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* Apply patch #735595. Add miminumAcceptable{Height,Width}
[wxWidgets.git] / src / motif / cursor.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cursor.cpp
3 // Purpose: wxCursor class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "cursor.h"
14 #endif
15
16 #include "wx/cursor.h"
17 #include "wx/app.h"
18 #include "wx/utils.h"
19 #include "wx/list.h"
20 #include "wx/window.h"
21 #if wxUSE_IMAGE
22 #include "wx/image.h"
23 #endif
24
25 #ifdef __VMS__
26 #pragma message disable nosimpint
27 #endif
28 #include <Xm/Xm.h>
29 #include <X11/cursorfont.h>
30 #ifdef __VMS__
31 #pragma message enable nosimpint
32 #endif
33
34 #include "wx/motif/private.h"
35
36 // Cursor for one display, so we can choose the correct one for
37 // the current display.
38 class wxXCursor
39 {
40 public:
41 WXDisplay* m_display;
42 WXCursor m_cursor;
43 };
44
45 WX_DECLARE_LIST(wxXCursor, wxXCursorList);
46 #include "wx/listimpl.cpp"
47 WX_DEFINE_LIST(wxXCursorList);
48
49 class WXDLLEXPORT wxCursorRefData: public wxObjectRefData
50 {
51 friend class WXDLLEXPORT wxCursor;
52 public:
53 wxCursorRefData();
54 ~wxCursorRefData();
55
56 wxXCursorList m_cursors; // wxXCursor objects, one per display
57 wxStockCursor m_cursorId; // wxWindows standard cursor id
58 };
59
60 #define M_CURSORDATA ((wxCursorRefData *)m_refData)
61 #define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
62
63 IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxObject)
64
65 wxCursorRefData::wxCursorRefData()
66 {
67 m_cursorId = wxCURSOR_NONE;
68 }
69
70 wxCursorRefData::~wxCursorRefData()
71 {
72 wxXCursorList::Node* node = m_cursors.GetFirst();
73 while (node)
74 {
75 wxXCursor* c = node->GetData();
76 XFreeCursor((Display*) c->m_display, (Cursor) c->m_cursor);
77 delete c;
78 node = node->GetNext();
79 }
80 }
81
82 wxCursor::wxCursor()
83 {
84 }
85
86 #if wxUSE_IMAGE
87 wxCursor::wxCursor(const wxImage & image)
88 {
89 unsigned char * rgbBits = image.GetData();
90 int w = image.GetWidth() ;
91 int h = image.GetHeight();
92 bool bHasMask = image.HasMask();
93 int imagebitcount = (w*h)/8;
94
95 unsigned char * bits = new unsigned char [imagebitcount];
96 unsigned char * maskBits = new unsigned char [imagebitcount];
97
98 int i, j, i8; unsigned char c, cMask;
99 for (i=0; i<imagebitcount; i++)
100 {
101 bits[i] = 0;
102 i8 = i * 8;
103
104 cMask = 1;
105 for (j=0; j<8; j++)
106 {
107 // possible overflow if we do the summation first ?
108 c = rgbBits[(i8+j)*3]/3 + rgbBits[(i8+j)*3+1]/3 + rgbBits[(i8+j)*3+2]/3;
109 //if average value is > mid grey
110 if (c>127)
111 bits[i] = bits[i] | cMask;
112 cMask = cMask * 2;
113 }
114 }
115
116 if (bHasMask)
117 {
118 unsigned char
119 r = image.GetMaskRed(),
120 g = image.GetMaskGreen(),
121 b = image.GetMaskBlue();
122
123 for (i=0; i<imagebitcount; i++)
124 {
125 maskBits[i] = 0x0;
126 i8 = i * 8;
127
128 cMask = 1;
129 for (j=0; j<8; j++)
130 {
131 if (rgbBits[(i8+j)*3] != r || rgbBits[(i8+j)*3+1] != g || rgbBits[(i8+j)*3+2] != b)
132 maskBits[i] = maskBits[i] | cMask;
133 cMask = cMask * 2;
134 }
135 }
136 }
137 else // no mask
138 {
139 for (i=0; i<imagebitcount; i++)
140 maskBits[i] = 0xFF;
141 }
142
143 int hotSpotX;
144 int hotSpotY;
145
146 if (image.HasOption(wxCUR_HOTSPOT_X))
147 hotSpotX = image.GetOptionInt(wxCUR_HOTSPOT_X);
148 else
149 hotSpotX = 0;
150
151 if (image.HasOption(wxCUR_HOTSPOT_Y))
152 hotSpotY = image.GetOptionInt(wxCUR_HOTSPOT_Y);
153 else
154 hotSpotY = 0;
155
156 if (hotSpotX < 0 || hotSpotX >= w)
157 hotSpotX = 0;
158 if (hotSpotY < 0 || hotSpotY >= h)
159 hotSpotY = 0;
160
161 m_refData = new wxCursorRefData;
162
163 Display *dpy = (Display*) wxGetDisplay();
