Allow wxThread::Wait() and Delete() to block, even under wxMSW.
[wxWidgets.git] / src / msw / thread.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9 // Vadim Zeitlin (1999-2002)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 // ----------------------------------------------------------------------------
14 // headers
15 // ----------------------------------------------------------------------------
16
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
19
20 #if defined(__BORLANDC__)
21 #pragma hdrstop
22 #endif
23
24 #if wxUSE_THREADS
25
26 #include "wx/thread.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/intl.h"
30 #include "wx/app.h"
31 #include "wx/module.h"
32 #endif
33
34 #include "wx/apptrait.h"
35 #include "wx/scopeguard.h"
36
37 #include "wx/msw/private.h"
38 #include "wx/msw/missing.h"
39 #include "wx/msw/seh.h"
40
41 #include "wx/except.h"
42
43 // must have this symbol defined to get _beginthread/_endthread declarations
44 #ifndef _MT
45 #define _MT
46 #endif
47
48 #if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58 #endif // BC++
59
60 // define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61 // which should be used instead of Win32 ::CreateThread() if possible
62 #if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
65 defined(__WATCOMC__) || defined(__MWERKS__)
66
67 #ifndef __WXWINCE__
68 #undef wxUSE_BEGIN_THREAD
69 #define wxUSE_BEGIN_THREAD
70 #endif
71
72 #endif
73
74 #ifdef wxUSE_BEGIN_THREAD
75 // this is where _beginthreadex() is declared
76 #include <process.h>
77
78 // the return type of the thread function entry point: notice that this
79 // type can't hold a pointer under Win64
80 typedef unsigned THREAD_RETVAL;
81
82 // the calling convention of the thread function entry point
83 #define THREAD_CALLCONV __stdcall
84 #else
85 // the settings for CreateThread()
86 typedef DWORD THREAD_RETVAL;
87 #define THREAD_CALLCONV WINAPI
88 #endif
89
90 static const THREAD_RETVAL THREAD_ERROR_EXIT = (THREAD_RETVAL)-1;
91
92 // ----------------------------------------------------------------------------
93 // constants
94 // ----------------------------------------------------------------------------
95
96 // the possible states of the thread ("=>" shows all possible transitions from
97 // this state)
98 enum wxThreadState
99 {
100 STATE_NEW, // didn't start execution yet (=> RUNNING)
101 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
102 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
103 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
104 STATE_EXITED // thread is terminating
105 };
106
107 // ----------------------------------------------------------------------------
108 // this module globals
109 // ----------------------------------------------------------------------------
110
111 // TLS index of the slot where we store the pointer to the current thread
112 static DWORD gs_tlsThisThread = 0xFFFFFFFF;
113
114 // id of the main thread - the one which can call GUI functions without first
115 // calling wxMutexGuiEnter()
116 wxThreadIdType wxThread::ms_idMainThread = 0;
117
118 // if it's false, some secondary thread is holding the GUI lock
119 static bool gs_bGuiOwnedByMainThread = true;
120
121 // critical section which controls access to all GUI functions: any secondary
122 // thread (i.e. except the main one) must enter this crit section before doing
123 // any GUI calls
124 static wxCriticalSection *gs_critsectGui = NULL;
125
126 // critical section which protects gs_nWaitingForGui variable
127 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
128
129 // critical section which serializes WinThreadStart() and WaitForTerminate()
130 // (this is a potential bottleneck, we use a single crit sect for all threads
131 // in the system, but normally time spent inside it should be quite short)
132 static wxCriticalSection *gs_critsectThreadDelete = NULL;
133
134 // number of threads waiting for GUI in wxMutexGuiEnter()
135 static size_t gs_nWaitingForGui = 0;
136
137 // are we waiting for a thread termination?
