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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 0
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #ifdef __MWERKS__
103 #define wxUSE_DEBUG_CONTEXT 1
104 #else
105 #define wxUSE_DEBUG_CONTEXT 0
106 #endif
107
108 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
109 // __WXDEBUG__ is also defined.
110 //
111 // WARNING: this code may not work with all architectures, especially if
112 // alignment is an issue. This switch is currently ignored for mingw / cygwin
113 //
114 // Default is 0
115 //
116 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
117 #define wxUSE_MEMORY_TRACING 0
118
119 // In debug mode, cause new and delete to be redefined globally.
120 // If this causes problems (e.g. link errors which is a common problem
121 // especially if you use another library which also redefines the global new
122 // and delete), set this to 0.
123 // This switch is currently ignored for mingw / cygwin
124 //
125 // Default is 0
126 //
127 // Recommended setting: 0
128 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
129
130 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
131 // this causes problems (e.g. link errors), set this to 0. You may need to set
132 // this to 0 if using templates (at least for VC++). This switch is currently
133 // ignored for mingw / cygwin / CodeWarrior
134 //
135 // Default is 0
136 //
137 // Recommended setting: 0
138 #define wxUSE_DEBUG_NEW_ALWAYS 0
139
140 // wxHandleFatalExceptions() may be used to catch the program faults at run
141 // time and, instead of terminating the program with a usual GPF message box,
142 // call the user-defined wxApp::OnFatalException() function. If you set
143 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 //
145 // This setting is for Win32 only and can only be enabled if your compiler
146 // supports Win32 structured exception handling (currently only VC++ does)
147 //
148 // Default is 1
149 //
150 // Recommended setting: 1 if your compiler supports it.
151 #ifdef _MSC_VER
152 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #else
154 #define wxUSE_ON_FATAL_EXCEPTION 0
155 #endif
156
157 // ----------------------------------------------------------------------------
158 // Unicode support
159 // ----------------------------------------------------------------------------
160
161 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
162 // defined as wchar_t, wxString will use Unicode internally. If you set this
163 // to 1, you must use wxT() macro for all literal strings in the program.
164 //
165 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
166 // doesn't support it and the programs compiled in Unicode mode will not run
167 // under 9x).
168 //
169 // Default is 0
170 //
171 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
172 #define wxUSE_UNICODE 0
173
174 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
175 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
176 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
177 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
178 // will have to modify the makefiles to include unicows.lib import library as the first
179 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
180 // command).
181 //
182 // If your compiler doesn't have unicows.lib, you can get a version of it at
183 // http://libunicows.sourceforge.net
184 //
185 // Default is 0
186 //
187 // Recommended setting: 0
188 #define wxUSE_UNICODE_MSLU 0
189
190 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
191 // compiling the program in Unicode mode. More precisely, it will be possible
192 // to construct wxString from a wide (Unicode) string and convert any wxString
193 // to Unicode.
194 //
195 // Default is 1
196 //
197 // Recommended setting: 1 for win32 else 0
198 #if defined(__WIN32__)
199 #define wxUSE_WCHAR_T 1
200 #else
201 #define wxUSE_WCHAR_T 0
202 #endif
203
204 // ----------------------------------------------------------------------------
205 // global features
206 // ----------------------------------------------------------------------------
207
208 // Support for message/error logging. This includes wxLogXXX() functions and
209 // wxLog and derived classes. Don't set this to 0 unless you really know what
210 // you are doing.
211 //
212 // Default is 1
213 //
214 // Recommended setting: 1 (always)
215 #define wxUSE_LOG 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOGWINDOW 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGGUI 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOG_DIALOG 1
225
226 // Support for command line parsing using wxCmdLineParser class.
227 //
228 // Default is 1
229 //
230 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
231 #define wxUSE_CMDLINE_PARSER 1
232
233 // Support for multithreaded applications: if 1, compile in thread classes
234 // (thread.h) and make the library a bit more thread safe. Although thread
235 // support is quite stable by now, you may still consider recompiling the
236 // library without it if you have no use for it - this will result in a
237 // somewhat smaller and faster operation.
238 //
239 // This is ignored under Win16, threads are only supported under Win32.
240 //
241 // Default is 1
242 //
243 // Recommended setting: 0 unless you do plan to develop MT applications
244 #define wxUSE_THREADS 1
245
246 // If enabled (1), compiles wxWindows streams classes
247 #define wxUSE_STREAMS 1
248
249 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
250 #ifdef __MWERKS__
251 #define wxUSE_STD_IOSTREAM 1
252 #else
253 #define wxUSE_STD_IOSTREAM 0
254 #endif
255
256 // ----------------------------------------------------------------------------
257 // non GUI features selection
258 // ----------------------------------------------------------------------------
259
260 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
261 // integer which is implemented in terms of native 64 bit integers if any or
262 // uses emulation otherwise.