164 int screen_num = DefaultScreen (dpy);
165
166 Pixmap pixmap = XCreatePixmapFromBitmapData (dpy,
167 RootWindow (dpy, DefaultScreen(dpy)),
168 (char*) bits, w, h,
169 1 , 0 , 1);
170
171 Pixmap mask_pixmap = None;
172 if (maskBits != NULL)
173 {
174 mask_pixmap = XCreatePixmapFromBitmapData (dpy,
175 RootWindow (dpy, DefaultScreen(dpy)),
176 (char*) maskBits, w, h,
177 1 , 0 , 1);
178 }
179
180 XColor foreground_color;
181 XColor background_color;
182 foreground_color.pixel = BlackPixel(dpy, screen_num);
183 background_color.pixel = WhitePixel(dpy, screen_num);
184 Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
185 XQueryColor(dpy, cmap, &foreground_color);
186 XQueryColor(dpy, cmap, &background_color);
187
188 Cursor cursor = XCreatePixmapCursor (dpy,
189 pixmap,
190 mask_pixmap,
191 &foreground_color,
192 &background_color,
193 hotSpotX ,
194 hotSpotY);
195
196 XFreePixmap( dpy, pixmap );
197 if (mask_pixmap != None)
198 {
199 XFreePixmap( dpy, mask_pixmap );
200 }
201
202 if (cursor)
203 {
204 wxXCursor *c = new wxXCursor;
205
206 c->m_cursor = (WXCursor) cursor;
207 c->m_display = (WXDisplay*) dpy;
208 M_CURSORDATA->m_cursors.Append(c);
209 }
210 }
211 #endif
212
213 wxCursor::wxCursor(const char bits[], int width, int height,
214 int hotSpotX, int hotSpotY, const char maskBits[])
215 {
216 m_refData = new wxCursorRefData;
217
218 Display *dpy = (Display*) wxGetDisplay();
219 int screen_num = DefaultScreen (dpy);
220
221 Pixmap pixmap = XCreatePixmapFromBitmapData (dpy,
222 RootWindow (dpy, DefaultScreen(dpy)),
223 (char*) bits, width, height,
224 1 , 0 , 1);
225
226 Pixmap mask_pixmap = None;
227 if (maskBits != NULL)
228 {
229 mask_pixmap = XCreatePixmapFromBitmapData (dpy,
230 RootWindow (dpy, DefaultScreen(dpy)),
231 (char*) maskBits, width, height,
232 1 , 0 , 1);
233 }
234
235 XColor foreground_color;
236 XColor background_color;
237 foreground_color.pixel = BlackPixel(dpy, screen_num);
238 background_color.pixel = WhitePixel(dpy, screen_num);
239 Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
240 XQueryColor(dpy, cmap, &foreground_color);
241 XQueryColor(dpy, cmap, &background_color);
242
243 Cursor cursor = XCreatePixmapCursor (dpy,
244 pixmap,
245 mask_pixmap,
246 &foreground_color,
247 &background_color,
248 hotSpotX ,
249 hotSpotY);
250
251 XFreePixmap( dpy, pixmap );
252 if (mask_pixmap != None)
253 {
254 XFreePixmap( dpy, mask_pixmap );
255 }
256
257 if (cursor)
258 {
259 wxXCursor *c = new wxXCursor;
260
261 c->m_cursor = (WXCursor) cursor;
262 c->m_display = (WXDisplay*) dpy;
263 M_CURSORDATA->m_cursors.Append(c);
264 }
265 }
266
267 wxCursor::wxCursor(const wxString& name, long flags, int hotSpotX, int hotSpotY)
268 {
269 // Must be an XBM file
270 if (flags != wxBITMAP_TYPE_XBM)
271 return;
272
273 m_refData = new wxCursorRefData;
274
275 int hotX = -1, hotY = -1;
276 unsigned int w, h;
277 Pixmap pixmap;
278
279 Display *dpy = (Display*) wxGetDisplay();
280 int screen_num = DefaultScreen (dpy);
281
282 int value = XReadBitmapFile (dpy, RootWindow (dpy, DefaultScreen (dpy)),
283 wxConstCast(name.c_str(), char),
284 &w, &h, &pixmap, &hotX, &hotY);
285
286 if ((value == BitmapFileInvalid) ||
287 (value == BitmapOpenFailed) ||
288 (value == BitmapNoMemory))
289 {
290 }
291 else
292 {
293 XColor foreground_color;
294 XColor background_color;
295 foreground_color.pixel = BlackPixel(dpy, screen_num);
296 background_color.pixel = WhitePixel(dpy, screen_num);
297 Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
298 XQueryColor(dpy, cmap, &foreground_color);
299 XQueryColor(dpy, cmap, &background_color);
300
301 // TODO: how do we determine whether hotX, hotY were read correctly?