138 static bool gs_waitingForThread = false;
139
140 // ============================================================================
141 // Windows implementation of thread and related classes
142 // ============================================================================
143
144 // ----------------------------------------------------------------------------
145 // wxCriticalSection
146 // ----------------------------------------------------------------------------
147
148 wxCriticalSection::wxCriticalSection( wxCriticalSectionType WXUNUSED(critSecType) )
149 {
150 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
151 wxCriticalSectionBufferTooSmall );
152
153 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
154 }
155
156 wxCriticalSection::~wxCriticalSection()
157 {
158 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
159 }
160
161 void wxCriticalSection::Enter()
162 {
163 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
164 }
165
166 void wxCriticalSection::Leave()
167 {
168 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
169 }
170
171 // ----------------------------------------------------------------------------
172 // wxMutex
173 // ----------------------------------------------------------------------------
174
175 class wxMutexInternal
176 {
177 public:
178 wxMutexInternal(wxMutexType mutexType);
179 ~wxMutexInternal();
180
181 bool IsOk() const { return m_mutex != NULL; }
182
183 wxMutexError Lock() { return LockTimeout(INFINITE); }
184 wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
185 wxMutexError TryLock();
186 wxMutexError Unlock();
187
188 private:
189 wxMutexError LockTimeout(DWORD milliseconds);
190
191 HANDLE m_mutex;
192
193 unsigned long m_owningThread;
194 wxMutexType m_type;
195
196 wxDECLARE_NO_COPY_CLASS(wxMutexInternal);
197 };
198
199 // all mutexes are recursive under Win32 so we don't use mutexType
200 wxMutexInternal::wxMutexInternal(wxMutexType mutexType)
201 {
202 // create a nameless (hence intra process and always private) mutex
203 m_mutex = ::CreateMutex
204 (
205 NULL, // default secutiry attributes
206 FALSE, // not initially locked
207 NULL // no name
208 );
209
210 m_type = mutexType;
211 m_owningThread = 0;
212
213 if ( !m_mutex )
214 {
215 wxLogLastError(wxT("CreateMutex()"));
216 }
217
218 }
219
220 wxMutexInternal::~wxMutexInternal()
221 {
222 if ( m_mutex )
223 {
224 if ( !::CloseHandle(m_mutex) )
225 {
226 wxLogLastError(wxT("CloseHandle(mutex)"));
227 }
228 }
229 }
230
231 wxMutexError wxMutexInternal::TryLock()
232 {
233 const wxMutexError rc = LockTimeout(0);
234
235 // we have a special return code for timeout in this case
236 return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
237 }
238
239 wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
240 {
241 if (m_type == wxMUTEX_DEFAULT)
242 {
243 // Don't allow recursive
244 if (m_owningThread != 0)
245 {
246 if (m_owningThread == wxThread::GetCurrentId())
247 return wxMUTEX_DEAD_LOCK;
248 }
249 }
250
251 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
252 switch ( rc )
253 {
254 case WAIT_ABANDONED:
255 // the previous caller died without releasing the mutex, so even
256 // though we did get it, log a message about this
257 wxLogDebug(wxT("WaitForSingleObject() returned WAIT_ABANDONED"));
258 // fall through
259
260 case WAIT_OBJECT_0:
261 // ok
262 break;
263
264 case WAIT_TIMEOUT:
265 return wxMUTEX_TIMEOUT;
266
267 default:
268 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
269 // fall through
270
271 case WAIT_FAILED:
272 wxLogLastError(wxT("WaitForSingleObject(mutex)"));
273 return wxMUTEX_MISC_ERROR;
274 }
275
276 if (m_type == wxMUTEX_DEFAULT)
277 {
278 // required for checking recursiveness
279 m_owningThread = wxThread::GetCurrentId();
280 }
281
282 return wxMUTEX_NO_ERROR;
283 }
284
285 wxMutexError wxMutexInternal::Unlock()
286 {
287 // required for checking recursiveness
288 m_owningThread = 0;
289
290 if ( !::ReleaseMutex(m_mutex) )
291 {
292 wxLogLastError(wxT("ReleaseMutex()"));
293
294 return wxMUTEX_MISC_ERROR;
295 }
296
297 return wxMUTEX_NO_ERROR;
298 }
299
300 // --------------------------------------------------------------------------
301 // wxSemaphore
302 // --------------------------------------------------------------------------
303
304 // a trivial wrapper around Win32 semaphore
305 class wxSemaphoreInternal
306 {
307 public:
308 wxSemaphoreInternal(int initialcount, int maxcount);
309 ~wxSemaphoreInternal();
310
311 bool IsOk() const { return m_semaphore != NULL; }
312
313 wxSemaError Wait() { return WaitTimeout(INFINITE); }
314
315 wxSemaError TryWait()
316 {
317 wxSemaError rc = WaitTimeout(0);
318 if ( rc == wxSEMA_TIMEOUT )
319 rc = wxSEMA_BUSY;
320
321 return rc;
322 }
323
324 wxSemaError WaitTimeout(unsigned long milliseconds);
325
326 wxSemaError Post();
327
328 private:
329 HANDLE m_semaphore;
330
331 wxDECLARE_NO_COPY_CLASS(wxSemaphoreInternal);
332 };
333
334 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
335 {
336 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
337 if ( maxcount == 0 )
338 {
339 // make it practically infinite
340 maxcount = INT_MAX;
341 }
342
343 m_semaphore = ::CreateSemaphore
344 (
345 NULL, // default security attributes
346 initialcount,
347 maxcount,
348 NULL // no name