263 //
264 // This class is required by wxDateTime and so you should enable it if you want
265 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
266 // integers in which case (almost) all of its functions are inline and it
267 // almost does not take any space, so there should be no reason to switch it
268 // off.
269 //
270 // Recommended setting: 1
271 #define wxUSE_LONGLONG 1
272
273 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
274 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
275 //
276 // Default is 1
277 //
278 // Recommended setting: 1 (wxFile is highly recommended as it is required by
279 // i18n code, wxFileConfig and others)
280 #define wxUSE_FILE 1
281 #define wxUSE_FFILE 1
282
283 // Use wxFSVolume class providing access to the configured/active mount points
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1 (but may be safely disabled if you don't use it)
288 #define wxUSE_FSVOLUME 1
289
290 // use wxTextBuffer class: required by wxTextFile
291 #define wxUSE_TEXTBUFFER 1
292
293 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
294 // wxFileConfig
295 #define wxUSE_TEXTFILE 1
296
297 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
298 #define wxUSE_INTL 1
299
300 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
301 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
302 // old wxTime and wxDate classes which are still provided for backwards
303 // compatibility (and implemented in terms of wxDateTime).
304 //
305 // Note that this class is relatively new and is still officially in alpha
306 // stage because some features are not yet (fully) implemented. It is already
307 // quite useful though and should only be disabled if you are aiming at
308 // absolutely minimal version of the library.
309 //
310 // Requires: wxUSE_LONGLONG
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1
315 #define wxUSE_DATETIME 1
316
317 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
318 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
319 // in new code
320 //
321 // Default is 0
322 //
323 // Recommended setting: 0 unless you have legacy code which uses these classes
324 #define wxUSE_TIMEDATE 0
325
326 // Set wxUSE_TIMER to 1 to compile wxTimer class
327 //
328 // Default is 1
329 //
330 // Recommended setting: 1
331 #define wxUSE_TIMER 1
332
333 // Use wxStopWatch clas.
334 //
335 // Default is 1
336 //
337 // Recommended setting: 1 (needed by wxSocket)
338 #define wxUSE_STOPWATCH 1
339
340 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
341 // which allow the application to store its settings in the persistent
342 // storage. Setting this to 1 will also enable on-demand creation of the
343 // global config object in wxApp.
344 //
345 // See also wxUSE_CONFIG_NATIVE below.
346 //
347 // Recommended setting: 1
348 #define wxUSE_CONFIG 1
349
350 // If wxUSE_CONFIG is 1, you may choose to use either the native config
351 // classes under Windows (using .INI files under Win16 and the registry under
352 // Win32) or the portable text file format used by the config classes under
353 // Unix.
354 //
355 // Default is 1 to use native classes. Note that you may still use
356 // wxFileConfig even if you set this to 1 - just the config object created by
357 // default for the applications needs will be a wxRegConfig or wxIniConfig and
358 // not wxFileConfig.
359 //
360 // Recommended setting: 0 (universal should not use native)
361 #if defined(__WIN32__)
362 #define wxUSE_CONFIG_NATIVE 0
363 #else
364 #define wxUSE_CONFIG_NATIVE 0
365 #endif
366
367 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
368 // to connect/disconnect from the network and be notified whenever the dial-up
369 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
370 //
371 // Default is 1.
372 //
373 // Recommended setting: 1
374 #if defined(__WIN32__)
375 #define wxUSE_DIALUP_MANAGER 1
376 #else
377 #define wxUSE_DIALUP_MANAGER 0
378 #endif
379
380 // Compile in classes for run-time DLL loading and function calling.
381 // Required by wxUSE_DIALUP_MANAGER.
382 //
383 // This setting is for Win32 only
384 //
385 // Default is 1.
386 //
387 // Recommended setting: 1
388 #if defined(__WIN32__)
389 #define wxUSE_DYNLIB_CLASS 1
390 #else
391 #define wxUSE_DYNLIB_CLASS 0
392 #endif
393
394 // experimental, don't use for now
395 #if defined(__WIN32__)
396 #define wxUSE_DYNAMIC_LOADER 1
397 #else
398 #define wxUSE_DYNAMIC_LOADER 0
399 #endif
400
401 // Set to 1 to use socket classes
402 #define wxUSE_SOCKETS 1
403
404 // Set to 1 to enable virtual file systems (required by wxHTML)
405 #define wxUSE_FILESYSTEM 1
406
407 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
408 #define wxUSE_FS_ZIP 1
409
410 // Set to 1 to compile wxZipInput/OutputStream classes.
411 #define wxUSE_ZIPSTREAM 1
412
413 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
414 // wxUSE_LIBPNG.
415 #define wxUSE_ZLIB 1
416
417 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
418 #define wxUSE_FS_INET 1
419
420 // If enabled, the code written by Apple will be used to write, in a portable
421 // way, float on the disk. See extended.c for the license which is different
422 // from wxWindows one.
