1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/memory.cpp
3 // Purpose: Memory checking implementation
4 // Author: Arthur Seaton, Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
19 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
21 #include "wx/memory.h"
25 #include "wx/msw/wrapwin.h"
34 #include "wx/thread.h"
39 #include "wx/ioswrap.h"
41 #if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
42 && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
49 #if wxUSE_THREADS && defined(__WXDEBUG__)
50 #define USE_THREADSAFE_MEMORY_ALLOCATION 1
52 #define USE_THREADSAFE_MEMORY_ALLOCATION 0
60 // wxDebugContext wxTheDebugContext;
62 Redefine new and delete so that we can pick up situations where:
63 - we overwrite or underwrite areas of malloc'd memory.
64 - we use uninitialise variables
65 Only do this in debug mode.
67 We change new to get enough memory to allocate a struct, followed
68 by the caller's requested memory, followed by a tag. The struct
69 is used to create a doubly linked list of these areas and also
70 contains another tag. The tags are used to determine when the area
71 has been over/under written.
76 Values which are used to set the markers which will be tested for
77 under/over write. There are 3 of these, one in the struct, one
78 immediately after the struct but before the caller requested memory and
79 one immediately after the requested memory.
81 #define MemStartCheck 0x23A8
82 #define MemMidCheck 0xA328
83 #define MemEndCheck 0x8A32
84 #define MemFillChar 0xAF
85 #define MemStructId 0x666D
88 External interface for the wxMemStruct class. Others are
89 defined inline within the class def. Here we only need to be able
90 to add and delete nodes from the list and handle errors in some way.
94 Used for internal "this shouldn't happen" type of errors.
96 void wxMemStruct::ErrorMsg (const char * mesg
)
98 wxLogMessage(wxT("wxWidgets memory checking error: %s"), mesg
);
103 Used when we find an overwrite or an underwrite error.
105 void wxMemStruct::ErrorMsg ()
107 wxLogMessage(wxT("wxWidgets over/underwrite memory error:"));
113 We want to find out if pointers have been overwritten as soon as is
114 possible, so test everything before we dereference it. Of course it's still
115 quite possible that, if things have been overwritten, this function will
116 fall over, but the only way of dealing with that would cost too much in terms
119 int wxMemStruct::AssertList ()
121 if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
122 wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
123 ErrorMsg ("Head or tail pointers trashed");
131 Check that the thing we're pointing to has the correct id for a wxMemStruct
132 object and also that it's previous and next pointers are pointing at objects
133 which have valid ids.
134 This is definitely not perfect since we could fall over just trying to access
135 any of the slots which we use here, but I think it's about the best that I
136 can do without doing something like taking all new wxMemStruct pointers and
137 comparing them against all known pointer within the list and then only
138 doing this sort of check _after_ you've found the pointer in the list. That
139 would be safer, but also much more time consuming.
141 int wxMemStruct::AssertIt ()
143 return (m_id
== MemStructId
&&
144 (m_prev
== 0 || m_prev
->m_id
== MemStructId
) &&
145 (m_next
== 0 || m_next
->m_id
== MemStructId
));
150 Additions are always at the tail of the list.
151 Returns 0 on error, non-zero on success.
153 int wxMemStruct::Append ()
158 if (wxDebugContext::GetHead () == 0) {
159 if (wxDebugContext::GetTail () != 0) {
160 ErrorMsg ("Null list should have a null tail pointer");
163 (void) wxDebugContext::SetHead (this);
164 (void) wxDebugContext::SetTail (this);
166 wxDebugContext::GetTail ()->m_next
= this;
167 this->m_prev
= wxDebugContext::GetTail ();
168 (void) wxDebugContext::SetTail (this);
175 Don't actually free up anything here as the space which is used
176 by the node will be free'd up when the whole block is free'd.
177 Returns 0 on error, non-zero on success.
179 int wxMemStruct::Unlink ()
184 if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
185 ErrorMsg ("Trying to remove node from empty list");
189 // Handle the part of the list before this node.
