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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
77 #define wxUSE_DEBUG_CONTEXT 1
79 #define wxUSE_DEBUG_CONTEXT 0
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
124 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
128 #define wxUSE_ON_FATAL_EXCEPTION 0
131 // ----------------------------------------------------------------------------
133 // ----------------------------------------------------------------------------
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__)
175 #define wxUSE_WCHAR_T 1
177 #define wxUSE_WCHAR_T 0
180 // ----------------------------------------------------------------------------
182 // ----------------------------------------------------------------------------
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
203 // Recommended setting: YMMV
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
219 // Recommended setting: 1 (always)
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
231 // Support for command line parsing using wxCmdLineParser class.
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
244 // This is ignored under Win16, threads are only supported under Win32.
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
256 #define wxUSE_STD_IOSTREAM 1
258 #define wxUSE_STD_IOSTREAM 0
261 // ----------------------------------------------------------------------------
262 // non GUI features selection
263 // ----------------------------------------------------------------------------
265 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
266 // integer which is implemented in terms of native 64 bit integers if any or
267 // uses emulation otherwise.
269 // This class is required by wxDateTime and so you should enable it if you want
270 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
271 // integers in which case (almost) all of its functions are inline and it
272 // almost does not take any space, so there should be no reason to switch it
275 // Recommended setting: 1
276 #define wxUSE_LONGLONG 1
278 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
279 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
283 // Recommended setting: 1 (wxFile is highly recommended as it is required by
284 // i18n code, wxFileConfig and others)
286 #define wxUSE_FFILE 1
288 // Use wxFSVolume class providing access to the configured/active mount points
292 // Recommended setting: 1 (but may be safely disabled if you don't use it)
293 #define wxUSE_FSVOLUME 1
295 // Use wxStandardPaths class which allows to retrieve some standard locations
296 // in the file system
300 // Recommended setting: 1 (may be disabled to save space, but not much)
301 #define wxUSE_STDPATHS 1
303 // use wxTextBuffer class: required by wxTextFile
304 #define wxUSE_TEXTBUFFER 1
306 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
308 #define wxUSE_TEXTFILE 1
310 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
313 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
314 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
315 // old wxTime and wxDate classes which are still provided for backwards
316 // compatibility (and implemented in terms of wxDateTime).
318 // Note that this class is relatively new and is still officially in alpha
319 // stage because some features are not yet (fully) implemented. It is already
320 // quite useful though and should only be disabled if you are aiming at
321 // absolutely minimal version of the library.
323 // Requires: wxUSE_LONGLONG
327 // Recommended setting: 1
328 #define wxUSE_DATETIME 1
330 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
331 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
336 // Recommended setting: 0 unless you have legacy code which uses these classes
337 #define wxUSE_TIMEDATE 0
339 // Set wxUSE_TIMER to 1 to compile wxTimer class
343 // Recommended setting: 1
344 #define wxUSE_TIMER 1
346 // Use wxStopWatch clas.
350 // Recommended setting: 1 (needed by wxSocket)
351 #define wxUSE_STOPWATCH 1
353 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
354 // which allow the application to store its settings in the persistent
355 // storage. Setting this to 1 will also enable on-demand creation of the
356 // global config object in wxApp.
358 // See also wxUSE_CONFIG_NATIVE below.
360 // Recommended setting: 1
361 #define wxUSE_CONFIG 1
363 // If wxUSE_CONFIG is 1, you may choose to use either the native config
364 // classes under Windows (using .INI files under Win16 and the registry under
365 // Win32) or the portable text file format used by the config classes under
368 // Default is 1 to use native classes. Note that you may still use
369 // wxFileConfig even if you set this to 1 - just the config object created by
370 // default for the applications needs will be a wxRegConfig or wxIniConfig and
373 // Recommended setting: 0 (universal should not use native)
374 #if defined(__WIN32__)
375 #define wxUSE_CONFIG_NATIVE 0
377 #define wxUSE_CONFIG_NATIVE 0
380 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
381 // to connect/disconnect from the network and be notified whenever the dial-up
382 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
386 // Recommended setting: 1
387 #if defined(__WIN32__)
388 #define wxUSE_DIALUP_MANAGER 1
390 #define wxUSE_DIALUP_MANAGER 0
393 // Compile in classes for run-time DLL loading and function calling.