302 if (hotX < 0 || hotY < 0)
303 {
304 hotX = hotSpotX;
305 hotY = hotSpotY;
306 }
307 if (hotX < 0 || hotY < 0)
308 {
309 hotX = 0;
310 hotY = 0;
311 }
312
313 Pixmap mask_pixmap = None;
314 Cursor cursor = XCreatePixmapCursor (dpy,
315 pixmap,
316 mask_pixmap,
317 &foreground_color,
318 &background_color,
319 hotX,
320 hotY);
321
322 XFreePixmap( dpy, pixmap );
323 if (cursor)
324 {
325 wxXCursor *c = new wxXCursor;
326
327 c->m_cursor = (WXCursor) cursor;
328 c->m_display = (WXDisplay*) dpy;
329 M_CURSORDATA->m_cursors.Append(c);
330 }
331 }
332
333 }
334
335 // Cursors by stock number
336 wxCursor::wxCursor(wxStockCursor id)
337 {
338 m_refData = new wxCursorRefData;
339 M_CURSORDATA->m_cursorId = id;
340 }
341
342 wxCursor::~wxCursor()
343 {
344 }
345
346 bool wxCursor::Ok() const
347 {
348 return m_refData != NULL;
349 }
350
351 // Motif-specific: create/get a cursor for the current display
352 WXCursor wxCursor::GetXCursor(WXDisplay* display)
353 {
354 if (!M_CURSORDATA)
355 return (WXCursor) 0;
356 wxXCursorList::Node* node = M_CURSORDATA->m_cursors.GetFirst();
357 while (node)
358 {
359 wxXCursor* c = node->GetData();
360 if (c->m_display == display)
361 return c->m_cursor;
362 node = node->GetNext();
363 }
364
365 // No cursor for this display, so let's see if we're an id-type cursor.
366
367 if (M_CURSORDATA->m_cursorId != wxCURSOR_NONE)
368 {
369 WXCursor cursor = MakeCursor(display, M_CURSORDATA->m_cursorId);
370 if (cursor)
371 {
372 wxXCursor* c = new wxXCursor;
373 c->m_cursor = cursor;
374 c->m_display = display;
375 M_CURSORDATA->m_cursors.Append(c);
376 return cursor;
377 }
378 else
379 return (WXCursor) 0;
380 }
381
382 // Not an id-type cursor, so we don't know how to create it.
383 return (WXCursor) 0;
384 }
385
386 // Make a cursor from standard id
387 WXCursor wxCursor::MakeCursor(WXDisplay* display, wxStockCursor id)
388 {
389 Display* dpy = (Display*) display;
390 Cursor cursor = (Cursor) 0;
391 int x_cur = -1;
392
393 switch (id)
394 {
395 case wxCURSOR_WAIT: x_cur = XC_watch; break;
396 case wxCURSOR_CROSS: x_cur = XC_crosshair; break;
397 case wxCURSOR_CHAR: return (WXCursor)cursor; break;
398 case wxCURSOR_HAND: x_cur = XC_hand1; break;
399 case wxCURSOR_BULLSEYE: x_cur = XC_target; break;
400 case wxCURSOR_PENCIL: x_cur = XC_pencil; break;
401 case wxCURSOR_MAGNIFIER: x_cur = XC_sizing; break;
402 case wxCURSOR_IBEAM: x_cur = XC_xterm; break;
403 case wxCURSOR_NO_ENTRY: x_cur = XC_pirate; break;
404 case wxCURSOR_LEFT_BUTTON: x_cur = XC_leftbutton; break;
405 case wxCURSOR_RIGHT_BUTTON: x_cur = XC_rightbutton; break;
406 case wxCURSOR_MIDDLE_BUTTON: x_cur = XC_middlebutton; break;
407 case wxCURSOR_QUESTION_ARROW: x_cur = XC_question_arrow; break;
408 case wxCURSOR_SIZING: x_cur = XC_sizing; break;
409 case wxCURSOR_WATCH: x_cur = XC_watch; break;
410 case wxCURSOR_SPRAYCAN: x_cur = XC_spraycan; break;
411 case wxCURSOR_PAINT_BRUSH: x_cur = XC_spraycan; break;
412 case wxCURSOR_SIZENWSE:
413 case wxCURSOR_SIZENESW: x_cur = XC_crosshair; break;
414 case wxCURSOR_SIZEWE: x_cur = XC_sb_h_double_arrow; break;
415 case wxCURSOR_SIZENS: x_cur = XC_sb_v_double_arrow; break;
416 case wxCURSOR_POINT_LEFT: x_cur = XC_sb_left_arrow; break;
417 case wxCURSOR_POINT_RIGHT: x_cur = XC_sb_right_arrow; break;