349 );
350 #endif
351 if ( !m_semaphore )
352 {
353 wxLogLastError(wxT("CreateSemaphore()"));
354 }
355 }
356
357 wxSemaphoreInternal::~wxSemaphoreInternal()
358 {
359 if ( m_semaphore )
360 {
361 if ( !::CloseHandle(m_semaphore) )
362 {
363 wxLogLastError(wxT("CloseHandle(semaphore)"));
364 }
365 }
366 }
367
368 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
369 {
370 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
371
372 switch ( rc )
373 {
374 case WAIT_OBJECT_0:
375 return wxSEMA_NO_ERROR;
376
377 case WAIT_TIMEOUT:
378 return wxSEMA_TIMEOUT;
379
380 default:
381 wxLogLastError(wxT("WaitForSingleObject(semaphore)"));
382 }
383
384 return wxSEMA_MISC_ERROR;
385 }
386
387 wxSemaError wxSemaphoreInternal::Post()
388 {
389 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
390 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
391 {
392 if ( GetLastError() == ERROR_TOO_MANY_POSTS )
393 {
394 return wxSEMA_OVERFLOW;
395 }
396 else
397 {
398 wxLogLastError(wxT("ReleaseSemaphore"));
399 return wxSEMA_MISC_ERROR;
400 }
401 }
402
403 return wxSEMA_NO_ERROR;
404 #else
405 return wxSEMA_MISC_ERROR;
406 #endif
407 }
408
409 // ----------------------------------------------------------------------------
410 // wxThread implementation
411 // ----------------------------------------------------------------------------
412
413 // wxThreadInternal class
414 // ----------------------
415
416 class wxThreadInternal
417 {
418 public:
419 wxThreadInternal(wxThread *thread)
420 {
421 m_thread = thread;
422 m_hThread = 0;
423 m_state = STATE_NEW;
424 m_priority = WXTHREAD_DEFAULT_PRIORITY;
425 m_nRef = 1;
426 }
427
428 ~wxThreadInternal()
429 {
430 Free();
431 }
432
433 void Free()
434 {
435 if ( m_hThread )
436 {
437 if ( !::CloseHandle(m_hThread) )
438 {
439 wxLogLastError(wxT("CloseHandle(thread)"));
440 }
441
442 m_hThread = 0;
443 }
444 }
445
446 // create a new (suspended) thread (for the given thread object)
447 bool Create(wxThread *thread, unsigned int stackSize);
448
449 // wait for the thread to terminate, either by itself, or by asking it
450 // (politely, this is not Kill()!) to do it
451 wxThreadError WaitForTerminate(wxCriticalSection& cs,
452 wxThread::ExitCode *pRc,
453 wxThreadWait waitMode,
454 wxThread *threadToDelete = NULL);
455
456 // kill the thread unconditionally
457 wxThreadError Kill();
458
459 // suspend/resume/terminate
460 bool Suspend();
461 bool Resume();
462 void Cancel() { m_state = STATE_CANCELED; }
463
464 // thread state
465 void SetState(wxThreadState state) { m_state = state; }
466 wxThreadState GetState() const { return m_state; }
467
468 // thread priority
469 void SetPriority(unsigned int priority);
470 unsigned int GetPriority() const { return m_priority; }
471
472 // thread handle and id
473 HANDLE GetHandle() const { return m_hThread; }
474 DWORD GetId() const { return m_tid; }
475
476 // the thread function forwarding to DoThreadStart
477 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
478
479 // really start the thread (if it's not already dead)
480 static THREAD_RETVAL DoThreadStart(wxThread *thread);
481
482 // call OnExit() on the thread
483 static void DoThreadOnExit(wxThread *thread);
484
485
486 void KeepAlive()
487 {
488 if ( m_thread->IsDetached() )
489 ::InterlockedIncrement(&m_nRef);
490 }
491
492 void LetDie()
493 {
494 if ( m_thread->IsDetached() && !::InterlockedDecrement(&m_nRef) )
495 delete m_thread;
496 }
497
498 private:
499 // the thread we're associated with
500 wxThread *m_thread;
501
502 HANDLE m_hThread; // handle of the thread
503 wxThreadState m_state; // state, see wxThreadState enum
504 unsigned int m_priority; // thread priority in "wx" units
505 DWORD m_tid; // thread id
506
507 // number of threads which need this thread to remain alive, when the count
508 // reaches 0 we kill the owning wxThread -- and die ourselves with it
509 LONG m_nRef;
510
511 wxDECLARE_NO_COPY_CLASS(wxThreadInternal);
512 };
513
514 // small class which keeps a thread alive during its lifetime
515 class wxThreadKeepAlive
516 {
517 public:
518 wxThreadKeepAlive(wxThreadInternal& thrImpl) : m_thrImpl(thrImpl)
519 { m_thrImpl.KeepAlive(); }
520 ~wxThreadKeepAlive()
521 { m_thrImpl.LetDie(); }
522
523 private:
524 wxThreadInternal& m_thrImpl;
525 };
526
527 /* static */
528 void wxThreadInternal::DoThreadOnExit(wxThread *thread)
529 {
530 wxTRY
531 {
532 thread->OnExit();
533 }
534 wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
535 }
536
537 /* static */
538 THREAD_RETVAL wxThreadInternal::DoThreadStart(wxThread *thread)
539 {
540 wxON_BLOCK_EXIT1(DoThreadOnExit, thread);
541
542 THREAD_RETVAL rc = THREAD_ERROR_EXIT;
543
544 wxTRY
545 {
546 // store the thread object in the TLS
547 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
548 {
549 wxLogSysError(_("Can not start thread: error writing TLS."));
550
551 return THREAD_ERROR_EXIT;
552 }
553
554 rc = wxPtrToUInt(thread->Entry());
555 }
556 wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
557
558 return rc;
559 }
560
561 /* static */
562 THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
563 {
564 THREAD_RETVAL rc = THREAD_ERROR_EXIT;
565
566 wxThread * const thread = (wxThread *)param;
567
568 // each thread has its own SEH translator so install our own a.s.a.p.
