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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: table.cpp
3 // Purpose: Utilities for manipulating tables
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/01/99
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #endif
25
26 #include "wx/hash.h"
27
28 #ifdef new
29 #undef new
30 #endif
31
32 #if wxUSE_IOSTREAMH
33 #include <iostream.h>
34 #include <fstream.h>
35 #else
36 #include <iostream>
37 #include <fstream>
38 #endif
39
40 #include <ctype.h>
41 #include "tex2any.h"
42 #include "table.h"
43
44 ColumnData TableData[40];
45 bool inTabular = FALSE;
46
47 bool startRows = FALSE;
48 bool tableVerticalLineLeft = FALSE;
49 bool tableVerticalLineRight = FALSE;
50 int noColumns = 0; // Current number of columns in table
51 int ruleTop = 0;
52 int ruleBottom = 0;
53 int currentRowNumber = 0;
54
55 /*
56 * Parse table argument
57 *
58 */
59
60 bool ParseTableArgument(wxChar *value)
61 {
62 noColumns = 0;
63 int i = 0;
64 int len = wxStrlen(value);
65 bool isBorder = FALSE;
66 while (i < len)
67 {
68 int ch = value[i];
69 if (ch == '|')
70 {
71 i ++;
72 isBorder = TRUE;
73 }
74 else if (ch == 'l')
75 {
76 TableData[noColumns].leftBorder = isBorder;
77 TableData[noColumns].rightBorder = FALSE;
78 TableData[noColumns].justification = 'l';
79 TableData[noColumns].width = 2000; // Estimate
80 TableData[noColumns].absWidth = FALSE;
81 // TableData[noColumns].spacing = ??
82 noColumns ++;
83 i ++;
84 isBorder = FALSE;
85 }
86 else if (ch == 'c')
87 {
88 TableData[noColumns].leftBorder = isBorder;
89 TableData[noColumns].rightBorder = FALSE;
90 TableData[noColumns].justification = 'c';
91 TableData[noColumns].width = defaultTableColumnWidth; // Estimate
92 TableData[noColumns].absWidth = FALSE;
93 // TableData[noColumns].spacing = ??
94 noColumns ++;
95 i ++;
96 isBorder = FALSE;
97 }
98 else if (ch == 'r')
99 {
100 TableData[noColumns].leftBorder = isBorder;
101 TableData[noColumns].rightBorder = FALSE;
102 TableData[noColumns].justification = 'r';
103 TableData[noColumns].width = 2000; // Estimate
104 TableData[noColumns].absWidth = FALSE;
105 // TableData[noColumns].spacing = ??
106 noColumns ++;
107 i ++;
108 isBorder = FALSE;
109 }
110 else if (ch == 'p')
111 {
112 i ++;
113 int j = 0;
114 wxChar numberBuf[50];
115 ch = value[i];
116 if (ch == '{')
117 {
118 i++;
119 ch = value[i];
120 }
121
122 while ((i < len) && (isdigit(ch) || ch == '.'))
123 {
124 numberBuf[j] = ch;
125 j ++;
126 i ++;
127 ch = value[i];
128 }
129 // Assume we have 2 characters for units
130 numberBuf[j] = value[i];
131 j ++; i++;
132 numberBuf[j] = value[i];
133 j ++; i++;
134 numberBuf[j] = 0;
135 if (value[i] == '}') i++;
136
137 TableData[noColumns].leftBorder = isBorder;
138 TableData[noColumns].rightBorder = FALSE;
139 TableData[noColumns].justification = 'l';
140 TableData[noColumns].width = 20*ParseUnitArgument(numberBuf);
141 TableData[noColumns].absWidth = TRUE;
142 // TableData[noColumns].spacing = ??
143 noColumns ++;
144 isBorder = FALSE;
145 }
146 else
147 {
148 wxChar *buf = new wxChar[wxStrlen(value) + 80];
149 wxSprintf(buf, _T("Tabular first argument \"%s\" too complex!"), value);
150 OnError(buf);
151 delete[] buf;
152 return FALSE;
153 }
154 }
155 if (isBorder)
156 TableData[noColumns-1].rightBorder = TRUE;
157 return TRUE;
158 }