418 // (JD Huggins) added more stock cursors for X
419 // X-only cursors BEGIN
420 case wxCURSOR_CROSS_REVERSE: x_cur = XC_cross_reverse; break;
421 case wxCURSOR_DOUBLE_ARROW: x_cur = XC_double_arrow; break;
422 case wxCURSOR_BASED_ARROW_UP: x_cur = XC_based_arrow_up; break;
423 case wxCURSOR_BASED_ARROW_DOWN: x_cur = XC_based_arrow_down; break;
424 case wxCURSOR_BLANK:
425 {
426 GC gc;
427 XGCValues gcv;
428 Pixmap empty_pixmap;
429 XColor blank_color;
430
431 empty_pixmap =
432 XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
433 16, 16, 1);
434 gcv.function = GXxor;
435 gc = XCreateGC (dpy,
436 empty_pixmap,
437 GCFunction,
438 &gcv);
439 XCopyArea (dpy,
440 empty_pixmap,
441 empty_pixmap,
442 gc,
443 0, 0,
444 16, 16,
445 0, 0);
446 XFreeGC (dpy, gc);
447 cursor = XCreatePixmapCursor (dpy,
448 empty_pixmap,
449 empty_pixmap,
450 &blank_color,
451 &blank_color,
452 8, 8);
453
454 break;
455 }
456 case wxCURSOR_ARROW:
457 default: x_cur = XC_top_left_arrow; break;
458 }
459
460 if( x_cur == -1 )
461 return (WXCursor)cursor;
462
463 cursor = XCreateFontCursor (dpy, x_cur);
464 return (WXCursor) cursor;
465 }
466
467 // Global cursor setting
468 void wxSetCursor(const wxCursor& WXUNUSED(cursor))
469 {
470 // Nothing to do for Motif (no global cursor)
471 }
472
473
474 // ----------------------------------------------------------------------------
475 // busy cursor stuff
476 // ----------------------------------------------------------------------------
477
478 static int wxBusyCursorCount = 0;
479
480 // Helper function
481 static void
482 wxXSetBusyCursor (wxWindow * win, wxCursor * cursor)
483 {
484 Display *display = (Display*) win->GetXDisplay();
485
486 Window xwin = (Window) win->GetXWindow();
487 if (!xwin)
488 return;
489
490 XSetWindowAttributes attrs;
491
492 if (cursor)
493 {
494 attrs.cursor = (Cursor) cursor->GetXCursor(display);
495 }
496 else
497 {
498 // Restore old cursor
499 if (win->GetCursor().Ok())
500 attrs.cursor = (Cursor) win->GetCursor().GetXCursor(display);
501 else
502 attrs.cursor = None;
503 }
504 if (xwin)
505 XChangeWindowAttributes (display, xwin, CWCursor, &attrs);
506
507 XFlush (display);
508
509 for(wxWindowList::Node *node = win->GetChildren().GetFirst (); node;
510 node = node->GetNext())
511 {
512 wxWindow *child = node->GetData ();
513 wxXSetBusyCursor (child, cursor);
514 }
515 }
516
517 // Set the cursor to the busy cursor for all windows
518 void wxBeginBusyCursor(wxCursor *cursor)
519 {
520 wxBusyCursorCount++;
521 if (wxBusyCursorCount == 1)
522 {
523 for(wxWindowList::Node *node = wxTopLevelWindows.GetFirst (); node;
524 node = node->GetNext())
525 {
526 wxWindow *win = node->GetData ();
527 wxXSetBusyCursor (win, cursor);
528 }
529 }
530 }
531
532 // Restore cursor to normal
533 void wxEndBusyCursor()
534 {
535 if (wxBusyCursorCount == 0)
536 return;
537
538 wxBusyCursorCount--;
539 if (wxBusyCursorCount == 0)
540 {
541 for(wxWindowList::Node *node = wxTopLevelWindows.GetFirst (); node;
542 node = node->GetNext())
543 {
544 wxWindow *win = node->GetData ();
545 wxXSetBusyCursor (win, NULL);
546 }
547 }
548 }
549
550 // TRUE if we're between the above two calls
551 bool wxIsBusy()
552 {
553 return (wxBusyCursorCount > 0);
554 }