569 DisableAutomaticSETranslator();
570
571 // first of all, check whether we hadn't been cancelled already and don't
572 // start the user code at all then
573 const bool hasExited = thread->m_internal->GetState() == STATE_EXITED;
574
575 // run the thread function itself inside a SEH try/except block
576 wxSEH_TRY
577 {
578 if ( hasExited )
579 DoThreadOnExit(thread);
580 else
581 rc = DoThreadStart(thread);
582 }
583 wxSEH_HANDLE(THREAD_ERROR_EXIT)
584
585
586 // save IsDetached because thread object can be deleted by joinable
587 // threads after state is changed to STATE_EXITED.
588 const bool isDetached = thread->IsDetached();
589 if ( !hasExited )
590 {
591 // enter m_critsect before changing the thread state
592 //
593 // NB: can't use wxCriticalSectionLocker here as we use SEH and it's
594 // incompatible with C++ object dtors
595 thread->m_critsect.Enter();
596 thread->m_internal->SetState(STATE_EXITED);
597 thread->m_critsect.Leave();
598 }
599
600 // the thread may delete itself now if it wants, we don't need it any more
601 if ( isDetached )
602 thread->m_internal->LetDie();
603
604 return rc;
605 }
606
607 void wxThreadInternal::SetPriority(unsigned int priority)
608 {
609 m_priority = priority;
610
611 // translate wxWidgets priority to the Windows one
612 int win_priority;
613 if (m_priority <= 20)
614 win_priority = THREAD_PRIORITY_LOWEST;
615 else if (m_priority <= 40)
616 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
617 else if (m_priority <= 60)
618 win_priority = THREAD_PRIORITY_NORMAL;
619 else if (m_priority <= 80)
620 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
621 else if (m_priority <= 100)
622 win_priority = THREAD_PRIORITY_HIGHEST;
623 else
624 {
625 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
626 win_priority = THREAD_PRIORITY_NORMAL;
627 }
628
629 if ( !::SetThreadPriority(m_hThread, win_priority) )
630 {
631 wxLogSysError(_("Can't set thread priority"));
632 }
633 }
634
635 bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
636 {
637 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
638 wxT("Create()ing thread twice?") );
639
640 // for compilers which have it, we should use C RTL function for thread
641 // creation instead of Win32 API one because otherwise we will have memory
642 // leaks if the thread uses C RTL (and most threads do)
643 #ifdef wxUSE_BEGIN_THREAD
644
645 // Watcom is reported to not like 0 stack size (which means "use default"
646 // for the other compilers and is also the default value for stackSize)
647 #ifdef __WATCOMC__
648 if ( !stackSize )
649 stackSize = 10240;
650 #endif // __WATCOMC__
651
652 m_hThread = (HANDLE)_beginthreadex
653 (
654 NULL, // default security
655 stackSize,
656 wxThreadInternal::WinThreadStart, // entry point
657 thread,
658 CREATE_SUSPENDED,
659 (unsigned int *)&m_tid
660 );
661 #else // compiler doesn't have _beginthreadex
662 m_hThread = ::CreateThread
663 (
664 NULL, // default security
665 stackSize, // stack size
666 wxThreadInternal::WinThreadStart, // thread entry point
667 (LPVOID)thread, // parameter
668 CREATE_SUSPENDED, // flags
669 &m_tid // [out] thread id
670 );
671 #endif // _beginthreadex/CreateThread
672
673 if ( m_hThread == NULL )
674 {
675 wxLogSysError(_("Can't create thread"));
676
677 return false;
678 }
679
680 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
681 {
682 SetPriority(m_priority);
683 }
684
685 return true;
686 }
687
688 wxThreadError wxThreadInternal::Kill()
689 {
690 m_thread->OnKill();
691
692 if ( !::TerminateThread(m_hThread, THREAD_ERROR_EXIT) )
693 {
694 wxLogSysError(_("Couldn't terminate thread"));
695
696 return wxTHREAD_MISC_ERROR;
697 }
698
699 Free();
700
701 return wxTHREAD_NO_ERROR;
702 }
703
704 wxThreadError
705 wxThreadInternal::WaitForTerminate(wxCriticalSection& cs,
706 wxThread::ExitCode *pRc,
707 wxThreadWait waitMode,
708 wxThread *threadToDelete)
709 {
710 // prevent the thread C++ object from disappearing as long as we are using
711 // it here
712 wxThreadKeepAlive keepAlive(*this);
713
714
715 // we may either wait passively for the thread to terminate (when called
716 // from Wait()) or ask it to terminate (when called from Delete())
717 bool shouldDelete = threadToDelete != NULL;
718
719 DWORD rc = 0;
720
721 // we might need to resume the thread if it's currently stopped
722 bool shouldResume = false;
723
724 // as Delete() (which calls us) is always safe to call we need to consider
725 // all possible states
726 {
727 wxCriticalSectionLocker lock(cs);
728
729 if ( m_state == STATE_NEW )
730 {
731 if ( shouldDelete )
732 {
733 // WinThreadStart() will see it and terminate immediately, no
734 // need to cancel the thread -- but we still need to resume it
735 // to let it run
736 m_state = STATE_EXITED;
737
738 // we must call Resume() as the thread hasn't been initially