191 if (this != wxDebugContext::GetHead ()) {
192 ErrorMsg ("No previous node for non-head node");
195 (void) wxDebugContext::SetHead (m_next
);
197 if (! m_prev
->AssertIt ()) {
198 ErrorMsg ("Trashed previous pointer");
202 if (m_prev
->m_next
!= this) {
203 ErrorMsg ("List is inconsistent");
206 m_prev
->m_next
= m_next
;
209 // Handle the part of the list after this node.
211 if (this != wxDebugContext::GetTail ()) {
212 ErrorMsg ("No next node for non-tail node");
215 (void) wxDebugContext::SetTail (m_prev
);
217 if (! m_next
->AssertIt ()) {
218 ErrorMsg ("Trashed next pointer");
222 if (m_next
->m_prev
!= this) {
223 ErrorMsg ("List is inconsistent");
226 m_next
->m_prev
= m_prev
;
235 Checks a node and block of memory to see that the markers are still
238 int wxMemStruct::CheckBlock ()
242 if (m_firstMarker
!= MemStartCheck
) {
247 char * pointer
= wxDebugContext::MidMarkerPos ((char *) this);
248 if (* (wxMarkerType
*) pointer
!= MemMidCheck
) {
253 pointer
= wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
254 if (* (wxMarkerType
*) pointer
!= MemEndCheck
) {
264 Check the list of nodes to see if they are all ok.
266 int wxMemStruct::CheckAllPrevious ()
270 for (wxMemStruct
* st
= this->m_prev
; st
!= 0; st
= st
->m_prev
) {
272 nFailures
+= st
->CheckBlock ();
282 When we delete a node we set the id slot to a specific value and then test
283 against this to see if a nodes have been deleted previously. I don't
284 just set the entire memory to the fillChar because then I'd be overwriting
285 useful stuff like the vtbl which may be needed to output the error message
286 including the file name and line numbers. Without this info the whole point
287 of this class is lost!
289 void wxMemStruct::SetDeleted ()
294 int wxMemStruct::IsDeleted ()
296 return (m_id
== MemFillChar
);
301 Print out a single node. There are many far better ways of doing this
302 but this will suffice for now.
304 void wxMemStruct::PrintNode ()
308 wxObject
*obj
= (wxObject
*)m_actualData
;
309 wxClassInfo
*info
= obj
->GetClassInfo();
311 // Let's put this in standard form so IDEs can load the file at the appropriate
316 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
318 if (info
&& info
->GetClassName())
319 msg
+= info
->GetClassName();
321 msg
+= wxT("object");
324 msg2
.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize());
334 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
335 msg
+= wxT("non-object data");
337 msg2
.Printf(wxT(" at 0x%lX, size %d\n"), (long)GetActualData(), (int)RequestSize());
344 void wxMemStruct::Dump ()
346 if (!ValidateNode()) return;
350 wxObject
*obj
= (wxObject
*)m_actualData
;
354 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
357 /* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it.
358 * Instead, do what wxObject::Dump does.
359 * What should we do long-term, eliminate Dumping? Or specify
360 * that MyClass::Dump should use wxLogDebug? Ugh.
361 obj->Dump(wxDebugContext::GetStream());
364 if (obj
->GetClassInfo() && obj
->GetClassInfo()->GetClassName())
365 msg
+= obj
->GetClassInfo()->GetClassName();
367 msg
+= wxT("unknown object class");
370 msg2
.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize());
373 wxDebugContext::OutputDumpLine(msg
);
379 msg
.Printf(wxT("%s(%d): "), m_fileName
, (int)m_lineNum
);
382 msg2
.Printf(wxT("non-object data at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
384 wxDebugContext::OutputDumpLine(msg
);
390 Validate a node. Check to see that the node is "clean" in the sense
391 that nothing has over/underwritten it etc.