423 //
424 // Default is 1.
425 //
426 // Recommended setting: 1 unless you don't like the license terms (unlikely)
427 #define wxUSE_APPLE_IEEE 1
428
429 // Joystick support class
430 #if defined(__WIN32__)
431 #define wxUSE_JOYSTICK 1
432 #else
433 #define wxUSE_JOYSTICK 1
434 #endif
435
436 // wxFontMapper class
437 #define wxUSE_FONTMAP 1
438
439 // wxMimeTypesManager class
440 #define wxUSE_MIMETYPE 1
441
442 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
443 // or wxURL you need to set this to 1.
444 //
445 // Default is 1.
446 //
447 // Recommended setting: 1
448 #define wxUSE_PROTOCOL 1
449
450 // The settings for the individual URL schemes
451 #define wxUSE_PROTOCOL_FILE 1
452 #define wxUSE_PROTOCOL_FTP 1
453 #define wxUSE_PROTOCOL_HTTP 1
454
455 // Define this to use wxURL class.
456 #define wxUSE_URL 1
457
458 // Support for regular expression matching via wxRegEx class: enable this to
459 // use POSIX regular expressions in your code. You need to compile regex
460 // library from src/regex to use it under Windows.
461 //
462 // Default is 0
463 //
464 // Recommended setting: 1 if your compiler supports it, if it doesn't please
465 // contribute us a makefile for src/regex for it
466 #define wxUSE_REGEX 1
467
468 // wxSystemOptions class
469 #define wxUSE_SYSTEM_OPTIONS 1
470
471 // wxWave class
472 #define wxUSE_WAVE 1
473
474 // ----------------------------------------------------------------------------
475 // Individual GUI controls
476 // ----------------------------------------------------------------------------
477
478 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
479 // (without it, wxControl class is not compiled)
480 //
481 // Default is 1
482 //
483 // Recommended setting: 1 (don't change except for very special programs)
484 #define wxUSE_CONTROLS 1
485
486 // wxPopupWindow class is a top level transient window. It is currently used
487 // to implement wxTipWindow
488 //
489 // Default is 1
490 //
491 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
492 #define wxUSE_POPUPWIN 1
493
494 // wxTipWindow allows to implement the custom tooltips, it is used by the
495 // context help classes. Requires wxUSE_POPUPWIN.
496 //
497 // Default is 1
498 //
499 // Recommended setting: 1 (may be set to 0)
500 #define wxUSE_TIPWINDOW 1
501
502 // Each of the settings below corresponds to one wxWindows control. They are
503 // all switched on by default but may be disabled if you are sure that your
504 // program (including any standard dialogs it can show!) doesn't need them and
505 // if you desperately want to save some space. If you use any of these you must
506 // set wxUSE_CONTROLS as well.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1
511 #define wxUSE_BUTTON 1 // wxButton
512 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
513 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
514 #define wxUSE_CHECKBOX 1 // wxCheckBox
515 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
516 #define wxUSE_CHOICE 1 // wxChoice
517 #define wxUSE_COMBOBOX 1 // wxComboBox
518 #define wxUSE_GAUGE 1 // wxGauge
519 #define wxUSE_LISTBOX 1 // wxListBox
520 #define wxUSE_LISTCTRL 1 // wxListCtrl
521 #define wxUSE_RADIOBOX 1 // wxRadioBox
522 #define wxUSE_RADIOBTN 1 // wxRadioButton
523 #define wxUSE_SCROLLBAR 1 // wxScrollBar
524 #define wxUSE_SLIDER 1 // wxSlider
525 #define wxUSE_SPINBTN 1 // wxSpinButton
526 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
527 #define wxUSE_STATBOX 1 // wxStaticBox
528 #define wxUSE_STATLINE 1 // wxStaticLine
529 #define wxUSE_STATTEXT 1 // wxStaticText
530 #define wxUSE_STATBMP 1 // wxStaticBitmap
531 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
532 #define wxUSE_TOGGLEBTN 0 // requires wxButton // currently not supported
533 #define wxUSE_TREECTRL 1 // wxTreeCtrl
534
535 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
536 // below either wxStatusBar95 or a generic wxStatusBar will be used.
537 //
538 // Default is 1
539 //
540 // Recommended setting: 1
541 #define wxUSE_STATUSBAR 1
542
543 // Two status bar implementations are available under Win32: the generic one
544 // or the wrapper around native control. For native look and feel the native
545 // version should be used.
546 //
547 // Default is 0.
548 //
549 // Recommended setting: 0
550 #define wxUSE_NATIVE_STATUSBAR 0
551
552 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
553 // classes at all. Otherwise, use the native toolbar class unless
554 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
555 // supports some features which might not be supported by the native wxToolBar
556 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
557 //
558 // Default is 0 for all settings.