394 // Required by wxUSE_DIALUP_MANAGER.
396 // This setting is for Win32 only
400 // Recommended setting: 1
401 #if defined(__WIN32__)
402 #define wxUSE_DYNLIB_CLASS 1
404 #define wxUSE_DYNLIB_CLASS 0
407 // experimental, don't use for now
408 #if defined(__WIN32__)
409 #define wxUSE_DYNAMIC_LOADER 1
411 #define wxUSE_DYNAMIC_LOADER 0
414 // Set to 1 to use socket classes
415 #define wxUSE_SOCKETS 1
417 // Set to 1 to enable virtual file systems (required by wxHTML)
418 #define wxUSE_FILESYSTEM 1
420 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
421 #define wxUSE_FS_ZIP 1
423 // wxArchive classes for accessing archives such as zip and tar
424 #define wxUSE_ARCHIVE_STREAMS 1
426 // Set to 1 to compile wxZipInput/OutputStream classes.
427 #define wxUSE_ZIPSTREAM 1
429 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
433 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
434 #define wxUSE_FS_INET 1
436 // If enabled, the code written by Apple will be used to write, in a portable
437 // way, float on the disk. See extended.c for the license which is different
438 // from wxWidgets one.
442 // Recommended setting: 1 unless you don't like the license terms (unlikely)
443 #define wxUSE_APPLE_IEEE 1
445 // Joystick support class
446 #if defined(__WIN32__)
447 #define wxUSE_JOYSTICK 1
449 #define wxUSE_JOYSTICK 1
452 // wxFontMapper class
453 #define wxUSE_FONTMAP 1
455 // wxMimeTypesManager class
456 #define wxUSE_MIMETYPE 1
458 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
459 // or wxURL you need to set this to 1.
463 // Recommended setting: 1
464 #define wxUSE_PROTOCOL 1
466 // The settings for the individual URL schemes
467 #define wxUSE_PROTOCOL_FILE 1
468 #define wxUSE_PROTOCOL_FTP 1
469 #define wxUSE_PROTOCOL_HTTP 1
471 // Define this to use wxURL class.
474 // Support for regular expression matching via wxRegEx class: enable this to
475 // use POSIX regular expressions in your code. You need to compile regex
476 // library from src/regex to use it under Windows.
480 // Recommended setting: 1 if your compiler supports it, if it doesn't please
481 // contribute us a makefile for src/regex for it
482 #define wxUSE_REGEX 1
484 // wxSystemOptions class
485 #define wxUSE_SYSTEM_OPTIONS 1
488 #define wxUSE_SOUND 1
494 // Recommended setting: 1
495 #define wxUSE_MEDIACTRL 1
501 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
502 #define wxUSE_QUICKTIME 0
508 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
509 #define wxUSE_DIRECTSHOW 0
511 // Use wxWidget's XRC XML-based resource system. Recommended.
515 // Recommended setting: 1 (requires wxUSE_XML)
518 // XML parsing classes. Note that their API will change in the future, so
519 // using wxXmlDocument and wxXmlNode in your app is not recommended.
523 // Recommended setting: 1 (required by XRC)
530 // Set to 1 to compile MS Windows XP theme engine support
531 #define wxUSE_UXTHEME 0
533 // Set to 1 to auto-adapt to MS Windows XP themes where possible
534 // (notably, wxNotebook pages)
535 #define wxUSE_UXTHEME_AUTO 0
537 // ----------------------------------------------------------------------------
538 // Individual GUI controls
539 // ----------------------------------------------------------------------------
541 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
542 // (without it, wxControl class is not compiled)
546 // Recommended setting: 1 (don't change except for very special programs)
547 #define wxUSE_CONTROLS 1
549 // wxPopupWindow class is a top level transient window. It is currently used
550 // to implement wxTipWindow
554 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
555 #define wxUSE_POPUPWIN 1
557 // wxTipWindow allows to implement the custom tooltips, it is used by the
558 // context help classes. Requires wxUSE_POPUPWIN.