393 int wxMemStruct::ValidateNode ()
395 char * startPointer
= (char *) this;
398 ErrorMsg ("Object already deleted");
400 // Can't use the error routines as we have no recognisable object.
402 wxLogMessage(wxT("Can't verify memory struct - all bets are off!"));
410 for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++)
411 cout << startPointer [i];
414 if (Marker () != MemStartCheck
)
416 if (* (wxMarkerType
*) wxDebugContext::MidMarkerPos (startPointer
) != MemMidCheck
)
418 if (* (wxMarkerType
*) wxDebugContext::EndMarkerPos (startPointer
,
423 // Back to before the extra buffer and check that
424 // we can still read what we originally wrote.
425 if (Marker () != MemStartCheck
||
426 * (wxMarkerType
*) wxDebugContext::MidMarkerPos (startPointer
)
428 * (wxMarkerType
*) wxDebugContext::EndMarkerPos (startPointer
,
429 RequestSize ()) != MemEndCheck
)
439 The wxDebugContext class.
442 wxMemStruct
*wxDebugContext::m_head
= NULL
;
443 wxMemStruct
*wxDebugContext::m_tail
= NULL
;
445 bool wxDebugContext::m_checkPrevious
= false;
446 int wxDebugContext::debugLevel
= 1;
447 bool wxDebugContext::debugOn
= true;
448 wxMemStruct
*wxDebugContext::checkPoint
= NULL
;
450 // For faster alignment calculation
451 static wxMarkerType markerCalc
[2];
452 int wxDebugContext::m_balign
= (int)((char *)&markerCalc
[1] - (char*)&markerCalc
[0]);
453 int wxDebugContext::m_balignmask
= (int)((char *)&markerCalc
[1] - (char*)&markerCalc
[0]) - 1;
455 wxDebugContext::wxDebugContext(void)
459 wxDebugContext::~wxDebugContext(void)
464 Work out the positions of the markers by creating an array of 2 markers
465 and comparing the addresses of the 2 elements. Use this number as the
466 alignment for markers.
468 size_t wxDebugContext::CalcAlignment ()
471 return (char *) &ar
[1] - (char *) &ar
[0];
475 char * wxDebugContext::StructPos (const char * buf
)
480 char * wxDebugContext::MidMarkerPos (const char * buf
)
482 return StructPos (buf
) + PaddedSize (sizeof (wxMemStruct
));
485 char * wxDebugContext::CallerMemPos (const char * buf
)
487 return MidMarkerPos (buf
) + PaddedSize (sizeof(wxMarkerType
));
491 char * wxDebugContext::EndMarkerPos (const char * buf
, const size_t size
)
493 return CallerMemPos (buf
) + PaddedSize (size
);
498 Slightly different as this takes a pointer to the start of the caller
499 requested region and returns a pointer to the start of the buffer.
501 char * wxDebugContext::StartPos (const char * caller
)
503 return ((char *) (caller
- wxDebugContext::PaddedSize (sizeof(wxMarkerType
)) -
504 wxDebugContext::PaddedSize (sizeof (wxMemStruct
))));
508 We may need padding between various parts of the allocated memory.
509 Given a size of memory, this returns the amount of memory which should
510 be allocated in order to allow for alignment of the following object.
512 I don't know how portable this stuff is, but it seems to work for me at
513 the moment. It would be real nice if I knew more about this!
515 // Note: this function is now obsolete (along with CalcAlignment)
516 // because the calculations are done statically, for greater speed.
518 size_t wxDebugContext::GetPadding (const size_t size
)
520 size_t pad
= size
% CalcAlignment ();
521 return (pad
) ? sizeof(wxMarkerType
) - pad
: 0;
524 size_t wxDebugContext::PaddedSize (const size_t size
)
526 // Added by Terry Farnham <TJRT@pacbell.net> to replace
527 // slow GetPadding call.