739 // resumed yet (and as Resume() it knows about STATE_EXITED
740 // special case, it won't touch it and WinThreadStart() will
741 // just exit immediately)
742 shouldResume = true;
743 shouldDelete = false;
744 }
745 //else: shouldResume is correctly set to false here, wait until
746 // someone else runs the thread and it finishes
747 }
748 else // running, paused, cancelled or even exited
749 {
750 shouldResume = m_state == STATE_PAUSED;
751 }
752 }
753
754 // resume the thread if it is paused
755 if ( shouldResume )
756 Resume();
757
758 // ask the thread to terminate
759 if ( shouldDelete )
760 {
761 wxCriticalSectionLocker lock(cs);
762
763 Cancel();
764 }
765
766 if ( threadToDelete )
767 threadToDelete->OnDelete();
768
769 // now wait for thread to finish
770 if ( wxThread::IsMain() )
771 {
772 // set flag for wxIsWaitingForThread()
773 gs_waitingForThread = true;
774 }
775
776 // we can't just wait for the thread to terminate because it might be
777 // calling some GUI functions and so it will never terminate before we
778 // process the Windows messages that result from these functions
779 // (note that even in console applications we might have to process
780 // messages if we use wxExecute() or timers or ...)
781 DWORD result wxDUMMY_INITIALIZE(0);
782 do
783 {
784 if ( wxThread::IsMain() )
785 {
786 // give the thread we're waiting for chance to do the GUI call
787 // it might be in
788 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
789 {
790 wxMutexGuiLeave();
791 }
792 }
793
794 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
795 if ( traits )
796 {
797 result = traits->WaitForThread(m_hThread, waitMode);
798 }
799 else // can't wait for the thread
800 {
801 // so kill it below
802 result = 0xFFFFFFFF;
803 }
804
805 switch ( result )
806 {
807 case 0xFFFFFFFF:
808 // error
809 wxLogSysError(_("Can not wait for thread termination"));
810 Kill();
811 return wxTHREAD_KILLED;
812
813 case WAIT_OBJECT_0:
814 // thread we're waiting for terminated
815 break;
816
817 case WAIT_OBJECT_0 + 1:
818 // new message arrived, process it -- but only if we're the
819 // main thread as we don't support processing messages in
820 // the other ones
821 //
822 // NB: we still must include QS_ALLINPUT even when waiting
823 // in a secondary thread because if it had created some
824 // window somehow (possible not even using wxWidgets)
825 // the system might dead lock then
826 if ( wxThread::IsMain() )
827 {
828 if ( traits && !traits->DoMessageFromThreadWait() )
829 {
830 // WM_QUIT received: kill the thread
831 Kill();
832
833 return wxTHREAD_KILLED;
834 }
835 }
836 break;
837
838 default:
839 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
840 }
841 } while ( result != WAIT_OBJECT_0 );
842
843 if ( wxThread::IsMain() )
844 {
845 gs_waitingForThread = false;
846 }
847
848
849 // although the thread might be already in the EXITED state it might not
850 // have terminated yet and so we are not sure that it has actually
851 // terminated if the "if" above hadn't been taken
852 for ( ;; )
853 {
854 if ( !::GetExitCodeThread(m_hThread, &rc) )
855 {
856 wxLogLastError(wxT("GetExitCodeThread"));
857
858 rc = THREAD_ERROR_EXIT;
859
860 break;
861 }
862
863 if ( rc != STILL_ACTIVE )
864 break;
865
866 // give the other thread some time to terminate, otherwise we may be
867 // starving it
868 ::Sleep(1);
869 }
870
871 if ( pRc )
872 *pRc = wxUIntToPtr(rc);
873
874 // we don't need the thread handle any more in any case
875 Free();
876
877
878 return rc == THREAD_ERROR_EXIT ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
879 }
880
881 bool wxThreadInternal::Suspend()
882 {
883 DWORD nSuspendCount = ::SuspendThread(m_hThread);
884 if ( nSuspendCount == (DWORD)-1 )
885 {
886 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
887
888 return false;
889 }
890
891 m_state = STATE_PAUSED;
892
893 return true;
894 }
895
896 bool wxThreadInternal::Resume()
897 {
898 DWORD nSuspendCount = ::ResumeThread(m_hThread);
899 if ( nSuspendCount == (DWORD)-1 )
900 {
901 wxLogSysError(_("Can not resume thread %x"), m_hThread);
902
903 return false;
904 }
905
906 // don't change the state from STATE_EXITED because it's special and means
907 // we are going to terminate without running any user code - if we did it,
908 // the code in WaitForTerminate() wouldn't work
909 if ( m_state != STATE_EXITED )
910 {
911 m_state = STATE_RUNNING;
912 }
913
914 return true;
915 }
916
917 // static functions
918 // ----------------
919
920 wxThread *wxThread::This()
921 {
922 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
923
924 // be careful, 0 may be a valid return value as well
925 if ( !thread && (::GetLastError() != NO_ERROR) )
926 {
927 wxLogSysError(_("Couldn't get the current thread pointer"));
928
929 // return NULL...