559 //
560 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and
561 // wxUSE_TOOLBAR_SIMPLE.
562 #define wxUSE_TOOLBAR 1
563 #define wxUSE_TOOLBAR_NATIVE 0
564 #define wxUSE_TOOLBAR_SIMPLE 1
565
566 // this setting is obsolete, value is ignored
567 #define wxUSE_BUTTONBAR 0
568
569 // wxNotebook is a control with several "tabs" located on one of its sides. It
570 // may be used ot logically organise the data presented to the user instead of
571 // putting everything in one huge dialog. It replaces wxTabControl and related
572 // classes of wxWin 1.6x.
573 //
574 // Default is 1.
575 //
576 // Recommended setting: 1
577 #define wxUSE_NOTEBOOK 1
578
579 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
580 // the new class. It shouldn't be used in new code.
581 //
582 // Default is 0.
583 //
584 // Recommended setting: 0 (use wxNotebook)
585 #define wxUSE_TAB_DIALOG 0
586
587 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
588 // the new, much imporved and enhanced version. The new version is backwards
589 // compatible with the old one and should be used whenever possible, i.e. if
590 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
591 //
592 // Default is 1 for both options.
593 //
594 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
595 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
596 // essential.
597 //
598 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
599 #define wxUSE_GRID 1
600 #define wxUSE_NEW_GRID 1
601
602 // wxProperty[Value/Form/List] classes, used by Dialog Editor
603 #define wxUSE_PROPSHEET 1
604
605 // ----------------------------------------------------------------------------
606 // Miscellaneous GUI stuff
607 // ----------------------------------------------------------------------------
608
609 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
610 #define wxUSE_ACCEL 1
611
612 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
613 // under Windows).
614 //
615 // Default is 1.
616 //
617 // Recommended setting: 1 (can be safely set to 0, not used by the library)
618 #define wxUSE_CARET 1
619
620 // Use wxDisplay class: it allows enumerating all displays on a system and
621 // working with them.
622 //
623 // Default is 0 because it isn't yet implemented on all platforms
624 //
625 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
626 #define wxUSE_DISPLAY 0
627
628 // Miscellaneous geometry code: needed for Canvas library
629 #define wxUSE_GEOMETRY 0
630
631 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
632 // wxListCtrl.
633 //
634 // Default is 1.
635 //
636 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
637 // enumerated above, then this class is mostly useless too)
638 #define wxUSE_IMAGLIST 1
639
640 // Use wxMenu, wxMenuBar, wxMenuItem.
641 //
642 // Default is 1.
643 //
644 // Recommended setting: 1 (can't be disabled under MSW)
645 #define wxUSE_MENUS 1
646
647 // Use wxSashWindow class.
648 //
649 // Default is 1.
650 //
651 // Recommended setting: 1
652 #define wxUSE_SASH 1
653
654 // Use wxSplitterWindow class.
655 //
656 // Default is 1.
657 //
658 // Recommended setting: 1
659 #define wxUSE_SPLITTER 1
660
661 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
662 //
663 // Default is 1.
664 //
665 // Recommended setting: 1
666 #ifdef __WIN32__
667 #define wxUSE_TOOLTIPS 1
668 #else
669 #define wxUSE_TOOLTIPS 0
670 #endif
671
672 // wxValidator class and related methods
673 #define wxUSE_VALIDATORS 1
674
675 // wxDC cacheing implementation
676 #define wxUSE_DC_CACHEING 1
677
678 // Set this to 1 to enable the use of DIB's for wxBitmap to support
679 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
680 #define wxUSE_DIB_FOR_BITMAP 0
681
682 // ----------------------------------------------------------------------------
683 // common dialogs
684 // ----------------------------------------------------------------------------
685
686 // Define 1 to use generic dialogs in Windows, even though they duplicate
687 // native common dialog (e.g. wxColourDialog). This is mainly useful for
688 // testing.
689 //
690 // Default is 0
691 //
692 // Recommended setting: 0
693 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
694
695 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
696 // file selector, printer dialog). Switching this off also switches off the
697 // printing architecture and interactive wxPrinterDC.
698 //
699 // Default is 1
700 //
701 // Recommended setting: 1 (unless it really doesn't work)
702 #define wxUSE_COMMON_DIALOGS 1
703
704 // wxBusyInfo displays window with message when app is busy. Works in same way
705 // as wxBusyCursor
706 #define wxUSE_BUSYINFO 1
707
708 // Use single/multiple choice dialogs.
709 //
710 // Default is 1
711 //
712 // Recommended setting: 1 (used in the library itself)
713 #define wxUSE_CHOICEDLG 1
714
715 // Use colour picker dialog
716 //
717 // Default is 1
718 //
719 // Recommended setting: 1
720 #define wxUSE_COLOURDLG 1
721
722 // wxDirDlg class for getting a directory name from user
723 #define wxUSE_DIRDLG 1
724
725 // TODO: setting to choose the generic or native one
726
727 // Use file open/save dialogs.
