1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/splash.cpp
3 // Purpose: wxSplashScreen class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
25 #include "wx/splash.h"
28 #include "wx/dcmemory.h"
29 #include "wx/dcclient.h"
33 // ----------------------------------------------------------------------------
35 // ----------------------------------------------------------------------------
37 #define wxSPLASH_TIMER_ID 9999
39 IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen
, wxFrame
)
40 BEGIN_EVENT_TABLE(wxSplashScreen
, wxFrame
)
41 EVT_TIMER(wxSPLASH_TIMER_ID
, wxSplashScreen::OnNotify
)
42 EVT_CLOSE(wxSplashScreen::OnCloseWindow
)
45 /* Note that unless we pass a non-default size to the frame, SetClientSize
46 * won't work properly under Windows, and the splash screen frame is sized
50 wxSplashScreen::wxSplashScreen(const wxBitmap
& bitmap
, long splashStyle
, int milliseconds
,
51 wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
,
52 const wxSize
& size
, long style
)
53 : wxFrame(parent
, id
, wxEmptyString
, wxPoint(0,0), wxSize(100, 100), style
)
55 #if defined(__WXGTK20__)
56 gtk_window_set_type_hint(GTK_WINDOW(m_widget
),
57 GDK_WINDOW_TYPE_HINT_SPLASHSCREEN
);
61 m_splashStyle
= splashStyle
;
62 m_milliseconds
= milliseconds
;
64 m_window
= new wxSplashScreenWindow(bitmap
, this, wxID_ANY
, pos
, size
, wxNO_BORDER
);
66 SetClientSize(bitmap
.GetWidth(), bitmap
.GetHeight());
68 if (m_splashStyle
& wxSPLASH_CENTRE_ON_PARENT
)
70 else if (m_splashStyle
& wxSPLASH_CENTRE_ON_SCREEN
)
73 if (m_splashStyle
& wxSPLASH_TIMEOUT
)
75 m_timer
.SetOwner(this, wxSPLASH_TIMER_ID
);
76 m_timer
.Start(milliseconds
, true);
81 #if defined( __WXMSW__ ) || defined(__WXMAC__)
82 Update(); // Without this, you see a blank screen for an instant
83 #elif defined(__WXGTK20__)
84 // we don't need to do anything at least on wxGTK with GTK+ 2.12.9
86 wxYieldIfNeeded(); // Should eliminate this
90 wxSplashScreen::~wxSplashScreen()
95 void wxSplashScreen::OnNotify(wxTimerEvent
& WXUNUSED(event
))
100 void wxSplashScreen::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
106 // ----------------------------------------------------------------------------
107 // wxSplashScreenWindow
108 // ----------------------------------------------------------------------------
110 BEGIN_EVENT_TABLE(wxSplashScreenWindow
, wxWindow
)
112 EVT_PAINT(wxSplashScreenWindow::OnPaint
)
114 EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground
)
115 EVT_CHAR(wxSplashScreenWindow::OnChar
)
116 EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent
)
119 wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap
& bitmap
, wxWindow
* parent
,
120 wxWindowID id
, const wxPoint
& pos
,
121 const wxSize
& size
, long style
)
122 : wxWindow(parent
, id
, pos
, size
, style
)
126 #if !defined(__WXGTK__) && wxUSE_PALETTE
127 bool hiColour
= (wxDisplayDepth() >= 16) ;
129 if (bitmap
.GetPalette() && !hiColour
)
131 SetPalette(* bitmap
.GetPalette());
136 // VZ: why don't we do it under wxGTK?
137 #if !defined(__WXGTK__) && wxUSE_PALETTE
138 #define USE_PALETTE_IN_SPLASH
141 static void wxDrawSplashBitmap(wxDC
& dc
, const wxBitmap
& bitmap
, int WXUNUSED(x
), int WXUNUSED(y
))
145 #ifdef USE_PALETTE_IN_SPLASH
146 bool hiColour
= (wxDisplayDepth() >= 16) ;
148 if (bitmap
.GetPalette() && !hiColour
)
150 dcMem
.SetPalette(* bitmap
.GetPalette());
152 #endif // USE_PALETTE_IN_SPLASH
154 dcMem
.SelectObjectAsSource(bitmap
);
155 dc
.Blit(0, 0, bitmap
.GetWidth(), bitmap
.GetHeight(), &dcMem
, 0, 0, wxCOPY
,
156 true /* use mask */);
157 dcMem
.SelectObject(wxNullBitmap
);
159 #ifdef USE_PALETTE_IN_SPLASH
160 if (bitmap
.GetPalette() && !hiColour
)
162 dcMem
.SetPalette(wxNullPalette
);
164 #endif // USE_PALETTE_IN_SPLASH
167 void wxSplashScreenWindow::OnPaint(wxPaintEvent
& WXUNUSED(event
))
171 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
174 void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent
& event
)
176 if (event
.GetDC() && m_bitmap
.Ok())
178 wxDrawSplashBitmap(* event
.GetDC(), m_bitmap
, 0, 0);
184 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
188 void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent
& event
)
190 if (event
.LeftDown() || event
.RightDown())
191 GetParent()->Close(true);
196 void wxSplashScreenWindow::OnChar(wxKeyEvent
& WXUNUSED(event
))
198 GetParent()->Close(true);
201 #endif // wxUSE_SPLASH