930 }
931
932 return thread;
933 }
934
935 void wxThread::Yield()
936 {
937 // 0 argument to Sleep() is special and means to just give away the rest of
938 // our timeslice
939 ::Sleep(0);
940 }
941
942 int wxThread::GetCPUCount()
943 {
944 SYSTEM_INFO si;
945 GetSystemInfo(&si);
946
947 return si.dwNumberOfProcessors;
948 }
949
950 unsigned long wxThread::GetCurrentId()
951 {
952 return (unsigned long)::GetCurrentThreadId();
953 }
954
955 bool wxThread::SetConcurrency(size_t WXUNUSED_IN_WINCE(level))
956 {
957 #ifdef __WXWINCE__
958 return false;
959 #else
960 wxASSERT_MSG( IsMain(), wxT("should only be called from the main thread") );
961
962 // ok only for the default one
963 if ( level == 0 )
964 return 0;
965
966 // get system affinity mask first
967 HANDLE hProcess = ::GetCurrentProcess();
968 DWORD_PTR dwProcMask, dwSysMask;
969 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
970 {
971 wxLogLastError(wxT("GetProcessAffinityMask"));
972
973 return false;
974 }
975
976 // how many CPUs have we got?
977 if ( dwSysMask == 1 )
978 {
979 // don't bother with all this complicated stuff - on a single
980 // processor system it doesn't make much sense anyhow
981 return level == 1;
982 }
983
984 // calculate the process mask: it's a bit vector with one bit per
985 // processor; we want to schedule the process to run on first level
986 // CPUs
987 DWORD bit = 1;
988 while ( bit )
989 {
990 if ( dwSysMask & bit )
991 {
992 // ok, we can set this bit
993 dwProcMask |= bit;
994
995 // another process added
996 if ( --level == 0 )
997 {
998 // and that's enough
999 break;
1000 }
1001 }
1002
1003 // next bit
1004 bit <<= 1;
1005 }
1006
1007 // could we set all bits?
1008 if ( level != 0 )
1009 {
1010 wxLogDebug(wxT("bad level %u in wxThread::SetConcurrency()"), level);
1011
1012 return false;
1013 }
1014
1015 // set it: we can't link to SetProcessAffinityMask() because it doesn't
1016 // exist in Win9x, use RT binding instead
1017
1018 typedef BOOL (WINAPI *SETPROCESSAFFINITYMASK)(HANDLE, DWORD_PTR);
1019
1020 // can use static var because we're always in the main thread here
1021 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
1022
1023 if ( !pfnSetProcessAffinityMask )
1024 {
1025 HMODULE hModKernel = ::LoadLibrary(wxT("kernel32"));
1026 if ( hModKernel )
1027 {
1028 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
1029 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
1030 }
1031
1032 // we've discovered a MT version of Win9x!