530 padb
= size
& m_balignmask
;
532 return(size
+ m_balign
- padb
);
538 Returns the total amount of memory which we need to get from the system
539 in order to satisfy a caller request. This includes space for the struct
540 plus markers and the caller's memory as well.
542 size_t wxDebugContext::TotSize (const size_t reqSize
)
544 return (PaddedSize (sizeof (wxMemStruct
)) + PaddedSize (reqSize
) +
545 2 * sizeof(wxMarkerType
));
550 Traverse the list of nodes executing the given function on each node.
552 void wxDebugContext::TraverseList (PmSFV func
, wxMemStruct
*from
)
555 from
= wxDebugContext::GetHead ();
557 wxMemStruct
* st
= NULL
;
558 for (st
= from
; st
!= 0; st
= st
->m_next
)
560 void* data
= st
->GetActualData();
561 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
562 if (data
!= (void*) wxLog::GetActiveTarget())
573 bool wxDebugContext::PrintList (void)
576 TraverseList ((PmSFV
)&wxMemStruct::PrintNode
, (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
));
584 bool wxDebugContext::Dump(void)
588 wxChar
* appName
= (wxChar
*) wxT("application");
592 appNameStr
= wxTheApp
->GetAppName();
593 appName
= WXSTRINGCAST appNameStr
;
594 OutputDumpLine(wxT("----- Memory dump of %s at %s -----"), appName
, WXSTRINGCAST
wxNow() );
598 OutputDumpLine( wxT("----- Memory dump -----") );
602 TraverseList ((PmSFV
)&wxMemStruct::Dump
, (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
));
604 OutputDumpLine(wxEmptyString
);
605 OutputDumpLine(wxEmptyString
);
614 struct wxDebugStatsStruct
618 wxChar
*instanceClass
;
619 wxDebugStatsStruct
*next
;
622 static wxDebugStatsStruct
*FindStatsStruct(wxDebugStatsStruct
*st
, wxChar
*name
)
626 if (wxStrcmp(st
->instanceClass
, name
) == 0)
633 static wxDebugStatsStruct
*InsertStatsStruct(wxDebugStatsStruct
*head
, wxDebugStatsStruct
*st
)
640 bool wxDebugContext::PrintStatistics(bool detailed
)
644 wxChar
* appName
= (wxChar
*) wxT("application");
648 appNameStr
= wxTheApp
->GetAppName();
649 appName
= WXSTRINGCAST appNameStr
;
650 OutputDumpLine(wxT("----- Memory statistics of %s at %s -----"), appName
, WXSTRINGCAST
wxNow() );
654 OutputDumpLine( wxT("----- Memory statistics -----") );
658 bool currentMode
= GetDebugMode();
661 long noNonObjectNodes
= 0;
662 long noObjectNodes
= 0;
665 wxDebugStatsStruct
*list
= NULL
;
667 wxMemStruct
*from
= (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
);
669 from
= wxDebugContext::GetHead ();
672 for (st
= from
; st
!= 0; st
= st
->m_next
)
674 void* data
= st
->GetActualData();
675 if (detailed
&& (data
!= (void*) wxLog::GetActiveTarget()))
677 wxChar
*className
= (wxChar
*) wxT("nonobject");
678 if (st
->m_isObject
&& st
->GetActualData())
680 wxObject
*obj
= (wxObject
*)st
->GetActualData();
681 if (obj
->GetClassInfo()->GetClassName())
682 className
= (wxChar
*)obj
->GetClassInfo()->GetClassName();
684 wxDebugStatsStruct