728 //
729 // Default is 1
730 //
731 // Recommended setting: 1 (used in many places in the library itself)
732 #if defined(__WIN32__)
733 #define wxUSE_FILEDLG 1
734 #else
735 #define wxUSE_FILEDLG 1
736 #endif
737
738 // Use find/replace dialogs.
739 //
740 // Default is 1
741 //
742 // Recommended setting: 1 (but may be safely set to 0)
743 #define wxUSE_FINDREPLDLG 1
744
745 // Use font picker dialog
746 //
747 // Default is 1
748 //
749 // Recommended setting: 1 (used in the library itself)
750 #define wxUSE_FONTDLG 1
751
752 // Use wxMessageDialog and wxMessageBox.
753 //
754 // Default is 1
755 //
756 // Recommended setting: 1 (used in the library itself)
757 #define wxUSE_MSGDLG 1
758
759 // progress dialog class for lengthy operations
760 #define wxUSE_PROGRESSDLG 1
761
762 // support for startup tips (wxShowTip &c)
763 #define wxUSE_STARTUP_TIPS 1
764
765 // text entry dialog and wxGetTextFromUser function
766 #define wxUSE_TEXTDLG 1
767
768 // number entry dialog
769 #define wxUSE_NUMBERDLG 1
770
771 // splash screen class
772 #define wxUSE_SPLASH 1
773
774 // wizards
775 #define wxUSE_WIZARDDLG 1
776
777 // ----------------------------------------------------------------------------
778 // Metafiles support
779 // ----------------------------------------------------------------------------
780
781 // Windows supports the graphics format known as metafile which is, though not
782 // portable, is widely used under Windows and so is supported by wxWin (under
783 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
784 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
785 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
786 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
787 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
788 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
789 // in any metafile related classes at all.
790 //
791 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
792 //
793 // Recommended setting: default or 0 for everything for portable programs.
794 #if defined(__WIN32__)
795 #define wxUSE_METAFILE 1
796 #define wxUSE_ENH_METAFILE 1
797 #define wxUSE_WIN_METAFILES_ALWAYS 0
798 #else
799 #define wxUSE_METAFILE 0
800 #define wxUSE_ENH_METAFILE 0
801 #define wxUSE_WIN_METAFILES_ALWAYS 0
802 #endif
803
804 // ----------------------------------------------------------------------------
805 // Big GUI components
806 // ----------------------------------------------------------------------------
807
808 // Set to 0 to disable document/view architecture
809 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
810
811 // Set to 0 to disable MDI document/view architecture
812 #define wxUSE_MDI_ARCHITECTURE 1
813
814 // Set to 0 to disable print/preview architecture code
815 #define wxUSE_PRINTING_ARCHITECTURE 1
816
817 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
818 // much more.
819 //
820 // Default is 1.
821 //
822 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
823 // smaller library.
824 #define wxUSE_HTML 1
825
826 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
827 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
828 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
829 // will need to manually add opengl32.lib and glu32.lib to the list of
830 // libraries linked with your program if you use OpenGL.
831 //
832 // Default is 0.
833 //
834 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
835 #if defined(__WIN32__)
836 #define wxUSE_GLCANVAS 1
837 #else
838 #define wxUSE_GLCANVAS 0
839 #endif
840
841 // wxTreeLayout class
842 #define wxUSE_TREELAYOUT 1
843
844 // ----------------------------------------------------------------------------
845 // Data transfer
846 // ----------------------------------------------------------------------------
847
848 // Use wxClipboard class for clipboard copy/paste.
849 //
850 // Default is 1.
851 //
852 // Recommended setting: 1
853 #define wxUSE_CLIPBOARD 1
854
855 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
856 // drop
857 //
858 // Default is 1.
859 //
860 // Recommended setting: 1 for WIN32
861 #define wxUSE_DATAOBJ 1
862
863 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
864 // different from "built in" drag and drop in wxTreeCtrl which is always
865 // available). Requires wxUSE_DATAOBJ.
866 //
867 // Default is 1.
868 //
869 // Recommended setting: 1
870 #if defined(__WIN32__)
871 #define wxUSE_DRAG_AND_DROP 1
872 #else
873 #define wxUSE_DRAG_AND_DROP 0
874 #endif
875
876 // Use wxAccessible for enhanced and customisable accessibility.
877 // Depends on wxUSE_OLE.
878 //
879 // Default is 0.