1033 wxASSERT_MSG( pfnSetProcessAffinityMask,
1034 wxT("this system has several CPUs but no SetProcessAffinityMask function?") );
1035 }
1036
1037 if ( !pfnSetProcessAffinityMask )
1038 {
1039 // msg given above - do it only once
1040 return false;
1041 }
1042
1043 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
1044 {
1045 wxLogLastError(wxT("SetProcessAffinityMask"));
1046
1047 return false;
1048 }
1049
1050 return true;
1051 #endif // __WXWINCE__/!__WXWINCE__
1052 }
1053
1054 // ctor and dtor
1055 // -------------
1056
1057 wxThread::wxThread(wxThreadKind kind)
1058 {
1059 m_internal = new wxThreadInternal(this);
1060
1061 m_isDetached = kind == wxTHREAD_DETACHED;
1062 }
1063
1064 wxThread::~wxThread()
1065 {
1066 delete m_internal;
1067 }
1068
1069 // create/start thread
1070 // -------------------
1071
1072 wxThreadError wxThread::Create(unsigned int stackSize)
1073 {
1074 wxCriticalSectionLocker lock(m_critsect);
1075
1076 if ( !m_internal->Create(this, stackSize) )
1077 return wxTHREAD_NO_RESOURCE;
1078
1079 return wxTHREAD_NO_ERROR;
1080 }
1081
1082 wxThreadError wxThread::Run()
1083 {
1084 wxCriticalSectionLocker lock(m_critsect);
1085
1086 wxCHECK_MSG( m_internal->GetState() == STATE_NEW, wxTHREAD_RUNNING,
1087 wxT("thread may only be started once after Create()") );
1088
1089 // the thread has just been created and is still suspended - let it run
1090 return Resume();
1091 }
1092
1093 // suspend/resume thread
1094 // ---------------------
1095
1096 wxThreadError wxThread::Pause()
1097 {
1098 wxCriticalSectionLocker lock(m_critsect);
1099
1100 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
1101 }
1102
1103 wxThreadError wxThread::Resume()
1104 {
1105 wxCriticalSectionLocker lock(m_critsect);
1106
1107 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
1108 }
1109
1110 // stopping thread
1111 // ---------------
1112
1113 wxThread::ExitCode wxThread::Wait(wxThreadWait waitMode)
1114 {
1115 ExitCode rc = wxUIntToPtr(THREAD_ERROR_EXIT);
1116
1117 // although under Windows we can wait for any thread, it's an error to
1118 // wait for a detached one in wxWin API
1119 wxCHECK_MSG( !IsDetached(), rc,
1120 wxT("wxThread::Wait(): can't wait for detached thread") );
1121
1122 (void)m_internal->WaitForTerminate(m_critsect, &rc, waitMode);
1123
1124 return rc;
1125 }
1126
1127 wxThreadError wxThread::Delete(ExitCode *pRc, wxThreadWait waitMode)
1128 {
1129 return m_internal->WaitForTerminate(m_critsect, pRc, waitMode, this);
1130 }
1131
1132 wxThreadError wxThread::Kill()
1133 {
1134 if ( !IsRunning() )
1135 return wxTHREAD_NOT_RUNNING;
1136
1137 wxThreadError rc = m_internal->Kill();
1138
1139 if ( IsDetached() )
1140 {
1141 delete this;
1142 }
1143 else // joinable
1144 {
1145 // update the status of the joinable thread
1146 wxCriticalSectionLocker lock(m_critsect);
1147 m_internal->SetState(STATE_EXITED);
1148 }
1149
1150 return rc;
1151 }
1152
1153 void wxThread::Exit(ExitCode status)
1154 {
1155 m_internal->Free();
1156
1157 if ( IsDetached() )
1158 {
1159 delete this;
1160 }
1161 else // joinable
1162 {
1163 // update the status of the joinable thread
1164 wxCriticalSectionLocker lock(m_critsect);
1165 m_internal->SetState(STATE_EXITED);
1166 }
1167
1168 #ifdef wxUSE_BEGIN_THREAD
1169 _endthreadex(wxPtrToUInt(status));
1170 #else // !VC++
1171 ::ExitThread((DWORD)status);
1172 #endif // VC++/!VC++
1173
1174 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
1175 }
1176
1177 // priority setting
1178 // ----------------
1179
1180 void wxThread::SetPriority(unsigned int prio)
1181 {
1182 wxCriticalSectionLocker lock(m_critsect);
1183
1184 m_internal->SetPriority(prio);
1185 }
1186
1187 unsigned int wxThread::GetPriority() const
1188 {
1189 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1190
1191 return m_internal->GetPriority();
1192 }
1193
1194 unsigned long wxThread::GetId() const
1195 {
1196 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1197
1198 return (unsigned long)m_internal->GetId();
1199 }
1200
1201 bool wxThread::IsRunning() const
1202 {
1203 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1204
1205 return m_internal->GetState() == STATE_RUNNING;
1206 }
1207
1208 bool wxThread::IsAlive() const
1209 {
1210 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1211
1212 return (m_internal->GetState() == STATE_RUNNING) ||
1213 (m_internal->GetState() == STATE_PAUSED);
1214 }
1215
1216 bool wxThread::IsPaused() const
1217 {
1218 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1219
1220 return m_internal->GetState() == STATE_PAUSED;
1221 }
1222
1223 bool wxThread::TestDestroy()
1224 {
1225 wxCriticalSectionLocker lock(const_cast<wxCriticalSection &>(m_critsect));
1226
1227 return m_internal->GetState() == STATE_CANCELED;
1228 }
1229
1230 // ----------------------------------------------------------------------------
1231 // Automatic initialization for thread module