562 // Recommended setting: 1 (may be set to 0)
563 #define wxUSE_TIPWINDOW 1
565 // Each of the settings below corresponds to one wxWidgets control. They are
566 // all switched on by default but may be disabled if you are sure that your
567 // program (including any standard dialogs it can show!) doesn't need them and
568 // if you desperately want to save some space. If you use any of these you must
569 // set wxUSE_CONTROLS as well.
573 // Recommended setting: 1
574 #define wxUSE_BUTTON 1 // wxButton
575 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
576 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
577 #define wxUSE_CHECKBOX 1 // wxCheckBox
578 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
579 #define wxUSE_CHOICE 1 // wxChoice
580 #define wxUSE_COMBOBOX 1 // wxComboBox
581 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
582 #define wxUSE_GAUGE 1 // wxGauge
583 #define wxUSE_LISTBOX 1 // wxListBox
584 #define wxUSE_LISTCTRL 1 // wxListCtrl
585 #define wxUSE_RADIOBOX 1 // wxRadioBox
586 #define wxUSE_RADIOBTN 1 // wxRadioButton
587 #define wxUSE_SCROLLBAR 1 // wxScrollBar
588 #define wxUSE_SLIDER 1 // wxSlider
589 #define wxUSE_SPINBTN 1 // wxSpinButton
590 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
591 #define wxUSE_STATBOX 1 // wxStaticBox
592 #define wxUSE_STATLINE 1 // wxStaticLine
593 #define wxUSE_STATTEXT 1 // wxStaticText
594 #define wxUSE_STATBMP 1 // wxStaticBitmap
595 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
596 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
597 #define wxUSE_TREECTRL 1 // wxTreeCtrl
599 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
600 // below either wxStatusBar95 or a generic wxStatusBar will be used.
604 // Recommended setting: 1
605 #define wxUSE_STATUSBAR 1
607 // Two status bar implementations are available under Win32: the generic one
608 // or the wrapper around native control. For native look and feel the native
609 // version should be used.
613 // Recommended setting: 0
614 #define wxUSE_NATIVE_STATUSBAR 0
616 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
617 // classes at all. Otherwise, use the native toolbar class unless
618 // wxUSE_TOOLBAR_NATIVE is 0.
620 // Default is 0 for all settings.
622 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
623 #define wxUSE_TOOLBAR 1
624 #define wxUSE_TOOLBAR_NATIVE 0
626 // wxNotebook is a control with several "tabs" located on one of its sides. It
627 // may be used ot logically organise the data presented to the user instead of
628 // putting everything in one huge dialog. It replaces wxTabControl and related
629 // classes of wxWin 1.6x.
633 // Recommended setting: 1
634 #define wxUSE_NOTEBOOK 1
636 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
641 // Recommended setting: 1
642 #define wxUSE_LISTBOOK 1
644 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
649 // Recommended setting: 1
650 #define wxUSE_CHOICEBOOK 1
652 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
653 // the new class. It shouldn't be used in new code.
657 // Recommended setting: 0 (use wxNotebook)
658 #define wxUSE_TAB_DIALOG 0
665 // wxProperty[Value/Form/List] classes, used by Dialog Editor
666 #define wxUSE_PROPSHEET 1
668 // ----------------------------------------------------------------------------
669 // Miscellaneous GUI stuff
670 // ----------------------------------------------------------------------------
672 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
673 #define wxUSE_ACCEL 1
675 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
680 // Recommended setting: 1 (can be safely set to 0, not used by the library)
681 #define wxUSE_CARET 1
683 // Use wxDisplay class: it allows enumerating all displays on a system and
684 // working with them.