880 //
881 // Recommended setting (at present): 0
882 #define wxUSE_ACCESSIBILITY 0
883
884 // ----------------------------------------------------------------------------
885 // miscellaneous settings
886 // ----------------------------------------------------------------------------
887
888 // wxSingleInstanceChecker class allows to verify at startup if another program
889 // instance is running (it is only available under Win32)
890 //
891 // Default is 1
892 //
893 // Recommended setting: 1 (the class is tiny, disabling it won't save much
894 // space)
895 #if defined(__WIN32__)
896 #define wxUSE_SNGLINST_CHECKER 1
897 #else
898 #define wxUSE_SNGLINST_CHECKER 0
899 #endif
900
901 // Drag image
902 #define wxUSE_DRAGIMAGE 1
903
904 // Interprocess communication
905 #define wxUSE_IPC 1
906
907 // Help
908 #if defined(__WIN32__)
909 #define wxUSE_HELP 1
910 #else
911 #define wxUSE_HELP 1
912 #endif
913
914 // MS help
915 #define wxUSE_MS_HTML_HELP 1
916
917 // Use wxHTML-based help controller
918 #define wxUSE_WXHTML_HELP 1
919
920 // Use resources
921 #define wxUSE_RESOURCES 1
922
923 // Window layout constraint system
924 #define wxUSE_CONSTRAINTS 1
925
926 // Splines
927 #define wxUSE_SPLINES 1
928
929 // Use XPM support in wxBitmap
930 //
931 // Default is 1, as XPM is now fully supported this makes easier the issue
932 // of portable icons and bitmaps
933 #if defined(__WIN32__)
934 #define wxUSE_XPM_IN_MSW 1
935 #else
936 #define wxUSE_XPM_IN_MSW 0
937 #endif
938
939 // Use dynamic DIB loading/saving code in utils/dib under MSW.
940 #define wxUSE_IMAGE_LOADING_IN_MSW 0
941
942 // Use dynamic icon/cursor loading/saving code under MSW.
943 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
944
945 // use wxExpr (a.k.a. PrologIO)
946 #define wxUSE_PROLOGIO 0
947
948 // Use .wxr resource mechanism (requires PrologIO library)
949 #define wxUSE_WX_RESOURCES 0
950
951 // Include mouse wheel support
952 #define wxUSE_MOUSEWHEEL 1
953
954 // ----------------------------------------------------------------------------
955 // postscript support settings
956 // ----------------------------------------------------------------------------
957
958 // Set to 1 for PostScript device context.
959 #define wxUSE_POSTSCRIPT 1
960
961 // Set to 1 to use font metric files in GetTextExtent
962 #define wxUSE_AFM_FOR_POSTSCRIPT 1
963
964 // Set to 0 to disable PostScript print/preview architecture code under Windows
965 // (just use Windows printing).
966 #if defined(__WIN32__)
967 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
968 #else
969 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
970 #endif
971
972 // ----------------------------------------------------------------------------
973 // database classes
974 // ----------------------------------------------------------------------------
975
976 // Define 1 to use ODBC classes
977 #define wxUSE_ODBC 1
978
979 // For backward compatibility reasons, this parameter now only controls the
980 // default scrolling method used by cursors. This default behavior can be
981 // overriden by setting the second param of wxDB::wxDbGetConnection() or
982 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
983 // that use the connection) should support forward only scrolling of cursors,
984 // or both forward and backward support for backward scrolling cursors is
985 // dependent on the data source as well as the ODBC driver being used.
986 #define wxODBC_FWD_ONLY_CURSORS 0
987
988 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
989 // member variables. With a setting of 1, full backward compatability with the
990 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
991 // as future development will be done only on the non-deprecated
992 // functions/classes/member variables/etc.
993 #define wxODBC_BACKWARD_COMPATABILITY 0
994
995 // ----------------------------------------------------------------------------
996 // other compiler (mis)features
997 // ----------------------------------------------------------------------------
998
999 // Set this to 0 if your compiler can't cope with omission of prototype
1000 // parameters.
1001 //
1002 // Default is 1.
1003 //
1004 // Recommended setting: 1 (should never need to set this to 0)
1005 #define REMOVE_UNUSED_ARG 1
1006
1007 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1008 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1009 //
1010 // Default is 1.
1011 //
1012 // Recommended setting: whatever your compiler likes more
1013 #ifdef __MWERKS__
1014 #define wxUSE_IOSTREAMH 1
1015 #else
1016 #define wxUSE_IOSTREAMH 0
1017 #endif
1018
1019 // ----------------------------------------------------------------------------
1020 // image format support
1021 // ----------------------------------------------------------------------------
1022
1023 // wxImage supports many different image formats which can be configured at
1024 // compile-time. BMP is always supported, others are optional and can be safely
1025 // disabled if you don't plan to use images in such format sometimes saving
1026 // substantial amount of code in the final library.
1027 //
1028 // Some formats require an extra library which is included in wxWin sources
1029 // which is mentioned if it is the case.
1030
1031 // Set to 1 for wxImage support (recommended).