1232 // ----------------------------------------------------------------------------
1233
1234 class wxThreadModule : public wxModule
1235 {
1236 public:
1237 virtual bool OnInit();
1238 virtual void OnExit();
1239
1240 private:
1241 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1242 };
1243
1244 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1245
1246 bool wxThreadModule::OnInit()
1247 {
1248 // allocate TLS index for storing the pointer to the current thread
1249 gs_tlsThisThread = ::TlsAlloc();
1250 if ( gs_tlsThisThread == 0xFFFFFFFF )
1251 {
1252 // in normal circumstances it will only happen if all other
1253 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1254 // words, this should never happen
1255 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
1256
1257 return false;
1258 }
1259
1260 // main thread doesn't have associated wxThread object, so store 0 in the
1261 // TLS instead
1262 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
1263 {
1264 ::TlsFree(gs_tlsThisThread);
1265 gs_tlsThisThread = 0xFFFFFFFF;
1266
1267 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
1268
1269 return false;
1270 }
1271
1272 gs_critsectWaitingForGui = new wxCriticalSection();
1273
1274 gs_critsectGui = new wxCriticalSection();
1275 gs_critsectGui->Enter();
1276
1277 gs_critsectThreadDelete = new wxCriticalSection;
1278
1279 wxThread::ms_idMainThread = wxThread::GetCurrentId();
1280
1281 return true;
1282 }
1283
1284 void wxThreadModule::OnExit()
1285 {
1286 if ( !::TlsFree(gs_tlsThisThread) )
1287 {
1288 wxLogLastError(wxT("TlsFree failed."));
1289 }
1290
1291 wxDELETE(gs_critsectThreadDelete);
1292
1293 if ( gs_critsectGui )
1294 {
1295 gs_critsectGui->Leave();
1296 wxDELETE(gs_critsectGui);
1297 }
1298
1299 wxDELETE(gs_critsectWaitingForGui);
1300 }
1301
1302 // ----------------------------------------------------------------------------
1303 // under Windows, these functions are implemented using a critical section and
1304 // not a mutex, so the names are a bit confusing
1305 // ----------------------------------------------------------------------------
1306
1307 void wxMutexGuiEnterImpl()
1308 {
1309 // this would dead lock everything...
1310 wxASSERT_MSG( !wxThread::IsMain(),
1311 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1312
1313 // the order in which we enter the critical sections here is crucial!!
1314
1315 // set the flag telling to the main thread that we want to do some GUI
1316 {
1317 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1318
1319 gs_nWaitingForGui++;
1320 }
1321
1322 wxWakeUpMainThread();
1323
1324 // now we may block here because the main thread will soon let us in
1325 // (during the next iteration of OnIdle())
1326 gs_critsectGui->Enter();
1327 }
1328
1329 void wxMutexGuiLeaveImpl()
1330 {
1331 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1332
1333 if ( wxThread::IsMain() )
1334 {
1335 gs_bGuiOwnedByMainThread = false;
1336 }
1337 else
1338 {
1339 // decrement the number of threads waiting for GUI access now
1340 wxASSERT_MSG( gs_nWaitingForGui > 0,
1341 wxT("calling wxMutexGuiLeave() without entering it first?") );
1342
1343 gs_nWaitingForGui--;
1344
1345 wxWakeUpMainThread();
1346 }
1347
1348 gs_critsectGui->Leave();
1349 }
1350
1351 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
1352 {
1353 wxASSERT_MSG( wxThread::IsMain(),
1354 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1355
1356 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1357
1358 if ( gs_nWaitingForGui == 0 )
1359 {
1360 // no threads are waiting for GUI - so we may acquire the lock without
1361 // any danger (but only if we don't already have it)
1362 if ( !wxGuiOwnedByMainThread() )
1363 {
1364 gs_critsectGui->Enter();
1365
1366 gs_bGuiOwnedByMainThread = true;
1367 }
1368 //else: already have it, nothing to do
1369 }
1370 else
1371 {
1372 // some threads are waiting, release the GUI lock if we have it
1373 if ( wxGuiOwnedByMainThread() )
1374 {
1375 wxMutexGuiLeave();
1376 }
1377 //else: some other worker thread is doing GUI
1378 }
1379 }
1380
1381 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
1382 {
1383 return gs_bGuiOwnedByMainThread;
1384 }
1385
1386 // wake up the main thread if it's in ::GetMessage()
1387 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
1388 {
1389 // sending any message would do - hopefully WM_NULL is harmless enough
1390 if ( !::PostThreadMessage(wxThread::GetMainId(), WM_NULL, 0, 0) )
1391 {
1392 // should never happen
1393 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
1394 }
1395 }
1396
1397 bool WXDLLIMPEXP_BASE wxIsWaitingForThread()
1398 {
1399 return gs_waitingForThread;
1400 }
1401
1402 // ----------------------------------------------------------------------------
1403 // include common implementation code
1404 // ----------------------------------------------------------------------------
1405
1406 #include "wx/thrimpl.cpp"
1407
1408 #endif // wxUSE_THREADS