686 // Default is 0 because it isn't yet implemented on all platforms
688 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
689 #define wxUSE_DISPLAY 0
691 // Miscellaneous geometry code: needed for Canvas library
692 #define wxUSE_GEOMETRY 0
694 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
699 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
700 // enumerated above, then this class is mostly useless too)
701 #define wxUSE_IMAGLIST 1
703 // Use wxMenu, wxMenuBar, wxMenuItem.
707 // Recommended setting: 1 (can't be disabled under MSW)
708 #define wxUSE_MENUS 1
710 // Use wxSashWindow class.
714 // Recommended setting: 1
717 // Use wxSplitterWindow class.
721 // Recommended setting: 1
722 #define wxUSE_SPLITTER 1
724 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
728 // Recommended setting: 1
730 #define wxUSE_TOOLTIPS 1
732 #define wxUSE_TOOLTIPS 0
735 // wxValidator class and related methods
736 #define wxUSE_VALIDATORS 1
738 // wxDC cacheing implementation
739 #define wxUSE_DC_CACHEING 1
741 // Set this to 1 to enable the use of DIB's for wxBitmap to support
742 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
743 #define wxUSE_DIB_FOR_BITMAP 0
745 // ----------------------------------------------------------------------------
747 // ----------------------------------------------------------------------------
749 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
750 // file selector, printer dialog). Switching this off also switches off the
751 // printing architecture and interactive wxPrinterDC.
755 // Recommended setting: 1 (unless it really doesn't work)
756 #define wxUSE_COMMON_DIALOGS 1
758 // wxBusyInfo displays window with message when app is busy. Works in same way
760 #define wxUSE_BUSYINFO 1
762 // Use single/multiple choice dialogs.
766 // Recommended setting: 1 (used in the library itself)
767 #define wxUSE_CHOICEDLG 1
769 // Use colour picker dialog
773 // Recommended setting: 1
774 #define wxUSE_COLOURDLG 1
776 // wxDirDlg class for getting a directory name from user
777 #define wxUSE_DIRDLG 1
779 // TODO: setting to choose the generic or native one
781 // Use file open/save dialogs.
785 // Recommended setting: 1 (used in many places in the library itself)
786 #if defined(__WIN32__)
787 #define wxUSE_FILEDLG 1
789 #define wxUSE_FILEDLG 1
792 // Use find/replace dialogs.
796 // Recommended setting: 1 (but may be safely set to 0)
797 #define wxUSE_FINDREPLDLG 1
799 // Use font picker dialog
803 // Recommended setting: 1 (used in the library itself)
804 #define wxUSE_FONTDLG 1
806 // Use wxMessageDialog and wxMessageBox.
810 // Recommended setting: 1 (used in the library itself)
811 #define wxUSE_MSGDLG 1
813 // progress dialog class for lengthy operations
814 #define wxUSE_PROGRESSDLG 1
816 // support for startup tips (wxShowTip &c)
817 #define wxUSE_STARTUP_TIPS 1
819 // text entry dialog and wxGetTextFromUser function
820 #define wxUSE_TEXTDLG 1
822 // number entry dialog
823 #define wxUSE_NUMBERDLG 1
825 // splash screen class
826 #define wxUSE_SPLASH 1
829 #define wxUSE_WIZARDDLG 1
831 // ----------------------------------------------------------------------------
833 // ----------------------------------------------------------------------------
835 // Windows supports the graphics format known as metafile which is, though not
836 // portable, is widely used under Windows and so is supported by wxWin (under
837 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
838 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
839 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
840 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
841 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
842 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
843 // in any metafile related classes at all.
845 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
847 // Recommended setting: default or 0 for everything for portable programs.
848 #if defined(__WIN32__)
849 #define wxUSE_METAFILE 1
850 #define wxUSE_ENH_METAFILE 1
851 #define wxUSE_WIN_METAFILES_ALWAYS 0
853 #define wxUSE_METAFILE 0
854 #define wxUSE_ENH_METAFILE 0
855 #define wxUSE_WIN_METAFILES_ALWAYS 0
858 // ----------------------------------------------------------------------------
859 // Big GUI components
860 // ----------------------------------------------------------------------------
862 // Set to 0 to disable MDI support.