1032 #define wxUSE_IMAGE 1
1033
1034 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1035 #define wxUSE_LIBPNG 1
1036
1037 // Set to 1 for JPEG format support (requires libjpeg)
1038 #define wxUSE_LIBJPEG 1
1039
1040 // Set to 1 for TIFF format support (requires libtiff)
1041 #define wxUSE_LIBTIFF 1
1042
1043 // Set to 1 for GIF format support
1044 #define wxUSE_GIF 1
1045
1046 // Set to 1 for PNM format support
1047 #define wxUSE_PNM 1
1048
1049 // Set to 1 for PCX format support
1050 #define wxUSE_PCX 1
1051
1052 // Set to 1 for IFF format support (Amiga format)
1053 #define wxUSE_IFF 0
1054
1055 // Set to 1 for XPM format support
1056 #define wxUSE_XPM 1
1057
1058 // Set to 1 for MS Icons and Cursors format support
1059 #define wxUSE_ICO_CUR 0
1060
1061 // Set to 1 to compile in wxPalette class
1062 #define wxUSE_PALETTE 1
1063
1064 // ----------------------------------------------------------------------------
1065 // Windows-only settings
1066 // ----------------------------------------------------------------------------
1067 #if defined(__WINDOWS__)
1068
1069 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
1070 // will override some other settings (see below)
1071 //
1072 // Default is 0.
1073 //
1074 // Recommended setting: 0 unless you really have to use MFC
1075 #define wxUSE_MFC 0
1076
1077 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1078 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1079 // can't compile/doesn't have the OLE headers.
1080 //
1081 // Default is 1.
1082 //
1083 // Recommended setting: 1 for WIN32
1084 #if defined(__WIN32__)
1085 #define wxUSE_OLE 1
1086 #else
1087 #define wxUSE_OLE 0
1088 #endif
1089
1090 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1091 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1092 //
1093 // Default is 0 for (most) Win32 (systems), 1 for Win16
1094 //
1095 // Recommended setting: 0
1096 #define wxUSE_CTL3D 0
1097
1098 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1099 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1100 // miniframes support instead.
1101 //
1102 // Default is 0 for (most) Win32 (systems), 1 for Win16
1103 //
1104 // Recommended setting: 0
1105 #define wxUSE_ITSY_BITSY 0
1106
1107 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1108 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1109 // doesn't have such limitation).
1110 //
1111 // Default is 1 for compilers which support it
1112 //
1113 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1114 // or can't compile <richedit.h>
1115 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1116 // TODO: This should be ifdef'ed for any compilers that don't support
1117 // RichEdit 2.0 but do have RichEdit 1.0...
1118 #define wxUSE_RICHEDIT 0 // currently not supported
1119 #define wxUSE_RICHEDIT2 0 // currently not supported
1120
1121 #else
1122 #define wxUSE_RICHEDIT 0
1123 #define wxUSE_RICHEDIT2 0
1124 #endif
1125
1126 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1127 //
1128 // Default is 1.
1129 //
1130 // Recommended setting: 1, set to 0 for a small library size reduction
1131 #define wxUSE_OWNER_DRAWN 0
1132
1133 #endif
1134
1135 // ----------------------------------------------------------------------------
1136 // disable the settings which don't work for some compilers
1137 // ----------------------------------------------------------------------------
1138
1139 #ifndef wxUSE_NORLANDER_HEADERS
1140 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1141 #define wxUSE_NORLANDER_HEADERS 1
1142 #else
1143 #define wxUSE_NORLANDER_HEADERS 0
1144 #endif
1145 #endif
1146
1147 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1148 #if defined(__MWERKS__)
1149 #undef wxUSE_DEBUG_NEW_ALWAYS
1150 #define wxUSE_DEBUG_NEW_ALWAYS 0
1151 #endif
1152
1153 #if defined(__GNUWIN32__)
1154 // These don't work as expected for mingw32 and cygwin32
1155 #undef wxUSE_MEMORY_TRACING
1156 #define wxUSE_MEMORY_TRACING 0
1157
1158 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1159 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1160
1161 #undef wxUSE_DEBUG_NEW_ALWAYS
