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git.saurik.com Git - wxWidgets.git/blob - interface/wx/button.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxButton
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
12 A button is a control that contains a text string, and is one of the most
13 common elements of a GUI.
15 It may be placed on a @ref wxDialog "dialog box" or on a @ref wxPanel panel,
16 or indeed on almost any other window.
20 Left-justifies the label. Windows and GTK+ only.
22 Aligns the label to the top of the button. Windows and GTK+ only.
24 Right-justifies the bitmap label. Windows and GTK+ only.
26 Aligns the label to the bottom of the button. Windows and GTK+ only.
28 Creates the button as small as possible instead of making it of the
29 standard size (which is the default behaviour ).
31 Disables the display of the text label in the button even if it has one
32 or its id is one of the standard stock ids with an associated label:
33 without using this style a button which is only supposed to show a
34 bitmap but uses a standard id would display a label too.
36 Creates a button without border. This is currently implemented in MSW,
37 GTK2 and OSX/Carbon ports but in the latter only applies to buttons
38 with bitmaps and using bitmap of one of the standard sizes only, namely
39 128*128, 48*48, 24*24 or 16*16. In all the other cases wxBORDER_NONE is
43 By default, i.e. if none of the alignment styles are specified, the label
44 is centered both horizontally and vertically. If the button has both a
45 label and a bitmap, the alignment styles above specify the location of the
46 rectangle combining both the label and the bitmap and the bitmap position
47 set with wxButton::SetBitmapPosition() defines the relative position of the
48 bitmap with respect to the label (however currently non-default alignment
49 combinations are not implemented on all platforms).
51 @beginEventEmissionTable{wxCommandEvent}
52 @event{EVT_BUTTON(id, func)}
53 Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
57 Since version 2.9.1 wxButton supports showing both text and an image
58 (currently only when using wxMSW, wxGTK or wxOSX/Cocoa ports), see
59 SetBitmap() and SetBitmapLabel(), SetBitmapDisabled() &c methods. In the
60 previous wxWidgets versions this functionality was only available in (the
61 now trivial) wxBitmapButton class which was only capable of showing an
64 A button may have either a single image for all states or different images
65 for the following states (different images are not currently supported
66 under OS X where the normal image is used for all states):
67 @li @b normal: the default state
68 @li @b disabled: bitmap shown when the button is disabled.
69 @li @b pressed: bitmap shown when the button is pushed (e.g. while the user
70 keeps the mouse button pressed on it)
71 @li @b focus: bitmap shown when the button has keyboard focus (but is not
72 pressed as in this case the button is in the pressed state)
73 @li @b current: bitmap shown when the mouse is over the button (but it is
74 not pressed although it may have focus). Notice that if current bitmap
75 is not specified but the current platform UI uses hover images for the
76 buttons (such as Windows XP or GTK+), then the focus bitmap is used for
77 hover state as well. This makes it possible to set focus bitmap only to
78 get reasonably good behaviour on all platforms.
80 All of the bitmaps must be of the same size and the normal bitmap must be
81 set first (to a valid bitmap), before setting any other ones.
83 The position of the image inside the button be configured using
84 SetBitmapPosition(). By default the image is on the left of the text.
86 Please also notice that GTK+ uses a global setting called @c
87 gtk-button-images to determine if the images should be shown in the buttons
88 at all. If it is off (which is the case in e.g. Gnome 2.28 by default), no
89 images will be shown, consistently with the native behaviour.
93 @appearance{button.png}
97 class wxButton
: public wxControl
106 Constructor, creating and showing a button.
108 The preferred way to create standard buttons is to use default value of
109 @a label. If no label is supplied and @a id is one of standard IDs from
110 @ref page_stockitems "this list", a standard label will be used. In
111 other words, if you use a predefined @c wxID_XXX constant, just omit
112 the label completely rather than specifying it. In particular, help
113 buttons (the ones with @a id of @c wxID_HELP) under Mac OS X can't
114 display any label at all and while wxButton will detect if the standard
115 "Help" label is used and ignore it, using any other label will prevent
116 the button from correctly appearing as a help button and so should be
120 In addition to that, the button will be decorated with stock icons under GTK+ 2.
123 Parent window. Must not be @NULL.
125 Button identifier. A value of wxID_ANY indicates a default value.
127 Text to be displayed on the button.
131 Button size. If the default size is specified then the button is sized
132 appropriately for the text.
134 Window style. See wxButton class description.
140 @see Create(), wxValidator
142 wxButton(wxWindow
* parent
, wxWindowID id
,
143 const wxString
& label
= wxEmptyString
,
144 const wxPoint
& pos
= wxDefaultPosition
,
145 const wxSize
& size
= wxDefaultSize
,
147 const wxValidator
& validator
= wxDefaultValidator
,
148 const wxString
& name
= wxButtonNameStr
);
151 Button creation function for two-step creation.
152 For more details, see wxButton().
154 bool Create(wxWindow
* parent
, wxWindowID id
,
155 const wxString
& label
= wxEmptyString
,
156 const wxPoint
& pos
= wxDefaultPosition
,
157 const wxSize
& size
= wxDefaultSize
,
159 const wxValidator
& validator
= wxDefaultValidator
,
160 const wxString
& name
= wxButtonNameStr
);
