]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/menu.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "menu.h"
22 class WXDLLEXPORT wxMenuItem
;
23 class WXDLLEXPORT wxMenuBar
;
24 class WXDLLEXPORT wxMenu
;
26 WXDLLEXPORT_DATA(extern const char*) wxEmptyString
;
28 // ----------------------------------------------------------------------------
30 // ----------------------------------------------------------------------------
31 class WXDLLEXPORT wxMenu
: public wxEvtHandler
33 DECLARE_DYNAMIC_CLASS(wxMenu
)
37 wxMenu(const wxString
& title
= wxEmptyString
, const wxFunction func
= NULL
);
41 // append items to the menu
43 void AppendSeparator();
45 void Append(int id
, const wxString
& Label
, const wxString
& helpString
= wxEmptyString
,
46 bool checkable
= FALSE
);
48 void Append(int id
, const wxString
& Label
, wxMenu
*SubMenu
,
49 const wxString
& helpString
= wxEmptyString
);
50 // the most generic form (create wxMenuItem first and use it's functions)
51 void Append(wxMenuItem
*pItem
);
52 // insert a break in the menu
55 void Delete(int id
); /* If it's a submenu, menu is not destroyed. VZ: why? */
58 inline void SetClientData(void* clientData
) { m_clientData
= clientData
; }
59 inline void* GetClientData() const { return m_clientData
; }
62 void Enable(int id
, bool Flag
);
63 bool Enabled(int id
) const;
64 inline bool IsEnabled(int id
) const { return Enabled(id
); };
65 void Check(int id
, bool Flag
);
66 bool Checked(int id
) const;
67 inline bool IsChecked(int id
) const { return Checked(id
); };
71 void SetTitle(const wxString
& label
);
72 const wxString
GetTitle() const;
74 void SetLabel(int id
, const wxString
& label
);
75 wxString
GetLabel(int id
) const;
77 virtual void SetHelpString(int id
, const wxString
& helpString
);
78 virtual wxString
GetHelpString(int id
) const ;
81 // Finds the item id matching the given string, wxNOT_FOUND if not found.
82 virtual int FindItem(const wxString
& itemString
) const ;
83 // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
84 wxMenuItem
*FindItemForId(int itemId
, wxMenu
**itemMenu
= NULL
) const;
86 // Updates the UI for a menu and all submenus recursively.
87 // source is the object that has the update event handlers
88 // defined for it. If NULL, the menu or associated window
90 void UpdateUI(wxEvtHandler
* source
= (wxEvtHandler
*) NULL
);
92 void ProcessCommand(wxCommandEvent
& event
);
93 inline void Callback(const wxFunction func
) { m_callback
= func
; }
95 virtual void SetParent(wxEvtHandler
*parent
) { m_parent
= parent
; }
96 inline void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
97 inline wxEvtHandler
*GetEventHandler() { return m_eventHandler
; }
99 inline wxList
& GetItems() const { return (wxList
&) m_menuItems
; }
102 bool MSWCommand(WXUINT param
, WXWORD id
);
104 void SetInvokingWindow(wxWindow
*pWin
) { m_pInvokingWindow
= pWin
; }
105 wxWindow
*GetInvokingWindow() const { return m_pInvokingWindow
; }
107 // semi-private accessors
108 // get the window which contains this menu
109 wxWindow
*GetWindow() const;
110 // get the menu handle
111 WXHMENU
GetHMenu() const;
117 // This is used when m_hMenu is NULL because we don't want to
118 // delete it in ~wxMenu (it's been added to a parent menu).
119 // But we'll still need the handle for other purposes.
120 // Might be better to have a flag saying whether it's deleteable or not.
121 WXHMENU m_savehMenu
; // Used for Enable() on popup
123 wxFunction m_callback
;
127 wxMenu
* m_topLevelMenu
;
128 wxMenuBar
* m_menuBar
;
130 wxEvtHandler
* m_parent
;
131 wxEvtHandler
* m_eventHandler
;
132 wxWindow
*m_pInvokingWindow
;
136 // ----------------------------------------------------------------------------
137 // Menu Bar (a la Windows)
138 // ----------------------------------------------------------------------------
139 class WXDLLEXPORT wxFrame
;
140 class WXDLLEXPORT wxMenuBar
: public wxEvtHandler
142 DECLARE_DYNAMIC_CLASS(wxMenuBar
)
146 wxMenuBar(int n
, wxMenu
*menus
[], const wxString titles
[]);
149 void Append(wxMenu
*menu
, const wxString
& title
);
150 // Must only be used AFTER menu has been attached to frame,
151 // otherwise use individual menus to enable/disable items
152 void Enable(int Id
, bool Flag
);
153 bool Enabled(int Id
) const ;
154 inline bool IsEnabled(int Id
) const { return Enabled(Id
); };
155 void EnableTop(int pos
, bool Flag
);
156 void Check(int id
, bool Flag
);
157 bool Checked(int id
) const ;
158 inline bool IsChecked(int Id
) const { return Checked(Id
); };
159 void SetLabel(int id
, const wxString
& label
) ;
160 wxString
GetLabel(int id
) const ;
161 void SetLabelTop(int pos
, const wxString
& label
) ;
162 wxString
GetLabelTop(int pos
) const ;
163 virtual void Delete(wxMenu
*menu
, int index
= 0); /* Menu not destroyed */
164 virtual bool OnAppend(wxMenu
*menu
, const char *title
);
165 virtual bool OnDelete(wxMenu
*menu
, int index
);
167 virtual void SetHelpString(int Id
, const wxString
& helpString
);
168 virtual wxString
GetHelpString(int Id
) const ;
170 virtual int FindMenuItem(const wxString
& menuString
, const wxString
& itemString
) const ;
172 // Find wxMenuItem for item ID, and return item's
173 // menu too if itemMenu is non-NULL.
174 wxMenuItem
*FindItemForId(int itemId
, wxMenu
**menuForItem
= NULL
) const ;
176 inline void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
177 inline wxEvtHandler
*GetEventHandler() { return m_eventHandler
; }
179 inline int GetMenuCount() const { return m_menuCount
; }
180 inline wxMenu
* GetMenu(int i
) const { return m_menus
[i
]; }
183 wxEvtHandler
* m_eventHandler
;
187 wxFrame
* m_menuBarFrame
;
191 #endif // _WX_MENU_H_