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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: symbols.h
3 // Purpose: Symbol classes (symbol database)
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 12/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence:
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _STUDIO_SYMBOLS_H_
13 #define _STUDIO_SYMBOLS_H_
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 // #pragma interface
17 #endif
18
19 #include <wx/docview.h>
20 #include <wx/string.h>
21
22 #include <wx/deprecated/setup.h>
23 #include <wx/deprecated/wxexpr.h>
24
25 #include <wx/ogl/ogl.h>
26
27 /*
28 * csSymbol
29 * Represents information about a symbol.
30 */
31
32 class csSymbol: public wxObject
33 {
34 public:
35 csSymbol(const wxString& name, wxShape* shape);
36 ~csSymbol();
37
38 inline void SetName(const wxString& name) { m_name = name; }
39 inline wxString GetName() const { return m_name; }
40
41 inline void SetShape(wxShape* shape) { m_shape = shape; }
42 inline wxShape* GetShape() const { return m_shape; }
43
44 inline void SetToolId(int id) { m_toolId = id; }
45 inline int GetToolId() const { return m_toolId; }
46 protected:
47 wxString m_name;
48 wxShape* m_shape;
49 int m_toolId;
50 };
51
52 /*
53 * A table of all possible shapes.
54 * We can use this to construct a palette, etc.
55 */
56 class csSymbolDatabase: public wxObject
57 {
58 public:
59 csSymbolDatabase();
60 ~csSymbolDatabase();
61
62 // Accessors
63 inline wxList& GetSymbols() const { return (wxList&) m_symbols; }
64
65 // Operations
66 void AddSymbol(csSymbol* symbol);
67 void ClearSymbols();
68 csSymbol* FindSymbol(const wxString& name) const;
69 csSymbol* FindSymbol(int toolId) const;
70 wxBitmap* CreateToolBitmap(csSymbol* symbol, const wxSize& sz);
71
72 protected:
73 wxList m_symbols;
74 int m_currentId;
75 };
76
77 #endif
78 // _STUDIO_SYMBOLS_H_