163 Returns @true if an authentication needed symbol is displayed on the
166 @remarks This method always returns @false if the platform is not
167 Windows Vista or newer.
173 bool GetAuthNeeded() const;
176 Return the bitmap shown by the button.
178 The returned bitmap may be invalid only if the button doesn't show any
185 wxBitmap
GetBitmap() const;
188 Returns the bitmap used when the mouse is over the button, which may be
191 @see SetBitmapCurrent()
193 @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
196 wxBitmap
GetBitmapCurrent() const;
199 Returns the bitmap for the disabled state, which may be invalid.
201 @see SetBitmapDisabled()
203 @since 2.9.1 (available in wxBitmapButton only in previous versions)
205 wxBitmap
GetBitmapDisabled() const;
208 Returns the bitmap for the focused state, which may be invalid.
210 @see SetBitmapFocus()
212 @since 2.9.1 (available in wxBitmapButton only in previous versions)
214 wxBitmap
GetBitmapFocus() const;
217 Returns the bitmap for the normal state.
219 This is exactly the same as GetBitmap() but uses a name
220 backwards-compatible with wxBitmapButton.
222 @see SetBitmap(), SetBitmapLabel()
224 @since 2.9.1 (available in wxBitmapButton only in previous versions)
226 wxBitmap
GetBitmapLabel() const;
229 Returns the bitmap for the pressed state, which may be invalid.
231 @see SetBitmapPressed()
233 @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
236 wxBitmap
GetBitmapPressed() const;
239 Get the margins between the bitmap and the text of the button.
241 @see SetBitmapMargins()
245 wxSize
GetBitmapMargins();
248 Returns the default size for the buttons. It is advised to make all the dialog
249 buttons of the same size and this function allows to retrieve the (platform and
250 current font dependent size) which should be the best suited for this.
252 static wxSize
GetDefaultSize();
255 Returns the string label for the button.
259 wxString
GetLabel() const;
262 Sets whether an authentication needed symbol should be displayed on the
265 @remarks This method doesn't do anything if the platform is not Windows
272 void SetAuthNeeded(bool needed
= true);
275 Sets the bitmap to display in the button.
277 The bitmap is displayed together with the button label. This method
278 sets up a single bitmap which is used in all button states, use
279 SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
280 SetBitmapFocus() to change the individual images used in different
284 The bitmap to display in the button. May be invalid to remove any
285 currently displayed bitmap.
287 The position of the bitmap inside the button. By default it is
288 positioned to the left of the text, near to the left button border.
289 Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
291 @see SetBitmapPosition(), SetBitmapMargins()
295 void SetBitmap(const wxBitmap
& bitmap
, wxDirection dir
= wxLEFT
);
298 Sets the bitmap to be shown when the mouse is over the button.
300 @see GetBitmapCurrent()
302 @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
305 void SetBitmapCurrent(const wxBitmap
& bitmap
);
308 Sets the bitmap for the disabled button appearance.
310 @see GetBitmapDisabled(), SetBitmapLabel(),
311 SetBitmapPressed(), SetBitmapFocus()
313 @since 2.9.1 (available in wxBitmapButton only in previous versions)
315 void SetBitmapDisabled(const wxBitmap
& bitmap
);
318 Sets the bitmap for the button appearance when it has the keyboard
321 @see GetBitmapFocus(), SetBitmapLabel(),
322 SetBitmapPressed(), SetBitmapDisabled()
324 @since 2.9.1 (available in wxBitmapButton only in previous versions)
326 void SetBitmapFocus(const wxBitmap
& bitmap
);
329 Sets the bitmap label for the button.
331 @remarks This is the bitmap used for the unselected state, and for all
332 other states if no other bitmaps are provided.
334 @see SetBitmap(), GetBitmapLabel()
336 @since 2.9.1 (available in wxBitmapButton only in previous versions)
338 void SetBitmapLabel(const wxBitmap
& bitmap
);
341 Sets the bitmap for the selected (depressed) button appearance.
343 @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
346 void SetBitmapPressed(const wxBitmap
& bitmap
);
349 Set the margins between the bitmap and the text of the button.
351 This method is currently only implemented under MSW. If it is not
352 called, default margin is used around the bitmap.
354 @see SetBitmap(), SetBitmapPosition()
359 void SetBitmapMargins(wxCoord x
, wxCoord y
);
360 void SetBitmapMargins(const wxSize
& sz
);
364 Set the position at which the bitmap is displayed.
366 This method should only be called if the button does have an associated
372 Direction in which the bitmap should be positioned, one of wxLEFT,
373 wxRIGHT, wxTOP or wxBOTTOM.
375 void SetBitmapPosition(wxDirection dir
);
378 This sets the button to be the default item in its top-level window
379 (e.g. the panel or the dialog box containing it).
381 As normal, pressing return causes the default button to be depressed when
382 the return key is pressed.
384 See also wxWindow::SetFocus() which sets the keyboard focus for windows
385 and text panel items, and wxTopLevelWindow::SetDefaultItem().
387 @remarks Under Windows, only dialog box buttons respond to this function.
389 @return the old default item (possibly NULL)
391 virtual wxWindow
* SetDefault();
394 Sets the string label for the button.
399 void SetLabel(const wxString
& label
);