864 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
868 // Recommended setting: 1, can be safely set to 0.
871 // Set to 0 to disable document/view architecture
872 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
874 // Set to 0 to disable MDI document/view architecture
876 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
877 #define wxUSE_MDI_ARCHITECTURE 1
879 // Set to 0 to disable print/preview architecture code
880 #define wxUSE_PRINTING_ARCHITECTURE 1
882 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
887 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
891 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
892 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
893 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
894 // will need to manually add opengl32.lib and glu32.lib to the list of
895 // libraries linked with your program if you use OpenGL.
899 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
900 #if defined(__WIN32__)
901 #define wxUSE_GLCANVAS 1
903 #define wxUSE_GLCANVAS 0
906 // wxTreeLayout class
907 #define wxUSE_TREELAYOUT 1
909 // ----------------------------------------------------------------------------
911 // ----------------------------------------------------------------------------
913 // Use wxClipboard class for clipboard copy/paste.
917 // Recommended setting: 1
918 #define wxUSE_CLIPBOARD 1
920 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
925 // Recommended setting: 1 for WIN32
926 #define wxUSE_DATAOBJ 1
928 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
929 // different from "built in" drag and drop in wxTreeCtrl which is always
930 // available). Requires wxUSE_DATAOBJ.
934 // Recommended setting: 1
935 #if defined(__WIN32__)
936 #define wxUSE_DRAG_AND_DROP 1
938 #define wxUSE_DRAG_AND_DROP 0
941 // Use wxAccessible for enhanced and customisable accessibility.
942 // Depends on wxUSE_OLE.
946 // Recommended setting (at present): 0
947 #define wxUSE_ACCESSIBILITY 0
949 // ----------------------------------------------------------------------------
950 // miscellaneous settings
951 // ----------------------------------------------------------------------------
953 // wxSingleInstanceChecker class allows to verify at startup if another program
954 // instance is running (it is only available under Win32)
958 // Recommended setting: 1 (the class is tiny, disabling it won't save much
960 #if defined(__WIN32__)
961 #define wxUSE_SNGLINST_CHECKER 1
963 #define wxUSE_SNGLINST_CHECKER 0
967 #define wxUSE_DRAGIMAGE 1
969 // Interprocess communication
973 #if defined(__WIN32__)
980 #define wxUSE_MS_HTML_HELP 1
982 // Use wxHTML-based help controller
983 #define wxUSE_WXHTML_HELP 1
986 #define wxUSE_RESOURCES 1
988 // Window layout constraint system
989 #define wxUSE_CONSTRAINTS 1
992 #define wxUSE_SPLINES 1
994 // Include mouse wheel support
995 #define wxUSE_MOUSEWHEEL 1
997 // ----------------------------------------------------------------------------
998 // postscript support settings
999 // ----------------------------------------------------------------------------
1001 // Set to 1 for PostScript device context.
1002 #define wxUSE_POSTSCRIPT 1
1004 // Set to 1 to use font metric files in GetTextExtent
1005 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1007 // ----------------------------------------------------------------------------
1009 // ----------------------------------------------------------------------------
1011 // Define 1 to use ODBC classes
1012 #define wxUSE_ODBC 1
1014 // For backward compatibility reasons, this parameter now only controls the
1015 // default scrolling method used by cursors. This default behavior can be
1016 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1017 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1018 // that use the connection) should support forward only scrolling of cursors,
1019 // or both forward and backward support for backward scrolling cursors is
1020 // dependent on the data source as well as the ODBC driver being used.
1021 #define wxODBC_FWD_ONLY_CURSORS 0
1023 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1024 // member variables. With a setting of 1, full backward compatibility with the
1025 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1026 // as future development will be done only on the non-deprecated
1027 // functions/classes/member variables/etc.