*stats
= FindStatsStruct(list
, className
);
687 stats
= (wxDebugStatsStruct
*)malloc(sizeof(wxDebugStatsStruct
));
688 stats
->instanceClass
= className
;
689 stats
->instanceCount
= 0;
690 stats
->totalSize
= 0;
691 list
= InsertStatsStruct(list
, stats
);
693 stats
->instanceCount
++;
694 stats
->totalSize
+= st
->RequestSize();
697 if (data
!= (void*) wxLog::GetActiveTarget())
699 totalSize
+= st
->RequestSize();
711 OutputDumpLine(wxT("%ld objects of class %s, total size %ld"),
712 list
->instanceCount
, list
->instanceClass
, list
->totalSize
);
713 wxDebugStatsStruct
*old
= list
;
717 OutputDumpLine(wxEmptyString
);
720 SetDebugMode(currentMode
);
722 OutputDumpLine(wxT("Number of object items: %ld"), noObjectNodes
);
723 OutputDumpLine(wxT("Number of non-object items: %ld"), noNonObjectNodes
);
724 OutputDumpLine(wxT("Total allocated size: %ld"), totalSize
);
725 OutputDumpLine(wxEmptyString
);
726 OutputDumpLine(wxEmptyString
);
735 bool wxDebugContext::PrintClasses(void)
738 wxChar
* appName
= (wxChar
*) wxT("application");
742 appNameStr
= wxTheApp
->GetAppName();
743 appName
= WXSTRINGCAST appNameStr
;
744 wxLogMessage(wxT("----- Classes in %s -----"), appName
);
749 const wxClassInfo
*info
;
751 for (wxClassInfo::const_iterator node
= wxClassInfo::begin_classinfo(),
752 end
= wxClassInfo::end_classinfo();
756 if (info
->GetClassName())
758 wxString
msg(info
->GetClassName());
761 if (info
->GetBaseClassName1() && !info
->GetBaseClassName2())
764 msg
+= info
->GetBaseClassName1();
766 else if (info
->GetBaseClassName1() && info
->GetBaseClassName2())
769 msg
+= info
->GetBaseClassName1() ;
771 msg
+= info
->GetBaseClassName2() ;
773 if (info
->GetConstructor())
774 msg
+= wxT(": dynamic");
780 wxLogMessage(wxEmptyString
);
781 wxLogMessage(wxT("There are %d classes derived from wxObject."), n
);
782 wxLogMessage(wxEmptyString
);
783 wxLogMessage(wxEmptyString
);
787 void wxDebugContext::SetCheckpoint(bool all
)
795 // Checks all nodes since checkpoint, or since start.
796 int wxDebugContext::Check(bool checkAll
)
800 wxMemStruct
*from
= (checkPoint
? checkPoint
->m_next
: (wxMemStruct
*)NULL
);
801 if (!from
|| checkAll
)
802 from
= wxDebugContext::GetHead ();
804 for (wxMemStruct
* st
= from
; st
!= 0; st
= st
->m_next
)
807 nFailures
+= st
->CheckBlock ();
815 // Count the number of non-wxDebugContext-related objects
816 // that are outstanding
817 int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint
)
821 wxMemStruct
*from
= NULL
;
822 if (sinceCheckpoint
&& checkPoint
)
823 from
= checkPoint
->m_next
;
825 from
= wxDebugContext::GetHead () ;
827 for (wxMemStruct
* st
= from
; st
!= 0; st
= st
->m_next
)
829 void* data
= st
->GetActualData();
830 if (data
!= (void*) wxLog::GetActiveTarget())
837 // This function is used to output the dump
838 void wxDebugContext::OutputDumpLine(const wxChar
*szFormat
, ...)