1162 #define wxUSE_DEBUG_NEW_ALWAYS 0
1163
1164 // Cygwin betas don't have wcslen
1165 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1166 #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1167 #undef wxUSE_WCHAR_T
1168 #define wxUSE_WCHAR_T 0
1169 #endif
1170 #endif
1171
1172 #endif // __GNUWIN32__
1173
1174 // MFC duplicates these operators
1175 #if wxUSE_MFC
1176 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1177 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1178
1179 #undef wxUSE_DEBUG_NEW_ALWAYS
1180 #define wxUSE_DEBUG_NEW_ALWAYS 0
1181 #endif // wxUSE_MFC
1182
1183 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1184 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1185 // to implement UUIDs
1186 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1187 #undef wxUSE_DRAG_AND_DROP
1188 #define wxUSE_DRAG_AND_DROP 0
1189 #endif
1190
1191 // Only WIN32 supports wxStatusBar95
1192 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1193 #undef wxUSE_NATIVE_STATUSBAR
1194 #define wxUSE_NATIVE_STATUSBAR 0
1195 #endif
1196
1197 // Salford C++ doesn't like some of the memory operator definitions
1198 #ifdef __SALFORDC__
1199 #undef wxUSE_MEMORY_TRACING
1200 #define wxUSE_MEMORY_TRACING 0
1201
1202 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1203 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1204
1205 #undef wxUSE_DEBUG_NEW_ALWAYS
1206 #define wxUSE_DEBUG_NEW_ALWAYS 0
1207
1208 #undef wxUSE_THREADS
1209 #define wxUSE_THREADS 0
1210
1211 #undef wxUSE_OWNER_DRAWN
1212 #define wxUSE_OWNER_DRAWN 0
1213 #endif // __SALFORDC__
1214
1215 #ifdef __TWIN32__
1216 #undef wxUSE_THREADS
1217 #define wxUSE_THREADS 0
1218
1219 #undef wxUSE_ODBC
1220 #define wxUSE_ODBC 0
1221 #endif // __TWIN32__
1222
1223 // BC++/Win16 can't cope with the amount of data in resource.cpp
1224 #if defined(__WIN16__) && defined(__BORLANDC__)
1225 #undef wxUSE_WX_RESOURCES
1226 #define wxUSE_WX_RESOURCES 0
1227
1228 #undef wxUSE_ODBC
1229 #define wxUSE_ODBC 0
1230
1231 #undef wxUSE_NEW_GRID
1232 #define wxUSE_NEW_GRID 0
1233 #endif
1234
1235 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1236 // BC++ 4.0 can't compile JPEG library
1237 #undef wxUSE_LIBJPEG
1238 #define wxUSE_LIBJPEG 0
1239 #endif
1240
1241 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1242 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1243 #undef wxUSE_DEBUG_NEW_ALWAYS
1244 #define wxUSE_DEBUG_NEW_ALWAYS 0
1245 #endif
1246
1247 #if defined(__WXMSW__) && defined(__WATCOMC__)
1248 /*
1249 #undef wxUSE_GLCANVAS
1250 #define wxUSE_GLCANVAS 0
1251 */
1252
1253 #undef wxUSE_WCHAR_T
1254 #define wxUSE_WCHAR_T 0
1255 #endif
1256
1257 #if defined(__WXMSW__) && !defined(__WIN32__)
1258 #undef wxUSE_SOCKETS
1259 #define wxUSE_SOCKETS 0
1260
1261 #undef wxUSE_THREADS
1262 #define wxUSE_THREADS 0
1263
1264 #undef wxUSE_TOOLTIPS
1265 #define wxUSE_TOOLTIPS 0
1266
1267 #undef wxUSE_SPINCTRL
1268 #define wxUSE_SPINCTRL 0
1269
1270 #undef wxUSE_SPINBTN
1271 #define wxUSE_SPINBTN 0
1272
1273 #undef wxUSE_LIBPNG
1274 #define wxUSE_LIBPNG 0
1275
1276 #undef wxUSE_LIBJPEG
1277 #define wxUSE_LIBJPEG 0
1278
1279 #undef wxUSE_LIBTIFF
1280 #define wxUSE_LIBTIFF 0
1281
1282 #undef wxUSE_GIF
1283 #define wxUSE_GIF 0
1284
1285 #undef wxUSE_PNM
1286 #define wxUSE_PNM 0
1287
1288 #undef wxUSE_PCX
1289 #define wxUSE_PCX 0
1290
1291 #undef wxUSE_GLCANVAS
1292 #define wxUSE_GLCANVAS 0
1293
1294 #undef wxUSE_MS_HTML_HELP
1295 #define wxUSE_MS_HTML_HELP 0
1296
1297 #undef wxUSE_WCHAR_T
1298 #define wxUSE_WCHAR_T 0
1299
1300 #endif // Win16
1301
1302 // ----------------------------------------------------------------------------
1303 // unknown settings
1304 // ----------------------------------------------------------------------------
1305
1306 // If 1, enables provision of run-time type information.
1307 // NOW MANDATORY: don't change.
1308 #define wxUSE_DYNAMIC_CLASSES 1
1309
1310 //??????
1311 #if defined(__WIN32__)
1312 #define wxUSE_DDE_FOR_IPC 0
1313 #else
1314 #define wxUSE_DDE_FOR_IPC 0
1315 #endif
1316
1317 //??????
1318 #define wxUSE_SPAWNBROWSER 0
1319
1320 #endif // _WX_UNIV_SETUP_H_