1028 #define wxODBC_BACKWARD_COMPATABILITY 0
1030 // ----------------------------------------------------------------------------
1031 // other compiler (mis)features
1032 // ----------------------------------------------------------------------------
1034 // Set this to 0 if your compiler can't cope with omission of prototype
1039 // Recommended setting: 1 (should never need to set this to 0)
1040 #define REMOVE_UNUSED_ARG 1
1042 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1043 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1047 // Recommended setting: whatever your compiler likes more
1049 #define wxUSE_IOSTREAMH 1
1051 #define wxUSE_IOSTREAMH 0
1054 // ----------------------------------------------------------------------------
1055 // image format support
1056 // ----------------------------------------------------------------------------
1058 // wxImage supports many different image formats which can be configured at
1059 // compile-time. BMP is always supported, others are optional and can be safely
1060 // disabled if you don't plan to use images in such format sometimes saving
1061 // substantial amount of code in the final library.
1063 // Some formats require an extra library which is included in wxWin sources
1064 // which is mentioned if it is the case.
1066 // Set to 1 for wxImage support (recommended).
1067 #define wxUSE_IMAGE 1
1069 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1070 #define wxUSE_LIBPNG 1
1072 // Set to 1 for JPEG format support (requires libjpeg)
1073 #define wxUSE_LIBJPEG 1
1075 // Set to 1 for TIFF format support (requires libtiff)
1076 #define wxUSE_LIBTIFF 1
1078 // Set to 1 for GIF format support
1081 // Set to 1 for PNM format support
1084 // Set to 1 for PCX format support
1087 // Set to 1 for IFF format support (Amiga format)
1090 // Set to 1 for XPM format support
1093 // Set to 1 for MS Icons and Cursors format support
1094 #define wxUSE_ICO_CUR 0
1096 // Set to 1 to compile in wxPalette class
1097 #define wxUSE_PALETTE 1
1099 // ----------------------------------------------------------------------------
1100 // Windows-only settings
1101 // ----------------------------------------------------------------------------
1102 #if defined(__WINDOWS__)
1104 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1105 // will override some other settings (see below)
1109 // Recommended setting: 0 unless you really have to use MFC
1112 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1113 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1114 // can't compile/doesn't have the OLE headers.
1118 // Recommended setting: 1 for WIN32
1121 // Set to 0 to disable PostScript print/preview architecture code under Windows
1122 // (just use Windows printing).
1123 #if defined(__WIN32__)
1124 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1126 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1129 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1130 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1131 // miniframes support instead.
1133 // Default is 0 for (most) Win32 (systems), 1 for Win16
1135 // Recommended setting: 0
1136 #define wxUSE_ITSY_BITSY 0
1138 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1139 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1140 // doesn't have such limitation).
1142 // Default is 1 for compilers which support it
1144 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1145 // or can't compile <richedit.h>
1146 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1147 // TODO: This should be ifdef'ed for any compilers that don't support
1148 // RichEdit 2.0 but do have RichEdit 1.0...
1149 #define wxUSE_RICHEDIT 0 // currently not supported
1150 #define wxUSE_RICHEDIT2 0 // currently not supported
1153 #define wxUSE_RICHEDIT 0
1154 #define wxUSE_RICHEDIT2 0
1157 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1161 // Recommended setting: 1, set to 0 for a small library size reduction
1162 #define wxUSE_OWNER_DRAWN 0
1164 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1165 // dumps of your program when it crashes (or at any other moment)
1167 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1169 // Recommended setting: 1, set to 0 if your programs never crash
1170 #define wxUSE_CRASHREPORT 1
1174 // ----------------------------------------------------------------------------
1176 // ----------------------------------------------------------------------------
1178 // If 1, enables provision of run-time type information.
1179 // NOW MANDATORY: don't change.
1180 #define wxUSE_DYNAMIC_CLASSES 1
1183 #if defined(__WIN32__)
1184 #define wxUSE_DDE_FOR_IPC 0
1186 #define wxUSE_DDE_FOR_IPC 0
1189 #endif // _WX_UNIV_SETUP_H_