840 // a buffer of 2048 bytes should be long enough for a file name
845 va_start(argptr
, szFormat
);
846 buf
[sizeof(buf
)/sizeof(wxChar
)-1] = _T('\0');
848 // keep 3 bytes for a \r\n\0
849 count
= wxVsnprintf(buf
, sizeof(buf
)/sizeof(wxChar
)-3, szFormat
, argptr
);
852 count
= sizeof(buf
)/sizeof(wxChar
)-3;
854 buf
[count
+1]=_T('\n');
855 buf
[count
+2]=_T('\0');
857 wxMessageOutputDebug dbgout
;
862 #if USE_THREADSAFE_MEMORY_ALLOCATION
863 static bool memSectionOk
= false;
865 class MemoryCriticalSection
: public wxCriticalSection
868 MemoryCriticalSection() {
871 ~MemoryCriticalSection() {
872 memSectionOk
= false;
876 class MemoryCriticalSectionLocker
879 inline MemoryCriticalSectionLocker(wxCriticalSection
& critsect
)
880 : m_critsect(critsect
), m_locked(memSectionOk
) { if(m_locked
) m_critsect
.Enter(); }
881 inline ~MemoryCriticalSectionLocker() { if(m_locked
) m_critsect
.Leave(); }
884 // no assignment operator nor copy ctor
885 MemoryCriticalSectionLocker(const MemoryCriticalSectionLocker
&);
886 MemoryCriticalSectionLocker
& operator=(const MemoryCriticalSectionLocker
&);
888 wxCriticalSection
& m_critsect
;
892 static MemoryCriticalSection memLocker
;
894 #endif // USE_THREADSAFE_MEMORY_ALLOCATION
898 #if !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
899 #if wxUSE_GLOBAL_MEMORY_OPERATORS
900 void * operator new (size_t size
, wxChar
* fileName
, int lineNum
)
902 return wxDebugAlloc(size
, fileName
, lineNum
, false, false);
905 void * operator new (size_t size
)
907 return wxDebugAlloc(size
, NULL
, 0, false);
910 void operator delete (void * buf
)
912 wxDebugFree(buf
, false);
915 #if wxUSE_ARRAY_MEMORY_OPERATORS
916 void * operator new[] (size_t size
)
918 return wxDebugAlloc(size
, NULL
, 0, false, true);
921 void * operator new[] (size_t size
, wxChar
* fileName
, int lineNum
)
923 return wxDebugAlloc(size
, fileName
, lineNum
, false, true);
926 void operator delete[] (void * buf
)
928 wxDebugFree(buf
, true);
930 #endif // wxUSE_ARRAY_MEMORY_OPERATORS
931 #endif // wxUSE_GLOBAL_MEMORY_OPERATORS
932 #endif // !(defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
934 // TODO: store whether this is a vector or not.
935 void * wxDebugAlloc(size_t size
, wxChar
* fileName
, int lineNum
, bool isObject
, bool WXUNUSED(isVect
) )
937 #if USE_THREADSAFE_MEMORY_ALLOCATION
938 MemoryCriticalSectionLocker
lock(memLocker
);
941 // If not in debugging allocation mode, do the normal thing
942 // so we don't leave any trace of ourselves in the node list.
944 #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
945 // VA 3.0 still has trouble in here
946 return (void *)malloc(size
);
948 if (!wxDebugContext::GetDebugMode())
950 return (void *)malloc(size
);
953 int totSize
= wxDebugContext::TotSize (size
);
954 char * buf
= (char *) malloc(totSize
);
956 wxLogMessage(wxT("Call to malloc (%ld) failed."), (long)size
);
959 wxMemStruct
* st
= (wxMemStruct
*)buf
;
960 st
->m_firstMarker
= MemStartCheck
;
961 st
->m_reqSize
= size
;
962 st
->m_fileName
= fileName
;
963 st
->m_lineNum
= lineNum
;
964 st
->m_id
= MemStructId
;
967 st
->m_isObject
= isObject
;
969 // Errors from Append() shouldn't really happen - but just in case!
970 if (st
->Append () == 0) {
971 st
->ErrorMsg ("Trying to append new node");
974 if (wxDebugContext::GetCheckPrevious ()) {
975 if (st
->CheckAllPrevious () < 0) {
976 st
->ErrorMsg ("Checking previous nodes");
980 // Set up the extra markers at the middle and end.
