERSAL__)
429 #include "wx/generic/treectlg.h"
430 #elif defined(__WXPALMOS__)
431 #include "wx/palmos/treectrl.h"
432 #elif defined(__WXMSW__)
433 #include "wx/msw/treectrl.h"
434 #elif defined(__WXMOTIF__)
435 #include "wx/generic/treectlg.h"
436 #elif defined(__WXGTK__)
437 #include "wx/generic/treectlg.h"
438 #elif defined(__WXMAC__)
439 #include "wx/generic/treectlg.h"
440 #elif defined(__WXCOCOA__)
441 #include "wx/generic/treectlg.h"
442 #elif defined(__WXPM__)
443 #include "wx/generic/treectlg.h"
446 #endif // wxUSE_TREECTRL
448 #endif // _WX_TREECTRL_H_BASE_