981 char * ptr
= wxDebugContext::MidMarkerPos (buf
);
982 * (wxMarkerType
*) ptr
= MemMidCheck
;
983 ptr
= wxDebugContext::EndMarkerPos (buf
, size
);
984 * (wxMarkerType
*) ptr
= MemEndCheck
;
986 // pointer returned points to the start of the caller's
988 void *m_actualData
= (void *) wxDebugContext::CallerMemPos (buf
);
989 st
->m_actualData
= m_actualData
;
994 // TODO: check whether was allocated as a vector
995 void wxDebugFree(void * buf
, bool WXUNUSED(isVect
) )
997 #if USE_THREADSAFE_MEMORY_ALLOCATION
998 MemoryCriticalSectionLocker
lock(memLocker
);
1004 #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
1005 // VA 3.0 still has trouble in here
1008 // If not in debugging allocation mode, do the normal thing
1009 // so we don't leave any trace of ourselves in the node list.
1010 if (!wxDebugContext::GetDebugMode())
1016 // Points to the start of the entire allocated area.
1017 char * startPointer
= wxDebugContext::StartPos ((char *) buf
);
1018 // Find the struct and make sure that it's identifiable.
1019 wxMemStruct
* st
= (wxMemStruct
*) wxDebugContext::StructPos (startPointer
);
1021 if (! st
->ValidateNode ())
1024 // If this is the current checkpoint, we need to
1025 // move the checkpoint back so it points to a valid
1027 if (st
== wxDebugContext::checkPoint
)
1028 wxDebugContext::checkPoint
= wxDebugContext::checkPoint
->m_prev
;
1030 if (! st
->Unlink ())
1032 st
->ErrorMsg ("Unlinking deleted node");
1035 // Now put in the fill char into the id slot and the caller requested
1036 // memory locations.
1038 (void) memset (wxDebugContext::CallerMemPos (startPointer
), MemFillChar
,
1039 st
->RequestSize ());
1044 #endif // __WXDEBUG__
1046 // Trace: send output to the current debugging stream
1047 void wxTrace(const wxChar
* ...)
1050 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1053 static wxChar buffer
[512];
1058 wvsprintf(buffer
,fmt
,ap
) ;
1060 vsprintf(buffer
,fmt
,ap
) ;
1065 if (wxDebugContext::HasStream())
1067 wxDebugContext::GetStream() << buffer
;
1068 wxDebugContext::GetStream().flush();
1073 OutputDebugString((LPCTSTR
)buffer
) ;
1075 OutputDebugString((const char*) buffer
) ;
1078 fprintf(stderr
, buffer
);
1084 void wxTraceLevel(int, const wxChar
* ...)
1087 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1089 if (wxDebugContext::GetLevel() < level
)
1093 static wxChar buffer
[512];
1098 wxWvsprintf(buffer
,fmt
,ap
) ;
1100 vsprintf(buffer
,fmt
,ap
) ;
1105 if (wxDebugContext::HasStream())
1107 wxDebugContext::GetStream() << buffer
;
1108 wxDebugContext::GetStream().flush();
1113 OutputDebugString((LPCTSTR
)buffer
) ;
1115 OutputDebugString((const char*) buffer
) ;
1118 fprintf(stderr
, buffer
);
1123 //----------------------------------------------------------------------------
1124 // Final cleanup after all global objects in all files have been destroyed
1125 //----------------------------------------------------------------------------
1127 // Don't set it to 0 by dynamic initialization
1128 // Some compilers will really do the assignment later
1129 // All global variables are initialized to 0 at the very beginning, and this is just fine.
1130 int wxDebugContextDumpDelayCounter::sm_count
;
1132 void wxDebugContextDumpDelayCounter::DoDump()
1134 if (wxDebugContext::CountObjectsLeft(true) > 0)
1136 wxDebugContext::OutputDumpLine(wxT("There were memory leaks.\n"));
1137 wxDebugContext::Dump();
1138 wxDebugContext::PrintStatistics();
1142 // Even if there is nothing else, make sure that there is at
1143 // least one cleanup counter object
1144 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_One
;
1146 #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT